Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 00:44:00 Player: FlyingLemon Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (17) 85 Value Destroyed (369) 369 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4114 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 11/300 Energy 78/125 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (5) ------ Small Storage Unit Signal Interpreter Modified TNC ECM Suite > --- WEAPON (2) ------- Heavy Assault Rifle Minigun > --- INVENTORY (8) ---- Light Ion Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Large Storage Unit Improved Terrain Scanner Flak Gun Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Signal Interpreter Modified TNC > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Hover Unit Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Sensor Array Improved Sensor Array Terrain Scanner Improved Terrain Scanner Light Armor Plating Hammer [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 . . . 1 . Utility 3 | . . 1 . . . 1 1 Weapon . | . . . . . . . . Parts Attached 40 | 6 4 5 . 1 . 24 . Power 3 | 1 1 . . . . 1 . Engine 2 | 1 . . . . . 1 . Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 11 | 2 . 2 . . . 7 . Treads 5 | 2 . 1 . . . 2 . Leg 1 | . . . . . . 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . 1 . . . 4 . Utility 9 | 1 3 1 . 1 . 3 . Device 2 | . . 1 . . . 1 . Storage 3 | 1 1 . . . . 1 . Processor 3 | . 1 . . 1 . 1 . Hackware . | . . . . . . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 17 | 2 . 2 . . . 13 . Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 1 . 2 . . . 8 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . . . 5 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 94 96 100 100 100 96 84 Engine 2 | . 4 . . . . 6 7 Core 8 | . 9 11 11 11 11 2 . Treads 25 | . 28 30 33 33 33 7 . Flight 6 | . . . . . . 26 30 Device 2 | . . 11 11 2 . 1 7 Storage 10 | . 14 11 11 11 11 9 7 Processor 16 | . . 11 11 19 22 25 15 Protection 1 | . 8 . . . . . . Energy Gun 2 | . 14 3 . . . . . Ballistic Gun 18 | . 14 18 22 22 22 12 15 Naked Turns . | . . . . . . . . Heaviest Build 32 | 14 32 31 30 30 29 29 16 Greatest Support 80 | 40 40 60 60 60 60 80 18 Greatest Overweight (x) 4 | 1 . . . . . 4 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 Average Capacity 13 | 7 12 15 15 15 15 11 8 Most Carried 15 | 7 13 15 15 15 15 15 8 Average Carried 12 | 4 9 14 15 15 15 10 7 Final Capacity 15 | 8 15 15 15 15 15 8 8 Final Carried 15 | 6 13 15 15 15 15 7 8 Class Distribution -------------------- 53% | Scavenger-Mutant 32% | Mutant 8% | Scout 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scout | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 523 | 224 135 115 . . . 49 . Remotely . | . . . . . . . . Salvage Created 459 | . 266 144 . . . 49 . Parts 42 | . 16 19 . . . 7 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 14 | . 6 5 . . . 3 . Guns 14 | . 6 5 . . . 3 . Classes Destroyed 5 | . 1 3 . . . 1 . Builder 1 | . . . . . . 1 . Watcher 2 | . . 2 . . . . . Swarmer 7 | . . 4 . . . 3 . Grunt 6 | . 6 . . . . . . Sentry 1 | . . 1 . . . . . Best Kill Streak 5 | . 3 5 . . . 3 . Combat Bots Only 5 | . 3 5 . . . 3 . Max Kills in Single Turn 1 | . 1 1 . . . 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 81 | . 33 21 . . . 27 . Missed 19 | . 9 3 . . . 7 . Damage Taken 691 | . 273 180 . . . 238 . Core 94 | . 70 24 . . . . . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 91 | 100 72 . . . 94 100 . Volleys Fired 54 | . 23 16 . . . 15 . Largest 2 | . 2 2 . . . 2 . Hottest 70 | . 70 70 . . . 48 . Shots Fired 105 | . 46 32 . . . 27 . Gun 105 | . 46 32 . . . 27 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 73 | . 23 23 . . . 27 . Thermal 32 | . 23 9 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 8 9 . . . 3 . Robot Miss Streak 6 | . 3 6 . . . 4 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 59 | . 32 15 . . . 12 . Core Hits 26 | . 12 8 . . . 4 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . 1 . . . . . Burn 1 | . . 1 . . . . . Melee Attacks 12 | . . . . . . 12 . Impact 12 | . . . . . . 12 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 851 | . 425 194 . . . 230 2 Guns 795 | . 425 194 . . . 176 . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 54 | . . . . . . 54 . Ramming 2 | . . . . . . . 2 Kinetic 498 | . 228 94 . . . 176 . Thermal 297 | . 197 100 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 54 | . . . . . . 54 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 34 | . . . . . . 34 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 34 | . . . . . . 34 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 144 | . 144 36 . . . 52 . Average Temperature 34 | . 45 16 . . . 16 . Received Heat Transfer 294 | . 159 36 . . . 99 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . 3 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 962 | . 592 370 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 207 | . 160 207 80 . . 142 30 Initial 80 | . . 12 80 . . . 30 Average 57 | . 59 169 80 . . 28 30 Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 92 | 100 100 57 100 . 100 100 100 Level 1 7 | . . 42 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 3 . . . . 2 . Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 3 | . . 1 . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 34 | . 9 10 . . . 15 . Peak Tracking Total 8 | . 5 7 . . . 8 . Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 13 | . 1 1 . 5 1 4 1 Terminals 8 | . 1 1 . . 1 4 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 64 | . 2 1 . 50 2 8 1 Successful 52 | . . . . 50 1 1 . Failed 12 | . 2 1 . . 1 7 1 Catastrophic 4 | . . 1 . . . 2 1 Database Lockouts . | . . . . . . . . Manual 9 | . 2 1 . 1 . 4 1 Terminals 14 | . 2 1 . . 2 8 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 52 | . . . . 50 1 1 . Record 49 | . . . . 49 . . . Dispatch Records 1 | . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 1 . . 1 4 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 2583 | 79 433 273 44 953 183 538 80 Spaces Moved 1901 | 46 179 131 28 595 115 594 213 Core 13 | 13 . . . . . . . Treads 1155 | 33 179 131 28 595 115 74 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 733 | . . . . . . 520 213 Fastest Speed 31 | 50 160 160 160 160 160 31 34 Average Speed 110 | 140 160 160 160 160 160 49 34 Slowest Speed 360 | 160 160 160 160 160 160 360 34 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 12 | . . . . . . . 12 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 5 42 15 11 92 36 37 5 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 10 | . . . . . . 10 . Terrain Destroyed 10 | . . . . . . 10 . Melee 10 | . . . . . . 10 . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 2241 | 58 279 166 27 596 114 797 204 Wait 181 | . 63 . . . . 118 . Move 1871 | 45 178 130 27 594 114 593 190 Hop 11 | . . . . . . . 11 Pick Up 33 | 7 9 7 . . . 9 1 Fast Attach 16 | 5 1 3 . 1 . 6 . Attach 11 | 1 1 1 . . . 8 . Detach 6 | . . 1 . . . 5 . Swap 13 | . 2 1 . . . 10 . Drop 31 | . 2 7 . 1 . 21 . Fire 54 | . 23 16 . . . 15 . Melee 12 | . . . . . . 12 . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 10) 504 | -10/Materials | Identified exit to Materials 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 717 | -9/Materials | Met 8R-AWN 778 | -9/Materials | Discovered new exit (range 6) 784 | -9/Materials | Identified exit to Mines 786 | -9/Materials | Entered Mines 788 | -9/Mines | Followed 8R-AWN into the Mines 823 | -9/Mines | Discovered new exit (range 5) 828 | -9/Mines | Identified exit to Exiles 830 | -9/Mines | Entered Exiles 851 | -9/Exiles | Discovered new exit (range 15) 869 | -9/Exiles | Welcomed by 8R-AWN 889 | -9/Exiles | Build established: Scavenger-Mutant 898 | -9/Exiles | Met EX-HEX 970 | -9/Exiles | Met EX-BIN 1002 | -9/Exiles | Aligned with FarCom system 1003 | -9/Exiles | Given EX-Vault access code 1040 | -9/Exiles | Opened EX-Vault 1047 | -9/Exiles | Found Prototype Processor 1047 | -9/Exiles | Identified Modified TNC 1154 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1208 | -9/Exiles | Met EX-DEC 1220 | -9/Exiles | Learned location of Zion (-6) 1338 | -9/Exiles | Discovered new exit (range 10) 1517 | -9/Exiles | Visited The Gauntlet 1781 | -9/Exiles | Identified exit to Mines 1783 | -9/Exiles | Left Exiles lab with Modified TNC 1783 | -9/Exiles | Entered Mines 1927 | -8/Mines | Discovered new exit (range 11) 1959 | -8/Mines | Identified exit to Materials 1966 | -8/Mines | Entered Materials 1966 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2499 | -8/Materials | Discovered new exit (range 13) 2503 | -8/Materials | Identified exit to Factory 2504 | -8/Materials | Entered Factory 2504 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2557 | -7/Factory | Discovered new exit (range 14) 2584 | -7/Factory | Self-destructed Last Messages --------------- W-25 Informer sends out distress signal. Critical hit (Burn: +37). W-25 Informer sends out distress signal. EXIT=FOUND EXIT=IDENTIFIED: FACTORY PARAMETERS=POWER+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE Receiving FarCom transmissions... Connecting with DSF Access... K-01 Serf collects debris. Connecting with Terminal... Acquired Flak Gun. EXIT=FOUND Slammed into K-01 Serf. Xenon Bombardment Thruster broken. Destabilizing: Short circuit. Slammed into K-01 Serf. Modified TNC broken. Destabilizing: Short circuit. 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""" + ?????????? | | # ################# / *!/ ""?????????? | | #####???????????????# !// Y"?????????? | | #???????????????????# / !/ ""?????????? | | ##???????????????????# ?????????? | | ?????????????????????###################?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleGuidanceBank Manual? 0 Play Time 00:34:13 Cumulative 15.3 hours Start 2024.04.19 @ 00:11:36 End 2024.04.19 @ 00:44:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8afbafbf-d190-46c2-a2c1-3457a99fffb6