Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 22:35:51 Player: UniqueName Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (1060) 1060 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 5155 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (18) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Improved Cooling System High-capacity Storage Unit Machine Analyzer Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Lightpack 2.0 Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Cannon > --- INVENTORY -------- Aluminum Leg Improved Cooling System High-capacity Storage Unit Machine Analyzer Core Analyzer Particle Charger Light Armor Plating Shock Rifle [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Particle Charger Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . 1 . . . 2 . Weapon . | . . . . . . . . Parts Attached 46 | 7 2 4 9 . 1 22 1 Power 7 | 1 . 1 2 . . 3 . Engine 6 | 1 . 1 2 . . 2 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 17 | 2 . 1 4 . . 10 . Treads 8 | 2 . 1 1 . . 4 . Leg 7 | . . . 1 . . 6 . Wheel 2 | . . . 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 2 1 1 . 1 3 1 Device 1 | . . . . . . 1 . Storage 3 | 1 1 . . . . 1 . Processor 2 | . 1 . . . . . 1 Hackware . | . . . . . . . . Protection 4 | . . 1 1 . 1 1 . Artifact . | . . . . . . . . Weapon 12 | 3 . 1 2 . . 6 . Energy Gun 6 | 1 . . 1 . . 4 . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 4 | 2 . 1 1 . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 34 | . 1 . 9 . 2 16 6 Power 5 | . . . 1 . 1 3 . Propulsion 13 | . . . 4 . 1 5 3 Utility 6 | . . . 1 . . 3 2 Weapon 10 | . 1 . 3 . . 5 1 Highest Loss Streak 8 | . 1 . 4 . 2 8 4 To Critical Strikes 1 | . . . 1 . . . . Average Backups 7 | 2 5 7 7 5 10 7 6 Power 1 | . 1 1 1 2 2 . . Propulsion . | 1 2 2 1 . . 1 1 Utility 3 | . 1 2 1 2 5 4 4 Weapon 1 | . 1 1 2 . 2 . . Tool/Special . | . . . . . . . . Unused Backups 9 | . . . . 2 . 3 4 Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 7 | . . . . 1 . 2 4 Weapon 1 | . . . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 93 85 88 99 87 70 52 Engine 7 | . 14 11 10 11 4 1 . Treads 17 | . 28 27 16 22 15 8 20 Leg 9 | . . . 2 11 11 15 4 Storage 10 | . 14 11 11 11 11 8 9 Processor 10 | . 12 11 11 11 11 7 4 Protection 9 | . . 5 6 11 11 8 9 Energy Gun 8 | . 10 . 3 10 11 8 4 Energy Cannon 1 | . . . . . . 5 . Ballistic Gun 10 | . 14 18 18 10 11 1 . Peak Build Rating 48 | 6 7 10 10 13 15 48 45 Average Rating 17 | 4 6 8 8 10 13 43 39 On Entrance 12 | . 6 6 10 10 13 13 41 Avg Prop Armor Cover (%) 6 | . . . 10 5 5 5 11 Naked Turns . | . . . . . . . . Heaviest Build 32 | 11 26 26 30 30 32 24 13 Greatest Support 62 | 40 40 60 40 40 40 62 62 Greatest Overweight (x) 6 | . . . 1 . 1 6 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 15 40 40 Average Capacity 19 | 7 13 15 15 14 15 39 39 Most Carried 14 | 4 7 10 10 9 14 11 7 Average Carried 8 | 2 5 7 7 6 12 7 6 Final Capacity 40 | 8 15 15 15 15 15 40 5 Final Carried 14 | 4 7 10 5 8 14 7 5 Class Distribution -------------------- 58% | Scavenger-Mutant 20% | Mutant 20% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Matter Collected 821 | 219 17 124 140 . 48 243 30 Remotely . | . . . . . . . . Salvage Created 1294 | . 17 171 230 . 161 715 . Parts 62 | . 1 11 16 . 2 32 . Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 31 | . 1 6 10 . 3 11 . Guns 24 | . 1 6 10 . 3 4 . Cannons 5 | . . . . . . 5 . AOE 1 | . . . . . . 1 . Classes Destroyed 9 | . 1 2 1 . . 5 . Worker 1 | . . . . . . 1 . Builder 1 | . . . . . . 1 . Hauler 1 | . . . . . . 1 . Recycler 1 | . . . . . . 1 . Swarmer 11 | . . 4 7 . . . . Grunt 13 | . 1 . 2 . 3 7 . Duelist 1 | . . . 1 . . . . Sentry 4 | . . 2 . . . 2 . Specialist 2 | . . . . . . 2 . Best Kill Streak 4 | . 1 3 4 . 3 4 . Combat Bots Only 4 | . 1 3 4 . 3 4 . Max Kills in Single Turn 2 | . 1 1 1 . 1 2 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Hostile Shots Fired 378 | . 6 51 83 . 21 165 52 Missed 89 | . 4 7 24 . 7 26 21 Hits 289 | . 2 44 59 . 14 139 31 Melee 14 | . . . 4 . . . 10 Projectile 275 | . 2 44 55 . 14 139 21 AOE 1 | . 1 . . . . . . Critical Strikes 10 | . . . 3 . 1 6 . Actively Blocked 1 | . . . 1 . . . . Damage Taken 4429 | . 118 520 646 . 243 2414 488 Core 926 | . . 168 166 . 35 458 99 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . 20 30 . . . . Core Remaining (%) 69 | 100 100 . . . 7 . . Volleys Fired 142 | . 3 24 35 . 16 61 3 Largest 2 | . 2 2 2 . 2 2 1 Hottest 140 | . 60 40 76 . 76 140 50 Shots Fired 244 | . 5 42 53 . 32 109 3 Gun 212 | . 5 42 53 . 32 77 3 Cannon 32 | . . . . . . 32 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 136 | . 3 42 50 . 16 25 . Thermal 89 | . . . 3 . 16 70 . Explosive . | . . . . . . . . Electromagnetic 19 | . 2 . . . . 14 3 Robot Hit Streak 18 | . 2 9 11 . 18 11 3 Robot Miss Streak 4 | . 1 3 4 . 1 3 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 167 | . 3 29 36 . 29 68 2 Core Hits 68 | . 2 11 16 . 9 27 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . Critical Strikes 7 | . . 1 2 . 1 3 . Burn 4 | . . . 1 . 1 2 . Destroy 2 | . . 1 1 . . . . Corrupt 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2489 | . 26 269 329 . 328 1495 42 Guns 1681 | . 26 269 329 . 328 699 30 Cannons 568 | . . . . . . 568 . Explosions 228 | . . . . . . 228 . Melee . | . . . . . . . . Ramming 12 | . . . . . . . 12 Kinetic 927 | . 26 269 286 . 126 220 . Thermal 1353 | . . . 43 . 202 1108 . Explosive . | . . . . . . . . Electromagnetic 197 | . . . . . . 167 30 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . . . 16 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Message Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 14 | . . . . . . 14 . Projectiles . | . . . . . . . . Explosions 14 | . . . . . . 14 . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Kinetic 2 | . . . . . . 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 142 | . . . . . . 142 . Shots 2 | . . . . . . 2 . Rammed 3 | . . . . . . . 3 Targets Rammed 9 | . . . . . . . 9 Kicked 6 | . . . . . . . 6 Crushed . | . . . . . . . . Highest Temperature 622 | . 46 6 94 . 383 622 . Average Temperature 217 | . 26 4 28 . 206 255 . Received Heat Transfer 1512 | . 12 108 132 . 144 1071 45 Effects 30 | . . . . . 3 27 . Shutdowns 9 | . . . . . . 9 . Energy Bleed 1 | . . . . . 1 . . Interference 5 | . . . . . 2 3 . Matter Decay 2 | . . . . . . 2 . Short Circuit 5 | . . . . . . 5 . Damage (minor) 2 | . . . . . . 2 . Damage (major) 6 | . . . . . . 6 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 5 | . . . 1 . . 4 . Heat Transferred 2790 | . . . 185 . 592 2013 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 90 | . 20 90 67 . 44 72 39 Initial 39 | . . . 27 . . . 39 Average 11 | . 1 39 19 . 2 14 28 Influence Increases 841 | . 25 150 230 . 70 366 . Destroy 0b10 Robot/C 620 | . 20 120 200 . 60 220 . Destroy 0b10 Robot/NC 20 | . . . . . . 20 . Destroy Leader 122 | . . 30 30 . 10 52 . Successful Hack 5 | . 5 . . . . . . Disable Machine 15 | . . . . . . 15 . Destroy Structure 29 | . . . . . . 29 . Lose Combat Pursuer 30 | . . . . . . 30 . Influence Decreases 841 | . 25 80 300 . 70 306 60 Entered New Map 64 | . . . 43 . . . 21 Time Decay 519 | . 25 80 167 . 60 187 . Lost Part 258 | . . . 90 . 10 119 39 Squads Dispatched 7 | . 1 . . . . 6 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . . . . 4 . Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Distress Signals 3 | . 1 . . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 4 6 10 . 3 21 8 Peak Tracking Total 6 | . 3 3 4 . 3 5 6 Tactical Retreats 2 | . . . . . . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Accessed 8 | . 1 . . 5 . 2 . Terminals 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 56 | . 2 . . 50 . 4 . Successful 54 | . 2 . . 50 . 2 . Failed 2 | . . . . . . 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals 4 | . 2 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 53 | . 2 . . 50 . 1 . Record 49 | . . . . 49 . . . Prototype ID Bank 1 | . 1 . . . . . . Alert Level 1 | . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Turns Passed 4795 | 120 272 202 537 1471 1205 827 161 Spaces Moved 2634 | 64 160 78 354 913 584 384 97 Core 2 | 1 . . . . . 1 . Treads 2166 | 63 160 78 161 913 584 144 63 Legs 273 | . . . . . . 239 34 Wheels 193 | . . . 193 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 90 160 160 120 120 Average Speed 159 | 158 160 160 125 160 196 137 143 Slowest Speed 350 | 160 160 160 240 160 240 350 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 29 7 66 94 89 28 29 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 3 | . . . 1 . 2 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 24 | . . . . . . 24 . Melee . | . . . . . . . . Projectile 4 | . . . . . . 4 . AOE 20 | . . . . . . 20 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total 3001 | 79 171 121 403 925 611 578 113 Wait 102 | 5 3 9 1 . 6 78 . Move 2628 | 63 159 77 353 912 583 384 97 Hop . | . . . . . . . . Pick Up 43 | 4 3 4 3 4 5 20 . Fast Attach 23 | 6 1 2 1 3 . 10 . Attach 27 | . . 1 9 . . 14 3 Detach 1 | . . . . . . . 1 Swap 6 | 1 1 2 1 . 1 . . Drop 20 | . 1 2 . 6 . 11 . Fire 142 | . 3 24 35 . 16 61 3 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 6 | . . . . . . . 6 Crush 3 | . . . . . . . 3 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 10) 359 | -10/Materials | Identified exit to Materials 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 579 | -9/Materials | Discovered new exit (range 9) 594 | -9/Materials | Identified exit to Mines 595 | -9/Materials | Entered Mines 635 | -9/Mines | Lost 3 parts (1p1n1w) 689 | -9/Mines | Discovered new exit (range 9) 701 | -9/Mines | Identified exit to Materials 717 | -9/Mines | Learned Materials security intel 730 | -9/Mines | Core integrity fell below 50% 959 | -9/Mines | Core integrity fell below 20% 1019 | -9/Mines | Lost 4 parts (2n2w) 1053 | -9/Mines | Learned location of Storage (-7) 1118 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1119 | -9/Mines | Discovered new exit (range 5) 1126 | -9/Mines | Identified exit to Exiles 1132 | -9/Mines | Entered Exiles 1172 | -9/Exiles | Met 8R-AWN 1206 | -9/Exiles | Met EX-HEX 1298 | -9/Exiles | Build established: Scavenger-Mutant 1304 | -9/Exiles | Met EX-DEC 1345 | -9/Exiles | Visited The Gauntlet 1592 | -9/Exiles | Learned location of Zion (-6) 1678 | -9/Exiles | Discovered new exit (range 14) 1705 | -9/Exiles | Identified exit to Mines 1909 | -9/Exiles | Met EX-BIN 2077 | -9/Exiles | Aligned with FarCom system 2079 | -9/Exiles | Given EX-Vault access code 2127 | -9/Exiles | Opened EX-Vault 2154 | -9/Exiles | Found Prototype Ballistic Cannon 2157 | -9/Exiles | Identified AWS/Autocannon 2174 | -9/Exiles | Found Lightpack 2.0 2211 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2355 | -9/Exiles | Discovered exit to Mines (range 15) 2603 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2603 | -9/Exiles | Entered Mines 3770 | -8/Mines | Discovered exit to Materials (range 12) 3808 | -8/Mines | Entered Materials 3808 | -8/Materials | Evolved 2 slots: Utility x2 3979 | -8/Materials | Lost 8 parts (1p3n1u3w) 4084 | -8/Materials | Core integrity fell below 50% 4127 | -8/Materials | Build established: Hauler-Mutant 4163 | -8/Materials | Lost 4 parts (1p2n1u) 4493 | -8/Materials | Garrison activated, responded to threat 4506 | -8/Materials | Core integrity fell below 20% 4635 | -8/Materials | Identified exit to Garrison 4635 | -8/Materials | Entered Garrison 4681 | -8/Garrison | Triggered checkpoint 4701 | -8/Garrison | Installed Relay Interface Framework 4767 | -8/Garrison | Triggered checkpoint 4794 | -8/Garrison | System corruption reached 10% 4796 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04767_ Beams of light sweep through the air. An alarm sounds. 04768_ C-45 Heavy ARC bursts open, deploying its payload. 04768_ S-10 Pest unfolds itself. 04775_ System corrupted: Energy discharge (-35). 04780_ S-10 Pest destroyed. 04785_ Acquired 20 matter. 04788_ Acquired 10 matter. 04789_ Kicked B-36 Bruiser. 04790_ S-10 Pest destroyed. 04790_ Kicked B-36 Bruiser. 04792_ Lightpack 2.0 destroyed. 04792_ System corrupted by crushing effect (+2). 04793_ Kicked B-36 Bruiser out of the way. 04793_ Aluminum Leg destroyed. 04793_ Hrd. Light Armor Plating destroyed. 04793_ System corrupted by crushing effect (+4). 04793_ System corrupted by crushing effect (+2). 04794_ Kicked B-36 Bruiser. 04795_ Aluminum Leg destroyed. 04795_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | # #?# #?????????? | | # #?# #?????????? | | # #?# #?????????? | | # #?# #?????????? | | # #?# #?????????? | | # ### #?????????? | | #?????????? | | #?????????? | | # ### #?????????? | | # #?# #?????????? | | # #?# #?????????? | | # #?# #?????????? | | # #?# #?????????? | | # #?# #?????????? | | # #?# #?????????? | | # #?# #?????????? | | #####################?# #?????????? | | ??????????????????????# #?????????? | | ????????????????????### #?????????? | | ????????????????????# %" #?????????? | | ????????????????????#C #?????????? | | ????????????????????# #?????????? | | ????????????????????### #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# b#########?? | | ??????????????????????# b@b[= #?? | | ??????????????????????# YY=%* #?? | | ??????????????????????#++#### ##?? | | ??????????????????????# ??#"""""#?? | | ??????????????????????##???#######?? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Sixth Sense Challenges ------------ None Game ------ Seed DerelictNetworkedDirector Manual? 0 Play Time 00:42:58 Cumulative 12.8 hours Start 2026.02.14 @ 21:40:27 End 2026.02.14 @ 22:35:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 211a12c7-8fe7-4d0c-a48a-6fef2f72a454