Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.01 @ 15:37:40 Player: jumpy Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (64) 320 Value Destroyed (1715) 1715 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 6416 Bonus ------- Follower Combat Kills 81 Cogmind --------- Core Integrity 0/850 Matter 246/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Armored Huge Wheel Improved Signal Interpreter Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Heavy Reactive Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Railgun Katana > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Signal Interpreter Hacking Suite Shock Rifle Precision Shock Rifle Field Laser High-powered Shotgun Flak Gun Rocket Launcher Katana [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . Utility 5 | . . . 1 . 1 1 . . 2 . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 81 | 11 4 . 9 1 27 1 3 . 4 8 13 Power 14 | 2 1 . 1 . 4 . 1 . . 1 4 Engine 11 | 2 1 . 1 . 4 . 1 . . . 2 Core 2 | . . . . . . . . . . . 2 Reactor 1 | . . . . . . . . . . 1 . Propulsion 25 | 5 2 . 5 . 8 . . . . . 5 Treads 2 | 2 . . . . . . . . . . . Leg 18 | 3 2 . 5 . 6 . . . . . 2 Wheel 4 | . . . . . 2 . . . . . 2 Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 17 | 2 1 . 3 . 5 . 1 . 4 . 1 Device 7 | 1 . . 2 . 3 . . . 1 . . Storage 3 | 1 1 . 1 . . . . . . . . Processor 3 | . . . . . 2 . . . . . 1 Hackware 1 | . . . . . . . . . 1 . . Protection 3 | . . . . . . . 1 . 2 . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 . . . 1 10 1 1 . . 7 3 Energy Gun 5 | 1 . . . . 1 . . . . 1 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | 1 . . . 1 6 1 1 . . 3 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . . . Parts Lost 35 | . . . 5 . 8 . . . 4 7 11 Power 6 | . . . . . 1 . . . . 1 4 Propulsion 11 | . . . 3 . 4 . . . . 1 3 Utility 8 | . . . 1 . 2 . . . 3 2 . Weapon 10 | . . . 1 . 1 . . . 1 3 4 Highest Loss Streak 8 | . . . 3 . 2 . . . 3 4 8 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 80 | . 100 100 82 88 91 69 73 76 74 50 32 Engine 8 | . 14 14 11 11 8 7 7 7 6 1 3 Leg 16 | . 28 28 25 33 22 . . . . . . Wheel 2 | . . . . . 1 7 7 7 6 1 8 Device 15 | . 14 14 19 22 17 15 15 15 13 9 . Storage 8 | . 14 14 11 11 9 7 7 7 6 4 . Processor 5 | . . . . . 7 7 7 7 6 5 5 Protection 1 | . . . . . . . 4 7 10 4 . Energy Gun 2 | . 14 14 4 . 1 . . . . . 4 Ballistic Gun 11 | . 14 14 11 11 13 15 15 15 11 5 . Impact Weapon 2 | . . . . . 6 . . . . . . Slashing Weapon 3 | . . . . . 2 7 7 7 6 6 5 Peak Build Rating 53 | 7 7 7 12 13 34 34 41 41 48 53 36 Average Rating 22 | 5 7 7 9 12 21 32 37 41 45 33 24 On Entrance 20 | . 7 7 7 12 13 32 33 41 41 46 4 Naked Turns 2 | . . . . . . . . . . 2 . Heaviest Build 98 | 14 29 29 50 51 58 57 68 68 92 98 19 Greatest Support 56 | 40 20 20 42 42 50 28 28 28 28 28 56 Greatest Overweight (x) 28 | . 1 1 2 1 3 2 2 2 3 28 2 Average Overweight (x) 1 | . . 1 1 1 1 2 2 2 2 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 11 15 19 20 20 20 20 20 20 17 5 Most Carried 20 | 4 9 8 8 7 20 17 14 14 13 13 5 Average Carried 9 | 2 5 8 6 7 10 14 12 14 12 10 3 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 5 Final Carried 16 | 4 8 8 7 7 16 13 14 14 13 4 5 Class Distribution -------------------- 48% | Scavenger-Mutant 28% | Mutant 23% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -6/Factory Assassin | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Matter Collected 1441 | 379 94 . 181 64 281 20 54 . 72 . 296 Remotely . | . . . . . . . . . . . . Salvage Created 2970 | 199 214 . 470 33 1017 . 51 . 136 554 296 Parts 136 | 20 17 . 28 6 45 . 1 . 5 2 12 Haulers Intercepted 3 | . . . 2 . 1 . . . . . . Recyclers Shooed 3 | . 2 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . . . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 41 | . 6 . 7 2 17 . 1 . 3 2 3 Melee 13 | . . . . . 10 . . . 1 . 2 Guns 19 | . 6 . 7 2 . . 1 . 2 1 . AOE 1 | . . . . . . . . . . 1 . Classes Destroyed 14 | 3 3 . 3 . 2 . . . 1 1 1 Worker 5 | 2 . . 1 . 2 . . . . . . Builder 2 | . . . 1 . 1 . . . . . . Tunneler 5 | 5 . . . . . . . . . . . Hauler 3 | . . . 2 . 1 . . . . . . Recycler 5 | 1 . . . . 3 . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 10 | . 1 . . 2 6 . . . 1 . . Grunt 14 | . 5 . 5 . 3 . . . 1 . . Duelist 1 | . . . . . . . . . 1 . . Sentry 10 | . . . 2 . 6 . 1 . . . 1 Hunter 3 | . . . . . 2 . . . . . 1 Programmer 1 | . . . . . . . . . . . 1 Compactor 2 | . . . . . . . . . . 2 . Best Kill Streak 6 | 4 2 . 4 2 6 . 1 . 2 1 1 Combat Bots Only 3 | . 2 . 3 2 3 . 1 . 2 1 1 Max Kills in Single Turn 2 | 1 1 . 2 1 1 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . Melee 1 | . . . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Hostile Shots Fired 497 | . 37 . 70 24 112 . 27 . 48 35 144 Missed 115 | . 13 . 20 8 25 . 12 . 5 1 31 Damage Taken 5978 | . 246 . 647 131 1165 . 112 . 962 1040 1675 Core 1297 | . 74 . 176 33 154 . 5 . 33 336 486 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 577 | . . . . . . . . . . 577 . Core Remaining (%) 77 | 100 . 70 . 47 72 . . 99 . . . Volleys Fired 169 | 25 22 . 43 7 10 . 3 . 12 29 18 Largest 2 | 2 2 . 2 1 2 . 2 . 2 2 2 Hottest 135 | 60 60 . 60 20 40 . 50 . 58 58 135 Shots Fired 255 | 50 44 . 61 6 15 . 6 . 20 32 21 Gun 252 | 50 44 . 61 6 15 . 6 . 20 29 21 Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . 3 . Special . | . . . . . . . . . . . . Kinetic 174 | 25 22 . 44 6 15 . 6 . 20 29 7 Thermal 72 | 25 22 . 17 . . . . . . . 8 Explosive 3 | . . . . . . . . . . 3 . Electromagnetic 6 | . . . . . . . . . . . 6 Robot Hit Streak 17 | 5 6 . 9 4 7 . 4 . 8 11 17 Robot Miss Streak 9 | 3 2 . 2 3 9 . 1 . 2 3 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 276 | 25 27 . 48 4 67 . 5 . 19 53 28 Core Hits 98 | 9 14 . 22 2 13 . 4 . 6 17 11 Critical Kills 3 | . . . . . 3 . . . . . . Critical Parts Destroyed 10 | . . . . . 9 . . . . . 1 Critical Strikes 20 | . . . . . 16 . . . 2 1 1 Destroy 1 | . . . . . . . . . . . 1 Smash 13 | . . . . . 13 . . . . . . Sever 6 | . . . . . 3 . . . 2 1 . Melee Attacks 137 | . . . . . 82 . 1 . 10 25 19 Impact 63 | . . . . . 63 . . . . . . Slashing 74 | . . . . . 19 . 1 . 10 25 19 Piercing . | . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 13 . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6118 | 323 371 . 610 53 2029 . 99 . 424 1328 881 Guns 2874 | 323 357 . 610 53 96 . 99 . 269 785 282 Cannons . | . . . . . . . . . . . . Explosions 317 | . . . . . . . . . . 190 127 Melee 2906 | . . . . . 1933 . . . 155 353 465 Ramming 21 | . 14 . . . . . . . . . 7 Kinetic 2192 | 202 200 . 435 53 96 . 99 . 269 785 53 Thermal 693 | 121 157 . 175 . . . . . . . 240 Explosive 277 | . . . . . . . . . . 190 87 Electromagnetic 29 | . . . . . . . . . . . 29 Impact 1356 | . . . . . 1356 . . . . . . Slashing 1550 | . . . . . 577 . . . 155 353 465 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 . . . . . . 2 Average Corruption 3 | . . . 3 4 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 29 | . . . 15 7 . . . . . . 7 Message Errors 10 | . . . 5 3 . . . . . . 2 Matter Fused 5 | . . . 2 1 . . . . . . 2 Heat Flow Errors 3 | . . . 1 1 . . . . . . 1 Energy Discharges 2 | . . . 1 1 . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . 2 . . . . . . . . Misfires 2 | . . . 1 . . . . . . . 1 Alerts 3 | . . . 2 . . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 548 | . . . . . 399 . . . . . 149 Projectiles . | . . . . . . . . . . . . Explosions 23 | . . . . . . . . . . . 23 Melee 525 | . . . . . 399 . . . . . 126 Knockbacks 7 | . . . . . 7 . . . . . . Impact 6 | . . . . . 6 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 376 | . . . . . . . . . . 85 291 Shots 6 | . . . . . . . . . . 2 4 Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 9 | . 4 . . . . . . . . . 5 Kicked 7 | . 4 . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . Highest Temperature 433 | . 24 . 216 266 433 . . . 21 6 140 Average Temperature 61 | . 12 . 42 142 187 . . . 9 3 63 Received Heat Transfer 942 | . 96 . 267 . 312 . 30 . 135 . 102 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 11 | . . . . . 11 . . . . . . Combat Hostiles 7 | . . . . . 7 . . . . . . Parts Fried 12 | . . . . . 12 . . . . . . Impact Corruptions 21 | . . . . . 21 . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 1 | . . . 1 . . . . . . . . Heat Transferred 1525 | 275 350 . 400 . . . . . . . 500 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Peak Influence 243 | 40 243 94 163 120 207 93 . . 60 21 113 Initial 94 | . 26 94 36 24 46 93 . . . 21 . Average 64 | 16 98 94 58 37 81 93 . . 15 8 39 Maximum Alert Level 1 | . 1 . . . 1 . . . . . . Low Security (%) 97 | 100 78 100 100 100 97 100 . . 100 100 100 Level 1 2 | . 21 . . . 2 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . 4 . . . 2 . . . . . 1 Investigation 1 | . 1 . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 5 | . 3 . . . 2 . . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Distress Signals 8 | . 1 . 3 . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 89 | . 16 . 16 3 35 . 1 . 5 5 8 Peak Tracking Total 6 | . 5 . 6 3 5 . 1 . 3 3 3 Tactical Retreats 2 | . 1 . . . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Traps Triggered 6 | . 1 . 2 . . . . . 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 5 | . . . . . 5 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Machines Disabled 5 | . . . . . 2 . . . . . 3 Max in Single Turn 2 | . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Machines Accessed 8 | . 1 . 2 . 5 . . . . . . Terminals 8 | . 1 . 2 . 5 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 19 | . 1 . 4 . 14 . . . . . . Successful 6 | . . . 2 . 4 . . . . . . Failed 13 | . 1 . 2 . 10 . . . . . . Catastrophic 5 | . 1 . 2 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 17 | . 1 . 5 . 11 . . . . . . Terminals 19 | . 1 . 4 . 14 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 6 | . . . 2 . 4 . . . . . . Record 1 | . . . . . 1 . . . . . . Robot Analysis 3 | . . . 2 . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 1 . 2 . 5 . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 71 | . . . . 9 62 . . . . . . Total Damage 500 | . . . . 38 462 . . . . . . Kills 5 | . . . . 1 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Robot Analysis Total 3 | . . . 2 . 1 . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Turns Passed 6570 | 254 394 31 784 312 2736 141 601 254 274 236 553 Spaces Moved 3474 | 132 140 17 331 155 1257 106 420 196 164 102 454 Core 80 | 6 . . . . . . . . . 72 2 Treads 15 | 15 . . . . . . . . . . . Legs 1830 | 111 140 17 331 155 1050 . . . . . 26 Wheels 1392 | . . . . . 207 106 420 196 164 30 269 Hover 157 | . . . . . . . . . . . 157 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 190 115 130 130 130 130 50 50 Average Speed 150 | 121 151 190 194 190 178 130 130 130 131 91 87 Slowest Speed 1450 | 160 190 190 260 190 330 130 130 130 145 1450 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 7 37 4 40 35 78 2 60 26 5 65 11 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . . . 1 . . 3 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 46 | . . . . . . . . . . 17 29 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 46 | . . . . . . . . . . 17 29 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Total 4321 | 170 274 16 410 165 1592 111 469 195 192 172 555 Wait 392 | . 101 . 21 3 181 . 36 . . 9 41 Move 3464 | 131 139 16 330 154 1256 105 419 195 164 101 454 Hop . | . . . . . . . . . . . . Pick Up 38 | 3 2 . 3 . 20 1 4 . 2 . 3 Fast Attach 34 | 7 . . 4 1 8 . . . 1 3 10 Attach 21 | . . . 3 . 6 . 1 . 3 5 3 Detach 1 | . . . . . 1 . . . . . . Swap 26 | 4 4 . 2 . 13 1 2 . . . . Drop 30 | . 2 . 4 . 15 4 3 . . . 2 Fire 169 | 25 22 . 43 7 10 . 3 . 12 29 18 Melee 137 | . . . . . 82 . 1 . 10 25 19 Ram 2 | . . . . . . . . . . . 2 Kick 7 | . 4 . . . . . . . . . 3 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 255 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 8) 649 | -10/Materials | Entered Mines 663 | -10/Mines | Discovered new exit (range 10) 680 | -10/Mines | Entered Materials 680 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 880 | -9/Materials | Build established: Scavenger-Mutant 1098 | -9/Materials | Lost 3 parts (2n1u) 1127 | -9/Materials | Discovered new exit (range 16) 1464 | -9/Materials | Entered Mines 1472 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1532 | -9/Mines | Learned Materials security intel 1712 | -9/Mines | Discovered new exit (range 16) 1730 | -9/Mines | Core integrity fell below 50% 1776 | -9/Mines | Entered Materials 1776 | -8/Materials | Accompanied by 3 allies 1776 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4493 | -8/Materials | Discovered new exit (range 16) 4511 | -8/Materials | Identified exit to Factory 4512 | -8/Materials | Entered Factory 4512 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4542 | -7/Factory | Discovered new exit (range 12) 4563 | -7/Factory | Identified exit to Lower Caves 4653 | -7/Factory | Entered Lower Caves 4675 | -7/Lower Caves | Encountered a Warlord checkpoint 4734 | -7/Lower Caves | Build established: Assassin 4860 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5234 | -7/Lower Caves | Discovered new exit (range 13) 5250 | -7/Lower Caves | Identified exit to Lower Caves 5254 | -7/Lower Caves | Entered another Lower Caves area 5288 | -7/Lower Caves | Discovered new exit (range 14) 5303 | -7/Lower Caves | Identified exit to Factory 5508 | -7/Lower Caves | Entered Factory 5508 | -6/Factory | Evolved 2 slots: Utility x2 5750 | -6/Factory | Found Hvy. Reactive Plating 5763 | -6/Factory | Lost 3 parts (2u1w) 5782 | -6/Factory | Sucked down chute 5782 | -6/Factory | Entered Waste 5800 | -6/Waste | Spotted C-40 Crusher 5800 | -6/Waste | Spotted C-40 Crusher 5851 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5854 | -6/Waste | Crushed by Compactor (1 part destroyed) 5860 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5893 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5895 | -6/Waste | Destroyed C-40 Crusher 5912 | -6/Waste | Spotted C-40 Crusher 5927 | -6/Waste | Spotted C-40 Crusher 5931 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5937 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5949 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5951 | -6/Waste | Destroyed C-40 Crusher 5974 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5977 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5980 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5981 | -6/Waste | Spotted C-40 Crusher 6006 | -6/Waste | Discovered new exit (range 15) 6008 | -6/Waste | Spotted C-40 Crusher 6011 | -6/Waste | Lost 4 parts (2u2w) 6018 | -6/Waste | Entered Factory 6063 | -6/Factory | Core integrity fell below 50% 6249 | -6/Factory | Build established: Mutant 6534 | -6/Factory | Garrison activated, responded to threat 6542 | -6/Factory | Core integrity fell below 20% 6571 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06541_ Slug penetrates Wall. 06541_ Slammed into H-66 Slayer. 06541_ H-66 Slayer destroyed. 06542_ Acquired 67 matter. 06543_ Acquired Flexi-carbon Leg. 06545_ Slug penetrates Wall. 06546_ Acquired Hvy. Assault Rifle. 06548_ Penetrated by Slug. 06548_ Acquired Lgt. Fission Core. 06552_ Penetrated by Slug. 06557_ H-66 Slayer suffers critical hit (Destroy). 06557_ Destroyed Phase Shifter. 06558_ Penetrated by Slug. 06566_ Hvy. Assault Rifle destroyed. 06566_ Lgt. Fission Core destroyed. 06567_ Kicked H-66 Slayer. 06568_ R-10 Processor collects Targeting Computer. 06568_ Kicked H-66 Slayer. 06570_ Penetrated by Slug. 06570_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | #####+####### ###????# #?# # | | #?# #######+##########+###+####### | | ### | | + | | ### ^ | | #?# ############## # # # | | #?# #???????????# | | #?# #???????????# ## | | #?# #????????#### # | | #?# ########## ## | | ??# ## ##! # # | | ### "" ## ## # ## | | ^ "" ## """ ## # ## | | ##### " ## """ ## ! #! ## | | #???# ## """ ## # """"T"""" ### | | #???# ^ #?? ?# # """"""""""" #?# | | #???# #####+#####+#################### | | ##### = ### | | # = #?# | | # == """ """ """ ""G"" ### | | #########+########## """ """ """ " " | | """ # # """ """ """ " " | | """ # ; | | """ # """ """ ; | | "" # """ """ #Y################ | | "" # " "" """ """ ?#h@ #??????######### | | ?# "R"" ??#R #??????????????## | | ?# """ ??#R #???????????????? | | #?? ? ??# #???????????????? | | ###????#########?????#?###########???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 40 Evasion (%) 55 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingExpertNanoactuators Manual? 0 Play Time 00:43:23 Cumulative 66.0 hours Start 2025.05.01 @ 14:47:56 End 2025.05.01 @ 15:37:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0ce0736-a969-4818-8402-57d14b8048af