Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.03 @ 12:46:06 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (11) 55 Value Destroyed (419) 419 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8694 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 1264/1600 Matter 273/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Peak State ------------ > --- POWER ------------ Quantum-Particle Reactor > --- PROPULSION ------- Hovering Biometal-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON ----------- High-powered Kinetic Linear Construct/C > --- INVENTORY -------- Small Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array [Rating: 72] Favorites ----------- Power Constructs Engine Light Deuterium Engine Reactor Constructs Propulsion Constructs Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Flight Unit Cesium-ion Thruster Utility Advanced Terrain Scan Processor Device Armored Scrap Engine Storage Small Storage Unit Processor Advanced Terrain Scan Processor Weapon Constructs Ballistic Gun Autogun Ballistic Cannon Constructs Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 . 2 2 . 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 10 | . . 2 . . . . 2 . . 2 2 . 2 Utility 5 | . . . . 2 1 . . 2 . . . . . Weapon 2 | . . . . . . 2 . . . . . . . Parts Attached 33 | 6 3 8 1 2 1 2 2 . . 5 . . 3 Power 4 | 1 1 1 . . . 1 . . . . . . . Engine 4 | 1 1 1 . . . 1 . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 8 | 2 1 4 . 1 . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5 | . . 4 . 1 . . . . . . . . . Utility 13 | 1 . . 1 . 1 . 2 . . 5 . . 3 Device 6 | . . . 1 . 1 . 2 . . . . . 2 Storage 1 | 1 . . . . . . . . . . . . . Processor 6 | . . . . . . . . . . 5 . . 1 Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 8 | 2 1 3 . 1 . 1 . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 8 | 2 1 3 . 1 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . . . . . . 1 Parts Lost 24 | . 1 . . 1 . 4 3 . 2 1 . 4 8 Power 3 | . . . . . . 1 1 . . . . 1 . Propulsion 10 | . 1 . . 1 . 2 . . 1 . . 1 4 Utility 8 | . . . . . . . 1 . 1 1 . 1 4 Weapon 3 | . . . . . . 1 1 . . . . 1 . Highest Loss Streak 4 | . 1 . . 1 . 2 3 . 2 1 . 4 3 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 37 | . 81 83 92 81 52 16 22 21 16 20 39 36 28 Engine 3 | . 14 11 11 9 7 1 3 . . . . . . Wheel 1 | . 22 3 . . . . . . . . . . . Flight 6 | . . 33 44 36 3 2 . . . 2 4 4 2 Device 7 | . . . 3 9 15 8 8 15 11 6 4 4 5 Storage 2 | . 14 11 11 9 7 . . . . . . . . Processor 4 | . . . . . . . . . . . 21 21 17 Ballistic Gun 6 | . 28 22 22 18 12 2 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 22 | 12 14 16 17 17 18 15 17 5 5 22 19 19 18 Greatest Support 85 | 20 20 20 20 20 19 10 85 85 85 56 43 43 42 Greatest Overweight (x) 4 | . 1 1 . . 1 1 4 . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 8 8 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 7 4 5 4 4 4 4 4 5 Average Carried 4 | 2 7 7 7 7 3 2 3 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 7 . 3 4 4 4 4 4 4 4 Scrap Engine Consumption 122 | . . . . . 17 18 20 1 31 6 . 9 20 Constructs Created 12 | . . . . . 1 3 3 . . 2 . . 3 Constructs Modified 15 | . . . . . 3 1 3 . . 4 . . 4 Class Distribution -------------------- 88% | Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Matter Collected 651 | 222 138 . 51 . . 40 2 . 8 111 . 14 65 Remotely . | . . . . . . . . . . . . . . Salvage Created 384 | . 182 . 51 . . 40 . . . . . . 111 Parts 29 | . 11 . 8 . . . . . . . . . 10 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 11 | . 4 . 4 . . 1 . . . . . . 2 Guns 9 | . 4 . 4 . . 1 . . . . . . . Cannons 2 | . . . . . . . . . . . . . 2 Classes Destroyed 3 | . 1 . 1 . . . . . . . . . 1 Swarmer 4 | . . . 4 . . . . . . . . . . Grunt 5 | . 4 . . . . 1 . . . . . . . Programmer 2 | . . . . . . . . . . . . . 2 Best Kill Streak 4 | . 2 . 4 . . 1 . . . . . . 2 Combat Bots Only 4 | . 2 . 4 . . 1 . . . . . . 2 Max Kills in Single Turn 1 | . 1 . 1 . . 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Damage Taken 4638 | . 361 76 85 40 . 961 607 . 332 459 . 364 1353 Core 1163 | . 104 34 32 . . 243 102 . 118 101 . 93 336 Absorbed by Shields 36 | . . . . . . 36 . . . . . . . Regen/Repaired (Parts) 142 | . . . . . . . 100 . . 42 . . . Core Remaining (%) 87 | 100 58 . 83 100 100 71 89 . 89 92 . 93 . Volleys Fired 47 | . 15 . 6 . . 16 . . . 3 . . 7 Largest 2 | . 2 . 2 . . 2 . . . 1 . . 1 Hottest 84 | . 43 . 48 . . 64 . . . 68 . . 84 Shots Fired 69 | . 30 . 12 . . 17 . . . 3 . . 7 Gun 58 | . 30 . 12 . . 16 . . . . . . . Cannon 11 | . . . . . . 1 . . . 3 . . 7 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 66 | . 30 . 12 . . 17 . . . . . . 7 Thermal 3 | . . . . . . . . . . 3 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 11 | . 9 . 2 . . 11 . . . 2 . . 3 Robot Miss Streak 6 | . 6 . 2 . . 1 . . . 1 . . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 43 | . 19 . 5 . . 14 . . . 2 . . 3 Core Hits 16 | . 6 . 4 . . 4 . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 803 | . 201 . 76 . . 294 15 . . 52 . . 165 Guns 563 | . 201 . 76 . . 286 . . . . . . . Cannons 217 | . . . . . . . . . . 52 . . 165 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 23 | . . . . . . 8 15 . . . . . . Kinetic 728 | . 201 . 76 . . 286 . . . . . . 165 Thermal 52 | . . . . . . . . . . 52 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . 4 7 . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 4 | . . . . . . 2 2 . . . . . . Targets Rammed 4 | . . . . . . 2 2 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 88 | . 88 13 32 . . 10 . . . 24 . . . Average Temperature 28 | . 43 6 13 . . 7 . . . 14 . . . Received Heat Transfer 756 | . 201 27 . 18 . 372 9 . . 93 . . 36 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Peak Influence 464 | . 165 99 143 85 40 254 464 158 124 209 117 87 203 Initial 158 | . . 69 38 55 40 19 123 158 114 69 117 87 28 Average 113 | . 92 76 115 64 40 79 252 158 108 90 117 76 76 Maximum Alert Level 2 | . . . . . . 1 2 . . 1 . . 1 Low Security (%) 86 | 100 100 100 100 100 100 92 37 100 100 99 100 100 99 Level 1 11 | . . . . . . 7 53 . . . . . . Level 2 1 | . . . . . . . 9 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . 2 2 . . . . 2 . . 2 . . 1 Investigation 1 | . . . . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 7 | . 2 2 . . . . 2 . . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Distress Signals 4 | . 1 . . 2 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 94 | . 9 11 4 4 . 17 21 . 3 10 . 1 14 Peak Tracking Total 12 | . 6 10 4 3 . 10 11 . 2 7 . 1 12 Tactical Retreats 21 | . 1 . . 1 . 4 6 . 2 3 . . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Traps Triggered 3 | . . . . . . 1 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Machines Disabled 2 | . . . 1 . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Machines Accessed 7 | . . . . . . . 3 1 . 1 1 . 1 Terminals 7 | . . . . . . . 3 1 . 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 15 | . . . . . . . 10 1 . 1 1 . 2 Successful 9 | . . . . . . . 7 1 . . 1 . . Failed 6 | . . . . . . . 3 . . 1 . . 2 Catastrophic 2 | . . . . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . . . . . . . 10 . . . . . . Terminals 15 | . . . . . . . 10 1 . 1 1 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 2 | . . . . . . . . 1 . . 1 . . Open DSF 2 | . . . . . . . . 1 . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . 7 . . . . . . Terminals 7 | . . . . . . . 7 . . . . . . Track 3 | . . . . . . . 3 . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 2 | . . . . . . . 2 . . . . . . Operators 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . 2 . . 1 . . 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Total Allies 1 | . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . . . . 10 . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . 6 Drone Recoveries 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Turns Passed 2147 | 44 122 67 140 44 212 242 436 8 87 265 3 24 453 Spaces Moved 2973 | 38 84 156 459 142 29 314 726 20 145 292 6 40 522 Core 443 | 2 . . . . . 171 76 . . . . . 194 Treads 527 | . . . . . . . 344 20 145 18 . . . Legs . | . . . . . . . . . . . . . . Wheels 130 | 36 84 10 . . . . . . . . . . . Hover 345 | . . . . . 11 19 306 . . . . . 9 Flight 1528 | . . 146 459 142 18 124 . . . 274 6 40 319 Fastest Speed 26 | 50 80 26 26 26 26 37 40 40 40 40 40 40 40 Average Speed 41 | 78 86 30 26 26 59 48 42 40 40 40 40 40 49 Slowest Speed 250 | 80 95 95 26 26 113 113 250 40 40 40 40 40 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 23 | . . 3 11 . . 3 . . . 1 . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 24 22 98 18 2 11 25 1 93 11 . 46 22 Regions Visited 13 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 . . 1 . . . Scrap Searched 2 | . . . 2 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 2 | . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . 2 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac DSF Res Res DSF Acc Total 3794 | 49 110 178 458 148 230 387 854 19 173 433 5 47 703 Wait 695 | . 3 1 . 4 188 38 122 . 28 135 . 8 168 Move 2919 | 37 83 149 439 141 28 308 725 19 144 289 5 39 513 Hop 18 | . . 3 8 . . 2 . . . 1 . . 4 Pick Up 21 | 6 3 6 2 . . 1 2 . . . . . 1 Fast Attach 26 | 6 2 5 1 1 1 . 2 . . 5 . . 3 Attach 3 | . . . . 1 . 2 . . . . . . . Detach 4 | . . . . . . 4 . . . . . . . Swap 4 | . 1 3 . . . . . . . . . . . Drop 39 | . 3 11 2 1 13 2 1 . . . . . 6 Fire 47 | . 15 . 6 . . 16 . . . 3 . . 7 Melee . | . . . . . . . . . . . . . . Ram 4 | . . . . . . 2 2 . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . 12 . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 5) 167 | -10/Materials | Entered another Materials area 167 | -9/Materials | Evolved 2 slots: Propulsion x2 223 | -9/Materials | Discovered new exit (range 16) 224 | -9/Materials | Discovered new exit (range 14) 234 | -9/Materials | Entered Mines 277 | -9/Mines | Discovered new exit (range 3) 303 | -9/Mines | Learned location of Zion (-6) 309 | -9/Mines | Discovered new exit (range 6) 327 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 328 | -9/Mines | Found Prototype Device 328 | -9/Mines | Identified Exp. Sensor Array 340 | -9/Mines | Learned location of 1 exit from Materials 349 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 374 | -9/Mines | Entered Materials 374 | -8/Materials | Evolved 2 slots: Utility x2 375 | -8/Materials | Identified exit to Factory 414 | -8/Materials | Discovered exit to Factory (range 16) 418 | -8/Materials | Entered Factory 418 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 418 | -7/Factory | Found Scrap Engine 620 | -7/Factory | Discovered new exit (range 3) 630 | -7/Factory | Entered another Factory area 630 | -6/Factory | Evolved 2 slots: Weapon x2 727 | -6/Factory | Build established: Mutant 866 | -6/Factory | Discovered new exit (range 3) 872 | -6/Factory | Entered another Factory area 872 | -5/Factory | Evolved 2 slots: Propulsion x2 1206 | -5/Factory | Spotted B-75 Beast 1292 | -5/Factory | Lost 3 parts (1p1u1w) 1303 | -5/Factory | Discovered new exit (range 11) 1308 | -5/Factory | Entered another Factory area 1308 | -4/Factory | Evolved 2 slots: Utility x2 1316 | -4/Factory | Identified exit to DSF 1316 | -4/Factory | Entered DSF 1343 | -4/DSF | Additional patrols routed to DSF 1375 | -4/DSF | Discovered new exit (range 12) 1403 | -4/DSF | Entered Research 1403 | -3/Research | Evolved 2 slots: Propulsion x2 1597 | -3/Research | Spotted B-86 Titan 1665 | -3/Research | Discovered new exit (range 10) 1668 | -3/Research | Entered another Research area 1668 | -2/Research | Evolved 2 slots: Propulsion x2 1670 | -2/Research | Identified exit to DSF 1671 | -2/Research | Entered DSF 1690 | -2/DSF | Discovered new exit (range 15) 1695 | -2/DSF | Entered Access 1695 | -1/Access | Evolved 2 slots: Propulsion x2 1721 | -1/Access | Lost 4 parts (1p1n1u1w) 1958 | -1/Access | Found Prototype Processor 1958 | -1/Access | Identified Exp. Core Analyzer 2037 | -1/Access | Lost 3 parts (2n1u) 2148 | -1/Access | Self-destructed Last Messages --------------- 02090_ Slug penetrates Wall. 02090_ Penetrated by Slug. 02090_ Adv. Heat Sink destroyed. 02093_ Penetrated by Slug. 02096_ Acquired 9 matter. 02096_ K-01 Serf collects debris. 02102_ Scrap Engine consumes Hvy. Siege Treads. 02103_ ALERT: Security rotation in progress. 02105_ Scrap Engine consumes Biometal Medium Treads. 02114_ Slug penetrates Door. 02114_ Penetrated by Slug. 02138_ Scrap Engine constructs Hovering Biometal-Antigrav Exoskeleton. 02143_ K-01 Serf cleans the Wave Collapse Detector. 02147_ Wave Collapse Detector explodes. 02147_ K-01 Serf destroyed. 02147_ Hovering Biometal-Antigrav Exoskeleton destroyed. 02147_ Scrap Engine suffers catastophic network destabilization. 02148_ Slug penetrates Wall. 02148_ Critical hit (Destroy). 02148_ Mni. Drone Bay destroyed. Map ----- +----------------------------------------------------+ | ## #??? #?????????? | | % ## #???? #????????? | | ## #? #????????? | | ## # #????????? | | ## " #????????? | | ## # = #????????? | | ######## ## # ?????????? | | # # ## #? ?????????? | | # # ## #?# ###??####### | | # "" / ## #?# #????# | | # "" # ## #?# #????# | | / Y" # ## #?# ##???# "" | | # "" # #####+#### ##???# " | | # "" # #???# | | # # #???? | | ######## # # #???????? | | #??????# # # #?######### | | #??????# + # ### | | #??????### ############## | | #????????# #??# # | | #????????########??# % ##### | | #??????????????????# ! p #???? | | #??????????????????# !#???? | | #??????????????????# p #???? | | #??????????????##### #???? | | #??????????????+ + @ #???? | | #??????????????### # #???? | | ???????????????# ## ## ########???? | | ??????????????# ## ## #??????????? | | ?????????????# ## ### #### #??????????? | | #####+##### ##########??# #??????????? | | #???### ###????????? | | ! #???# #????????? | | #???# #######+## | | """"" #???# | | ""Y"" #??## | | ####" | | ########## | | ? ######## #????????? | | ???? #??????#########????????? | | ?????? #???????????????????????? | | ?????? ##+#####+#???????????????????????? | | ?????? ##### ?????????????????????????????????? | | ??????? ?????#??????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????? | | ???????????????????????????????????????????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 1010 Evasion (%) 64 Core Analysis 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedScrapBarrier Manual? 0 Play Time 00:31:26 Cumulative 194.4 hours Start 2022.10.03 @ 12:19:09 End 2022.10.03 @ 12:46:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 208 Adventurer 4 Explorer 40 Win Type - Total 6 Types 5/1/0/0/0/0/0/0/0 Lore% 51 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99a27d5e-2551-4087-99c0-b8aa363356fc