Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.15 @ 20:41:49 Player: CrashCricket Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (491) 491 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2671 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 147/300 Energy 100/100 System Corruption 0% Temperature Cool (99) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Machine Analyzer Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Small Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Trap Extractor (0/6) Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun Light Cannon > --- INVENTORY -------- Small Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Trap Extractor Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 31 | 8 4 6 . 5 8 Power 2 | 1 . . . 1 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 2 . 1 1 Treads . | . . . . . . Leg 1 | . . . . 1 . Wheel 5 | 2 . 2 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 2 4 . 1 3 Device 2 | 1 . 1 . . . Storage 3 | 1 1 . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 5 | . 1 3 . 1 . Artifact . | . . . . . . Weapon 11 | 3 2 . . 2 4 Energy Gun 6 | 3 1 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . 1 . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 14 | . 3 1 . 3 7 Power 1 | . . . . . 1 Propulsion 6 | . 1 1 . 2 2 Utility 2 | . 1 . . . 1 Weapon 5 | . 1 . . 1 3 Highest Loss Streak 7 | . 2 1 . 3 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 89 93 100 73 63 Engine 13 | . 14 14 14 14 7 Leg 5 | . . . . 11 5 Wheel 12 | . 22 22 28 1 2 Device 1 | . 5 . . . . Storage 13 | . 14 14 14 14 9 Processor 2 | . . . . . 18 Protection 10 | . 4 14 14 14 6 Energy Gun 9 | . 19 14 14 2 4 Ballistic Cannon 6 | . . . . 13 7 Launcher 5 | . 8 14 14 1 . Naked Turns . | . . . . . . Heaviest Build 51 | 15 18 23 23 23 51 Greatest Support 28 | 20 20 20 20 20 28 Greatest Overweight (x) 14 | 1 1 7 1 5 14 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 Average Capacity 8 | 7 8 8 8 8 12 Most Carried 8 | 3 6 8 8 8 7 Average Carried 5 | 1 3 7 8 7 4 Final Capacity 20 | 8 8 8 8 8 20 Final Carried 8 | 3 4 8 8 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 624 | 280 116 73 . 155 . Remotely . | . . . . . . Salvage Created 783 | 176 264 86 . 45 212 Parts 50 | 12 17 8 . 3 10 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 10 | . 5 . . 2 3 Guns 2 | . 1 . . . 1 Cannons 1 | . . . . 1 . AOE 7 | . 4 . . 1 2 Classes Destroyed 10 | 3 6 . . . 1 Worker 2 | 1 . . . 1 . Builder 2 | . 1 1 . . . Tunneler 6 | 4 . 2 . . . Hauler 3 | . 1 . . . 2 Recycler 3 | 1 1 1 . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 6 | . 2 . . 2 2 Hunter 1 | . . . . . 1 Best Kill Streak 5 | 5 4 2 . 1 3 Combat Bots Only 3 | . 3 . . 1 2 Max Kills in Single Turn 3 | 1 2 1 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . 1 . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2483 | 5 546 70 . 343 1519 Core 783 | 5 156 . . 66 556 Absorbed by Shields . | . . . . . . Core Remaining (%) 53 | 98 . . . 9 . Volleys Fired 68 | 10 20 5 . 17 16 Largest 2 | 2 2 2 . 2 2 Hottest 100 | 80 80 80 . 85 100 Shots Fired 112 | 20 35 11 . 23 23 Gun 69 | 20 25 5 . 9 10 Cannon 23 | . . . . 11 12 Launcher 20 | . 10 6 . 3 1 Special . | . . . . . . Kinetic 28 | . . . . 11 17 Thermal 24 | . 5 5 . 9 5 Explosive 20 | . 10 6 . 3 1 Electromagnetic 40 | 20 20 . . . . Robot Hit Streak 9 | 2 5 9 . 4 6 Robot Miss Streak 4 | 2 3 1 . 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 63 | 9 20 7 . 12 15 Core Hits 40 | 6 14 5 . 7 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 1 . 1 . 1 . Burn 1 | . . 1 . . . Blast 1 | . . . . 1 . Corrupt 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1765 | 201 595 208 . 354 407 Guns 543 | 122 191 37 . 61 132 Cannons 224 | . . . . 90 134 Explosions 998 | 79 404 171 . 203 141 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 307 | . . . . 90 217 Thermal 319 | 79 93 37 . 61 49 Explosive 864 | . 349 171 . 203 141 Electromagnetic 275 | 122 153 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 5 5 5 5 . Average Corruption 5 | . 5 5 5 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . 5 6 1 8 . Message Errors 5 | . 1 1 1 2 . Matter Fused 2 | . . 1 . 1 . Heat Flow Errors 9 | . 2 3 . 4 . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . 1 . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 66 | . 28 29 . 9 . Projectiles . | . . . . . . Explosions 66 | . 28 29 . 9 . Melee . | . . . . . . Knockbacks 3 | . . . . 1 2 Impact . | . . . . . . Kinetic 3 | . . . . 1 2 Secondary . | . . . . . . Self-Inflicted Damage 238 | 5 138 74 . 21 . Shots 11 | 1 5 4 . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 532 | 72 159 277 . 532 505 Average Temperature 136 | 29 57 109 . 227 194 Received Heat Transfer 885 | . 36 . . 219 630 Effects 5 | . . . . 3 2 Shutdowns 2 | . . . . 1 1 Short Circuit 2 | . . . . 2 . Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 . 1 . . . Heat Transferred 692 | 50 161 185 . 185 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 2 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 417 | 30 417 244 . 94 112 Initial 162 | . 19 162 . . 36 Average 114 | 11 164 212 . 84 68 Maximum Alert Level 2 | . 2 1 . . . Low Security (%) 78 | 100 63 24 . 100 100 Level 1 19 | . 29 75 . . . Level 2 1 | . 7 . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 21 | . 8 . . 3 10 Peak Tracking Total 6 | . 6 . . 3 6 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 4 | . 4 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 1 | . . 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . 1 . . . Successful 1 | . . 1 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1082 | 112 224 189 45 359 153 Spaces Moved 681 | 78 182 161 48 163 49 Core 9 | 3 . 2 . 3 1 Treads . | . . . . . . Legs 188 | . . . . 149 39 Wheels 484 | 75 182 159 48 11 9 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 95 115 Average Speed 120 | 81 84 99 95 185 187 Slowest Speed 750 | 100 95 400 95 300 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . 1 . . . . Exploration Rate (%) 22 | 4 37 39 10 32 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 122 | 9 61 27 . 21 4 Melee . | . . . . . . Projectile . | . . . . . . AOE 122 | 9 61 27 . 21 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 832 | 105 215 177 47 198 90 Wait 19 | . 3 . . 5 11 Move 676 | 77 181 160 47 162 49 Hop . | . . . . . . Pick Up 28 | 10 5 5 . 4 4 Fast Attach 3 | . . 2 . 1 . Attach 18 | 7 2 . . 2 7 Detach 1 | . . . . . 1 Swap 10 | 1 2 4 . 2 1 Drop 9 | . 2 1 . 5 1 Fire 68 | 10 20 5 . 17 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Crushed by falling debris 218 | -10/Materials | Discovered new exit (range 16) 252 | -10/Materials | Core integrity fell below 50% 317 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered Mines 349 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 468 | -10/Mines | Found a hidden stash of uninstalled traps 521 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 521 | -10/Mines | Discovered new exit (range 5) 526 | -10/Mines | Entered Exiles 543 | -10/Exiles | Discovered new exit (range 15) 571 | -10/Exiles | Entered Mines 588 | -9/Mines | Met a Derelict bent on vengeance 609 | -9/Mines | Core integrity fell below 20% 631 | -9/Mines | Lost 3 parts (2n1w) 757 | -9/Mines | Discovered new exit (range 11) 768 | -9/Mines | Learned Materials terminal intel 815 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 930 | -9/Mines | Entered Materials 930 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 931 | -8/Materials | Loaded intel: 12 terminal locations 1068 | -8/Materials | Core integrity fell below 50% 1080 | -8/Materials | Core integrity fell below 20% 1083 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer destroyed. Penetrated by Slug. Critical hit (Burn: +37). Arm. Huge Wheel destroyed. Penetrated by Slug. Enh. Autogun destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Lgt. Treads crushed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. R-06 Scavenger collects Wheel. Penetrated by Slug. R-06 Scavenger collects EM Pulse Gun. U-05 Engineer lays Concrete. Slug penetrates Earth. U-05 Engineer lays Concrete. R-06 Scavenger collects Med. Storage Unit. U-05 Engineer lays Concrete. R-06 Scavenger collects Enh. Autogun. Map ----- +----------------------------------------------------+ | ??????????????????########?# #???????????????? | | ?????????????????? ?# #?????????????? | | ???????????????????T # ###+########## | | ?????????????????? """ # | | ?????????????????? """ + | | ?????????????????? """ # | | ??????????????????? # | | ?????????????????? ?# | | ?????????????????# ?# """ """ """ """ | | ?????????????????########### """ """ """ """ | | ???????????????????? 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"""??T???????????? | | ????????????????????????????????"""??"???????????? | | ????????????????????????????????"""??????????????? | | ????????????????????????????????"""??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastGammaReplicator Manual? 0 Play Time 00:17:59 Cumulative 15.1 hours Start 2022.04.15 @ 20:24:51 End 2022.04.15 @ 20:41:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 10 Adventurer 2 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e928c340-5ff5-4b83-ba36-35bb91b31fbf