Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 20:51:55 Player: the Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (328) 328 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 848 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 143/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (300) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Decoy Drone Bay (0/16) > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (5) ---- Improved Ion Engine Seismic Detector Improved Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Decoy Drone Bay > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Seismic Detector Improved Light Cannon Improved Light Cannon Mining Laser [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Decoy Drone Bay Device Decoy Drone Bay Storage Small Storage Unit Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 8 5 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 3 1 1 Device 3 | 2 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 3 | . 2 1 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 5 | 1 6 5 Power . | . 1 1 Propulsion . | . . . Utility . | . 1 1 Weapon 3 | 1 4 3 Tool/Special . | . . . Unused Backups 5 | . 2 3 Power 2 | . 1 1 Propulsion . | . . . Utility . | . . . Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 70 | . 100 54 Engine 13 | . 14 13 Treads 14 | . 28 6 Device 14 | . 14 14 Storage 5 | . 14 . Ballistic Cannon 21 | . 24 19 Peak Build Rating 21 | 7 11 21 Average Rating 15 | 5 10 18 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 36 | 15 36 36 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 8 | . . 8 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 6 | 6 8 5 Most Carried 8 | 4 8 7 Average Carried 5 | 1 6 5 Final Capacity 15 | 8 15 5 Final Carried 7 | 4 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 473 | 294 179 . Remotely . | . . . Salvage Created 407 | 126 260 21 Parts 39 | 12 26 1 Haulers Intercepted . | . . . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 9 1 Guns 2 | . 2 . Cannons 5 | . 4 1 AOE 3 | . 3 . Classes Destroyed 8 | 2 5 1 Worker 2 | . 2 . Tunneler 3 | 3 . . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 3 | . 3 . Demolisher 1 | . . 1 Best Kill Streak 7 | 2 7 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 6 | 1 6 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 52 | . 46 6 Missed 14 | . 14 . Hits 38 | . 32 6 Projectile 38 | . 32 6 AOE 6 | . . 6 Damage Taken 1370 | . 302 1068 Core 276 | . 63 213 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 45 | 8 30 7 Largest 2 | 2 2 2 Hottest 120 | 70 120 66 Shots Fired 85 | 16 58 11 Gun 30 | 16 14 . Cannon 53 | . 42 11 Launcher . | . . . Special 2 | . 2 . Kinetic 69 | 8 50 11 Thermal 16 | 8 8 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | 4 4 2 Robot Miss Streak 6 | 1 6 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | 10 21 4 Core Hits 30 | 5 21 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 946 | 129 725 92 Guns 176 | 129 47 . Cannons 447 | . 365 82 Explosions 307 | . 307 . Melee . | . . . Ramming 16 | . 6 10 Kinetic 572 | 91 399 82 Thermal 106 | 38 68 . Explosive . | . . . Electromagnetic 252 | . 252 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 14 | . . 14 Average Corruption 6 | . . 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 20 | . . 20 Message Errors 4 | . . 4 Matter Fused 6 | . . 6 Heat Flow Errors 2 | . . 2 Energy Discharges 1 | . . 1 Data Loss (minor) 3 | . . 3 Data Loss (major) 2 | . . 2 Alerts 2 | . . 2 Overload Shots . | . . . Overflow Damage 54 | . 54 . Projectiles 37 | . 37 . Explosions 17 | . 17 . Melee . | . . . Knockbacks 5 | . 4 1 Impact . | . . . Kinetic 5 | . 4 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 1 2 Targets Rammed 4 | . 2 2 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 156 | 45 54 156 Average Temperature 26 | 23 18 54 Received Heat Transfer 18 | . 18 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 298 | 111 187 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 157 | 10 157 30 Initial . | . . . Average 19 | 1 55 . Influence Increases 393 | 20 327 46 Destroy 0b10 Robot/C 200 | . 180 20 Destroy 0b10 Robot/NC 50 | 20 30 . Destroy Leader 56 | . 46 10 Successful Hack 5 | . 5 . Disable Machine 30 | . 30 . Destroy Structure 7 | . 6 1 Partial Spotted 30 | . 15 15 Lose Combat Pursuer 15 | . 15 . Influence Decreases 393 | 20 327 46 Time Decay 382 | 20 327 35 Lost Part 1 | . . 1 Lost Ally 10 | . . 10 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 14 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Skim 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders 1 | . . 1 EXPLORE 1 | . . 1 Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1091 | 87 924 80 Seismic 1091 | 87 924 80 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches 16 | . . 16 Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2740 | 126 924 1690 Spaces Moved 548 | 56 437 55 Core 4 | 2 . 2 Treads 544 | 54 437 53 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 164 | 156 160 206 Slowest Speed 450 | 160 160 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 1 | . . 1 Cave-ins Triggered 4 | . . 4 Exploration Rate (%) 46 | 4 73 61 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . 1 2 Terrain Destroyed 8 | . 5 3 Melee . | . . . Projectile 8 | . 5 3 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 2294 | 75 599 1620 Wait 1666 | . 114 1552 Move 546 | 55 436 55 Hop . | . . . Pick Up 10 | 4 6 . Fast Attach 8 | 7 . 1 Attach 2 | . 1 1 Detach . | . . . Swap 6 | 1 5 . Drop 7 | . 5 2 Fire 45 | 8 30 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 2 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Discovered new exit (range 8) 676 | -10/Materials | Discovered new exit (range 12) 992 | -10/Materials | Discovered new exit (range 10) 1051 | -10/Materials | Entered Mines 1052 | -10/Mines | Assembled infested the area 1098 | -10/Mines | Discovered new exit (range 5) 1107 | -10/Mines | Found the Drone Emporium 1113 | -10/Mines | Core integrity fell below 50% 1132 | -10/Mines | Found Prototype Device 1132 | -10/Mines | Identified Decoy Drone Bay 1158 | -10/Mines | Discovered new exit (range 21) 1192 | -10/Mines | Lost 7 allies 1809 | -10/Mines | Crushed by falling debris 1809 | -10/Mines | Core integrity fell below 20% 2547 | -10/Mines | Crushed by falling debris 2647 | -10/Mines | Crushed by falling debris 2647 | -10/Mines | System corruption reached 10% 2742 | -10/Mines | Crushed by falling debris 2742 | -10/Mines | Smashed by cave-in Last Messages --------------- emitted. 02463_ The unstable cave ceiling collapses. 02480_ System corrupted: Heat flow error (+175). 02524_ System corrupted: Matter fused (-8). 02547_ The unstable cave ceiling collapses. 02547_ Crushed by falling debris. 02547_ Imp. Light Cannon destroyed. 02547_ System corrupted by crushing effect (+4). 02553_ System corrupted: Substantial component data lost. 02584_ System corrupted: Matter fused (-10). 02616_ System corrupted: Energy discharge (-95). 02647_ The unstable cave ceiling collapses. 02647_ Crushed by falling debris. 02647_ Imp. Ion Engine destroyed. 02647_ System corrupted by crushing effect (+5). 02656_ LDACIY,OLY1EE7GYFS2HP= 02698_ System corrupted: Component data lost. 02742_ The unstable cave ceiling collapses. 02742_ Crushed by falling debris. 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" ###### | | ???# # #####???## ##" " ######## | | ????# ##########%##" # ##??????# ##### | | ????# % %###""## #???????# #???# | | ????# ## #########?###### #??????## #???# | | ????### %# #????????## #?????## #??## | | ?????# ## ##??????## ##?##### #### | | ?????# % ###????# ##?## ## | | ?????## # ###??## #######% < | | ?????# " #???# % | | ?????## # % ##??# | | ??????# # #??########### % | | ??????# ### % ##????????????## | | ??????# ## ## #??????????????### | | ??????# ###% #????????????????# # | | ??????#### ##?# #????????????????# #### ## | | ?????????## ###??# ##??????????####### #??####? | | ??????????####??### #???????????# ##?????? | | ???????????????## #???????????# % $ ####??? | | ?????????????### #???????????# #### ##?? | | ???????####### % ###???????????# #??# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialDispersalSpoofer Manual? 0 Play Time 00:11:25 Cumulative 791.0 hours Start 2026.07.08 @ 12:31:43 End 2026.07.08 @ 20:51:55 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 444 Rogue 444 Adventurer 0 Explorer 0 Win Type - Total 40 Types 18/3/8/2/1/2/2/2/1/1 Lore% 95 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10f59cd5-8208-489f-a5c8-ec983852586b