Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 05:34:54 Player: Sunsh1n3 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (1156) 1156 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 4579 Bonus ------- Follower Combat Kills 33 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 149/160 System Corruption 0% Temperature Cool (27) Movement Core (450) Ox8 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Heat Sink Improved Heat Sink Advanced Visual Processing Unit Kinecellerator Graphene Brace Pulse Rifle Pulse Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor Armor Integrity Analyzer Core Shielding Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Phase Cannon Phase Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Improved Carbon-fiber Leg Heat Sink Heat Sink Improved Heat Sink Graphene Brace Salvaging Laser [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Armor Integrity Analyzer Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Salvaging Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . . . 2 2 . Weapon . | . . . . . . . Parts Attached 55 | 6 1 . 17 9 6 16 Power 8 | 1 . . 2 1 1 3 Engine 7 | 1 . . 2 1 1 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 25 | 2 . . 10 3 4 6 Treads 9 | 2 . . 3 3 . 1 Leg 16 | . . . 7 . 4 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 1 . 3 5 . 2 Device 3 | . . . 2 1 . . Storage 3 | 1 1 . 1 . . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 4 | . . . . 2 . 2 Artifact . | . . . . . . . Weapon 10 | 2 . . 2 . 1 5 Energy Gun 1 | . . . . . 1 . Energy Cannon 3 | . . . . . . 3 Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . 1 . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 23 | . . . 2 2 . 19 Power 2 | . . . . . . 2 Propulsion 8 | . . . 1 . . 7 Utility 6 | . . . . 1 . 5 Weapon 7 | . . . 1 1 . 5 Highest Loss Streak 12 | . . . 1 1 . 12 To Critical Strikes . | . . . . . . . Average Backups 13 | 1 8 14 16 14 13 13 Power 3 | . 1 2 3 3 3 3 Propulsion 5 | 1 5 8 6 4 5 5 Utility 3 | . 1 2 4 4 3 3 Weapon 1 | . . 2 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 16 | . . . 2 1 . 13 Power 4 | . . . 1 1 . 2 Propulsion 2 | . . . 1 . . 1 Utility 6 | . . . . . . 6 Weapon 4 | . . . . . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 85 85 95 96 81 85 Engine 10 | . 14 14 10 9 7 5 Treads 16 | . 28 28 10 36 20 7 Leg 19 | . . . 32 . 10 15 Device 5 | . . . 8 8 . . Storage 10 | . 14 14 11 9 7 7 Processor 4 | . . . . 13 15 14 Protection 3 | . . . . 4 12 18 Energy Cannon 1 | . . . . . . 7 Ballistic Gun 13 | . 28 28 14 6 . . Slashing Weapon 5 | . . . 6 9 7 3 Peak Build Rating 49 | 6 7 7 17 24 27 49 Average Rating 16 | 4 6 7 13 22 24 34 On Entrance 11 | . 6 7 7 16 19 27 Naked Turns . | . . . . . . . Heaviest Build 93 | 13 93 88 93 37 32 55 Greatest Support 86 | 40 40 40 86 86 55 80 Greatest Overweight (x) 8 | 4 2 2 3 . . 8 Average Overweight (x) . | 1 1 2 . . . . Largest Inventory Capacity 25 | 8 25 25 25 15 15 15 Average Capacity 20 | 7 24 25 22 15 15 15 Most Carried 25 | 3 14 14 25 15 14 15 Average Carried 13 | 1 8 14 16 14 13 13 Final Capacity 25 | 8 25 25 15 15 15 15 Final Carried 15 | 3 14 14 15 15 12 15 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 799 | 257 45 . 222 80 . 195 Remotely . | . . . . . . . Salvage Created 1375 | . 138 . 527 310 . 400 Parts 79 | . 8 . 34 14 . 23 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 24 | . 3 . 10 4 . 7 Melee 12 | . . . 6 4 . 2 Guns 6 | . 3 . 3 . . . Cannons 5 | . . . . . . 5 AOE 1 | . . . 1 . . . Classes Destroyed 8 | . 1 . 3 2 . 2 Recycler 1 | . . . . 1 . . Watcher 1 | . . . 1 . . . Grunt 9 | . 3 . 4 . . 2 Duelist 1 | . . . 1 . . . Sentry 8 | . . . 5 3 . . Specialist 3 | . . . . . . 3 Hunter 2 | . . . . 1 . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 4 | . 2 . 3 2 . 4 Combat Bots Only 4 | . 2 . 3 1 . 4 Max Kills in Single Turn 1 | . 1 . 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 357 | . 19 . 70 36 . 232 Missed 94 | . 4 . 22 10 . 58 Hits 263 | . 15 . 48 26 . 174 Melee 5 | . . . 5 . . . Projectile 258 | . 15 . 43 26 . 174 Critical Strikes 22 | . . . 6 1 . 15 Actively Blocked 3 | . . . . . . 3 Damage Taken 4650 | . 179 . 826 386 . 3259 Core 818 | . 25 . 61 17 . 715 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . . . . . . 51 Regen/Repaired (Parts) 66 | . . . 66 . . . Core Remaining (%) 92 | 100 . 90 84 96 . . Volleys Fired 36 | . 8 . 13 . . 15 Largest 2 | . 2 . 2 . . 2 Hottest 170 | . 40 . 40 . . 170 Shots Fired 70 | . 16 . 25 . . 29 Gun 49 | . 16 . 25 . . 8 Cannon 21 | . . . . . . 21 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 41 | . 16 . 25 . . . Thermal 29 | . . . . . . 29 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . 6 . 9 . . 7 Robot Miss Streak 2 | . 1 . 2 . . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 104 | . 12 . 40 15 . 37 Core Hits 38 | . 7 . 15 5 . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 9 | . 1 . 4 1 . 3 Destroy 2 | . 1 . 1 . . . Sever 7 | . . . 3 1 . 3 Melee Attacks 61 | . . . 24 18 . 19 Impact . | . . . . . . . Slashing 61 | . . . 24 18 . 19 Piercing . | . . . . . . . Sneak Attacks 3 | . . . 1 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 2595 | . 121 . 887 572 . 1015 Guns 382 | . 121 . 202 . . 59 Cannons 483 | . . . . . . 483 Explosions . | . . . . . . . Melee 1706 | . . . 670 572 . 464 Ramming 24 | . . . 15 . . 9 Kinetic 323 | . 121 . 202 . . . Thermal 542 | . . . . . . 542 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1706 | . . . 670 572 . 464 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 25 | . . . . 16 . 9 Projectiles 9 | . . . . . . 9 Explosions . | . . . . . . . Melee 16 | . . . . 16 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 4 | . . . 3 . . 1 Kicked 4 | . . . 3 . . 1 Crushed . | . . . . . . . Highest Temperature 192 | . 15 . 7 4 . 192 Average Temperature 71 | . 8 . 4 4 . 91 Received Heat Transfer 1518 | . 105 . 297 81 . 1035 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 767 | . . . . . . 767 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 148 | . 50 . 148 35 9 115 Initial 14 | . . . . 14 9 . Average 24 | . 11 . 27 11 8 61 Influence Increases 879 | . 88 . 446 130 . 215 Destroy 0b10 Robot/C 580 | . 60 . 300 80 . 140 Destroy 0b10 Robot/NC 10 | . . . 5 5 . . Destroy Leader 162 | . 10 . 82 40 . 30 Allied During Kill 8 | . . . 8 . . . Successful Hack 44 | . 18 . 21 5 . . Disable Machine 30 | . . . 30 . . . Lose Combat Pursuer 45 | . . . . . . 45 Influence Decreases 819 | . 88 . 410 146 20 155 Entered New Map 33 | . . . . 22 11 . Time Decay 581 | . 88 . 360 124 9 . Lost Part 165 | . . . 10 . . 155 Lost Ally 40 | . . . 40 . . . Squads Dispatched 2 | . . . . . . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 40 | . 3 . 18 6 . 13 Peak Tracking Total 5 | . 2 . 4 2 . 5 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 2 | . . . 2 . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 9 | . 2 . 5 1 1 . Terminals 7 | . 2 . 3 1 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 4 . 11 3 1 . Successful 15 | . 3 . 10 1 1 . Failed 4 | . 1 . 1 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . 3 1 . . Terminals 15 | . 4 . 7 3 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 3 . 4 . 1 . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . Patrol Status 1 | . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 2 1 . . Terminals 3 | . . . 2 1 . . Botnet 3 | . . . 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 3 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 41 | . . 41 41 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 15 | . . . 15 . . . Total Damage 174 | . . . 174 . . . Kills 5 | . . . 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Active Infowar (turns) 211 | . . . . 211 . . Terrain 211 | . . . . 211 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 2664 | 120 401 58 1362 366 21 336 Spaces Moved 1077 | 60 121 19 558 188 9 122 Core 34 | 30 . . . . . 4 Treads 566 | 30 121 19 170 188 . 38 Legs 477 | . . . 388 . 9 80 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 160 160 120 120 Average Speed 196 | 181 304 320 193 160 120 150 Slowest Speed 450 | 250 320 320 330 160 120 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 5 24 9 43 16 . 62 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1494 | 68 141 18 773 237 20 237 Wait 165 | . 1 . 136 1 . 27 Move 1071 | 59 120 18 557 187 8 122 Hop . | . . . . . . . Pick Up 54 | 3 10 . 12 9 . 20 Fast Attach 20 | 6 1 . 4 . . 9 Attach 31 | . . . 10 5 7 9 Detach 12 | . 1 . 6 1 4 . Swap 13 | . . . 5 5 1 2 Drop 30 | . . . 3 11 . 16 Fire 36 | . 8 . 13 . . 15 Melee 58 | . . . 24 18 . 16 Ram . | . . . . . . . Kick 4 | . . . 3 . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 15) 522 | -10/Materials | Entered Mines 558 | -10/Mines | Discovered new exit (range 8) 580 | -10/Mines | Entered Materials 580 | -9/Materials | Accompanied by 2 allies 580 | -9/Materials | Evolved 2 slots: Propulsion x2 585 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1267 | -9/Materials | Repaired Imp. Ion Engine 1421 | -9/Materials | Build established: Scavenger-Mutant 1918 | -9/Materials | Discovered new exit (range 11) 1942 | -9/Materials | Entered another Materials area 1942 | -8/Materials | Evolved 2 slots: Utility x2 2268 | -8/Materials | Discovered new exit (range 4) 2308 | -8/Materials | Entered Factory 2308 | -7/Factory | Evolved 2 slots: Utility x2 2325 | -7/Factory | Identified exit to DSF 2329 | -7/Factory | Entered DSF 2359 | -7/DSF | Additional patrols routed to DSF 2455 | -7/DSF | Lost 5 parts (1p2n2w) 2636 | -7/DSF | Core integrity fell below 50% 2654 | -7/DSF | Core integrity fell below 20% 2665 | -7/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02626_ Imp. Carbon-fiber Leg destroyed. 02627_ X-67 Chaingunner Minigun severed. 02629_ Penetrated by Slug. 02632_ X-67 Chaingunner destroyed. 02632_ Slug penetrates Wall. 02636_ Acquired Kinecellerator. 02638_ Critical hit (Burn: +37). 02638_ Penetrated by Slug. 02640_ Critical hit (Burn: +37). 02641_ Imp. Carbon-fiber Leg destroyed. 02644_ Penetrated by Slug. 02645_ Scythe destroyed. 02647_ H-55 Commando destroyed. 02651_ Critical hit (Burn: +37). 02653_ Scythe destroyed. 02653_ Critical hit (Burn: +37). 02653_ Acquired 11 matter. 02657_ Armor Integrity Analyzer destroyed. 02660_ Acquired Lgt. Nuclear Core. 02665_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????"???????????????????????? | | ????????##"##?????????????????????? | | ???????"""""#?????????????????????? | | ???????"""""#?????????????????????? | | ???????"" ?????????????????????? | | ????????" ???????????? ?????????? | | ????????" ??????????? #???????? | | ????????# g#??????????# ##??????? | | ???????## ###???????? !!??????? | | ???????#& #???????? !???????? | | ???????#& % #???????? !???????? | | ???????##g@###???????## ###?????? | | ???????#&[ [#????????= !!#?????? | | ???????#& %!%#????????= !!#?????? | | ???????#& g #????????= !!??????? | | ??????###==##########?# #???###?? | | ??????#/ ## #!!!### ##?!!!#?? | | ??????#/ ## #!!!## ##!!!#]] | | ??????# ]] | | ??????# | | ??????# [! | | ??????# ##]]]#===## [! ##!!!# | | ??????# ##]]]#===### * ##????#?? | | ??????#################% !###?????? | | ????????????????????#!!!!!*]###???? | | ????????????????????#!!=[* ]" #???? | | ????????????????????#!! ! =]###???? | | ????????????????????###% %#"#?????? | | ????????????????????#== !!#?????? | | ???????????????????##== !##????? | | ???????????????????#"== %!"###### | | ???????????????????##"# """***# | | ????????????????????#"# ### * # | | ????????????????????# % * | | ????????????????????# [[[ | | ????????????????????# ^^^ =# #** | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 5% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellFortressBasin Manual? 0 Play Time 00:23:31 Cumulative 20.8 hours Start 2025.07.25 @ 05:13:02 End 2025.07.25 @ 05:34:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0a0a49d-869e-4291-a981-a015570b0edd