Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 18:54:24 Player: Nalesnig Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (220) 1100 Value Destroyed (8552) 8552 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2591) 2591 TOTAL SCORE: 19043 Bonus ------- High Alert Combat Kills 414 Follower Combat Kills 477 Entered Garrisons 200 Used RIF Installer 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 500 Cogmind --------- Core Integrity 0/1300 Matter 182/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Long-range Sensor Array Improved Component Analysis Suite Improved Trap Extractor (0/6) Minesniffer Drone Bay (10/10) Peak State ------------ > --- POWER ------------ Improved Ion Engine Particle-Fission Reactor > --- PROPULSION ------- Flying CIT-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Large Storage Unit Advanced Targeting Computer Advanced Reaction Control System Experimental Power Shielding Focal Shield > --- WEAPON ----------- Kinetic Antimatter Construct/C Energy Gauss Construct/C Hpw. Electro Quantum Construct/G > --- INVENTORY -------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Advanced Target Analyzer Reaction Control System Focal Shield Point Defense System Improved Component Analysis Suite Improved Trap Extractor Mapping Drone Bay Minesniffer Drone Bay Heavy Rocket Launcher Chainsword [Rating: 115] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Constructs Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Mini Assault Cannon Energy Gun Constructs Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Flamer Impact Weapon Impact Mace Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Gar Slots Evolved 14 | . . . 4 2 . . 4 . . . . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . 1 1 . Utility 7 | . . . 2 1 . . 2 . . . . 1 1 . Weapon 2 | . . . . 1 . . 1 . . . . . . . Parts Attached 122 | 7 3 11 24 19 16 4 6 2 2 2 1 4 4 17 Power 13 | 1 1 2 2 1 1 1 . . . . . 1 . 3 Engine 9 | 1 1 2 2 . 1 1 . . . . . 1 . . Core 1 | . . . . 1 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 20 | 2 . 1 7 4 2 1 . . . . . . . 3 Treads 15 | 2 . 1 7 4 1 . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . 2 Wheel 2 | . . . . . 1 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 Utility 47 | 2 . 1 10 4 6 1 5 1 2 2 1 3 4 5 Device 29 | 1 . 1 4 1 2 1 4 1 2 1 1 2 4 4 Storage 3 | 1 . . 2 . . . . . . . . . . . Processor 5 | . . . . 2 1 . 1 . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 10 | . . . 4 1 3 . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 2 2 7 5 10 7 1 1 1 . . . . . 6 Energy Gun 9 | 1 . 1 . 2 2 . . . . . . . . 3 Energy Cannon 4 | . . . . 2 2 . . . . . . . . . Ballistic Gun 14 | 1 . 4 3 1 2 . . . . . . . . 3 Ballistic Cannon 4 | . 1 . 1 2 . . . . . . . . . . Launcher 6 | . . 1 . 1 1 1 1 1 . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 3 3 1 2 . . 2 . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . 1 Parts Lost 74 | . 1 8 2 10 5 1 2 . . 2 . 11 1 31 Power 10 | . . 2 . . . 1 . . . 1 . 2 . 4 Propulsion 19 | . . 1 2 4 2 . . . . . . 3 . 7 Utility 25 | . 1 1 . 3 2 . 1 . . 1 . 5 . 11 Weapon 20 | . . 4 . 3 1 . 1 . . . . 1 1 9 Highest Loss Streak 17 | . 1 3 1 3 1 1 1 . . 2 . 5 1 17 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 11 | 2 7 7 8 14 13 11 12 13 14 15 12 12 10 7 Power . | . 1 1 . 1 1 . . . . . . . . . Propulsion 1 | 1 1 . . 2 1 1 . . . . . . . . Utility 5 | . . 1 3 5 4 4 7 10 11 12 10 10 8 7 Weapon 4 | . 3 2 3 5 6 5 4 2 3 3 2 1 2 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 27 | . 2 3 3 6 3 4 . 1 . 1 1 . . 3 Power 3 | . 1 1 . 1 . . . . . . . . . . Propulsion 7 | . 1 1 . 1 . 3 . 1 . . . . . . Utility 7 | . . . 1 1 1 . . . . 1 . . . 3 Weapon 10 | . . 1 2 3 2 1 . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 96 94 95 98 94 75 65 64 64 66 57 57 48 39 Engine 6 | . 14 11 9 3 6 6 7 . 5 8 5 3 . . Core 1 | . . . . 3 . . . 4 . . . . . . Treads 18 | . 28 27 32 29 21 8 . . . . . . . . Flight 1 | . . . . . . . 2 3 5 5 5 4 . 1 Device 12 | . 7 1 15 14 7 7 12 17 17 16 22 18 23 13 Storage 7 | . 14 14 9 7 7 7 5 5 5 5 5 5 4 2 Processor 4 | . . . . 6 7 7 10 5 5 5 5 5 4 7 Protection 7 | . 2 11 10 7 14 10 3 5 5 4 . 2 . . Energy Gun 3 | . 6 2 . 2 6 5 7 5 5 . . . . 3 Energy Cannon 2 | . . . . 1 7 4 . . . 3 1 4 . . Ballistic Gun 5 | . 14 11 9 3 3 5 7 4 . . . . . 2 Ballistic Cannon 6 | . 2 9 7 12 1 . . . 5 5 8 7 5 . Peak Build Rating 115 | 7 7 11 38 52 52 63 95 92 90 100 95 115 105 108 Average Rating 51 | 5 6 9 32 48 49 53 75 88 89 95 94 95 95 62 On Entrance 56 | . 7 7 11 37 46 52 51 91 89 90 84 93 78 105 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 117 | 13 15 18 44 51 61 52 56 55 46 70 60 72 53 117 Greatest Support 90 | 40 40 40 80 88 90 42 66 66 66 66 66 66 46 61 Greatest Overweight (x) 34 | . . . . 1 2 1 1 . . 1 . 4 1 34 Average Overweight (x) . | . . . . . 1 . . . . . . . 1 . Largest Inventory Capacity 25 | 8 8 8 25 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 13 | 7 8 8 10 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 4 8 8 13 15 15 15 15 15 15 15 14 14 13 13 Average Carried 11 | 3 7 7 8 14 14 11 12 13 14 14 12 12 10 7 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 8 13 14 15 9 15 14 15 15 13 10 13 5 Scrap Engine Consumption 124 | . . . . . . 27 33 4 6 9 1 35 3 6 Constructs Created 7 | . . . . . . 3 2 . . . . 2 . . Constructs Modified 42 | . . . . . . 5 14 3 . 4 1 9 3 3 Class Distribution -------------------- 43% | Mutant 15% | Construct 13% | Skirmisher 9% | Gunner 7% | Commander-Construct 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Tank | -7/Recycling Commander-Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Gar Matter Collected 5503 | 235 92 468 862 1173 597 191 291 100 49 85 75 914 18 353 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8579 | 35 180 240 943 1467 1456 294 1153 162 141 121 6 1624 44 713 Parts 396 | 5 9 16 54 85 56 8 36 6 12 7 3 61 . 38 Haulers Intercepted 18 | . 1 . 3 4 5 . 2 . . . . 3 . . Recyclers Shooed 6 | 1 . . 2 2 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . 1 . . . . . . 10 . 3 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Gar Combat Hostiles Destroyed 150 | . 5 9 17 30 21 2 8 4 2 5 1 25 1 20 Melee 6 | . . 1 . 3 1 . . . . . . . . 1 Guns 43 | . 3 4 4 8 6 2 8 . . . . . . 8 Cannons 62 | . 2 1 8 10 13 . . . 2 4 1 17 1 3 AOE 33 | . . 3 5 9 1 . . 4 . 1 . 2 . 8 Classes Destroyed 22 | 1 4 2 6 2 . . . 1 1 1 1 3 . . Worker 14 | . . . 2 6 4 . 2 . . . . . . . Builder 4 | . . . . 2 1 . 1 . . . . . . . Tunneler 6 | 2 . . 3 1 . . . . . . . . . . Hauler 18 | . 1 . 3 4 5 . 2 . . . . 3 . . Recycler 16 | . . . 4 3 2 3 3 . . . . 1 . . Minesweeper 1 | . . . . . . . . . 1 . . . . . Mechanic 3 | . 1 . 1 . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . Watcher 6 | . . . 2 2 . . 1 . . . . 1 . . Swarmer 39 | . 3 . 3 11 3 . . 4 . . . 3 . 12 Cutter 2 | . . . 2 . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . 2 . . . . Grunt 48 | . 2 2 6 11 6 . 7 . 1 . . 10 . 3 Sentry 21 | . . . 4 1 8 2 1 . . . . 2 1 2 Specialist 2 | . . . . . . . . . . . . 2 . . Hunter 9 | . . . 2 2 1 . . . . . . 2 . 2 Programmer 19 | . . . . 5 3 . 2 . 1 3 . 4 . 1 Heavy 1 | . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . 1 . . Artisan 1 | . . 1 . . . . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . Samaritan 3 | . . . . . . . . 3 . . . . . . Best Kill Streak 11 | 1 3 2 8 11 4 1 6 4 1 5 1 8 1 10 Combat Bots Only 10 | . 3 2 3 4 3 1 2 4 1 5 1 6 1 10 Max Kills in Single Turn 6 | 1 1 1 4 4 2 1 6 2 1 1 1 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 1 3 4 1 . . 2 . 1 . 1 . 2 Melee 1 | . . 1 . 1 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Gar Hostile Shots Fired 1519 | . 12 75 94 274 248 36 69 8 21 49 . 314 20 299 Missed 559 | . 5 19 28 93 85 16 21 3 8 20 . 125 6 130 Hits 960 | . 7 56 66 181 163 20 48 5 13 29 . 189 14 169 Melee 7 | . . . 6 . . . . . . 1 . . . . Projectile 953 | . 7 56 60 181 163 20 48 5 13 28 . 189 14 169 AOE 2 | . . 1 . . . . 1 . . . . . . . Critical Strikes 34 | . . 1 5 6 2 . 3 . 2 2 . 7 2 4 Actively Blocked 1 | . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . 1 . . . . . . . . . . Damage Taken 15480 | . 115 1070 1068 2762 1573 147 998 73 233 614 . 2444 332 4051 Core 2235 | . 14 145 116 169 133 11 43 . . 64 . 226 22 1292 Absorbed by Shields 214 | . . . . . . . 214 . . . . . . . Redirected to Shielding 156 | . . . . . . . . . . . . 156 . . Ignored by Resistances 592 | . . . . . . . . . . . . 368 45 179 Regen/Repaired (Parts) 1869 | . . . . . . 5 385 43 200 274 80 651 58 173 Core Remaining (%) 73 | 100 . 36 78 . . 55 . . . . 89 80 . . Volleys Fired 543 | 4 16 64 79 109 65 14 49 4 4 9 4 57 18 47 Largest 4 | 2 2 2 2 3 3 3 3 1 2 3 2 3 2 4 Hottest 222 | 60 60 130 70 137 174 160 159 39 112 222 183 218 129 198 Shots Fired 1060 | 8 32 84 154 234 163 31 85 4 8 20 8 137 25 67 Gun 469 | 8 24 39 74 101 77 24 85 . 4 . . . . 33 Cannon 540 | . 8 27 77 125 83 7 . . 4 18 8 135 25 23 Launcher 48 | . . 15 3 8 3 . . 4 . 2 . 2 . 11 Special 3 | . . 3 . . . . . . . . . . . . Kinetic 589 | 4 24 54 151 128 42 12 48 . 4 8 4 47 25 38 Thermal 300 | 4 8 15 . 76 118 19 . . 4 10 4 32 . 10 Explosive 45 | . . 15 3 8 . . . 4 . 2 . 2 . 11 Electromagnetic 126 | . . . . 22 3 . 37 . . . . 56 . 8 Robot Hit Streak 18 | 2 4 18 7 11 14 9 13 1 7 4 1 14 15 7 Robot Miss Streak 6 | 1 2 3 6 4 3 2 2 1 . 2 4 3 2 4 Penetration Max 1 | . . . 1 . . . . . . 1 . . . . Secondary Targets 3 | . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 Shots Hit Robots 681 | 4 22 48 89 146 114 20 55 8 7 10 2 92 16 48 Core Hits 340 | 4 12 19 46 69 44 6 32 4 4 4 1 39 4 52 Critical Kills 2 | . . . 1 . 1 . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 . 1 . . . . . . . Critical Strikes 24 | . . 2 4 5 5 1 1 . . . . 4 . 2 Burn 4 | . . . . . 2 1 . . . . . . . 1 Destroy 3 | . . . 1 . 1 . 1 . . . . . . . Blast 14 | . . 2 3 5 . . . . . . . 4 . . Smash 2 | . . . . . 2 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 95 | . 5 . 3 35 28 . 6 7 5 . . . . 6 Impact 29 | . . . . 1 28 . . . . . . . . . Slashing 61 | . . . 3 34 . . 6 7 5 . . . . 6 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 21 | . 3 . . 2 6 . 2 7 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 26259 | 61 217 1054 2429 4767 3797 479 2281 959 311 822 87 4915 748 3332 Guns 5928 | 61 119 394 792 1298 979 315 1309 . 45 . . . . 616 Cannons 11969 | . 98 194 1298 1795 1552 164 . . 179 718 87 4374 748 762 Explosions 6033 | . . 433 338 1107 416 . 824 455 . 104 . 541 . 1815 Melee 2247 | . . . . 538 831 . 148 504 87 . . . . 139 Ramming 50 | . . 1 1 29 19 . . . . . . . . . Kinetic 9980 | 17 182 462 2090 1979 722 134 879 . 179 254 . 1276 748 1058 Thermal 5129 | 44 35 158 . 928 1809 345 . . 45 464 87 1058 . 156 Explosive 5670 | . . 433 338 1013 177 . 824 455 . 104 . 541 . 1785 Electromagnetic 3183 | . . . . 280 239 . 430 . . . . 2040 . 194 Impact 831 | . . . . . 831 . . . . . . . . . Slashing 1416 | . . . . 538 . . 148 504 87 . . . . 139 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 3 6 6 8 8 8 8 1 4 . 2 Average Corruption 3 | . . . . 2 4 6 3 8 8 2 1 3 . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 118 | . . . . 18 33 25 13 6 6 1 1 11 . 4 Message Errors 28 | . . . . 3 8 8 2 2 2 1 . 1 . 1 Matter Fused 38 | . . . . 6 10 5 5 3 1 . . 5 . 3 Heat Flow Errors 11 | . . . . 1 2 5 1 . . . . 2 . . Energy Discharges 15 | . . . . 3 5 3 2 . . . . 2 . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 13 | . . . . 2 5 1 2 . 3 . . . . . Data Loss (major) 5 | . . . . 2 1 1 . . . . 1 . . . Misfires 1 | . . . . . 1 . . . . . . . . . Alerts 2 | . . . . . . 1 . 1 . . . . . . Weapon Failures 3 | . . . . 1 . . 1 . . . . 1 . . Overload Shots 2 | . . . . . . 2 . . . . . . . . Overflow Damage 1777 | . . . 17 142 472 24 164 349 . 179 4 246 . 180 Projectiles 623 | . . . 1 81 10 24 . . . 161 4 208 . 134 Explosions 323 | . . . 16 43 1 . 128 33 . 18 . 38 . 46 Melee 831 | . . . . 18 461 . 36 316 . . . . . . Knockbacks 41 | . 1 5 9 9 6 . . . 1 1 . 7 . 2 Impact 4 | . . . . . 4 . . . . . . . . . Kinetic 37 | . 1 5 9 9 2 . . . 1 1 . 7 . 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 1066 | . . 22 78 485 31 . 237 . . 52 . 59 . 102 Shots 20 | . . 1 2 8 1 . 3 . . 2 . 1 . 2 Rammed 8 | . . 1 1 5 1 . . . . . . . . . Targets Rammed 11 | . . 2 2 6 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . 1 1 1 . . . . . . . . . . Highest Temperature 486 | 20 40 240 8 387 486 237 327 150 142 315 412 456 . . Average Temperature 95 | 15 14 150 5 65 114 85 83 63 62 120 131 115 . . Received Heat Transfer 3527 | . 24 517 405 717 474 42 235 . 138 207 . 289 45 434 Effects 14 | . . . . . 7 . . . . 4 . 3 . . Shutdowns 2 | . . . . . 1 . . . . . . 1 . . Energy Bleed 2 | . . . . . 1 . . . . . . 1 . . Interference 6 | . . . . . 3 . . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . 3 . . . . . . 8 . . Combat Hostiles 6 | . . . . . . . . . . . . 6 . . Parts Fried 12 | . . . . . 4 . . . . . . 8 . . Impact Corruptions 11 | . . . . . 11 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 10 | . . 1 . 1 5 1 . . . . . . . 2 Heat Transferred 7649 | 100 75 536 . 1554 2923 618 . . 74 333 74 925 . 437 Parts Sabotaged 3 | . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Gar Maximum Alert Level 2 | . . . 1 2 2 1 1 . . . . 2 1 2 Low Security (%) 56 | 100 100 . 73 76 12 77 47 . . . . 15 43 14 Level 1 27 | . . . 26 6 57 22 52 . . . . 48 56 8 Level 2 15 | . . . . 16 29 . . . . . . 35 . 77 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 598 | 5 90 . 244 545 557 231 351 . . . . 598 266 531 Initial 266 | . . . . 89 245 213 121 . . . . 150 266 141 Average 184 | . 24 . 139 122 301 157 170 . . . . 335 211 414 Influence Increases 6578 | 10 201 50 655 1301 1218 215 798 90 110 100 5 1058 103 664 Destroy 0b10 Robot/C 3080 | . 100 40 340 600 560 120 180 80 40 100 . 500 20 400 Destroy 0b10 Robot/NC 365 | 10 10 . 75 90 70 20 55 . 5 . 5 25 . . Destroy Leader 732 | . 22 10 110 160 192 . 40 10 20 . . 118 10 40 Allied During Kill 191 | . . . . . 135 26 30 . . . . . . . Trap Triggered on 0b10 20 | . 10 . . . . . . . . . . . . 10 Successful Hack 215 | . 14 . 37 81 27 31 1 . . . . . 24 . Disable Machine 780 | . 30 . 60 195 150 15 240 . . . . 75 15 . Anti-Garrison Action 50 | . . . . . . . . . . . . . . 50 Destroy Structure 565 | . . . 33 145 39 3 62 . . . . 130 34 119 Advance Influence 250 | . . . . . . . 100 . . . . 150 . . Partial Spotted 60 | . . . . 15 . . 30 . . . . 15 . . Lose Combat Pursuer 270 | . 15 . . 15 45 . 60 . 45 . . 45 . 45 Influence Decreases 6093 | 10 189 62 458 959 1208 714 497 251 117 223 65 550 422 368 Entered New Map 1475 | . . 7 . 108 294 336 29 131 37 183 60 . 242 48 Time Decay 3382 | 10 179 39 438 601 534 368 388 120 80 20 5 440 160 . Lost Part 676 | . 10 16 20 100 50 10 20 . . 20 . 110 10 310 Lost Ally 260 | . . . . . 180 . 60 . . . . . 10 10 Purge Threat 300 | . . . . 150 150 . . . . . . . . . Squads Dispatched 34 | . . . 3 12 7 . 3 . . . . 8 1 . Investigation 3 | . . . . 2 . . 1 . . . . . . . Extermination 14 | . . . . 5 4 . 1 . . . . 3 1 . Reinforcement 15 | . . . 2 5 3 . 1 . . . . 4 . . Assault 1 | . . . . . . . . . . . . 1 . . Garrison 1 | . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced 8 | . . . . 4 1 . 1 . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Gar Distress Signals 10 | . 1 . 1 . 3 2 1 . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 253 | . 11 11 26 40 35 4 25 2 6 21 1 31 8 32 Peak Tracking Total 13 | . 3 3 3 5 5 1 9 4 4 13 1 8 5 13 Tactical Retreats 14 | . 1 . . 1 3 . 2 . 1 . . 3 . 3 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Gar Traps Triggered 4 | . 1 . . . 1 . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 62 | . 62 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 11 | . 11 . . . . . . . . . . . . . Reused 2 | . 1 . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . 4 Triggered 2 | . 1 . . . . . . . . . . . . 1 Most Traps Carried 5 | . . . . . . . . . 5 5 5 5 5 5 Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Gar Machines Disabled 55 | . 2 . 4 13 10 1 16 . . 2 . 5 1 1 Max in Single Turn 7 | . 1 . 1 7 1 1 7 . . 1 . 2 1 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . 1 Phase Generator 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Gar Machines Accessed 51 | . 4 . 7 14 8 8 2 . . 3 . 2 3 . Terminals 33 | . 3 . 6 9 8 4 1 . . . . 1 1 . Fabricators 4 | . . . . 3 . . . . . . . 1 . . Repair Stations 2 | . 1 . . 1 . . . . . . . . . . Recycling Units 4 | . . . . . . 2 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . . . . . 1 . Total Hacks 123 | . 12 . 23 32 16 16 5 . . 9 . 5 5 . Successful 52 | . 6 . 12 9 5 8 2 . . 9 . . 1 . Failed 71 | . 6 . 11 23 11 8 3 . . . . 5 4 . Catastrophic 22 | . 2 . 3 6 4 4 1 . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . 1 . 6 2 5 10 . . . . . . . . Terminals 84 | . 11 . 21 22 16 7 3 . . . . 2 2 . Fabricators 8 | . . . . 5 . . . . . . . 3 . . Repair Stations 4 | . 1 . . 3 . . . . . . . . . . Recycling Units 8 | . . . . . . 5 2 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . 2 2 . . . . . . . . 2 . Terminal Hacks 41 | . 5 . 11 4 5 6 1 . . 9 . . . . Record 14 | . . . 1 . . 3 1 . . 9 . . . . Part Schematic 2 | . . . . 1 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . Open Door 3 | . . . . . 3 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . 2 . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 3 | . . . . 2 . 1 . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . Transport Status 3 | . 2 . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . Fabricator Hacks 4 | . . . . 4 . . . . . . . . . . Network Status 3 | . . . . 3 . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . 1 . . 1 . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 40 | . 3 . 5 12 7 6 2 . . . . 2 3 . Full Trace Events 5 | . . . . 2 . 2 1 . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 42 | . . . . 42 . . . . . . . . . . Total Part Build Rating 8 | . . . . 8 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . 8 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Gar Used RIF Installer 1 | . . . . . . . . . . . . . . 1 Robots Hacked 2 | . 2 . . . . . . . . . . . . . Non-combat 2 | . 2 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . 3 . . . . . . . . . . . . . parse_system 2 | . 2 . . . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Gar Total Allies 17 | . . . . . 10 7 . . . . . . . . Largest Group 10 | . . . . . 10 7 7 . . . . . . . Highest-Rated Group 181 | . . . . . 173 181 181 . . . . . . . Highest-Rated Ally 40 | . . . . . 29 40 40 . . . . . . . Total Orders 2 | . . . . . . . . . . . . . 1 1 EXPLORE 2 | . . . . . . . . . . . . . 1 1 Ally Attacks 131 | . . . . . 70 31 30 . . . . . . . Total Damage 1905 | . . . . . 898 502 505 . . . . . . . Kills 16 | . . . . . 8 5 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Gar Active Infowar (turns) 8457 | 20 385 176 936 3231 1441 309 932 223 175 341 . . 262 26 Optics 418 | . . 176 242 . . . . . . . . . . . Sensors 7634 | . . . 694 3231 1441 309 932 223 175 341 . . 262 26 Seismic 405 | 20 385 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . 1 1 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Gar Turns Passed 13627 | 149 692 1420 1518 3332 1502 842 1278 241 175 369 219 1084 327 479 Spaces Moved 8478 | 80 350 761 609 1634 675 561 786 472 337 754 486 536 202 235 Core 84 | 3 . . . . . . . . . . . . . 81 Treads 3700 | 77 350 761 609 1634 251 18 . . . . . . . . Legs 245 | . . . . . . . . . . . . 1 202 42 Wheels 912 | . . . . . 424 488 . . . . . . . . Hover 614 | . . . . . . . 487 127 . . . . . . Flight 2923 | . . . . . . 55 299 345 337 754 486 535 . 112 Fastest Speed 40 | 50 160 160 160 166 115 115 50 40 40 40 40 40 135 44 Average Speed 122 | 155 160 160 166 167 142 123 121 42 40 40 40 134 136 109 Slowest Speed 1750 | 160 160 160 170 250 237 237 187 50 40 120 40 474 188 1750 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 4 . . . . Potential Cave-ins 1 | . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 58 42 54 53 93 98 14 57 51 79 66 15 6 34 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 1 1 1 1 1 . . Scrap Searched 11 | . . 4 . . . . . 2 4 . 1 . . . Spaces Dug 62 | . . . 4 22 13 1 7 . 4 . . 3 8 . Terrain Destroyed 590 | . . 75 35 165 36 2 37 55 4 23 7 71 19 61 Melee 36 | . . . 3 15 10 . 4 . 4 . . . . . Projectile 134 | . . . 21 19 16 2 5 . . 5 7 25 19 15 AOE 420 | . . 75 11 131 10 . 28 55 . 18 . 46 . 46 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Gar Total 10662 | 94 453 877 972 1982 1028 690 1021 496 360 796 502 782 228 381 Wait 1043 | . 5 14 221 135 217 27 131 9 12 27 7 180 1 57 Move 8456 | 79 349 760 608 1633 674 560 785 471 336 745 485 535 201 235 Hop 4 | . . . . . . . . . . 4 . . . . Pick Up 89 | 4 7 11 11 21 11 . 11 1 1 3 1 1 4 2 Fast Attach 47 | 7 . 4 8 2 2 3 1 . . . . 1 2 17 Attach 43 | . . 3 2 11 5 2 4 1 . . 3 6 1 5 Detach 10 | . . . 1 . 1 1 . 1 . . 1 2 . 3 Swap 89 | . 5 11 23 18 16 . 5 1 2 5 . . 1 2 Drop 72 | . 4 8 14 12 8 15 3 1 . 3 1 . . 3 Fire 543 | 4 16 64 79 109 65 14 49 4 4 9 4 57 18 47 Melee 95 | . 5 . 3 35 28 . 6 7 5 . . . . 6 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 11 | . . 2 2 6 1 . . . . . . . . . Escape Stasis 26 | . . . . . . . 26 . . . . . . . Rewire 68 | . . . . . . 68 . . . . . . . . Trap 66 | . 62 . . . . . . . . . . . . 4 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Sto / [*Low]) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 10) 583 | -10/Materials | Discovered new exit (range 7) 842 | -10/Materials | Entered Subcaves 1015 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1171 | -10/Subcaves | Learned location of Zion (-7) 1982 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1998 | -10/Subcaves | Core integrity fell below 50% 2018 | -10/Subcaves | Lost 3 parts (1n1u1w) 2211 | -10/Subcaves | Discovered new exit (range 5) 2262 | -10/Subcaves | Entered Materials 2262 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3602 | -8/Materials | Garrison activated, responded to threat 3720 | -8/Materials | Discovered new exit (range 16) 3780 | -8/Materials | Entered Factory 3780 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4015 | -7/Factory | Fabricated Armor Integrity Analyzer? 4510 | -7/Factory | Discovered new exit (range 15) 4612 | -7/Factory | Lost 3 parts (1n2w) 4641 | -7/Factory | Build established: Gunner 4878 | -7/Factory | Discovered new exit (range 4) 5148 | -7/Factory | Identified exit to Factory 5339 | -7/Factory | Build established: Skirmisher 5563 | -7/Factory | Found Powered Armor 5983 | -7/Factory | Discovered exit to Factory (range 4) 6585 | -7/Factory | Lost 3 parts (2n1u) 7079 | -7/Factory | Discovered new exit (range 10) 7092 | -7/Factory | Identified exit to Storage 7112 | -7/Factory | Entered Storage 7171 | -7/Storage | Build established: Mutant 7889 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7944 | -7/Storage | Discovered exit to Factory (range 7) 7973 | -7/Storage | Lost 3 allies 8255 | -7/Storage | Lost 4 allies 8598 | -7/Storage | Used back door to open Recycling access 8598 | -7/Storage | Discovered new exit (range 5) 8614 | -7/Storage | Entered Recycling 8750 | -7/Recycling | Build established: Tank 8914 | -7/Recycling | Entered Scraplab 8925 | -7/Recycling | Found Prototype Device 8925 | -7/Recycling | Identified Scrap Engine 9157 | -7/Recycling | Discovered new exit (range 16) 9456 | -7/Recycling | Entered Factory 9456 | -5/Factory | Accompanied by 7 allies 9456 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 9934 | -5/Factory | Build established: Commander-Construct 10063 | -5/Factory | Discovered new exit (range 8) 10416 | -5/Factory | Lost 4 allies 10665 | -5/Factory | Build established: Construct 10734 | -5/Factory | Entered Upper Caves 10966 | -5/Upper Caves | Discovered new exit (range 13) 10975 | -5/Upper Caves | Entered another Upper Caves area 10995 | -5/Upper Caves | Discovered new exit (range 5) 11023 | -5/Upper Caves | Learned Factory emergency access door positions 11048 | -5/Upper Caves | Encountered a Warlord checkpoint 11091 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11131 | -5/Upper Caves | Discovered new exit (range 6) 11150 | -5/Upper Caves | Entered Warlord 11164 | -5/Warlord | System corruption cleaned by Quarantine Array 11229 | -5/Warlord | Found Prototype Device 11229 | -5/Warlord | Identified Minesniffer Drone Bay 11248 | -5/Warlord | Found Minesniffer Drone Bay 11392 | -5/Warlord | Warlord's base attacked by MAIN.C 11515 | -5/Warlord | Discovered new exit (range 11) 11519 | -5/Warlord | Entered Proximity Caves 11591 | -4/Proximity Caves | Spotter reported a threat 11696 | -4/Proximity Caves | Discovered new exit (range 8) 11738 | -4/Proximity Caves | Entered Factory 11738 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12375 | -4/Factory | Spotted B-86 Titan 12419 | -4/Factory | Destroyed B-86 Titan 12462 | -4/Factory | Lost 5 parts (2n2u1w) 12560 | -4/Factory | Lost 4 parts (2p1n1u) 12602 | -4/Factory | Discovered new exit (range 12) 12727 | -4/Factory | Build established: Gunner 12738 | -4/Factory | First assault squad dispatched 12822 | -4/Factory | Entered Research 12822 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13129 | -3/Research | Identified exit to Garrison 13149 | -3/Research | Entered Garrison 13203 | -3/Garrison | Triggered checkpoint 13211 | -3/Garrison | Build established: Mutant 13218 | -3/Garrison | Garrison Relay disabled 13225 | -3/Garrison | Installed Relay Interface Framework 13265 | -3/Garrison | Triggered checkpoint 13306 | -3/Garrison | Destroyed 10 combat bots 13331 | -3/Garrison | Triggered checkpoint 13369 | -3/Garrison | Core integrity fell below 50% 13404 | -3/Garrison | Lost 17 parts (3p4n6u4w) 13470 | -3/Garrison | Heavy support dispatched to Research 13537 | -3/Garrison | Lost 7 parts (2n2u3w) 13578 | -3/Garrison | Core integrity fell below 20% 13612 | -3/Garrison | Lost 6 parts (1p1n2u2w) 13627 | -3/Garrison | Phase Generator disabled 13627 | -3/Garrison | Discovered new exit (range 5) 13628 | -3/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13579_ Acquired Unknown Flight Unit. 13579_ Identified Xenon Bombardment Thruster. 13581_ Penetrated by Slug. 13581_ Xenon Bombardment Thruster destroyed. 13586_ Dropped Adv. Cooling System. 13587_ Dropped Quantum Rifle. 13588_ Knocked back. 13613_ Imp. Trap Extractor dropped Dirty Bomb Trap. 13613_ Installed Dirty Bomb Trap. 13614_ Imp. Trap Extractor dropped Dirty Bomb Trap. 13616_ Installed Dirty Bomb Trap. 13617_ Imp. Trap Extractor dropped Dirty Bomb Trap. 13620_ Installed Dirty Bomb Trap. 13627_ Phase Generator explodes. 13627_ EXIT=FOUND 13627_ Machine disabled. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????#####?????????? | | ???????????????????????# #?????????? | | ???????????????????????# < #?????????? | | ??????????????????????? #?????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ?####??????????????###### ####???????? | | ?# #??????????????# @ #???????? | | ?# #?????????????# #??????? | | ## ##????????????# #?????? | | ????????????# #?????? | | ?# #???????????# #?????? | | ?# ############# #?????? | | ?# g% g ""#????? | | ## ############# ##????? | | #???????????# ?????? | | #??????????? " ##????? | | #####?????????? R " #?????? | | ??????????????## ##?????? | | ????????????????#### #???????? | | ???????????????????##### #####???????? | | #???????????????????????#????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #######??????????????????????????????? | | #??????????????????????????????? | | ##### #??????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 65 Energy Generation 31 Energy Capacity 327 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 18 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 550 Resistance: KI 20 Power Shielding 90 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Trap Extractor Capacity 6 Item Schematics ----------------- Enh. Optical Array | -7/Factory | Hacked Imp. Medium Treads | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Armor Integrity Analyzer | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed ArcsightCloakingEngine Manual? 0 Play Time 02:22:28 Cumulative 47.4 hours Start 2025.05.21 @ 18:39:13 End 2025.05.22 @ 18:54:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 35 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b83d032-4976-4c36-a052-562dce6caa5c