Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.12 @ 13:52:00 // Halloween2020/ForbiddenLore Player: derk Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (321) 1605 Value Destroyed (14487) 14487 Prototype IDs (80) 1600 Alien Tech Used (5) 1000 Bonus (8814) 8814 TOTAL SCORE: 36206 Bonus ------- High Alert Combat Kills 1399 Follower Combat Kills 941 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 984 Met Sigix 2000 Friendly Fire -110 Cogmind --------- Core Integrity 0/1300 Matter 600/600 Energy 1700/1700 System Corruption 17% Temperature Cool (0) Movement Treading (172) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Enhanced Armored Medium Treads Advanced Heavy Treads Assembled Alloy Leg > --- UTILITY (13) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Improved Matter Compressor Assembled Combat Suite Assembled Alloy Armor Phase Armor Advanced Hacking Suite Ghost Barrier GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Compact Tesla Bomb Launcher > --- INVENTORY (28) --- Light Quantum Reactor Experimental Flexi-carbon Leg Coolant Network Zionite Biocell (1000) Phase Armor Bomb Factory No. 2 Transdimensional Reconstructor Compact HERF Cannon Latent Energy Streamer Vortex Catalyst Activator Sigix Terminator Core Stripper Plasma Lance Enhanced Force Lance Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Advanced Heavy Treads Assembled Alloy Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Improved Matter Compressor Assembled Combat Suite Assembled Alloy Armor Phase Armor Advanced Hacking Suite Ghost Barrier GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Compact Tesla Bomb Launcher > --- INVENTORY -------- Light Quantum Reactor Experimental Flexi-carbon Leg Coolant Network Zionite Biocell Phase Armor Bomb Factory No. 2 Transdimensional Reconstructor Compact HERF Cannon Latent Energy Streamer Vortex Catalyst Activator Sigix Terminator Core Stripper Plasma Lance Enhanced Force Lance Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 186] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Zionite Phaser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 . . . . . 2 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Utility 11 | . . . 2 . . . 1 2 . . . . . 2 1 . . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 374 | 7 11 . 26 5 3 4 14 41 9 9 1 75 1 19 9 12 11 12 5 19 9 4 20 5 24 19 Power 21 | 1 1 . 3 . . . 1 6 . . . 5 . 2 . . . 1 . . . . . . . 1 Engine 4 | 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Core 10 | . . . 3 . . . 1 4 . . . 2 . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 3 . 2 . . . 1 . . . . . . . 1 Propulsion 43 | 2 2 . 10 . 2 . 3 3 1 4 . 4 . 1 . . . 1 . . . . 2 . 4 4 Treads 24 | 2 2 . 8 . . . 2 . 1 3 . 4 . . . . . . . . . . . . . 2 Leg 17 | . . . . . 2 . 1 3 . 1 . . . 1 . . . 1 . . . . 2 . 4 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 216 | 2 4 . 3 1 1 . 5 21 3 3 1 47 1 12 9 11 11 9 3 19 8 4 13 1 18 6 Device 91 | . . . . . . . 1 5 3 1 1 16 1 6 3 8 7 4 2 9 4 2 8 . 8 2 Storage 44 | 2 4 . 2 . 1 . 1 1 . 2 . 13 . 1 3 1 1 2 1 4 1 . 1 . 1 2 Processor 8 | . . . 1 1 . . . 3 . . . . . 1 . . . . . 1 . . . . 1 . Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Protection 68 | . . . . . . . 3 12 . . . 18 . 4 3 2 3 3 . 5 3 2 4 1 5 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 94 | 2 4 . 10 4 . 4 5 11 5 2 . 19 . 4 . 1 . 1 2 . 1 . 5 4 2 8 Energy Gun 5 | 1 . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . Energy Cannon 30 | . . . 4 . . . 4 1 2 . . 9 . 2 . . . . . . . . 2 2 1 3 Ballistic Gun 19 | 1 4 . 4 2 . 1 . 7 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 21 | . . . 1 2 . 3 1 1 1 1 . 1 . . . . . . 2 . . . 3 1 . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . 2 1 1 . 6 . 2 . . . 1 . . 1 . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 3 . . . . 3 . . 1 8 . 1 1 . . 5 . 1 . . 5 1 5 5 Parts Lost 51 | . . . . . . 1 3 9 . 2 . 12 . 3 1 1 . . . . 1 . 5 . 7 6 Power 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Propulsion 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . Utility 35 | . . . . . . . 1 6 . 2 . 8 . 2 1 1 . . . . 1 . 5 . 5 3 Weapon 9 | . . . . . . 1 2 3 . . . . . 1 . . . . . . . . . . . 2 Highest Loss Streak 5 | . . . . . . 1 1 3 . 2 . 5 . 3 1 1 . . . . 1 . 2 . 1 2 Average Slot Usage (%) 89 | . 99 100 99 100 91 88 89 91 92 90 91 84 100 98 86 87 86 85 88 86 88 88 86 68 85 85 Core 2 | . . . 10 11 11 11 9 6 7 7 7 1 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 5 7 6 5 5 5 4 5 5 4 5 5 5 4 4 Treads 8 | . 27 28 21 22 16 . 8 . 4 4 23 18 7 1 . . . . . . . . . . . 2 Leg 11 | . . . . . 5 22 18 23 18 17 . 2 15 18 17 17 17 16 17 15 15 15 15 15 18 15 Device 12 | . . . . . . . 4 3 7 7 6 8 15 18 18 23 21 22 22 20 25 26 22 10 16 13 Storage 22 | . 28 28 33 33 25 22 18 15 15 16 23 18 30 26 22 23 23 23 23 20 21 21 21 24 19 21 Processor 3 | . . . 11 11 11 11 4 9 15 15 15 . . 5 . . . . . . . . . . . . Protection 6 | . . . . . . . 8 16 7 5 . 12 7 6 7 4 4 5 5 13 10 9 9 1 8 4 Energy Cannon 7 | . . . 6 11 11 5 10 2 7 7 7 9 7 7 11 10 11 7 10 10 10 10 9 . 7 6 Ballistic Gun 4 | . 27 28 15 9 11 10 4 11 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 3 7 1 7 4 . . . 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 236 | 17 45 45 62 62 110 110 136 147 145 145 145 145 132 154 205 217 204 185 184 198 195 193 233 236 209 219 Greatest Support 123 | 40 40 40 44 42 60 60 70 80 80 78 62 94 70 86 86 76 76 90 90 110 90 90 90 80 123 113 Greatest Overweight (x) 45 | . 1 1 2 1 3 1 2 2 6 5 2 45 1 3 4 2 2 6 2 2 3 2 3 2 2 2 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 3 1 1 1 1 1 2 2 2 1 1 1 2 2 2 2 1 1 Largest Inventory Capacity 52 | 8 16 16 22 22 30 30 32 52 32 32 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 6 12 16 21 22 27 30 30 32 32 30 28 17 28 28 27 28 28 28 28 26 28 28 28 28 28 28 Most Carried 32 | 8 15 16 22 22 30 30 32 32 32 32 28 28 28 28 28 28 28 28 28 28 28 28 28 25 28 28 Average Carried 24 | 4 11 15 20 21 24 29 30 31 32 28 25 14 28 27 27 27 27 27 27 25 27 27 27 24 25 24 Final Capacity 32 | 8 16 16 22 22 30 30 32 32 32 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 32 | 8 15 16 22 22 30 30 32 32 32 23 28 28 28 26 28 28 28 28 28 27 28 28 25 25 27 23 Class Distribution -------------------- 57% | Hauler-Mutant 20% | Hauler-Golem 13% | Mutant 4% | Hacker-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Golem | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Golem | -5/Zhirov Hauler-Golem | -4/Proximity Caves Hauler-Golem | -4/Factory Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Mutant | -3/Proximity Caves Hacker-Golem | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Matter Collected 10078 | 264 428 61 545 142 . 95 270 1375 80 49 93 1349 42 281 540 447 526 596 112 278 120 138 762 102 1019 364 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16990 | 102 603 62 1086 202 . 108 790 2085 137 54 . 1413 . 567 802 538 317 319 665 1350 716 275 351 120 2238 2090 Parts 763 | 8 42 6 60 19 . 3 39 107 9 6 . 10 . 20 31 22 22 3 33 64 26 10 17 5 95 106 Haulers Intercepted 5 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 224 | . . . . . . . . . 9 7 . . . . . 16 20 2 24 . 25 10 103 8 . . Prevented 23 | . . . . . . . . . . . . . . . . . 1 . 6 . . . 11 5 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 314 | . 8 3 23 10 . 6 16 42 6 4 . 47 . 10 10 8 9 . 15 19 9 3 8 4 26 28 Melee 26 | . . . . . . . . 1 . . . 19 . . . . . . . . . . . . 2 4 Guns 67 | . 8 3 15 3 . 1 2 32 1 . . 2 . . . . . . . . . . . . . . Cannons 142 | . . . 5 1 . 1 8 1 1 . . 11 . 6 10 8 9 . 9 19 9 3 4 1 22 14 AOE 72 | . . . 3 6 . 4 6 7 4 4 . 14 . 4 . . . . 6 . . . 4 2 . 8 Classes Destroyed 26 | 2 6 1 2 . . . . 4 1 . . 3 . 1 . . 1 . . . . 1 2 . . 2 Worker 17 | . 3 1 . 1 . . 4 2 . . . . . . . . . . . 1 . . . . 1 4 Builder 7 | . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . 1 1 Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . Recycler 11 | 1 1 . . . . . 1 1 . . . . . 1 1 . . . . . . . . . 3 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . 2 . 2 . . . 1 . . . . . . . 1 . . . . 2 . . . . 1 1 Swarmer 57 | . . 3 4 7 . 3 6 9 4 4 . . . . . . 5 . 9 . . . . 3 . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Grunt 102 | . 8 . 10 2 . 3 5 24 . . . . . . 4 3 . . 3 6 5 2 3 . 6 18 Brawler 4 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 Duelist 3 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 39 | . . . 8 . . . 5 4 1 . . . . 3 4 1 1 . 1 3 1 . . . 7 . Demolisher 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hunter 7 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 2 2 Programmer 33 | . . . . . . . . 3 . . . . . 1 2 . 2 . . 10 . . . 1 11 3 Behemoth 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . Lightning 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Master Thief 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 44 | . . . . . . . . . . . . 40 . 4 . . . . . . . . . . . . Golem 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 30 | 2 3 3 5 4 . 3 9 10 4 4 . 30 . 4 3 3 5 . 5 4 4 3 7 3 5 10 Combat Bots Only 30 | . 3 3 4 4 . 3 6 7 4 4 . 30 . 4 3 3 5 . 5 4 4 2 6 3 4 8 Max Kills in Single Turn 7 | 2 2 1 4 2 . 2 3 3 4 3 . 7 . 3 1 1 1 . 3 1 1 1 2 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . 3 2 . 2 3 2 4 3 . 7 . 3 . . . . 3 . . . 2 1 . 2 Melee 1 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Damage Taken 24858 | . 577 128 856 216 . 281 788 3057 811 126 . 2969 . 1236 494 855 668 . 346 1726 359 472 1634 435 3550 3274 Core 2567 | . 107 21 100 41 . 53 75 129 96 27 . 229 . 134 58 57 42 . 42 164 38 . 112 20 203 819 Absorbed by Shields 2192 | . . . . . . . . . . . . . . 159 71 402 267 . 323 106 96 359 184 . 225 . Redirected to Core 679 | . . . . . . . . . . . . . . . . . . . . . . . . . . 679 Core Remaining (%) 68 | 100 . 48 . . . 51 86 . . . . . 31 84 . . . . 80 . . . . 70 . . Volleys Fired 879 | 4 54 9 68 15 . 11 51 125 24 2 . 91 1 28 25 26 33 . 20 53 17 16 16 10 97 83 Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 . 2 1 2 2 2 2 . 2 2 2 2 2 1 2 2 Hottest 129 | 60 60 46 91 98 . 91 124 88 128 33 . 129 25 85 50 50 50 . 71 50 50 50 60 100 125 100 Shots Fired 1476 | 8 108 18 132 25 . 14 92 241 47 2 . 116 3 29 50 40 43 . 38 106 34 32 24 10 163 101 Gun 503 | 8 108 18 101 9 . 5 19 224 1 . . 10 . . . . . . . . . . . . . . Cannon 914 | . . . 30 12 . 3 70 9 45 . . 101 3 29 50 40 43 . 32 106 34 32 22 4 163 86 Launcher 59 | . . . 1 4 . 6 3 8 1 2 . 5 . . . . . . 6 . . . 2 6 . 15 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 508 | 4 105 18 101 9 . 5 19 224 23 . . . . . . . . . . . . . . . . . Thermal 803 | . . . 30 12 . 3 45 4 22 . . 64 3 27 50 40 43 . 32 106 34 32 17 . 159 80 Explosive 30 | . . . 1 4 . 6 3 8 1 2 . 5 . . . . . . . . . . . . . . Electromagnetic 108 | 4 3 . . . . . 25 5 1 . . 37 . 2 . . . . 6 . . . 5 7 . 13 Entropic 17 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 4 8 Phasic 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Robot Hit Streak 35 | 6 11 4 18 10 . 3 24 15 20 . . 14 . 19 20 31 11 . 24 23 13 14 16 14 33 35 Robot Miss Streak 4 | 1 3 4 3 2 . 2 2 4 2 1 . 4 . 1 1 1 3 . 3 1 2 2 1 1 1 2 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1126 | 7 66 6 96 15 . 4 69 188 43 3 . 111 . 31 35 31 19 7 18 84 21 26 19 5 143 79 Core Hits 697 | 3 27 4 41 16 . 12 30 128 14 8 . 105 . 12 20 15 12 4 19 34 13 7 27 12 60 74 Critical Hits 24 | . 1 . 4 . . . 6 3 1 . . 4 . . . . . 1 . . . . . . 1 3 Critical Kills 10 | . 1 . 1 . . . . 2 . . . 2 . . . . . . . . . . . . 1 3 Critical Parts Destroyed 13 | . . . 2 . . . 6 1 1 . . 2 . . . . . 1 . . . . . . . . Melee Attacks 123 | . . . . . . . . 6 2 6 . 70 4 4 . 8 . 7 . . . . . . 6 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 99 | . . . . . . . . 6 2 6 . 70 4 4 . . . 7 . . . . . . . . Piercing 24 | . . . . . . . . . . . . . . . . 8 . . . . . . . . 6 10 Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49931 | 99 922 108 1752 616 . 662 1955 4719 1340 298 . 5444 . 1848 1704 1473 869 840 1356 5039 1107 1523 2034 646 6885 6692 Guns 5921 | 99 922 108 1060 85 . 33 241 3215 26 . . 132 . . . . . . . . . . . . . . Cannons 29875 | . . . 515 164 . 20 1192 216 1155 . . 1761 . 1191 1704 1372 869 . 1039 5039 1107 1523 701 289 6733 3285 Explosions 10070 | . . . 177 362 . 609 522 1221 159 177 . 1437 . 403 . . . . 317 . . . 1333 357 . 2996 Melee 4060 | . . . . . . . . 67 . 121 . 2114 . 254 . 101 . 840 . . . . . . 152 411 Ramming 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Kinetic 6238 | 49 895 108 1060 85 . 33 241 3215 552 . . . . . . . . . . . . . . . . . Thermal 27686 | . . . 515 164 . 20 932 120 605 . . 1266 . 1179 1704 1372 869 . 1105 5039 1107 1523 656 . 6501 3009 Explosive 4216 | . . . 177 362 . 609 317 1221 159 177 . 1194 . . . . . . . . . . . . . . Electromagnetic 3764 | 50 27 . . . . . 465 96 24 . . 738 . 415 . . . . 251 . . . 265 363 . 1070 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3396 | . . . . . . . . 67 . 121 . 2114 . 254 . . . 840 . . . . . . . . Piercing 664 | . . . . . . . . . . . . . . . . 101 . . . . . . . . 152 411 Entropic 3830 | . . . . . . . . . . . . . . . . . . . . . . . 1113 283 232 2202 Phasic 132 | . . . . . . . . . . . . 132 . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 1 1 1 1 11 11 6 2 2 2 . . 8 8 . 7 9 12 17 Average Corruption 5 | . . . . . . . . 1 1 1 1 10 11 5 1 1 1 . . 4 5 . 2 8 8 13 Corruption Purged 20 | . . . . . . . . . . . . . . . . 2 2 . . 1 13 . . . . 2 Effects 355 | . . . . . . . . 13 1 1 1 98 30 10 7 3 17 . . 33 30 . 4 13 42 52 Message Errors 76 | . . . . . . . . 7 1 1 . 18 4 1 3 2 7 . . 6 5 . 1 2 9 9 Matter Fused 57 | . . . . . . . . . . . . 21 4 4 . . . . . 5 6 . 1 3 7 6 Heat Flow Errors 37 | . . . . . . . . . . . . 7 6 1 . 1 3 . . 2 4 . 2 3 2 6 Energy Discharges 36 | . . . . . . . . 3 . . . 8 3 2 1 . 3 . . 3 4 . . 1 5 3 Parts Rejected 5 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 1 Data Loss (minor) 37 | . . . . . . . . 2 . . 1 11 4 1 1 . 3 . . 2 3 . . 2 2 5 Data Loss (major) 14 | . . . . . . . . . . . . 3 . 1 . . . . . 5 1 . . . 3 1 Misfires 16 | . . . . . . . . . . . . 7 2 . . . . . . 1 5 . . . 1 . Alerts 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 Misdirections 12 | . . . . . . . . . . . . 4 7 . . . . . . . . . . . . 1 Targeting Errors 47 | . . . . . . . . . . . . 12 . . 2 . 1 . . 7 2 . . 2 7 14 Weapon Failures 13 | . . . . . . . . 1 . . . 3 . . . . . . . 1 . . . . 4 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2195 | . . . . 3 . 98 77 36 8 . . 217 . 249 48 38 62 34 40 501 51 40 48 43 380 222 Projectiles 1387 | . . . . . . . 24 5 8 . . 20 . 60 48 38 62 . 40 501 51 40 . 43 380 67 Explosions 564 | . . . . 3 . 98 53 31 . . . 108 . 70 . . . . . . . . 48 . . 153 Melee 244 | . . . . . . . . . . . . 89 . 119 . . . 34 . . . . . . . 2 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 793 | . . . 16 72 . 49 56 . . . . 90 . 311 . . . . . . . . . 30 . 169 Shots 18 | . . . 1 3 . 2 2 . . . . 2 . 3 . . . . . . . . . 1 . 4 Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 24 . 171 63 . 108 231 217 89 . . 348 265 222 . 166 271 . . 179 277 . 118 237 171 204 Average Temperature 58 | . 5 . 41 21 . 42 64 20 44 . . 71 115 91 . 98 126 . . 86 132 . 73 94 92 94 Received Heat Transfer 4977 | . 324 . 282 9 . 99 288 978 54 . . 753 . 234 96 85 12 . 12 366 65 39 174 24 438 645 Effects 5 | . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 1 1 . . . 3 . . . . . . . . . . . 1 . 2 Combat Hostiles 5 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . 2 Parts Fried 32 | . . . . . . . 1 2 . . . 16 . . . . . . 1 . . . . 3 . 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 15 | . . . 2 1 . . 2 . . . . . . 1 . . . . 1 3 . 1 1 . 3 . Heat Transferred 16895 | . . . 925 296 . 37 1445 148 1100 . . 1057 . 625 925 725 475 . 550 2050 500 650 325 . 3400 1662 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 1 . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 774 | . . . . . . . . . . . . 200 . 400 . . . . . . . . 133 41 . . LE Corruption 15 | . . . . . . . . . . . . 3 . 6 . . . . . . . . 5 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Peak Influence 1277 | 10 121 83 342 223 . 74 497 1277 . . . . . 123 263 . . . . 321 . . . . 498 686 Initial 244 | . 6 8 1 100 . . 11 193 . . . . . . 18 . . . . 116 . . . . 171 244 Average 205 | 5 47 7 150 141 . 35 194 628 . . . . . 57 81 . . . . 147 . . . . 221 480 Maximum Alert Level 4 | . . . 1 1 . . 2 4 . . . . . . 1 . . . . 1 . . . . 2 3 Low Security (%) 63 | 100 100 100 64 55 . 100 53 17 . . . . . 100 86 . . . . 71 . . . . 43 . Level 1 22 | . . . 35 44 . . 25 19 . . . . . . 13 . . . . 28 . . . . 52 23 Level 2 9 | . . . . . . . 20 22 . . . . . . . . . . . . . . . . 4 76 Level 3 2 | . . . . . . . . 17 . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . 21 . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 . 3 . . . 3 14 . . . . . 4 2 . . . . 4 . . . . 5 7 Investigation 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Extermination 15 | . . . . . . . . 3 . . . . . 2 1 . . . . 4 . . . . 4 1 Reinforcement 14 | . . . 2 . . . . 5 . . . . . 2 1 . . . . . . . . . 1 3 Assault 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 Garrison 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . . 2 . . . . . 1 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Distress Signals 13 | . 1 . 4 . . . 4 1 . . . . . . . . . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 495 | . 18 3 32 11 . 6 28 60 6 5 . 72 . 19 12 9 14 . 19 26 9 5 47 10 45 39 Peak Tracking Total 27 | . 4 3 5 3 . 3 8 6 4 4 . 27 . 9 3 4 5 . 5 5 5 2 13 5 5 9 Tactical Retreats 35 | . 1 . 2 . . . 1 3 . . . 11 . 1 . . 1 . 2 2 . 2 2 . 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Traps Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 18 | . . . . . . . . . . . . 1 . . 2 . 3 . 1 2 . 1 2 . 6 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 59 | . . . . . . . . . . . . 2 . 2 4 . 14 1 1 2 . 13 6 . 13 1 Triggered 35 | . . . . . . . . . . . . . . . 2 . 4 . 1 2 . 1 19 . 6 . Fabricated Traps 52 | . . . . . . . . . . . . 7 . . 5 5 12 . . . . 2 6 . 15 . Exploded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Disabled 26 | . . . 2 2 . . 2 4 . . . 3 . 4 . . . . . . . . 1 . . 8 Max in Single Turn 4 | . . . 1 1 . . 2 1 . . . 1 . 4 . . . . . . . . 1 . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Accessed 70 | . 9 1 8 . 2 . 5 9 . . 1 . . 5 2 . 1 4 . 3 1 . 4 1 4 10 Terminals 40 | . 8 1 5 . . . 4 4 . . . . . 3 2 . . . . 1 . . . 1 4 7 Fabricators 4 | . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 2 Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Total Hacks 190 | . 33 3 18 . 2 . 13 25 . . 5 . . 8 4 . 1 17 . 9 1 . 10 1 11 29 Successful 124 | . 24 2 11 . 2 . 8 12 . . 5 . . 3 2 . 1 17 . 4 1 . 10 1 4 17 Failed 66 | . 9 1 7 . . . 5 13 . . . . . 5 2 . . . . 5 . . . . 7 12 Catastrophic 17 | . 1 . 1 . . . 2 2 . . . . . 2 1 . . . . 2 . . . . 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 19 2 4 . 1 . 4 8 . . 4 . . 2 1 . . . . 2 . . . . 1 4 Terminals 109 | . 28 3 9 . . . 9 12 . . . . . 4 4 . . . . 7 . . . 1 11 21 Fabricators 9 | . . . . . . . . 7 . . . . . 2 . . . . . . . . . . . . Repair Stations 16 | . 5 . 5 . . . . 4 . . . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 4 . . . 4 . . . . . . 2 . . . . . . . . . . . 6 Garrison Access 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . Terminal Hacks 77 | . 10 1 1 . 2 . 3 4 . . 5 . . . 2 . 1 17 . 1 1 . 10 1 4 14 Record 28 | . . 1 . . 1 . . . . . . . . . . . . 5 . . . . 8 1 . 12 Part Schematic 11 | . 1 . . . . . . 1 . . 5 . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . 1 Branch Access Points 5 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Locate Traps 4 | . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 5 . . . . . 2 . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Build 4 | . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 10 | . 4 . 4 . . . . 1 . . . . . . . . . . . . . . . . . 1 Scan Component 6 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 Repair 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 4 . . . 3 . . . . . . 1 . . . . . . . . . . . 2 Insert Component 7 | . . . 2 . . . 2 . . . . . . 1 . . . . . . . . . . . 2 Analyze 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 19 | . 10 1 2 . . . 2 2 . . . . . . . . . . . 2 . . . . . . Terminals 18 | . 9 1 2 . . . 2 2 . . . . . . . . . . . 2 . . . . . . Track 10 | . 5 1 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . Assimilate 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 8 . 7 . . . 5 7 . . . . . 4 2 . . . . 2 . . . . 4 6 Full Trace Events 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . 2 . . . 1 1 . . 5 . . . . . . 4 . . . . . . . . Parts Built 6 | . . . . . . . . 4 . . . . . 2 . . . . . . . . . . . . Matter 504 | . . . . . . . . 336 . . . . . 168 . . . . . . . . . . . . Time 252 | . . . . . . . . 168 . . . . . 84 . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . 16 . . . . . 8 . . . . . . . . . . . . Parts Repaired 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . 52 . 64 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total Allies 9 | . 1 . . 1 . . 1 . . . 3 . . . . . . . . . 1 . 2 . . . Largest Group 3 | . 1 . . 1 . . 1 . . . 3 2 . . . . . . . . 1 . 2 . . . Highest-Rated Group 106 | . 10 . . 31 . . 10 . . . 65 45 . . . . . . . . 49 . 106 . . . Highest-Rated Ally 60 | . 10 . . 31 . . 10 . . . 31 31 . . . . . . . . 49 . 60 . . . Total Orders 21 | . . . . . . . . . . . . 16 . . . . . . . . . . 2 3 . . RETURN 21 | . . . . . . . . . . . . 16 . . . . . . . . . . 2 3 . . Ally Attacks 231 | . . . . 8 . . . . . . . 155 . . . . . . . . 4 . 26 38 . . Total Damage 5294 | . . . . 107 . . . . . . . 3086 . . . . . . . . 168 . 1116 817 . . Kills 46 | . . . . 2 . . . . . . . 27 . . . . . . . . . . 9 8 . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 19 | . . 3 . 3 . . . . 2 2 1 . . . . 1 3 . 1 . 2 1 . . . . Drone Launches 90 | . . . . . . . . . . . . 67 . . . . . . . . . . 11 12 . . Drone Recoveries 69 | . . . . . . . . . . . . 53 . . . . . . . . . . 7 9 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Turns Passed 36140 | 108 1541 721 1628 1109 995 870 977 2167 764 463 1697 5393 593 1611 1196 2316 2012 707 690 1493 1238 861 1679 382 2011 918 Spaces Moved 16991 | 50 775 386 684 615 577 645 508 1170 355 284 929 2269 332 858 404 1135 993 202 311 592 419 362 831 191 718 396 Core 14 | 5 . . . . . . . . . . . 9 . . . . . . . . . . . . . . Treads 6114 | 45 775 386 684 615 405 . . . 140 33 929 2022 . . . . . . . . . . . . . 80 Legs 10863 | . . . . . 172 645 508 1170 215 251 . 238 332 858 404 1135 993 202 311 592 419 362 831 191 718 316 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 165 172 130 130 130 100 139 136 175 155 170 163 163 186 186 163 163 163 163 186 156 186 154 154 Average Speed 172 | 149 164 180 170 172 167 130 137 137 190 146 182 189 170 167 192 186 186 183 185 184 189 186 185 186 157 158 Slowest Speed 2300 | 160 180 180 185 172 210 130 170 172 265 245 195 2300 170 210 235 186 186 270 186 186 210 186 210 186 186 180 Overloaded Moves 32 | . . . . . . . . 32 . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Exploration Rate (%) 57 | 5 91 90 63 98 89 99 32 31 56 44 82 86 49 18 10 99 78 60 48 14 55 44 88 49 22 39 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 15 | . . 1 . 2 1 . . . 1 2 1 . . . . . 3 3 . . . 1 . . . . Known Exits Taken 11 | . 1 1 1 . . . . 1 1 1 1 . 1 . . . . . . 1 . 1 . . 1 . Unknown Exits Taken 15 | 1 . . . 1 1 1 1 . . . . 1 . 1 1 1 1 1 1 . 1 . 1 1 . . Scrap Searched 20 | . . 1 . 1 . 1 . . 2 . 3 . 1 . . 3 2 . 3 . 3 . . . . . Spaces Dug 122 | . . . 7 5 . 36 2 4 2 2 . 1 5 . 2 12 12 . 6 . . 2 . 17 1 6 Terrain Destroyed 536 | . . . 7 19 . 51 34 22 14 12 . 22 6 54 13 14 24 . 19 22 14 6 70 20 26 67 Melee 18 | . . . . . . . . 4 2 2 . 1 4 . . 4 . . . . . . . . 1 . Projectile 173 | . . . . 1 . . 2 1 1 . . 21 2 2 13 10 24 . 14 22 14 6 3 3 25 9 AOE 345 | . . . 7 18 . 51 32 17 11 10 . . . 52 . . . . 5 . . . 67 17 . 58 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total 22213 | 72 945 395 1026 640 614 661 700 1474 389 317 934 3137 352 1001 789 1289 1125 531 388 894 840 521 958 206 1448 567 Wait 2980 | 4 63 . 191 1 . 1 100 87 . . . 473 15 63 296 91 40 282 44 181 379 117 18 . 513 21 Move 16965 | 49 774 385 683 614 576 644 507 1169 354 283 928 2268 331 857 403 1134 992 201 310 591 418 361 830 190 717 396 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 325 | 8 21 1 25 2 22 1 14 23 . 14 4 78 . 7 19 1 11 6 1 16 4 2 11 1 21 12 Fast Attach 123 | 7 2 . 11 . 3 . 2 7 . 4 1 36 . 5 2 6 2 7 . 6 3 2 9 . 3 5 Attach 118 | . . . 3 . . 1 5 12 . 1 . 16 . 7 5 4 6 4 2 4 1 1 9 1 20 16 Detach 49 | . . . . . 1 . 2 1 . . 1 9 . 6 3 . . 3 2 2 . 1 5 . 9 4 Swap 140 | . 9 . 12 5 . 3 7 22 9 4 . 23 1 7 2 2 3 2 3 9 5 1 2 4 2 3 Drop 428 | . 22 . 33 2 12 . 12 22 . 3 . 71 . 15 30 17 24 18 5 30 11 7 31 . 47 16 Fire 879 | 4 54 9 68 15 . 11 51 125 24 2 . 91 1 28 25 26 33 . 20 53 17 16 16 10 97 83 Melee 123 | . . . . . . . . 6 2 6 . 70 4 4 . 8 . 7 . . . . . . 6 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . . . . . . . . . . . . 2 . 21 . . . Trap 59 | . . . . . . . . . . . . 2 . 2 4 . 14 1 1 2 . 13 6 . 13 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 11) 466 | -10/Materials | Discovered new exit (range 9) 776 | -10/Materials | Discovered new exit (range 13) 892 | -10/Materials | Repaired Lgt. Treads 919 | -10/Materials | Repaired Lgt. Treads 1132 | -10/Materials | Discovered new exit (range 12) 1404 | -10/Materials | Discovered new exit (range 9) 1596 | -10/Materials | Identified exit to Mines 1650 | -10/Materials | Entered Mines 1654 | -10/Mines | Met a Derelict bent on vengeance 1668 | -10/Mines | Identified exit to Materials 1764 | -10/Mines | Discovered exit to Materials (range 6) 1916 | -10/Mines | Learned location of 1 exit from Materials 1921 | -10/Mines | Learned location of Storage (-9) 2035 | -10/Mines | Core integrity fell below 50% 2371 | -10/Mines | Entered Materials 2371 | -9/Materials | Evolved 2 slots: Utility x2 2372 | -9/Materials | Identified exit to Mines 2460 | -9/Materials | Identified exit to Storage 2663 | -9/Materials | Build established: Hauler-Mutant 2812 | -9/Materials | Discovered new exit (range 16) 3339 | -9/Materials | Repaired Adv. Treads 3421 | -9/Materials | Discovered new exit (range 9) 3946 | -9/Materials | Repaired Lgt. Treads 3999 | -9/Materials | Entered Mines 4006 | -9/Mines | Escorted by a lone wolf Derelict 4076 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4076 | -9/Mines | Discovered new exit (range 5) 4105 | -9/Mines | Learned Materials trap positions 4134 | -9/Mines | Learned Materials interactive machine intel 4346 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4348 | -9/Mines | Discovered new exit (range 5) 4461 | -9/Mines | Discovered new exit (range 14) 5108 | -9/Mines | Entered Exiles 5151 | -9/Exiles | Met 8R-AWN 5203 | -9/Exiles | Met EX-HEX 5286 | -9/Exiles | Met EX-DEC 5317 | -9/Exiles | Learned location of Zion (-7) 5574 | -9/Exiles | Visited The Gauntlet 5780 | -9/Exiles | Met EX-BIN 5807 | -9/Exiles | Aligned with FarCom system 5809 | -9/Exiles | Given EX-Vault access code 5853 | -9/Exiles | Opened EX-Vault 5867 | -9/Exiles | Found Latent Energy Streamer 5870 | -9/Exiles | Found Potential Leg 5875 | -9/Exiles | Found Potential Leg 5880 | -9/Exiles | Found Army-in-a-Box 5917 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6090 | -9/Exiles | Discovered new exit (range 12) 6103 | -9/Exiles | Stole three prototypes: Potential Leg, Latent Energy Streamer, Army-in-a-Box 6103 | -9/Exiles | Entered Mines 6862 | -8/Mines | Discovered new exit (range 4) 6920 | -8/Mines | Discovered new exit (range 11) 6973 | -8/Mines | Entered Materials 6973 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6974 | -8/Materials | Loaded intel: 31 trap records 6975 | -8/Materials | Loaded intel: 18 interactive machine locations 7409 | -8/Materials | Garrison activated, responded to threat 7911 | -8/Materials | Discovered new exit (range 5) 7950 | -8/Materials | Entered Factory 7950 | -7/Factory | Evolved 2 slots: Utility x2 7952 | -7/Factory | FarCom data flow suspended 8113 | -7/Factory | Discovered new exit (range 13) 8484 | -7/Factory | Fabricated Powered Armor? 8732 | -7/Factory | Fabricated Powered Armor? 8762 | -7/Factory | Local fabrication network quarantined 8971 | -7/Factory | Lost 3 parts (1u2w) 8973 | -7/Factory | Identified exit to Factory 9150 | -7/Factory | First assault squad dispatched 9631 | -7/Factory | Destroyed 7 combat bots 9855 | -7/Factory | Garrison activated, responded to threat 9897 | -7/Factory | Discovered exit to Factory (range 15) 9965 | -7/Factory | Identified exit to Lower Caves 10117 | -7/Factory | Entered Lower Caves 10119 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10404 | -7/Lower Caves | Spotted B-75 Beast 10482 | -7/Lower Caves | Destroyed B-75 Beast 10727 | -7/Lower Caves | Identified exit to Lower Caves 10881 | -7/Lower Caves | Entered another Lower Caves area 11164 | -7/Lower Caves | Learned location of Extension (-5) 11249 | -7/Lower Caves | Spotted WB-TGR(f) 11251 | -7/Lower Caves | Encountered a Master Thief 11252 | -7/Lower Caves | Spotted KA-Z43(f) 11253 | -7/Lower Caves | Encountered a Master Thief 11254 | -7/Lower Caves | Spotted W6-5PY(f) 11255 | -7/Lower Caves | Encountered a Master Thief 11255 | -7/Lower Caves | Potential Leg stolen by Master Thief 11256 | -7/Lower Caves | Potential Leg stolen by Master Thief 11262 | -7/Lower Caves | Adv. Heat Sink stolen by Master Thief 11334 | -7/Lower Caves | Discovered new exit (range 7) 11342 | -7/Lower Caves | Identified exit to Zion 11344 | -7/Lower Caves | Entered Zion 11399 | -7/Zion | System corruption cleaned by Quarantine Array 11500 | -7/Zion | Discovered new exit (range 11) 11754 | -7/Zion | Learned Factory emergency access door positions 11768 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11838 | -7/Zion | Learned Factory emergency access door positions 11981 | -7/Zion | Learned location of Warlord (-4) 12391 | -7/Zion | Found Prototype Device 12391 | -7/Zion | Identified Bomb Factory No. 2 12784 | -7/Zion | Gained Derelict followers 12833 | -7/Zion | Found CR-A16's Pointy Stick 13006 | -7/Zion | Opened final containment barrier to the Deep Caves 13037 | -7/Zion | Discovered new exit (range 3) 13037 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13039 | -7/Zion | Identified exit to Deep Caves 13041 | -7/Zion | Entered Deep Caves 13041 | -7/Deep Caves | Accompanied by 2 allies 13230 | -7/Deep Caves | Z-Facility disabled 13242 | -7/Deep Caves | Attacked by Z-Imprinter 13250 | -7/Deep Caves | Allies destroyed Z-Imprinter 13296 | -7/Deep Caves | Found Prototype Protection 13296 | -7/Deep Caves | Identified Zio. Weapon Casing 13987 | -7/Deep Caves | Build established: Mutant 14008 | -7/Deep Caves | Found Zio. Weapon Casing 14011 | -7/Deep Caves | Found Zio. Weapon Casing 14019 | -7/Deep Caves | Found Prototype Protection 14019 | -7/Deep Caves | Identified Zio. Heavy Carapace 14085 | -7/Deep Caves | Found Zio. Heavy Carapace 15108 | -7/Deep Caves | Discovered new exit (range 15) 15481 | -7/Deep Caves | Spotted as-69295 15975 | -7/Deep Caves | Build established: Hauler-Mutant 16291 | -7/Deep Caves | Triggered Deep Caves wall 16395 | -7/Deep Caves | Spotted AS-24171 16416 | -7/Deep Caves | Core integrity fell below 50% 16434 | -7/Deep Caves | Destroyed 30 combat bots 16443 | -7/Deep Caves | Lost 5 parts (2n3u) 16471 | -7/Deep Caves | System corruption reached 10% 16495 | -7/Deep Caves | Destroyed AS-24171 16507 | -7/Deep Caves | Spotted AS-23563 16539 | -7/Deep Caves | Destroyed AS-23563 16860 | -7/Deep Caves | Found Mobile Assembly Unit 16966 | -7/Deep Caves | Exposed GOLEM chamber 16971 | -7/Deep Caves | Found GOLEM Unit 16977 | -7/Deep Caves | Found GOLEM Unit 17023 | -7/Deep Caves | Found GOLEM Unit 17059 | -7/Deep Caves | Found GOLEM Unit 17064 | -7/Deep Caves | Found GOLEM Unit 17330 | -7/Deep Caves | Found Zio. Weapon Casing 17372 | -7/Deep Caves | Build established: Hauler-Golem 17993 | -7/Deep Caves | Found GOLEM Unit 17998 | -7/Deep Caves | Found GOLEM Unit 18019 | -7/Deep Caves | Found GOLEM Unit 18294 | -7/Deep Caves | Build established: Hauler-Mutant 18434 | -7/Deep Caves | Entered Proximity Caves 19008 | -6/Proximity Caves | Discovered exit to Factory (range 11) 19027 | -6/Proximity Caves | Entered Factory 19027 | -6/Factory | Evolved 2 slots: Utility x2 19281 | -6/Factory | Fabricated Powered Armor? 19568 | -6/Factory | Discovered new exit (range 15) 20137 | -6/Factory | Discovered new exit (range 12) 20333 | -6/Factory | Lost 3 parts (2u1w) 20600 | -6/Factory | Build established: Hauler-Golem 20638 | -6/Factory | Entered another Factory area 20638 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21732 | -5/Factory | Discovered new exit (range 14) 21794 | -5/Factory | Build established: Hauler-Mutant 21834 | -5/Factory | Entered Upper Caves 23234 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23355 | -5/Upper Caves | Discovered new exit (range 14) 23372 | -5/Upper Caves | Ambushed by wild Derelicts 23570 | -5/Upper Caves | Spotted B-75 Beast 23909 | -5/Upper Caves | Destroyed B-75 Beast 24150 | -5/Upper Caves | Entered another Upper Caves area 24150 | -5/Upper Caves | Spotted MX-LE1(f) 24151 | -5/Upper Caves | Encountered a Master Thief 24153 | -5/Upper Caves | Destroyed MX-LE1(f) 24218 | -5/Upper Caves | Discovered new exit (range 13) 24942 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25026 | -5/Upper Caves | Build established: Hauler-Golem 25182 | -5/Upper Caves | Learned location of Armory (-3) 25495 | -5/Upper Caves | Build established: Hauler-Mutant 25740 | -5/Upper Caves | Spotted B-75 Beast 25806 | -5/Upper Caves | Discovered new exit (range 4) 26162 | -5/Upper Caves | Entered Zhirov 26162 | -5/Zhirov | Discovered new exit (range 3) 26196 | -5/Zhirov | Met Zhirov 26244 | -5/Zhirov | Learned location of Quarantine (-3) 26244 | -5/Zhirov | Learned location of Testing (-2) 26244 | -5/Zhirov | Learned location of Command (-1) 26263 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26291 | -5/Zhirov | Found Alien Artifact 26291 | -5/Zhirov | Identified Integrated Dissipator 26291 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26320 | -5/Zhirov | Found Alien Artifact 26650 | -5/Zhirov | Build established: Hauler-Golem 26869 | -5/Zhirov | Entered Proximity Caves 27487 | -4/Proximity Caves | Learned Research garrison access intel 27509 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27542 | -4/Proximity Caves | Discovered new exit (range 7) 27559 | -4/Proximity Caves | Entered Factory 27559 | -4/Factory | Evolved 2 slots: Utility x2 28015 | -4/Factory | Discovered new exit (range 12) 28050 | -4/Factory | Identified exit to Upper Caves 28113 | -4/Factory | Build established: Hauler-Mutant 28821 | -4/Factory | Build established: Hauler-Golem 29052 | -4/Factory | Entered Upper Caves 29101 | -4/Upper Caves | Learned 8 Research zone layouts 29824 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 29980 | -4/Upper Caves | Discovered new exit (range 8) 30290 | -4/Upper Caves | Entered another Upper Caves area 30291 | -4/Upper Caves | Identified exit to Warlord 30413 | -4/Upper Caves | Spotted B-86 Titan 30889 | -4/Upper Caves | Destroyed B-86 Titan 31151 | -4/Upper Caves | Entered Warlord 31287 | -4/Warlord | Discovered new exit (range 8) 31790 | -4/Warlord | Build established: Hauler-Mutant 31965 | -4/Warlord | Visited the Vortex Lab 31976 | -4/Warlord | Warlord's base attacked by MAIN.C 31981 | -4/Warlord | Found Prototype Energy Cannon 31983 | -4/Warlord | Identified Vortex Driver 31986 | -4/Warlord | Found Vortex Driver 31994 | -4/Warlord | Found Prototype Launcher 31994 | -4/Warlord | Identified Vortex Catalyst Activator 32203 | -4/Warlord | Met Warlord 32231 | -4/Warlord | Found Prototype Reactor 32251 | -4/Warlord | Found Prototype Device 32251 | -4/Warlord | Identified Thermal Barrier 32262 | -4/Warlord | Found Prototype Hackware 32326 | -4/Warlord | Warlord forces counterattacked 32438 | -4/Warlord | Spotted Striker 32452 | -4/Warlord | Spotted Striker 32484 | -4/Warlord | Spotted Executioner 32491 | -4/Warlord | Spotted Executioner 32538 | -4/Warlord | Destroyed Executioner 32651 | -4/Warlord | Warlord base infiltrated, sounded retreat 32712 | -4/Warlord | Spotted Executioner 32717 | -4/Warlord | Destroyed Executioner 32776 | -4/Warlord | Spotted Striker 32777 | -4/Warlord | Spotted Striker 32792 | -4/Warlord | Allies destroyed Striker 32830 | -4/Warlord | Entered Proximity Caves 33195 | -3/Proximity Caves | Discovered new exit (range 7) 33212 | -3/Proximity Caves | Entered Research 33212 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 33214 | -3/Research | Loaded intel: 3 garrison access locations 33621 | -3/Research | Identified Ghost Barrier 33948 | -3/Research | Build established: Hacker-Golem 34358 | -3/Research | Identified exit to Armory 34358 | -3/Research | Identified exit to Quarantine 34417 | -3/Research | Identified Transdimensional Reconstructor 34417 | -3/Research | Warped through subspace 34417 | -3/Research | Spotted B-86 Titan 34690 | -3/Research | Found Prototype Launcher 34900 | -3/Research | Found Prototype Hackware 34949 | -3/Research | System corruption reached 10% 35212 | -3/Research | Identified Exp. Hacking Suite 35223 | -3/Research | Entered Quarantine 35253 | -3/Quarantine | Found Transdimensional Reconstructor 35255 | -3/Quarantine | Found Alien Artifact 35258 | -3/Quarantine | Found Transdimensional Reconstructor 35265 | -3/Quarantine | Found Transdimensional Reconstructor 35294 | -3/Quarantine | Found Alien Artifact 35386 | -3/Quarantine | Spotted Alpha 7 35395 | -3/Quarantine | Destroyed Alpha 7 35415 | -3/Quarantine | Found Alien Launcher 35473 | -3/Quarantine | First assault squad dispatched 35487 | -3/Quarantine | Warped through subspace 35531 | -3/Quarantine | Found Alien Artifact 35531 | -3/Quarantine | Identified Subatomic Replicator 35533 | -3/Quarantine | Used Subatomic Replicator to replicate Alien Artifact 35534 | -3/Quarantine | Identified Phase Armor 35547 | -3/Quarantine | Warped through subspace 35593 | -3/Quarantine | Core integrity fell below 50% 35643 | -3/Quarantine | Destroyed 8 combat bots 35717 | -3/Quarantine | Met incapacitated Sigix Warrior 35717 | -3/Quarantine | Lockdown squad dispatched 35725 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 35728 | -3/Quarantine | Unlocked Sigix quarantine chamber 35786 | -3/Quarantine | Build established: Hacker-Mutant 35790 | -3/Quarantine | Identified Vortex Chain Reactor 35826 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 35826 | -3/Quarantine | Identified Sigix Terminator 35840 | -3/Quarantine | Spotted Lightning 35840 | -3/Quarantine | Spotted Lightning 35840 | -3/Quarantine | Spotted Lightning 35841 | -3/Quarantine | Identified Com. Tesla Bomb Launcher 35847 | -3/Quarantine | Core integrity fell below 20% 35848 | -3/Quarantine | Destroyed Lightning 35851 | -3/Quarantine | Destroyed Lightning 35855 | -3/Quarantine | Warped through subspace 35869 | -3/Quarantine | Found Enh. Force Lance 36134 | -3/Quarantine | Found Alien Impact Weapon 36141 | -3/Quarantine | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 36078_ B-74 Champion destroyed. 36080_ Discarded Asb. Alloy Leg. 36081_ GOLEM Unit beginning Asb. Alloy Leg integration. 36081_ Acquired 58 matter. 36084_ System corrupted: Heat flow error (+134). 36084_ Acquired Lgt. Quantum Reactor. 36087_ K-01 Serf collects debris. 36102_ U-05 Engineer lays Concrete. 36104_ System corrupted: IFF burst signal emitted. 36104_ U-05 Engineer lays Concrete. 36111_ System corrupted: Asb. Focal Cannon failed to cycle. 36112_ U-05 Engineer lays Concrete. 36113_ System corrupted: Asb. Focal Cannon failed to cycle. 36113_ U-05 Engineer lays Concrete. 36115_ Suspension Chamber breached. 36116_ U-05 Engineer lays Concrete. 36121_ K-01 Serf destroyed. 36122_ U-05 Engineer lays Concrete. 36129_ System corrupted: Heat flow error (+197). 36134_ Acquired Alien Impact Weapon. Map ----- +----------------------------------------------------+ | ?###########?????????????????????????????????????? | | ?# " """ ####??????????????????????????????????? | | ?# " "" "" #??????????????????????????????????? | | ?# """#??????????????????????????????????? | | ?# S"#??????????????????????????????????? | | ?# "" " """#??????????????????????????????????? | | ?# "" " """#??????????????????????????????????? | | ?# "" " ####??????????????????????????????????? | | ?# #?????????????????????????????????????? | | ##"" ""#########?????????????????????????????? | | = ???????????????????????????? | | " % ???????????????????????????? | | " [ ???????????????????????????? | | " % ! ######+##????????????????????????????? | | #!% #????????????????????????????????????? | | # # #????????????????????????????????????? | | #" ## #????????????????????????????????????? | | ##???????#+#########??????????????????? | | #????????# #??????????????????? | | "#"#####????# #??????????????????? | | ##### # #????# """ #??????????????????? | | ##### # #????#c " " #??????????????????? | | ! ! # # """ =#????# " " #??????????????????? | | + + """ #????# """ """ #??????????????????? | | ! # # """ #????# """ """ #??????????????????? | | # # #????# =@= #??????????????????? | | ##### ########??#######/#####??????????????????? | | #### ########## ### ! #????????????????????? | | ## "" =% = g # // ?????????????? | | !=## T" ![==!%= + // !?????????????? | | =%## =%=%!*! % #????????????????????? | | #[## #### [%###/### #????????????????????? | | [%## ##??# * ## ### ##????????????????????? | | [!*# #???# =%"# #?# #?????????????????????? | | #% #???###### #?# #?????????????????????? | | %+ #????????# #?# #?????????????????????? | | #### #????????# #?# ?????????????????????? | | #### #????????# #?# ????????????????????? | | ???# % #????????# #?# ???????????????????? | | ?### ##???????#####?########??????????????????? | | ?# #! ###??????????????????????????????????????? | | #### % %# #??????????????????????????????????????? | | [#=%= # #??????????????????????????????????????? | | ""=# = *###??????????????????????????????????????? | | &"[#% % # #??????????????????????????????????????? | | ""[#% # #??????????????????????????????????????? | | " =#%[ ###??????????????????????????????????????? | | %+*! #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 57 Energy Capacity 2100 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 20 Armor Coverage 2400 Resistance: KI 15 Resistance: TH 15 Resistance: EX 50 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 3 Energy Filtering 50 Particle Charging 30 Offensive Hacking 30 Defensive Hacking 31 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Sensor Array | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Powered Armor | -7/Factory | Hacked Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Powered Armor | x2 | -7/Factory Powered Armor | x2 | -7/Factory Powered Armor | x2 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Phase Armor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringIonBuckler Manual? 0 Play Time 04:52:29 Cumulative 261.0 hours Start 2020.11.11 @ 19:50:42 End 2020.11.12 @ 13:52:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 56 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 771ed490-6cb7-4c97-a4c2-1b9fd42e2a9e