Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 15:43:38 Player: Dwarfinator Result: Destroyed by R3-IWT(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (519) 519 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-30) -30 TOTAL SCORE: 1439 Bonus ------- Follower Combat Kills 49 Friendly Fire -79 Cogmind --------- Core Integrity 0/250 Matter 155/300 Energy 235/265 System Corruption 2% Temperature Cool (7) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Gun Armor > --- WEAPON (2+2) ----- Subdweller Machine Gun Subdweller Machine Gun (+) Battle Cannon (fused) Battle Cannon (+) > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Compact Wheel Improved Heat Sink High-capacity Storage Unit Medium Matter Pod (57) Structural Scanner Transport Network Coupler Targeting Computer Light Armor Plating Trap Extractor (0/4) Trap Extractor (0/4) Trap Extractor (0/4) Trap Extractor (1/4 Shrapnel) Subdweller Laser Mining Laser Maul Makeshift Hammer Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Gun Armor > --- WEAPON ----------- Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Battle Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Compact Wheel Improved Heat Sink High-capacity Storage Unit Medium Matter Pod Structural Scanner Transport Network Coupler Targeting Computer Light Armor Plating Trap Extractor Trap Extractor Trap Extractor Trap Extractor Subdweller Laser Mining Laser Maul Makeshift Hammer Makeshift Spear [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 7 12 2 11 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 2 7 2 5 Device 6 | 1 2 1 2 Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 6 | . 2 1 3 Artifact . | . . . . Weapon 10 | 2 2 . 6 Energy Gun 2 | 1 . . 1 Energy Cannon 2 | . 1 . 1 Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 100 | . 100 100 100 Engine 14 | . 14 14 14 Treads 28 | . 28 28 28 Device 10 | . 11 4 13 Storage 14 | . 14 14 14 Protection 3 | . 2 9 . Energy Gun 3 | . 1 . 6 Energy Cannon 10 | . 12 14 7 Ballistic Gun 8 | . 14 14 1 Ballistic Cannon 5 | . . . 12 Peak Build Rating 25 | 7 11 11 25 Average Rating 11 | 5 9 11 13 On Entrance 7 | . 7 11 11 Naked Turns . | . . . . Heaviest Build 99 | 11 93 95 99 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 18 25 25 Most Carried 25 | 8 22 23 25 Average Carried 21 | 5 16 22 24 Final Capacity 25 | 8 25 25 25 Final Carried 23 | 8 22 23 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 793 | 242 316 91 144 Remotely . | . . . . Salvage Created 726 | 128 487 33 78 Parts 62 | 9 41 . 12 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 23 | . . . 23 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 16 | . 12 2 2 Guns 9 | . 8 1 . Cannons 7 | . 4 1 2 Classes Destroyed 10 | 2 5 1 2 Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 7 | . 6 . 1 Grunt 7 | . 6 1 . Demolisher 1 | . . 1 . Artisan 3 | . . . 3 Subdweller 1 | . . . 1 Best Kill Streak 3 | 3 3 1 1 Combat Bots Only 3 | . 3 1 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 83 | . 36 11 36 Missed 26 | . 12 1 13 Damage Taken 1016 | . 223 200 593 Core 267 | . 37 61 169 Absorbed by Shields . | . . . . Redirected to Shielding 8 | . 8 . . Regen/Repaired (Parts) 63 | . 63 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 93 | 12 33 12 36 Largest 4 | 2 2 2 4 Hottest 138 | 60 80 80 138 Shots Fired 160 | 24 63 24 49 Gun 86 | 24 36 12 14 Cannon 74 | . 27 12 35 Launcher . | . . . . Special . | . . . . Kinetic 71 | 12 30 12 17 Thermal 89 | 12 33 12 32 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 10 10 4 11 Robot Miss Streak 5 | 2 1 5 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 95 | 19 38 12 26 Core Hits 43 | 5 27 4 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1416 | 187 513 218 498 Guns 745 | 187 262 83 213 Cannons 636 | . 229 122 285 Explosions . | . . . . Melee . | . . . . Ramming 35 | . 22 13 . Kinetic 646 | 75 208 83 280 Thermal 735 | 112 283 122 218 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 48 | . 4 15 29 Message Errors 6 | . . 1 5 Matter Fused 16 | . 2 6 8 Heat Flow Errors 6 | . . 1 5 Energy Discharges 8 | . 2 2 4 Parts Fused 1 | . . . 1 Data Loss (minor) 6 | . . 3 3 Data Loss (major) 3 | . . 1 2 Alerts 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles 5 | . . 5 . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . 1 1 2 Impact 2 | . 1 1 . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 7 | . 1 6 . Targets Rammed 8 | . 2 6 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 259 | 40 140 225 259 Average Temperature 45 | 20 45 58 40 Received Heat Transfer 211 | . 57 94 60 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1413 | 250 606 259 298 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 297 | 20 297 68 . Initial 25 | . 13 25 . Average 74 | 9 146 11 . Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 87 100 . Level 1 5 | . 12 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 23 4 8 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 8 . 2 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 27 . 4 Successful 16 | . 12 . 4 Failed 14 | . 14 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 22 | . 22 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 . 4 Record 3 | . . . 3 Robot Analysis 1 | . 1 . . Zone Layout 1 | . 1 . . Derelict Proto ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Botnet 2 | . 2 . . Skim 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 1 Highest-Rated Group 40 | . . 40 16 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 14 | . . 8 6 Total Damage 178 | . . 118 60 Kills 4 | . . 2 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5077 | 157 1364 1394 2162 Spaces Moved 1660 | 69 547 418 626 Core 4 | 4 . . . Treads 1656 | 65 547 418 626 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 320 Average Speed 277 | 153 213 320 320 Slowest Speed 320 | 160 320 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 61 | 5 95 98 46 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . . . 1 Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1961 | 95 688 438 740 Wait 98 | . 51 . 47 Move 1657 | 68 546 417 626 Hop . | . . . . Pick Up 48 | 8 28 1 11 Fast Attach 7 | 7 . . . Attach 6 | . 1 . 5 Detach . | . . . . Swap 19 | . 11 2 6 Drop 25 | . 16 . 9 Fire 93 | 12 33 12 36 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 8 | . 2 6 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 158 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 388 | -10/Materials | Central database locked down 578 | -10/Materials | Discovered new exit (range 11) 605 | -10/Materials | Discovered new exit (range 14) 693 | -10/Materials | Discovered new exit (range 8) 1009 | -10/Materials | Discovered new exit (range 16) 1092 | -10/Materials | Repaired Lgt. Treads 1216 | -10/Materials | Discovered new exit (range 4) 1522 | -10/Materials | Entered Mines 1523 | -10/Mines | Assembled infested the area 1577 | -10/Mines | Discovered new exit (range 8) 1724 | -10/Mines | Discovered new exit (range 5) 1743 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1865 | -10/Mines | Learned location of Zion (-6) 1977 | -10/Mines | Learned Materials machine intel 2799 | -10/Mines | Discovered new exit (range 13) 2916 | -10/Mines | Entered Subcaves 2916 | -10/Subcaves | Accompanied by 1 ally 3431 | -10/Subcaves | Visited Clippyterm 3440 | -10/Subcaves | Learned location of Deep Caves (-6) 3532 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 3571 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3657 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3837 | -10/Subcaves | Learned 2 Materials zone layouts 3864 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3887 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4070 | -10/Subcaves | Visited 4L-MR0's lab 4105 | -10/Subcaves | Found Gun Armor 4289 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5045 | -10/Subcaves | Core integrity fell below 50% 5048 | -10/Subcaves | Ambushed by Subdweller buried in earth 5048 | -10/Subcaves | Ambushed by Subdweller buried in earth 5071 | -10/Subcaves | Core integrity fell below 20% 5075 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 5078 | -10/Subcaves | Destroyed by R3-IWT(R) with Subdweller Machine Gun Last Messages --------------- 04562_ System corrupted: Heat flow error (+160). 04640_ System corrupted: Matter fused (-6). 04719_ :MH ZLNZIP/JERCL 04777_ System corrupted: Matter fused (-10). 04845_ System corrupted: Component data lost. 04897_ System corrupted: Heat flow error (+298). 04938_ System corrupted: Substantial component data lost. 04958_ System corrupted: Heat flow error (+178). 05012_ System corrupted: Matter fused (-8). 05048_ Seismic Detector destroyed. 05049_ CA-WVQ(R): "NOSTUCKSUB!" 05049_ MQ-ZK5(R): "NAT20!" 05056_ CA-WVQ(R) knocked back. 05062_ CA-WVQ(R) destroyed. 05066_ Subatomizers dissect the Sub. Power Source. 05066_ Lgt. Armor Plating destroyed. 05071_ R3-IWT(R) suffers critical hit (Destroy). 05075_ Core temporarily expanded with Weapon slot. 05077_ Subatomizers dissect the Sub. Power Source. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####?????????????????????????????? | | ??????????????## ##?????? ?????????????????????? | | ????? ??#### ##??? ????????????????????? | | ????? #?? """" ??? ????????????????????? | | ???? #??#""""" ""???? ????????????????????? | | ????? #???#""""""????? #????????????????????? | | ????? #???# "RR;?????? ##???????????????????? | | ????"" ???## ;;??????"" #???????????????????? | | ????"" #???# ;;#????""""##??????????????????? | | ????#" #???## ##??? "" #??????????????????? | | ###?#" ###??###;;% ###?# #??????????????????? | | ### #?????## ### #???????????????????? | | ## #????## #????????????????????? | | ###### ###???????????????????? | | # #; ##??????????????????? | | #### % #??????????????????? | | ##?# #??????????????????? | | ## ##??#; R #??????????????????? | | ## ### #???#; @ % #??????????????????? | | ###### #####???#; % #??????????????????? | | ####???## ## ##### #??????????????????? | | #?????## ## [ #??????????????????? | | ?###### !%*% ##??????????????????? | | ## #### ! ###???????????????????? | | # ##??# #?????????????????????? | | ## #???## #?????????????????????? | | ### ##????## #?????????????????????? | | #########??## #?????????????????????? | | #?# ##??# #?????????????????????? | | ### ##?## ##?????????????????????? | | ## #??## ##?????????????????????? | | # #??## ##????????????????????? | | # #### ##???????????????????? | | ###### #######?????????????? | | ##????# ##### #?????????????? | | ##???## ####???## #?????????????? | | ##??# ##### #???????? #?????????????? | | ## #??# ###?# #????????? #?????????????? | | ### #?# #?# #?????????#######?????????????? | | #?# #?## ### #?????????????????????????????? | | ??# #??#######?###?????????????????????????????? | | ??#####??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakGammaCompressor Manual? 0 Play Time 00:42:22 Cumulative 388.0 hours Start 2025.04.12 @ 15:01:31 End 2025.04.12 @ 15:43:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 43 Adventurer 3 Explorer 0 Win Type - Total 14 Types 8/0/2/1/0/0/1/1/1 Lore% 69 Gallery% 85 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08538bb9-0bcb-407a-8582-1df864df9ca7