Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.05 @ 19:27:40 Player: Mozco Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (169) 845 Value Destroyed (7135) 7135 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1070) 1070 TOTAL SCORE: 14710 Bonus ------- High Alert Combat Kills 1045 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/1150 Matter 245/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -4/Armory Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor > --- PROPULSION (5) --- Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY (9) ------ Improved Coolant Injector Large Storage Unit Advanced Visual Processing Unit Core Analyzer Corruption Screen > --- WEAPON (3) ------- Force Lance > --- INVENTORY (15) --- Reinforced Fission Core Quantum Reactor Myomer Leg Advanced VSS Leg Advanced VSS Leg Energy Well (350) Advanced Terrain Scanner Kinecellerator Corruption Screen Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Armored Leg Enhanced Armored Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Core Analyzer Armor Integrity Analyzer Layered Light Armor Plating Corruption Screen > --- WEAPON ----------- Quantum Rifle Cooled Plasma Cannon Gamma Bomb Array > --- INVENTORY -------- Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Improved Coolant Injector Energy Well Advanced Terrain Scanner Corruption Screen Cooled Plasma Cannon Force Lance [Rating: 113] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Slots Evolved 12 | . . . 2 2 . 2 . . 2 2 2 . Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . . 2 . . 1 . . . . . . Utility 7 | . . . . 1 . 1 . . 2 2 1 . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 212 | 6 17 1 32 6 17 43 7 3 23 5 23 29 Power 18 | 1 2 1 3 1 1 3 . 1 1 . 2 2 Engine 12 | 1 2 . 3 1 1 2 . 1 1 . . . Core 3 | . . 1 . . . 1 . . . . 1 . Reactor 3 | . . . . . . . . . . . 1 2 Propulsion 70 | 2 8 . 16 3 6 13 . . 3 3 3 13 Treads 21 | . 3 . 5 3 6 1 . . . . . 3 Leg 34 | . . . 4 . . 12 . . 3 3 2 10 Wheel 7 | 2 5 . . . . . . . . . . . Hover 8 | . . . 7 . . . . . . . 1 . Flight . | . . . . . . . . . . . . . Utility 50 | 1 1 . 3 1 3 11 1 1 12 2 11 3 Device 24 | . 1 . 2 . 1 7 1 . 1 1 8 2 Storage 5 | 1 . . 1 . 1 . . . 1 . 1 . Processor 9 | . . . . 1 . . . . 5 1 2 . Hackware 3 | . . . . . 1 1 . . 1 . . . Protection 9 | . . . . . . 3 . 1 4 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 74 | 2 6 . 10 1 7 16 6 1 7 . 7 11 Energy Gun 3 | . . . . . . 1 . . . . . 2 Energy Cannon 38 | . . . 5 1 4 11 3 1 4 . 6 3 Ballistic Gun 10 | 2 6 . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 15 | . . . 2 . 1 3 3 . 2 . 1 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon 4 | . . . 1 . 2 1 . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . 1 . . . 1 3 . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . 1 . . . . Parts Lost 34 | . . . 3 . 1 2 . 1 3 . 3 21 Power 4 | . . . 1 . . . . 1 1 . . 1 Propulsion 7 | . . . 1 . . . . . 1 . . 5 Utility 13 | . . . 1 . . 2 . . 1 . 2 7 Weapon 10 | . . . . . 1 . . . . . 1 8 Highest Loss Streak 14 | . . . 1 . 1 2 . 1 2 . 1 14 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 84 100 96 91 99 98 99 94 97 92 94 92 Engine 10 | . 13 12 5 18 18 14 15 9 10 5 4 . Core 1 | . . 1 5 . . . . . . . 1 4 Treads 12 | . 10 28 23 36 35 9 7 7 . . . . Leg 18 | . . . 2 . . 26 30 30 31 29 26 23 Hover 2 | . . . 14 . . . . . . . . . Device 9 | . 6 14 10 9 6 8 14 15 1 9 14 11 Storage 7 | . 14 14 11 9 9 7 7 7 6 5 5 5 Processor 8 | . . . . 1 9 5 . . 17 28 25 24 Protection 3 | . . . . . . 5 7 7 11 . . 1 Energy Cannon 11 | . . . 13 18 15 12 9 10 11 11 13 12 Ballistic Gun 2 | . 25 28 6 . . . . . . . . . Launcher 1 | . . . . . . 1 4 4 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 98 | 12 13 13 28 37 47 60 65 65 70 56 93 98 Greatest Support 115 | 26 40 40 46 63 80 80 80 80 96 94 101 115 Greatest Overweight (x) 3 | . 3 . 2 . . 2 . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 10 13 15 15 15 15 15 15 15 Most Carried 15 | 6 8 8 10 10 15 15 15 15 15 15 15 15 Average Carried 12 | 2 6 7 8 9 12 13 14 15 14 14 14 13 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 7 10 10 15 15 15 15 15 15 15 9 Class Distribution -------------------- 73% | Mutant 14% | Scavenger-Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Gunner | -4/Factory Gunner | -4/Armory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Matter Collected 2862 | 177 93 127 431 81 163 369 293 202 273 . 433 220 Remotely . | . . . . . . . . . . . . . Salvage Created 7821 | . 93 44 1274 686 770 683 255 217 526 . 1402 1871 Parts 357 | . 4 . 77 21 46 38 12 13 27 . 52 67 Haulers Intercepted 8 | . . . 2 1 3 1 . . . . 1 . Recyclers Shooed 5 | . 1 . 1 1 . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 10 6 . . . . Prevented 3 | . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Combat Hostiles Destroyed 129 | . 2 1 26 7 12 9 12 7 10 . 18 25 Melee 8 | . . . 5 . 1 1 . . . . . 1 Guns 8 | . 2 1 5 . . . . . . . . . Cannons 71 | . . . 14 7 6 8 6 2 4 . 10 14 AOE 30 | . . . 2 . 5 . 5 5 5 . 5 3 Classes Destroyed 19 | . 1 . 7 1 3 1 . . 1 . 2 3 Worker 8 | . . . . . 3 4 . . . . 1 . Builder 4 | . . . . . 1 1 . . . . 2 . Tunneler 3 | . . . 1 . . . . . 2 . . . Hauler 8 | . . . 2 1 3 1 . . . . 1 . Recycler 7 | . . . 2 3 . 1 . . . . 1 . Mechanic 1 | . . . . . . . . . . . 1 . Operator 2 | . . . . 1 . 1 . . . . . . Watcher 7 | . . . 1 1 1 . . . . . 1 3 Swarmer 18 | . . . 7 . . . 8 3 . . . . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 58 | . 2 1 12 4 5 3 3 2 6 . 6 14 Brawler 2 | . . . . . 1 . 1 . . . . . Duelist 3 | . . . 1 1 . . . 1 . . . . Sentry 25 | . . . 6 2 6 2 . 1 2 . 4 2 Demolisher 4 | . . . . . . . . . . . . 4 Hunter 7 | . . . . . . . . . 1 . 6 . Programmer 8 | . . . . . . 4 . . 1 . 1 2 Heavy 2 | . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . 1 . Best Kill Streak 10 | . 2 1 8 5 10 2 4 3 5 . 9 8 Combat Bots Only 7 | . 2 1 6 2 6 1 4 3 4 . 6 7 Max Kills in Single Turn 4 | . 1 1 3 2 3 1 3 3 2 . 4 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 2 . 2 . 3 3 2 . 2 1 Melee 1 | . . . 1 . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Damage Taken 11193 | . 58 70 900 336 430 1566 608 191 757 . 1931 4346 Core 1733 | . 10 25 101 74 30 141 49 28 124 . 308 843 Absorbed by Shields 801 | . . . . . . 28 234 56 . . 265 218 Redirected to Shielding 61 | . . . . . . . . . 61 . . . Regen/Repaired (Parts) 159 | . . . . . 80 79 . . . . . . Core Remaining (%) 84 | 100 . 86 74 . 81 . . 68 85 100 . . Volleys Fired 372 | . 10 6 74 26 23 49 41 10 28 . 39 66 Largest 3 | . 2 2 2 2 2 2 2 2 2 . 3 3 Hottest 304 | . 40 40 136 136 136 137 136 143 180 . 293 304 Shots Fired 686 | . 17 12 133 52 39 86 51 14 40 . 84 158 Gun 85 | . 17 12 48 . . . . . . . . 8 Cannon 558 | . . . 83 52 33 80 46 10 34 . 78 142 Launcher 43 | . . . 2 . 6 6 5 4 6 . 6 8 Special . | . . . . . . . . . . . . . Kinetic 77 | . 17 12 48 . . . . . . . . . Thermal 535 | . . . 83 52 33 67 46 5 23 . 78 148 Explosive 35 | . . . 2 . 6 6 5 4 6 . 6 . Electromagnetic 39 | . . . . . . 13 . 5 11 . . 10 Robot Hit Streak 15 | . 7 4 8 11 4 15 3 8 10 . 5 11 Robot Miss Streak 8 | . 1 1 6 3 2 2 8 1 5 . 4 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 427 | . 13 8 95 34 26 61 19 11 23 . 44 93 Core Hits 276 | . 8 3 42 16 25 26 17 11 23 . 45 60 Critical Kills 8 | . . . . 2 . . 1 . . . 1 4 Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . Critical Strikes 12 | . . 1 2 2 . 1 1 . . . 1 4 Meltdown 8 | . . . . 2 . . 1 . . . 1 4 Destroy 1 | . . 1 . . . . . . . . . . Sever 3 | . . . 2 . . 1 . . . . . . Melee Attacks 38 | . . . 21 . 6 6 . . . . . 5 Impact . | . . . . . . . . . . . . . Slashing 33 | . . . 21 . 6 6 . . . . . . Piercing 5 | . . . . . . . . . . . . 5 Sneak Attacks 2 | . . . . . 1 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17053 | . 109 69 2070 760 1256 1745 1113 820 1379 . 3866 3866 Guns 532 | . 109 69 239 . . . . . . . . 115 Cannons 9466 | . . . 1025 760 381 1417 417 218 666 . 1552 3030 Explosions 6139 | . . . 211 . 712 199 696 602 713 . 2314 692 Melee 916 | . . . 595 . 163 129 . . . . . 29 Ramming . | . . . . . . . . . . . . . Kinetic 417 | . 109 69 239 . . . . . . . . . Thermal 10357 | . . . 1025 760 381 1129 417 81 396 . 3023 3145 Explosive 3940 | . . . 211 . 712 163 696 602 713 . 843 . Electromagnetic 1423 | . . . . . . 324 . 137 270 . . 692 Impact . | . . . . . . . . . . . . . Slashing 887 | . . . 595 . 163 129 . . . . . . Piercing 29 | . . . . . . . . . . . . 29 Highest Corruption 16 | . . . . . 2 15 15 16 . . . . Average Corruption 11 | . . . . . 2 8 15 15 . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . 1 3 Effects 80 | . . . . . 2 41 29 8 . . . . Message Errors 16 | . . . . . . 10 5 1 . . . . Matter Fused 16 | . . . . . . 8 6 2 . . . . Heat Flow Errors 12 | . . . . . . 8 2 2 . . . . Energy Discharges 11 | . . . . . 1 3 5 2 . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 9 | . . . . . 1 5 3 . . . . . Data Loss (major) 3 | . . . . . . 1 2 . . . . . Misfires 5 | . . . . . . 4 1 . . . . . Alerts 2 | . . . . . . . 2 . . . . . Weapon Failures 5 | . . . . . . 2 2 1 . . . . Overload Shots 11 | . . . . . . . . . . . 1 10 Overflow Damage 466 | . . . 1 13 2 67 . 8 5 . 242 128 Projectiles 205 | . . . 1 13 . 41 . . 5 . 17 128 Explosions 259 | . . . . . . 26 . 8 . . 225 . Melee 2 | . . . . . 2 . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . . . 121 39 3 . . . 23 Shots 10 | . . . . . . 4 1 1 . . . 4 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 494 | . 12 12 189 315 126 353 396 226 315 . 162 494 Average Temperature 84 | . 8 6 58 88 37 102 115 69 101 . 52 84 Received Heat Transfer 2260 | . 36 39 348 180 180 306 90 54 195 . 259 573 Effects 6 | . . . . . . 3 2 . . . . 1 Shutdowns 2 | . . . . . . . 1 . . . . 1 Energy Bleed 1 | . . . . . . 1 . . . . . . Interference 2 | . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . . . . 1 . . 2 Parts Fried 13 | . . . . . . 2 . . 3 . . 8 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 11 | . . . . 2 . . 1 . . . 3 5 Combat Hostiles 9 | . . . . . . . 1 . . . 3 5 Parts Melted 51 | . . . 3 3 . 4 2 . 1 . 10 28 Heat Transferred 15000 | . . . 1813 1332 666 1776 740 148 587 . 3280 4658 Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen 1 | . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Peak Influence 880 | . 85 53 490 365 497 425 . . 354 196 784 880 Initial 383 | . . 33 20 206 144 226 . . 196 172 95 383 Average 319 | . 30 33 292 302 334 296 . . 219 178 412 705 Maximum Alert Level 3 | . . . 2 1 2 2 . . 1 . 3 3 Low Security (%) 25 | 100 100 100 28 . 19 . . . 30 100 40 . Level 1 47 | . . . 41 100 42 91 . . 69 . . 2 Level 2 20 | . . . 30 . 37 8 . . . . 42 44 Level 3 6 | . . . . . . . . . . . 17 52 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 2 . . 4 . . 1 . 2 4 Investigation . | . . . . . . . . . . . . . Extermination 3 | . . . . . . 2 . . . . 1 . Reinforcement 10 | . 1 . 2 . . 2 . . 1 . 1 3 Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Distress Signals 10 | . . . 3 . 3 1 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 196 | . 5 2 41 10 18 21 13 8 10 1 26 41 Peak Tracking Total 10 | . 3 2 6 4 4 4 4 4 4 1 10 9 Tactical Retreats 15 | . . . 3 . 1 8 . . . . 1 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Traps Triggered 7 | . 6 . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 3 | . . . . . 3 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Machines Disabled 23 | . . . . 1 2 . . . 2 . 14 4 Max in Single Turn 11 | . . . . 1 1 . . . 1 . 11 1 Garrison Access 2 | . . . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Machines Accessed 41 | . 3 . 7 5 7 8 1 . 3 4 1 2 Terminals 30 | . 3 . 5 5 5 4 . . 2 4 1 1 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 5 | . . . 1 . 2 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . Total Hacks 112 | . 9 . 24 18 22 16 1 . 3 9 4 6 Successful 46 | . 2 . 15 9 6 10 1 . 1 2 . . Failed 65 | . 7 . 9 8 16 6 . . 2 7 4 6 Catastrophic 10 | . 1 . . 1 2 1 . . 1 2 . 2 Database Lockouts 1 | . . . . 1 . . . . . . . . Manual 36 | . 6 . 8 14 . 3 . . . 5 . . Terminals 83 | . 9 . 16 18 14 9 . . 2 9 4 2 Fabricators 4 | . . . . . . . . . . . . 4 Repair Stations 14 | . . . 2 . 8 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 8 | . . . 6 . . 2 . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . Terminal Hacks 22 | . 1 . 7 7 1 3 1 . . 2 . . Part Schematic 1 | . . . . . . . . . . 1 . . Robot Analysis 2 | . . . 1 1 . . . . . . . . Prototype ID Bank 3 | . . . 1 2 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . Hauler Manifests 3 | . . . 1 1 . 1 . . . . . . Zone Layout 5 | . 1 . 2 1 . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 1 . 5 4 . . . . . . Scan Component 6 | . . . 1 . 3 2 . . . . . . Repair 4 | . . . . . 2 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . Seal Access 2 | . . . . . . 1 . . 1 . . . Unauthorized Hacks 7 | . 1 . 2 2 . 2 . . . . . . Terminals 7 | . 1 . 2 2 . 2 . . . . . . Botnet 7 | . 1 . 2 2 . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 3 . 7 5 7 6 . . 2 4 1 2 Full Trace Events 2 | . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 2 2 . . . . . . Time 143 | . . . . . 108 35 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Jun Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 1 . . . . . . . . . Highest-Rated Group 40 | . . 40 16 . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 16 | . . 12 4 . . . . . . . . . Total Damage 136 | . . 110 26 . . . . . . . . . Kills 2 | . . 1 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Robot Analysis Total 2 | . . . 1 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Turns Passed 7186 | 60 227 213 1120 298 707 1606 732 164 610 202 639 608 Spaces Moved 4283 | 51 156 123 688 123 314 1077 483 95 386 159 377 251 Core 7 | 3 4 . . . . . . . . . . . Treads 1030 | . 40 123 356 123 314 66 . . . . . 8 Legs 2788 | . . . 34 . . 1011 483 95 386 159 377 243 Wheels 160 | 48 112 . . . . . . . . . . . Hover 298 | . . . 298 . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 40 | 50 80 160 40 160 160 120 130 130 124 120 120 110 Average Speed 126 | 89 111 160 111 160 160 124 130 130 125 120 120 121 Slowest Speed 410 | 100 200 160 240 160 162 260 130 130 130 124 120 410 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . Exploration Rate (%) 28 | 4 27 26 66 20 51 35 66 17 15 5 14 21 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . 2 1 . . . . Spaces Dug 52 | . . . 18 . . 26 . . 6 . . 2 Terrain Destroyed 426 | . . . 18 . 41 54 60 83 53 . 72 45 Melee 2 | . . . . . . . . . . . . 2 Projectile 53 | . . . . . . . 1 . 7 . 11 34 AOE 371 | . . . 18 . 41 54 59 83 46 . 61 9 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Arm Total 5377 | 62 188 131 887 172 470 1253 533 120 471 172 497 421 Wait 252 | . 3 . 34 14 90 28 . 10 7 . 21 45 Move 4271 | 50 155 122 687 122 313 1076 482 94 385 158 376 251 Hop . | . . . . . . . . . . . . . Pick Up 91 | 6 3 . 13 1 10 18 1 1 11 3 14 10 Fast Attach 88 | 6 14 . 13 3 3 12 2 1 9 5 13 7 Attach 38 | . 1 . 4 1 2 4 1 . 4 . 5 16 Detach 7 | . . . 1 . . . . . . . . 6 Swap 86 | . 2 1 15 2 12 27 4 2 10 . 5 6 Drop 134 | . . 2 25 3 11 33 2 2 17 6 24 9 Fire 372 | . 10 6 74 26 23 49 41 10 28 . 39 66 Melee 38 | . . . 21 . 6 6 . . . . . 5 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 6 | -11/Junkyard | Discovered new exit (range 16) 61 | -11/Junkyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 288 | -10/Materials | Entered Mines 300 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 316 | -10/Mines | Build established: Mutant 381 | -10/Mines | Found a hidden stash of uninstalled traps 489 | -10/Mines | Discovered new exit (range 3) 501 | -10/Mines | Entered Materials 501 | -9/Materials | Accompanied by 1 ally 501 | -9/Materials | Evolved 2 slots: Propulsion x2 1559 | -9/Materials | Discovered new exit (range 15) 1621 | -9/Materials | Entered another Materials area 1621 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1769 | -8/Materials | Central database locked down 1863 | -8/Materials | Discovered new exit (range 4) 1919 | -8/Materials | Entered Storage 2127 | -8/Storage | Build established: Scavenger-Mutant 2472 | -8/Storage | Repaired Broken Aerolev Unit 2504 | -8/Storage | Repaired Rocket Launcher 2598 | -8/Storage | Discovered new exit (range 17) 2626 | -8/Storage | Entered Factory 2626 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2726 | -7/Factory | Repaired Hover Unit 3102 | -7/Factory | Build established: Mutant 3469 | -7/Factory | Repaired Imp. Carbon-fiber Leg 3630 | -7/Factory | Identified exit to Lower Caves 3863 | -7/Factory | Crushed by falling debris 3863 | -7/Factory | System corruption reached 10% 4232 | -7/Factory | Entered Lower Caves 4421 | -7/Lower Caves | Identified exit to Lower Caves 4964 | -7/Lower Caves | Entered another Lower Caves area 4965 | -7/Lower Caves | Encountered a Warlord checkpoint 5065 | -7/Lower Caves | Discovered new exit (range 13) 5068 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5128 | -7/Lower Caves | Entered Factory 5128 | -6/Factory | Evolved 2 slots: Utility x2 5715 | -6/Factory | Discovered new exit (range 5) 5738 | -6/Factory | Entered another Factory area 5738 | -5/Factory | Evolved 2 slots: Utility x2 5896 | -5/Factory | Discovered new exit (range 10) 5940 | -5/Factory | Entered another Factory area 5940 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6228 | -4/Factory | Spotted B-86 Titan 6231 | -4/Factory | Found Prototype Processor 6231 | -4/Factory | Identified Exp. Melee Analysis Suite 6323 | -4/Factory | Destroyed B-86 Titan 6383 | -4/Factory | Discovered new exit (range 11) 6579 | -4/Factory | Entered Armory 6644 | -4/Armory | Build established: Gunner 6829 | -4/Armory | First assault squad dispatched 6841 | -4/Armory | Spotted B-86 Titan 6902 | -4/Armory | Found Gamma Bomb Array 7022 | -4/Armory | Core integrity fell below 50% 7101 | -4/Armory | Lost 14 parts (1p4n4u5w) 7102 | -4/Armory | Destroyed 7 combat bots 7152 | -4/Armory | Core integrity fell below 20% 7187 | -4/Armory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 07136_ Adv. Visual Processing Unit melted. 07136_ Imp. Cooling System melted. 07136_ H-71 Marshal destroyed. 07139_ The unstable cave ceiling collapses. 07142_ Acquired Arm. Medium Treads. 07153_ Acquired Imp. Transmission Jammer. 07157_ Acquired Arm. Medium Treads. 07161_ The unstable cave ceiling collapses. 07161_ Cld. Plasma Cannon destroyed. 07167_ Acquired 94 matter. 07172_ Acquired Kinecellerator. 07174_ Gamma Bomb Array destroyed. 07179_ Corruption Screen intercepted 1% system corruption. 07180_ Arm. Medium Treads blown off. 07180_ Quantum Reactor blown off. 07180_ E-15 Imp destroyed. 07181_ Enh. Quantum Rifle destroyed. 07181_ Imp. Transmission Jammer destroyed. 07183_ The unstable cave ceiling collapses. 07185_ M-36 Artificer repairs X-72 Disruptor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????######## ###????#########?????????????????? | | ?????# ![ ##??# #?????????????????? | | ?????# ![ # ##?# #?????????????????? | | ?????# [[ # ### #?????????????????? | | ????## x # ########??????????? | | ?????/ g # # ############ | | ???????#####g # # ###+## | | ???# ### %=%= ! !/% " | | ???# =[%= %! %==* % "T | | ???# ##### [% = =#=@ ;#"## | | ?????????#### # # ##??# #########? ? | | ????????????#?# " " %" # #######+########??????? | | ??????????????# # "= " ## #??????? | | ?????????????#" # " =" ## #??????? | | ?????????????#" # """"" ## +??????? | | ?????????????## ^# ??? ## #??????? | | ??????????????# ###???#### [[ ]] #??????? | | ??????????????# #????????# [[ ]] #??????? | | ??????????????#|*+????????# ######## | | ??????????????#=%#????????# ]] [[ + | | ??????????????#=!?????????# ]] [[ ######## | | ??????????????!%=?????????# #??????? | | ?????????????? ?????????#################??????? | | ?????????????? ????????????????????????????????? | | ??????????????! ????????????????????????????????? | | ?????????????!! ????????????????????????????????? | | ?????????????! ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 80 Energy Generation 46 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 30 Corruption Block 8 Armor Coverage 225 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 57 Targeting Accuracy 6 Launcher Accuracy 30 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Aerolev Unit | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Arm. Leg | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed GammaImpactSpecial Manual? 0 Play Time 01:24:08 Cumulative 115.5 hours Start 2023.12.05 @ 16:55:52 End 2023.12.05 @ 19:27:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 89 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 70 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 573a1ab9-c08f-455a-a373-b03d2e2b4fc6