Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.24 @ 00:04:48 Player: 2401 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (42) 210 Value Destroyed (1433) 1433 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5943 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 15/300 Energy 100/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Armored Medium Treads Advanced Cooling System Large Storage Unit Gauss Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Terrain Scanner Improved Thermal Shield Hardlight Generator Improved Component Analysis Suite > --- WEAPON ----------- Heavy Laser Makeshift Laser Plasma Cannon Mass Driver > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Medium Treads Carbon-fiber Leg Carbon-fiber Leg Wheel Wheel Disposable Heat Sink Large Storage Unit EM Disruption Field Tesla Rifle Heavy Laser Light Assault Rifle Gauss Rifle Makeshift Hammer [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device Hardlight Generator Storage Large Storage Unit Processor Visual Processing Unit Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Slots Evolved 10 | . . . . 8 . . 2 . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 5 | . . . . 3 . . 2 . . Weapon 2 | . . . . 2 . . . . . Parts Attached 66 | 5 8 3 . 8 6 1 27 2 6 Power 8 | 1 1 1 . 1 . 1 3 . . Engine 4 | 1 1 1 . . . 1 . . . Core 4 | . . . . 1 . . 3 . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 4 . . 4 1 . 8 . 1 Treads 4 | . . . . 3 . . 1 . . Leg 13 | 2 4 . . . . . 7 . . Wheel 3 | . . . . 1 1 . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 1 . . 1 3 . 10 . 3 Device 9 | . . . . 1 . . 6 . 2 Storage 4 | 1 . . . . 2 . 1 . . Processor 3 | . 1 . . . . . 1 . 1 Hackware . | . . . . . . . . . . Protection 3 | . . . . . 1 . 2 . . Artifact . | . . . . . . . . . . Weapon 19 | 1 2 2 . 2 2 . 6 2 2 Energy Gun 5 | 1 . . . . . . 4 . . Energy Cannon 3 | . . 1 . 1 . . . . 1 Ballistic Gun 5 | . 2 1 . . . . 1 1 . Ballistic Cannon 4 | . . . . . 1 . 1 1 1 Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 36 | . 1 4 . . . . 19 8 4 Power 5 | . . 1 . . . . 3 1 . Propulsion 9 | . . 2 . . . . 4 2 1 Utility 13 | . . . . . . . 8 3 2 Weapon 9 | . 1 1 . . . . 4 2 1 Highest Loss Streak 9 | . 1 3 . . . . 9 7 3 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 4 7 7 7 7 12 14 12 12 5 Power 1 | . 1 1 1 . 1 1 1 1 . Propulsion 4 | 3 4 5 3 3 5 4 4 3 1 Utility 2 | . . . 1 2 3 4 3 2 2 Weapon 2 | 1 . . 1 . 2 4 3 4 1 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . 1 1 . . . . . 5 4 Power 3 | . . . . . . . . 2 1 Propulsion 4 | . 1 1 . . . . . 1 1 Utility 3 | . . . . . . . . 1 2 Weapon 1 | . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 82 | . 93 97 98 75 91 92 84 63 22 Engine 6 | . 14 13 14 6 5 5 3 . . Core 3 | . . . . 3 6 6 4 8 . Treads 8 | . . . . 13 20 20 9 . . Leg 10 | . 28 25 26 5 . . 7 14 . Wheel 3 | . . . . 5 6 6 3 . 4 Device 5 | . . . . 3 6 5 6 21 9 Storage 9 | . 14 14 14 6 10 13 9 3 . Processor 7 | . 9 14 14 6 6 6 4 . 3 Protection 2 | . . . . . . 6 8 . . Energy Gun 1 | . 8 . . . . . 2 1 . Energy Cannon 4 | . . 2 14 6 6 6 5 . 1 Ballistic Gun 9 | . 17 25 14 10 6 . 3 6 . Ballistic Cannon 2 | . . . . . 5 . 1 3 1 Launcher 2 | . . . . 3 4 6 3 . . Impact Weapon 1 | . . . . . . 6 3 . . Peak Build Rating 70 | 5 9 10 10 28 44 43 68 70 24 Average Rating 29 | 3 7 8 9 22 35 42 54 44 15 On Entrance 20 | . 5 9 9 10 28 38 41 68 1 Avg Prop Armor Cover (%) 17 | . . . . 21 18 20 10 . . Naked Turns 59 | . . . . . . . . 54 5 Heaviest Build 91 | 12 14 19 19 31 59 59 91 60 18 Greatest Support 80 | 20 20 20 20 40 16 16 80 78 10 Greatest Overweight (x) 6 | 3 . 1 1 1 3 3 6 5 3 Average Overweight (x) 1 | . . . . . 2 2 2 . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 5 Average Capacity 11 | 7 8 8 8 8 14 15 15 12 5 Most Carried 15 | 8 8 8 8 8 15 15 15 15 5 Average Carried 10 | 5 7 7 7 7 12 14 12 12 4 Final Capacity 15 | 8 8 8 8 8 15 15 15 5 5 Final Carried 15 | 7 8 7 8 8 15 15 15 5 5 Class Distribution -------------------- 38% | Mutant 25% | Scavenger-Tank 12% | Tank 10% | Derelict-Tank 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Tank | -5/Factory Scavenger-Tank | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Matter Collected 1386 | 174 224 105 10 . 240 . 625 8 . Remotely . | . . . . . . . . . . Salvage Created 1442 | . 224 132 . . 45 . 778 263 . Parts 50 | . 8 9 . . 4 . 28 1 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . 13 . . 4 . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Combat Hostiles Destroyed 35 | . 4 5 . . 3 . 22 1 . Guns 13 | . 4 5 . . . . 3 1 . Cannons 9 | . . . . . . . 9 . . AOE 11 | . . . . . 3 . 8 . . Classes Destroyed 12 | . 2 2 . . . . 7 1 . Worker 1 | . . . . . . . 1 . . Builder 2 | . . . . . . . 2 . . Operator 1 | . . . . . . . 1 . . Turret 2 | . . 2 . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 17 | . . 5 . . 3 . 9 . . Grunt 12 | . 4 . . . . . 8 . . Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . Hunter 1 | . . . . . . . 1 . . Programmer 2 | . . . . . . . 2 . . Compactor 1 | . . . . . . . . 1 . Best Kill Streak 7 | . 2 5 . . 3 . 7 1 . Combat Bots Only 6 | . 2 5 . . 3 . 6 1 . Max Kills in Single Turn 4 | . 1 1 . . 3 . 4 1 . Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . 3 . 4 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Hostile Shots Fired 369 | . 36 62 18 2 8 . 193 10 40 Missed 104 | . 9 14 9 2 3 . 50 2 15 Hits 265 | . 27 48 9 . 5 . 143 8 25 Melee 21 | . . . . . 3 . 10 8 . Projectile 244 | . 27 48 9 . 2 . 133 . 25 Critical Strikes 19 | . 1 . . . . . 7 7 4 Damage Taken 5195 | . 391 464 71 . 78 . 3301 369 521 Core 1203 | . 63 110 15 . 11 . 560 166 278 Absorbed by Shields 40 | . . . . . 8 . 16 16 . Core Remaining (%) 74 | 100 . . 24 . . 98 . . . Volleys Fired 111 | . 28 20 . . 7 . 39 14 3 Largest 4 | . 2 2 . . 1 . 4 4 1 Hottest 281 | . 60 100 . . 30 . 281 224 81 Shots Fired 248 | . 56 35 . . 7 . 105 41 4 Gun 165 | . 56 30 . . . . 54 25 . Cannon 66 | . . 5 . . . . 41 16 4 Launcher 17 | . . . . . 7 . 10 . . Special . | . . . . . . . . . . Kinetic 141 | . 37 30 . . . . 37 37 . Thermal 67 | . . 5 . . . . 58 4 . Explosive 17 | . . . . . 7 . 10 . . Electromagnetic 23 | . 19 . . . . . . . 4 Robot Hit Streak 13 | . 3 9 . . . . 13 5 . Robot Miss Streak 5 | . 5 3 . . 1 . 4 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . Shots Hit Robots 137 | . 26 24 . . . . 67 20 . Core Hits 71 | . 10 11 . . 5 . 43 2 . Critical Kills 2 | . 1 1 . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . 2 . . Critical Strikes 10 | . 2 1 . . . . 6 1 . Burn 3 | . . . . . . . 3 . . Destroy 4 | . 2 1 . . . . . 1 . Blast 1 | . . . . . . . 1 . . Smash 2 | . . . . . . . 2 . . Melee Attacks 19 | . . . . . . 2 17 . . Impact 19 | . . . . . . 2 17 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4105 | . 362 302 . . 123 . 2774 544 . Guns 1494 | . 362 190 . . . . 631 311 . Cannons 1092 | . . 112 . . . . 747 233 . Explosions 1108 | . . . . . 123 . 985 . . Melee 411 | . . . . . . . 411 . . Ramming . | . . . . . . . . . . Kinetic 1505 | . 251 190 . . . . 584 480 . Thermal 970 | . . 112 . . . . 794 64 . Explosive 1108 | . . . . . 123 . 985 . . Electromagnetic 111 | . 111 . . . . . . . . Impact 411 | . . . . . . . 411 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 37 | . . . . . . . 21 37 37 Average Corruption 28 | . . . . . . . 14 31 37 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 52 | . . . . . . . 12 19 21 Message Errors 9 | . . . . . . . 2 2 5 Matter Fused 6 | . . . . . . . 4 . 2 Heat Flow Errors 6 | . . . . . . . 2 1 3 Energy Discharges 7 | . . . . . . . . 3 4 Data Loss (minor) 5 | . . . . . . . 1 2 2 Data Loss (major) 3 | . . . . . . . 1 . 2 Misfires 3 | . . . . . . . . 2 1 Misdirections 9 | . . . . . . . . 7 2 Weapon Failures 4 | . . . . . . . 2 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 128 | . . . . . . . 128 . . Projectiles 10 | . . . . . . . 10 . . Explosions 20 | . . . . . . . 20 . . Melee 98 | . . . . . . . 98 . . Knockbacks 2 | . . . . . . . 2 . . Impact 2 | . . . . . . . 2 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 261 | . . . . . 33 . 228 . . Shots 6 | . . . . . 1 . 5 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 904 | . 108 38 . . . . 904 302 161 Average Temperature 167 | . 43 23 . . . . 225 131 75 Received Heat Transfer 922 | . 231 96 . . . . 595 . . Effects 17 | . . . . . . . 17 . . Shutdowns 3 | . . . . . . . 3 . . Energy Bleed 2 | . . . . . . . 2 . . Interference 1 | . . . . . . . 1 . . Matter Decay 3 | . . . . . . . 3 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . 3 . . Damage (major) 2 | . . . . . . . 2 . . Damage (core) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 2 | . . . . . . . 2 . . Impact Corruptions 4 | . . . . . . . 4 . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 2 | . . . . . . . 2 . . Heat Transferred 2123 | . . 148 . . . . 1851 124 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 2 | . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Maximum Alert Level 1 | . . . . . . . 1 . . Low Security (%) 96 | 100 100 . 100 100 . . 89 100 100 Level 1 3 | . . . . . . . 10 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 260 | . 50 . 61 . . . 260 54 15 Initial 61 | . . . 61 . . . . 52 . Average 46 | . 10 . 11 . . . 120 9 . Influence Increases 1185 | . 107 245 14 . 70 . 726 8 15 Destroy 0b10 Robot/C 720 | . 80 140 . . 60 . 440 . . Destroy 0b10 Robot/NC 25 | . 5 . . . . . 20 . . Destroy Leader 92 | . 22 . . . 10 . 60 . . Successful Hack 21 | . . . 14 . . . 7 . . Disable Machine 45 | . . . . . . . 45 . . Destroy Structure 162 | . . . . . . . 154 8 . Lose Combat Pursuer 120 | . . 105 . . . . . . 15 Influence Decreases 1185 | . 107 116 143 . 70 . 577 157 15 Entered New Map 165 | . . . 68 . . . . 97 . Time Decay 753 | . 97 76 75 . 70 . 390 30 15 Lost Part 247 | . 10 40 . . . . 187 10 . Lost Ally 20 | . . . . . . . . 20 . Squads Dispatched 8 | . . . . 2 . . 3 . 3 Investigation 2 | . . . . . . . 1 . 1 Extermination 4 | . . . . 1 . . 2 . 1 Reinforcement 2 | . . . . 1 . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 64 | . 8 9 4 3 5 . 24 6 5 Peak Tracking Total 6 | . 3 6 4 2 3 . 5 5 3 Tactical Retreats 3 | . . 2 . . . . . . 1 Traps | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Traps Triggered 8 | . 1 2 . . . . 2 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Machines Disabled 3 | . . . . . . . 3 . . Max in Single Turn 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Machines Accessed 20 | . 1 2 6 . . . 6 . 5 Terminals 11 | . 1 . 3 . . . 3 . 4 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 4 | . . . 3 . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 40 | . 3 3 11 . . . 13 . 10 Successful 15 | . . 3 5 . . . 5 . 2 Failed 25 | . 3 . 6 . . . 8 . 8 Catastrophic 8 | . 2 . 2 . . . 2 . 2 Database Lockouts . | . . . . . . . . . . Manual 10 | . 3 . 2 . . . 2 . 3 Terminals 19 | . 3 . 5 . . . 4 . 7 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 9 | . . . 6 . . . 3 . . Scanalyzers 4 | . . . . . . . 4 . . Garrison Access 3 | . . . . . . . . . 3 Terminal Hacks 7 | . . 3 1 . . . 1 . 2 Record 2 | . . 1 . . . . . . 1 Open Door 1 | . . 1 . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 Zone Layout 1 | . . . 1 . . . . . . Release Object 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . . . 3 . . . 1 . . Report Inventory 2 | . . . 2 . . . . . . Retrieve Components 2 | . . . 1 . . . 1 . . Scanalyzer 3 | . . . . . . . 3 . . Retrieve Study 3 | . . . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . Terminals 1 | . . . 1 . . . . . . Botnet 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 . 6 . . . 6 . 4 Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . . . . . 14 . Total Damage 210 | . . . . . . . . 210 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Active Infowar (turns) 4304 | . 294 537 374 317 1129 279 921 140 313 Optics 3717 | . 294 537 374 317 1129 279 787 . . Sensors 313 | . . . . . . . . . 313 Terrain 271 | . . . . . . . 134 137 . Structural 271 | . . . . . . . 131 140 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 1 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Turns Passed 4726 | 63 415 537 374 317 1129 279 989 195 428 Spaces Moved 3230 | 50 194 372 285 261 749 188 513 190 428 Core 192 | 27 . . . . . . . 108 57 Treads 10 | . . . . 1 . . 9 . . Legs 1121 | 23 194 372 285 12 . . 153 82 . Wheels 1907 | . . . . 248 749 188 351 . 371 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 115 115 130 105 50 50 Average Speed 123 | 95 120 126 121 115 144 144 146 77 80 Slowest Speed 400 | 200 120 190 190 160 145 145 400 300 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 32 | 3 19 24 51 5 84 21 11 95 10 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . . 5 . . . . Spaces Dug 52 | . . . . . 47 2 3 . . Terrain Destroyed 155 | . . . . . 75 2 74 4 . Melee 5 | . . . . . . 2 3 . . Projectile 10 | . . . . . . . 6 4 . AOE 140 | . . . . . 75 . 65 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Total 3715 | 64 326 405 311 274 788 194 639 207 507 Wait 190 | . 81 6 19 1 15 . 14 . 54 Move 3222 | 49 193 371 284 260 748 187 513 189 428 Hop . | . . . . . . . . . . Pick Up 48 | 10 7 2 2 3 7 1 12 . 4 Fast Attach 31 | 2 1 1 . 3 3 . 15 . 6 Attach 26 | 3 2 2 1 3 1 1 12 1 . Detach 5 | . . . . . 2 1 2 . . Swap 28 | . 6 1 . 3 4 . 11 3 . Drop 21 | . 8 1 . 1 1 2 4 . 4 Fire 111 | . 28 20 . . 7 . 39 14 3 Melee 19 | . . . . . . 2 17 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 Rewire 5 | . . . 5 . . . . . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 6) 479 | -10/Materials | Entered Subcaves 480 | -10/Subcaves | Approached by a straggling Scientist 515 | -10/Subcaves | Learned Materials security intel 693 | -10/Subcaves | Released subatomizers from SUBCON Basin 909 | -10/Subcaves | Core integrity fell below 50% 959 | -10/Subcaves | Discovered new exit (range 10) 970 | -10/Subcaves | Lost 3 parts (1p2n) 1016 | -10/Subcaves | Entered Recycling 1324 | -8/Recycling | Build established: Scavenger-Mutant 1380 | -8/Recycling | Discovered new exit (range 9) 1390 | -8/Recycling | Entered Factory 1390 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 1666 | -6/Factory | Discovered new exit (range 8) 1707 | -6/Factory | Entered Lower Caves 1992 | -6/Lower Caves | Build established: Tank 2294 | -6/Lower Caves | Learned Factory emergency access door positions 2337 | -6/Lower Caves | Spotted B-75 Beast 2369 | -6/Lower Caves | Build established: Scavenger-Tank 2440 | -6/Lower Caves | Encountered a Warlord checkpoint 2662 | -6/Lower Caves | Discovered new exit (range 3) 2836 | -6/Lower Caves | Entered another Lower Caves area 2892 | -6/Lower Caves | Learned Factory machine intel 2915 | -6/Lower Caves | Discovered new exit (range 5) 3115 | -6/Lower Caves | Entered Factory 3115 | -5/Factory | Evolved 2 slots: Utility x2 3117 | -5/Factory | Loaded intel: 235 machine locations 3137 | -5/Factory | Build established: Mutant 3460 | -5/Factory | Build established: Derelict-Tank 3834 | -5/Factory | Lost 6 parts (1p1n3u1w) 3874 | -5/Factory | Crushed by falling debris 3874 | -5/Factory | System corruption reached 10% 3908 | -5/Factory | Core integrity fell below 50% 3956 | -5/Factory | Lost 9 parts (1p1n4u3w) 4104 | -5/Factory | Sucked down chute 4104 | -5/Factory | Entered Waste 4105 | -5/Waste | Met a frightened Derelict 4108 | -5/Waste | Spotted C-40 Crusher 4119 | -5/Waste | EMP discharged 4147 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4172 | -5/Waste | Spotted C-40 Crusher 4183 | -5/Waste | Spotted C-40 Crusher 4205 | -5/Waste | Spotted C-40 Crusher 4207 | -5/Waste | Spotted C-40 Crusher 4215 | -5/Waste | Destroyed C-40 Crusher 4219 | -5/Waste | EMP discharged 4219 | -5/Waste | System corruption reached 30% 4236 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4241 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4242 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4244 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4245 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4267 | -5/Waste | Spotted C-40 Crusher 4276 | -5/Waste | Lost 7 parts (1p2n3u1w) 4293 | -5/Waste | Discovered new exit (range 10) 4299 | -5/Waste | Entered Factory 4457 | -5/Factory | Core integrity fell below 20% 4553 | -5/Factory | Build established: Mutant 4724 | -5/Factory | Discovered new exit (range 15) 4727 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3O. System corrupted: Heat flow error (+201). Dropped Carbon-fiber Leg. Acquired Arm. Medium Treads. R-10 Processor collects Carbon-fiber Leg. System corrupted: Substantial component data lost. System corrupted: Component data lost. Wheel+ destroyed. EXIT=FOUND Penetrated by Slug. Imp. Sensor Array destroyed. Imp. Coolant Injector destroyed. Critical hit (Blast). Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????? ???????????????????????? | | ?????? ???????????????????????? | | ?????? ???????????????????????? | | ??????H???????????????????????? | | ?????? ???????????????????????? | | ?????? ???????????????????????? | | ?????# ???????????????????????? | | ?????; #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# ###????????????????????? | | ?????# ?????????????????????? | | ?????#@#??????????????????????? | | ?????#%#???? ??????????????? | | ?????# #???? ? ??????????? | | ?????# #??# ????????? | | ?????# #??# "??????? | | ?????#%#??# ??????? | | ?????# #??# "??????? | | ?????# #??#^ "??????? | | ?????# #??? ] ""?????? | | ?????# #??? ??????? | | ?????# #???? ????????? | | ?????# #???? ??????????? | | ???###p###### #???????????? | | ???# = # #???????????? | | ???# # #???????????? | | ???# / +???????????? | | ???# # #???????????? | | ???# """" # #???????????? | | ???# """" # #???????????? | | ???# """" # #????##?????? | | ???# """" # ####T ####### | | ???# # | | ???########## | | ???########## | | ???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 80 Energy Generation 32 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 25 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -5/Factory | Hacked Wheel | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionNetworkRipteeth Manual? 0 Play Time 01:26:41 Cumulative 45.5 hours Start 2026.06.06 @ 00:37:47 End 2026.06.24 @ 00:04:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e56b3655-e4a5-4e6e-9aa5-52e3dcf019b7