Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 18:53:46 Player: NeoBioHazard Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1953) 1953 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 6303 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Lightning Gun Gatling Laser Coil Gun Great Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Improved Airjet Linear Gravjet Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- EM Pulse Cannon Axe > --- INVENTORY -------- Cooled VTOL Module Structural Scanner Advanced ECM Suite Lightning Gun Gatling Laser Coil Gun Proton Missile Launcher Great Maul [Rating: 61] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 4 | . . . . 2 . 2 . Utility 5 | . . 2 . . 2 . 1 Weapon . | . . . . . . . . Parts Attached 98 | 6 4 5 6 29 35 2 11 Power 8 | 1 1 1 . 2 2 . 1 Engine 5 | 1 1 1 . 1 1 . . Core 3 | . . . . 1 1 . 1 Reactor . | . . . . . . . . Propulsion 26 | 2 . . 2 3 11 1 7 Treads 8 | 1 . . 1 2 4 . . Leg . | . . . . . . . . Wheel 6 | 1 . . 1 1 3 . . Hover 7 | . . . . . 4 1 2 Flight 5 | . . . . . . . 5 Utility 34 | 1 3 3 3 7 14 . 3 Device 17 | . . . 3 5 7 . 2 Storage 5 | 1 1 2 . . 1 . . Processor 7 | . 1 . . 2 3 . 1 Hackware . | . . . . . . . . Protection 5 | . 1 1 . . 3 . . Artifact . | . . . . . . . . Weapon 30 | 2 . 1 1 17 8 1 . Energy Gun 16 | 2 . . . 12 2 . . Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 1 | . . . . . 1 . . Ballistic Cannon 4 | . . 1 1 2 . . . Launcher 2 | . . . . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . 1 2 . . Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . 1 Parts Lost 34 | . . 1 4 10 9 . 10 Power 4 | . . . . 2 1 . 1 Propulsion 15 | . . . 2 4 4 . 5 Utility 6 | . . . 1 . 2 . 3 Weapon 9 | . . 1 1 4 2 . 1 Highest Loss Streak 9 | . . 1 4 4 8 . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 94 86 96 74 84 93 71 Engine 5 | . 14 11 11 5 3 . . Core 2 | . . . . 3 3 6 4 Treads 9 | . 14 11 10 11 9 . . Wheel 4 | . 14 11 11 3 1 . . Hover 5 | . . . . . 6 33 20 Device 14 | . . . 18 13 17 20 12 Storage 8 | . 14 11 11 9 7 6 4 Processor 11 | . 5 11 11 11 12 13 13 Protection 2 | . 3 11 . . 4 . . Energy Gun 6 | . 28 15 . 11 3 . . Energy Cannon 1 | . . . . . 3 6 3 Ballistic Cannon 4 | . . 4 22 3 . . . Impact Weapon 2 | . . . . 1 4 . . Peak Build Rating 61 | 6 9 13 21 25 45 48 61 Average Rating 25 | 4 7 12 12 18 32 47 44 On Entrance 19 | . 6 8 13 13 21 45 48 Naked Turns 82 | . . . . . . . 82 Heaviest Build 45 | 12 24 42 39 39 45 27 26 Greatest Support 69 | 20 10 10 10 40 69 27 42 Greatest Overweight (x) 12 | 1 2 4 3 12 10 . 3 Average Overweight (x) 1 | . 1 2 3 2 . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 8 8 Average Capacity 13 | 6 9 12 15 15 13 8 7 Most Carried 15 | 4 10 11 10 15 15 8 8 Average Carried 11 | 2 7 10 7 13 13 7 7 Final Capacity 15 | 8 10 15 15 15 8 8 5 Final Carried 14 | 4 10 10 8 14 8 8 5 Class Distribution -------------------- 55% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 1397 | 189 101 79 138 462 319 30 79 Remotely . | . . . . . . . . Salvage Created 2148 | . 350 142 223 688 573 93 79 Parts 123 | . 29 8 13 35 28 . 10 Haulers Intercepted 3 | . 1 . . . 1 1 . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 37 | . 5 3 5 17 5 1 1 Melee 3 | . . . . . 2 . 1 Guns 13 | . 5 1 . 7 . . . Cannons 13 | . . 2 5 3 2 1 . AOE 6 | . . . . 6 . . . Classes Destroyed 14 | . 4 1 2 6 1 . . Worker 5 | . . . . 1 4 . . Builder 7 | . . . . 3 3 . 1 Tunneler 1 | . . . . 1 . . . Hauler 3 | . 1 . . . 1 1 . Recycler 2 | . . . 1 . 1 . . Operator 3 | . 1 . . . 2 . . Watcher 5 | . 2 . . 2 1 . . Swarmer 1 | . . . . 1 . . . Grunt 21 | . 5 2 4 10 . . . Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . 1 . . . Sentry 6 | . . 1 . 3 2 . . Hunter 3 | . . . . 2 . 1 . Programmer 4 | . . . . . 3 . 1 Best Kill Streak 8 | . 3 2 3 8 6 2 1 Combat Bots Only 7 | . 3 2 3 7 2 1 1 Max Kills in Single Turn 3 | . 1 1 1 3 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 476 | . 22 27 25 128 183 . 91 Missed 149 | . 8 6 6 30 69 . 30 Damage Taken 4789 | . 156 280 244 1475 1092 . 1542 Core 1737 | . 55 15 25 360 243 . 1039 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 78 . 90 34 65 100 . Volleys Fired 117 | . 21 13 14 54 13 2 . Largest 2 | . 2 2 2 2 2 1 . Hottest 140 | . 80 79 79 130 140 63 . Shots Fired 210 | . 40 21 27 101 19 2 . Gun 120 | . 40 13 2 58 7 . . Cannon 80 | . . 8 25 33 12 2 . Launcher 10 | . . . . 10 . . . Special . | . . . . . . . . Kinetic 67 | . . 8 25 33 1 . . Thermal 42 | . . . . 27 15 . . Explosive 10 | . . . . 10 . . . Electromagnetic 91 | . 40 13 2 31 3 2 . Robot Hit Streak 13 | . 5 6 8 13 8 1 . Robot Miss Streak 6 | . 3 3 1 3 6 2 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 165 | . 24 13 19 63 35 2 9 Core Hits 84 | . 11 6 8 43 13 1 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . . . . 1 4 . . Critical Strikes 9 | . . 1 . 3 5 . . Blast 3 | . . 1 . 2 . . . Smash 5 | . . . . 1 4 . . Sever 1 | . . . . . 1 . . Melee Attacks 96 | . . . . 8 61 1 26 Impact 62 | . . . . 8 54 . . Slashing 34 | . . . . . 7 1 26 Piercing . | . . . . . . . . Sneak Attacks 14 | . . . . 1 11 1 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5091 | . 359 229 335 2102 1575 106 385 Guns 1279 | . 359 105 26 676 113 . . Cannons 997 | . . 124 309 387 149 28 . Explosions 979 | . . . . 979 . . . Melee 1794 | . . . . 60 1303 78 353 Ramming 42 | . . . . . 10 . 32 Kinetic 820 | . . 124 309 387 . . . Thermal 587 | . . . . 360 227 . . Explosive 877 | . . . . 877 . . . Electromagnetic 971 | . 359 105 26 418 35 28 . Impact 1275 | . . . . 60 1215 . . Slashing 519 | . . . . . 88 78 353 Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 4 1 8 Average Corruption 3 | . . . . . 3 1 6 Corruption Purged 5 | . . . . . 5 . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . . 11 . 4 Message Errors 7 | . . . . . 5 . 2 Matter Fused 1 | . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 2 | . . . . . 2 . . Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 705 | . . . . 73 564 42 26 Projectiles . | . . . . . . . . Explosions 13 | . . . . 13 . . . Melee 692 | . . . . 60 564 42 26 Knockbacks 9 | . . 3 2 1 3 . . Impact 4 | . . . . 1 3 . . Kinetic 5 | . . 3 2 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 103 | . . . . 83 5 . 15 Shots 4 | . . . . 4 . . . Rammed 8 | . . . . . 3 . 5 Targets Rammed 8 | . . . . . 3 . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 366 | . 264 147 366 230 90 16 134 Average Temperature 78 | . 91 51 146 73 24 10 60 Received Heat Transfer 1401 | . 84 120 126 702 234 . 135 Effects 2 | . 2 . . . . . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 8 | . . . . 2 6 . . Combat Hostiles 2 | . . . . 1 1 . . Parts Fried 20 | . . . . 3 16 1 . Impact Corruptions 26 | . . . . 3 23 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1114 | . . . . 742 372 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Peak Influence 459 | . 181 143 157 459 175 56 82 Initial 150 | . . 76 55 . 150 37 27 Average 106 | . 89 76 73 290 53 39 49 Maximum Alert Level 2 | . . . . 2 . . . Low Security (%) 81 | 100 100 100 100 8 100 100 100 Level 1 15 | . . . . 75 . . . Level 2 3 | . . . . 16 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 1 1 . 8 6 1 3 Investigation 5 | . 1 . . 2 . 1 1 Extermination 4 | . . . . . 4 . . Reinforcement 8 | . . 1 . 3 2 . 2 Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 7 | . 1 1 . 3 1 . 1 Communications Jammed 1 | . . . . . . . 1 Distress Signals 1 | . . . . . . . 1 Times Spotted 73 | . 8 8 5 29 12 1 10 Peak Tracking Total 9 | . 2 5 3 9 3 1 6 Tactical Retreats 4 | . . . . 3 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 6 | . . . . 1 2 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 4 | . . 1 . 3 . . . Max in Single Turn 1 | . . 1 . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 13 | . 3 3 . 1 2 1 3 Terminals 12 | . 3 3 . 1 1 1 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 31 | . 8 10 . 3 3 2 5 Successful 8 | . 1 4 . . 2 . 1 Failed 23 | . 7 6 . 3 1 2 4 Catastrophic 10 | . 3 1 . 1 1 1 3 Database Lockouts . | . . . . . . . . Manual 22 | . 3 9 . 3 1 2 4 Terminals 29 | . 8 10 . 3 1 2 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 4 . . . . 1 Prototype ID Bank 1 | . . . . . . . 1 Level Access Points 1 | . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . Unreport Threat 2 | . . 2 . . . . . Locate Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . 1 . . . 2 . . Used 2 | . 1 . . . 1 . . Hacking Detections 13 | . 3 3 . 1 2 1 3 Full Trace Events 8 | . 3 2 . 1 . 1 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies 3 | . . . . . 3 . . Largest Group 3 | . . . . . 3 2 1 Highest-Rated Group 93 | . . . . . 93 62 28 Highest-Rated Ally 31 | . . . . . 31 31 28 Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . 8 2 2 Total Damage 187 | . . . . . 124 41 22 Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 4756 | 55 262 182 753 977 1989 62 476 Spaces Moved 3205 | 47 177 117 552 386 1215 106 605 Core 168 | 2 . . . 7 2 . 157 Treads 731 | 1 . . . 146 584 . . Legs . | . . . . . . . . Wheels 1251 | 44 177 117 552 233 128 . . Hover 990 | . . . . . 501 106 383 Flight 65 | . . . . . . . 65 Fastest Speed 27 | 50 95 110 125 110 45 48 27 Average Speed 115 | 90 100 121 125 170 135 48 47 Slowest Speed 650 | 160 110 140 125 650 550 48 230 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 35 24 100 45 43 3 17 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 45 | . . . . 7 28 . 10 Terrain Destroyed 120 | . . . 2 80 28 . 10 Melee 45 | . . . . 7 28 . 10 Projectile 7 | . . . 2 5 . . . AOE 68 | . . . . 68 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 3854 | 56 220 138 587 580 1413 114 746 Wait 246 | . 11 . 14 84 47 . 90 Move 3198 | 46 176 116 551 385 1214 105 605 Hop . | . . . . . . . . Pick Up 41 | 4 6 1 . 15 12 2 1 Fast Attach 45 | 6 2 2 3 4 18 1 9 Attach 19 | . . 2 3 6 6 1 1 Detach 4 | . . 1 1 . 2 . . Swap 34 | . 2 1 . 19 11 . 1 Drop 44 | . 2 2 1 5 24 2 8 Fire 117 | . 21 13 14 54 13 2 . Melee 96 | . . . . 8 61 1 26 Ram 8 | . . . . . 3 . 5 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . 2 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 11) 220 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Discovered exit to Materials (range 16) 314 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Utility x2 426 | -9/Materials | Identified exit to Materials 426 | -9/Materials | Identified exit to Mines 500 | -9/Materials | Entered Mines 555 | -9/Mines | Lost 4 parts (2n1u1w) 773 | -9/Mines | Learned location of Zion (-7) 788 | -9/Mines | Discovered exit to Materials (range 12) 1206 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1210 | -9/Mines | Found Prototype Device 1210 | -9/Mines | Identified Exp. Sensor Array 1219 | -9/Mines | Discovered exit to Materials (range 15) 1225 | -9/Mines | Learned 4 Materials zone layouts 1253 | -9/Mines | Entered Materials 1253 | -8/Materials | Evolved 2 slots: Propulsion x2 1254 | -8/Materials | Identified exit to Factory 1298 | -8/Materials | Garrison activated, responded to threat 1341 | -8/Materials | Destroyed 7 combat bots 1369 | -8/Materials | Lost 4 parts (1p2n1w) 1773 | -8/Materials | Build established: Scavenger-Mutant 1816 | -8/Materials | Core integrity fell below 50% 1921 | -8/Materials | Lost 4 parts (1p2n1w) 2230 | -8/Materials | Entered Factory 2230 | -7/Factory | Evolved 2 slots: Utility x2 2942 | -7/Factory | Lost 8 parts (1p4n2u1w) 3327 | -7/Factory | Discovered new exit (range 13) 3359 | -7/Factory | Identified exit to Storage 4033 | -7/Factory | Allied Derelicts emerged from ambush trap array 4176 | -7/Factory | Build established: Mutant 4200 | -7/Factory | Discovered new exit (range 14) 4208 | -7/Factory | Identified exit to Factory 4219 | -7/Factory | Entered another Factory area 4219 | -6/Factory | Accompanied by 2 allies 4219 | -6/Factory | Evolved 2 slots: Propulsion x2 4266 | -6/Factory | Discovered new exit (range 16) 4281 | -6/Factory | Identified exit to Factory 4281 | -6/Factory | Entered another Factory area 4281 | -5/Factory | Accompanied by 1 ally 4281 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4675 | -5/Factory | Released all parts (6) 4703 | -5/Factory | Lost 9 parts (1p5n2u1w) 4736 | -5/Factory | Core integrity fell below 50% 4748 | -5/Factory | Core integrity fell below 20% 4757 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 04680_ R-10 Processor collects Axe. 04681_ System corrupted: Heat flow error (+174). 04705_ System corrupted: Energy discharge (-22). 04711_ Triggered Segregator Trap. 04711_ Arcs of energy rise from the floor. 04715_ Slammed into U-05 Engineer. 04715_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04716_ Slammed into T-07 Excavator. 04719_ Slammed into U-05 Engineer. 04730_ Slammed into W-25 Informer. 04733_ W-25 Informer sends out distress signal. 04740_ Slammed into W-25 Informer. 04745_ Knocked back. 04747_ G-50 Soldier suffers critical hit (Burn). 04747_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 04751_ Slug penetrates K-01 Serf. 04753_ Penetrated by Slug. 04753_ Knocked back. 04757_ OBJA,ZL:E48L