Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.05 @ 19:41:28 Player: JuustuToug Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (65) 325 Value Destroyed (2094) 2094 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 7579 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (55) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Makeshift Flight Unit > --- UTILITY (5) ------ Enhanced Optical Array Surveybot 17 Chip Improved Salvage Targeting Computer Makeshift Light Armor Plating > --- WEAPON (4) ------- Chainsword > --- INVENTORY (5) ---- Deep Structural Scanner Hacking Drone Bay (1/1) Nova Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Spiked Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Seismic Detector Improved Salvage Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Battle Rifle Gauss Rifle Junk Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Armored Treads Armored Treads High-capacity Matter Pod Deep Structural Scanner Surveybot 17 Chip Graphene Brace High-powered Tractor Beam Heavy Laser Nova Cannon Nova Cannon Bolt Gun Battle Rifle Long-range Missile Launcher CPS Tube Power Sword DRS Beacon [Rating: 60] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Battle Rifle Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Battle Rifle Launcher Long-range Missile Launcher Special Weapon Junk Cannon Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 8 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 3 . . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 81 | 7 8 11 4 9 33 2 5 2 . Power 13 | 1 1 2 2 1 5 . 1 . . Engine 12 | 1 . 2 2 1 5 . 1 . . Core 1 | . 1 . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . 2 . 3 8 . 1 . . Treads 13 | 2 . 2 . 2 7 . . . . Leg 1 | . . . . . 1 . . . . Wheel 1 | . . . . 1 . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 25 | 2 5 3 1 1 9 1 2 1 . Device 10 | 1 2 . . 1 4 1 . 1 . Storage 5 | 1 3 . 1 . . . . . . Processor 4 | . . . . . 3 . 1 . . Hackware . | . . . . . . . . . . Protection 6 | . . 3 . . 2 . 1 . . Artifact . | . . . . . . . . . . Weapon 27 | 2 2 4 1 4 11 1 1 1 . Energy Gun 10 | . 2 3 . . 4 . . 1 . Energy Cannon 2 | . . . . . 1 1 . . . Ballistic Gun 9 | 2 . 1 . 1 5 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 3 | . . . 1 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 2 . Parts Lost 32 | . . 6 . . 26 . . . . Power 6 | . . 2 . . 4 . . . . Propulsion 10 | . . 1 . . 9 . . . . Utility 6 | . . 1 . . 5 . . . . Weapon 10 | . . 2 . . 8 . . . . Highest Loss Streak 21 | . . 3 . . 21 . . . . To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 1 11 8 17 18 16 3 3 4 4 Power 1 | . 1 . 2 1 . 1 1 . . Propulsion 2 | . 3 2 1 2 2 . . . . Utility 6 | . 4 3 10 9 5 2 1 1 2 Weapon 3 | . 2 2 4 4 6 . 1 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 44 | . 5 6 2 21 9 . . . 1 Power 1 | . . . . 1 . . . . . Propulsion 16 | . 4 5 . 3 4 . . . . Utility 17 | . 1 . 2 11 3 . . . . Weapon 9 | . . 1 . 6 1 . . . 1 Tool/Special 1 | . . . . . 1 . . . . Average Slot Usage (%) 91 | . 99 89 100 97 91 20 37 43 40 Engine 11 | . 9 10 14 14 12 . . . . Treads 24 | . 27 28 28 27 22 . . . . Device 9 | . 13 3 . 13 5 5 6 3 . Storage 10 | . 14 6 14 13 5 . . . . Processor 2 | . . . . . 12 13 17 20 20 Protection 3 | . . 10 14 . 4 . 3 6 6 Energy Gun 8 | . 10 25 15 5 4 . . . . Ballistic Gun 8 | . 16 2 . 6 18 . . . . Impact Weapon 1 | . . . . 2 . . . . . Slashing Weapon 5 | . . . 12 9 . . 4 5 6 Peak Build Rating 60 | 7 12 12 14 25 60 26 39 51 30 Average Rating 20 | 5 8 10 13 19 49 18 29 33 30 On Entrance 16 | . 7 10 11 14 25 13 18 35 31 Avg Prop Armor Cover (%) 12 | . . . . 15 3 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 84 | 12 47 36 61 64 84 13 8 24 . Greatest Support 83 | 40 40 40 40 43 83 3 8 8 . Greatest Overweight (x) 4 | . 1 . 1 4 1 4 1 2 . Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 5 5 5 5 Average Capacity 16 | 6 15 9 19 19 19 5 5 5 5 Most Carried 20 | 3 15 15 20 20 20 5 5 5 4 Average Carried 15 | 1 11 8 18 18 18 4 4 4 4 Final Capacity 20 | 8 15 15 20 20 5 5 5 5 5 Final Carried 20 | 3 15 12 20 20 5 5 5 5 4 Class Distribution -------------------- 59% | Mutant 20% | Scavenger-Mutant 7% | Scavenger-Tank 5% | Derelict-Mutant 4% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Matter Collected 2485 | 265 429 196 65 340 1045 45 61 39 . Remotely 210 | . . . . . 210 . . . . Salvage Created 2850 | 49 472 343 86 . 1813 . . 87 . Parts 144 | 7 26 24 3 . 84 . . . . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 5 | 1 . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . 18 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Combat Hostiles Destroyed 47 | . 11 10 . . 26 . . . . Guns 40 | . 11 10 . . 19 . . . . AOE 5 | . . . . . 5 . . . . Classes Destroyed 14 | 1 5 2 1 . 5 . . . . Worker 2 | . 1 . . . 1 . . . . Builder 4 | . . . . . 4 . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 4 | . . . 1 . 3 . . . . Operator 1 | . . . . . 1 . . . . Turret 2 | . . 2 . . . . . . . Watcher 2 | . 2 . . . . . . . . Swarmer 11 | . 4 4 . . 3 . . . . Grunt 21 | . 7 . . . 14 . . . . Sentry 6 | . . . . . 6 . . . . Programmer 2 | . . . . . 2 . . . . Heavy 1 | . . . . . 1 . . . . Subdweller 6 | . . 6 . . . . . . . Best Kill Streak 13 | 1 3 4 1 . 13 . . . . Combat Bots Only 9 | . 2 4 . . 9 . . . . Max Kills in Single Turn 5 | 1 1 1 1 . 5 . . . . Gunslinging 1 | . . . . . 1 . . . . Exploded 2 | . . . . . 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Hostile Shots Fired 547 | . 57 97 . . 387 . 3 . 3 Missed 168 | . 14 30 . . 121 . 2 . 1 Hits 379 | . 43 67 . . 266 . 1 . 2 Projectile 379 | . 43 67 . . 266 . 1 . 2 Critical Strikes 4 | . . 2 . . 2 . . . . Actively Blocked 1 | . . . . . 1 . . . . Damage Taken 5539 | . 485 925 . . 4082 . 17 . 30 Core 1014 | . 63 98 . . 806 . 17 . 30 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 93 | . 93 . . . . . . . . Core Remaining (%) 67 | 100 . . . 35 . . . . . Volleys Fired 165 | 7 43 42 1 . 70 1 . 1 . Largest 4 | 2 2 2 2 . 4 1 . 1 . Hottest 250 | 40 90 110 110 . 202 113 . 250 . Shots Fired 388 | 14 86 80 2 . 204 1 . 1 . Gun 368 | 14 86 80 2 . 185 . . 1 . Cannon 2 | . . . . . 1 1 . . . Launcher 5 | . . . . . 5 . . . . Special 13 | . . . . . 13 . . . . Kinetic 242 | 14 65 20 . . 143 . . . . Thermal 128 | . 21 60 2 . 43 1 . 1 . Explosive 5 | . . . . . 5 . . . . Electromagnetic . | . . . . . . . . . . Impact 13 | . . . . . 13 . . . . Robot Hit Streak 18 | 3 8 14 13 . 18 . . . . Robot Miss Streak 6 | 2 5 3 . . 6 . . . . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 7 | . 1 1 . . 5 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . Shots Hit Robots 248 | 8 49 52 3 . 132 . . 4 . Core Hits 138 | 5 25 21 1 . 85 . . 1 . Critical Kills 2 | . 1 . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . 1 2 1 . 2 . . . . Burn 4 | . . 2 1 . 1 . . . . Destroy 2 | . 1 . . . 1 . . . . Melee Attacks 8 | . . . 1 . . . 2 5 . Impact . | . . . . . . . . . . Slashing 8 | . . . 1 . . . 2 5 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5340 | 84 518 932 81 . 3440 . . 285 . Guns 3892 | 84 518 932 33 . 2325 . . . . Cannons . | . . . . . . . . . . Explosions 640 | . . . . . 640 . . . . Melee 333 | . . . 48 . . . . 285 . Ramming 24 | . . . . . 24 . . . . Kinetic 2317 | 84 384 274 . . 1575 . . . . Thermal 1575 | . 134 658 33 . 750 . . . . Explosive 640 | . . . . . 640 . . . . Electromagnetic . | . . . . . . . . . . Impact 451 | . . . . . 451 . . . . Slashing 333 | . . . 48 . . . . 285 . Piercing . | . . . . . . . . . . Highest Corruption 1 | . 1 1 1 . 1 1 1 1 . Average Corruption 1 | . 1 1 1 . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . 4 10 5 . 7 . . 1 . Message Errors 7 | . 1 3 1 . 2 . . . . Matter Fused 8 | . 2 2 1 . 2 . . 1 . Heat Flow Errors 3 | . . 1 1 . 1 . . . . Energy Discharges 5 | . 1 1 2 . 1 . . . . Misfires 2 | . . 2 . . . . . . . Alerts 1 | . . 1 . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 215 | . . . . . 180 . . 35 . Projectiles 108 | . . . . . 108 . . . . Explosions 72 | . . . . . 72 . . . . Melee 35 | . . . . . . . . 35 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . 48 . . . . Shots 1 | . . . . . 1 . . . . Rammed 4 | . . . . . 4 . . . . Targets Rammed 5 | . . . . . 5 . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 346 | . 36 95 262 . 346 38 . 128 . Average Temperature 84 | . 9 12 105 . 97 19 . 66 . Received Heat Transfer 1509 | . 177 306 . . 1017 . 9 . . Effects 4 | . . . . . 4 . . . . Energy Bleed 3 | . . . . . 3 . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 4 | . . . . . 4 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . . 5 . . 4 . . . . Heat Transferred 3340 | . 348 1255 136 . 1601 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 95 | 100 100 . 100 . 85 . . . . Level 1 4 | . . . . . 14 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 391 | 5 93 . 30 . 391 . . . . Initial 19 | . . . 19 . . . . . . Average 43 | 1 28 . 3 . 97 . . . . Influence Increases 1557 | 10 404 210 79 . 844 . . 10 . Destroy 0b10 Robot/C 860 | . 220 120 . . 520 . . . . Destroy 0b10 Robot/NC 90 | 10 20 . 5 . 45 . . 10 . Destroy Leader 166 | . 46 . . . 120 . . . . Successful Hack 51 | . 26 . 14 . 11 . . . . Select Force Hacks 120 | . 60 . 60 . . . . . . Disable Machine 45 | . . . . . 45 . . . . Destroy Structure 60 | . 2 . . . 58 . . . . Lose Combat Pursuer 165 | . 30 90 . . 45 . . . . Influence Decreases 1557 | 10 404 168 121 . 565 184 95 10 . Entered New Map 146 | . . . 23 . . 104 19 . . Time Decay 1121 | 10 404 138 98 . 305 80 76 10 . Lost Part 290 | . . 30 . . 260 . . . . Squads Dispatched 15 | . 3 . . . 12 . . . . Investigation 3 | . 2 . . . 1 . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 4 | . 1 . . . 3 . . . . Assault . | . . . . . . . . . . Garrison 5 | . . . . . 5 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Distress Signals 3 | . 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 90 | . 24 14 . . 45 . 3 . 4 Peak Tracking Total 8 | . 4 4 . . 8 . 3 . 4 Tactical Retreats 7 | . 2 3 . . 2 . . . . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Traps Triggered 2 | . 2 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Machines Disabled 4 | . . 1 . . 3 . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Machines Accessed 24 | . 8 . 3 5 6 1 1 . . Terminals 7 | . 5 . 1 . 1 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 5 | . 2 . 2 . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Total Hacks 70 | . 23 . 7 28 10 1 1 . . Successful 52 | . 13 . 5 28 4 1 1 . . Failed 18 | . 10 . 2 . 6 . . . . Catastrophic 3 | . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 28 | . 17 . 6 . 5 . . . . Terminals 25 | . 18 . 4 . 3 . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units 8 | . 3 . 3 . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 33 | . 2 . 1 28 . 1 1 . . Record 28 | . . . . 28 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Open Door 2 | . . . . . . 1 1 . . Branch Access Points 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Network Status 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 15 | . 9 . 4 . 2 . . . . Terminals 11 | . 7 . 2 . 2 . . . . Botnet 4 | . 2 . 1 . 1 . . . . Operators 1 | . . . . . 1 . . . . Skim 6 | . 5 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . Tunnel 4 | . 2 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 4 . 1 . 5 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 128 | . . . . . 128 . . . . Total Part Build Rating 16 | . . . . . 16 . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial UFD Resources 28 | . . . . . 24 24 24 24 28 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Active Infowar (turns) 8008 | 6 1523 252 . 4628 1038 2 121 437 1 Optics 1524 | . . . . . 965 . 121 437 1 Structural 999 | . . . . 991 8 . . . . Seismic 6242 | 6 1523 252 . 3679 782 . . . . Cloaking 2 | . . . . . . 2 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 4 . 1 3 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Turns Passed 10143 | 90 1609 1080 813 4682 1099 162 170 437 1 Spaces Moved 5212 | 40 610 531 337 1982 434 273 285 720 . Core 416 | 5 . . . . 45 273 93 . . Treads 3675 | 35 610 531 337 1773 389 . . . . Legs . | . . . . . . . . . . Wheels 209 | . . . . 209 . . . . . Hover . | . . . . . . . . . . Flight 912 | . . . . . . . 192 720 . Fastest Speed 50 | 50 160 160 160 105 50 50 50 55 . Average Speed 166 | 146 166 160 234 230 164 55 53 55 . Slowest Speed 250 | 160 240 160 240 250 246 250 100 235 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 3 95 20 47 83 12 52 54 84 1 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 14 | . 4 . 2 5 . 1 1 1 . Known Exits Taken 6 | . 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . Scrap Searched 16 | . . . . 11 . 1 2 2 . Spaces Dug 5 | . . 1 . . 1 1 2 . . Terrain Destroyed 71 | . . 1 . . 67 1 2 . . Melee 2 | . . . . . . . 2 . . Projectile 7 | . . 1 . . 5 1 . . . AOE 62 | . . . . . 62 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Total 6369 | 56 1127 685 356 2129 689 280 297 749 1 Wait 601 | . 430 56 3 30 59 4 3 16 . Move 5204 | 39 609 530 336 1981 434 272 284 719 . Hop . | . . . . . . . . . . Pick Up 130 | 3 19 22 8 52 25 . 1 . . Fast Attach 33 | 7 2 4 . 6 6 1 4 3 . Attach 41 | . 1 6 . 2 30 1 1 . . Detach 13 | . 1 1 . . 8 1 1 1 . Swap 59 | . 11 7 5 8 28 . . . . Drop 108 | . 11 14 2 50 25 . 1 4 1 Fire 165 | 7 43 42 1 . 70 1 . 1 . Melee 8 | . . . 1 . . . 2 5 . Ram 2 | . . . . . 2 . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 3 | . . 3 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 9) 601 | -10/Materials | Discovered new exit (range 15) 884 | -10/Materials | Repaired Lgt. Treads 1225 | -10/Materials | Discovered new exit (range 16) 1297 | -10/Materials | Identified exit to Mines 1344 | -10/Materials | Learned Storage emergency access door positions 1380 | -10/Materials | Learned Storage stockpile data 1407 | -10/Materials | Loaded intel: 15 trap records 1423 | -10/Materials | Learned location of Storage (-9) 1432 | -10/Materials | Identified exit to Subcaves 1432 | -10/Materials | Identified exit to Materials 1433 | -10/Materials | Learned 4 Subcaves zone layouts 1434 | -10/Materials | Learned 4 Subcaves zone layouts 1480 | -10/Materials | Learned location of 2 exits from Subcaves 1700 | -10/Materials | Entered Subcaves 1701 | -10/Subcaves | Identified exit to Recycling 1701 | -10/Subcaves | Identified exit to Materials 1812 | -10/Subcaves | Lost 3 parts (2p1w) 1857 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1860 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2293 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2382 | -10/Subcaves | Build established: Subdweller-Mutant 2407 | -10/Subcaves | Core integrity fell below 50% 2574 | -10/Subcaves | Lost 3 parts (1n1u1w) 2780 | -10/Subcaves | Entered Recycling 3087 | -9/Recycling | Scanned before Scraplab entrance 3116 | -9/Recycling | Build established: Mutant 3572 | -9/Recycling | Entered Scraplab 3591 | -9/Recycling | Discovered new exit (range 2) 3593 | -9/Recycling | Entered Scraptown 3593 | -9/Scraptown | System corruption cleaned by C-Scrubber 3948 | -9/Scraptown | Build established: Scavenger-Mutant 3983 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3988 | -9/Scraptown | Learned Research security intel 3990 | -9/Scraptown | Learned Research emergency access door positions 3993 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 3995 | -9/Scraptown | Learned Factory terminal intel 4406 | -9/Scraptown | Discovered new exit (range 13) 4839 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4884 | -9/Scraptown | Visited Assassins FH 4915 | -9/Scraptown | Visited Red Mages 4992 | -9/Scraptown | Visited Spacefarers 5031 | -9/Scraptown | Visited Bundlers 5292 | -9/Scraptown | Visited IN-MT5's Study 5340 | -9/Scraptown | Visited Supply Room 5451 | -9/Scraptown | Visited UFD Registry 5451 | -9/Scraptown | Registered with UFD as "Hellshaft" 5482 | -9/Scraptown | Visited Cyclists 5502 | -9/Scraptown | Entered Cyclist Reading Room 5509 | -9/Scraptown | Learned location of Exiles (-9) 5509 | -9/Scraptown | Learned location of Zion (-6) 5612 | -9/Scraptown | Visited Junk Cannon Lab 5647 | -9/Scraptown | Found Prototype Special Weapon 5647 | -9/Scraptown | Identified Junk Cannon 5668 | -9/Scraptown | Build established: Mutant 6248 | -9/Scraptown | Visited Derelict Rescue Squad 6263 | -9/Scraptown | Found DRS Beacon 6307 | -9/Scraptown | Visited LU-1G1's Boring Crew 6516 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6538 | -9/Scraptown | Found DCF Scrap (32 items) 6635 | -9/Scraptown | Visited Research Penetration Think Tank 6715 | -9/Scraptown | Visited Scrap Suit Storage 6787 | -9/Scraptown | Visited Chapter 10 6852 | -9/Scraptown | Visited Infowarlord's Domain 6870 | -9/Scraptown | Found Spectral Analyzer 6924 | -9/Scraptown | Visited Cartography Club 6991 | -9/Scraptown | Found Surveybot 17 Chip 7104 | -9/Scraptown | Learned location of Upper Caves (-5) 7104 | -9/Scraptown | Learned location of Proximity Caves (-5) 7104 | -9/Scraptown | Learned location of Cetus (-5) 7104 | -9/Scraptown | Learned 16 Factory zone layouts 7104 | -9/Scraptown | Learned 4 Storage zone layouts 7104 | -9/Scraptown | Learned 8 Lower Caves zone layouts 7104 | -9/Scraptown | Learned 12 Lower Caves zone layouts 7104 | -9/Scraptown | Learned 20 Lower Caves zone layouts 7104 | -9/Scraptown | Learned 16 Upper Caves zone layouts 7104 | -9/Scraptown | Learned 24 Upper Caves zone layouts 7104 | -9/Scraptown | Learned location of 2 exits from Factory 7104 | -9/Scraptown | Learned location of 3 exits from Factory 7104 | -9/Scraptown | Learned location of 3 exits from Upper Caves 7104 | -9/Scraptown | Learned 8 Access zone layouts 7149 | -9/Scraptown | Found Deep Structural Scanner 8136 | -9/Scraptown | Met Optimus 8136 | -9/Scraptown | Accepted into 0bPrime 8253 | -9/Scraptown | Discovered new exit (range 9) 8275 | -9/Scraptown | Entered Factory 8275 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 8276 | -6/Factory | Identified exit to Lower Caves 8277 | -6/Factory | Identified exit to Factory 8279 | -6/Factory | Loaded intel: 26 terminal locations 8742 | -6/Factory | Build established: Scavenger-Tank 9009 | -6/Factory | Fabricated Nova Cannon? 9022 | -6/Factory | Garrison activated, responded to threat 9112 | -6/Factory | Lost 4 parts (2n2u) 9221 | -6/Factory | Garrison activated, responded to threat 9341 | -6/Factory | Destroyed 9 combat bots 9354 | -6/Factory | Core integrity fell below 50% 9371 | -6/Factory | Core integrity fell below 20% 9374 | -6/Factory | Entered Lower Caves 9375 | -6/Lower Caves | Identified exit to Lower Caves 9385 | -6/Lower Caves | Lost 21 parts (3p7n3u8w) 9386 | -6/Lower Caves | Entered a destroyed Warlord outpost 9536 | -6/Lower Caves | Entered another Lower Caves area 9537 | -6/Lower Caves | Identified exit to Zion 9549 | -6/Lower Caves | Learned location of Extension (-5) 9618 | -6/Lower Caves | Spotted B-75 Beast 9689 | -6/Lower Caves | Learned Factory garrison access intel 9706 | -6/Lower Caves | Entered Zion 9707 | -6/Zion | Identified exit to Proximity Caves 9772 | -6/Zion | Given A8's code to call for help 9810 | -6/Zion | System corruption cleaned by Quarantine Array 9892 | -6/Zion | Build established: Derelict-Mutant 9917 | -6/Zion | Given the Hacking Drone Bay 9918 | -6/Zion | Found Prototype Device 9918 | -6/Zion | Identified Hacking Drone Bay 9943 | -6/Zion | Turned away by Imprinter 9997 | -6/Zion | Found Prototype Energy Gun 9997 | -6/Zion | Identified Storm Laser 10041 | -6/Zion | Learned Factory emergency access door positions 10051 | -6/Zion | Learned Factory stockpile data 10143 | -6/Zion | Entered Proximity Caves 10144 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10063_ Extracted schematic archive: Adv. Shield Generator. 10067_ Extracted schematic archive: Imp. Corruption Screen. 10067_ Extracted schematic archive: Angular Momentum Engine. 10068_ Extracted schematic archive: A-15 Conveyor. 10069_ Extracted schematic archive: Imp. Hardlight Generator. 10069_ Extracted schematic archive: Imp. Coolant Injector. 10070_ Extracted schematic archive: S-27 Virus. 10074_ Extracted schematic archive: H-88 Terminator. 10110_ Acquired 30 matter. LOCATION=PROXIMITY CAVES GOAL=ESCAPE 10143_ Dropped DRS Beacon. Loading 1 Proximity Caves exit... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#???####??????????????????????? | | ???????????????????# ## ##?????????????????????? | | ???????????????????# s ##????????????????????? | | ???????????????????# @ #????????????????????? | | ???????????????????##### s ???????????????? | | ???????????????????????# s s ?????????? | | ???????????????????????## ##############????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 1210 Armor Coverage 800 Evasion (%) 59 Recoil Reduction 4 Salvage Targeting 2 Authchip Count 6 Item Schematics ----------------- Power Amplifier | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Wave Gun | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Lance | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive S-27 Virus | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Nova Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 33% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Survival Of The Most Covered Challenges ------------ None Game ------ Seed ScanSpikedMindspike Manual? 0 Play Time 00:50:09 Cumulative 471.7 hours Start 2026.06.05 @ 18:42:49 End 2026.06.05 @ 19:41:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type - Total 21 Types 10/1/4/2/1/0/1/2/0/0 Lore% 94 Gallery% 82 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b6e5afa-da81-45f7-b0e0-a0dc220e3760