Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 14:27:43 Player: flowerfeast Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (80) 400 Value Destroyed (3263) 3263 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 7363 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- Great Maul > --- INVENTORY (15) --- Micro Nuclear Core Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Melee Analysis Suite Microactuators Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Makeshift Hammer Impact Mace > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Treads Improved Light Armor Plating Rocket Launcher Great Maul Katana Chainsword Makeshift Axe Makeshift Axe [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Melee Analysis Suite Device Microactuators Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Great Maul Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Slots Evolved 8 | . . . 2 2 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 6 | . . . . 2 2 2 . . Weapon . | . . . . . . . . . Parts Attached 74 | 6 . 3 11 16 21 5 3 9 Power 12 | 1 . 1 1 4 2 1 . 2 Engine 7 | 1 . 1 1 2 . 1 . 1 Core 5 | . . . . 2 2 . . 1 Reactor . | . . . . . . . . . Propulsion 20 | 2 . . 5 4 4 2 . 3 Treads 17 | . . . 4 4 4 2 . 3 Leg 3 | 2 . . 1 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 . 1 3 3 12 2 2 2 Device 4 | . . . . . 4 . . . Storage 4 | 1 . . 2 . 1 . . . Processor 4 | . . . . 2 1 1 . . Hackware . | . . . . . . . . . Protection 14 | . . 1 1 1 6 1 2 2 Artifact . | . . . . . . . . . Weapon 16 | 2 . 1 2 5 3 . 1 2 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 1 2 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . 1 1 . 1 . Slashing Weapon 6 | . . . . 2 2 . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . . . Parts Lost 55 | . . . 5 13 11 . 3 23 Power 9 | . . . 1 3 2 . . 3 Propulsion 18 | . . . 1 4 6 . . 7 Utility 16 | . . . 1 2 2 . 3 8 Weapon 12 | . . . 2 4 1 . . 5 Highest Loss Streak 14 | . . . 3 7 3 . 2 14 To Critical Strikes 1 | . . . . . 1 . . . Average Backups 8 | 1 1 2 6 7 12 9 10 6 Power 2 | . 1 1 1 2 3 3 3 1 Propulsion 1 | . . . 1 1 2 2 2 . Utility 1 | . . . 1 . 2 1 . . Weapon 2 | . . 1 1 2 3 3 4 4 Tool/Special . | . . . . . . . . . Unused Backups 7 | . . . 2 1 2 . . 2 Power 3 | . . . 1 1 . . . 1 Propulsion 1 | . . . 1 . . . . . Utility . | . . . . . . . . . Weapon 3 | . . . . . 2 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 85 90 86 86 98 98 99 55 Engine 4 | . 14 14 11 3 . 5 6 2 Core 3 | . . . . 5 6 . . 2 Treads 23 | . . . 24 33 29 25 26 8 Leg 4 | . 28 28 10 . . . . . Device 2 | . . . . . 4 6 6 2 Storage 10 | . 14 14 12 18 8 6 6 6 Processor 10 | . . . . 6 19 19 14 8 Protection 10 | . . 4 8 3 11 19 24 10 Ballistic Gun 2 | . 28 14 3 . . . . . Launcher 3 | . . 14 16 3 . . . . Impact Weapon 4 | . . . . 3 7 6 10 4 Slashing Weapon 4 | . . . . 7 7 6 2 7 Peak Build Rating 50 | 6 6 7 24 29 44 47 48 50 Average Rating 29 | 3 6 6 16 23 37 46 46 27 On Entrance 22 | . 6 6 7 22 29 36 47 48 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 68 | 10 10 17 29 33 50 56 60 68 Greatest Support 90 | 20 20 20 88 89 90 88 88 88 Greatest Overweight (x) 12 | . . . 1 . . . . 12 Average Overweight (x) . | . . . . . . . . 4 Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 Average Capacity 12 | 6 8 8 8 10 14 15 15 15 Most Carried 15 | 5 2 3 8 10 15 13 13 13 Average Carried 8 | 1 1 2 6 7 12 9 10 6 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 Final Carried 14 | 1 2 3 8 10 14 9 13 3 Class Distribution -------------------- 59% | Gladiator 36% | Mutant 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Matter Collected 1633 | 188 . 159 368 548 180 75 40 75 Remotely . | . . . . . . . . . Salvage Created 2876 | . . 156 229 649 742 142 310 648 Parts 122 | . . 8 26 28 35 . 9 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 5 15 Prevented 5 | . . . . . . . 4 1 Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 69 | . . 6 11 14 13 3 7 15 Melee 33 | . . . . 9 12 . 2 10 Guns 4 | . . 1 3 . . . . . AOE 17 | . . 5 8 4 . . . . Classes Destroyed 10 | . . 3 4 1 2 . . . Builder 4 | . . 1 2 1 . . . . Operator 2 | . . . 1 . 1 . . . Watcher 5 | . . . 2 3 . . . . Swarmer 14 | . . . 5 . . . 3 6 Grunt 27 | . . 4 2 7 5 2 . 7 Brawler 5 | . . . . . 4 . 1 . Duelist 6 | . . . 1 2 . 1 2 . Sentry 12 | . . 2 3 3 1 . 1 2 Hunter 2 | . . . . 2 . . . . Programmer 3 | . . . . . 3 . . . Best Kill Streak 9 | . . 3 6 4 4 3 7 9 Combat Bots Only 9 | . . 2 4 3 4 3 7 9 Max Kills in Single Turn 3 | . . 1 3 3 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 1 2 . . . . Melee 1 | . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Hostile Shots Fired 702 | . . 27 61 191 153 16 39 215 Missed 183 | . . 10 21 55 41 4 8 44 Hits 519 | . . 17 40 136 112 12 31 171 Melee 32 | . . . 4 11 9 3 5 . Projectile 487 | . . 17 36 125 103 9 26 171 Critical Strikes 21 | . . . 3 9 5 . . 4 Actively Blocked 1 | . . . . 1 . . . . Damage Taken 8572 | . . 234 658 2256 1502 278 585 3059 Core 1430 | . . 31 57 368 115 . 34 825 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 241 | . . . 22 192 27 . . . Core Remaining (%) 77 | 100 . 87 85 33 83 . . . Volleys Fired 61 | . . 17 38 6 . . . . Largest 2 | . . 2 2 2 . . . . Hottest 72 | . . 50 72 72 . . . . Shots Fired 98 | . . 31 56 11 . . . . Gun 45 | . . 17 28 . . . . . Cannon . | . . . . . . . . . Launcher 53 | . . 14 28 11 . . . . Special . | . . . . . . . . . Kinetic 45 | . . 17 28 . . . . . Thermal . | . . . . . . . . . Explosive 53 | . . 14 28 11 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 8 | . . 8 6 2 . . . . Robot Miss Streak 3 | . . 3 3 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 204 | . . 18 25 44 48 8 17 44 Core Hits 106 | . . 16 33 24 17 1 3 12 Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed 11 | . . . . 1 2 1 2 5 Critical Strikes 32 | . . . . 8 11 1 5 7 Smash 13 | . . . . 1 2 1 4 5 Sever 19 | . . . . 7 9 . 1 2 Melee Attacks 215 | . . . . 74 59 11 17 54 Impact 76 | . . . . 9 8 9 14 36 Slashing 139 | . . . . 65 51 2 3 18 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 18 | . . . . 5 4 1 3 5 Damage Inflicted 8760 | . . 591 1084 2115 1828 443 668 2031 Guns 187 | . . 54 133 . . . . . Cannons . | . . . . . . . . . Explosions 2269 | . . 537 941 791 . . . . Melee 6294 | . . . . 1324 1828 443 668 2031 Ramming 10 | . . . 10 . . . . . Kinetic 187 | . . 54 133 . . . . . Thermal . | . . . . . . . . . Explosive 2269 | . . 537 941 791 . . . . Electromagnetic . | . . . . . . . . . Impact 2950 | . . . . 203 247 403 585 1512 Slashing 3344 | . . . . 1121 1581 40 83 519 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . 1 3 9 . 5 5 Average Corruption 4 | . . . 1 2 3 . 5 5 Corruption Purged 5 | . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . Effects 54 | . . . . 12 19 . 12 11 Message Errors 14 | . . . . 2 7 . 4 1 Matter Fused 8 | . . . . 1 4 . 1 2 Heat Flow Errors 7 | . . . . 3 3 . . 1 Energy Discharges 8 | . . . . 1 3 . 2 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 10 | . . . . 3 1 . 2 4 Data Loss (major) 1 | . . . . . . . 1 . Alerts 5 | . . . . 2 1 . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 1028 | . . . 62 79 167 131 135 454 Projectiles 16 | . . . . . . . . 16 Explosions 77 | . . . 62 15 . . . . Melee 935 | . . . . 64 167 131 135 438 Knockbacks 10 | . . . . . 1 3 1 5 Impact 8 | . . . . . 1 3 1 3 Kinetic . | . . . . . . . . . Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 84 | . . . 32 52 . . . . Shots 2 | . . . 1 1 . . . . Rammed 1 | . . . 1 . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 266 | . . 50 30 266 249 . . 209 Average Temperature 46 | . . 18 7 74 90 . . 51 Received Heat Transfer 2277 | . . 78 147 972 219 81 42 738 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 15 | . . . . 1 1 3 5 5 Combat Hostiles 15 | . . . . 1 1 3 5 5 Parts Fried 12 | . . . . 2 . 4 3 3 Impact Corruptions 29 | . . . . 2 4 4 7 12 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 78 | 100 100 100 87 32 100 100 . . Level 1 21 | . . . 12 67 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 366 | . 8 114 231 366 132 60 . . Initial 100 | . . . 20 83 100 . . . Average 105 | . . 41 104 239 37 22 . . Influence Increases 2534 | . 8 234 515 740 346 70 161 460 Destroy 0b10 Robot/C 1400 | . . 120 220 280 260 60 160 300 Destroy 0b10 Robot/NC 55 | . . 5 25 20 5 . . . Destroy Leader 230 | . . 20 54 86 50 10 . 10 Allied During Kill 1 | . . . . . . . 1 . Successful Hack 15 | . 8 . 5 2 . . . . Disable Machine 180 | . . 60 45 75 . . . . Destroy Structure 308 | . . 29 166 112 1 . . . Lose Combat Pursuer 345 | . . . . 165 30 . . 150 Influence Decreases 2514 | . 8 182 368 716 569 70 161 440 Entered New Map 271 | . . . 32 116 123 . . . Time Decay 1783 | . 8 182 286 470 386 70 141 240 Lost Part 460 | . . . 50 130 60 . 20 200 Squads Dispatched 9 | . . . 2 2 4 . . 1 Investigation 1 | . . . . . . . . 1 Extermination 3 | . . . . . 3 . . . Reinforcement 5 | . . . 2 2 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Distress Signals 5 | . . . 2 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 126 | . 1 6 20 33 25 3 11 27 Peak Tracking Total 11 | . 1 2 5 8 6 3 7 11 Tactical Retreats 15 | . . . . 6 1 . . 8 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Traps Triggered 4 | . . . 1 2 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Machines Disabled 12 | . . 4 3 5 . . . . Max in Single Turn 4 | . . 4 1 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Machines Accessed 6 | . 1 . 2 1 . . 1 1 Terminals 5 | . 1 . 2 1 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 14 | . 1 . 3 2 . . 1 7 Successful 11 | . 1 . 1 1 . . 1 7 Failed 3 | . . . 2 1 . . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . 1 . 2 . . . . . Terminals 13 | . 1 . 3 2 . . . 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 1 . 1 1 . . 1 7 Record 8 | . . . . 1 . . . 7 Open Door 1 | . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . 1 . . . . 1 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Total Allies 2 | . . . . . . . 2 . Largest Group 2 | . . . . . . . 2 1 Highest-Rated Group 64 | . . . . . . . 64 32 Highest-Rated Ally 32 | . . . . . . . 32 32 Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . . 4 1 Total Damage 230 | . . . . . . . 170 60 Kills 1 | . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Turns Passed 5477 | 46 102 471 620 1183 1389 214 867 585 Spaces Moved 2945 | 35 85 350 346 607 749 119 506 148 Core 73 | 12 . . . . . . . 61 Treads 2277 | . . . 209 607 749 119 506 87 Legs 595 | 23 85 350 137 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 145 152 160 160 160 Average Speed 156 | 96 120 120 142 153 156 160 160 316 Slowest Speed 650 | 120 120 120 190 163 160 160 160 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 20 97 37 49 24 4 73 23 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . . . . 2 . Spaces Dug 18 | . . . . 17 1 . . . Terrain Destroyed 377 | . . 27 218 131 1 . . . Melee 18 | . . . . 17 1 . . . Projectile . | . . . . . . . . . AOE 359 | . . 27 218 114 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Total 3467 | 47 85 373 424 741 908 132 546 211 Wait 78 | . . . . 18 54 . 6 . Move 2937 | 34 84 349 345 606 748 118 505 148 Hop . | . . . . . . . . . Pick Up 85 | 7 1 3 20 22 24 . 7 1 Fast Attach . | . . . . . . . . . Attach 67 | 6 . 1 9 18 13 5 3 12 Detach 1 | . . . . . . . . 1 Swap 15 | . . 2 3 1 8 . 1 . Drop 21 | . . 1 8 3 9 . . . Fire 61 | . . 17 38 6 . . . . Melee 191 | . . . . 67 52 9 14 49 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire 10 | . . . . . . . 10 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 149 | -10/Materials | Entered Mines 191 | -10/Mines | Discovered new exit (range 15) 303 | -10/Mines | Build established: Mutant 594 | -10/Mines | Learned location of Mines (-9) 610 | -10/Mines | Discovered new exit (range 9) 620 | -10/Mines | Entered Materials 620 | -9/Materials | Evolved 2 slots: Propulsion x2 829 | -9/Materials | Lost 3 parts (1p1n1w) 1189 | -9/Materials | Discovered new exit (range 7) 1240 | -9/Materials | Entered another Materials area 1240 | -8/Materials | Evolved 2 slots: Utility x2 1520 | -8/Materials | Lost 7 parts (1p1n2u3w) 1827 | -8/Materials | Core integrity fell below 50% 2266 | -8/Materials | Build established: Gladiator 2339 | -8/Materials | Discovered new exit (range 4) 2423 | -8/Materials | Entered Factory 2423 | -7/Factory | Evolved 2 slots: Utility x2 3157 | -7/Factory | Lost 3 parts (1p1u1w) 3806 | -7/Factory | Discovered new exit (range 4) 3812 | -7/Factory | Entered another Factory area 3812 | -6/Factory | Evolved 2 slots: Utility x2 3837 | -6/Factory | Lost 3 parts (1p2n) 4007 | -6/Factory | Discovered new exit (range 4) 4026 | -6/Factory | Entered Lower Caves 4148 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4202 | -6/Lower Caves | Destroyed 7 combat bots 4571 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4608 | -6/Lower Caves | Identified exit to Lower Caves 4893 | -6/Lower Caves | Entered another Lower Caves area 4893 | -6/Lower Caves | Accompanied by 1 ally 4940 | -6/Lower Caves | Lost 4 parts (1p3n) 5130 | -6/Lower Caves | Core integrity fell below 50% 5140 | -6/Lower Caves | Lost 14 parts (1p4n7u2w) 5141 | -6/Lower Caves | Destroyed 9 combat bots 5247 | -6/Lower Caves | Attracted the attention of an 0b10 base 5271 | -6/Lower Caves | Core integrity fell below 20% 5338 | -6/Lower Caves | Learned Extension trap positions 5338 | -6/Lower Caves | Learned Armory security intel 5338 | -6/Lower Caves | Learned Extension garrison access intel 5338 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 5338 | -6/Lower Caves | Learned Armory garrison access intel 5478 | -6/Lower Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05424_ 9 WNVRE1#B2TT>IUF/SA=K|DQ&=ZU&RP 05424_ Slug penetrates Machine. 05427_ Penetrated by Slug. 05427_ Machine disabled. 05427_ Penetrated by Slug. 05427_ Mak. Axe destroyed. 05433_ Slug penetrates Wall. 05437_ Wall collapses. 05439_ Slug penetrates Machine. 05439_ Mak. Axe destroyed. 05450_ Slug penetrates Wall. 05464_ Penetrated by Slug. 05464_ Imp. Medium Armor Plating destroyed. 05467_ Penetrated by Slug. 05470_ Mic. Nuclear Core destroyed. 05471_ H-66 Slayer knocked back. 05474_ Slug penetrates Wall. 05478_ Penetrated by Slug. 05478_ Katana destroyed. 05478_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# ???????????? | | ????????????????????????? ?? ??????# ???????????? | | ???????????????????????### ??????# ???????????? | | ???????????????????????? ??#### ???????????? | | ????????????????????????? ??# ###??####??? | | ????????????????????????? ?## #### ##?? | | ????????????????????????? ## ## ### | | ????????????????????????# # | | ???????????????????????????# ## # | | ???????????????????????????# ####### # | | ???????????????????????#????# ### ##?????# # | | ??????????????????????# ???# ????# ##??????# # | | ?????????????????????#% ???# ????# ##??##### | | ?????????????????????#% ### ##### #### ""##" | | ?????????????????????# %[%% [ #" " " | | ??????????????????????# %%% #" | | ??????????????????????# #######++####### #"" "" | | ??????????????????????# #" % #????? #"""##" | | ??????????????????????# %#"" #?????? ##### | | ???????????####???????# #" ####+#""""#? #?## | | ???????????? ???#### #"" #"" #??#?# | | ?????????????? ?## % #" # #????# | | ???????????????# #% / ; """ #????### | | ?????????????### / h ; """ #??????## | | ????????????## / ; """ #???????# | | ?????????? @ # """% #???????# | | ?????????? ## #" # %#???????# | | ????????????????????# # " #""" #???????## | | ????????????????????## #" ####+#""T"#????????# | | ?????????????????????# #"" #""""#????????? | | ???????????????????? #" #""""#????????? | | ?????????????????? #######++#######????????? | | ???????????????? ???? ?????????????? | | ???????????????#### ??? ????????????? | | ??????????????????# ??######### ???????????? | | ?????????????????? ###???????????? ?????????? | | ????????????????? ???????????????? ????????? | | ????????????????# ????????????????? ???????? | | ???????????????? ?????????????????? ?????? | | ??????????????? ## ??????????????????? ????? | | ??????????????? ?## ???????????????????? ?????? | | ???????????????????## ???????????????????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 15 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Ew, Corruption Challenges ------------ None Game ------ Seed SpreadFieldShielding Manual? 0 Play Time 00:44:00 Cumulative 11.2 hours Start 2026.07.09 @ 13:44:43 End 2026.07.09 @ 14:27:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 19 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d736cd51-fdcf-4bc6-8685-ad343f90552a