Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.06 @ 13:24:09 Player: btmk16 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (191) 955 Value Destroyed (6249) 6249 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2328) 2328 TOTAL SCORE: 14852 Bonus ------- High Alert Combat Kills 632 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 808 Friendly Fire -112 Cogmind --------- Core Integrity 0/1000 Matter 32/300 Energy 19/100 System Corruption 0% Temperature Cool (2) Movement Hovering (60) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Antigrav System > --- UTILITY (8) ------ Improved Reaction Control System > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Transmission Jammer Advanced ECM Suite Dispersion Rifle Guided EMP Blaster Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Advanced Signal Interpreter Transport Network Coupler Improved Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Mass Driver Vortex Lance Vortex Lance > --- INVENTORY -------- Improved Ion Engine Micro Fission Core Improved Heat Sink Advanced Energy Well Advanced Energy Well High-capacity Matter Pod Advanced Quantum Shading Machine 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Transmission Jammer Hardened Heavy Armor Plating Graphene Brace System Restoration Module Heavy Assault Rifle Gauss Rifle Hardcell Cannon Hardcell Cannon Guided EMP Blaster Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array Gravity Flail Gravity Flail [Rating: 98] Favorites ----------- Power Neutrino Core Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Transport Network Coupler Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Scatter Rocket Array Special Weapon Molecular Deconstructor Impact Weapon Gravity Flail Slashing Weapon Katana Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 6 | . . 1 1 1 2 . . 1 . . . . Weapon 2 | . . . 1 . . . . 1 . . . . Parts Attached 206 | . 13 22 34 54 9 7 16 23 4 2 6 16 Power 14 | . 2 2 2 1 2 . 1 2 1 . 1 . Engine 9 | . 2 2 2 1 1 . . 1 . . . . Core 4 | . . . . . . . 1 1 1 . 1 . Reactor 1 | . . . . . 1 . . . . . . . Propulsion 54 | . 5 6 13 12 1 3 4 3 2 . 2 3 Treads 41 | . . 5 12 11 . 3 2 3 2 . 2 1 Leg 3 | . 2 . . . . . . . . . . 1 Wheel 8 | . 3 1 . 1 1 . 2 . . . . . Hover 2 | . . . 1 . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 50 | . 5 2 4 13 4 . 8 7 . . . 7 Device 22 | . 2 . 3 3 2 . 1 6 . . . 5 Storage 4 | . 2 1 . 1 . . . . . . . . Processor 6 | . 1 . . . . . 5 . . . . . Hackware 1 | . . 1 . . . . . . . . . . Protection 17 | . . . 1 9 2 . 2 1 . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 88 | . 1 12 15 28 2 4 3 11 1 2 3 6 Energy Gun 13 | . . 2 3 3 . . . 2 . . . 3 Energy Cannon 6 | . . 1 5 . . . . . . . . . Ballistic Gun 34 | . 1 6 3 12 1 1 3 6 1 . . . Ballistic Cannon 6 | . . . . 2 1 . . 1 . 2 . . Launcher 15 | . . 2 2 7 . 1 . . . . 1 2 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . 1 . 1 . 1 . . . . Slashing Weapon 8 | . . 1 2 3 . 1 . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 4 2 7 3 . 1 . . . 1 1 Corrupted Parts 2 | . . . . . . 1 1 . . . . . System Corruption 12 | . . . . . . 10 2 . . . . . Parts Lost 55 | . 1 5 6 10 . 6 3 11 2 . 5 6 Power 5 | . . 1 2 1 . . . 1 . . . . Propulsion 16 | . . 3 1 4 . 2 2 . 1 . 1 2 Utility 15 | . . . 1 3 . 3 1 4 . . 2 1 Weapon 19 | . 1 1 2 2 . 1 . 6 1 . 2 3 Highest Loss Streak 5 | . 1 2 3 3 . 3 3 4 1 . 3 5 To Critical Strikes 3 | . . . . . . 1 . 1 1 . . . Average Slot Usage (%) 84 | . 98 99 99 92 69 59 87 85 86 87 84 24 Engine 4 | . 14 10 9 6 . . . . . . . . Core 1 | . . . . . . . 3 4 5 5 4 . Treads 15 | . . 18 26 18 . 13 18 11 15 17 15 2 Leg 1 | . 17 . . . . . . . . . . 2 Wheel 4 | . 10 14 . 5 13 3 2 . . . . . Device 6 | . 9 . 7 5 3 1 . 14 11 11 10 8 Storage 6 | . 14 11 9 7 6 6 6 5 5 5 4 . Processor 10 | . 2 11 9 7 6 6 27 17 17 17 15 . Hackware 3 | . . 11 9 6 . . . . . . . . Protection 5 | . . . 1 9 15 9 6 5 5 5 4 4 Energy Gun 4 | . 4 2 11 6 . . . . 5 5 1 3 Energy Cannon 1 | . . . 5 4 . . . . . . . . Ballistic Gun 11 | . 23 18 8 10 18 3 16 15 15 13 1 . Ballistic Cannon 1 | . . . . . 1 1 . 3 . 3 10 . Naked Turns 91 | . . . . . . . . . . . 7 84 Heaviest Build 144 | 13 27 94 100 119 135 135 127 131 130 144 144 38 Greatest Support 140 | 20 24 60 60 80 56 60 80 140 140 124 124 20 Greatest Overweight (x) 43 | . 1 3 1 5 2 4 11 6 1 1 43 3 Average Overweight (x) 1 | . . . 1 2 2 1 2 . . 1 1 . Largest Inventory Capacity 25 | . 15 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | . 8 20 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | . 13 25 25 25 25 25 24 25 25 25 25 5 Average Carried 20 | . 7 17 24 24 24 21 20 24 23 24 24 4 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 13 25 25 25 25 21 24 25 24 25 5 5 Class Distribution -------------------- 19% | Scavenger-Gunner 19% | Scavenger-Mutant 19% | Mutant 19% | Scavenger-Tank 6% | Scavenger-Skirmisher 5% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Matter Collected 6113 | 200 413 618 618 1479 447 305 445 773 535 24 58 198 Remotely . | . . . . . . . . . . . . . Salvage Created 9093 | . 595 1045 1069 2607 674 1266 275 813 386 . 270 93 Parts 414 | . 35 62 69 133 21 8 19 35 22 . 5 5 Haulers Intercepted 20 | . 2 6 4 5 3 . . . . . . . Recyclers Shooed 4 | . . 2 . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 22 . . 3 Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 148 | . 9 17 22 51 7 6 7 11 8 . 8 2 Melee 3 | . . . 2 . . . . . . . 1 . Guns 81 | . 9 11 10 22 7 . 7 7 8 . . . Cannons 19 | . . . 6 9 . 1 . 1 . . 2 . AOE 41 | . . 6 4 19 . 5 . . . . 5 2 Classes Destroyed 15 | . 6 2 . 4 . 1 . . . . . 2 Worker 3 | . . . . 3 . . . . . . . . Builder 8 | . 1 1 1 4 . . 1 . . . . . Hauler 20 | . 2 6 4 5 3 . . . . . . . Recycler 15 | . 1 2 2 7 1 . . 2 . . . . Minesweeper 1 | . . . . . . . . . . . . 1 Operator 3 | . 1 . . 2 . . . . . . . . Swarmer 44 | . 1 7 9 11 4 . 4 . 6 . 2 . Grunt 60 | . 8 4 8 29 2 . . 3 . . 5 1 Duelist 2 | . . 1 1 . . . . . . . . . Sentry 18 | . . 5 4 4 1 . 2 1 1 . . . Hunter 10 | . . . . 3 . . . 6 1 . . . Programmer 6 | . . . . 3 . . 1 1 . . . 1 Heavy 1 | . . . . 1 . . . . . . . . Compactor 6 | . . . . . . 6 . . . . . . Packrat 1 | . . . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . 1 . Best Kill Streak 15 | . 4 9 4 15 4 5 4 2 4 . 7 1 Combat Bots Only 13 | . 4 7 4 13 4 5 4 2 4 . 7 1 Max Kills in Single Turn 6 | . 1 2 3 6 1 2 1 1 2 . 4 1 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 3 | . . 2 3 3 . 2 . . . . 3 1 Melee 1 | . . . 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Damage Taken 13314 | . 435 1101 1128 2815 409 1042 1004 2146 361 . 1504 1369 Core 1950 | . 135 183 130 301 46 24 130 147 17 . 539 298 Absorbed by Shields 240 | . . . . . . . . 240 . . . . Redirected to Shielding 66 | . . . . . 4 34 12 . . . . 16 Core Remaining (%) 68 | 100 46 54 76 57 . . 76 . . . . . Volleys Fired 431 | . 49 81 56 108 26 16 21 35 14 . 4 21 Largest 4 | . 2 2 3 3 3 1 3 4 4 . 3 1 Hottest 209 | . 60 88 197 197 101 53 65 209 176 . 177 81 Shots Fired 1027 | . 98 144 146 278 78 16 55 131 48 1 11 21 Gun 822 | . 98 128 99 192 73 . 55 111 48 1 . 17 Cannon 170 | . . 11 40 74 5 12 . 20 . . 8 . Launcher 33 | . . 5 7 12 . 4 . . . . 3 2 Special 2 | . . . . . . . . . . . . 2 Kinetic 691 | . 85 128 40 128 78 12 55 121 35 1 8 . Thermal 286 | . . 11 97 138 . . . 10 13 . . 17 Explosive 33 | . . 5 7 12 . 4 . . . . 3 2 Electromagnetic 15 | . 13 . 2 . . . . . . . . . Robot Hit Streak 25 | . 14 25 15 14 7 12 7 24 9 . 3 4 Robot Miss Streak 11 | . 5 2 7 9 4 11 4 3 4 . 3 5 Penetration Max 1 | . . . . 1 1 . . 1 . . . . Secondary Targets 4 | . . . . . 1 . 1 . 2 . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . 1 . . . Shots Hit Robots 699 | . 68 114 87 186 45 14 31 98 32 . 10 14 Core Hits 427 | . 31 45 45 149 21 23 12 35 14 . 29 23 Critical Kills 8 | . 1 1 . 1 . . . 3 1 . 1 . Critical Parts Destroyed 12 | . . . . 1 1 . . 8 1 . 1 . Critical Strikes 44 | . 1 1 5 7 1 2 . 16 5 . 3 3 Burn 19 | . . . 4 5 . . . 4 3 . . 3 Destroy 18 | . 1 1 . 2 1 . . 9 2 . 2 . Blast 1 | . . . . . . 1 . . . . . . Smash 4 | . . . . . . 1 . 3 . . . . Sever 1 | . . . 1 . . . . . . . . . Sunder 1 | . . . . . . . . . . . 1 . Melee Attacks 48 | . . 1 12 6 . 7 1 15 . . 6 . Impact 22 | . . . . . . 7 . 15 . . . . Slashing 20 | . . 1 12 6 . . 1 . . . . . Piercing . | . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . 6 . Sneak Attacks 3 | . . . 1 1 . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21038 | . 602 1965 2270 6689 1138 2671 975 2178 521 . 1148 881 Guns 10023 | . 602 1484 1064 2807 1072 . 808 1412 521 . . 253 Cannons 2134 | . . 143 461 994 66 182 . 184 . . 104 . Explosions 7442 | . . 338 494 2814 . 2204 167 121 . . 676 628 Melee 1406 | . . . 250 74 . 285 . 434 . . 363 . Ramming 33 | . . . 1 . . . . 27 . . 5 . Kinetic 8111 | . 470 1484 372 1707 1138 182 808 1487 359 . 104 . Thermal 5073 | . . 143 1125 3008 . . 167 215 162 . . 253 Explosive 6240 | . . 338 494 1900 . 2204 . . . . 676 628 Electromagnetic 175 | . 132 . 28 . . . . 15 . . . . Impact 719 | . . . . . . 285 . 434 . . . . Slashing 324 | . . . 250 74 . . . . . . . . Piercing . | . . . . . . . . . . . . . Entropic 363 | . . . . . . . . . . . 363 . Highest Corruption 67 | . . . . 2 . 64 67 4 4 4 4 . Average Corruption 19 | . . . . 1 . 34 64 3 4 4 4 . Corruption Purged 2 | . . . . 2 . . . . . . . . Corruption Blocked 8 | . . . . 8 . . . . . . . . Effects 150 | . . . . 14 . 25 62 4 30 13 2 . Message Errors 32 | . . . . 5 . 8 10 1 4 4 . . Matter Fused 36 | . . . . 2 . 4 15 1 9 4 1 . Heat Flow Errors 14 | . . . . 1 . 4 5 . 2 1 1 . Energy Discharges 21 | . . . . 1 . 4 10 . 5 1 . . Parts Rejected 3 | . . . . 1 . . 2 . . . . . Data Loss (minor) 14 | . . . . 2 . 2 4 1 4 1 . . Data Loss (major) 9 | . . . . 2 . 3 2 . 1 1 . . Misfires 6 | . . . . . . . 2 1 2 1 . . Alerts 4 | . . . . . . . 3 . 1 . . . Weapon Failures 11 | . . . . . . . 9 . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 591 | . . 18 18 269 . 24 32 198 . . 32 . Projectiles 18 | . . . 18 . . . . . . . . . Explosions 328 | . . 18 . 269 . 9 32 . . . . . Melee 245 | . . . . . . 15 . 198 . . 32 . Knockbacks 13 | . . . . 1 . . . 10 . . 2 . Impact 6 | . . . . . . . . 6 . . . . Kinetic 6 | . . . . 1 . . . 3 . . 2 . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 704 | . . 39 31 123 . 201 . 125 . . 90 95 Shots 30 | . . 3 1 4 . 10 . 3 . . 4 5 Rammed 3 | . . . 1 . . . . 1 . . 1 . Targets Rammed 3 | . . . 1 . . . . 1 . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 357 | . 127 309 240 357 96 169 239 22 149 30 161 80 Average Temperature 73 | . 57 116 70 85 34 38 78 17 67 30 93 24 Received Heat Transfer 2712 | . 234 273 477 708 81 . 72 198 36 . 189 444 Effects 6 | . . . 3 3 . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . 1 . . . . Total Turns 2 | . . . . . . . . 2 . . . . Longest Duration 2 | . . . . . . . . 2 . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . 1 . 7 . . . . Robots Melted 2 | . . . . 1 . . . . . . . 1 Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 20 | . . . 8 9 . . . 1 2 . . . Heat Transferred 9574 | . . 259 2405 4670 . . 100 761 750 . . 629 Parts Sabotaged 6 | . . . . . . . . . . . 6 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Peak Influence 1179 | . 238 472 373 1179 621 218 216 335 . . . . Initial 556 | . . 1 103 169 556 217 . 53 . . . . Average 305 | . 115 300 185 547 540 117 60 195 . . . . Maximum Alert Level 4 | . 1 2 1 4 2 1 1 1 . . . . Low Security (%) 40 | . 82 12 68 12 . 73 84 39 . . . . Level 1 32 | . 17 71 31 24 6 26 15 60 . . . . Level 2 19 | . . 15 . 38 93 . . . . . . . Level 3 2 | . . . . 8 . . . . . . . . Level 4 4 | . . . . 16 . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 33 | . 3 1 3 17 3 . 1 5 . . . . Investigation 9 | . 1 1 2 4 1 . . . . . . . Extermination 6 | . . . . 4 . . 1 1 . . . . Reinforcement 15 | . 2 . 1 9 2 . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . 3 . . . . . . . . Haulers Reinforced 3 | . . . . 1 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Distress Signals 13 | . 1 5 5 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 227 | . 18 27 34 59 9 6 8 20 9 . 24 13 Peak Tracking Total 13 | . 5 5 8 5 4 6 4 4 5 . 13 4 Tactical Retreats 11 | . . . 1 . 1 1 . 1 1 . 1 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Traps Triggered 4 | . 1 . 1 . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 16 | . . . . 2 . . . . . . 14 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Machines Disabled 22 | . . 2 2 6 . . 4 7 . . . 1 Max in Single Turn 6 | . . 1 1 6 . . 3 4 . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Machines Accessed 31 | . 6 5 4 8 2 . 2 1 . 1 2 . Terminals 18 | . 5 5 3 3 . . 2 . . . . . Fabricators 4 | . . . . 2 1 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 2 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 69 | . 12 19 9 15 3 . 4 4 . 1 2 . Successful 38 | . 5 8 6 11 2 . 1 2 . 1 2 . Failed 31 | . 7 11 3 4 1 . 3 2 . . . . Catastrophic 7 | . 1 1 . 1 . . 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 42 | . 12 14 4 6 2 . 1 2 . . . 1 Terminals 48 | . 11 19 8 6 . . 4 . . . . . Fabricators 12 | . . . . 6 2 . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 2 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 19 | . 4 5 4 2 . . 1 . . 1 2 . Robot Analysis 3 | . 2 . 1 . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 2 . Recycling Unit Index 1 | . . . . 1 . . . . . . . . Alert Level 4 | . . 1 2 . . . 1 . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . 3 1 . . 2 . . . . Network Status 2 | . . . . 1 1 . . . . . . . Load Schematic 2 | . . . . 1 . . . 1 . . . . Build 2 | . . . . 1 . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 12 | . 1 3 2 5 1 . . . . . . . Terminals 4 | . . 3 1 . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . Botnet 3 | . . 2 1 . . . . . . . . . Fabricators 3 | . . . . 3 . . . . . . . . Fabnet 2 | . . . . 2 . . . . . . . . Download 1 | . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 2 1 . . . . . . . Tunnel 5 | . 1 . 1 2 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 20 | . 4 5 3 4 1 . 2 1 . . . . Full Trace Events 3 | . . 1 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . 1 . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 306 | . . . . 84 . . . 222 . . . . Total Part Build Rating 13 | . . . . 4 . . . 9 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . 3 3 3 1 1 1 1 . Autooverrided 1 | . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Total Allies 1 | . . . . . . . . . . . 1 . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . 1 . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Turns Passed 13245 | . 730 1285 1597 2720 628 697 977 915 1038 605 1027 1026 Spaces Moved 6317 | 1 502 662 529 1293 264 309 398 376 443 244 399 897 Core 616 | . . . . . . . . . . . 15 601 Treads 3032 | . . 254 529 226 . 193 267 354 443 244 384 138 Legs 356 | 1 277 . . . . . . . . . . 78 Wheels 2233 | . 225 408 . 1067 264 116 131 22 . . . . Hover 80 | . . . . . . . . . . . . 80 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 90 90 240 145 130 130 155 160 160 246 50 50 Average Speed 172 | 120 108 150 240 165 130 203 222 161 222 246 246 99 Slowest Speed 2200 | 120 120 240 240 570 130 480 325 243 246 246 2200 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . . . Exploration Rate (%) 42 | 2 80 52 40 30 9 96 12 10 65 38 58 58 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 5 | . 1 . 1 2 1 . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . Scrap Searched 5 | . . . . . . . . . 1 . . 4 Spaces Dug 18 | . . 6 2 5 . 4 1 . . . . . Terrain Destroyed 557 | . . 26 58 162 4 75 23 44 . . 87 78 Melee 9 | . . 1 2 5 . . 1 . . . . . Projectile 22 | . . . 1 5 4 5 6 . . . . 1 AOE 525 | . . 25 55 152 . 70 16 43 . . 87 77 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Total 7807 | . 614 813 721 1650 501 346 445 585 462 252 418 1000 Wait 618 | . 25 25 65 137 190 6 . 114 . . . 56 Move 6306 | . 501 661 528 1292 264 308 397 375 442 243 398 897 Hop . | . . . . . . . . . . . . . Pick Up 77 | . 12 13 7 15 4 2 5 10 1 3 . 5 Fast Attach 83 | . 5 8 6 18 7 1 13 6 1 2 5 11 Attach 52 | . 1 6 8 8 2 6 1 12 3 . . 5 Detach 23 | . . 4 2 6 1 . 3 4 1 . . 2 Swap 72 | . 7 9 20 28 . . 2 5 . . 1 . Drop 94 | . 14 5 16 32 7 . 2 8 . 4 3 3 Fire 431 | . 49 81 56 108 26 16 21 35 14 . 4 21 Melee 48 | . . 1 12 6 . 7 1 15 . . 6 . Ram 1 | . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . . . 1 . . 1 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 30 | -10/Materials | Discovered new exit (range 16) 174 | -10/Materials | Discovered new exit (range 7) 323 | -10/Materials | Discovered new exit (range 8) 439 | -10/Materials | Discovered new exit (range 16) 502 | -10/Materials | Core integrity fell below 50% 681 | -10/Materials | Discovered new exit (range 12) 731 | -10/Materials | Entered another Materials area 731 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 753 | -9/Materials | Build established: Mutant 902 | -9/Materials | Discovered new exit (range 14) 924 | -9/Materials | Destroyed 7 combat bots 1013 | -9/Materials | Discovered new exit (range 12) 1642 | -9/Materials | Build established: Scavenger-Mutant 2016 | -9/Materials | Entered another Materials area 2016 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2769 | -8/Materials | Build established: Scavenger-Skirmisher 3481 | -8/Materials | Lost 3 parts (1p1u1w) 3575 | -8/Materials | Discovered new exit (range 8) 3613 | -8/Materials | Entered Factory 3613 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4014 | -7/Factory | Build established: Scavenger-Tank 4632 | -7/Factory | Discovered new exit (range 15) 5135 | -7/Factory | Cargo convoy interrupted 5402 | -7/Factory | Fabricated Transmission Jammer (x1) 5505 | -7/Factory | Found Prototype Launcher 5505 | -7/Factory | Identified Scatter Rocket Array 5510 | -7/Factory | Found Scatter Rocket Array 5513 | -7/Factory | Found Scatter Rocket Array 5720 | -7/Factory | Destroyed 13 combat bots 6308 | -7/Factory | Lost 3 parts (1p1n1u) 6333 | -7/Factory | Entered another Factory area 6333 | -6/Factory | Evolved 2 slots: Utility x2 6665 | -6/Factory | Build established: Tank 6961 | -6/Factory | Sucked down chute 6961 | -6/Factory | Entered Waste 6976 | -6/Waste | EMP discharged 6984 | -6/Waste | Spotted C-40 Crusher 7011 | -6/Waste | Spotted C-40 Crusher 7052 | -6/Waste | Spotted C-40 Crusher 7054 | -6/Waste | Spotted C-40 Crusher 7068 | -6/Waste | Spotted C-40 Crusher 7069 | -6/Waste | Spotted C-40 Crusher 7071 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7076 | -6/Waste | EMP discharged 7076 | -6/Waste | System corruption reached 10% 7118 | -6/Waste | Destroyed C-40 Crusher 7135 | -6/Waste | Crushed by falling debris 7138 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7148 | -6/Waste | Crushed by falling debris 7151 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7154 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7163 | -6/Waste | Destroyed C-40 Crusher 7163 | -6/Waste | Destroyed C-40 Crusher 7166 | -6/Waste | Destroyed C-40 Crusher 7170 | -6/Waste | Destroyed C-40 Crusher 7173 | -6/Waste | Destroyed C-40 Crusher 7176 | -6/Waste | EMP discharged 7201 | -6/Waste | Lost 3 parts (1n2u) 7276 | -6/Waste | EMP discharged 7276 | -6/Waste | System corruption reached 30% 7303 | -6/Waste | Found Corrupted Adv. Powered Armor 7376 | -6/Waste | EMP discharged 7443 | -6/Waste | Build established: Scavenger-Mutant 7467 | -6/Waste | Discovered new exit (range 15) 7476 | -6/Waste | EMP discharged 7576 | -6/Waste | EMP discharged 7658 | -6/Waste | Entered Factory 8237 | -6/Factory | Discovered new exit (range 5) 8332 | -6/Factory | Lost 3 parts (2n1u) 8432 | -6/Factory | Identified exit to Lower Caves 8608 | -6/Factory | Discovered new exit (range 6) 8625 | -6/Factory | Identified exit to Factory 8635 | -6/Factory | Entered another Factory area 8635 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8739 | -5/Factory | Garrison activated, responded to threat 8827 | -5/Factory | Lost 4 parts (2u2w) 9227 | -5/Factory | Build established: Scavenger-Gunner 9382 | -5/Factory | Fabricated Adv. Quantum Shading Machine? 9527 | -5/Factory | Discovered new exit (range 13) 9548 | -5/Factory | Identified exit to Upper Caves 9550 | -5/Factory | Entered Upper Caves 9729 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10458 | -5/Upper Caves | Encountered a Warlord checkpoint 10553 | -5/Upper Caves | Discovered new exit (range 8) 10585 | -5/Upper Caves | Identified exit to Upper Caves 10588 | -5/Upper Caves | Entered another Upper Caves area 10875 | -5/Upper Caves | Encountered a Warlord checkpoint 11110 | -5/Upper Caves | Discovered new exit (range 12) 11191 | -5/Upper Caves | Identified exit to Warlord 11193 | -5/Upper Caves | Entered Warlord 11275 | -5/Warlord | System corruption cleaned by Quarantine Array 11297 | -5/Warlord | Build established: Gunner 11500 | -5/Warlord | Visited the Vortex Lab 11506 | -5/Warlord | Warlord's base attacked by MAIN.C 11524 | -5/Warlord | Found Prototype Piercing Weapon 11524 | -5/Warlord | Identified Vortex Lance 11528 | -5/Warlord | Found Vortex Lance 11808 | -5/Warlord | Met Warlord 11815 | -5/Warlord | Build established: Mutant 11856 | -5/Warlord | Warlord forces counterattacked 12090 | -5/Warlord | Opened side exit 12134 | -5/Warlord | Spotted Striker 12172 | -5/Warlord | Lost 3 parts (1n2u) 12173 | -5/Warlord | Destroyed 7 combat bots 12181 | -5/Warlord | Warlord base infiltrated, sounded retreat 12196 | -5/Warlord | Discovered new exit (range 13) 12206 | -5/Warlord | Spotted Executioner 12212 | -5/Warlord | Released all parts (5) 12216 | -5/Warlord | Core integrity fell below 50% 12220 | -5/Warlord | Entered Proximity Caves 12269 | -4/Proximity Caves | Learned 4 Research zone layouts 12844 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12866 | -4/Proximity Caves | Found Prototype Special Weapon 12866 | -4/Proximity Caves | Identified Molecular Deconstructor 12944 | -4/Proximity Caves | Build established: Derelict-Mutant 13024 | -4/Proximity Caves | Released all parts (4) 13053 | -4/Proximity Caves | Lost 5 parts (2n1u2w) 13085 | -4/Proximity Caves | Core integrity fell below 20% 13166 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 13246 | -4/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 13098_ Found Imp. Reaction Control System. 13098_ Found Dispersion Rifle. 13098_ Found 24 Matter. 13099_ Acquired Imp. Reaction Control System. 13166_ P-70 Sage: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." 13179_ P-70 Sage destroyed. 13184_ Acquired Antigrav System. 13186_ Acquired 16 matter. 13190_ The unstable cave ceiling collapses. 13209_ G-67 Veteran destroyed. 13214_ The unstable cave ceiling collapses. 13214_ Critical hit (Burn: +50). 13221_ Scatter Rocket Array destroyed. 13229_ The unstable cave ceiling collapses. 13235_ Acquired 24 matter. 13237_ Acquired Dispersion Rifle. 13239_ Acquired Adv. ECM Suite. 13246_ Penetrated by Slug. 13246_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | "## # #????????????????????????????? | | """# # # ###????????????????????????????? | | """" #### % #????????????????????????????? | | "" #### #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | ## ##????????????????????????????? | | ###### ###### ##????????????????????????????? | | ?????# #????## ##???????????????????????????? | | ?????# ##???## ##??????????????????????????? | | ?????# ### ##?????????????????????????? | | ????? ##????????????????????????? | | ????# ###### #????????????????????????? | | ???? #????????????????????????? | | ???? " ##????????????????????????? | | ??? """ ##????????????????????????? | | ??? """" " #??????###???????????????? | | ?? " """" #?????# #???????????????? | | ?? " """""" ###### #???????????????? | | ??? ?"""""" #????????????????? | | ????????" " ###????????? ???? | | ??????? " ##??????? ???? | | ??????? """""" ##???????? ???? | | ??????"""""" " ##????????? ? ???? | | ??????"" """" ##?????????# ? #??? | | ??????" "" ## @#####?????## ? ??? | | ????? " ### ## ##???## ?? #??? | | ?????? #?## ##??? ?? #??? | | ?????? ##### #??? #??# #??? | | ??????? ## #???? #??# #??? | | ######## #### ## #???? #??# #??? | | # #?# ## ##???# #??# #??? | | ##??# ??## #???# #??# ##?? | | ++## ### ##?#??#?## #???# #??# #?? | | " "" ""# ### #?## h #???# #### #?? | | " # ### ##### ##?? | | #??#### #??? | | ##??# ##?? | | ####++#### ##???## #### ## ##? | | #"! "# ###???## ##?# #### #? | | #" " #????# ### #??# #??# #? | | #" " + #????# #?### #??### #??# #? | | ! # ##????# ###?###????# #?? #? | | """" #### #???### #????????# #?# #? | | """" " "# #??## #????????# #?# #####? | | """" ""# #??# ##??????? ? #????? | | " T "# #??# #??????? ? #????? | | " ??# ##?# ### #?????? ?????? | | ## ### ##### ### ##??# #????## ## ?????? | | #???? #????# ###?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 80 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 750 Core Shielding 30 Power Shielding 90 Evasion (%) 63 Targeting Accuracy 18 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ O-24 Administrator | -7/Factory | Downloaded Fabricated ------------ Transmission Jammer | x1 | -7/Factory | Preloaded Adv. Quantum Shading Machine | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed HeavyMachineBeam Manual? 0 Play Time 01:19:53 Cumulative 294.2 hours Start 2022.06.06 @ 11:40:35 End 2022.06.06 @ 13:24:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 377 Adventurer 0 Explorer 1 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7f49f24-5bff-42c2-81a7-5166459f93b1