Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.29 @ 14:51:56 Player: LegoMDS Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (3337) 3337 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (444) 444 TOTAL SCORE: 7246 Bonus ------- High Alert Combat Kills 343 Follower Combat Kills 101 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 190/200 System Corruption 3% Temperature Cool (6) Movement Hovering (116) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Airjet Gravmag System Xenon Bombardment Thruster > --- UTILITY (5) ------ Improved Heat Sink Target Analyzer Core Analyzer Transmission Jammer Improved Shield Generator > --- WEAPON (2) ------- Flak Cannon Katana > --- INVENTORY (5) ---- Improved VTOL Module Enhanced Autogun Rocket Array Micro-nuke Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Airjet Backup Propulsion III Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Target Analyzer Core Analyzer Transmission Jammer Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Flak Cannon > --- INVENTORY -------- Light Angular Momentum Engine Heavy EM Shotgun Rocket Array Micro-nuke Launcher Improved Datajack [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Improved VTOL Module Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Micro-nuke Launcher Special Weapon Flamer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Slots Evolved 6 | . . . 4 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . 2 . . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 118 | 6 5 3 38 29 10 27 Power 22 | 1 1 1 6 6 4 3 Engine 14 | 1 1 1 4 3 3 1 Core 8 | . . . 2 3 1 2 Reactor . | . . . . . . . Propulsion 30 | 2 2 . 15 5 2 4 Treads . | . . . . . . . Leg 13 | 2 2 . 6 1 2 . Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight 14 | . . . 9 4 . 1 Utility 34 | 1 1 . 9 9 2 12 Device 21 | . 1 . 5 7 1 7 Storage 4 | 1 . . . . . 3 Processor 5 | . . . 2 1 . 2 Hackware 2 | . . . 1 1 . . Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 32 | 2 1 2 8 9 2 8 Energy Gun 7 | 1 . 1 2 1 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 10 | 1 . . 1 6 1 1 Ballistic Cannon 8 | . 1 . 3 1 1 2 Launcher 3 | . . . 1 1 . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 6 | . . . . 2 1 3 Parts Lost 36 | . 1 . 8 15 10 2 Power 6 | . . . . 4 1 1 Propulsion 13 | . 1 . 5 4 2 1 Utility 11 | . . . 1 5 5 . Weapon 6 | . . . 2 2 2 . Highest Loss Streak 5 | . 1 . 4 4 5 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 73 | . 86 100 76 74 38 49 Engine 8 | . 14 14 7 8 5 2 Core 2 | . . . 1 2 5 5 Leg 10 | . 23 28 9 . 3 . Hover 2 | . . . . . 4 13 Flight 5 | . . . 5 16 2 . Device 12 | . 5 14 16 17 3 9 Storage 4 | . 14 14 1 . . . Processor 5 | . . . 8 8 2 8 Hackware 2 | . . . 5 3 . . Energy Gun 5 | . 8 2 7 1 3 1 Ballistic Gun 6 | . 14 3 3 9 2 . Ballistic Cannon 4 | . 5 14 4 2 . 2 Peak Build Rating 49 | 6 11 15 33 46 34 49 Average Rating 21 | 4 7 12 20 34 18 25 On Entrance 15 | . 6 11 15 33 34 10 Naked Turns 55 | . . . . . 55 . Heaviest Build 33 | 13 17 19 26 32 33 29 Greatest Support 54 | 20 26 26 54 30 40 34 Greatest Overweight (x) 9 | . 1 . 6 9 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 5 5 20 Average Capacity 5 | 6 8 8 5 5 5 5 Most Carried 8 | 5 8 8 8 5 5 5 Average Carried 5 | 2 6 7 4 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 2 8 8 5 4 5 5 Class Distribution -------------------- 65% | Mutant 13% | Hacker-Sprinter 12% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Matter Collected 2247 | 260 101 90 624 995 54 123 Remotely . | . . . . . . . Salvage Created 2910 | . 370 74 1077 1321 . 68 Parts 156 | . 24 5 46 75 . 6 Haulers Intercepted 9 | . 1 . 5 3 . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Combat Hostiles Destroyed 72 | . 10 3 23 34 . 2 Guns 53 | . 10 2 13 28 . . Cannons 15 | . . 1 8 4 . 2 AOE 2 | . . . . 2 . . Classes Destroyed 13 | . 4 1 3 5 . . Worker 2 | . . . . 2 . . Builder 1 | . . . . 1 . . Tunneler 1 | . . . . 1 . . Hauler 9 | . 1 . 5 3 . . Recycler 1 | . . . . 1 . . Operator 2 | . . . 1 1 . . Watcher 9 | . 3 . 5 1 . . Swarmer 22 | . 6 . 6 10 . . Grunt 24 | . 4 . 7 13 . . Sentry 15 | . . . 8 7 . . Hunter 2 | . . . 2 . . . Programmer 6 | . . . . 4 . 2 Subdweller 3 | . . 3 . . . . Best Kill Streak 9 | . 3 3 4 9 . 1 Combat Bots Only 5 | . 3 3 4 5 . 1 Max Kills in Single Turn 2 | . 2 1 1 2 . 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Hostile Shots Fired 733 | . 64 13 160 442 7 47 Missed 270 | . 17 6 45 184 . 18 Damage Taken 4484 | . 385 117 1321 2101 253 307 Core 1096 | . 52 28 314 579 91 32 Absorbed by Shields 87 | . . . . . . 87 Ignored by Resistances 1359 | . 120 33 380 648 67 111 Core Remaining (%) 70 | 100 . 68 42 . . . Volleys Fired 290 | . 44 15 121 98 4 8 Largest 2 | . 2 2 2 2 2 2 Hottest 120 | . 70 89 120 107 81 94 Shots Fired 505 | . 88 17 199 182 8 11 Gun 376 | . 85 2 131 151 4 3 Cannon 116 | . 3 15 58 28 4 8 Launcher 3 | . . . . 3 . . Special 10 | . . . 10 . . . Kinetic 365 | . 47 15 119 168 8 8 Thermal 118 | . 41 . 66 11 . . Explosive 3 | . . . . 3 . . Electromagnetic 19 | . . 2 14 . . 3 Robot Hit Streak 31 | . 13 11 20 31 5 9 Robot Miss Streak 12 | . 12 1 2 4 1 7 Penetration Max . | . . . . . . . Secondary Targets 7 | . 3 . . 4 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 398 | . 56 14 162 149 7 10 Core Hits 260 | . 27 6 65 147 1 14 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 12 | . 4 2 3 3 . . Burn 5 | . 3 . 1 1 . . Destroy 3 | . 1 . . 2 . . Blast 4 | . . 2 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8086 | . 617 301 2614 4092 189 273 Guns 4898 | . 552 30 1408 2820 76 12 Cannons 2049 | . 65 271 980 468 113 152 Explosions 924 | . . . 116 747 . 61 Melee . | . . . . . . . Ramming 105 | . . . . 57 . 48 Kinetic 5461 | . 316 271 1368 3165 189 152 Thermal 1494 | . 301 . 1009 123 . 61 Explosive 747 | . . . . 747 . . Electromagnetic 279 | . . 30 237 . . 12 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 3 3 Average Corruption 2 | . . . . 2 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . . . . 17 6 16 Message Errors 9 | . . . . 2 3 4 Matter Fused 13 | . . . . 6 2 5 Energy Discharges 6 | . . . . 3 . 3 Parts Rejected 3 | . . . . 2 1 . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 3 | . . . . 2 . 1 Misfires 1 | . . . . 1 . . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 172 | . 16 . 48 108 . . Projectiles 84 | . 16 . 42 26 . . Explosions 88 | . . . 6 82 . . Melee . | . . . . . . . Knockbacks 14 | . 1 . 4 6 . 3 Impact . | . . . . . . . Kinetic 14 | . 1 . 4 6 . 3 Secondary . | . . . . . . . Self-Inflicted Damage 133 | . . . . 110 . 23 Shots 2 | . . . . 2 . . Rammed 29 | . . . . 23 . 6 Targets Rammed 29 | . . . . 23 . 6 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 329 | . 303 . 272 329 137 54 Average Temperature 89 | . 96 . 68 117 76 26 Received Heat Transfer 1636 | . 183 45 603 726 . 79 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 4 | . 1 . 3 . . . Heat Transferred 4219 | . 1110 . 2726 333 . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Peak Influence 844 | . 234 . 266 844 221 105 Initial 216 | . . . . 68 216 . Average 183 | . 62 . 90 524 141 23 Maximum Alert Level 3 | . 1 . 1 3 1 . Low Security (%) 74 | 100 98 . 91 16 64 100 Level 1 8 | . 1 . 8 10 35 . Level 2 11 | . . . . 45 . . Level 3 6 | . . . . 26 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . . . 2 12 . 2 Investigation 4 | . . . 1 2 . 1 Extermination 4 | . . . . 3 . 1 Reinforcement 6 | . . . 1 5 . . Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 2 | . . . . 2 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Distress Signals 5 | . 2 . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 14 3 35 43 10 9 Peak Tracking Total 7 | . 3 2 3 7 5 2 Tactical Retreats 8 | . . . 3 4 1 . Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Traps Triggered 4 | . . . 1 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Disabled 24 | . . . 3 21 . . Max in Single Turn 6 | . . . 1 6 . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Accessed 19 | . 5 . 5 5 . 4 Terminals 10 | . 5 . 2 1 . 2 Fabricators 3 | . . . . 2 . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 2 1 . 1 Garrison Access 2 | . . . 1 1 . . Total Hacks 42 | . 8 . 13 12 . 9 Successful 21 | . 6 . 8 5 . 2 Failed 21 | . 2 . 5 7 . 7 Catastrophic 3 | . . . . 2 . 1 Database Lockouts . | . . . . . . . Manual 4 | . . . . . . 4 Terminals 17 | . 8 . 4 1 . 4 Fabricators 10 | . . . . 6 . 4 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 11 | . . . 7 3 . 1 Garrison Access 4 | . . . 2 2 . . Terminal Hacks 9 | . 6 . 2 1 . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 5 | . 3 . 2 . . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 6 | . . . . 4 . 2 Load Schematic 2 | . . . . 1 . 1 Build 4 | . . . . 3 . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 5 . . . Insert Component 2 | . . . 2 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 3 . 3 5 . 3 Full Trace Events 4 | . . . 1 2 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . 3 . . Authchips . | . . . . . . . Time 44 | . . . . 44 . . Total Robot Build Rating 12 | . . . . 12 . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built 3 | . . . . 2 . 1 Authchips . | . . . . . . . Time 174 | . . . . 116 . 58 Total Part Build Rating 13 | . . . . 10 . 3 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Total Allies 22 | . . . . 3 19 . Largest Group 19 | . . . . 3 19 . Highest-Rated Group 475 | . . . . 60 475 . Highest-Rated Ally 35 | . . . . 20 35 . Total Orders . | . . . . . . . Ally Attacks 61 | . . . . 11 50 . Total Damage 2734 | . . . . 243 2491 . Kills 8 | . . . . 2 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Turns Passed 6178 | 62 1340 369 1750 1435 356 866 Spaces Moved 4479 | 48 813 270 1302 1089 263 694 Core 220 | 12 . . 67 31 110 . Treads . | . . . . . . . Legs 1833 | 36 813 270 569 55 90 . Wheels . | . . . . . . . Hover 757 | . . . . . 63 694 Flight 1669 | . . . 666 1003 . . Fastest Speed 26 | 50 120 120 29 26 50 53 Average Speed 103 | 102 137 120 98 78 106 104 Slowest Speed 500 | 120 190 120 350 500 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . 3 1 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 98 22 92 34 97 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 142 | . . . 8 124 . 10 Melee . | . . . . . . . Projectile 3 | . . . 3 . . . AOE 139 | . . . 5 124 . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Total 5509 | 61 955 299 1570 1472 331 821 Wait 486 | . 80 5 72 215 46 68 Move 4466 | 47 812 269 1295 1087 262 694 Hop 4 | . . . 3 1 . . Pick Up 53 | 8 9 3 15 10 3 5 Fast Attach 57 | . 3 . 15 14 4 21 Attach 28 | 6 . . 8 8 2 4 Detach 3 | . . . 1 . . 2 Swap 33 | . 2 3 15 7 4 2 Drop 60 | . 5 4 25 9 6 11 Fire 290 | . 44 15 121 98 4 8 Melee . | . . . . . . . Ram 29 | . . . . 23 . 6 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 3) 530 | -10/Materials | Discovered new exit (range 8) 753 | -10/Materials | Discovered new exit (range 6) 892 | -10/Materials | Discovered new exit (range 7) 1091 | -10/Materials | Discovered new exit (range 15) 1168 | -10/Materials | Discovered new exit (range 15) 1403 | -10/Materials | Entered Subcaves 1403 | -10/Subcaves | Learned location of 1 exit from Materials 1478 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1529 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1711 | -10/Subcaves | Discovered new exit (range 14) 1772 | -10/Subcaves | Entered Materials 1772 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1773 | -8/Materials | Identified exit to Factory 2035 | -8/Materials | Discovered exit to Factory (range 13) 2200 | -8/Materials | Lost 4 parts (3n1w) 2788 | -8/Materials | Build established: Hacker-Mutant 3234 | -8/Materials | Core integrity fell below 50% 3344 | -8/Materials | Discovered exit to Factory (range 8) 3522 | -8/Materials | Entered Factory 3522 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3562 | -7/Factory | Build established: Hacker-Sprinter 3587 | -7/Factory | Fabricated Micro-nuke Launcher (x1) 3647 | -7/Factory | Fabricated Imp. VTOL Module (x1) 4001 | -7/Factory | Discovered new exit (range 11) 4047 | -7/Factory | Discovered new exit (range 15) 4068 | -7/Factory | Discovered new exit (range 6) 4125 | -7/Factory | Fabricated B-48 Gladiator (x3) 4310 | -7/Factory | Core integrity fell below 50% 4356 | -7/Factory | Lost 4 parts (1n1u2w) 4429 | -7/Factory | Build established: Mutant 4529 | -7/Factory | Found Prototype Launcher 4849 | -7/Factory | Garrison activated, responded to threat 4886 | -7/Factory | Core integrity fell below 20% 4957 | -7/Factory | Sucked down chute 4957 | -7/Factory | Entered Waste 4991 | -7/Waste | Spotted C-40 Crusher 4995 | -7/Waste | Spotted C-40 Crusher 4997 | -7/Waste | Spotted C-40 Crusher 4999 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5045 | -7/Waste | Spotted C-40 Crusher 5046 | -7/Waste | Spotted C-40 Crusher 5082 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5085 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5088 | -7/Waste | Crushed by Compactor (1 part destroyed) 5118 | -7/Waste | Discovered new exit (range 13) 5119 | -7/Waste | Lost 4 parts (1p1n2u) 5128 | -7/Waste | Warlord forces began an assault 5220 | -7/Waste | Allies destroyed C-40 Crusher 5224 | -7/Waste | Allies destroyed C-40 Crusher 5242 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5256 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5266 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5276 | -7/Waste | Lost 18 allies 5297 | -7/Waste | Lost 5 parts (1n3u1w) 5313 | -7/Waste | Entered Factory 5506 | -7/Factory | Identified Rocket Array 5737 | -7/Factory | Discovered new exit (range 5) 6152 | -7/Factory | Fabricated Imp. VTOL Module? 6179 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Time: 58 Initiate build sequence. >>Build Building Imp. VTOL Module... ETC: 58 ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Imp. Shield Generator severed. Imp. Heat Sink severed. Flak Cannon severed. Acquired Flak Cannon. Acquired Imp. Shield Generator. Acquired Imp. Heat Sink. >> FABRICATOR: Completed Imp. VTOL Module? U-05 Engineer lays Concrete. Acquired Imp. VTOL Module. Dropped Backup Propulsion III. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##############?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# +?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ####??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# # ?????????? | | " " "?????????????????# / ??????????? | | " " " " #???########### #???? ????????? | | " " " " #??? ## #?? ????????? | | " " " " #??# ###+########### #???????? | | " " " " #??# """ """ # @ #???????? | | " " " " #??# """ """ # #???????? | | " " " " #??# """ """ # ""= #???????? | | " " " " #??# + "F """" """" ?????????? | | " " " " #??# # """g """" ""?????????????? | | #??# # """ g"""" "??????????????? | | ##+################### """" "??????????????? | | """" ???????????????? | | """" ???????????????? | | ????????????? | | ??????????? | | ???????????? | | # ###+####################+######+???????????? | | # # """" #??????????? ????????????????? | | # # ! ""S"" #????????????? ??????????????? | | # # "" "" #???????????????#?????????????? | | # + #?????????????????????????????? | | # # #?????????????????????????????? | | # # #?????????????????????????????? | | # """"" #?????????????????????????????? | | T # """"" #?????????????????????????????? | | # # """ #?????????????????????????????? | | # # #?????????????????????????????? | | # #?????????????????????????????? | | # # #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 230 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Micro-nuke Launcher | x1 | -7/Factory | Preloaded Imp. VTOL Module | x1 | -7/Factory B-48 Gladiator | x3 | -7/Factory | Preloaded Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialAntigravCalibrator Manual? 0 Play Time 00:52:56 Cumulative 41.3 hours Start 2024.08.29 @ 13:58:33 End 2024.08.29 @ 14:51:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 52 Rogue 13 Adventurer 39 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 20289cf0-2cc9-451b-89a9-1831fc4b7301