Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 13:22:59 Player: Storm Mk9 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (2745) 2745 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (179) 179 TOTAL SCORE: 6754 Bonus ------- Follower Combat Kills 179 Cogmind --------- Core Integrity 481/850 Matter 152/300 Energy 21/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Weapon Cycler > --- WEAPON (4) ------- Gatling Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear-Ion Core > --- PROPULSION ------- Treaded Spiked-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Gatling Ballistic Autogun Construct/C > --- INVENTORY -------- Cooled Ion Engine Light Angular Momentum Engine Spiked Treads Improved Heat Sink Weapon Cycler Light Armor Plating Light Armor Plating Hardened Light Armor Plating Gatling Laser Gatling Laser Missile Launcher [Rating: 65] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Constructs Energy Gun Pulse Rifle Ballistic Gun Minigun Ballistic Cannon Constructs Launcher Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Slots Evolved 8 | . . . 4 . . 4 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . . 3 . . 1 Weapon 2 | . . . 1 . . 1 Parts Attached 50 | 7 . . 12 17 2 12 Power 2 | 1 . . . 1 . . Engine 2 | 1 . . . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . . 2 1 . Treads 5 | 2 . . . 2 1 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 2 . . 8 5 1 9 Device 9 | 1 . . 4 1 1 2 Storage 4 | 1 . . 1 . . 2 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 11 | . . . 3 4 . 4 Artifact . | . . . . . . . Weapon 18 | 2 . . 4 9 . 3 Energy Gun 7 | . . . 2 3 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 . . 2 4 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 3 1 . Parts Lost 27 | . . . 2 7 . 18 Power 2 | . . . . . . 2 Propulsion 5 | . . . . 2 . 3 Utility 15 | . . . 2 4 . 9 Weapon 5 | . . . . 1 . 4 Highest Loss Streak 17 | . . . 1 3 . 17 To Critical Strikes 1 | . . . . . . 1 Average Backups 9 | 1 2 3 7 14 9 9 Power 2 | . 1 1 1 2 2 1 Propulsion 1 | . . . 1 2 1 . Utility 2 | . . 1 . 2 2 4 Weapon 3 | . 1 1 3 5 2 3 Tool/Special . | . . . . . . . Unused Backups 14 | . . . 1 2 5 6 Power 5 | . . . . 1 2 2 Propulsion 2 | . . . . . 1 1 Utility 1 | . . . . 1 . . Weapon 6 | . . . 1 . 2 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 80 | . 100 100 95 99 73 52 Engine 7 | . 14 14 9 9 7 4 Treads 14 | . 28 28 18 17 13 3 Device 19 | . 14 14 15 19 24 14 Storage 8 | . 14 14 9 9 9 5 Protection 9 | . . . 17 16 4 5 Energy Gun 5 | . . . 8 12 3 2 Ballistic Gun 10 | . 28 28 17 13 8 . Peak Build Rating 65 | 7 7 7 28 29 44 65 Average Rating 33 | 5 7 7 21 26 36 52 On Entrance 16 | . 7 7 7 28 28 40 Naked Turns . | . . . . . . . Heaviest Build 103 | 11 11 11 44 44 43 103 Greatest Support 45 | 40 40 40 40 40 40 45 Greatest Overweight (x) 3 | . . . 1 1 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 25 Average Capacity 14 | 7 8 8 10 15 15 16 Most Carried 15 | 3 3 3 15 15 15 13 Average Carried 9 | 1 2 3 7 14 9 9 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 15 | 2 3 3 15 15 9 . Scrap Engine Consumption 53 | . . . . . 35 18 Constructs Created 3 | . . . . . 3 . Constructs Modified 21 | . . . . . 10 11 Class Distribution -------------------- 34% | Construct 23% | Scavenger-Tank 21% | Mutant 18% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -8/Storage Construct | -8/Recycling Construct | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Matter Collected 1500 | 264 . . 280 438 146 372 Remotely . | . . . . . . . Salvage Created 3033 | 115 . . 593 1056 228 1041 Parts 144 | 9 . . 31 52 14 38 Haulers Intercepted 2 | . . . 1 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Combat Hostiles Destroyed 56 | . . . 14 19 5 18 Guns 41 | . . . 14 19 5 3 Cannons 10 | . . . . . . 10 AOE 4 | . . . . . . 4 Classes Destroyed 16 | 2 . . 4 6 1 3 Worker 1 | . . . . 1 . . Tunneler 1 | 1 . . . . . . Hauler 2 | . . . 1 1 . . Recycler 2 | 1 . . . . . 1 Mechanic 2 | . . . . 1 . 1 Operator 1 | . . . . 1 . . Watcher 1 | . . . . . . 1 Swarmer 7 | . . . 3 . . 4 Grunt 26 | . . . 9 8 . 9 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Protector 1 | . . . . . . 1 Sentry 13 | . . . 2 8 1 2 Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . . 2 Subdweller 4 | . . . . . 4 . Best Kill Streak 7 | 2 . . 3 3 1 7 Combat Bots Only 6 | . . . 3 3 1 6 Max Kills in Single Turn 3 | 1 . . 1 2 1 3 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Hostile Shots Fired 425 | . 7 . 57 70 10 281 Missed 113 | . 3 . 12 14 2 82 Hits 312 | . 4 . 45 56 8 199 Melee 1 | . . . . 1 . . Projectile 311 | . 4 . 45 55 8 199 AOE 3 | . . . . . . 3 Critical Strikes 10 | . . . 3 2 . 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 4804 | . 40 . 685 934 153 2992 Core 654 | . 10 . 78 147 50 369 Absorbed by Shields 70 | . . . . . . 70 Regen/Repaired (Parts) 280 | . . . . . 5 275 Core Remaining (%) 82 | 100 . 96 . . 50 . Volleys Fired 173 | 6 . . 40 50 13 64 Largest 3 | 2 . . 3 3 3 2 Hottest 570 | 40 . . 111 149 111 570 Shots Fired 364 | 12 . . 116 148 23 65 Gun 319 | 12 . . 116 148 23 20 Cannon 43 | . . . . . . 43 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 216 | 12 . . 76 83 18 27 Thermal 146 | . . . 40 65 5 36 Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | 4 . . 19 21 22 16 Robot Miss Streak 4 | 3 . . 3 2 1 4 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . 4 3 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 279 | 7 . . 82 110 22 58 Core Hits 162 | 5 . . 31 47 11 68 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 9 | . . . 3 5 1 . Burn 8 | . . . 3 4 1 . Destroy 1 | . . . . 1 . . Melee Attacks 5 | . . . . 3 2 . Impact 5 | . . . . 3 2 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5947 | 62 . . 1161 1812 420 2492 Guns 3866 | 62 . . 1161 1812 420 411 Cannons 1144 | . . . . . . 1144 Explosions 937 | . . . . . . 937 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2539 | 62 . . 591 901 310 675 Thermal 2471 | . . . 570 911 110 880 Explosive 694 | . . . . . . 694 Electromagnetic 243 | . . . . . . 243 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots 1 | . . . . . . 1 Overflow Damage 53 | . . . . . . 53 Projectiles . | . . . . . . . Explosions 53 | . . . . . . 53 Melee . | . . . . . . . Knockbacks 7 | . . . . . . 7 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 273 | . . . . . . 273 Shots 4 | . . . . . . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 629 | . . . 270 268 97 629 Average Temperature 108 | . . . 64 93 33 155 Received Heat Transfer 1335 | . 24 . 405 351 33 522 Effects 11 | . . . . 1 . 10 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . 1 . 1 Interference 2 | . . . . . . 2 Matter Decay 2 | . . . . . . 2 Damage (minor) 2 | . . . . . . 2 Damage (major) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 13 | . . . 1 3 1 8 Heat Transferred 6004 | . . . 1480 2220 259 2045 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 95 | 100 100 . 100 86 100 92 Level 1 4 | . . . . 13 . 7 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 298 | 5 6 . 177 245 20 298 Initial 16 | . . . . 16 12 . Average 42 | . . . 71 97 . 59 Influence Increases 1829 | 10 6 . 394 721 50 648 Destroy 0b10 Robot/C 1120 | . . . 280 460 20 360 Destroy 0b10 Robot/NC 60 | 10 . . 5 25 . 20 Destroy Leader 266 | . . . 62 132 . 72 Allied During Kill 14 | . . . . 14 . . Successful Hack 90 | . 6 . 16 39 29 . Disable Machine 225 | . . . 15 45 . 165 Destroy Structure 39 | . . . 1 6 1 31 Lose Combat Pursuer 15 | . . . 15 . . . Influence Decreases 1689 | 10 6 . 355 729 81 508 Entered New Map 42 | . . . . 23 19 . Time Decay 1167 | 10 6 . 345 426 62 318 Lost Part 250 | . . . 10 60 . 180 Lost Ally 50 | . . . . 40 . 10 Purge Threat 180 | . . . . 180 . . Squads Dispatched 13 | . 2 . 2 3 . 6 Investigation 3 | . 1 . 2 . . . Extermination 2 | . . . . . . 2 Reinforcement 6 | . 1 . . 1 . 4 Assault 2 | . . . . 2 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Distress Signals 8 | . . . . 3 1 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 3 . 22 33 5 40 Peak Tracking Total 14 | . 2 . 4 5 1 14 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Traps Triggered 6 | . 1 . 2 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Disabled 15 | . . . 1 3 . 11 Max in Single Turn 4 | . . . 1 1 . 4 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Accessed 27 | . 4 . 2 9 11 1 Terminals 19 | . 4 . 2 8 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . . 6 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 68 | . 12 . 6 18 30 2 Successful 40 | . 5 . 3 13 19 . Failed 27 | . 6 . 3 5 11 2 Catastrophic 2 | . . . . . 2 . Database Lockouts 1 | . 1 . . . . . Manual 44 | . 9 . 6 8 19 2 Terminals 51 | . 12 . 6 17 14 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 14 | . . . . . 14 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 21 | . 3 . 1 9 8 . Robot Analysis 5 | . 1 . . 4 . . Prototype ID Bank 3 | . 1 . . . 2 . Open Door 2 | . . . . 2 . . Branch Access Points 1 | . . . 1 . . . Recycling Unit Index 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Unreport Threat 2 | . . . . 2 . . Locate Traps 2 | . 1 . . 1 . . Dispatch Records 1 | . . . . . 1 . Maintenance Status 1 | . . . . . 1 . Release Object 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Retrieve Components 2 | . . . . . 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 16 | . 2 . 2 3 9 . Terminals 10 | . 2 . 2 3 3 . Botnet 10 | . 2 . 2 3 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . . 6 . Reject 4 | . . . . . 4 . Mask 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 18 | . 3 . 2 6 6 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . 2 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Total Allies 3 | . . . . 2 . 1 Largest Group 2 | . . . . 2 . 1 Highest-Rated Group 110 | . . . . 62 . 110 Highest-Rated Ally 110 | . . . . 31 . 110 Total Orders . | . . . . . . . Ally Attacks 18 | . . . . 18 . . Total Damage 508 | . . . . 360 . 148 Kills 6 | . . . . 5 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Active Infowar (turns) 483 | 17 338 34 94 . . . Seismic 483 | 17 338 34 94 . . . Robot Analysis Total 5 | . 1 . . 4 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Turns Passed 6331 | 93 338 34 885 1389 2415 1177 Spaces Moved 2152 | 43 104 22 367 460 841 315 Core 6 | 6 . . . . . . Treads 1961 | 37 104 22 367 460 841 130 Legs 185 | . . . . . . 185 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 116 Average Speed 209 | 144 160 160 182 232 223 198 Slowest Speed 377 | 160 160 160 240 240 247 377 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 24 2 37 72 95 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 39 | . . . . . 1 38 Melee 1 | . . . . . 1 . Projectile 1 | . . . . . . 1 AOE 37 | . . . . . . 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Total 3740 | 64 276 21 504 697 1370 808 Wait 1244 | . 172 . 57 138 490 387 Move 2146 | 42 103 21 366 459 840 315 Hop . | . . . . . . . Pick Up 58 | 9 1 . 22 12 4 10 Fast Attach 2 | . . . . 1 1 . Attach 35 | 7 . . 8 8 1 11 Detach 1 | . . . . . . 1 Swap 25 | . . . 5 15 1 4 Drop 43 | . . . 6 9 18 10 Fire 173 | 6 . . 40 50 13 64 Melee 5 | . . . . 3 2 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . 2 . . Rewire 6 | . . . . . . 6 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 11) 171 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 6) 432 | -10/Materials | Entered Subcaves 433 | -10/Subcaves | Approached by a straggling Scientist 453 | -10/Subcaves | Discovered new exit (range 7) 466 | -10/Subcaves | Entered Materials 466 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 795 | -8/Materials | Identified exit to Storage 894 | -8/Materials | Build established: Tank 965 | -8/Materials | Discovered new exit (range 16) 1351 | -8/Materials | Entered Storage 1982 | -8/Storage | Lost 3 parts (2n1u) 2041 | -8/Storage | Met a pair of Derelict thieves 2049 | -8/Storage | Build established: Scavenger-Tank 2168 | -8/Storage | Discovered new exit (range 8) 2729 | -8/Storage | Used back door to open Recycling access 2729 | -8/Storage | Discovered new exit (range 5) 2740 | -8/Storage | Entered Recycling 3299 | -8/Recycling | Entered Scraplab 3308 | -8/Recycling | Found Prototype Device 3308 | -8/Recycling | Identified Scrap Engine 3642 | -8/Recycling | Build established: Mutant 4015 | -8/Recycling | Build established: Construct 4647 | -8/Recycling | Discovered new exit (range 9) 5155 | -8/Recycling | Entered Factory 5155 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5453 | -6/Factory | Build established: Mutant 5875 | -6/Factory | Build established: Construct 6260 | -6/Factory | Discovered new exit (range 15) 6286 | -6/Factory | Cargo convoy interrupted 6332 | -6/Factory | Self-destructed Last Messages --------------- 06323_ Slug penetrates Freighter 5a. 06323_ U-05 Engineer lays Concrete. 06326_ Slug penetrates Wall. 06326_ K-01 Serf collects debris. 06326_ U-05 Engineer lays Concrete. 06326_ U-05 Engineer builds a Wall. 06327_ U-05 Engineer lays Concrete. 06328_ Slug penetrates Freighter 5a. 06328_ U-05 Engineer lays Concrete. 06328_ Penetrated by Slug. 06330_ U-05 Engineer lays Concrete. 06330_ K-01 Serf collects debris. 06331_ Slug penetrates Freighter 5a. 06331_ Freighter 5a destroyed. 06331_ U-05 Engineer lays Concrete. 06331_ Penetrated by Slug. 06331_ Scrap Engine destroyed. 06331_ U-05 Engineer lays Concrete. 06331_ Gatling Laser destroyed. 06332_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | """""""" #??????????????????????????????????????? | | #??????????????????????????????????????? | | """""""" #??????????????????????????????????????? | | #??????????????????????????????????????? | | """""""" #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????? | | ##???????????????????????# R????????????????? | | /! ??????????????????????# ?????????????? | | !! ??????????????????????# ???????????? | | !!???????????????????????# ?????????? | | ???????????????????????# % ?????????? | | "" ?????????????????????#*% ????????? | | "" ????????????????????#!%= ????????? | | "" ?????????????????????#=[ "????????? | | ?????????????????????# % "????????? | | "" ?????????????????????# h "????????? | | "" #??????###########???# p % ????????? | | "" ######## #???#!px %% ????????? | | ## ### #########%=h=! %% ????????? | | "" ! % % =@==|*[= %"% ""???????? | | "" ! %*!!%!=! ?????? | | "" !=*=[[!!! ?????? | | u =]!%!]! ?????? | | "" !]=!]! #####+"# ??????? | | "" u !&==! #??????????????? | | "" ! #??????????????? | | u #??????????????? | | "" k ;#?????????????? | | "" # #######; ##?????????????? | | "" ?????# ?????????????? | | ???? ????????????? | | ??? < ???????????? | | ?? ???????????? | | #### " * ??? ## ????????????? | | # ??? #????????????????? | | + ! ???? ?????????????????? | | "" ###### # ??????????????????????????? | | "" #????### #?????????????????????????????? | | ""????????# ???????????????????????????????? | | ""????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 22 Energy Capacity 326 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombImprovedObliterator Manual? 0 Play Time 01:18:24 Cumulative 75.1 hours Start 2025.06.19 @ 13:22:27 End 2025.06.20 @ 13:22:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 53 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 44 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 51c243f3-fb80-4439-abcb-edb280d5a62f