Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 12:22:25 Player: 277 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (255) 1275 Value Destroyed (12372) 12372 Prototype IDs (49) 980 Alien Tech Used (1) 200 Bonus (4555) 4555 TOTAL SCORE: 27982 Bonus ------- High Alert Combat Kills 1787 Follower Combat Kills 1296 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 602 Friendly Fire -1230 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Experimental Gyrokinetic Inverter > --- UTILITY (12) ----- System Mapper > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- AEGIS Remote Shield Heavy Laser Heavy Laser Compact HERF Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Experimental Energy Well Enhanced Optical Array Advanced Target Analyzer Experimental Core Analyzer Advanced Thermal Shield Beam Splitter Point Defense System Advanced Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Enhanced Nova Cannon Heavy Linear Accelerator > --- INVENTORY -------- Zionite Laser-S Vortex Rifle Micro-nuke Launcher Vortex Lance [Rating: 167] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Backup Power VII Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Improved Heavy Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Coil Gun Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Linear Accelerator Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Tes Sec Slots Evolved 16 | . . . . . 4 . 2 2 . . . . 2 . 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . Utility 10 | . . . . . 3 . 2 1 . . . . 2 . . . . . . 1 1 . . Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Parts Attached 316 | 4 13 . 1 14 35 51 28 18 2 8 5 4 1 13 12 6 6 12 12 33 29 8 1 Power 25 | . 1 . . 1 3 3 1 3 . . 1 1 . 2 1 . 1 . 1 2 4 . . Engine 15 | . 1 . . 1 3 3 1 3 . . 1 1 . 1 . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Reactor 8 | . . . . . . . . . . . . . . . 1 . 1 . 1 1 4 . . Propulsion 54 | 2 3 . . 1 2 8 1 1 . 3 3 2 . 6 2 1 . 1 5 7 5 1 . Treads 25 | 2 . . . . . . 1 . . . . . . 6 2 1 . 1 1 6 5 . . Leg 13 | . . . . . . 3 . . . 2 2 2 . . . . . . 4 . . . . Wheel 9 | . . . . 1 2 4 . 1 . 1 . . . . . . . . . . . . . Hover 4 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . Flight 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Utility 113 | 1 2 . . 2 11 17 13 12 2 3 1 . 1 4 6 1 1 6 3 14 9 3 1 Device 57 | 1 1 . . 1 3 9 5 7 1 1 . . 1 2 1 1 1 2 2 9 6 2 1 Storage 6 | . . . . . 2 1 . 1 . . . . . 1 . . . . . 1 . . . Processor 16 | . 1 . . 1 2 . . 3 1 1 . . . . 5 . . . . . 2 . . Hackware 9 | . . . . . 2 . 2 1 . . 1 . . . . . . . 1 . 1 1 . Protection 25 | . . . . . 2 7 6 . . 1 . . . 1 . . . 4 . 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 124 | 1 7 . 1 10 19 23 13 2 . 2 . 1 . 1 3 4 4 5 3 10 11 4 . Energy Gun 41 | 1 4 . 1 5 8 8 6 . . . . . . . 1 . . 1 . 2 3 1 . Energy Cannon 26 | . . . . . . 4 4 . . . . . . . 1 2 1 2 . 5 4 3 . Ballistic Gun 9 | . . . . . 3 2 . 1 . 2 . 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 28 | . 3 . . 5 5 5 3 1 . . . . . . 1 . 1 . . 1 3 . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Impact Weapon 7 | . . . . . 3 4 . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . 1 . 2 2 . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . 1 2 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . 1 . . . 2 4 . . . . . . 1 . 1 . 1 4 . 5 2 4 . Parts Lost 95 | . . . . . 2 1 16 11 . . . 2 . 7 1 1 5 1 10 8 27 1 2 Power 10 | . . . . . . . 1 1 . . . . . 2 . 1 1 1 1 . 2 . . Propulsion 16 | . . . . . 1 . 2 2 . . . 1 . . . . . . 3 2 4 . 1 Utility 48 | . . . . . . 1 7 5 . . . . . 4 1 . 3 . 4 6 15 1 1 Weapon 21 | . . . . . 1 . 6 3 . . . 1 . 1 . . 1 . 2 . 6 . . Highest Loss Streak 12 | . . . . . 1 1 7 6 . . . 1 . 6 1 1 4 1 7 3 12 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 81 | . 76 85 85 84 84 86 85 70 50 63 91 91 82 86 89 87 80 78 63 86 65 14 15 Engine 4 | . 10 . . 8 8 8 7 4 . . 4 6 5 . 5 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 4 5 6 4 1 2 6 . . Treads 4 | . 4 . . . . . . 4 . . . . . 21 13 10 10 10 4 13 10 4 4 Leg 4 | . . . . . . 6 6 . . 7 21 24 17 1 . . . . 5 2 . . . Wheel 4 | . . . . 9 13 8 5 4 . 2 2 . . . . . . . . . . . . Flight 1 | . 22 28 28 9 . . . . . . . . . . . . . . . . . . . Device 12 | . 11 14 14 14 9 5 19 20 12 13 13 13 17 17 14 11 14 12 5 16 18 . 2 Storage 4 | . . . . . 9 9 6 1 . . . . . 4 5 5 5 5 5 5 3 . . Processor 17 | . 10 14 14 14 19 18 14 13 30 21 20 20 17 15 25 29 24 21 18 11 6 . . Hackware 4 | . . . . . 6 11 5 9 6 6 6 6 5 4 . . . . . 2 3 5 4 Protection 3 | . . . . . . 1 2 . . 5 6 6 5 4 5 5 1 7 12 6 1 . . Energy Gun 5 | . 5 14 27 15 10 9 9 4 . . . . . . 1 . . 3 . 3 . . . Energy Cannon 2 | . . . . . . 3 3 . . . . . . . 2 5 7 4 . 6 6 . . Ballistic Gun 2 | . . . . . 3 3 . . . 5 13 13 11 9 2 . . . . . . . . Launcher 1 | . 11 14 . 12 1 . . 4 . . . . . . 4 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 3 8 8 8 17 41 45 56 27 2 32 36 45 65 62 89 87 79 68 50 130 129 . 1 Greatest Support 178 | 3 8 8 8 28 44 28 28 20 3 20 75 75 55 108 150 150 150 150 98 126 178 14 3 Greatest Overweight (x) 16 | . 1 . . . 1 2 16 1 . 1 3 . 1 1 1 . . . 5 2 1 . . Average Overweight (x) . | . . . . . . 1 1 . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 5 5 5 5 5 12 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 5 5 5 5 15 15 15 5 5 5 5 5 3 5 5 5 5 5 5 5 5 4 4 Average Carried 7 | 1 4 4 5 4 10 14 14 3 4 4 4 4 3 2 3 4 3 4 4 4 3 3 4 Final Capacity 15 | 5 5 5 5 5 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 4 5 5 5 15 15 5 5 5 5 5 4 3 1 5 3 5 5 2 5 2 4 4 Class Distribution -------------------- 33% | Mutant 21% | Commander-Mutant 13% | Derelict-Skirmisher 7% | Hacker-Mutant 6% | Commander-Skirmisher 5% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Commander-Skirmisher | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Scout | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Skirmisher | -5/DSF Assassin | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Mutant | -3/Proximity Caves Scavenger-Tank | -3/Research Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Tes Sec Matter Collected 5783 | 237 91 228 76 188 778 764 247 . 4 261 74 302 . 293 248 180 93 95 96 619 796 107 6 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10397 | 16 262 186 . 166 986 1308 934 66 . . 52 311 . 520 1002 242 418 115 242 1442 2129 . . Parts 470 | 2 21 14 . 19 59 54 38 4 . . 1 8 . 24 38 11 20 3 15 47 92 . . Haulers Intercepted 4 | . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . Recyclers Shooed 6 | . . . . . 2 1 . . . . . . . . . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 167 | . . . . . . . . . . . 1 21 . . . 6 14 117 8 . . . . Prevented 25 | . . . . . . . . . . . . 9 . . . . 3 12 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Tes Sec Combat Hostiles Destroyed 198 | . 7 9 . 8 19 24 16 2 . . . 5 . 7 16 3 4 5 11 26 36 . . Melee 15 | . . . . . . 1 . . . . . . . 3 . 3 3 . 1 1 3 . . Guns 55 | . 1 1 . . 12 11 12 1 . . . 5 . 4 . . . . . 5 3 . . Cannons 40 | . . . . . . 5 1 . . . . . . . 2 . 1 . 3 9 19 . . AOE 77 | . 5 8 . 8 7 5 2 1 . . . . . . 14 . . 5 7 8 7 . . Classes Destroyed 22 | 1 5 1 . . 4 2 2 . . . . . . 1 1 1 2 . 1 . 1 . . Worker 11 | . . 2 . 1 4 . . . . . . . . . 2 . . . . 1 1 . . Builder 7 | . 1 . . 1 . . . . . . . . . . 1 . . . . 2 2 . . Tunneler 5 | 1 1 . . 2 . . . . . . . . . . 1 . . . . . . . . Hauler 4 | . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . Recycler 10 | . 1 . . . 1 3 . . . . . . . . 1 . . . . 3 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Watcher 13 | . 2 . . . 5 2 2 . . . . . . . . . . . . 2 . . . Swarmer 34 | . 3 3 . 3 8 . 1 . . . . . . . 2 . . 1 6 3 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 88 | . 4 6 . 5 1 16 7 1 . . . 4 . 1 13 . 3 4 4 2 17 . . Brawler 4 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . Duelist 3 | . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . Sentry 23 | . . . . . 7 7 3 . . . . 1 . . . . 1 . . 2 2 . . Specialist 6 | . . . . . 2 . 2 . . . . . . 2 . . . . . . . . . Hunter 17 | . . . . . 1 . . . . . . . . 1 . 2 . . . 11 2 . . Programmer 17 | . . . . . . . 1 1 . . . . . 1 . . . . . 8 6 . . Heavy 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Wizard 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 13 | 1 6 8 . 5 9 7 5 1 . . . 3 . 3 7 2 2 5 7 7 13 . . Combat Bots Only 11 | . 5 4 . 5 8 5 4 1 . . . 3 . 3 7 2 2 5 7 5 11 . . Max Kills in Single Turn 7 | 1 3 2 . 5 6 3 2 1 . . . 2 . 1 7 1 1 3 3 4 5 . . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 . 5 4 2 1 1 . . . . . . 3 . . 3 3 2 4 . . Melee 1 | . . . . . . 1 . . . . . . . 1 . 1 1 . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Tes Sec Damage Taken 20992 | . 228 96 . 43 1053 1165 2530 1175 57 . . 1110 . 1377 319 818 832 618 1082 2276 5196 332 685 Core 3681 | . 75 42 . 10 157 253 387 532 57 . . . . 141 54 74 101 60 67 219 1058 51 343 Absorbed by Shields 733 | . . . . . . . . . . . . . . . . . . 149 . 348 236 . . Redirected to Shielding 43 | . . . . . . . . . . . . . . . . . . . . 43 . . . Regen/Repaired (Parts) 1087 | . 11 . . . 188 888 . . . . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 . . . 49 . 25 44 . . . . 30 . 85 . . . . 69 83 . . . Volleys Fired 570 | 6 23 20 . 21 85 65 77 15 . . 3 34 . 24 23 1 6 5 12 68 79 3 . Largest 4 | 1 2 1 . 2 2 2 2 2 . . 2 2 . 2 2 2 2 1 2 4 4 1 . Hottest 318 | 40 80 56 . 112 122 124 126 97 . . 60 60 . 60 158 158 176 88 128 296 318 94 . Shots Fired 1029 | 6 32 20 . 35 155 106 139 17 . . 6 68 . 47 25 2 8 5 13 153 189 3 . Gun 585 | 6 16 3 . 27 142 64 120 10 . . 6 68 . 47 2 1 . . 2 40 30 1 . Cannon 312 | . . . . . . 28 9 . . . . . . . 7 1 7 3 3 98 154 2 . Launcher 112 | . 16 17 . 8 13 14 10 7 . . . . . . 16 . 1 . . 5 5 . . Special 20 | . . . . . . . . . . . . . . . . . . 2 8 10 . . . Kinetic 224 | . . . . . 32 11 . 5 . . 6 68 . 47 . . . . . 18 37 . . Thermal 517 | . . 3 . 23 82 50 117 5 . . . . . . . . . . . 97 139 1 . Explosive 127 | . 16 17 . 8 13 12 7 7 . . . . . . 16 . 1 2 8 15 5 . . Electromagnetic 128 | 6 16 . . 4 28 33 15 . . . . . . . 9 2 7 3 3 . . 2 . Entropic 33 | . . . . . . . . . . . . . . . . . . . 2 23 8 . . Robot Hit Streak 48 | 1 6 2 . 4 14 48 20 10 . . 4 8 . 7 6 . 4 7 20 23 11 . . Robot Miss Streak 8 | 1 3 3 . 4 3 1 3 8 . . . 5 . 2 2 . 1 . . 3 3 . . Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . Secondary Targets 6 | . . . . . 1 2 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 727 | 3 11 5 . 10 103 82 107 9 . . 4 40 . 42 8 19 29 5 22 94 134 . . Core Hits 456 | 1 17 17 . 14 51 53 41 11 . . 2 23 . 15 36 5 10 18 15 64 63 . . Critical Kills 7 | . . . . . . . . . . . . . . . . . . . . 3 4 . . Critical Parts Destroyed 3 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . Critical Strikes 46 | . 1 . . . 2 8 8 . . . . . . 4 . 2 2 1 2 6 10 . . Burn 16 | . . . . . 2 7 7 . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . 3 4 . . Destroy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Blast 6 | . . . . . . . . . . . . . . . . . . . . 2 4 . . Corrupt 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . . . . 3 . 2 2 1 2 . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 111 | . . . . . 6 15 . . . . . . . 10 1 20 25 . 9 8 17 . . Impact 21 | . . . . . 6 15 . . . . . . . . . . . . . . . . . Slashing 56 | . . . . . . . . . . . . . . 10 1 20 25 . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Entropic 29 | . . . . . . . . . . . . . . . . . . . 9 3 17 . . Sneak Attacks 3 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . 3 2 . . 2 . . . Damage Inflicted 40592 | 40 773 717 . 616 2711 3198 2704 545 . . 62 1029 . 1087 4142 857 1307 2322 2885 7441 8156 . . Guns 9203 | 40 131 35 . 111 1681 1105 2039 136 . . 62 1029 . 750 . . . . 97 1213 774 . . Cannons 9127 | . . . . . . 609 194 . . . . . . . 155 . 212 196 113 2496 5152 . . Explosions 16905 | . 642 682 . 502 919 1319 467 409 . . . . . . 3887 . . 2026 1501 3238 1313 . . Melee 4697 | . . . . . 111 165 . . . . . . . 337 100 857 1095 . 767 364 901 . . Ramming 23 | . . . . 3 . . 4 . . . . . . . . . . . . . 16 . . Kinetic 5439 | . . . . . 406 154 . 46 . . 62 1029 . 750 . . . . . 824 2168 . . Thermal 11265 | . 127 139 . 98 1066 941 2077 90 . . . . . . 987 . . 112 . 2090 3538 . . Explosive 15062 | . 515 578 . 502 813 1202 309 409 . . . . . . 2900 . . 1914 1501 3201 1218 . . Electromagnetic 2262 | 40 131 . . 13 315 736 314 . . . . . . . 155 . 212 196 113 37 . . . Impact 276 | . . . . . 111 165 . . . . . . . . . . . . . . . . . Slashing 3026 | . . . . . . . . . . . . . . 337 100 857 1095 100 407 130 . . . Piercing 177 | . . . . . . . . . . . . . . . . . . . . 177 . . . Entropic 3062 | . . . . . . . . . . . . . . . . . . . 864 982 1216 . . Highest Corruption 22 | . 1 1 1 1 . . . . . . . . . 10 . . . . . 11 20 21 22 Average Corruption 5 | . 1 1 1 1 . . . . . . . . . 3 . . . . . 9 8 20 21 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . Effects 70 | . 1 1 2 7 . . . . . . . . . 3 . . . . . 15 27 13 1 Message Errors 17 | . . . 1 2 . . . . . . . . . 2 . . . . . 5 3 4 . Matter Fused 13 | . . . . 2 . . . . . . . . . . . . . . . 3 5 2 1 Heat Flow Errors 11 | . . . . 1 . . . . . . . . . 1 . . . . . 3 5 1 . Energy Discharges 7 | . . . . 1 . . . . . . . . . . . . . . . 1 3 2 . Data Loss (minor) 9 | . . 1 1 1 . . . . . . . . . . . . . . . 1 4 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . 4 3 . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2014 | . 22 41 . . 100 212 18 . . . . . . . 391 44 83 97 8 462 536 . . Projectiles 767 | . . . . . . 69 18 . . . . . . . 28 . . 64 2 216 370 . . Explosions 877 | . 22 41 . . 14 97 . . . . . . . . 363 . . 33 . 246 61 . . Melee 370 | . . . . . 86 46 . . . . . . . . . 44 83 . 6 . 105 . . Knockbacks 20 | . . . . . . 2 . . . . . . . . . . . . . 9 9 . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . . . . . . . 8 9 . . Secondary 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 298 | . . 7 . 1 129 16 24 . . . . . . . 31 . . 40 . 42 8 . . Shots 9 | . . 1 . . 3 1 1 . . . . . . . 1 . . 1 . 1 . . . Rammed 9 | . . . . 1 . . 3 . . . . . . . . . . . . . 5 . . Targets Rammed 9 | . . . . 1 . . 3 . . . . . . . . . . . . . 5 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 66 32 . 175 261 335 234 . . . 18 105 . 198 26 . 12 6 122 347 380 246 . Average Temperature 80 | . 18 13 . 49 67 80 56 . . . 8 36 . 110 12 . 7 6 57 126 114 106 . Received Heat Transfer 3494 | . 87 36 . 24 261 594 420 66 27 . . 441 . 210 107 36 248 52 123 44 637 45 36 Effects 5 | . . . . . . . . . . . . . . . . . . . . 1 4 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . 2 . . . 3 7 1 . . . . . . . 2 . 1 . . . . . . Impact Corruptions 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . . Robots Melted 10 | . . . . . . 2 1 . . . . . . . . . . . . 3 4 . . Combat Hostiles 10 | . . . . . . 2 1 . . . . . . . . . . . . 3 4 . . Parts Melted 23 | . . . . . 3 5 6 . . . . . . . 1 . . . . 4 4 . . Heat Transferred 16893 | . 100 174 . 222 2246 2085 4096 148 . . . . . . 550 . . 50 . 2918 4304 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 1 3 . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Tes Sec Peak Influence 1178 | 5 599 1045 . 249 422 905 452 294 . . . . 126 214 1072 . . . . 645 1178 772 449 Initial 654 | . 3 233 . . 42 116 360 221 . . . . 126 88 112 . . . . . 348 654 434 Average 344 | 1 305 692 . 137 236 359 307 183 . . . . 126 151 449 . . . . 338 694 712 436 Maximum Alert Level 4 | . 2 3 . 1 2 3 2 1 . . . . . 1 3 . . . . 2 4 3 2 Low Security (%) 34 | 100 24 . . 77 34 42 16 25 . . . . 100 91 38 . . . . 26 . . . Level 1 33 | . 40 8 . 22 61 23 78 74 . . . . . 8 2 . . . . 28 6 . . Level 2 17 | . 35 43 . . 4 8 4 . . . . . . . 42 . . . . 45 46 54 100 Level 3 12 | . . 47 . . . 25 . . . . . . . . 16 . . . . . 30 45 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . 15 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 50 | . . . . 2 3 7 8 2 . . . . . 2 5 . . . . 9 10 2 . Investigation 6 | . . . . 2 . 1 1 . . . . . . . . . . . . . . 2 . Extermination 9 | . . . . . . . 2 1 . . . . . . . . . . . 3 3 . . Reinforcement 22 | . . . . . 2 3 5 1 . . . . . 2 3 . . . . 3 3 . . Assault 7 | . . . . . . 1 . . . . . . . . 2 . . . . . 4 . . Garrison 6 | . . . . . 1 2 . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Tes Sec Distress Signals 11 | . . . . . 3 2 1 . . . . . . . . . . . . 2 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 329 | . 18 11 . 8 30 30 29 12 3 . . 17 . 11 21 3 6 17 11 30 53 7 12 Peak Tracking Total 17 | . 4 3 . 5 4 4 5 11 3 . . 4 . 4 6 2 3 17 5 4 8 5 14 Tactical Retreats 15 | . 1 1 . . 3 1 1 2 1 . . . . . . . 1 . . . 3 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Tes Sec Traps Triggered 4 | . 2 . . . . . . . . . . . . . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . 1 . . . . . . . . . . 13 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Tes Sec Machines Disabled 83 | . 8 9 . 7 4 9 . . . . . . . 1 30 1 1 . 4 6 1 2 . Max in Single Turn 24 | . 3 1 . 1 2 2 . . . . . . . 1 24 1 1 . 3 2 1 1 . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Tes Sec Machines Accessed 66 | . 11 1 4 2 8 11 4 1 1 1 . . 1 . . . 1 13 . 3 1 3 . Terminals 29 | . 8 1 . 1 5 9 2 1 . . . . 1 . . . . . . 1 . . . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Repair Stations 5 | . 1 . . . 1 1 . . . . . . . . . . . . . 1 . 1 . Recycling Units 5 | . 2 . . . 1 1 . . . . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 268 | . 39 2 49 5 44 78 10 2 2 1 . . 1 . . . 1 18 . 5 4 7 . Successful 206 | . 28 1 49 3 27 60 5 1 2 1 . . 1 . . . 1 18 . 3 3 3 . Failed 61 | . 11 1 . 2 17 17 5 1 . . . . . . . . . . . 2 1 4 . Catastrophic 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 103 | . 22 . . 5 27 26 3 2 . . 2 . . . 7 . . 1 . 4 . 4 . Terminals 124 | . 30 2 . 4 31 47 6 2 . . . . 1 . . . . . . 1 . . . Fabricators 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . Repair Stations 41 | . 2 . . . 4 30 . . . . . . . . . . . . . 2 . 3 . Recycling Units 16 | . 7 . . . 6 1 . . . . . . . . . . . . . 2 . . . Scanalyzers 9 | . . . . . . . 2 . . . . . . . . . . . . . 4 3 . Garrison Access 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Terminal Hacks 131 | . 11 1 49 3 15 26 1 1 2 1 . . 1 . . . 1 18 . 1 . . . Record 68 | . . . 49 . . . . . 2 . . . . . . . 1 16 . . . . . Part Schematic 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 3 . . 2 4 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 4 . . . 1 6 . . . . . . . . . . . . . . . . . Open Door 8 | . . . . 1 . 4 . . . 1 . . . . . . . 2 . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . . 2 3 . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 1 . . 2 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Repair Station Hacks 36 | . 2 . . . 4 29 . . . . . . . . . . . . . 1 . . . Scan Component 18 | . 1 . . . 2 15 . . . . . . . . . . . . . . . . . Repair 17 | . 1 . . . 2 14 . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 7 | . 5 . . . 2 . . . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 1 . . . . . . . . . . . . . 3 2 . Insert Component 4 | . . . . . . . 1 . . . . . . . . . . . . . 2 1 . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 10 . . . 5 5 1 . . . . . . . . . . . . 1 . . . Terminals 15 | . 8 . . . 2 4 1 . . . . . . . . . . . . . . . . Track 5 | . 3 . . . . 2 . . . . . . . . . . . . . . . . . Assimilate 4 | . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 3 1 . . . . . . . . . . . . . 1 . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Mask 5 | . 2 . . . 1 1 . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 9 1 . 1 7 7 4 . . . . . . . . . . . . 3 . 2 . Full Trace Events 4 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . 3 2 . . . . 15 . . . . . . . . . 1 13 . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 212 | . . . . . . . 73 . . . . . . . . . . . . . . 139 . Total Part Build Rating 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Repaired 17 | . 1 . . . 2 14 . . . . . . . . . . . . . . . . . Time 782 | . 26 . . . 95 661 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 179 | . 179 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 372 | . 179 . . . 193 . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . . . . . . . . . . . . . 2 1 . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 1 . . . . . . . . . . . . 4 . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Tes Sec Total Allies 41 | . 2 . . 5 2 10 1 . . . 4 . . . 10 . . 4 . 3 . . . Largest Group 13 | . 2 2 2 7 7 13 9 . . . 4 4 3 3 8 . . 4 . 3 . . . Highest-Rated Group 422 | . 20 20 20 104 104 203 149 . . . 158 158 120 116 422 . . 216 . 288 . . . Highest-Rated Ally 96 | . 10 10 10 31 31 29 29 . . . 42 42 42 42 81 . . 65 . 96 . . . Zionite Dispatches 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 164 | . 8 4 . 4 34 42 67 . . . . . . . . . . . . 5 . . . STAY 58 | . 4 1 . 2 15 15 21 . . . . . . . . . . . . . . . . ROAM 8 | . . . . . . 1 6 . . . . . . . . . . . . 1 . . . FOLLOW 67 | . 4 3 . 2 15 19 24 . . . . . . . . . . . . . . . . GUARD 8 | . . . . . 4 . 4 . . . . . . . . . . . . . . . . EXPLORE 17 | . . . . . . 5 9 . . . . . . . . . . . . 3 . . . RETURN 6 | . . . . . . 2 3 . . . . . . . . . . . . 1 . . . Ally Attacks 263 | . . . . . 32 76 15 . . . . 51 . 28 33 . . 6 . 22 . . . Total Damage 5183 | . . . . . 402 1013 140 . . . . 1424 . 386 703 . . 237 . 878 . . . Kills 42 | . . . . . 3 13 2 . . . . 11 . 2 3 . . 3 . 5 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Tes Sec Robot Analysis Total 11 | . 3 . . 2 4 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 1 1 1 . . . . . 1 . . . . . . Drone Launches 35 | . . . . . . 17 8 . . . . . . . . . . 2 . 8 . . . Drone Recoveries 16 | . . . . . . 1 10 . . . . . . . . . . . . 5 . . . Decoded 0b10 Intel 21 | . . . . . . . . . . . . . 6 15 . . . . . . . . . Items 21 | . . . . . . . . . . . . . 6 15 . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Tes Sec Turns Passed 17897 | 47 465 232 167 1161 1691 3053 1149 534 171 599 1286 761 83 258 539 498 718 1199 647 1271 1127 208 33 Spaces Moved 12600 | 51 770 440 429 1129 1191 1492 650 447 334 496 974 528 43 76 280 278 385 712 407 464 633 328 63 Core 1308 | 51 28 . . . . . 19 109 334 141 . . . . . . . . 3 . 241 319 63 Treads 2662 | . . . . . . . 1 11 . . . . . 71 280 278 385 712 189 343 392 . . Legs 1792 | . . . . . . 150 1 . . 131 599 528 43 5 . . . . 215 120 . . . Wheels 4696 | . . . . 609 1191 1342 629 327 . 224 374 . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . 1 . . . . . . . . 1 . 9 . Flight 2131 | . 742 440 429 520 . . . . . . . . . . . . . . . . . . . Fastest Speed 37 | 50 37 37 37 37 100 100 115 50 50 50 115 122 193 123 160 160 160 160 120 160 50 50 50 Average Speed 108 | 50 42 37 37 70 102 129 122 100 50 116 122 122 193 167 164 160 160 160 144 190 117 51 50 Slowest Speed 850 | 50 120 37 37 100 115 260 850 170 50 190 265 123 193 250 240 160 160 160 300 260 240 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . 7 4 . 6 . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 94 84 90 101 68 95 38 10 57 67 91 84 2 78 13 44 59 94 67 24 17 40 7 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 7 | . . . 1 1 . . . . 1 . 3 . . . . . 1 . . . . . . Known Exits Taken 13 | . . . . . 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . 1 1 1 . Scrap Searched 18 | . . 2 . 3 . . . . . 3 4 2 . . . 1 1 . 2 . . . . Spaces Dug 64 | . 11 . . 22 23 3 . . . . . . . . . . . . . 5 . . . Terrain Destroyed 1286 | . 148 148 . 62 107 127 35 22 . . . 2 . . 167 . 22 43 79 128 196 . . Melee 9 | . . . . . 5 3 . . . . . . . . . . . . . 1 . . . Projectile 83 | . . . . . . . . . . . . 2 . . . . . . . 34 47 . . AOE 1194 | . 148 148 . 62 102 124 35 22 . . . . . . 167 . 22 43 79 93 149 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Res Tes Sec Total 15554 | 64 873 484 436 1445 1494 2470 856 509 336 518 1065 577 43 143 334 303 443 766 440 705 822 364 64 Wait 1742 | 2 55 28 7 277 140 819 88 21 . 6 75 9 . 13 1 . 20 4 1 108 49 19 . Move 12545 | 50 755 431 428 1117 1190 1491 650 446 333 495 973 527 42 75 279 277 384 711 406 463 632 327 63 Hop 16 | . 7 4 . 5 . . . . . . . . . . . . . . . . . . . Pick Up 88 | 2 6 1 . 3 22 10 7 5 1 3 3 . . 2 6 . 4 6 . 5 1 1 . Fast Attach 143 | 4 7 . . 2 10 13 2 10 1 7 5 . . 7 9 2 2 6 9 23 19 4 1 Attach 51 | . 6 . . . 2 2 11 4 1 1 . 1 1 4 1 1 2 1 3 2 4 4 . Detach 21 | . 6 . . . . 1 . 1 . . . . . . 4 . . . . 3 1 5 . Swap 123 | . . . 1 12 23 36 15 4 . . . 3 . 2 2 3 3 5 . 8 6 . . Drop 116 | . 8 . . 7 15 9 4 3 . 6 6 3 . 6 8 3 . 10 . 18 9 1 . Fire 570 | 6 23 20 . 21 85 65 77 15 . . 3 34 . 24 23 1 6 5 12 68 79 3 . Melee 102 | . . . . . 6 15 . . . . . . . 10 1 16 22 . 9 6 17 . . Ram 6 | . . . . 1 . . . . . . . . . . . . . . . . 5 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 21 | . . . . . 1 2 . . . . . . . . . . . 18 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . 7 . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Testing -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 10) 207 | -10/Materials | Discovered new exit (range 3) 238 | -10/Materials | Repaired Flight Unit 287 | -10/Materials | Discovered new exit (range 15) 376 | -10/Materials | Discovered new exit (range 15) 513 | -10/Materials | Entered Mines 513 | -10/Mines | Accompanied by 2 allies 544 | -10/Mines | Discovered new exit (range 9) 571 | -10/Mines | Discovered new exit (range 3) 588 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 588 | -10/Mines | Discovered new exit (range 5) 625 | -10/Mines | Learned Materials stockpile data 745 | -10/Mines | Entered Exiles 745 | -10/Exiles | Accompanied by 2 allies 750 | -10/Exiles | Discovered new exit (range 15) 755 | -10/Exiles | Met 8R-AWN 763 | -10/Exiles | Met EX-HEX 773 | -10/Exiles | Met EX-BIN 795 | -10/Exiles | Build established: Mutant 805 | -10/Exiles | Met EX-DEC 807 | -10/Exiles | Learned location of Zion (-6) 826 | -10/Exiles | Visited The Gauntlet 903 | -10/Exiles | Discovered new exit (range 12) 912 | -10/Exiles | Entered Mines 912 | -9/Mines | Accompanied by 2 allies 1196 | -9/Mines | Core integrity fell below 50% 1294 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1309 | -9/Mines | Met a Derelict shopkeep closing up shop 1347 | -9/Mines | Discovered new exit (range 4) 1396 | -9/Mines | Discovered new exit (range 9) 1509 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1812 | -9/Mines | Build established: Commander-Mutant 2073 | -9/Mines | Entered Materials 2073 | -8/Materials | Accompanied by 7 allies 2073 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2088 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2242 | -8/Materials | Discovered new exit (range 15) 2289 | -8/Materials | Destroyed 8 combat bots 2368 | -8/Materials | Garrison activated, responded to threat 2435 | -8/Materials | Discovered new exit (range 16) 2529 | -8/Materials | Build established: Commander-Skirmisher 2903 | -8/Materials | Identified exit to Storage 2920 | -8/Materials | Identified exit to Factory 3065 | -8/Materials | Build established: Commander-Mutant 3143 | -8/Materials | Discovered exit to Factory (range 16) 3423 | -8/Materials | Repaired Arm. Huge Wheel 3526 | -8/Materials | Repaired Hvy. Ion Engine? 3557 | -8/Materials | Discovered exit to Factory (range 11) 3564 | -8/Materials | Discovered exit to Storage (range 11) 3700 | -8/Materials | Build established: Hacker-Mutant 3764 | -8/Materials | Entered Storage 3764 | -8/Storage | Accompanied by 3 allies 3838 | -8/Storage | Repaired Hvy. Ion Engine 3883 | -8/Storage | Repaired Arm. Huge Wheel 3917 | -8/Storage | Repaired Rocket Launcher 4272 | -8/Storage | Repaired Arm. Huge Wheel 4312 | -8/Storage | Repaired Missile Launcher? 4478 | -8/Storage | Core integrity fell below 50% 4797 | -8/Storage | Build established: Mutant 4927 | -8/Storage | Repaired Hvy. Ion Engine 4973 | -8/Storage | Repaired Arm. Huge Wheel 5492 | -8/Storage | Discovered exit to Factory (range 16) 5585 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5772 | -8/Storage | Garrison activated, responded to threat 5791 | -8/Storage | Central database locked down 5910 | -8/Storage | Build established: Commander-Mutant 6149 | -8/Storage | Repaired Adv. Beam Rifle 6323 | -8/Storage | Repaired Imp. Medium Armor Plating 6362 | -8/Storage | Repaired Missile Launcher 6414 | -8/Storage | Repaired Hvy. Ion Engine 6475 | -8/Storage | Repaired Adv. Beam Rifle 6537 | -8/Storage | Repaired Adv. Beam Rifle 6582 | -8/Storage | Repaired Arm. Huge Wheel 6817 | -8/Storage | Entered Factory 6817 | -7/Factory | Accompanied by 19 allies 6817 | -7/Factory | Evolved 2 slots: Utility x2 7189 | -7/Factory | Build established: Commander-Skirmisher 7503 | -7/Factory | Identified exit to Lower Caves 7594 | -7/Factory | Discovered new exit (range 30) 7621 | -7/Factory | Cargo convoy interrupted 7689 | -7/Factory | Build established: Commander-Mutant 7771 | -7/Factory | Fabricated System Shield (x1) 7878 | -7/Factory | Lost 7 parts (2n3u2w) 7930 | -7/Factory | Lost 6 parts (1p2u3w) 7959 | -7/Factory | Core integrity fell below 50% 7966 | -7/Factory | Entered another Factory area 7966 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8386 | -6/Factory | Lost 5 parts (1n2u2w) 8447 | -6/Factory | Core integrity fell below 50% 8456 | -6/Factory | Identified exit to Lower Caves 8471 | -6/Factory | Lost 6 parts (1p1n3u1w) 8500 | -6/Factory | Entered Lower Caves 8606 | -6/Lower Caves | Discovered new exit (range 9) 8670 | -6/Lower Caves | Identified exit to Lower Caves 8671 | -6/Lower Caves | Entered another Lower Caves area 8671 | -6/Lower Caves | Discovered new exit (range 15) 8736 | -6/Lower Caves | Spotted B-75 Beast 9088 | -6/Lower Caves | Learned Factory trap positions 9158 | -6/Lower Caves | Encountered a Warlord checkpoint 9233 | -6/Lower Caves | Discovered new exit (range 16) 9247 | -6/Lower Caves | Identified exit to Zion 9270 | -6/Lower Caves | Entered Zion 9356 | -6/Zion | Discovered new exit (range 14) 9381 | -6/Zion | Build established: Derelict-Skirmisher 9500 | -6/Zion | Learned Factory trap positions 9609 | -6/Zion | Learned location of Quarantine (-3) 9617 | -6/Zion | Received a hallucinogenic algorithm 9660 | -6/Zion | Learned Factory emergency access door positions 9903 | -6/Zion | Found Prototype Device 10194 | -6/Zion | Imprinted 10196 | -6/Zion | Declared Zion's savior 10500 | -6/Zion | Identified exit to Proximity Caves 10556 | -6/Zion | Entered Proximity Caves 10556 | -5/Proximity Caves | Accompanied by 4 allies 11093 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11304 | -5/Proximity Caves | Discovered new exit (range 5) 11315 | -5/Proximity Caves | Identified exit to Factory 11317 | -5/Proximity Caves | Entered Factory 11317 | -5/Factory | Accompanied by 3 allies 11317 | -5/Factory | Evolved 2 slots: Utility x2 11317 | -5/Factory | Identified Phasing AFG 11318 | -5/Factory | Loaded intel: 95 trap records 11400 | -5/Factory | Identified exit to DSF 11400 | -5/Factory | Entered DSF 11400 | -5/DSF | Accompanied by 3 allies 11422 | -5/DSF | Additional patrols routed to DSF 11555 | -5/DSF | Discovered new exit (range 22) 11612 | -5/DSF | System corruption reached 10% 11640 | -5/DSF | Sterilization system engaged 11642 | -5/DSF | Lost 6 parts (1p4u1w) 11656 | -5/DSF | Identified exit to Factory 11658 | -5/DSF | Entered Factory 11658 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 11659 | -4/Factory | Loaded intel: 101 trap records 11671 | -4/Factory | Zion Hacker squad teleported in 11727 | -4/Factory | Zion Fire squad teleported in 11874 | -4/Factory | Build established: Assassin 11908 | -4/Factory | First assault squad dispatched 11928 | -4/Factory | Retrieved Zion intel report: Active Terminals 12023 | -4/Factory | Destroyed 7 combat bots 12151 | -4/Factory | Discovered new exit (range 4) 12156 | -4/Factory | Identified exit to Upper Caves 12197 | -4/Factory | Entered Upper Caves 12239 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12293 | -4/Upper Caves | Build established: Mutant 12575 | -4/Upper Caves | Discovered new exit (range 15) 12693 | -4/Upper Caves | Identified exit to Upper Caves 12695 | -4/Upper Caves | Entered another Upper Caves area 12716 | -4/Upper Caves | Discovered new exit (range 8) 12726 | -4/Upper Caves | Identified exit to Research 13142 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13190 | -4/Upper Caves | Learned location of Armory (-4) 13198 | -4/Upper Caves | Lost 4 parts (1p2u1w) 13279 | -4/Upper Caves | Discovered new exit (range 6) 13302 | -4/Upper Caves | Found Alien Artifact 13302 | -4/Upper Caves | Identified Dimensional Node Initializer 13302 | -4/Upper Caves | Initialized slip node 13348 | -4/Upper Caves | Identified exit to Warlord 13413 | -4/Upper Caves | Entered Warlord 13787 | -4/Warlord | Warlord's base attacked by MAIN.C 13800 | -4/Warlord | Found Prototype Energy Gun 13801 | -4/Warlord | Identified Vortex Rifle 13804 | -4/Warlord | Found Vortex Rifle 13811 | -4/Warlord | Found Prototype Piercing Weapon 13812 | -4/Warlord | Identified Vortex Lance 13826 | -4/Warlord | Found Vortex Lance 13913 | -4/Warlord | Learned Armory emergency access door positions 13915 | -4/Warlord | Learned Factory terminal intel 13915 | -4/Warlord | Learned Armory scanalyzer intel 13915 | -4/Warlord | Learned 4 Armory zone layouts 14054 | -4/Warlord | Build established: Commander-Mutant 14079 | -4/Warlord | Found Prototype Special Weapon 14080 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 14084 | -4/Warlord | Found RU-N14's Throwing Claymores v3 14137 | -4/Warlord | Warlord forces counterattacked 14194 | -4/Warlord | Found Prototype Device 14194 | -4/Warlord | Identified Minesniffer Drone Bay 14434 | -4/Warlord | Rebuked by Warlord 14462 | -4/Warlord | Warlord base infiltrated, sounded retreat 14463 | -4/Warlord | Enhanced Grunt warped into view 14463 | -4/Warlord | Enhanced Grunt warped into view 14463 | -4/Warlord | Enhanced Grunt warped into view 14463 | -4/Warlord | Enhanced Demolisher warped into view 14463 | -4/Warlord | Enhanced Demolisher warped into view 14463 | -4/Warlord | Enhanced Demolisher warped into view 14590 | -4/Warlord | Spotted Striker 14590 | -4/Warlord | Spotted Executioner 14595 | -4/Warlord | Discovered new exit (range 9) 14608 | -4/Warlord | Identified exit to Proximity Caves 14612 | -4/Warlord | Entered Proximity Caves 14686 | -3/Proximity Caves | Spotted B-86 Titan 14725 | -3/Proximity Caves | Attracted the attention of an 0b10 base 14757 | -3/Proximity Caves | Destroyed 7 combat bots 14766 | -3/Proximity Caves | Lost 3 parts (1n2w) 14965 | -3/Proximity Caves | Destroyed B-86 Titan 14996 | -3/Proximity Caves | Lost 7 parts (1p2n4u) 15132 | -3/Proximity Caves | Discovered exit to Research (range 8) 15235 | -3/Proximity Caves | Build established: Mutant 15259 | -3/Proximity Caves | Entered Research 15259 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15553 | -3/Research | Lost 3 parts (1n2u) 15672 | -3/Research | Zion Light squad teleported in 15679 | -3/Research | Garrison activated, responded to threat 15739 | -3/Research | Found Prototype Protection 15739 | -3/Research | Identified Zio. Weapon Casing 16192 | -3/Research | Build established: Scavenger-Tank 16226 | -3/Research | Found Adv. Powered Armor 16361 | -3/Research | System corruption reached 10% 16512 | -3/Research | Discovered new exit (range 5) 16530 | -3/Research | Entered another Research area 16530 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16780 | -2/Research | First assault squad dispatched 17014 | -2/Research | Found Prototype Device 17014 | -2/Research | Identified Beam Splitter 17305 | -2/Research | Found Prototype Processor 17305 | -2/Research | Identified Exp. Core Analyzer 17358 | -2/Research | System corruption reached 10% 17405 | -2/Research | Destroyed 11 combat bots 17457 | -2/Research | Lost 8 parts (3u5w) 17583 | -2/Research | Core integrity fell below 50% 17602 | -2/Research | Lost 12 parts (2p3n6u1w) 17652 | -2/Research | Discovered new exit (range 7) 17657 | -2/Research | Entered Testing 17717 | -2/Testing | Found Prototype Hackware 17717 | -2/Testing | Identified System Mapper 17752 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 17776 | -2/Testing | Adv. Hacking Suite fried by hacking feedback 17796 | -2/Testing | Found Prototype Device 17796 | -2/Testing | Identified AEGIS Remote Shield 17823 | -2/Testing | Spotted Fortress 17862 | -2/Testing | Discovered new exit (range 6) 17865 | -2/Testing | Entered Section 7 17891 | -2/Section 7 | Core integrity fell below 20% 17892 | -2/Section 7 | Discovered new exit (range 16) 17898 | -2/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17846_ System corrupted: Component data lost. 17861_ System corrupted: Energy discharge (-31). 17862_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 17873_ Acquired System Restoration Module. 17890_ C-30 ARC bursts open, deploying its payload. 17890_ P-80 Master unfolds itself. 17892_ EXIT=FOUND 17894_ Knocked back. 17894_ Detecting system override signal. 17894_ System Restoration Module destroyed. 17896_ System corrupted: Matter fused (-6). 17896_ Penetrated by Slug. 17896_ Biometal Heavy Treads destroyed. 17896_ Knocked back. 17896_ K-01 Serf destroyed. 17897_ P-80 Master resets P-80 Master, system corruption cleaned. 17897_ R-10 Processor destroyed. 17898_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | #?????????????????##?????????????????????????????? | | ???????????????"""?????????????????????????????? | | ???????????? """"T??????????????????????????? | | """????????????? ?????????????????????????? | | """?????????????"" """"?????????????????????????? | | ""???????????????" """??????????????????????????? | | ???????????????" """??????????????????????????? | | ????????????????? ???????????????????????????? | | ????????????????? ???????????????????????????? | | +###################+############????????????????? | | * % A #????????????????? | | =%! g g%= H < #????????????????? | | p @ #????????????????? | | p #????????????????? | | ######## ######################????????????????? | | #??????# #?????????????????????????????????????? | | #??????# #?????????????????????????????????????? | | #??????# #?????????????????????????????????????? | | #??????# "#?????????????????????????????????????? | | #??????#"%#?????????????????????????????????????? | | #?????? " ?????????????????????????????????????? | | #?????? ?????????????????????????????????????? | | #?????? ?????????????????????????????????????? | | #?????# #????????????????????????????????????? | | #?????## ##????????????????????????????????????? | | #??????# #?????????????????????????????????????? | | #??????# #?????????????????????????????????????? | | #??????? ??????????????????????????????????????? | | #??????? ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 100 Energy Generation 43 Energy Capacity 1190 Matter Stores 400 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 1000 Resistance: TH 75 Weapon Shielding 100 Point Defense Rating 80 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 15 Target Analysis 8 Recoil Reduction 5 Offensive Hacking 34 Defensive Hacking 20 Item Schematics ----------------- VTOL Module | -8/Materials | Hacked System Shield | -8/Materials | Hacked Hvy. EM Pulse Gun | -8/Materials | Hacked Hvy. Pick | -8/Storage | Hacked Nuclear Core | -8/Storage | Hacked Matter Compressor | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Focal Shield | -6/Zion | Archive Micro-nuke Launcher | -2/Research | Scanalyzed Exp. Reaction Control System | -2/Testing | Z-intel Nanosword | -2/Testing | Z-intel Imp. Diametric Drive | -2/Testing | Z-intel Exp. Energy Well | -2/Testing | Z-intel Exp. Core Analyzer | -2/Testing | Z-intel Enh. Armored Medium Treads | -2/Testing | Z-intel Adv. Plasma Rifle | -2/Testing | Z-intel Centrium Heavy Treads | -2/Testing | Z-intel Gravity Neutralizer | -2/Testing | Z-intel Cld. Q-thruster | -2/Testing | Z-intel Exp. Thermal Generator | -2/Testing | Z-intel Shock Maul | -2/Testing | Z-intel Com. HERF Cannon | -2/Testing | Scanalyzed Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ System Shield | x1 | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultFocalAirjet Manual? 0 Play Time 07:01:28 Cumulative 275.1 hours Start 2022.03.22 @ 13:36:53 End 2022.03.23 @ 12:22:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4c9b2db-6ba1-4758-8f62-0f6781742d56