Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.08 @ 17:28:07 Player: N.W.L Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (104) 520 Value Destroyed (3839) 3839 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1755) 1755 TOTAL SCORE: 10874 Bonus ------- Pacifist 270 High Alert Combat Kills 718 Follower Combat Kills 67 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 274/850 Matter 295/300 Energy 14/100 System Corruption 3% Temperature Cool (0) Movement Hovering (74) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (7) ------ Cryofiber Web Advanced Heat Sink Improved Signal Interpreter Improved Weapon Cycler > --- WEAPON (4) ------- Phasing Sabre Phasing Sabre Phasing Sabre > --- INVENTORY (5) ---- Flexi-carbon Leg Matter Compressor (250) Remote Force Field Chronowheel Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Improved Heavy Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Active Sensor Suite Transmission Jammer > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heavy Treads Modified TNC Medium Reactive Plating Medium Reactive Plating Chronowheel Plasma Cannon Plasma Cannon Missile Launcher Improved Datajack Scythe [Rating: 80] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved VSS Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Medium Reactive Plating Weapon Plasma Cannon Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Ext Slots Evolved 8 | . . . . . 4 2 . 2 . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 5 | . . . . . 3 1 . 1 . . . Weapon 2 | . . . . . . 1 . 1 . . . Parts Attached 156 | . . . 2 6 63 2 19 4 35 12 13 Power 13 | . . . . 1 3 . 3 1 4 . 1 Engine 6 | . . . . 1 2 . . . 2 . 1 Core 7 | . . . . . 1 . 3 1 2 . . Reactor . | . . . . . . . . . . . . Propulsion 28 | . . . 2 2 12 . 2 . 4 3 3 Treads 18 | . . . 2 . 12 . 2 . 2 . . Leg 3 | . . . . . . . . . 2 . 1 Wheel . | . . . . . . . . . . . . Hover 5 | . . . . . . . . . . 3 2 Flight 2 | . . . . 2 . . . . . . . Utility 41 | . . . . 1 16 1 2 1 13 6 1 Device 23 | . . . . 1 5 1 2 1 8 4 1 Storage 2 | . . . . . 1 . . . 1 . . Processor 5 | . . . . . 2 . . . 1 2 . Hackware . | . . . . . . . . . . . . Protection 11 | . . . . . 8 . . . 3 . . Artifact . | . . . . . . . . . . . . Weapon 74 | . . . . 2 32 1 12 2 14 3 8 Energy Gun 28 | . . . . 1 21 . . . 5 1 . Energy Cannon 16 | . . . . . 1 . 6 1 7 1 . Ballistic Gun 3 | . . . . 1 1 . 1 . . . . Ballistic Cannon 5 | . . . . . . . . . . 1 4 Launcher 5 | . . . . . 2 . 3 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 15 | . . . . . 7 1 2 1 1 . 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . 1 Unidentified Prototypes 4 | . . . . . 4 . . . . . . Parts Lost 32 | . . . . . 6 . 1 1 16 . 8 Power 6 | . . . . . 1 . 1 1 2 . 1 Propulsion 5 | . . . . . 2 . . . 3 . . Utility 9 | . . . . . 1 . . . 5 . 3 Weapon 12 | . . . . . 2 . . . 6 . 4 Highest Loss Streak 9 | . . . . . 2 . 1 1 9 . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 56 . 26 54 97 77 77 78 78 86 97 Engine 2 | . 9 . . 1 4 . . . 3 . 1 Core 4 | . . . . . 4 7 6 6 2 6 4 Treads 16 | . . . 26 28 26 23 17 13 7 . . Hover 4 | . . . . . . . . . . 17 20 Device 16 | . . . . 12 7 15 21 25 19 33 34 Storage 5 | . 9 . . . 8 7 7 6 5 . . Processor 9 | . . . . . 14 . . . 5 6 10 Protection 7 | . . . . . 13 7 1 . 8 . . Energy Gun 9 | . . . . 11 16 15 2 . 3 2 4 Energy Cannon 6 | . . . . . . . 18 25 17 6 4 Ballistic Cannon 1 | . . . . . . . . . . 4 8 Special Melee Weapon 1 | . . . . . . . . . . 6 5 Peak Build Rating 80 | 6 6 . 5 11 38 60 73 80 79 71 73 Average Rating 48 | 6 3 . 3 8 33 57 69 79 60 62 67 On Entrance 32 | 6 6 . . 5 11 38 60 73 79 42 68 Naked Turns 96 | . 12 69 8 . . . . . 7 . . Heaviest Build 100 | 12 12 . . 7 56 58 62 60 100 36 54 Greatest Support 95 | 20 20 3 3 10 66 62 95 95 95 36 36 Greatest Overweight (x) 2 | . . . . . 2 . . . 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 5 15 15 15 15 15 5 5 Average Capacity 12 | 8 6 5 5 5 14 15 15 15 13 5 5 Most Carried 15 | 6 6 5 5 5 15 15 15 14 15 5 5 Average Carried 11 | 6 5 5 4 5 14 11 14 12 10 4 4 Final Capacity 15 | 8 5 5 5 5 15 15 15 15 5 5 5 Final Carried 15 | 6 5 5 5 5 15 11 15 12 5 5 5 Class Distribution -------------------- 52% | Mutant 17% | Skirmisher 16% | Scavenger-Skirmisher 4% | Scavenger-Tank 3% | Pyromaniac-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Mutant | -6/Factory Skirmisher | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Ext Matter Collected 2094 | 200 . . . 70 664 . 296 35 327 185 317 Remotely . | . . . . . . . . . . . . Salvage Created 4802 | . . . . . 2353 . 889 259 1101 125 75 Parts 216 | . . . . . 114 . 45 12 39 5 1 Haulers Intercepted 4 | . . . . . 4 . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Ext Combat Hostiles Destroyed 81 | . . . . . 31 . 21 4 23 . 2 Guns 41 | . . . . . 29 . 2 . 9 . 1 Cannons 23 | . . . . . . . 6 4 12 . 1 AOE 12 | . . . . . . . 12 . . . . Classes Destroyed 14 | . . . . . 13 . 1 . . . . Worker 4 | . . . . . 4 . . . . . . Builder 3 | . . . . . 3 . . . . . . Hauler 4 | . . . . . 4 . . . . . . Recycler 5 | . . . . . 4 . . . . 1 . Operator 1 | . . . . . 1 . . . . . . Watcher 6 | . . . . . 5 . . . . 1 . Swarmer 21 | . . . . . 6 . 11 . 4 . . Cutter 5 | . . . . . . . 2 . 3 . . Grunt 35 | . . . . . 13 . 7 4 9 . 2 Brawler 1 | . . . . . 1 . . . . . . Sentry 11 | . . . . . 8 . 1 . 2 . . Specialist 5 | . . . . . 1 . . . 4 . . Hunter 2 | . . . . . 1 . . . 1 . . Heavy 1 | . . . . . 1 . . . . . . Best Kill Streak 11 | . . . . . 4 . 11 2 6 1 1 Combat Bots Only 11 | . . . . . 4 . 11 2 6 . 1 Max Kills in Single Turn 2 | . . . . . 1 . 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Ext Hostile Shots Fired 784 | . . 7 . . 215 2 84 36 293 . 147 Missed 230 | . . 2 . . 60 1 29 11 65 . 62 Damage Taken 8120 | . . 48 . . 2331 13 788 713 2926 . 1301 Core 1041 | . . 48 . . 291 13 113 13 316 . 247 Absorbed by Shields 91 | . . . . . . . . . 88 . 3 Reduced by Siege Mode 169 | . . . . . . . . 41 128 . . Ignored by Resistances 459 | . . . . . 171 . 17 . 271 . . Regen/Repaired (Parts) 372 | . . . . . 372 . . . . . . Core Remaining (%) 77 | 100 . . . 80 47 . 82 . . . . Volleys Fired 308 | . . . . 1 147 . 41 18 62 21 18 Largest 4 | . . . . 1 2 . 3 4 4 1 4 Hottest 320 | . . . . 65 122 . 240 320 320 81 219 Shots Fired 630 | . . . . 1 288 . 82 33 170 22 34 Gun 366 | . . . . 1 285 . 10 . 58 . 12 Cannon 254 | . . . . . . . 65 33 112 22 22 Launcher 10 | . . . . . 3 . 7 . . . . Special . | . . . . . . . . . . . . Kinetic 37 | . . . . . . . . . . 17 20 Thermal 485 | . . . . 1 194 . 75 33 170 . 12 Explosive 10 | . . . . . 3 . 7 . . . . Electromagnetic 98 | . . . . . 91 . . . . 5 2 Robot Hit Streak 24 | . . . . 1 19 . 11 8 24 18 5 Robot Miss Streak 6 | . . . . 4 5 . 1 1 6 2 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . . . . . 3 . 1 . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . 1 . . Shots Hit Robots 418 | . . . . 1 205 . 44 20 112 11 25 Core Hits 188 | . . . . . 85 . 38 10 44 4 7 Critical Kills 3 | . . . . . . . 1 . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 17 | . . . . . 13 . 1 . 2 . 1 Burn 13 | . . . . . 12 . . . . . 1 Meltdown 3 | . . . . . . . 1 . 2 . . Corrupt 1 | . . . . . 1 . . . . . . Melee Attacks 43 | . . . . . 16 . 4 4 8 . 11 Impact . | . . . . . . . . . . . . Slashing 37 | . . . . . 16 . 4 4 8 . 5 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 2 . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 Damage Inflicted 10285 | . . . . 3 4089 . 2171 537 2629 291 565 Guns 4681 | . . . . 3 3634 . 86 . 785 . 173 Cannons 3833 | . . . . . . . 1017 537 1844 291 144 Explosions 1397 | . . . . . 329 . 1068 . . . . Melee 366 | . . . . . 124 . . . . . 242 Ramming 8 | . . . . . 2 . . . . . 6 Kinetic 327 | . . . . . . . . . . 183 144 Thermal 7083 | . . . . 3 2638 . 1103 537 2629 . 173 Explosive 1291 | . . . . . 223 . 1068 . . . . Electromagnetic 1210 | . . . . . 1102 . . . . 108 . Impact . | . . . . . . . . . . . . Slashing 366 | . . . . . 124 . . . . . 242 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 2 2 3 Average Corruption 1 | . . . . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . . . . 5 3 11 Message Errors 4 | . . . . . . . . . . 2 2 Matter Fused 7 | . . . . . . . . . 2 . 5 Heat Flow Errors 3 | . . . . . . . . . 3 . . Data Loss (minor) 2 | . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 59 | . . . . . 40 . 2 17 . . . Projectiles 17 | . . . . . . . . 17 . . . Explosions 18 | . . . . . 16 . 2 . . . . Melee 24 | . . . . . 24 . . . . . . Knockbacks 6 | . . . . . . . . . . 2 4 Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 2 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 191 | . . . . . 100 . 89 . . . 2 Shots 6 | . . . . . 2 . 4 . . . . Rammed 3 | . . . . . 1 . . . . . 2 Targets Rammed 4 | . . . . . 2 . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . Highest Temperature 399 | . . . . 14 357 . 217 261 399 66 120 Average Temperature 111 | . . . . 10 107 . 91 108 174 41 28 Received Heat Transfer 2329 | . . 15 . . 891 9 228 174 721 . 291 Effects 6 | . . . . . 2 . 1 . 3 . . Shutdowns 1 | . . . . . . . . . 1 . . Energy Bleed 3 | . . . . . 2 . 1 . . . . Interference 2 | . . . . . . . . . 2 . . Siege Activations 9 | . . . . . . . . 1 8 . . Total Turns 149 | . . . . . . . . 15 134 . . Longest Duration 31 | . . . . . . . . 15 31 . . Robots Corrupted 3 | . . . . . 3 . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . Parts Fried 9 | . . . . . 8 . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 2 . 2 . . Combat Hostiles 3 | . . . . . . . 1 . 2 . . Parts Melted 46 | . . . . . 20 . 7 1 18 . . Heat Transferred 15377 | . . . . 5 6501 . 2185 1050 5192 . 444 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Ext Peak Influence 919 | . . 98 . 15 613 278 783 703 919 522 275 Initial 494 | . . . . . 5 278 194 410 494 476 255 Average 344 | . . 33 . 3 275 278 546 502 707 487 83 Maximum Alert Level 3 | . . . . . 2 1 3 3 3 2 1 Low Security (%) 33 | 100 100 100 . 100 36 . 6 . . . 79 Level 1 24 | . . . . . 35 100 36 . . . 20 Level 2 32 | . . . . . 27 . 31 90 51 100 . Level 3 9 | . . . . . . . 25 9 48 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . . . . . 6 1 . 4 . 1 2 Investigation 4 | . . . . . . 1 . 1 . 1 1 Extermination 1 | . . . . . . . . 1 . . . Reinforcement 7 | . . . . . 5 . . 1 . . 1 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . 1 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Ext Distress Signals 8 | . . . . . 4 . . . . . 4 Communications Jammed 1 | . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . 1 . . . Times Spotted 141 | . . 5 . 1 52 2 21 11 27 2 20 Peak Tracking Total 8 | . . 5 . 1 5 2 6 5 6 1 8 Tactical Retreats 14 | . . 2 . 1 4 . . 2 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Ext Traps Triggered 12 | . . . . . . 1 . . 9 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Ext Machines Disabled 8 | . . . . . 3 . 1 . 3 . 1 Max in Single Turn 1 | . . . . . 1 . 1 . 1 . 1 Garrison Access 1 | . . . . . 1 . . . . . . Garrison Relay 1 | . . . . . . . 1 . . . . Energy Cycler 2 | . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Ext Machines Accessed 14 | . . . 2 . 4 1 1 2 1 1 2 Terminals 6 | . . . . . 1 . 1 . 1 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 1 . 1 . . . Total Hacks 35 | . . . 3 . 13 1 2 5 2 4 5 Successful 21 | . . . 3 . 11 1 . 2 . 1 3 Failed 14 | . . . . . 2 . 2 3 2 3 2 Catastrophic 4 | . . . . . . . 1 . 1 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . 1 . 2 . 1 . . . . Terminals 15 | . . . . . 2 . 2 . 2 4 5 Fabricators . | . . . . . . . . . . . . Repair Stations 13 | . . . . . 9 . . 4 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 1 . 1 . . . Terminal Hacks 8 | . . . 3 . 1 . . . . 1 3 Record 2 | . . . 2 . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . Alert Level 1 | . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . 8 . . 1 . . . Scan Component 5 | . . . . . 4 . . 1 . . . Repair 4 | . . . . . 4 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . 1 . . . Unlock Access 2 | . . . . . . 1 . 1 . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . . . 1 1 1 2 1 1 2 Full Trace Events 3 | . . . . . . . 1 . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . . 4 . . . . . . Time 150 | . . . . . 150 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 2 . 3 . . . . Machine Destruction 5 | . . . . . 2 . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Ext Total Allies 8 | . . 3 . . . . . . . . 5 Largest Group 5 | . . 3 . . . . . . . . 5 Highest-Rated Group 144 | . . 40 . . . . . . . . 144 Highest-Rated Ally 31 | . . 16 . . . . . . . . 31 Total Orders 1 | . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . 1 Ally Attacks 36 | . . 7 . . . . . . . . 29 Total Damage 496 | . . 67 . . . . . . . . 429 Kills 5 | . . 1 . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Ext Turns Passed 6581 | 2 29 69 116 101 2897 111 629 312 878 377 1060 Spaces Moved 3204 | 2 39 138 212 169 994 68 276 106 303 362 535 Core 572 | . 25 138 212 165 2 . . . 29 1 . Treads 1611 | . . . . . 969 68 276 106 192 . . Legs 147 | 2 14 . . . . . . . 82 49 . Wheels . | . . . . . . . . . . . . Hover 847 | . . . . . . . . . . 312 535 Flight 27 | . . . . 4 23 . . . . . . Fastest Speed 37 | 120 50 50 50 37 37 158 158 165 50 74 74 Average Speed 116 | 120 75 50 50 49 146 158 163 165 164 76 91 Slowest Speed 240 | 120 120 50 50 50 158 158 165 165 240 150 144 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 2 14 32 60 31 85 2 39 5 39 11 51 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 42 | . . . . . 12 . 23 4 . 2 1 Terrain Destroyed 90 | . . . . . 44 . 32 4 . 4 6 Melee 16 | . . . . . 12 . . 4 . . . Projectile 12 | . . . . . . . 2 . . 4 6 AOE 62 | . . . . . 32 . 30 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Ext Total 5393 | 1 38 137 223 182 2114 72 375 211 527 443 1070 Wait 1521 | . . . . 5 816 . 15 77 98 43 467 Move 3195 | 1 38 137 211 168 993 68 275 106 302 361 535 Hop . | . . . . . . . . . . . . Pick Up 61 | . . . 6 . 35 . 8 1 9 1 1 Fast Attach 67 | . . . . 6 27 . 5 . 12 11 6 Attach 32 | . . . 2 . 6 2 1 3 16 1 1 Detach 6 | . . . . . 1 . 1 . 3 . 1 Swap 57 | . . . . . 30 . 13 1 7 . 6 Drop 75 | . . . 4 2 41 2 12 1 4 5 4 Fire 308 | . . . . 1 147 . 41 18 62 21 18 Melee 41 | . . . . . 16 . 4 4 8 . 9 Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . Escape Stasis 26 | . . . . . . . . . 6 . 20 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Garrison -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Released all parts (6) 29 | -10/Materials | Discovered new exit (range 7) 32 | -10/Materials | Entered Mines 34 | -10/Mines | Learned Materials trap positions 71 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 85 | -10/Mines | Met a Derelict bent on vengeance 99 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 99 | -10/Mines | Discovered new exit (range 5) 101 | -10/Mines | Entered Exiles 120 | -10/Exiles | Met 8R-AWN 129 | -10/Exiles | Met EX-HEX 142 | -10/Exiles | Met EX-BIN 148 | -10/Exiles | Aligned with FarCom system 148 | -10/Exiles | Given EX-Vault access code 160 | -10/Exiles | Opened EX-Vault 163 | -10/Exiles | Found Modified TNC 166 | -10/Exiles | Found Chronowheel 170 | -10/Exiles | Found Skeleton Box 180 | -10/Exiles | Warned to stay clear of 0b10 Research branches 193 | -10/Exiles | Met EX-DEC 197 | -10/Exiles | Learned location of Zion (-7) 212 | -10/Exiles | Discovered new exit (range 10) 217 | -10/Exiles | Stole three prototypes: Modified TNC, Skeleton Box, Chronowheel 217 | -10/Exiles | Entered Mines 237 | -9/Mines | Assembled infested the area 242 | -9/Mines | Assisted by a Guerilla fighting off Assembled 304 | -9/Mines | Discovered new exit (range 4) 308 | -9/Mines | Build established: Mutant 318 | -9/Mines | Entered Materials 318 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 319 | -8/Materials | Loaded intel: 17 trap records 1875 | -8/Materials | Discovered new exit (range 4) 2314 | -8/Materials | Repaired Adv. Treads 2342 | -8/Materials | Repaired Lgt. Treads 2369 | -8/Materials | Repaired Lgt. Treads 2430 | -8/Materials | Repaired Prc. Beam Rifle 2514 | -8/Materials | Discovered new exit (range 11) 2973 | -8/Materials | Garrison activated, responded to threat 3057 | -8/Materials | Core integrity fell below 50% 3106 | -8/Materials | Discovered new exit (range 5) 3140 | -8/Materials | Found Prototype Device 3179 | -8/Materials | Identified Active Sensor Suite 3215 | -8/Materials | Entered Factory 3215 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3217 | -7/Factory | FarCom data flow suspended 3326 | -7/Factory | Identified exit to Garrison 3326 | -7/Factory | Entered Garrison 3364 | -7/Garrison | Triggered checkpoint 3503 | -7/Garrison | Heavy support dispatched to Factory 3598 | -7/Garrison | Triggered checkpoint 3652 | -7/Garrison | Triggered checkpoint 3652 | -7/Garrison | Destroyed 11 combat bots 3665 | -7/Garrison | Build established: Scavenger-Skirmisher 3786 | -7/Garrison | Triggered checkpoint 3813 | -7/Garrison | Discovered new exit (range 15) 3955 | -7/Garrison | Entered Factory 3955 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4189 | -6/Factory | Garrison activated, responded to threat 4267 | -6/Factory | Identified exit to Garrison 4267 | -6/Factory | Entered Garrison 4667 | -6/Garrison | Triggered checkpoint 4818 | -6/Garrison | Triggered checkpoint 4850 | -6/Garrison | Triggered checkpoint 4911 | -6/Garrison | Lost 9 parts (2p1n2u4w) 5028 | -6/Garrison | Released all parts (11) 5126 | -6/Garrison | Discovered new exit (range 14) 5145 | -6/Garrison | Entered Factory 5445 | -6/Factory | Identified exit to Lower Caves 5445 | -6/Factory | Identified exit to Extension 5522 | -6/Factory | Entered Extension 5675 | -6/Extension | Build established: Skirmisher 6240 | -6/Extension | Energy Cycler disabled 6240 | -6/Extension | Rescued a captive Derelict 6240 | -6/Extension | Rescued a captive Derelict 6240 | -6/Extension | Rescued a captive Derelict 6240 | -6/Extension | Rescued a captive Derelict 6240 | -6/Extension | Rescued a captive Derelict 6242 | -6/Extension | Rescued a captive Derelict 6243 | -6/Extension | Rescued a captive Derelict 6243 | -6/Extension | Rescued a captive Derelict 6245 | -6/Extension | Rescued a captive Derelict 6246 | -6/Extension | Rescued a captive Derelict 6247 | -6/Extension | Rescued a captive Derelict 6248 | -6/Extension | Rescued a captive Derelict 6251 | -6/Extension | Rescued a captive Derelict 6252 | -6/Extension | Rescued a captive Derelict 6253 | -6/Extension | Rescued a captive Derelict 6500 | -6/Extension | Spotted B-75 Beast 6508 | -6/Extension | Spotted B-75 Beast 6509 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6511 | -6/Extension | Core integrity fell below 50% 6515 | -6/Extension | Discovered new exit (range 15) 6570 | -6/Extension | Lost 4 allies 6582 | -6/Extension | Self-destructed Last Messages --------------- 06523_ Imp. Cooling System destroyed. 06523_ S-27 Virus destroyed. 06541_ Acquired Phasing Sabre. 06542_ G-50 Soldier springs to life. 06543_ Acquired Phasing Sabre. 06546_ VZ-VQG(l) suffers critical hit (Burn). 06550_ Adv. Sensor Array destroyed. 06551_ Acquired Phasing Sabre. 06552_ Lgt. Angular Momentum Engine destroyed. 06557_ Phasing Sabre follow-up attack on G-50 Soldier. 06559_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E003. 06569_ Acquired 20 matter. 06572_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Stasis Trap Map updated. 06579_ Phasing Sabre follow-up attack on G-50 Soldier. 06581_ Slug penetrates Wall. 06582_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ???????????????????????###T####### ????? | | ???????????????????????# @ h ????? | | ??????####?????????????#g######### ????? | | ??????# #?????????????#%#?######????????????????? | | ??????# ##????????????# #? #????????????????? | | ??????T %?????????????# # #????????????????? | | ####### ####????????#### # #????????????????? | | #????????# " ]]]/ #????????????????? | | = #????????# # ] #????????????????? | | !** #????????#^^ # #????????????????? | | [%[* #????????#^^^^#?######????????????????? | | #! #????????# #???????????????????????? | | ##%%% #????????# #???????????????????????? | | ?# %% #????????# #######?????????????????? | | ?# % #????????# # #?????????????????? | | ?# % #????????# # #?????????????????? | | ?# #????????# / /=#?????????????????? | | ?# #????????# # #?????????????????? | | ?# ####### #????????# # #?????????????????? | | #T #?????#%#????????# ##+####?????????????????? | | ## #?????# #????????# #????????????????????? | | ?# ??????#%#????????# #????????????????????? | | ?##??????# #????????# #????????????????????? | | ?????????# #????????# #######????????????????????? | | ?????????#*#????????# #??????????????????????????? | | ????????##%#????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 50 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 900 Resistance: KI 30 Weapon Cycling 20 Evasion (%) 62 Recoil Reduction 7 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupSmartbombLattice Manual? 0 Play Time 01:01:30 Cumulative 324.9 hours Start 2024.10.07 @ 17:23:01 End 2024.10.08 @ 17:28:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/1/3/0/0/0/0/0/0 Lore% 82 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 787d0970-8f57-445f-9900-fc22923a218f