Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.10 @ 20:38:44 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (875) 875 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (368) 368 TOTAL SCORE: 3883 Bonus ------- Follower Combat Kills 68 Aligned with FarCom 300 Cogmind --------- Core Integrity 495/550 Matter 300/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Treading (162) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Treads Armored Treads > --- UTILITY (3) ------ Improved Heat Shielding Heat Sink Medium Storage Unit > --- WEAPON (2) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (8) ---- Flight Unit Flight Unit Targeting Computer Cloak of Protection Hardened Light Armor Plating Hardened Light Armor Plating High-powered Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Shielding Heat Sink Medium Storage Unit > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Flight Unit Flight Unit Targeting Computer Cloak of Protection Hardened Light Armor Plating Hardened Light Armor Plating High-powered Shotgun High-powered Shotgun [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun High-powered Shotgun Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 31 | 6 12 . 3 . 10 Power 8 | 1 3 . 1 . 3 Engine 7 | 1 3 . 1 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 3 . 1 . 2 Treads 5 | . 2 . 1 . 2 Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 . . . 2 Device 2 | . 1 . . . 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 4 . 1 . 3 Energy Gun 4 | . 3 . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 1 . . . 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 1 | . 1 . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . 1 . . . . Highest Loss Streak 1 | . 1 . . . . Average Slot Usage (%) 96 | . 90 100 100 100 98 Engine 12 | . 14 14 14 14 9 Core 3 | . . . . . 8 Treads 27 | . 15 28 28 28 35 Leg 3 | . 12 . . . . Device 11 | . 5 14 14 14 14 Storage 11 | . 14 14 14 14 9 Processor 1 | . . . . . 2 Energy Gun 13 | . 15 28 28 28 2 Ballistic Gun 9 | . 11 . . . 15 Naked Turns . | . . . . . . Heaviest Build 28 | 11 18 18 18 18 28 Greatest Support 89 | 20 46 46 46 46 89 Greatest Overweight (x) 1 | 1 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 Most Carried 8 | . 8 8 8 8 8 Average Carried 6 | . 5 8 7 7 7 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | . 8 8 6 8 7 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 785 | 247 200 . . 28 310 Remotely . | . . . . . . Salvage Created 1193 | . 490 156 . 51 496 Parts 52 | . 24 . . 5 23 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . 10 9 . 3 14 Melee 1 | . . 1 . . . Guns 35 | . 10 8 . 3 14 Classes Destroyed 7 | . 3 1 . 1 2 Hauler 2 | . 1 . . . 1 Recycler 1 | . . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 10 | . . . . 3 7 Grunt 15 | . 10 . . . 5 Sentry 2 | . . . . . 2 Assembled 9 | . . 9 . . . Best Kill Streak 7 | . 5 7 . 3 7 Combat Bots Only 7 | . 5 7 . 3 7 Max Kills in Single Turn 2 | . 1 1 . 2 2 Gunslinging 1 | . . . . 1 1 Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1137 | . 513 153 . 53 418 Core 157 | . 85 12 . 5 55 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . . . 59 . Volleys Fired 96 | . 47 17 . 4 28 Largest 2 | . 2 2 . 2 2 Hottest 90 | . 90 90 . 90 90 Shots Fired 187 | . 89 34 . 8 56 Gun 187 | . 89 34 . 8 56 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 129 | . 77 . . . 52 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 58 | . 12 34 . 8 4 Robot Hit Streak 39 | . 39 16 . 6 28 Robot Miss Streak 4 | . 1 4 . 1 3 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 . . 1 4 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 171 | . 80 31 . 8 52 Core Hits 88 | . 31 24 . 3 30 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2659 | 4 905 449 . 111 1190 Guns 2446 | . 755 449 . 87 1155 Cannons . | . . . . . . Explosions 209 | . 150 . . 24 35 Melee . | . . . . . . Ramming 4 | 4 . . . . . Kinetic 1643 | . 558 . . . 1085 Thermal 209 | . 150 . . 24 35 Explosive . | . . . . . . Electromagnetic 803 | . 197 449 . 87 70 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 77 | . 32 . . 22 23 Shots 4 | . 2 . . 1 1 Rammed . | . . . . . . Targets Rammed 3 | 2 . 1 . . . Kicked 2 | 2 . . . . . Crushed 1 | . . 1 . . . Highest Temperature 114 | . 114 40 . 12 18 Average Temperature 20 | . 20 25 . 12 15 Received Heat Transfer 447 | . 351 60 . . 36 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | . 200 . . 50 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 2 . . 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 270 | . 212 6 . 103 270 Initial 33 | . . 6 . . 33 Average 76 | . 76 5 . 99 104 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 83 | 100 85 100 . 100 74 Level 1 16 | . 14 . . . 25 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 8 | . 3 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 18 13 . 3 34 Peak Tracking Total 13 | . 7 6 . 3 13 Tactical Retreats 5 | . 1 3 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 8 | . 4 . 1 . 3 Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 13 | . 6 . 1 . 6 Successful 11 | . 4 . 1 . 6 Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 7 | . 5 . 1 . 1 Terminals 7 | . 6 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . . 4 Garrison Access 1 | . . . . . 1 Terminal Hacks 2 | . 1 . 1 . . Registered Components 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . . 4 Insert Component 3 | . . . . . 3 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 4 | . 3 . . . 1 Terminals 4 | . 3 . . . 1 Track 3 | . 3 . . . . Assimilate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . . . 2 1 Largest Group 2 | . . . . 2 2 Highest-Rated Group 45 | . . . . 45 45 Highest-Rated Ally 31 | . . . . 31 31 Total Orders 1 | . . . . . 1 ROAM 1 | . . . . . 1 Ally Attacks 17 | . . . . . 17 Total Damage 234 | . . . . . 234 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3272 | 70 973 470 342 122 1295 Spaces Moved 1607 | 57 537 257 210 68 478 Core 15 | 15 . . . . . Treads 1304 | . 291 257 210 68 478 Legs 288 | 42 246 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 152 | 104 141 160 160 160 161 Slowest Speed 163 | 150 160 160 160 160 163 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 82 58 61 23 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . 5 . . . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 8 | . 5 . . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2251 | 64 676 281 216 73 941 Wait 481 | . 59 5 . . 417 Move 1602 | 56 536 256 209 67 478 Hop . | . . . . . . Pick Up 16 | . 11 . 1 2 2 Fast Attach 21 | 6 8 . . . 7 Attach 3 | . 1 . . . 2 Detach . | . . . . . . Swap 7 | . 3 . 3 . 1 Drop 20 | . 11 . 3 . 6 Fire 96 | . 47 17 . 4 28 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | 2 . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire 2 | . . 2 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 16) 789 | -10/Materials | Discovered new exit (range 15) 934 | -10/Materials | Discovered new exit (range 13) 1044 | -10/Materials | Entered Mines 1132 | -10/Mines | Discovered new exit (range 5) 1364 | -10/Mines | Assembled infested the area 1409 | -10/Mines | Learned Materials interactive machine intel 1425 | -10/Mines | Destroyed 7 combat bots 1507 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1507 | -10/Mines | Discovered new exit (range 5) 1514 | -10/Mines | Entered Exiles 1558 | -10/Exiles | Met 8R-AWN 1582 | -10/Exiles | Met EX-HEX 1623 | -10/Exiles | Met EX-BIN 1646 | -10/Exiles | Aligned with FarCom system 1647 | -10/Exiles | Given EX-Vault access code 1686 | -10/Exiles | Opened EX-Vault 1706 | -10/Exiles | Found Cloak of Protection 1739 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1784 | -10/Exiles | Met EX-DEC 1843 | -10/Exiles | Discovered new exit (range 10) 1856 | -10/Exiles | Left Exiles lab with Cloak of Protection 1856 | -10/Exiles | Entered Mines 1936 | -9/Mines | Discovered new exit (range 13) 1978 | -9/Mines | Entered Materials 1978 | -8/Materials | Accompanied by 2 allies 1978 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1979 | -8/Materials | Loaded intel: 19 interactive machine locations 1983 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2399 | -8/Materials | Destroyed 7 combat bots 3107 | -8/Materials | Discovered new exit (range 6) 3273 | -8/Materials | Self-destructed Last Messages --------------- 03153_ Connecting with Scanalyzer... >>Insert(Cloak of Protection) Scanning Cloak of Protection... >>Insert(Cloak of Protection) Scanning Cloak of Protection... >>Insert(Hpw. Shotgun) Scanning Hpw. Shotgun... Ready to analyze. >>Scanalyze Scanning: Hpw. Shotgun... Schematic downloaded. 03257_ K-01 Serf cleans the Fusion Modulator. 03260_ K-01 Serf cleans the Garrison Access. 03261_ K-01 Serf cleans the Fusion Modulator. 03264_ K-01 Serf cleans the Garrison Access. 03269_ Connecting with Garrison Access... >>Seal Access door sealed. 03270_ W-25 Informer distress signal alerts nearby ally. 03273_ Garrison Access unresponsive. 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Y?? ########### | | ??????????????##### # """ ## | | ??????????????# # """ ## | | ??????????????# < + ## | | ??????????????# # !!! #?############## | | ????????########### # !!! =#????????####### | | ????????# # #? !!! #????????# | | ????????# # #? #????????# * | | ????????# + #??#######????????# | | ????????# # #?????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Heat Shielding 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearKineticAccelerator Manual? 0 Play Time 00:19:13 Cumulative 52.3 hours Start 2021.03.10 @ 18:36:44 End 2021.03.10 @ 20:38:44 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 140 Rogue 1 Adventurer 137 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c288e12-383d-44ce-9fe4-1a401acc6260