Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 19:41:02 Player: Windjigo Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (145) 725 Value Destroyed (5250) 5250 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1624) 1624 TOTAL SCORE: 14979 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 35 Entered DSFs 1500 Friendly Fire -18 Cogmind --------- Core Integrity 0/1450 Matter 30/300 Energy 99/100 System Corruption 40% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Heat Sink Advanced Matter Compressor Core Analyzer Railgun Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Advanced Medium Treads Armored Leg Improved VSS Leg Improved VSS Leg Advanced VSS Leg > --- UTILITY ---------- Experimental Energy Well Matter Compressor Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Salvage Targeting Computer Advanced ECM Suite Improved Remote Shield Improved Component Analysis Suite Advanced Recalibrator > --- WEAPON ----------- Heavy Linear Accelerator Heavy Linear Accelerator > --- INVENTORY -------- Long-range Proton Cannon Mass Driver Heavy Linear Accelerator Heavy Shock Bomb Launcher [Rating: 133] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Medium Treads Leg Improved VSS Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Linear Accelerator Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Slots Evolved 16 | . . . 2 2 . 2 . 2 . . 2 . 2 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . 1 Propulsion 4 | . . . 2 . . . . . . . . . 1 . . 1 Utility 8 | . . . . 2 . 1 . 1 . . 2 . . 2 . . Weapon 2 | . . . . . . 1 . . . . . . 1 . . . Parts Attached 191 | 7 17 . 12 26 9 4 1 11 22 9 3 21 4 6 14 25 Power 20 | 1 1 . 1 1 2 1 . 1 2 1 1 3 . . 2 3 Engine 8 | 1 1 . 1 . 2 1 . 1 1 . . . . . . . Core 7 | . . . . 1 . . . . 1 1 1 3 . . . . Reactor 5 | . . . . . . . . . . . . . . . 2 3 Propulsion 52 | 4 6 . 5 5 . . . 1 6 3 . 14 . 1 2 5 Treads 6 | . . . . . . . . . 5 . . . . 1 . . Leg 16 | . . . . . . . . . . . . 14 . . 2 . Wheel 14 | 4 4 . . 4 . . . 1 . 1 . . . . . . Hover 7 | . 2 . . . . . . . . . . . . . . 5 Flight 9 | . . . 5 1 . . . . 1 2 . . . . . . Utility 72 | 1 4 . 4 13 6 1 1 3 8 3 2 . 3 4 7 12 Device 31 | . 1 . 1 5 1 . . 2 3 1 1 . 3 2 6 5 Storage 10 | 1 2 . 2 2 . . . . 1 . . . . 1 . 1 Processor 14 | . . . 1 1 . 1 . . 2 1 1 . . 1 . 6 Hackware 1 | . . . . . . . . . 1 . . . . . . . Protection 16 | . 1 . . 5 5 . 1 1 1 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 47 | 1 6 . 2 7 1 2 . 6 6 2 . 4 1 1 3 5 Energy Gun 15 | . 1 . 1 1 . 2 . 3 1 . . . . . 3 3 Energy Cannon 3 | . . . . . . . . 1 1 . . 1 . . . . Ballistic Gun 9 | 1 1 . . 4 1 . . . 2 . . . . . . . Ballistic Cannon 9 | . . . . 1 . . . 2 . . . 3 1 1 . 1 Launcher 5 | . 3 . . 1 . . . . . . . . . . . 1 Special Weapon 2 | . 1 . . . . . . . 1 . . . . . . . Impact Weapon 3 | . . . 1 . . . . . 1 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 2 1 . . 1 . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . System Corruption 7 | . . . . . . . . . 7 . . . . . . . Parts Lost 105 | . 5 . 6 1 3 . . 9 13 7 . 16 . . 24 21 Power 12 | . 1 . 1 . . . . 1 1 2 . 2 . . 2 2 Propulsion 32 | . 2 . 3 . . . . 4 4 . . 7 . . 7 5 Utility 36 | . 1 . . 1 1 . . 1 5 3 . 4 . . 10 10 Weapon 25 | . 1 . 2 . 2 . . 3 3 2 . 3 . . 5 4 Highest Loss Streak 21 | . 4 . 4 1 2 . . 6 7 4 . 10 . . 21 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 8 | 5 10 15 8 11 13 13 13 12 3 2 5 3 3 3 1 4 Power . | . . . . 1 1 2 1 . . . . . . . . 1 Propulsion 1 | 2 3 5 . 1 1 2 2 1 . . . . . . . . Utility 3 | . 2 6 4 5 6 6 6 7 2 1 3 1 . . . 1 Weapon 2 | 2 3 4 2 2 3 2 2 1 . . 1 1 3 3 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 32 | 1 2 . 3 2 4 . 4 7 1 . . . . 1 . 7 Power 3 | . . . . . 3 . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . . . . . Utility 19 | . 1 . 2 2 1 . 4 4 1 . . . . . . 4 Weapon 8 | . 1 . 1 . . . . 2 . . . . . 1 . 3 Tool/Special 1 | . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 71 | . 95 100 87 78 80 82 84 66 65 74 59 47 59 72 61 37 Engine 4 | . 13 14 8 3 1 7 7 12 4 . . . . . . . Core 3 | . . . . 5 7 . . . 2 1 . 5 10 9 4 . Treads 2 | . . . . . . . . . 13 12 5 . . 2 1 . Leg 2 | . . . . . . . . . . . . 15 21 19 7 . Wheel 9 | . 27 28 . 15 18 15 15 11 . 2 5 . . . . . Flight 2 | . . . 39 4 . . . . . 1 11 . . . . . Device 9 | . 11 . 8 8 8 7 7 6 10 12 5 3 7 18 16 12 Storage 6 | . 14 14 11 9 9 7 7 5 . . . 2 5 4 6 1 Processor 7 | . . . 1 9 9 13 15 7 10 12 11 7 5 7 9 7 Protection 4 | . . 14 . 7 9 7 7 3 2 11 . . . . . . Energy Gun 2 | . 8 . 4 . . 7 7 6 2 . . . . . 5 3 Ballistic Gun 8 | . 10 . 2 14 17 15 15 1 9 4 . . . . . . Ballistic Cannon 1 | . . . . . . . . 7 . . . 3 9 9 4 1 Launcher 1 | . 8 28 6 . . . . . . . . . . . . . Impact Weapon 1 | . . . 2 . . . . . 1 10 11 3 . . . . Peak Build Rating 133 | 5 10 10 16 40 42 46 48 78 56 40 35 70 92 126 133 116 Average Rating 41 | 4 7 10 14 35 39 45 46 67 37 31 27 44 82 106 78 53 On Entrance 37 | . 5 10 10 12 37 38 45 48 7 33 25 29 65 92 126 50 Naked Turns 4 | . . . . . . . . . . . . . . . . 4 Heaviest Build 97 | 12 52 36 18 43 51 49 48 69 42 35 8 58 86 90 97 60 Greatest Support 76 | 32 26 20 17 56 56 56 56 56 76 43 23 66 64 64 74 60 Greatest Overweight (x) 11 | . 4 1 1 1 . . . 3 4 1 . 2 1 1 8 11 Average Overweight (x) . | . 1 1 . . . . . . . . . . 1 . 3 1 Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 5 5 5 5 5 5 5 15 Average Capacity 9 | 7 15 15 8 12 15 15 15 14 5 5 5 5 5 5 5 6 Most Carried 16 | 8 16 15 15 15 15 15 15 15 5 5 5 5 5 5 5 10 Average Carried 8 | 5 10 15 7 11 14 14 14 13 3 2 4 4 4 4 2 5 Final Capacity 15 | 8 15 15 8 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 15 15 8 15 15 15 15 5 5 5 5 5 5 5 1 5 Class Distribution -------------------- 52% | Mutant 15% | Skirmisher 13% | Scavenger-Mutant 5% | Derelict-Gunner 3% | Sprinter 3% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Derelict-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -5/DSF Gunner | -4/Factory Skirmisher | -3/Research Skirmisher | -3/DSF Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Matter Collected 5425 | 348 318 53 282 822 1116 . 95 155 703 319 . 335 134 . 458 287 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5414 | 170 492 . 111 880 1341 . 24 164 633 376 . 270 122 . 555 276 Parts 283 | 19 39 . 5 63 75 . . 9 22 8 . 4 3 . 13 23 Haulers Intercepted 13 | . 1 . 2 4 6 . . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 11 3 . . . . . . Prevented 3 | . . . . . . . . . 2 1 . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Combat Hostiles Destroyed 107 | . 11 . 1 20 29 . 1 4 11 7 . 7 2 . 10 4 Melee 3 | . . . . . . . . . . 3 . . . . . . Guns 73 | . 10 . 1 18 29 . 1 1 10 1 . . . . 2 . Cannons 23 | . . . . 1 . . . 3 . . . 7 2 . 6 4 AOE 2 | . 1 . . 1 . . . . . . . . . . . . Classes Destroyed 18 | 2 7 . 1 2 1 . 1 . 1 . . 1 . . 1 1 Worker 6 | . 1 . . 3 1 . . . . . . . . . . 1 Builder 5 | . 2 . . 2 1 . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 2 4 6 . . . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . 1 Watcher 4 | . 2 . . 2 . . . . . . . . . . . . Swarmer 23 | . 3 . . 7 4 . . 1 4 4 . . . . . . Grunt 40 | . 8 . . 7 15 . . 1 2 2 . 2 . . 3 . Brawler 6 | . . . . . 2 . . . 2 1 . . . . 1 . Duelist 3 | . . . . 1 1 . . 1 . . . . . . . . Sentry 17 | . . . 1 5 7 . . . 2 . . . 2 . . . Specialist 7 | . . . . . . . . . . . . 4 . . 3 . Hunter 5 | . . . . . . . 1 1 . . . 1 . . 2 . Programmer 4 | . . . . . . . . . . . . . . . . 4 Heavy 1 | . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 2 5 . 2 9 10 . 1 2 3 4 . 5 1 . 4 3 Combat Bots Only 9 | . 4 . 1 5 9 . 1 2 3 4 . 5 1 . 4 3 Max Kills in Single Turn 4 | 1 2 . 1 4 2 . 1 1 1 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Hostile Shots Fired 1370 | . 61 . 50 75 104 . 33 120 154 48 . 255 4 . 299 167 Missed 417 | . 14 . 16 23 25 . 6 29 52 15 . 91 2 . 95 49 Hits 953 | . 47 . 34 52 79 . 27 91 102 33 . 164 2 . 204 118 Melee 20 | . . . . 3 5 . . . 8 2 . . . . 2 . Projectile 933 | . 47 . 34 49 74 . 27 91 94 31 . 164 2 . 202 118 Critical Strikes 41 | . . . . 4 6 . 1 1 5 1 . 3 . . 4 16 Part Disruptions 3 | . . . . . . . . . . . . 3 . . . . Damage Taken 17658 | . 795 . 499 1058 1359 . 458 1472 1738 618 . 3085 47 . 3571 2958 Core 4872 | . 161 . 169 106 140 . 67 344 336 105 . 970 . . 1003 1471 Absorbed by Shields 65 | . . . . 21 . . . . 44 . . . . . . . Regen/Repaired (Parts) 469 | . 91 . . 283 95 . . . . . . . . . . . Core Remaining (%) 52 | 100 . 35 57 . 55 . 90 . . 7 . 3 100 . 22 . Volleys Fired 431 | 26 54 . 16 64 89 . 5 17 32 5 . 29 4 1 29 60 Largest 3 | 1 2 . 2 2 2 . 3 3 3 3 . 1 2 2 3 2 Hottest 198 | 20 100 . 156 100 128 . 133 148 163 163 . 70 140 140 198 133 Shots Fired 699 | 26 103 . 24 106 165 . 15 42 65 9 . 29 8 2 42 63 Gun 507 | 26 87 . 13 84 153 . 15 17 63 7 . . . . 4 38 Cannon 135 | . . . . 8 . . . 25 1 . . 29 8 2 38 24 Launcher 21 | . 13 . 7 . . . . . . . . . . . . 1 Special 36 | . 3 . 4 14 12 . . . 1 2 . . . . . . Kinetic 507 | 26 51 . . 92 153 . 10 33 40 7 . 29 8 2 32 24 Thermal 113 | . 39 . 17 14 12 . 5 9 11 2 . . . . 4 . Explosive 21 | . 13 . 7 . . . . . . . . . . . . 1 Electromagnetic 58 | . . . . . . . . . 14 . . . . . 6 38 Robot Hit Streak 19 | 5 16 . 6 10 14 . 12 14 11 2 . 4 2 . 19 6 Robot Miss Streak 11 | 5 4 . 1 8 11 . 4 6 3 2 . 4 1 . 3 4 Penetration Max 1 | . . . . . . . . . 1 . . . . . 1 . Secondary Targets 8 | . 1 . . 3 3 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . 1 . . . . . . . Shots Hit Robots 506 | 17 60 . 15 83 140 . 11 23 51 14 . 26 4 . 31 31 Core Hits 411 | 7 34 . 7 107 171 . 5 16 23 4 . 9 2 . 12 14 Critical Kills 4 | . 1 . . . . . . . 2 1 . . . . . . Critical Parts Destroyed 10 | . 3 . . . . . . . 4 3 . . . . . . Critical Strikes 28 | . 6 . 1 . . . . 1 6 5 . 1 . . 3 5 Burn 4 | . 2 . 1 . . . . . . 1 . . . . . . Destroy 10 | . 4 . . . . . . . 5 1 . . . . . . Blast 4 | . . . . . . . . 1 . . . 1 . . 2 . Corrupt 6 | . . . . . . . . . . . . . . . 1 5 Smash 4 | . . . . . . . . . 1 3 . . . . . . Melee Attacks 33 | . . . 4 . . . . . 5 12 . 12 . . . . Impact 18 | . . . 4 . . . . . 5 5 . 4 . . . . Slashing 15 | . . . . . . . . . . 7 . 8 . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 3 . 2 . . . . Damage Inflicted 12530 | 212 1176 . 300 1946 2575 . 197 457 926 490 . 1468 291 . 1487 1005 Guns 6633 | 212 778 . 101 1334 2550 . 197 243 824 47 . . . . 79 268 Cannons 3991 | . . . . 166 . . . 214 . . . 1290 291 . 1408 622 Explosions 1085 | . 398 . 183 446 . . . . . . . . . . . 58 Melee 713 | . . . 16 . . . . . 102 417 . 178 . . . . Ramming 82 | . . . . . 25 . . . . . . . . . . 57 Kinetic 9088 | 212 475 . . 1500 2550 . 91 303 463 47 . 1290 291 . 1244 622 Thermal 996 | . 303 . 101 87 . . 106 154 140 26 . . . . 79 . Explosive 998 | . 398 . 183 359 . . . . . . . . . . . 58 Electromagnetic 653 | . . . . . . . . . 221 . . . . . 164 268 Impact 331 | . . . 16 . . . . . 102 178 . 35 . . . . Slashing 382 | . . . . . . . . . . 239 . 143 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 40 | . 13 13 . . 4 . . . 18 19 . 3 . . 4 40 Average Corruption 9 | . 10 13 . . 2 . . . 10 18 . 2 . . 3 23 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 112 | . 4 3 . . 11 . . . 42 21 . 2 . . 7 22 Message Errors 19 | . 1 . . . 2 . . . 8 3 . . . . 2 3 Matter Fused 31 | . 1 1 . . 2 . . . 10 7 . 1 . . 2 7 Heat Flow Errors 11 | . . . . . 2 . . . 4 3 . . . . . 2 Energy Discharges 8 | . . . . . 1 . . . 4 1 . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . 2 . . . . . . . Data Loss (minor) 19 | . 1 1 . . 2 . . . 7 5 . . . . 1 2 Data Loss (major) 6 | . . 1 . . . . . . 2 1 . . . . 1 1 Misfires 4 | . 1 . . . . . . . 2 . . . . . . 1 Alerts 4 | . . . . . . . . . 1 1 . 1 . . . 1 Misdirections 2 | . . . . . . . . . 1 . . . . . . 1 Weapon Failures 5 | . . . . . 2 . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 502 | . 18 . . 126 . . . . 27 177 . 46 29 . . 79 Projectiles 129 | . . . . . . . . . . . . 46 29 . . 54 Explosions 166 | . 18 . . 126 . . . . . . . . . . . 22 Melee 207 | . . . . . . . . . 27 177 . . . . . 3 Knockbacks 31 | . . . . 4 1 . . 1 . 1 . 4 1 . 13 6 Impact 2 | . . . . . 1 . . . . 1 . . . . . . Kinetic 28 | . . . . 4 . . . 1 . . . 4 1 . 12 6 Secondary 1 | . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 537 | . 103 . . 304 12 . . . . . . . . . . 118 Shots 8 | . 4 . . 3 . . . . . . . . . . . 1 Rammed 19 | . . . . . 2 . . . . . . . . . . 17 Targets Rammed 19 | . . . . . 2 . . . . . . . . . . 17 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 1340 | . 297 . 254 48 270 . 48 312 259 135 . 38 73 20 1340 377 Average Temperature 93 | . 93 . 91 11 32 . 9 92 66 59 . 15 30 12 450 102 Received Heat Transfer 3806 | . 228 . 192 264 603 . 171 315 227 180 . 726 18 . 864 18 Effects 27 | . 1 . . . . . . 2 . . . . . . 23 1 Shutdowns 5 | . . . . . . . . . . . . . . . 4 1 Energy Bleed 6 | . 1 . . . . . . 1 . . . . . . 4 . Interference 3 | . . . . . . . . . . . . . . . 3 . Matter Decay 2 | . . . . . . . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . 1 . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . . . 3 . Damage (major) 4 | . . . . . . . . . . . . . . . 4 . Damage (core) 2 | . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . 1 3 . . . . 1 1 Combat Hostiles 5 | . . . . . . . . . 1 3 . . . . 1 . Parts Fried 6 | . . . . . . . . . 1 2 . . . . . 3 Impact Corruptions 6 | . . . . . . . . . 1 4 . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . 1 . . . . . . 1 . Heat Transferred 2662 | . 888 . 333 50 . . 250 350 296 320 . . . . 175 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Maximum Alert Level 2 | . . . . 2 2 1 1 2 . . . 1 . . . . Low Security (%) 71 | 100 100 100 100 31 57 40 89 48 . . 100 69 100 100 100 100 Level 1 24 | . . . . 59 31 59 10 51 . . . 30 . . . . Level 2 3 | . . . . 9 11 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . Peak Influence 506 | 10 142 50 140 424 506 210 219 442 . . 22 226 144 45 172 90 Initial 210 | . . 50 3 33 132 210 129 114 . . 22 . 118 45 . 57 Average 141 | 2 64 34 49 261 222 197 158 198 . . 4 113 115 8 72 24 Influence Increases 4774 | 30 565 . 234 779 1002 5 90 649 315 170 . 281 68 17 336 233 Destroy 0b10 Robot/C 2140 | . 220 . 20 400 600 . 20 80 200 140 . 140 40 . 200 80 Destroy 0b10 Robot/NC 200 | 30 40 . 10 60 40 . . . . 10 . . . . . 10 Destroy Leader 504 | . 66 . 14 102 152 . 10 20 10 20 . 40 20 . 30 20 Allied During Kill 9 | . . . . . 9 . . . . . . . . . . . Successful Hack 90 | . 26 . 15 27 . 5 . 5 . . . . . . . 12 Select Force Hacks 90 | . 30 . . . 30 . . 30 . . . . . . . . Disable Machine 210 | . 45 . 30 45 30 . . . . . . 15 . 15 . 30 Anti-Garrison Action 200 | . . . . . . . . 200 . . . . . . . . Destroy Structure 321 | . 63 . 25 85 6 . . 9 . . . 26 8 2 16 81 Partial Spotted 105 | . . . 75 15 15 . . . . . . . . . . . Lose Combat Pursuer 705 | . 75 . 45 45 120 . 60 105 105 . . 60 . . 90 . Active Sensor Use 200 | . . . . . . . . 200 . . . . . . . . Influence Decreases 4774 | 30 435 120 164 545 854 282 56 655 528 134 36 55 208 103 234 335 Entered New Map 1016 | . . 80 7 47 182 252 56 105 79 . 14 . 108 41 . 45 Time Decay 2643 | 30 385 40 97 488 452 30 . 310 335 104 22 . 100 62 . 188 Lost Part 775 | . 50 . 60 10 30 . . 90 114 30 . 55 . . 234 102 Lost Ally 40 | . . . . . 40 . . . . . . . . . . . Purge Threat 300 | . . . . . 150 . . 150 . . . . . . . . Squads Dispatched 36 | . 4 . . 3 7 . 1 10 . . . 4 . 1 2 4 Investigation 13 | . 2 . . 2 2 . . 6 . . . . . 1 . . Extermination 3 | . . . . . . . . 1 . . . . . . . 2 Reinforcement 14 | . 2 . . 1 . . 1 2 . . . 4 . . 2 2 Assault 2 | . . . . . 2 . . . . . . . . . . . Garrison 4 | . . . . . 3 . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . 2 . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Distress Signals 14 | . 2 . 3 6 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 237 | . 24 . 13 35 52 . 9 22 17 7 . 19 7 . 14 18 Peak Tracking Total 9 | . 6 . 9 7 8 . 5 6 7 4 . 8 4 . 4 7 Tactical Retreats 33 | . 3 . 2 3 6 . 1 3 6 . . 4 1 . 4 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Traps Triggered 12 | . 1 . . 1 4 . 1 1 . . . 1 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Machines Disabled 15 | . 3 . 2 3 2 . . . 1 . . 1 . 1 . 2 Max in Single Turn 2 | . 1 . 2 2 1 . . . 1 . . 1 . 1 . 1 Garrison Access 2 | . . . . 1 . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Machines Accessed 39 | . 7 . 4 7 6 2 . 8 . . 2 . . 1 . 2 Terminals 25 | . 5 . 4 4 4 1 . 3 . . 1 . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . 1 1 . . 2 . . . . . . . . Recycling Units 7 | . 1 . . 1 1 1 . 2 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . . . . Total Hacks 104 | . 24 . 12 24 14 3 . 18 . . 3 . . 1 . 5 Successful 59 | . 14 . 7 15 6 2 . 9 . . 3 . . 1 . 2 Failed 45 | . 10 . 5 9 8 1 . 9 . . . . . . . 3 Catastrophic 10 | . 3 . 1 1 1 . . 2 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 52 | . 15 . 10 8 11 . . 7 . . . . . . . 1 Terminals 70 | . 17 . 12 13 11 1 . 9 . . 1 . . 1 . 5 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 17 | . 4 . . 7 2 . . 4 . . . . . . . . Recycling Units 13 | . 3 . . 2 1 2 . 3 . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . 2 . . . . . . . . Terminal Hacks 23 | . 4 . 3 3 3 1 . 5 . . 1 . . 1 . 2 Record 3 | . . . . . . . . 1 . . . . . . . 2 Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . Open DSF 4 | . . . . . . 1 . 1 . . 1 . . 1 . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Patrol Status 2 | . 1 . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 6 | . 1 . 2 2 . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 4 . . 5 2 . . . . . . . . . . . Scan Component 6 | . 2 . . 3 1 . . . . . . . . . . . Repair 5 | . 2 . . 2 1 . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . 2 . 1 . 2 . . 2 . . . . . Report Inventory 6 | . 1 . . 1 . 1 . 2 . . 1 . . . . . Retrieve Components 2 | . . . . 1 . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 15 | . 5 . 4 3 1 . . 2 . . . . . . . . Terminals 11 | . 4 . 4 3 . . . . . . . . . . . . Botnet 11 | . 4 . 4 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . 1 . . . . . . . . Tunnel 3 | . 1 . . . 1 . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 6 . 3 7 4 2 . 5 . . . . . . . 2 Full Trace Events 4 | . 1 . . 2 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 2 . . 2 1 . . . . . . . . . . . Time 207 | . 58 . . 105 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 9 . . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Total Allies 2 | . . . . . 2 . . . . . . . . . . . Largest Group 2 | . . . . . 2 . . . . . . . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . 12 . . . . . . . . . . . Total Damage 212 | . . . . . 212 . . . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Active Infowar (turns) 7133 | . 855 . 278 1875 1131 67 230 634 662 . . . 206 354 249 592 Optics 3461 | . . . 37 1875 1131 67 230 121 . . . . . . . . Sensors 5078 | . . . 241 1742 1030 67 230 3 662 . . . . 264 249 590 A.S.S. 630 | . . . . . . . . 630 . . . . . . . . Seismic 855 | . 855 . . . . . . . . . . . . . . . Cloaking 42 | . . . . . . . . . . . . . . . . 42 ECM 347 | . . . . . . . . . . . . . 206 141 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Turns Passed 10011 | 162 1057 81 294 1875 1131 67 230 690 1453 463 142 379 209 354 499 925 Spaces Moved 6848 | 104 739 86 462 1389 576 61 188 601 1109 325 124 216 76 186 128 478 Core 598 | 16 . . . . . . . 107 143 . . 19 . . 65 248 Treads 842 | . . . . . . . . . 631 149 62 . . . . . Legs 502 | . . . . . . . . . . . . 177 76 186 63 . Wheels 3461 | 88 736 86 . 1114 576 61 188 494 . 112 . 6 . . . . Hover 233 | . 3 . . . . . . . . . . . . . . 230 Flight 1212 | . . . 462 275 . . . . 335 64 62 14 . . . . Fastest Speed 26 | 50 80 95 26 30 100 100 100 50 35 57 57 50 182 97 100 44 Average Speed 102 | 80 96 95 33 88 100 100 100 99 116 120 108 102 182 180 275 106 Slowest Speed 600 | 100 140 95 109 115 100 100 100 135 295 160 160 270 182 182 450 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . 3 . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 84 29 38 55 71 2 92 19 93 31 4 77 2 3 54 8 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 6 | . 1 . . . 1 . . 1 2 1 . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . 1 . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 . . 1 . . . Scrap Searched 6 | . . 1 . . . . . . 4 1 . . . . . . Spaces Dug 38 | . . . 4 14 7 . . 7 . . . . . . . 6 Terrain Destroyed 280 | . 63 . 29 96 7 . . 10 . . . 13 3 1 11 47 Melee . | . . . . . . . . . . . . . . . . . Projectile 74 | . . . 4 14 7 . . 10 . . . 13 3 1 11 11 AOE 206 | . 63 . 25 82 . . . . . . . . . . . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Fac DSF Fac Res DSF Res Total 8984 | 156 970 85 561 1915 941 66 224 657 1213 369 131 311 135 200 226 824 Wait 1085 | 6 121 . 43 363 224 . 6 2 19 13 . 9 48 2 25 204 Move 6826 | 103 738 85 455 1388 575 60 187 600 1108 324 123 215 75 185 127 478 Hop 3 | . . . 3 . . . . . . . . . . . . . Pick Up 156 | 13 23 . 6 23 12 2 7 10 17 7 1 5 3 2 16 9 Fast Attach 88 | 1 3 . 4 12 1 . . 3 8 1 2 21 2 6 1 23 Attach 100 | 4 4 . 7 11 4 2 . 8 17 7 1 7 2 1 16 9 Detach 32 | . . . 2 12 . . . 1 2 . 1 2 . . . 12 Swap 80 | 2 17 . 8 16 22 2 1 3 2 3 1 . . . 3 . Drop 123 | 1 10 . 13 26 12 . 10 13 3 . 2 13 1 3 4 12 Fire 431 | 26 54 . 16 64 89 . 5 17 32 5 . 29 4 1 29 60 Melee 28 | . . . 4 . . . . . 5 9 . 10 . . . . Ram 19 | . . . . . 2 . . . . . . . . . . 17 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 8 . . . . . . . 5 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 782 | -10/Materials | Discovered new exit (range 15) 993 | -10/Materials | Repaired Particle Gun 1020 | -10/Materials | Repaired Ion Engine 1108 | -10/Materials | Crushed by falling debris 1108 | -10/Materials | System corruption reached 10% 1114 | -10/Materials | Core integrity fell below 50% 1144 | -10/Materials | Lost 4 parts (1p1n1u1w) 1188 | -10/Materials | Discovered new exit (range 9) 1220 | -10/Materials | Entered Mines 1244 | -10/Mines | Met a Derelict bent on vengeance 1290 | -10/Mines | Discovered new exit (range 12) 1301 | -10/Mines | Entered Materials 1301 | -9/Materials | Evolved 2 slots: Propulsion x2 1525 | -9/Materials | Lost 4 parts (1p1n2w) 1585 | -9/Materials | Discovered new exit (range 10) 1595 | -9/Materials | Entered another Materials area 1595 | -8/Materials | Evolved 2 slots: Utility x2 2440 | -8/Materials | Discovered new exit (range 18) 2790 | -8/Materials | Discovered new exit (range 8) 2997 | -8/Materials | Repaired Arm. Huge Wheel 3036 | -8/Materials | Identified exit to Garrison 3406 | -8/Materials | Repaired Broken Flak Gun 3470 | -8/Materials | Entered Storage 3858 | -8/Storage | Repaired Flak Gun 4219 | -8/Storage | Garrison activated, responded to threat 4358 | -8/Storage | Destroyed 9 combat bots 4506 | -8/Storage | Discovered new exit (range 20) 4527 | -8/Storage | Met a pair of Derelict thieves 4601 | -8/Storage | Entered Factory 4601 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4668 | -7/Factory | Identified exit to DSF 4668 | -7/Factory | Entered DSF 4669 | -7/DSF | Joined Warlord attack on 0b10 via DSF 4695 | -7/DSF | Additional patrols routed to DSF 4724 | -7/DSF | Lost 3 allies 4758 | -7/DSF | Discovered new exit (range 19) 4834 | -7/DSF | Found Prototype Device 4892 | -7/DSF | Build established: Skirmisher 4898 | -7/DSF | Entered Factory 4898 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4902 | -6/Factory | Identified Active Sensor Suite 4996 | -6/Factory | Garrison activated, responded to threat 5054 | -6/Factory | Lost 3 allies 5523 | -6/Factory | Spotted B-75 Beast 5562 | -6/Factory | Lost 6 parts (1p3n1u1w) 5581 | -6/Factory | Discovered new exit (range 14) 5588 | -6/Factory | Entered Lower Caves 5707 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5707 | -6/Lower Caves | Core integrity fell below 50% 5711 | -6/Lower Caves | Spotted B-75 Beast 5882 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6150 | -6/Lower Caves | Build established: Derelict-Gunner 6381 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6482 | -6/Lower Caves | System corruption reached 10% 6536 | -6/Lower Caves | Lost 7 parts (2n4u1w) 6769 | -6/Lower Caves | Build established: Scavenger-Mutant 6982 | -6/Lower Caves | Discovered new exit (range 8) 7041 | -6/Lower Caves | Entered another Lower Caves area 7123 | -6/Lower Caves | Core integrity fell below 20% 7128 | -6/Lower Caves | Lost 3 parts (1p2w) 7180 | -6/Lower Caves | Discovered new exit (range 8) 7490 | -6/Lower Caves | Lost 4 parts (1p3u) 7504 | -6/Lower Caves | Entered Factory 7504 | -5/Factory | Evolved 2 slots: Utility x2 7646 | -5/Factory | Identified exit to DSF 7646 | -5/Factory | Entered DSF 7668 | -5/DSF | Additional patrols routed to DSF 7751 | -5/DSF | Core integrity fell below 50% 7779 | -5/DSF | Lost 10 parts (2p4n3u1w) 7795 | -5/DSF | Core integrity fell below 20% 7953 | -5/DSF | Build established: Mutant 8007 | -5/DSF | Discovered new exit (range 12) 8025 | -5/DSF | Entered Factory 8025 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8094 | -4/Factory | Discovered new exit (range 12) 8234 | -4/Factory | Entered Research 8234 | -3/Research | Evolved 2 slots: Utility x2 8491 | -3/Research | Identified exit to DSF 8588 | -3/Research | Entered DSF 8620 | -3/DSF | Build established: Skirmisher 8628 | -3/DSF | Additional patrols routed to DSF 8703 | -3/DSF | Lost 3 parts (1n1u1w) 8871 | -3/DSF | Lost 21 parts (2p6n9u4w) 8877 | -3/DSF | Sterilization system engaged 8897 | -3/DSF | Ambient heat levels rising (+10) 8912 | -3/DSF | Ambient heat levels rising (+10) 8927 | -3/DSF | Ambient heat levels rising (+10) 8942 | -3/DSF | Ambient heat levels rising (+10) 8957 | -3/DSF | Ambient heat levels rising (+10) 8972 | -3/DSF | Ambient heat levels rising (+10) 8987 | -3/DSF | Ambient heat levels rising (+10) 9002 | -3/DSF | Ambient heat levels rising (+10) 9017 | -3/DSF | Ambient heat levels rising (+10) 9019 | -3/DSF | Discovered new exit (range 16) 9032 | -3/DSF | Ambient heat levels rising (+10) 9047 | -3/DSF | Ambient heat levels rising (+10) 9062 | -3/DSF | Ambient heat levels rising (+10) 9069 | -3/DSF | Core integrity fell below 50% 9077 | -3/DSF | Ambient heat levels rising (+10) 9087 | -3/DSF | Entered Research 9087 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9522 | -2/Research | Build established: Mutant 9667 | -2/Research | System corruption reached 10% 9679 | -2/Research | Core integrity fell below 50% 9707 | -2/Research | Lost 6 parts (6u) 9906 | -2/Research | Found Fusion Bomb Launcher 9942 | -2/Research | Build established: Scavenger-Mutant 9981 | -2/Research | System corruption reached 30% 9998 | -2/Research | Core integrity fell below 20% 10012 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 09982_ Gamma Rifle destroyed. 09985_ Imp. Antigrav System destroyed. 09986_ Gamma Rifle destroyed. 09988_ Adv. Sensor Array destroyed. 09988_ Destroyed Adv. Sensor Array. 09988_ P-80 Master resets P-80 Master, system corruption cleaned. 09990_ System corrupted: Matter fused (-6). 09990_ Slammed into P-80 Master. 09993_ Adv. Heat Sink destroyed. 09993_ Lgt. Quantum Reactor destroyed. 09995_ Adv. Heat Sink destroyed. 09996_ Fusion Bomb Launcher destroyed. 09998_ Dropped Lrg. Storage Unit. 09999_ The unstable cave ceiling collapses. 10001_ P-80 Master resets P-80 Master, system corruption cleaned. 10002_ Core Analyzer destroyed. 10005_ System corrupted: Component data lost. 10009_ Slug penetrates Wall. 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[ ######+#### # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 59 Energy Capacity 990 Matter Stores 410 Matter Capacity 550 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 135 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 8 Core Analysis 9 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 36% | -10/Materials Ion Engine | 28% | -10/Materials Arm. Huge Wheel | 37% | -8/Materials Flak Gun | 9% | -8/Materials | Broken Flak Gun | 32% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Maybe Next Time I'll Detach My Launcher More Dakka Please Origins Challenges ------------ None Game ------ Seed MyomerWaveJammer Manual? 0 Play Time 02:21:01 Cumulative 54.7 hours Start 2025.05.20 @ 17:17:40 End 2025.05.20 @ 19:41:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61325711-1838-4803-b214-a7cb72feb52c