Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.02.05 @ 21:10:53 Player: DoityWottenBastid Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (185) 925 Value Destroyed (7067) 7067 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (899) 899 TOTAL SCORE: 16071 Bonus ------- High Alert Combat Kills 189 Follower Combat Kills 492 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -382 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Treads Medium Treads Armored Huge Wheel Cesium-ion Thruster > --- UTILITY (8) ------ Advanced Heat Sink Compact Battery Improved Signal Interpreter Improved Target Analyzer Core Analyzer Makeshift ECM Suite Layered Light Armor Plating > --- WEAPON (3) ------- Phase Gun Quantum Rifle > --- INVENTORY (5) ---- Advanced Coolant Injector Improved Force Booster Advanced Thermal Shield Plasma Rifle Phase Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Compact Battery Compact Battery Improved Signal Interpreter Improved Target Analyzer Core Analyzer Makeshift ECM Suite Layered Light Armor Plating > --- WEAPON ----------- Phase Gun Phase Gun Quantum Rifle > --- INVENTORY -------- Advanced Coolant Injector Improved Force Booster Advanced Thermal Shield Plasma Rifle Phase Gun [Rating: 71] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Signal Interpreter Device Trap Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Power Shielding Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Upp Upp Slots Evolved 12 | . . . . . 4 . 2 . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . . . . 1 . . 1 . . 1 . . Utility 6 | . . . . . 2 . 2 . . . 1 . . 1 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 198 | 6 1 11 . 4 10 22 9 4 . 5 18 10 . 28 33 3 10 19 5 Power 9 | 1 . . . . 1 . . . . 1 1 . . 2 2 . . 1 . Engine 7 | 1 . . . . 1 . . . . 1 1 . . 2 1 . . . . Core 2 | . . . . . . . . . . . . . . . 1 . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 52 | 2 . 6 . 1 5 7 1 1 . 1 8 1 . 7 5 . 2 3 2 Treads 38 | . . 4 . 1 5 7 1 1 . 1 8 1 . 5 1 . . 3 . Leg 4 | . . . . . . . . . . . . . . . 2 . 2 . . Wheel 7 | 2 . 2 . . . . . . . . . . . 2 . . . . 1 Hover 1 | . . . . . . . . . . . . . . . 1 . . . . Flight 2 | . . . . . . . . . . . . . . . 1 . . . 1 Utility 73 | 1 1 1 . . 3 5 7 2 . . 3 7 . 11 14 3 6 7 2 Device 40 | . . . . . . 2 4 1 . . 1 7 . 6 7 2 5 3 2 Storage 11 | 1 1 1 . . . 1 . . . . . . . . 4 . . 3 . Processor 8 | . . . . . 1 . 2 . . . 1 . . 1 1 1 1 . . Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . Protection 13 | . . . . . 2 2 1 1 . . . . . 4 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 . 4 . 3 1 10 1 1 . 3 6 2 . 8 12 . 2 8 1 Energy Gun 26 | 2 . 1 . . . 3 . . . 2 1 . . 4 5 . . 7 1 Energy Cannon 2 | . . . . . . . . . . . . . . 1 1 . . . . Ballistic Gun 9 | . . 1 . 2 1 1 . . . 1 . 1 . . 2 . . . . Ballistic Cannon 10 | . . . . 1 . 2 1 . . . 2 1 . 1 2 . . . . Launcher 7 | . . 1 . . . 1 . 1 . . 1 . . 1 2 . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 2 . . . . 2 . . 1 . . 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . . . 1 1 . . . 2 . . . . Parts Lost 78 | . . 1 . . 1 10 . . . 3 . . . 18 26 2 7 5 5 Power 6 | . . . . . . . . . . 1 . . . 2 2 . . . 1 Propulsion 20 | . . . . . . 3 . . . . . . . 8 5 . 1 2 1 Utility 27 | . . . . . 1 5 . . . . . . . 3 10 1 4 1 2 Weapon 25 | . . 1 . . . 2 . . . 2 . . . 5 9 1 2 2 1 Highest Loss Streak 10 | . . 1 . . 1 3 . . . 1 . . . 6 10 2 5 5 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 99 100 88 82 87 96 100 100 99 99 100 100 89 56 49 50 60 70 Engine 6 | . 14 14 14 14 9 9 7 7 7 7 6 6 6 5 3 . . . . Treads 20 | . . 26 28 28 27 26 23 23 23 23 25 26 26 17 2 . . 9 11 Device 9 | . . . . . . 1 14 15 15 15 12 18 20 11 7 8 13 5 9 Storage 10 | . 28 28 28 28 16 9 7 7 7 7 6 6 6 5 3 . . 7 6 Processor 11 | . . . . . 7 9 12 15 15 15 13 13 13 13 16 20 15 15 15 Hackware 2 | . . . . . . . . . . . 5 6 6 5 5 5 4 . . Protection 4 | . . . . . 4 9 6 6 7 7 6 1 . 7 2 . . 2 5 Energy Gun 7 | . 28 16 14 . . 6 7 5 . 12 10 1 . 1 4 2 . 13 12 Ballistic Gun 4 | . . 8 14 13 9 7 7 7 7 7 1 4 6 . . 5 . . . Ballistic Cannon 4 | . . . . 3 9 7 7 7 7 1 4 11 13 5 1 . . . . Slashing Weapon 1 | . . . . . . 1 . . . . 2 1 . 4 1 . 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 14 18 22 22 29 48 55 47 48 48 47 51 55 53 64 50 22 23 40 40 Greatest Support 108 | 26 26 40 40 40 60 63 74 68 68 68 88 88 88 108 56 3 50 74 74 Greatest Overweight (x) 15 | . . . . . . . . . . . . . . 6 15 7 5 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . 1 1 2 . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 11 | 6 8 9 10 10 10 14 15 15 15 15 15 15 15 15 9 5 5 5 5 Most Carried 15 | 4 6 8 10 10 10 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Carried 11 | 2 4 7 9 9 9 13 14 14 15 14 13 14 14 13 8 4 2 4 5 Final Capacity 15 | 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 6 8 10 10 10 15 14 15 15 14 15 15 15 15 4 5 2 5 5 Class Distribution -------------------- 22% | Hacker-Mutant 21% | Mutant 12% | Scavenger-Mutant 12% | Gunner 8% | Hacker-Gunner 6% | Scavenger-Gunner 5% | Scavenger-Skirmisher 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Upp Upp Matter Collected 4351 | 260 . 295 . 239 234 688 27 268 . 296 266 376 29 549 519 23 67 175 40 Remotely 60 | . . . . . . . . . . . . . . . . 23 37 . . Salvage Created 7024 | . . 143 . 324 997 1485 23 332 . 484 488 225 . 970 767 . 142 495 149 Parts 334 | . . 24 . 13 48 57 3 9 . 15 26 7 . 64 30 . 6 21 11 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 5 | . . 2 . 1 . . . . . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . . 9 . 21 . 14 1 . 30 . . 15 11 Prevented 7 | . . . . . . . . . . . . 4 2 . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Upp Upp Combat Hostiles Destroyed 152 | . . 12 . 8 20 29 . 10 . 10 5 4 . 20 18 . 2 8 6 Melee 20 | . . . . . . . . . . . 1 . . 11 2 . 2 4 . Guns 68 | . . 11 . 2 16 14 . 1 . 6 3 1 . . 5 . . 3 6 Cannons 54 | . . . . 6 4 13 . 4 . 4 1 3 . 8 11 . . . . AOE 9 | . . 1 . . . 2 . 5 . . . . . 1 . . . . . Classes Destroyed 16 | . . 3 . 5 5 1 . . . . 1 1 . . . . . . . Worker 10 | . . 1 . . 1 . . . . . 1 . . 7 . . . . . Builder 6 | . . . . . 1 1 . . . . . . . 4 . . . . . Tunneler 2 | . . . . 1 . . . . . . 1 . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . . . . . Recycler 7 | . . . . 1 . 4 . . . . 2 . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . Watcher 5 | . . . . . 2 2 1 . . . . . . . . . . . . Swarmer 41 | . . 10 . . 4 1 . 3 . . . 1 . 7 7 . . 2 6 Grunt 51 | . . . . 5 12 15 . 4 . 6 . 1 . . 4 . . 4 . Brawler 5 | . . . . 1 . 1 . 2 . 1 . . . . . . . . . Duelist 2 | . . . . . . . . . . . . 1 . . 1 . . . . Sentry 26 | . . . . . 4 11 . 1 . 1 . 1 . 3 3 . . 2 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . 1 1 . . . 2 1 . . 2 1 . 2 . . Programmer 15 | . . . . . . . . . . . 4 1 . 8 2 . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 8 | . . 4 . 5 8 6 1 7 . 5 2 3 . 6 4 . 2 4 4 Combat Bots Only 7 | . . 4 . 4 6 5 . 7 . 5 2 3 . 5 4 . 2 4 4 Max Kills in Single Turn 3 | . . 2 . 2 2 2 1 3 . 1 1 1 . 2 2 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . 1 . 3 . . . . . 1 . . . . . Melee 1 | . . . . . . . . . . . 1 . . 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Upp Upp Damage Taken 12099 | . 51 280 . 91 298 1891 . 215 . 733 325 271 . 2513 2020 263 751 1547 850 Core 2277 | . 23 34 . 34 8 202 . 26 . 46 11 14 . 193 397 121 239 815 114 Absorbed by Shields 447 | . . . . . . . . . . . . 79 . 368 . . . . . Redirected to Shielding 163 | . . . . . . 58 . . . 57 . . . 10 38 . . . . Regen/Repaired (Parts) 613 | . . . . . . . . . . . 141 . . 472 . . . . . Core Remaining (%) 73 | 100 . . . 63 . 61 . . . 89 . . 97 . . 28 . . . Volleys Fired 328 | . . 24 . 25 21 69 3 10 . 33 13 10 . 35 46 . . 13 26 Largest 3 | . . 2 . 2 1 3 3 3 . 3 3 3 . 2 2 . . 3 3 Hottest 264 | . . 140 . 68 48 143 127 127 . 148 173 115 . 146 165 . . 264 264 Shots Fired 759 | . . 48 . 57 65 202 9 30 . 96 41 31 3 60 67 . . 16 34 Gun 480 | . . 43 . 32 44 133 6 16 . 69 34 11 . 10 32 . . 16 34 Cannon 260 | . . . . 25 21 64 3 10 . 27 6 20 3 47 34 . . . . Launcher 16 | . . 2 . . . 5 . 4 . . 1 . . 3 1 . . . . Special 3 | . . 3 . . . . . . . . . . . . . . . . . Kinetic 506 | . . 19 . 57 65 149 6 20 . 60 14 31 3 43 39 . . . . Thermal 173 | . . 22 . . . 8 3 6 . 36 26 . . 14 8 . . 16 34 Explosive 12 | . . 2 . . . 5 . 4 . . 1 . . . . . . . . Electromagnetic 68 | . . 5 . . . 40 . . . . . . . 3 20 . . . . Robot Hit Streak 68 | . . 10 . 11 22 68 3 12 . 36 15 37 4 19 25 . . 13 8 Robot Miss Streak 3 | . . 2 . 2 1 2 1 3 . 1 3 1 . 1 2 . . 1 2 Penetration Max 1 | . . . . 1 . 1 . . . . . . . 1 . . . . . Secondary Targets 5 | . . 2 . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . 1 Autonomous 121 | . . . . 8 44 60 . . . . . . . . 9 . . . . Shots Hit Robots 675 | . . 29 . 24 59 168 5 21 . 82 38 26 1 101 63 . 5 27 26 Core Hits 308 | . . 16 . 12 31 66 2 19 . 28 14 9 . 46 36 . 4 16 9 Critical Kills 11 | . . . . 2 3 6 . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . 1 6 1 . . . . . . . . . . . . Critical Strikes 41 | . . . . 2 4 14 2 1 . 3 2 . . 5 4 . 1 2 1 Burn 8 | . . . . . . 1 1 1 . 2 . . . . . . . 2 1 Destroy 19 | . . . . 2 4 12 1 . . . . . . . . . . . . Blast 6 | . . . . . . . . . . 1 1 . . 2 2 . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . 1 . . 3 2 . 1 . . Melee Attacks 117 | . . . . . . 3 . . . . 28 . . 62 6 . 5 13 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 117 | . . . . . . 3 . . . . 28 . . 62 6 . 5 13 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . 4 . . 7 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19352 | . . 373 . 532 2193 4514 73 901 . 1366 1068 600 31 4078 1812 . 166 900 745 Guns 8447 | . . 304 . 244 1671 2689 55 181 . 857 503 161 . 185 532 . . 343 722 Cannons 5280 | . . . . 279 409 1291 18 159 . 509 106 439 31 1060 979 . . . . Explosions 1550 | . . 30 . . 101 495 . 561 . . . . . 354 9 . . . . Melee 3876 | . . . . . . . . . . . 459 . . 2465 246 . 166 540 . Ramming 175 | . . 15 . 9 12 39 . . . . . . . 14 46 . . 17 23 Kinetic 10309 | . . 120 . 523 2080 3306 59 266 . 895 222 600 31 994 1213 . . . . Thermal 3105 | . . 173 . . 101 321 14 74 . 471 387 . . 321 178 . . 343 722 Explosive 837 | . . 30 . . . 246 . 561 . . . . . . . . . . . Electromagnetic 1050 | . . 35 . . . 602 . . . . . . . 284 129 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3876 | . . . . . . . . . . . 459 . . 2465 246 . 166 540 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 1 . . . . 5 5 5 8 7 11 . . . Average Corruption 4 | . . . . . . 1 . . . . 2 5 5 4 5 8 . . . Corruption Purged 8 | . . . . . . . . . . . . . . 8 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 165 | . . . . . . . . . . . 22 55 14 33 40 1 . . . Message Errors 52 | . . . . . . . . . . . 5 10 3 17 17 . . . . Matter Fused 34 | . . . . . . . . . . . 3 18 1 5 7 . . . . Heat Flow Errors 19 | . . . . . . . . . . . 5 8 3 1 2 . . . . Energy Discharges 18 | . . . . . . . . . . . 2 4 2 2 7 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 22 | . . . . . . . . . . . 4 11 2 4 1 . . . . Data Loss (major) 9 | . . . . . . . . . . . 1 2 . 3 3 . . . . Misfires 8 | . . . . . . . . . . . 2 1 3 1 1 . . . . Alerts 2 | . . . . . . . . . . . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 602 | . . . . . 73 32 . . . . 68 12 . 391 26 . . . . Projectiles 67 | . . . . . . 5 . . . . . 12 . 35 15 . . . . Explosions 100 | . . . . . 73 27 . . . . . . . . . . . . . Melee 435 | . . . . . . . . . . . 68 . . 356 11 . . . . Knockbacks 43 | . . . . . 3 7 1 . . 8 1 11 . 5 7 . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . Kinetic 39 | . . . . . 3 6 1 . . 8 1 8 . 5 7 . . . . Secondary 3 | . . . . . . . . . . . . 3 . . . . . . . Self-Inflicted Damage 148 | . . . . . 50 86 . . . . . . . . 3 . . . 9 Shots 3 | . . . . . 1 2 . . . . . . . . . . . . . Rammed 32 | . . 2 . 3 4 3 . . . . . . . 1 7 . . 5 7 Targets Rammed 57 | . . 3 . 4 5 6 . . . . . . . 2 25 . . 5 7 Kicked 18 | . . . . . . . . . . . . . . . 18 . . . . Crushed 7 | . . 1 . 1 1 3 . . . . . . . 1 . . . . . Highest Temperature 586 | . . 120 . 146 41 281 98 260 . 14 181 241 161 331 188 . 9 144 586 Average Temperature 81 | . . 40 . 60 19 74 47 128 . 9 77 120 79 96 55 . 9 36 172 Received Heat Transfer 2695 | . 39 . . 48 126 621 . 117 . 279 . 83 . 125 477 9 201 414 156 Effects 4 | . . . . . . . . 2 . . . . . . . . . . 2 Interference 3 | . . . . . . . . 2 . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 1 . . . . . . . 2 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Melted 10 | . . . . . . . . . . . 6 . . 1 1 . . 1 1 Heat Transferred 6043 | . . 494 . . 50 509 111 259 . 1332 740 . . 520 222 . . 770 1036 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 3 . . . . . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Upp Upp Peak Influence 585 | . 7 185 . 110 502 585 150 . . . 107 . . 345 . . 40 . . Initial 153 | . . 2 . . . 153 150 . . . . . . . . . . . . Average 109 | . 2 75 . 25 150 358 98 . . . 33 . . 100 . . 15 . . Maximum Alert Level 2 | . . . . . 2 2 . . . . . . . 1 . . . . . Low Security (%) 85 | 100 100 100 . 100 83 16 100 . . . 100 . . 90 . . 100 . . Level 1 8 | . . . . . 10 38 . . . . . . . 9 . . . . . Level 2 6 | . . . . . 5 45 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . . . 4 6 1 . . 1 5 . . 5 . . 1 . . Investigation 2 | . . . . . 2 . . . . . . . . . . . . . . Extermination 8 | . . . . . . . 1 . . . 3 . . 4 . . . . . Reinforcement 9 | . . . . . 2 3 . . . . 2 . . 1 . . 1 . . Assault 3 | . . . . . . 2 . . . 1 . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Upp Upp Distress Signals 5 | . . 1 . . . 3 . . . . . . . . . . 1 . . Communications Jammed 16 | . . . . . . . . . . . . . . 16 . . . . . Distress Signals 16 | . . . . . . . . . . . . . . 16 . . . . . Times Spotted 248 | . 4 17 . 7 28 48 2 10 . 13 16 11 2 29 28 5 6 8 14 Peak Tracking Total 11 | . 4 3 . 2 6 11 1 6 . 5 4 6 2 7 5 5 4 7 5 Tactical Retreats 21 | . . 3 . 1 . . . . . 4 . 1 . 3 6 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Upp Upp Traps Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . 1 . . . . . 1 . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Upp Upp Machines Disabled 16 | . . . . . 2 10 . 2 . . . . . 2 . . . . . Max in Single Turn 2 | . . . . . 1 2 . 2 . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Upp Upp Machines Accessed 42 | . 2 2 3 . 3 4 . . 4 . 10 1 . 9 2 . 1 1 . Terminals 23 | . 2 1 . . 3 2 . . . . 7 . . 6 . . 1 1 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 1 . . 2 . . . . . Recycling Units 2 | . . . . . . 1 . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Total Hacks 150 | . 5 7 26 . 7 7 . . 30 . 23 1 . 27 4 . 7 6 . Successful 113 | . 2 2 26 . 6 3 . . 30 . 15 1 . 12 4 . 6 6 . Failed 36 | . 3 5 . . 1 4 . . . . 8 . . 15 . . . . . Catastrophic 7 | . . 2 . . . . . . . . 2 . . 3 . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . Manual 26 | . 4 6 1 . 2 3 . . . . 2 . . 5 . . 3 . . Terminals 63 | . 5 6 . . 7 5 . . . . 15 . . 12 . . 7 6 . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . Repair Stations 16 | . . . . . . . . . . . 5 . . 11 . . . . . Recycling Units 2 | . . . . . . 1 . . . . 1 . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . 4 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 94 | . 2 2 26 . 6 1 . . 30 . 8 1 . 2 4 . 6 6 . Record 50 | . . . 26 . . . . . 11 . . . . . 3 . 4 6 . Part Schematic 13 | . . . . . . . . . 11 . 2 . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . . 3 . 1 . . . . . . . . Open Door 4 | . . 1 . . . 1 . . . . . 1 . . 1 . . . . Open DSF 2 | . . . . . . . . . . . 1 . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . 1 1 . . 2 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . Locate Traps 4 | . 1 . . . 2 . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 2 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 11 | . . . . . . . . . . . 4 . . 7 . . . . . Scan Component 6 | . . . . . . . . . . . 2 . . 4 . . . . . Repair 5 | . . . . . . . . . . . 2 . . 3 . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . Report Inventory 2 | . . . . . . 1 . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . . . . Insert Component 2 | . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . 1 . . 1 . . . . . Terminals 2 | . . . . . . . . . . . 1 . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 1 . . 2 3 . . . . 6 . . 9 . . 1 . . Full Trace Events 3 | . 1 . . . 1 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 11 . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . . . 2 . . 3 . . . . . Time 162 | . . . . . . . . . . . 44 . . 118 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 1 . 2 . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Upp Upp Total Allies 20 | . . . . 3 . 12 . . . 2 . 2 . . 1 . . . . Largest Group 12 | . . . . 3 3 12 . . . 1 . 2 . . 1 . . . . Highest-Rated Group 235 | . . . . 40 40 235 . . . 96 . 62 . . 29 . . . . Highest-Rated Ally 96 | . . . . 16 16 31 . . . 96 . 32 . . 29 . . . . Total Orders 6 | . . . . 1 . . . . . . . 4 . . . . 1 . . ROAM 3 | . . . . . . . . . . . . 3 . . . . . . . GUARD 1 | . . . . 1 . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . 1 . . . . 1 . . Ally Attacks 104 | . . . . . 42 34 . . . 5 . 11 . . 12 . . . . Total Damage 1513 | . . . . . 446 451 . . . 142 . 304 . . 170 . . . . Kills 14 | . . . . . 5 4 . . . . . 3 . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 3 . 2 . . . 1 . 1 . 2 1 . 1 . . . 2 Drone Launches 5 | . . . . . . . . . . . . 3 . . . . 2 . . Drone Recoveries 2 | . . . . . . . . . . . . 1 . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Upp Upp Turns Passed 20440 | 52 99 1333 1254 824 843 1216 623 1378 146 1724 1866 1855 433 2002 1638 37 477 1662 978 Spaces Moved 11352 | 39 104 771 756 420 476 572 306 823 92 998 974 1072 266 776 873 19 213 945 857 Core 252 | 1 . . . . . . . . . . . . . . 169 19 33 30 . Treads 9169 | . . 691 756 420 476 572 306 823 92 998 974 1072 266 588 253 . . 873 9 Legs 380 | . . . . . . . . . . . . . . . 158 . 180 42 . Wheels 1258 | 38 104 80 . . . . . . . . . . . 188 . . . . 848 Hover 266 | . . . . . . . . . . . . . . . 266 . . . . Flight 27 | . . . . . . . . . . . . . . . 27 . . . . Fastest Speed 50 | 50 90 90 160 160 160 160 160 160 160 160 160 162 162 140 50 100 50 50 100 Average Speed 154 | 92 90 152 160 160 160 160 160 160 160 160 161 162 162 177 162 155 118 155 102 Slowest Speed 800 | 100 90 160 160 160 160 160 160 160 160 160 162 162 162 245 800 400 300 200 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 29 97 92 86 35 86 10 88 74 98 23 94 40 18 76 5 16 90 81 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . . . . . . . Known Exits Taken 14 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . . . 1 . . . Scrap Searched 15 | . . 1 . 1 . . . 3 . 1 . 1 1 . 2 1 . 2 2 Spaces Dug 15 | . . . . . . 1 . . . . 11 . . 3 . . . . . Terrain Destroyed 263 | . . 17 . 8 67 105 1 18 . 4 11 . 1 15 12 . . . 4 Melee 8 | . . . . . . 1 . . . . 4 . . 3 . . . . . Projectile 100 | . . 1 . 8 26 32 1 . . 4 . . 1 11 12 . . . 4 AOE 155 | . . 16 . . 41 72 . 18 . . 7 . . 1 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Upp Upp Fac Upp Upp Total 13415 | 51 109 870 801 529 535 744 432 861 91 1050 1185 1164 269 1241 1011 25 427 1097 923 Wait 1230 | 3 1 58 40 66 14 60 107 22 . 7 142 64 . 325 10 1 191 94 25 Move 11333 | 38 103 770 755 419 475 571 305 822 91 997 973 1071 265 775 872 18 212 944 857 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 49 | 4 3 3 1 5 3 6 3 1 . . 3 2 2 9 1 1 2 . . Fast Attach 91 | 6 1 . . . 3 8 4 1 . 1 5 2 . 11 18 3 7 18 3 Attach 40 | . . 1 . 3 2 3 . . . 2 3 . . 10 13 . 2 1 . Detach 22 | . . . . . 1 1 . . . . 3 . . 1 8 1 2 5 . Swap 67 | . . 10 . 1 5 11 5 3 . 2 10 8 . 7 2 . 1 . 2 Drop 57 | . 1 1 . 6 6 6 5 2 . . 5 3 2 4 6 1 5 2 2 Fire 328 | . . 24 . 25 21 69 3 10 . 33 13 10 . 35 46 . . 13 26 Melee 117 | . . . . . . 3 . . . . 28 . . 62 6 . 5 13 . Ram 14 | . . . . . . . . . . . . . . . 7 . . . 7 Kick 18 | . . . . . . . . . . . . . . . 18 . . . . Crush 25 | . . 3 . 4 5 6 . . . . . . . 2 . . . 5 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 24 | . . . 5 . . . . . . 8 . 4 . . 4 . . 2 1 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Identified exit to Mines 152 | -10/Materials | Entered Mines 172 | -10/Mines | Assembled infested the area 205 | -10/Mines | Discovered new exit (range 14) 245 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 301 | -10/Mines | Build established: Mutant 500 | -10/Mines | Learned location of Mines (-9) 510 | -10/Mines | Learned Materials terminal intel 513 | -10/Mines | Learned location of 1 exit from Materials 586 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 723 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 726 | -10/Mines | Found Prototype Device 857 | -10/Mines | Found a hidden stash of uninstalled traps 1105 | -10/Mines | Discovered new exit (range 13) 1477 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1479 | -10/Mines | Discovered new exit (range 5) 1485 | -10/Mines | Entered Exiles 1525 | -10/Exiles | Met 8R-AWN 1556 | -10/Exiles | Met EX-HEX 1632 | -10/Exiles | Met EX-DEC 1686 | -10/Exiles | Met EX-BIN 1709 | -10/Exiles | Aligned with FarCom system 1710 | -10/Exiles | Given EX-Vault access code 1771 | -10/Exiles | Opened EX-Vault 1910 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2035 | -10/Exiles | Found Prototype Ballistic Gun 2204 | -10/Exiles | Discovered new exit (range 11) 2333 | -10/Exiles | Visited The Gauntlet 2739 | -10/Exiles | Left Exiles lab with AWS/Gauss 2739 | -10/Exiles | Entered Mines 2741 | -9/Mines | Identified AWS/Gauss 2761 | -9/Mines | Discovered new exit (range 5) 3014 | -9/Mines | Discovered new exit (range 7) 3192 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3221 | -9/Mines | Learned Materials terminal intel 3227 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3288 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3383 | -9/Mines | Excavation squad dispatched 3383 | -9/Mines | A large section of the Mines collapsed 3563 | -9/Mines | Entered Materials 3563 | -8/Materials | Accompanied by 3 allies 3563 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3564 | -8/Materials | Identified exit to Factory 3565 | -8/Materials | Loaded intel: 12 terminal locations 3682 | -8/Materials | Identified exit to Storage 4406 | -8/Materials | Entered Storage 4801 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4833 | -8/Storage | Met a pair of Derelict thieves 4869 | -8/Storage | Garrison activated, responded to threat 4881 | -8/Storage | Crushed by falling debris 5149 | -8/Storage | Lost 3 parts (1n2u) 5590 | -8/Storage | Discovered exit to Factory (range 16) 5622 | -8/Storage | Entered Factory 5622 | -7/Factory | Evolved 2 slots: Utility x2 5623 | -7/Factory | Build established: Scavenger-Skirmisher 6171 | -7/Factory | Discovered new exit (range 12) 6194 | -7/Factory | Identified exit to Lower Caves 6245 | -7/Factory | Entered Lower Caves 6248 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6578 | -7/Lower Caves | Build established: Scavenger-Mutant 7074 | -7/Lower Caves | Learned Factory garrison access intel 7395 | -7/Lower Caves | Attracted the attention of an 0b10 base 7427 | -7/Lower Caves | Destroyed 7 combat bots 7579 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7589 | -7/Lower Caves | Encountered a Warlord checkpoint 7591 | -7/Lower Caves | Discovered new exit (range 12) 7591 | -7/Lower Caves | Identified exit to Data Miner 7609 | -7/Lower Caves | Identified exit to Lower Caves 7623 | -7/Lower Caves | Entered Data Miner 7623 | -7/Data Miner | Discovered new exit (range 6) 7654 | -7/Data Miner | Met Data Miner 7700 | -7/Data Miner | Build established: Gunner 7703 | -7/Data Miner | Learned location of Section 7 (-3) 7703 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7732 | -7/Data Miner | Received God Mode back door access code from Data Miner 7767 | -7/Data Miner | Identified exit to Proximity Caves 7769 | -7/Data Miner | Entered Proximity Caves 7885 | -6/Proximity Caves | Escorted by Enhanced Grunt 7901 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8934 | -6/Proximity Caves | Discovered new exit (range 5) 8941 | -6/Proximity Caves | Identified exit to Factory 9493 | -6/Proximity Caves | Entered Factory 9493 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9494 | -6/Factory | Loaded intel: 4 garrison access locations 9755 | -6/Factory | Repaired Med. Treads 9778 | -6/Factory | Repaired Imp. Cooling System 9913 | -6/Factory | Build established: Hacker-Skirmisher 10309 | -6/Factory | Identified exit to Factory 10954 | -6/Factory | Discovered new exit (range 9) 10967 | -6/Factory | Identified exit to Lower Caves 11028 | -6/Factory | Build established: Hacker-Mutant 11359 | -6/Factory | Entered Lower Caves 11941 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12134 | -6/Lower Caves | Build established: Hacker-Gunner 12358 | -6/Lower Caves | Learned Factory stockpile data 12455 | -6/Lower Caves | Discovered new exit (range 3) 12461 | -6/Lower Caves | Identified exit to Lower Caves 13214 | -6/Lower Caves | Entered another Lower Caves area 13215 | -6/Lower Caves | Encountered a Warlord checkpoint 13284 | -6/Lower Caves | Learned Factory trap positions 13627 | -6/Lower Caves | Discovered exit to Factory (range 6) 13647 | -6/Lower Caves | Entered Factory 13647 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13648 | -5/Factory | Identified exit to Upper Caves 13649 | -5/Factory | Loaded intel: 113 trap records 13764 | -5/Factory | Repaired Broken Med. Treads 13935 | -5/Factory | Build established: Hacker-Tank 14186 | -5/Factory | Spotted B-75 Beast 14304 | -5/Factory | Build established: Hacker-Mutant 15006 | -5/Factory | Lost 6 parts (2n2u2w) 15286 | -5/Factory | Build established: Scavenger-Mutant 15442 | -5/Factory | Repaired Med. Treads 15487 | -5/Factory | Repaired Lyr. Light Armor Plating? 15536 | -5/Factory | Lost 4 parts (1p1n1u1w) 15626 | -5/Factory | Discovered exit to Upper Caves (range 4) 15649 | -5/Factory | Entered Upper Caves 15784 | -5/Upper Caves | Build established: Hacker-Mutant 15830 | -5/Upper Caves | Learned location of 1 exit from Factory 15928 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16304 | -5/Upper Caves | Identified Exp. Sensor Array 16327 | -5/Upper Caves | Lost 10 parts (2n3u5w) 16348 | -5/Upper Caves | Learned Armory trap positions 16348 | -5/Upper Caves | Learned Factory stockpile data 16348 | -5/Upper Caves | Learned Extension garrison access intel 16642 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16701 | -5/Upper Caves | Lost 6 parts (2p4u) 16861 | -5/Upper Caves | Discovered new exit (range 12) 16880 | -5/Upper Caves | Identified exit to Upper Caves 16996 | -5/Upper Caves | Core integrity fell below 50% 17025 | -5/Upper Caves | Lost 8 parts (2n3u3w) 17287 | -5/Upper Caves | Entered another Upper Caves area 17299 | -5/Upper Caves | Discovered new exit (range 7) 17313 | -5/Upper Caves | System corruption reached 10% 17324 | -5/Upper Caves | Entered Factory 17324 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17325 | -4/Factory | Identified exit to Extension 17326 | -4/Factory | Identified exit to Upper Caves 17634 | -4/Factory | Central database locked down 17801 | -4/Factory | Discovered new exit (range 7) 17801 | -4/Factory | Entered Upper Caves 17823 | -4/Upper Caves | Lost 5 parts (3u2w) 17918 | -4/Upper Caves | Attracted the attention of an 0b10 base 17937 | -4/Upper Caves | Core integrity fell below 50% 17964 | -4/Upper Caves | Core integrity fell below 20% 17988 | -4/Upper Caves | Lost 5 parts (2n1u2w) 18060 | -4/Upper Caves | Learned Research trap positions 18060 | -4/Upper Caves | Learned Armory emergency access door positions 18060 | -4/Upper Caves | Learned Factory stockpile data 18060 | -4/Upper Caves | Learned Factory security intel 18060 | -4/Upper Caves | Learned Factory garrison access intel 18316 | -4/Upper Caves | Build established: Gunner 18518 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18879 | -4/Upper Caves | Build established: Scavenger-Gunner 18973 | -4/Upper Caves | Discovered new exit (range 4) 18978 | -4/Upper Caves | Identified exit to Upper Caves 19463 | -4/Upper Caves | Entered another Upper Caves area 19775 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19808 | -4/Upper Caves | Learned 12 Research zone layouts 19831 | -4/Upper Caves | Build established: Scavenger-Mutant 19892 | -4/Upper Caves | Lost 3 parts (1n1u1w) 19932 | -4/Upper Caves | Spotted B-86 Titan 20130 | -4/Upper Caves | Discovered new exit (range 12) 20143 | -4/Upper Caves | Identified exit to Research 20436 | -4/Upper Caves | Attracted the attention of an 0b10 base 20441 | -4/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 19857_ Penetrated by Slug. 19858_ Y-64 Sentinel heat damages Unknown Ballistic Gun. 19858_ Slammed into G-67 Veteran. 19859_ Destabilizing: System interference. 19859_ Imp. Target Analyzer temporarily disabled. 19859_ Imp. Signal Interpreter temporarily disabled. 19861_ Phase Gun destroyed. 19862_ Slammed into G-67 Veteran. 19863_ Y-64 Sentinel heat short circuits Wave Gun. 19863_ Slammed into G-67 Veteran. 19935_ Slug penetrates Wall. 19942_ Penetrated by Slug. 20047_ Destroyed Unknown Engine. 20078_ Attempting to rewire B-60 Warrior. 20078_ B-60 Warrior is broken beyond repair. 20081_ Acquired Cesium-ion Thruster. 20124_ Acquired 10 matter. 20130_ EXIT=FOUND 20143_ EXIT=IDENTIFIED: RESEARCH 20435_ G-67 Veteran springs to life. Map ----- +----------------------------------------------------+ | ????????????????????????????###"%##?????#### ### | | ??????????????????????????????# ##??????# | | ????????????????????????????### ##?????## | | ???????????????????????????## ##????# "" " | | ????????????????????????#### ####### """" "" | | ????????????????????????# ## """ "" | | ????????????????????????# ###### " " | | ????????????????????????####### ##????# | | ??????????????????????????????# ##??#### | | ??????????????????????????????# #???# # | | ??????????????????????????## ## #???# ## | | ????????????????????????### ##### ### | | ??????????????????????# #?# | | ??????????????????????# #?? | | ?????????????????????# ########### #?? | | ?????????????????????# ??""" """"# #?? | | ?????????????????????#????? "T""# #??# ? | | ??????????????????????????? # ##?? ? | | ????????????????????##?????? + #??###?#?? | | ???????????????????## ????? "# #????????? | | ???????????? ????## ?????? "# #????????? | | ???????????? # # ????? "# #????????? | | ??????????????? ?????? "# ######???? | | ?????????????????? ????? "# #???? | | ?????????????????????# #####;/#### # #???? | | ??????????????????????# @ Yg ##### #???? | | ??????????????????????# ##### ##### | | ??????????????????????#### ##### ## | | ?????????????????????????#; #??# ### | | ?????????????????????????## #??# ##?# " " | | ??????????????????????????## ??## #??# "" """ | | ???????????????????????????# ??# #??# "" """" | | ???????????????????????????## ? #??# " "" | | ????????????????????????????? #??# | | ????????????????????????????? #??# | | ?????????????????????????????# #??######### | | ??????????????????????????????### ??????# | | ????????????????????????????????### ??????# | | ??????????????????????????????????? ??????# | | ???????????????????????????????????###?????## # | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 19 Energy Capacity 915 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 9 Force Boost 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Lyr. Medium Armor Plating | -6/Factory | Hacked Point Defense System | -6/Factory | Hacked Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Explorer Knowing Is Half The Battle Universal Adapter Challenges ------------ None Game ------ Seed GravityVisualScrap Manual? 0 Play Time 03:30:25 Cumulative 98.1 hours Start 2023.02.04 @ 11:25:52 End 2023.02.05 @ 21:10:53 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 100 Rogue 91 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 48 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63761f69-e6a4-40b0-b43e-aeb92631b9b0