Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 05:06:02 Player: XDRM Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (2959) 2959 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (612) 612 TOTAL SCORE: 6826 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 21 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 79/100 System Corruption 0% Temperature Critical (517) Movement Walking (140) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY (6) ------ Targeting Computer Targeting Computer Core Analyzer Weapon Cycler > --- WEAPON (2) ------- Autogun Minigun > --- INVENTORY (5) ---- Light Nuclear Core Core Analyzer Autogun Minigun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Medium Storage Unit Active Sensor Suite Targeting Computer Targeting Computer > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Armored Exoskeleton Light Armored Exoskeleton Core Analyzer Weapon Cycler Improved Assault Rifle Improved Assault Rifle [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . . . 2 2 . Weapon . | . . . . . . . Parts Attached 103 | 10 7 7 27 28 1 23 Power 9 | 1 1 1 3 2 . 1 Engine 6 | 1 1 1 2 1 . . Core 3 | . . . 1 1 . 1 Reactor . | . . . . . . . Propulsion 24 | 2 4 . 13 3 . 2 Treads . | . . . . . . . Leg 10 | . . . 6 2 . 2 Wheel 14 | 2 4 . 7 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 2 2 1 3 13 1 5 Device 10 | 1 1 1 1 4 1 1 Storage 3 | 1 1 . 1 . . . Processor 7 | . . . . 4 . 3 Hackware . | . . . . . . . Protection 7 | . . . 1 5 . 1 Artifact . | . . . . . . . Weapon 43 | 5 . 5 8 10 . 15 Energy Gun 6 | 2 . 1 . . . 3 Energy Cannon . | . . . . . . . Ballistic Gun 34 | 3 . 2 8 9 . 12 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 2 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 25 | . 1 4 2 4 . 14 Power 6 | . 1 1 1 1 . 2 Propulsion 2 | . . . 1 . . 1 Utility 6 | . . 1 . 2 . 3 Weapon 11 | . . 2 . 1 . 8 Highest Loss Streak 10 | . 1 3 1 4 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 100 92 97 86 69 53 Engine 7 | . 14 7 8 5 . . Core 2 | . . . 2 3 7 2 Leg 18 | . . . 38 11 15 13 Wheel 12 | . 28 28 4 13 . . Device 8 | . 14 13 7 4 7 7 Storage 10 | . 14 14 11 9 7 2 Processor 6 | . . . . 17 15 11 Protection 1 | . . . 2 3 . . Energy Gun 1 | . . 9 . . . 2 Ballistic Gun 19 | . 28 18 20 17 15 10 Peak Build Rating 58 | 8 8 11 25 37 57 58 Average Rating 21 | 5 7 9 22 29 53 37 On Entrance 20 | . 8 8 11 21 37 57 Naked Turns . | . . . . . . . Heaviest Build 35 | 12 17 18 24 35 25 27 Greatest Support 68 | 20 20 20 68 60 60 60 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 6 Most Carried 10 | 8 8 10 10 10 10 8 Average Carried 8 | 3 7 9 9 9 8 4 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 8 8 10 10 10 7 4 Class Distribution -------------------- 70% | Mutant 19% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 2572 | 362 269 64 731 699 . 447 Remotely . | . . . . . . . Salvage Created 3343 | 175 474 122 1043 1006 . 523 Parts 222 | 17 37 12 69 56 . 31 Haulers Intercepted 8 | . 1 . 5 2 . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled 15 | . . . . 15 . . Retrieved Matter 300 | . . . . 300 . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 74 | . 10 6 23 22 . 13 Guns 69 | . 10 2 23 21 . 13 AOE 5 | . . 4 . 1 . . Classes Destroyed 15 | 3 5 . 2 3 . 2 Worker 5 | 2 . . 2 1 . . Builder 2 | . . . 2 . . . Tunneler 5 | 5 . . . . . . Hauler 8 | . 1 . 5 2 . . Recycler 4 | 1 1 . 1 1 . . Operator 1 | . 1 . . . . . Watcher 4 | . 2 . . 2 . . Swarmer 19 | . 3 4 5 3 . 4 Grunt 35 | . 7 2 12 12 . 2 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . 1 . . Sentry 9 | . . . 6 3 . . Specialist 5 | . . . . . . 5 Hunter 2 | . . . . 2 . . Heavy 2 | . . . . 1 . 1 Best Kill Streak 5 | 4 4 4 5 5 . 5 Combat Bots Only 5 | . 3 4 5 4 . 5 Max Kills in Single Turn 3 | 2 2 2 3 3 . 2 Gunslinging 1 | . . . 1 1 . 1 Exploded 2 | . . 2 . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 508 | . 39 17 98 134 . 220 Missed 130 | . 8 4 23 36 . 59 Damage Taken 6872 | 26 320 181 934 1982 . 3429 Core 1197 | 13 49 51 98 266 . 720 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 250 | . . . 126 124 . . Core Remaining (%) 68 | 94 . 54 75 51 . . Volleys Fired 254 | 21 37 9 60 67 . 60 Largest 2 | 2 2 2 2 2 . 2 Hottest 130 | 40 40 95 50 58 . 130 Shots Fired 478 | 28 74 15 119 134 . 108 Gun 473 | 28 74 13 119 131 . 108 Cannon . | . . . . . . . Launcher 5 | . . 2 . 3 . . Special . | . . . . . . . Kinetic 439 | 14 74 11 119 131 . 90 Thermal 20 | . . 2 . . . 18 Explosive 5 | . . 2 . 3 . . Electromagnetic 14 | 14 . . . . . . Robot Hit Streak 24 | 4 6 7 9 24 . 11 Robot Miss Streak 4 | 4 3 1 3 4 . 4 Penetration Max . | . . . . . . . Secondary Targets 15 | . 2 . 4 4 . 5 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 Shots Hit Robots 354 | 16 44 10 90 109 . 85 Core Hits 193 | 11 24 7 53 65 . 33 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 2 | . . . 1 . . 1 Burn 1 | . . . . . . 1 Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7035 | 346 625 342 1909 2311 . 1502 Guns 6202 | 205 435 104 1909 2047 . 1502 Cannons . | . . . . . . . Explosions 827 | 141 190 238 . 258 . . Melee . | . . . . . . . Ramming 6 | . . . . 6 . . Kinetic 5854 | 87 435 73 1909 2047 . 1303 Thermal 371 | 141 . 31 . . . 199 Explosive 686 | . 190 238 . 258 . . Electromagnetic 118 | 118 . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . 1 1 . . . . Message Errors 1 | . 1 . . . . . Heat Flow Errors 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 181 | 6 115 8 . 52 . . Projectiles . | . . . . . . . Explosions 181 | 6 115 8 . 52 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 105 | 26 . 15 . 64 . . Shots 4 | 1 . 1 . 2 . . Rammed . | . . . . . . . Targets Rammed 2 | . . . . 2 . . Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 517 | 12 12 87 20 20 . 517 Average Temperature 81 | 12 7 33 7 6 . 227 Received Heat Transfer 1968 | . 144 81 402 495 . 846 Effects 5 | . . . . . . 5 Short Circuit 1 | . . . . . . 1 Damage (major) 1 | . . . . . . 1 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 929 | 300 . 74 . . . 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 2 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 599 | 40 437 279 369 599 272 393 Initial 272 | . 26 96 108 155 272 193 Average 240 | 18 250 213 211 307 272 262 Maximum Alert Level 2 | . 2 1 1 2 1 1 Low Security (%) 33 | 100 25 42 41 22 . 19 Level 1 60 | . 70 57 58 57 100 80 Level 2 6 | . 4 . . 20 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 10 | . 2 . 2 3 . 3 Investigation 3 | . . . 2 1 . . Extermination . | . . . . . . . Reinforcement 7 | . 2 . . 2 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 8 | . 2 . 4 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 18 8 34 32 . 18 Peak Tracking Total 10 | . 4 3 7 10 . 7 Tactical Retreats 4 | . . . 2 . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 5 | . 1 . 2 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 2 | . 2 . . . . . Exploded 1 | . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 7 | . 3 . 4 . . . Max in Single Turn 2 | . 2 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 19 | . 3 . 10 5 1 . Terminals 14 | . 3 . 7 3 1 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 2 1 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 1 . . Garrison Access . | . . . . . . . Total Hacks 58 | . 13 . 30 14 1 . Successful 33 | . 8 . 17 7 1 . Failed 24 | . 5 . 12 7 . . Catastrophic 3 | . . . 3 . . . Database Lockouts 1 | . . . 1 . . . Manual 37 | . 15 . 16 6 . . Terminals 43 | . 13 . 21 8 1 . Fabricators . | . . . . . . . Repair Stations 10 | . . . 6 4 . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 3 2 . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 5 . 5 1 1 . Record 1 | . . . 1 . . . Robot Analysis 7 | . 5 . 1 1 . . Open DSF 1 | . . . . . 1 . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . . 6 4 . . Scan Component 5 | . . . 3 2 . . Repair 5 | . . . 3 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 3 . 5 2 . . Terminals 10 | . 3 . 5 2 . . Botnet 8 | . 2 . 4 2 . . Detonate 1 | . 1 . . . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 . 8 5 . . Full Trace Events 3 | . 1 . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . . 3 2 . . Time 178 | . . . 114 64 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 54 | . . 54 54 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 6 | . . 3 3 . . . Total Damage 86 | . . 43 43 . . . Kills 3 | . . 2 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total 7 | . 5 . 1 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 2950 | 140 489 238 948 779 6 350 Spaces Moved 1583 | 88 377 213 474 333 3 95 Core 1 | 1 . . . . . . Treads . | . . . . . . . Legs 713 | . . . 412 203 3 95 Wheels 869 | 87 377 213 62 130 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 90 140 140 Average Speed 105 | 79 80 80 124 120 140 140 Slowest Speed 140 | 80 80 80 130 140 140 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 5 67 55 45 38 . 52 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 85 | 2 43 17 . 23 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 85 | 2 43 17 . 23 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 2411 | 128 499 264 717 577 6 220 Wait 367 | . 67 31 116 123 . 30 Move 1577 | 87 376 212 473 332 2 95 Hop . | . . . . . . . Pick Up 52 | 7 5 5 16 10 1 8 Fast Attach 40 | 8 . 1 16 6 . 9 Attach 31 | 2 1 3 6 9 1 9 Detach 4 | 3 . . 1 . . . Swap 32 | . 6 3 5 13 . 5 Drop 52 | . 7 . 24 15 2 4 Fire 254 | 21 37 9 60 67 . 60 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 14) 568 | -10/Materials | Discovered new exit (range 12) 630 | -10/Materials | Entered Mines 673 | -10/Mines | Lost 3 parts (1p1u1w) 821 | -10/Mines | Learned location of Zion (-7) 830 | -10/Mines | Found a hidden stash of uninstalled traps 834 | -10/Mines | Discovered new exit (range 5) 868 | -10/Mines | Entered Materials 868 | -9/Materials | Accompanied by 2 allies 868 | -9/Materials | Evolved 2 slots: Propulsion x2 873 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1104 | -9/Materials | Central database locked down 1366 | -9/Materials | Repaired Imp. Terrain Scanner 1601 | -9/Materials | Repaired Hpw. Shotgun 1659 | -9/Materials | Repaired Hpw. Shotgun 1813 | -9/Materials | Discovered new exit (range 4) 1816 | -9/Materials | Entered another Materials area 1816 | -8/Materials | Evolved 2 slots: Utility x2 1852 | -8/Materials | Repaired Lgt. Armor Plating 1891 | -8/Materials | Repaired Hpw. Shotgun 2483 | -8/Materials | Lost 4 parts (1p2u1w) 2507 | -8/Materials | Found Prototype Device 2576 | -8/Materials | Discovered new exit (range 15) 2595 | -8/Materials | Entered Factory 2595 | -7/Factory | Evolved 2 slots: Utility x2 2596 | -7/Factory | Identified Active Sensor Suite 2601 | -7/Factory | Identified exit to DSF 2601 | -7/Factory | Entered DSF 2642 | -7/DSF | Additional patrols routed to DSF 2769 | -7/DSF | Lost 10 parts (1p1n2u6w) 2831 | -7/DSF | Lost 3 parts (1u2w) 2868 | -7/DSF | Sterilization system engaged 2888 | -7/DSF | Ambient heat levels rising (+10) 2903 | -7/DSF | Ambient heat levels rising (+10) 2904 | -7/DSF | Core integrity fell below 50% 2918 | -7/DSF | Ambient heat levels rising (+10) 2933 | -7/DSF | Ambient heat levels rising (+10) 2943 | -7/DSF | Core integrity fell below 20% 2948 | -7/DSF | Ambient heat levels rising (+10) 2952 | -7/DSF | Core destroyed Last Messages --------------- 02943_ G-47 Trooper overheating. 02944_ Minigun broken. 02944_ Overheating: Short circuit. 02944_ G-47 Trooper overheating. 02946_ G-47 Trooper heat short circuits Particle Gun. 02946_ G-47 Trooper overheating. 02947_ G-47 Trooper heat damages Lgt. Nuclear Core, Imp. Heat Sink, Aluminum Leg, Broken Particle Gun. 02947_ G-47 Trooper overheating. 02948_ G-47 Trooper heat spikes uncontrollably. 02948_ ALERT: Ambient heat levels +10. 02948_ G-47 Trooper overheating. 02949_ G-47 Trooper heat damages Imp. Heat Sink. 02949_ G-47 Trooper overheating. 02951_ G-47 Trooper heat spikes uncontrollably. 02951_ G-47 Trooper overheating. 02952_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????##???????????????????????? | | ?????????""#??????????????????????? | | ?????????#"#?????????????##???????? | | ??????####"#####????#####"###?????? | | ??????#"""""##"######[[ !!#?????? | | ??????#"%"""## # #[[ !!#?????? | | ???#"##"" *== = ^^^ #?????? | | ???#""""" *[%% =% ^^^ #?????? | | ????###"" %##[ #[ [### ###?????? | | ??????### ###[=#[[[#"# ###?????? | | ???????## #########"% % #?????? | | ???????#[ [[#???# "" = #?????? | | ???????#[ [[#???# #% =! #?????? | | ???????## ###??]]?####*% ###?????? | | ???????# #?#???#%== [ !!#?????? | | ???????# #?????##== !!#?????? | | ???????# #??????#== !!#?????? | | ??????###g!######???### ###?????? | | ??????# ! @##!!!#???#?# #???????? | | ??????# =g#"!!!#!!!##" ???????? | | ??????#[[[![! "%" ??????? | | ??????#[[*! %= " ?????? | | ??????#[[ = ?????? | | ??????# ## #]]]## ##!????? | | ??????# #? #?]]#?# ##?!!???? | | ??????######??###???#?? #???#???? | | ??????????????????????? [???????? | | ??????????????????????? [???????? | | ??????????????????????? [???????? | | ??????????????????????? ????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 10 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityTrapBox Manual? 0 Play Time 01:02:35 Cumulative 56.8 hours Start 2024.10.22 @ 03:08:03 End 2024.10.22 @ 05:06:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67d66f39-5edd-4bcf-805e-8cdf78a5f9ed