Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 06:37:24 Player: N00Bk1llr Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (115) 575 Value Destroyed (3990) 3990 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1202) 1202 TOTAL SCORE: 8967 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 175 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -147 Cogmind --------- Core Integrity 496/700 Matter 290/300 Energy 64/100 System Corruption 0% Temperature Cool (4) Movement Treading (560) Ox5 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Relay Coupler [Grunt] (3) > --- WEAPON (3) ------- Pulse Rifle Gatling Laser Heavy Ion Cannon > --- INVENTORY (25) --- Cryofiber Web Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Cooling System Improved Cooling System High-capacity Matter Pod (200) Improved Signal Interpreter Seismic Detector Core Analyzer Energy Filter Hardened Medium Armor Plating Improved Light Armor Plating Reactive Plating Authchip [R/Combat] Relay Coupler [Grunt] (40) Relay Coupler [Behemoth] (14) Heavy Laser Heavy Ion Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Improved Utility Shielding Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Particle Cannon Gauss Rifle Improved Datajack > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Advanced Heat Sink Cooling System Improved Cooling System High-capacity Matter Pod Improved Signal Interpreter Seismic Detector Energy Filter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating Authchip [R/Combat] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Behemoth] Pulse Rifle Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Slots Evolved 6 | . . . 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . Utility 3 | . . . 1 1 . . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 96 | 2 3 . 11 25 29 12 11 3 Power 8 | . . . 1 2 2 1 2 . Engine 2 | . . . 1 . . . 1 . Core 6 | . . . . 2 2 1 1 . Reactor . | . . . . . . . . . Propulsion 21 | 2 . . 2 9 5 1 2 . Treads 15 | 2 . . 2 6 2 1 2 . Leg . | . . . . . . . . . Wheel 6 | . . . . 3 3 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 40 | . 2 . 3 7 17 5 4 2 Device 17 | . . . . 3 12 1 1 . Storage 3 | . 1 . . 1 1 . . . Processor 2 | . . . . 1 1 . . . Hackware 4 | . . . . . . 3 1 . Protection 14 | . 1 . 3 2 3 1 2 2 Artifact . | . . . . . . . . . Weapon 27 | . 1 . 5 7 5 5 3 1 Energy Gun 9 | . 1 . 3 3 . . 2 . Energy Cannon 4 | . . . . 1 1 1 . 1 Ballistic Gun 10 | . . . 2 2 3 2 1 . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . 1 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . Unidentified Prototypes 3 | . . . 1 2 . . . . Parts Lost 43 | . . . 5 9 14 2 9 4 Power 8 | . . . 1 2 2 . 2 1 Propulsion 15 | . . . 2 3 5 1 3 1 Utility 8 | . . . 2 1 3 . . 2 Weapon 12 | . . . . 3 4 1 4 . Highest Loss Streak 6 | . . . 3 3 5 1 4 6 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 96 | . 95 100 99 94 98 98 93 65 Engine 4 | . 14 14 10 2 . . 1 . Core 5 | . . . . 6 8 8 5 . Treads 17 | . 28 28 22 23 9 8 15 7 Wheel 7 | . . . . 2 16 18 8 . Device 6 | . . . . 11 9 2 12 7 Storage 9 | . 14 14 11 9 8 9 7 7 Processor 5 | . . . . 8 8 9 1 . Hackware 1 | . . . . . . 7 7 7 Protection 10 | . 9 14 21 4 9 8 7 11 Energy Gun 8 | . 3 14 18 21 2 . 4 15 Energy Cannon 3 | . . . . . 7 9 4 7 Ballistic Gun 12 | . 24 14 14 2 14 9 8 . Special Melee Weapon 1 | . . . . . . 8 3 . Peak Build Rating 42 | 6 8 8 18 35 37 37 42 39 Average Rating 25 | 5 7 8 13 26 35 35 39 31 On Entrance 20 | 6 6 8 8 18 35 34 36 35 Naked Turns . | . . . . . . . . . Heaviest Build 116 | 14 52 52 60 105 116 109 108 112 Greatest Support 62 | 40 40 40 40 62 62 24 60 20 Greatest Overweight (x) 8 | . 1 1 2 5 4 4 8 5 Average Overweight (x) 2 | . . 1 1 2 3 4 4 5 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 Average Capacity 21 | 8 14 20 20 23 24 25 25 25 Most Carried 25 | 7 11 11 20 25 25 25 25 23 Average Carried 19 | 4 8 11 15 21 23 24 23 21 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 Final Carried 25 | 6 11 11 20 25 25 24 23 21 Class Distribution -------------------- 29% | Gunner 20% | Mutant 18% | Tank 12% | Scavenger-Tank 11% | Bothacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Bothacker-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Matter Collected 2429 | 280 173 . 504 328 706 220 201 17 Remotely . | . . . . . . . . . Salvage Created 4692 | 158 439 . 811 1240 1224 465 302 53 Parts 266 | 19 37 . 56 61 58 24 10 1 Haulers Intercepted 8 | . 1 . 2 3 . 1 1 . Recyclers Shooed 6 | 1 1 . 3 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Combat Hostiles Destroyed 79 | . 13 . 12 15 25 8 5 1 Guns 49 | . 13 . 11 12 8 4 1 . Cannons 16 | . . . . . 11 4 1 . AOE 11 | . . . 1 2 5 . 3 . Classes Destroyed 15 | 2 5 . 3 1 2 2 . . Worker 3 | . . . 1 1 . . 1 . Builder 7 | . 2 . 2 2 . 1 . . Tunneler 6 | 5 1 . . . . . . . Hauler 8 | . 1 . 2 3 . 1 1 . Recycler 7 | 1 . . 3 3 . . . . Mechanic 1 | . . . 1 . . . . . Operator 1 | . . . . . . 1 . . Watcher 2 | . 1 . 1 . . . . . Swarmer 17 | . 9 . 6 . . 2 . . Grunt 42 | . 4 . 2 10 17 6 3 . Duelist 1 | . . . . . . 1 . . Sentry 11 | . . . 4 3 1 . 2 1 Specialist 3 | . . . . . 3 . . . Hunter 3 | . . . . 2 1 . . . Programmer 3 | . . . . . 3 . . . Best Kill Streak 7 | 4 6 . 7 5 6 4 3 1 Combat Bots Only 6 | . 5 . 6 4 6 3 3 1 Max Kills in Single Turn 3 | 1 2 . 2 2 3 1 3 1 Gunslinging 1 | . 1 . 1 . . . . . Exploded 3 | . . . 1 2 3 . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Hostile Shots Fired 663 | . 91 . 45 76 163 69 154 65 Missed 149 | . 26 . 8 19 21 19 42 14 Damage Taken 7111 | . 651 . 505 928 2465 814 1308 440 Core 941 | . 150 . 64 66 331 126 148 56 Absorbed by Shields 52 | . . . . . 52 . . . Redirected to Shielding 105 | . . . . . . . 98 7 Regen/Repaired (Parts) 264 | . . . . 77 . 187 . . Core Remaining (%) 57 | 100 . 40 84 . . 4 . . Volleys Fired 250 | 10 45 . 39 40 62 27 22 5 Largest 3 | 2 2 . 3 3 3 2 3 3 Hottest 208 | 40 40 . 135 135 120 103 171 208 Shots Fired 618 | 20 90 . 116 94 172 54 61 11 Gun 520 | 20 90 . 116 93 119 27 47 8 Cannon 89 | . . . . . 45 27 14 3 Launcher 9 | . . . . 1 8 . . . Special . | . . . . . . . . . Kinetic 345 | 20 90 . 62 11 101 27 34 . Thermal 140 | . . . 30 . 45 27 27 11 Explosive 9 | . . . . 1 8 . . . Electromagnetic 124 | . . . 24 82 18 . . . Robot Hit Streak 18 | 5 6 . 9 14 11 9 18 7 Robot Miss Streak 8 | 2 8 . 4 2 4 3 4 2 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 6 | . 2 . 3 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 419 | 12 50 . 67 76 113 51 42 8 Core Hits 205 | 7 24 . 34 54 53 16 13 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 6 | . . . 5 . . . 1 . Burn 5 | . . . 4 . . . 1 . Destroy 1 | . . . 1 . . . . . Melee Attacks 28 | . . . . . . 22 6 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8724 | 172 677 . 1116 1859 2766 789 1137 208 Guns 5573 | 172 664 . 963 1424 1215 360 620 155 Cannons 1683 | . . . . . 976 429 225 53 Explosions 1368 | . . . 125 399 565 . 279 . Melee . | . . . . . . . . . Ramming 100 | . 13 . 28 36 10 . 13 . Kinetic 3289 | 172 664 . 534 178 944 360 437 . Thermal 2972 | . . . 340 360 1227 429 408 208 Explosive 632 | . . . . 39 314 . 279 . Electromagnetic 1731 | . . . 214 1246 271 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 . . Average Corruption 1 | . . . . . 1 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . 7 5 . . Message Errors 3 | . . . . . 2 1 . . Matter Fused 3 | . . . . . 1 2 . . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 3 | . . . . . 2 1 . . Data Loss (major) 1 | . . . . . 1 . . . Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 121 | . . . . 47 42 . 32 . Projectiles 26 | . . . . . 23 . 3 . Explosions 95 | . . . . 47 19 . 29 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 288 | . . . 82 93 107 . 6 . Shots 10 | . . . 3 3 4 . . . Rammed 15 | . 3 1 4 5 1 . 1 . Targets Rammed 18 | . 4 1 5 6 1 . 1 . Kicked . | . . . . . . . . . Crushed 3 | . 1 . 1 1 . . . . Highest Temperature 510 | 6 29 . 350 244 510 247 201 170 Average Temperature 113 | 6 11 . 117 63 173 92 66 72 Received Heat Transfer 2658 | . 198 . 111 342 903 414 606 84 Effects 9 | . . . 1 . 8 . . . Shutdowns 4 | . . . 1 . 3 . . . Interference 3 | . . . . . 3 . . . Damage (minor) 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . Combat Hostiles 2 | . . . . 1 1 . . . Parts Fried 6 | . . . 1 3 2 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 6 | . . . 1 1 . . 2 2 Heat Transferred 4795 | . . . 975 450 1488 629 817 436 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 11 | . . . 2 6 3 . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Peak Influence 934 | 30 374 30 330 365 934 622 369 50 Initial 455 | . 19 30 11 76 135 455 240 35 Average 329 | 16 194 30 109 212 605 497 237 36 Maximum Alert Level 3 | . 1 . 1 1 3 2 1 . Low Security (%) 33 | 100 34 100 86 46 4 . 23 100 Level 1 35 | . 65 . 13 53 20 1 76 . Level 2 23 | . . . . . 46 98 . . Level 3 7 | . . . . . 27 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . . 3 . 3 3 . Investigation 2 | . . . . 1 . . 1 . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . . 2 . 3 1 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Distress Signals 7 | . 2 . 3 1 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 140 | . 21 . 16 22 25 32 16 8 Peak Tracking Total 7 | . 7 . 6 4 4 6 7 7 Tactical Retreats 7 | . 1 . 1 1 2 2 . . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Traps Triggered 8 | . . . . 1 7 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Machines Disabled 8 | . . . 2 . 3 2 1 . Max in Single Turn 2 | . . . 2 . 1 1 1 . Garrison Relay 3 | . . . . . 3 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Machines Accessed 25 | . 5 . 5 6 . 5 4 . Terminals 20 | . 5 . 4 4 . 4 3 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 65 | . 12 . 16 15 . 12 10 . Successful 29 | . 5 . 6 7 . 8 3 . Failed 36 | . 7 . 10 8 . 4 7 . Catastrophic 9 | . 1 . 1 3 . 2 2 . Database Lockouts . | . . . . . . . . . Manual 30 | . 5 . 5 8 . 5 7 . Terminals 56 | . 12 . 13 12 . 10 9 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . 2 . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 2 | . . . . 1 . . 1 . Terminal Hacks 15 | . 4 . 3 3 . 3 2 . Record 1 | . . . 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . Terminal Index 2 | . . . . 1 . . 1 . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 5 | . 3 . . 1 . 1 . . Hauler Manifests 3 | . 1 . . 1 . 1 . . Registered Components 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . 2 . . Scan Component 2 | . . . . 1 . 1 . . Repair 2 | . . . . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . Unlock Access 2 | . . . . 1 . . 1 . Unauthorized Hacks 5 | . 1 . . 1 . 3 . . Terminals 5 | . 1 . . 1 . 3 . . Botnet 5 | . 1 . . 1 . 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 23 | . 5 . 5 4 . 5 4 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 1 . 1 . . Time 64 | . . . . 26 . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 16 | . . . . . . 12 4 . Non-combat 4 | . . . . . . 4 . . Combat 12 | . . . . . . 8 4 . Robot Hacks Applied 20 | . . . . . . 15 5 . parse_system 3 | . . . . . . 3 . . no_distress 1 | . . . . . . 1 . . ignore_repairs 1 | . . . . . . 1 . . wipe_record 1 | . . . . . . 1 . . disable_weapons 1 | . . . . . . 1 . . go_dormant 1 | . . . . . . . 1 . overwrite_iff 8 | . . . . . . 6 2 . formatsys_high 4 | . . . . . . 2 2 . Relay Couplers Released 14 | . . . . . 14 . . . Machine Destruction 14 | . . . . . 14 . . . Attached 4 | . . . . . . 3 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Total Allies 11 | . . . . . . 7 4 . Largest Group 2 | . . . . . . 2 2 . Highest-Rated Group 32 | . . . . . . 32 32 . Highest-Rated Ally 29 | . . . . . . 29 16 . Total Orders . | . . . . . . . . . Ally Attacks 75 | . . . . . . 38 37 . Total Damage 896 | . . . . . . 450 446 . Kills 5 | . . . . . . 2 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Turns Passed 5752 | 97 923 51 840 1057 1601 598 537 48 Spaces Moved 2479 | 39 374 21 279 383 838 306 234 5 Core . | . . . . . . . . . Treads 1155 | 39 374 21 279 276 117 . 44 5 Legs . | . . . . . . . . . Wheels 1324 | . . . . 107 721 306 190 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 105 | 160 160 240 240 150 105 150 135 560 Average Speed 185 | 160 204 240 240 216 155 150 186 560 Slowest Speed 560 | 160 240 240 320 320 238 150 325 560 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 85 12 32 37 53 32 7 3 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 145 | . . . 34 28 48 7 28 . Melee . | . . . . . . . . . Projectile 9 | . . . . . . 7 2 . AOE 136 | . . . 34 28 48 . 26 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Total 3140 | 56 444 21 361 535 1026 400 282 15 Wait 73 | . 7 . 8 30 10 17 . 1 Move 2472 | 38 373 20 278 382 837 305 234 5 Hop . | . . . . . . . . . Pick Up 118 | 2 8 . 16 31 43 9 8 1 Fast Attach 15 | . 1 . 2 6 2 3 1 . Attach 44 | 2 . . 7 9 13 3 7 3 Detach 5 | 2 . . 2 1 . . . . Swap 37 | . 2 . 2 10 14 6 3 . Drop 48 | 2 4 . 2 20 12 8 . . Fire 250 | 10 45 . 39 40 62 27 22 5 Melee 28 | . . . . . . 22 6 . Ram 2 | . . . . 1 . . 1 . Kick . | . . . . . . . . . Crush 16 | . 4 1 5 5 1 . . . Escape Stasis 32 | . . . . . 32 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 1) 98 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 9) 494 | -10/Materials | Core integrity fell below 50% 569 | -10/Materials | Discovered new exit (range 11) 769 | -10/Materials | Discovered new exit (range 10) 1007 | -10/Materials | Discovered new exit (range 9) 1021 | -10/Materials | Entered Mines 1033 | -10/Mines | Discovered new exit (range 11) 1072 | -10/Mines | Entered Materials 1072 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1366 | -9/Materials | Build established: Tank 1576 | -9/Materials | Lost 3 parts (1p1n1u) 1746 | -9/Materials | Discovered new exit (range 6) 1882 | -9/Materials | Discovered new exit (range 8) 1912 | -9/Materials | Entered another Materials area 1912 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2055 | -8/Materials | Repaired Lgt. Armor Plating 2380 | -8/Materials | Discovered new exit (range 3) 2639 | -8/Materials | Lost 3 parts (1n2w) 2961 | -8/Materials | Build established: Gunner 2967 | -8/Materials | Identified exit to Garrison 2969 | -8/Materials | Entered Garrison 2993 | -8/Garrison | Triggered checkpoint 3041 | -8/Garrison | Garrison Relay disabled 3125 | -8/Garrison | Triggered checkpoint 3154 | -8/Garrison | Discovered new exit (range 5) 3223 | -8/Garrison | Lost 5 parts (1p1n3w) 3319 | -8/Garrison | Triggered checkpoint 3330 | -8/Garrison | Core integrity fell below 50% 3359 | -8/Garrison | Triggered checkpoint 3469 | -8/Garrison | Discovered new exit (range 10) 3501 | -8/Garrison | Triggered checkpoint 3639 | -8/Garrison | Garrison Relay disabled 4001 | -8/Garrison | Discovered new exit (range 9) 4114 | -8/Garrison | Triggered checkpoint 4162 | -8/Garrison | Lost 4 parts (1p1n1u1w) 4176 | -8/Garrison | Garrison Relay disabled 4222 | -8/Garrison | Installed Relay Interface Framework 4334 | -8/Garrison | Identified exit to Factory 4558 | -8/Garrison | Build established: Scavenger-Tank 4568 | -8/Garrison | Identified exit to Materials 4570 | -8/Garrison | Entered Materials 4664 | -8/Materials | Repaired Hrd. Medium Armor Plating 4843 | -8/Materials | Core integrity fell below 20% 4975 | -8/Materials | Build established: Bothacker-Mutant 5146 | -8/Materials | Discovered exit to Factory (range 9) 5168 | -8/Materials | Entered Factory 5168 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5579 | -7/Factory | Lost 4 parts (1p1n2w) 5669 | -7/Factory | Garrison activated, responded to threat 5705 | -7/Factory | Identified exit to Garrison 5705 | -7/Factory | Entered Garrison 5753 | -7/Garrison | Self-destructed Last Messages --------------- >>Alert(Purge) Purged threat record, alert level lowered. 05679_ K-01 Serf collects debris. 05690_ Gauss Rifle destroyed. 05705_ Connecting with Garrison Access... >>Unlock Access door unlocked. 05705_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 05709_ Arm. Treads destroyed. 05709_ Mic. Nuclear Core destroyed. 05715_ Y-54 Guardian heat short circuits Lgt. Treads. 05721_ Y-54 Guardian heat damages Broken Lgt. Treads. 05721_ Imp. Utility Shielding destroyed. 05723_ Y-54 Guardian critical meltdown. 05723_ Imp. Heat Sink melted. 05737_ Acquired Imp. Light Armor Plating. 05739_ Acquired 17 matter. 05749_ Hrd. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ????????????????????# ##?????????????????????? | | ????????????????????# %#?????????????????????? | | ????????????????????# @##?????????????????????? | | ????????????????????### #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????### #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#b #??????????????????????? | | ??????????????????????#b #??????????????????????? | | ??????????????????????#b #??????????????????????? | | ??????????????????????+ #??????????????????????? | | ??????????????????????+b #??????????????????????? | | ??????????????????????+ #??????????????????????? | | ????????????????????? + #??????????????????????? | | ?????????????????????##s #??????????????????????? | | ??????????????????????# ss???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 36 Authchip Count 1 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapSmartbombFlamer Manual? 0 Play Time 00:46:35 Cumulative 73.1 hours Start 2024.08.17 @ 12:20:57 End 2024.08.18 @ 06:37:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 114 Adventurer 22 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 55 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 11f53edf-ea70-41d8-a79c-d53a94c3ef4a