Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.04 @ 20:56:05 Player: OR-2NL Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (337) 1685 Value Destroyed (8280) 8280 Prototype IDs (78) 1560 Alien Tech Used (9) 1800 Bonus (32394) 32394 TOTAL SCORE: 58219 Bonus ------- High Alert Combat Kills 932 Follower Combat Kills 337 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Hacked God Mode 5000 Scanned by Researcher 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -975 Cogmind --------- Core Integrity 1533/1600 Matter 280/300 Energy 1180/1200 System Corruption 7% Temperature Cool (12) Movement Flying (23) Location 0b11 Command Parts ------- > --- POWER (2) -------- Micro Fission Core Mini Fusion Reactor > --- PROPULSION (8) --- Biomechanical Wings Biomechanical Wings Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Large Storage Unit Experimental Energy Well Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Advanced Phase Shifter Experimental Propulsion Shielding Experimental Propulsion Shielding Centrium Heavy Armor Plating Experimental Shield Generator > --- WEAPON (4) ------- Cooled Nova Cannon Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (10) --- Biomechanical Wings Biomechanical Wings Cooled Impulse Thruster Cooled Impulse Thruster Advanced Energy Well (800) Experimental Energy Well (1000) Advanced Transmission Jammer Antimissile System Plasma Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Mini Fusion Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Advanced Reaction Control System Advanced Phase Shifter Experimental Propulsion Shielding Experimental Propulsion Shielding Centrium Heavy Armor Plating Experimental Shield Generator > --- WEAPON ----------- Cooled Nova Cannon Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Biomechanical Wings Biomechanical Wings Cooled Impulse Thruster Cooled Impulse Thruster Advanced Energy Well Experimental Energy Well Advanced Transmission Jammer Antimissile System Plasma Lance [Rating: 217] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Biomechanical Wings Treads Light Treads Wheel Armored Wheel Flight Unit Biomechanical Wings Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Lance Energy Gun Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . . Utility 10 | . . . 1 . 2 2 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 946 | 9 37 1 63 6 99 41 1 18 6 6 3 2 48 . 31 2 5 2 8 50 1 40 11 1 13 5 68 9 109 9 10 9 10 46 32 47 17 31 9 31 Power 38 | 1 1 . 3 . 7 4 . . . . . 1 5 . . . . . . 2 . 2 . . 2 . 1 . 8 . . . . . . . . 1 . . Engine 14 | 1 1 . 3 . 5 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 19 | . . . . . 2 1 . . . . . 1 4 . . . . . . 2 . 2 . . 1 . . . 6 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . . . 1 . . Propulsion 171 | 3 23 . 50 1 44 4 . 2 . . 1 . 8 . 1 . . . 1 7 . 2 . . . . 3 . 3 . . 4 . 2 2 . 2 2 2 4 Treads 61 | . 10 . 28 . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 57 | 3 13 . 22 1 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 53 | . . . . . 3 4 . 2 . . 1 . 8 . 1 . . . 1 7 . 2 . . . . 3 . 3 . . 4 . 2 2 . 2 2 2 4 Utility 487 | 2 3 . 2 . 15 20 1 13 4 4 1 1 22 . 16 1 2 . 5 24 1 29 9 1 9 1 38 7 74 7 5 4 4 38 27 46 11 17 5 18 Device 372 | . . . . . 4 8 1 10 3 3 . 1 13 . 7 1 1 . 3 17 1 29 8 1 5 1 32 7 69 7 2 1 2 32 25 43 8 12 3 12 Storage 32 | 2 3 . 2 . 3 3 . 1 . . . . 1 . . . . . . 2 . . . . 2 . 2 . 1 . . 1 . 1 1 2 2 1 1 1 Processor 14 | . . . . . . 3 . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . 2 . 1 2 . . . . 1 1 Hackware 26 | . . . . . 3 4 . 2 . . . . 4 . 3 . . . . 4 . . . . 1 . 1 . 1 . . . . 3 . . . . . . Protection 43 | . . . . . 5 2 . . 1 1 . . 3 . 4 . 1 . 2 1 . . 1 . 1 . 3 . 3 . 1 2 1 . 1 1 1 4 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 250 | 3 10 1 8 5 33 13 . 3 2 2 1 . 13 . 14 1 3 2 2 17 . 7 2 . 2 4 26 2 24 2 5 1 6 6 3 1 4 11 2 9 Energy Gun 8 | 2 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 75 | . . . . . 8 2 . 1 1 1 . . 1 . 6 . 1 . 1 8 . 3 1 . . . 11 . 12 . 2 . 3 4 1 1 . 2 . 5 Ballistic Gun 27 | 1 2 1 4 3 12 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 15 | . 2 . 1 2 4 1 . . . . . . . . 1 . . . . 1 . . . . . 2 . . . 1 . . . . . . . . . . Special Weapon 29 | . . . . . 6 3 . . . . . . 4 . 1 1 1 . . 5 . 1 . . 1 . 3 1 . . 1 . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 2 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 81 | . . . . . . 1 . 2 1 1 1 . 5 . 6 . 1 1 1 3 . 3 1 . 1 2 12 1 12 1 2 1 3 2 2 . 2 7 2 4 Special Melee Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 2 . . 2 . . . 1 . . 2 . . . . . . 2 . . . . 5 . . 2 . . . 3 . 1 2 4 2 6 1 . Parts Lost 31 | . 2 . . . 3 5 . . . 2 2 . 3 . 2 . . . 2 3 . . . . . . 1 . 1 2 . . . 1 . . 1 . . 1 Power 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Utility 15 | . . . . . 2 1 . . . 2 . . 2 . 2 . . . 1 1 . . . . . . . . . 2 . . . 1 . . . . . 1 Weapon 10 | . 2 . . . 1 2 . . . . . . 1 . . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . . Highest Loss Streak 3 | . 1 . . . 2 2 . . . 2 2 . 2 . 2 . . . 1 3 . . . . . . 1 . 1 2 . . . 1 . . 1 . . 1 Average Slot Usage (%) 96 | . 99 100 99 100 99 98 92 90 92 83 76 78 95 100 99 99 100 100 96 95 100 99 100 100 98 100 98 94 94 93 94 94 95 94 94 94 94 94 98 93 Engine 3 | . 14 14 11 11 8 2 7 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . 4 . . . . . . 10 12 12 12 12 12 12 10 11 11 11 11 11 11 9 5 5 5 5 5 5 4 4 4 4 4 3 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 5 5 5 5 4 4 4 4 4 3 3 Treads 2 | . 3 . 15 11 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 24 28 17 22 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . 23 23 22 23 21 21 21 23 25 25 25 25 25 25 27 27 26 27 27 27 27 29 25 24 25 25 25 25 27 27 27 29 28 28 26 Device 4 | . . . . . 1 7 7 7 6 7 2 6 5 6 5 5 6 6 6 6 5 4 5 5 3 5 5 4 4 5 9 5 9 8 4 3 7 7 6 15 Storage 15 | . 28 28 32 33 35 7 7 7 7 7 7 7 6 6 6 6 6 6 6 10 11 11 11 11 11 11 10 10 10 10 10 10 10 9 11 13 12 12 11 8 Processor 4 | . . . . . . 6 7 7 7 6 5 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 9 7 9 9 9 9 8 8 7 3 Hackware 19 | . . . . . . 28 30 30 30 27 21 21 30 31 31 31 31 31 28 25 27 27 27 27 27 27 28 30 30 28 20 20 20 22 22 22 20 20 19 5 Protection 1 | . . . . . 6 1 . . . . 7 7 . . . . . . . . . . . . . . . . . . . 7 . . . . . . . 7 Ballistic Gun 3 | . 14 7 14 21 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . 1 6 . . . . . . 4 6 5 5 6 6 4 1 5 5 5 5 5 5 4 . . . . 1 . . . . . . . . Piercing Weapon 4 | . . . . . . . 7 6 6 5 4 7 5 6 5 6 5 5 5 4 5 4 4 5 4 4 5 9 9 9 9 8 9 5 7 4 5 7 15 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 153 | 15 74 74 110 109 153 21 16 16 18 21 18 19 34 30 37 32 32 32 33 41 39 40 40 40 41 40 53 52 56 53 54 55 55 62 68 70 70 78 74 91 Greatest Support 94 | 32 40 24 60 24 60 20 18 18 18 18 20 20 32 32 32 32 32 32 36 44 41 41 41 41 41 41 56 56 56 56 56 58 58 70 70 70 78 78 78 94 Greatest Overweight (x) 6 | . 3 3 5 4 6 4 . . . 5 . 4 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Average Overweight (x) . | . 2 3 3 4 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 36 | 8 20 20 28 28 36 12 8 8 8 8 8 8 10 10 10 10 10 10 10 14 14 14 14 14 14 14 16 16 16 16 16 16 16 16 20 20 22 22 22 22 Average Capacity 17 | 5 16 20 27 28 35 7 8 7 8 8 8 8 9 10 10 10 10 10 10 13 14 14 14 14 14 14 14 16 16 16 16 16 16 16 18 20 20 22 22 14 Most Carried 36 | 5 20 20 28 28 36 8 8 8 6 8 8 7 10 10 10 10 10 10 10 14 14 14 14 14 14 14 16 16 16 16 16 16 16 16 20 20 22 22 22 22 Average Carried 16 | 3 15 19 27 28 34 6 8 7 5 6 7 6 8 9 9 9 9 9 10 13 14 13 14 14 13 14 13 15 15 16 15 15 16 15 17 19 19 21 20 13 Final Capacity 28 | 8 20 20 28 28 12 8 8 8 8 8 8 8 10 10 10 10 10 10 10 14 14 14 14 14 14 14 16 16 16 16 16 16 16 16 20 20 22 22 22 10 Final Carried 28 | 5 20 20 28 28 8 8 8 6 6 7 7 6 10 9 10 9 10 10 10 14 14 14 14 14 14 14 16 16 16 16 16 16 16 16 19 19 21 22 22 9 Class Distribution -------------------- 52% | Wizard-Sprinter 23% | Hauler-Mutant 10% | Hacker-Sprinter 6% | Wizard-Scout Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Scout | -2/Research Wizard-Sprinter | -2/Testing Wizard-Scout | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 12197 | 302 757 83 1091 242 1676 424 . 138 173 85 . 28 550 . 255 73 116 20 62 422 119 489 117 20 150 116 642 243 1026 208 106 . 98 562 227 481 362 229 185 320 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16177 | 98 900 100 1304 179 3618 344 . 42 97 46 27 56 988 . 357 52 63 . . 470 135 546 . . 415 79 718 . 1056 154 . . . 682 472 475 329 253 283 1839 Parts 845 | 2 46 1 102 16 207 22 . 3 5 3 2 1 33 . 24 . 3 . . 26 7 21 . . 17 8 34 . 59 6 . . . 51 19 34 14 22 6 51 Haulers Intercepted 18 | . 2 . 4 . 6 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 7 | . . . 1 . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 4 . . . . . . . 2 . . . . . 1 . 9 7 . . . 4 . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 144 | . 14 . 34 8 54 3 . . 1 . . . 6 . 1 . . . . . . . . . . 4 1 . 4 5 . . . . . . 1 1 . 7 Melee 23 | . . . . . . 2 . . 1 . . . 6 . 1 . . . . . . . . . . . 1 . 3 . . . . . . . 1 1 . 7 Guns 52 | . 8 . 23 . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 14 | . 3 . 7 . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . AOE 50 | . 3 . 4 8 25 1 . . . . . . . . . . . . . . . . . . . 4 . . . 5 . . . . . . . . . . Classes Destroyed 19 | 1 7 . 1 1 4 . . . . 1 . . . . . . 1 . . . 1 . . . . . 1 . 1 . . . . . . . . . . . Worker 45 | . 1 . . 2 5 . . 2 . . . . 1 . . . . . . 3 . 3 . . . . 4 . 5 . . . . 9 3 3 1 2 . 1 Builder 16 | . 2 . . . 4 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 2 5 . . . . Tunneler 10 | . . . . 1 2 . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 4 . . . . . . Hauler 18 | . 2 . 4 . 6 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycler 39 | 1 3 1 4 1 4 2 . . . . . . 3 . 1 . . . . 3 . 3 . . . . 2 . 5 . . . . . 2 1 . 1 2 . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 2 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 53 | . 2 . 4 . 4 3 . . . . . . 1 . 4 . . . . 1 . 2 . . . . 4 . 4 . . . . 10 2 4 4 1 . 3 Swarmer 52 | . 3 . 18 8 5 3 . . 1 . . . 6 . . . . . . . . . . . . 3 . . . 5 . . . . . . . . . . Grunt 51 | . 11 . 8 . 29 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Brawler 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . . 8 . 9 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 11 | . . . . . . . . . . . . 3 . . . 2 2 . . . . . . . . . . . . 4 . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 15 | 1 4 1 6 4 15 1 . 1 1 . 1 . 5 . 1 . 1 . . 3 . 2 . . . 3 3 . 2 5 . . . 5 4 3 2 1 1 2 Combat Bots Only 9 | . 3 . 4 4 9 1 . . 1 . . . 3 . 1 . . . . . . . . . . 3 1 . 2 5 . . . . . . 1 1 . 2 Max Kills in Single Turn 5 | 1 2 1 3 3 5 1 . 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . . 3 1 . 1 3 . . . 1 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 3 3 5 1 . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . . . . . . . . . Melee 1 | . . . . . . 1 . . 1 . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 9432 | . 542 23 1114 79 2590 604 . 17 84 59 189 72 555 . 87 . . . 60 285 . . . . . . 353 . 362 46 . . . . 45 335 139 774 . 1018 Core 1712 | . 97 9 122 . 403 163 . 7 41 . . 36 189 . 26 . . . . 46 . . . . . . 107 . 53 . . . . . 45 72 27 202 . 67 Absorbed by Shields 442 | . . . . . . . . . . . . . . . . . . . . 53 . . . . . . . . 38 . . . . . . . . . . 351 Core Remaining (%) 75 | 100 . 57 . 69 26 . . . . . . 64 . . . . . . 74 . . . . . . 87 . . . . . . 86 . . 85 . 84 . 95 Volleys Fired 752 | 4 87 3 99 10 172 22 . 3 3 24 . . 12 . 37 . 9 . 2 21 . 6 4 . 12 4 45 . 45 4 4 . 9 38 8 38 1 8 . 18 Largest 2 | 2 2 2 2 2 2 1 . 1 1 1 . . 1 . 1 . 1 . 1 1 . 1 1 . 1 1 1 . 1 1 1 . 1 1 1 1 1 1 . 1 Hottest 126 | 60 76 76 76 46 126 75 . 80 80 80 . . 80 . 90 . 90 . 90 98 . 98 98 . 20 80 110 . 110 80 110 . 110 113 113 113 50 120 . 50 Shots Fired 1023 | 8 157 5 187 15 273 22 . 3 3 25 . . 12 . 37 . 9 . 2 21 . 6 4 . 12 4 45 . 45 4 4 . 9 38 8 38 1 8 . 18 Gun 491 | 8 143 5 136 11 181 . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 427 | . 10 . 49 . 51 11 . 3 3 25 . . 3 . 36 . 9 . 1 18 . 6 4 . . . 30 . 45 . 4 . 9 38 8 38 . 8 . 18 Launcher 50 | . 4 . 2 4 27 5 . . . . . . . . . . . . . . . . . . . 4 . . . 4 . . . . . . . . . . Special 55 | . . . . . 14 6 . . . . . . 2 . 1 . . . 1 3 . . . . 12 . 15 . . . . . . . . . 1 . . . Kinetic 493 | 4 113 2 175 11 181 . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 411 | . 28 3 10 . 27 16 . 3 3 25 . . 3 . 37 . 9 . 2 18 . 6 4 . 12 . 37 . 45 . 4 . 9 38 8 38 . 8 . 18 Explosive 23 | . 4 . 2 4 . 5 . . . . . . . . . . . . . . . . . . . 4 . . . 4 . . . . . . . . . . Electromagnetic 81 | 4 12 . . . 65 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 47 | 3 10 4 37 47 26 3 . . . . . . 3 . . . . . . 6 . . . . 18 . 4 . 4 . . . . . . 4 5 8 . . Robot Miss Streak 4 | 1 4 1 2 2 4 3 . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 709 | 6 68 4 81 10 168 23 . 2 2 2 1 4 31 . 10 2 3 . . 15 3 14 . . 14 2 32 . 31 5 . . . 29 17 19 13 19 3 76 Core Hits 476 | 2 42 1 56 12 137 11 . 2 2 1 1 1 17 . 9 1 2 . . 9 2 10 . . 8 7 19 . 21 8 . . . 21 8 13 7 9 2 35 Critical Hits 27 | . . . 5 . 5 1 . . . . . 1 4 . . . . . . 1 . . . . 3 . 1 . . . . . . . 2 1 1 . . 2 Critical Kills 12 | . . . 1 . 2 . . . . . . . 4 . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . 1 . . . Critical Parts Destroyed 13 | . . . 2 . 3 1 . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . 2 Melee Attacks 1142 | . 1 . . . 6 102 . 32 32 12 5 11 90 . 91 2 4 . 2 73 4 56 1 . 2 3 104 . 102 8 2 . 6 86 39 48 30 43 28 117 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 95 | . . . . . 5 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Piercing 1045 | . . . . . . 14 . 32 32 12 5 11 90 . 91 2 4 . 2 73 4 56 1 . 2 3 104 . 102 8 2 . 6 86 39 48 28 43 28 117 Sneak Attacks 143 | . 1 . . . 3 8 . 2 1 2 1 4 9 . 4 1 3 . . 8 3 10 . . . 1 11 . 15 5 . . . 17 10 8 6 3 3 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 2 . 2 2 1 44 Damage Inflicted 41276 | 122 1569 40 2858 688 6090 1405 . 220 136 146 114 375 1412 . 648 153 313 . . 890 249 1107 . . 384 759 1760 . 3132 1336 . . . 3078 1969 1834 1538 1378 414 5159 Guns 5268 | 75 1071 40 1569 150 2290 . . . . . . . 73 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2507 | . 159 . 925 . 752 . . . . . . . . . . . . . . . . . . . . . . . 319 . . . . . . 37 . 315 . . Explosions 5345 | 47 339 . 304 538 2743 168 . . . . . . . . . . . . . . . . . . . 635 . . . 571 . . . . . . . . . . Melee 27637 | . . . . . 201 1202 . 220 136 146 114 375 1339 . 648 153 313 . . 890 249 1107 . . 195 124 1629 . 2813 765 . . . 3078 1969 1797 1538 1063 414 5159 Ramming 70 | . . . 60 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5800 | 35 871 10 2371 150 2290 . . . . . . . 73 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2463 | 47 291 30 123 . 946 35 . . . . . . . . . . . . . . . . . . 189 . 131 . 319 . . . . . . 37 . 315 . . Explosive 2728 | . 291 . 304 538 221 168 . . . . . . . . . . . . . . . . . . . 635 . . . 571 . . . . . . . . . . Electromagnetic 2578 | 40 116 . . . 2422 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1568 | . . . . . 201 1117 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250 . . . Piercing 26069 | . . . . . . 85 . 220 136 146 114 375 1339 . 648 153 313 . . 890 249 1107 . . 195 124 1629 . 2813 765 . . . 3078 1969 1797 1288 1063 414 5159 Highest Corruption 14 | . 4 4 2 2 . . 7 7 5 13 13 13 . . 7 7 7 7 . 1 14 13 4 . . . 7 2 5 8 8 8 . . . . . 6 . 7 Average Corruption 4 | . 2 4 1 2 . . 7 5 5 5 13 13 . . 7 7 7 7 . 1 11 6 2 . . . 3 1 3 8 8 8 . . . . . 4 . 2 Corruption Purged 31 | . . . . . . . . 2 . . . . . . . . . . . 1 1 9 4 . . . 5 2 5 . . . . . . . . 2 . . Effects 334 | . 24 20 13 8 . . 2 19 6 26 2 34 . . 7 4 4 . . 4 9 64 9 . . . 31 . 12 1 8 . . . . . . 13 . 14 Message Errors 82 | . 9 6 6 2 . . . 4 2 5 . 7 . . . 1 2 . . 2 5 11 3 . . . 6 . 4 1 . . . . . . . 5 . 1 Matter Fused 60 | . 2 4 . . . . . 5 . 4 . 9 . . 3 1 . . . . 1 14 1 . . . 7 . 2 . 4 . . . . . . 3 . . Heat Flow Errors 40 | . 1 3 2 1 . . 1 2 1 4 . 1 . . 1 1 . . . . 1 11 2 . . . 4 . 1 . 1 . . . . . . 1 . 1 Energy Discharges 33 | . 4 2 . . . . 1 1 . 1 . 3 . . 1 . . . . 1 1 10 . . . . 4 . 2 . 1 . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 50 | . 2 5 4 3 . . . 3 1 6 1 4 . . 1 . 2 . . . 1 6 3 . . . 4 . . . 2 . . . . . . 1 . 1 Data Loss (major) 11 | . . . . . . . . 1 . 2 . 2 . . 1 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 11 | . . . . . . . . . . 2 . 5 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Targeting Errors 43 | . 6 . 1 2 . . . 3 2 1 . 2 . . . . . . . 1 . 5 . . . . 5 . 3 . . . . . . . . 1 . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4473 | . 13 . 14 33 72 313 . . . . . 152 79 . 22 113 97 . . 187 . 113 . . 76 4 224 . 389 378 . . . 551 628 119 187 176 99 434 Projectiles 96 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 91 . . . . . . . . . . . Explosions 234 | . 13 . 13 33 67 14 . . . . . . . . . . . . . . . . . . . . . . . 94 . . . . . . . . . . Melee 4143 | . . . 1 . . 299 . . . . . 152 79 . 22 113 97 . . 187 . 113 . . 76 4 224 . 298 284 . . . 551 628 119 187 176 99 434 Knockbacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 412 | . 31 . 2 5 260 114 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 10 | . 1 . . 1 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 8 | . . . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 269 150 162 236 116 196 169 179 140 272 . 139 113 . 321 124 240 . 48 226 139 274 231 . . 74 228 . 380 184 362 . 253 358 52 251 . 200 . 35 Average Temperature 87 | . 41 57 22 126 20 81 131 69 52 119 . 75 48 . 135 71 138 . 26 70 79 96 88 . . 31 89 . 113 87 127 . 118 113 50 85 . 114 . 35 Received Heat Transfer 1803 | . 276 . 240 . 990 45 . . 6 . 24 36 . . . . . . 12 36 . . . . . . 12 . 18 . . . . . 9 33 . 36 . 30 Effects 13 | . 1 . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . 4 . 1 . . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 10 | . 1 . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . 2 . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3405 | 50 629 74 296 . 1396 111 . . . . . . . . . . . . . . . . . . 332 . 222 . 150 . . . . . . 37 . 108 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | 1 1 . . . 20 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 1262 | 5 267 65 600 286 1262 659 143 213 . . . . 546 76 118 . . . . 589 359 248 . . . . 279 30 124 . . . . 176 190 345 678 449 113 381 Initial 562 | . 3 1 . 186 78 562 113 100 . . . . 56 61 53 . . . . 31 206 188 . . . . 113 30 21 . . . . . 67 . 135 315 33 72 Average 206 | 1 95 4 262 222 752 359 130 133 . . . . 170 69 28 . . . . 153 273 62 . . . . 67 30 55 . . . . 84 76 127 405 185 72 219 Maximum Alert Level 4 | . 1 . 2 1 4 2 . 1 . . . . 2 . . . . . . 2 1 1 . . . . 1 . . . . . . . . 1 2 2 . 1 Low Security (%) 69 | 100 83 100 44 38 19 32 100 76 . . . . 73 100 100 . . . . 85 . 85 . . . . 92 100 100 . . . . 100 100 71 16 67 100 43 Level 1 12 | . 16 . 29 61 2 3 . 23 . . . . 14 . . . . . . 7 100 14 . . . . 7 . . . . . . . . 28 27 14 . 56 Level 2 9 | . . . 25 . 6 64 . . . . . . 11 . . . . . . 6 . . . . . . . . . . . . . . . . 56 18 . . Level 3 5 | . . . . . 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 4 . 4 . 11 7 . 1 . . . . 2 . 2 . . . . 2 . 4 . . . . 3 . 2 . . . . 2 . 6 3 2 . 4 Investigation 13 | . 2 . 1 . 3 2 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . 1 Extermination 20 | . . . . . . 2 . 1 . . . . 1 . 1 . . . . 2 . 3 . . . . 2 . 2 . . . . 1 . 2 . 1 . 2 Reinforcement 20 | . 2 . 2 . 4 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 3 3 1 . 1 Assault 5 | . . . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 40 | . . . 3 . 6 4 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . 9 . . 14 Communications Jammed 67 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 16 . 7 . . . . 1 . 37 2 . . . Distress Signals 63 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 16 . 3 . . . . 1 . 37 2 . . . Times Spotted 485 | . 37 3 56 8 91 37 3 9 6 5 4 6 20 3 13 3 . . 6 25 6 4 . . . 7 20 . 12 1 . . 2 14 7 32 12 14 . 19 Peak Tracking Total 10 | . 4 3 5 4 7 9 4 4 4 4 4 5 4 3 4 3 . . 4 7 3 1 . . . 5 7 . 3 4 . . 2 2 1 10 6 9 . 7 Tactical Retreats 74 | . 1 . 3 . 15 10 . 3 3 1 . 3 5 . 2 2 . . 1 12 1 . . . . . 3 . 1 . . . . . 1 2 1 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 24 | . 3 . 2 . 2 3 . . . . . . 1 . 1 . . . . 4 . 2 . . . . 3 . 3 . . . . . . . . . . . Indirectly 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 31 | . 2 . 3 1 4 2 . . . 1 1 . . . . . . . . . . 1 . . . . 2 . . . 1 . . 1 3 5 . 4 . . Max in Single Turn 2 | . 2 . 1 1 2 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . 1 . . 1 1 1 . 1 . . Garrison Access 35 | . . . . . 1 3 . 2 . . . . 3 . 3 . . . . 2 . 1 . . . . 4 . 4 . . . . 3 1 . 3 . 5 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 292 | . 7 . 12 . 12 21 . 5 . . 4 . 22 . 28 . . . 1 24 . 13 . 1 5 . 20 . 23 . 1 10 . 19 16 6 6 11 17 8 Terminals 170 | . 4 . 8 . 9 15 . 2 . . . . 11 . 19 . . . 1 15 . 10 . . . . 12 . 11 . . . . 11 12 6 2 7 8 7 Fabricators 22 | . . . . . . 1 . . . . . . 3 . 3 . . . . 2 . 2 . . . . 2 . 3 . . . . 2 . . 1 2 1 . Repair Stations 23 | . 1 . 2 . 1 2 . 1 . . . . 4 . 1 . . . . 4 . . . . . . . . 4 . . . . . . . . 1 1 1 Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 1 . 1 . . . . . . . 1 . 2 . . . . 1 . . . . . . 2 . 1 . . . . 3 3 . . 1 2 . Garrison Access 35 | . . . . . 1 3 . 2 . . . . 3 . 3 . . . . 2 . 1 . . . . 4 . 4 . . . . 3 1 . 3 . 5 . Total Hacks 890 | . 17 . 45 . 33 77 . 21 . . 23 . 68 . 72 . . . 1 71 . 49 . 1 18 . 88 . 83 . 1 14 . 56 31 22 15 31 33 20 Successful 732 | . 11 . 29 . 16 58 . 18 . . 23 . 61 . 71 . . . 1 60 . 36 . 1 18 . 71 . 78 . 1 14 . 39 31 19 13 26 23 14 Failed 154 | . 6 . 16 . 16 19 . 3 . . . . 6 . . . . . . 11 . 13 . . . . 16 . 5 . . . . 17 . 3 2 5 10 6 Catastrophic 12 | . . . 2 . 2 2 . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 2 . . . . . 1 Database Lockouts 4 | . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 450 | . 14 . 29 . 25 52 . 8 . . . . 36 . 34 . . . . 33 . 35 . . . . 57 . 37 . . 2 . 29 12 16 6 14 3 8 Terminals 561 | . 13 . 35 . 28 57 . 10 . . . . 37 . 52 . . . 1 39 . 42 . . . . 65 . 41 . . . . 40 26 22 6 18 14 15 Fabricators 98 | . . . . . . 8 . . . . . . 15 . 10 . . . . 14 . 6 . . . . 13 . 10 . . . . 8 . . 5 5 4 . Repair Stations 85 | . 2 . 4 . 2 8 . 8 . . . . 12 . 2 . . . . 14 . . . . . . . . 21 . . . . . . . . 4 3 5 Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 45 | . . . 5 . 2 . . . . . . . 1 . 5 . . . . 2 . . . . . . 5 . 7 . . . . 5 4 . . 4 5 . Garrison Access 41 | . . . . . 1 4 . 3 . . . . 3 . 3 . . . . 2 . 1 . . . . 5 . 4 . . . . 3 1 . 4 . 7 . Terminal Hacks 338 | . 5 . 14 . 7 26 . 5 . . 23 . 22 . 37 . . . 1 23 . 19 . 1 18 . 34 . 23 . 1 14 . 12 16 13 5 6 8 5 Record 33 | . . . . . . . . . . . 11 . . . . . . . 1 . . . . . 6 . . . . . . 12 . . 3 . . . . . Part Schematic 44 | . 2 . . . 2 2 . . . . 8 . 5 . 3 . . . . 3 . 1 . . 4 . 10 . . . . . . 3 1 . . . . . Robot Schematic 4 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis 23 | . 2 . 6 . 2 2 . . . . . . 1 . 3 . . . . 1 . . . . 4 . 2 . . . . . . . . . . . . . Prototype ID Bank 10 | . . . 1 . . . . . . . 3 . . . 1 . . . . . . . . . 4 . . . . . . . . . 1 . . . . . Open Door 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 2 . . . . . . 4 1 Level Access Points 9 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 1 1 1 1 . . Branch Access Points 8 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Terminal Index 15 | . . . 1 . 1 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 . . 1 Fabricator Index 10 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . 1 . . . Repair Station Index 6 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . Scanalyzer Index 8 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . 1 1 1 . . . 1 Garrison Index 8 | . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . 1 1 1 . . . Alert Level 13 | . . . 1 . . 1 . 1 . . . . 2 . 1 . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . 1 1 . Unreport Threat 27 | . 1 . 2 . 2 5 . . . . . . 2 . 4 . . . . 1 . 1 . . . . 3 . 1 . . . . . 3 . . 2 . . Locate Traps 43 | . . . 1 . . 5 . 1 . . . . 3 . 7 . . . . 7 . 2 . . . . 5 . 5 . . . . 1 1 3 . . 1 1 Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 15 | . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . 3 . . . . 2 . 1 . . . . 1 . 2 . 1 . . Recall Reinforcements 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recall Assault 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 8 | . . . 1 . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . 1 1 . . . . . Zone Layout 33 | . . . . . . 5 . . . . . . 1 . 9 . . . . 1 . 5 . . . . 4 . 6 . . . . . . 2 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 73 | . . . . . . 5 . . . . . . 10 . 10 . . . . 9 . 3 . . . . 11 . 6 . . . . 6 . . 4 5 4 . Network Status 9 | . . . . . . 1 . . . . . . 1 . 3 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . Load Schematic 28 | . . . . . . 1 . . . . . . 3 . 4 . . . . 3 . 1 . . . . 4 . 3 . . . . 3 . . 2 2 2 . Build 36 | . . . . . . 3 . . . . . . 6 . 3 . . . . 5 . 1 . . . . 6 . 3 . . . . 2 . . 2 3 2 . Repair Station Hacks 79 | . 2 . 4 . 2 8 . 8 . . . . 12 . 2 . . . . 13 . . . . . . . . 20 . . . . . . . . 3 1 4 Scan Component 41 | . 1 . 2 . 1 4 . 4 . . . . 6 . 1 . . . . 6 . . . . . . . . 11 . . . . . . . . 2 1 2 Repair 37 | . 1 . 2 . 1 4 . 4 . . . . 6 . 1 . . . . 6 . . . . . . . . 9 . . . . . . . . 1 . 2 Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 44 | . . . 5 . 2 . . . . . . . 1 . 5 . . . . 2 . . . . . . 5 . 7 . . . . 5 4 . . 4 4 . Insert Component 31 | . . . 3 . 1 . . . . . . . 1 . 3 . . . . 1 . . . . . . 4 . 3 . . . . 4 4 . . 4 3 . Analyze 13 | . . . 2 . 1 . . . . . . . . . 2 . . . . 1 . . . . . . 1 . 4 . . . . 1 . . . . 1 . Garrison Access Hacks 34 | . . . . . . 3 . 2 . . . . 3 . 3 . . . . 2 . 1 . . . . 4 . 4 . . . . 3 1 . 3 . 5 . Seal Access 34 | . . . . . . 3 . 2 . . . . 3 . 3 . . . . 2 . 1 . . . . 4 . 4 . . . . 3 1 . 3 . 5 . Unauthorized Hacks 164 | . 4 . 6 . 5 16 . 3 . . . . 13 . 14 . . . . 11 . 13 . . . . 17 . 18 . . . . 13 10 6 1 8 1 5 Terminals 136 | . 2 . 5 . 4 13 . 3 . . . . 8 . 14 . . . . 6 . 11 . . . . 15 . 14 . . . . 11 10 6 . 8 1 5 Track 49 | . . . . . . 4 . 1 . . . . 1 . 3 . . . . 2 . 5 . . . . 7 . 7 . . . . 3 4 4 . 4 1 3 Assimilate 37 | . . . 2 . 1 4 . . . . . . 3 . 7 . . . . 1 . 3 . . . . 3 . 3 . . . . 3 3 2 . 1 . 1 Botnet 31 | . 1 . 2 . 2 4 . 1 . . . . 2 . 3 . . . . 2 . 2 . . . . 3 . 3 . . . . 4 2 . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 18 | . 1 . 1 . 1 1 . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . 2 . 1 . . . . 1 1 . . 2 . 1 Fabricators 24 | . . . . . . 3 . . . . . . 5 . . . . . . 5 . 2 . . . . 2 . 4 . . . . 2 . . 1 . . . Report 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Prioritize 10 | . . . . . . 1 . . . . . . 1 . . . . . . 2 . 1 . . . . 1 . 2 . . . . 1 . . 1 . . . Siphon 9 | . . . . . . 1 . . . . . . 3 . . . . . . 2 . . . . . . 1 . 1 . . . . 1 . . . . . . Overload 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 169 | . 4 . 9 . 10 14 . 2 . . . . 15 . 20 . . . . 10 . 6 . . . . 11 . 11 . . . . 11 11 6 4 9 10 6 Full Trace Events 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hackware Fried 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . 318 . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 56 | . 2 . 2 . 3 2 . . . . 8 . 5 . 5 . . . . 4 . 1 . . 4 . 11 . 3 . . . . 4 1 . . . 1 . Parts Built 33 | . . . . . . 2 . . . . . . 6 . 3 . . . . 5 . . . . . . 5 . 3 . . . . 2 . . 2 3 2 . Matter 8221 | . . . . . . 426 . . . . . . 1011 . 716 . . . . 928 . . . . . . 1233 . 882 . . . . 729 . . 702 1053 541 . Time 2368 | . . . . . . 189 . . . . . . 486 . 264 . . . . 238 . . . . . . 368 . 186 . . . . 148 . . 149 248 92 . Total Part Build Rating 199 | . . . . . . 10 . . . . . . 32 . 13 . . . . 29 . . . . . . 30 . 19 . . . . 18 . . 14 21 13 . Parts Repaired 37 | . 1 . 2 . 1 4 . 4 . . . . 6 . 1 . . . . 6 . . . . . . . . 9 . . . . . . . . 1 . 2 Time 1532 | . 38 . 70 . 32 156 . 184 . . . . 312 . 33 . . . . 208 . . . . . . . . 415 . . . . . . . . 22 . 62 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 2 . 1 . . . . . . . . . 2 . . . . 1 . . . . . . 1 . 3 . . . . 1 . . . . 1 . Part Schematics Acquired 12 | . . . 2 . 1 . . . . . . . . . 2 . . . . 1 . . . . . . 1 . 3 . . . . 1 . . . . 1 . Parts Damaged 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . 1 . . . 1 1 . . . . . . 1 . . . . . . 3 . . . . . . 4 . . . . . . . . . 1 . . . Non-combat 10 | . 1 . . . 1 1 . . . . . . 1 . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 12 | . 1 . . . 1 1 . . . . . . 2 . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . find_chute 10 | . . . . . . 1 . . . . . . 2 . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . check_alert 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 75 | . . 3 1 . 1 4 . . . . . . 2 . 5 . . . . 1 19 4 . . . . 3 20 2 . . . . 3 3 1 1 1 . 1 Largest Group 20 | . . 3 2 1 1 2 . . . . . . 1 . 4 . . . . 1 19 3 2 2 2 2 2 20 1 . . . . 3 5 1 1 1 . 1 Highest-Rated Group 718 | . . 40 32 10 10 52 . . . . . . 26 . 88 . . . . 10 696 134 108 108 108 108 115 718 44 . . . . 114 148 44 318 10 . 26 Highest-Rated Ally 318 | . . 16 16 10 10 26 . . . . . . 26 . 26 . . . . 10 50 54 54 54 54 54 115 50 44 . . . . 44 44 44 318 10 . 26 Total Orders 177 | . . . . 1 6 15 . . . . . . 2 . 16 . . . . 18 . 16 8 1 1 5 14 . 13 3 2 . . 29 21 1 . 4 . 1 STAY 78 | . . . . 1 3 8 . . . . . . 1 . 10 . . . . 5 . 5 4 1 1 2 6 . 2 . . . . 13 12 1 . 2 . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 60 | . . . . . 3 7 . . . . . . 1 . 6 . . . . 5 . 3 3 . . 3 2 . 1 . . . . 16 8 . . 2 . . RETURN 38 | . . . . . . . . . . . . . . . . . . . . 8 . 8 1 . . . 6 . 10 3 2 . . . . . . . . . Ally Attacks 171 | . . 10 20 . . . . . . . . . . . . . . . . . 130 . 3 . . 5 3 . . . . . . . . . . . . . Total Damage 7414 | . . 84 200 . . . . . . . . . . . . . . . . . 6834 . 74 . . 126 96 . . . . . . . . . . . . . Kills 22 | . . 3 3 . . . . . . . . . . . . . . . . . 12 . 1 . . 3 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 23 | . 2 . 6 . 2 2 . . . . . . 1 . 3 . . . . 1 . . . . 4 . 2 . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 2 . 2 . . . . . 1 . 1 . . . 1 2 2 1 . . . 2 1 . 2 . . . 1 2 . . . . . . . . . Drone Launches 112 | . . . . . . . . . . . . . . . . . . . . 22 . 24 3 . . . 18 . 30 9 6 . . . . . . . . . Drone Recoveries 112 | . . . . . . . . . . . . . . . . . . . . 22 . 24 3 . . . 18 . 30 9 6 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 36079 | 73 1772 800 2594 717 3232 1966 37 872 366 691 54 710 1752 27 1844 135 178 294 236 1940 206 2220 1195 159 182 274 2368 133 2210 429 275 251 454 1508 796 951 679 609 317 573 Spaces Moved 52691 | 45 1101 641 1306 517 1533 3850 78 1393 822 1301 109 564 3037 87 3782 412 414 929 714 4381 354 1894 785 499 405 560 2903 271 3314 994 619 837 470 3121 1361 1675 2008 1052 1330 1223 Core 160 | 2 . . . . . 7 . . . 4 . 147 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 393 | . 24 . 282 . 87 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4735 | 43 1077 641 1024 517 1433 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 47403 | . . . . . 13 3843 78 1393 822 1297 109 417 3037 87 3782 412 414 929 714 4381 354 1894 785 499 405 560 2903 271 3314 994 619 837 470 3121 1361 1675 2008 1052 1330 1223 Fastest Speed 17 | 50 90 120 120 130 130 29 29 29 29 29 29 29 27 29 29 31 31 31 26 23 27 27 27 27 27 27 24 27 27 27 27 23 27 24 24 24 21 21 17 17 Average Speed 37 | 92 113 120 149 130 151 29 29 29 29 30 29 86 29 29 29 31 31 31 30 27 27 27 27 27 27 27 24 27 27 27 27 27 27 24 24 24 21 21 17 19 Slowest Speed 300 | 100 180 120 260 130 240 250 29 29 29 300 29 250 94 29 94 31 31 31 31 28 27 95 27 27 27 27 27 27 29 27 27 93 27 24 24 24 21 21 21 87 Overloaded Moves 87 | . . . . . . . . . . . . . . . . . . . 20 67 . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 90 | . . . . . . 8 . 5 1 . 1 . 3 . 1 . . . . 14 . 10 . . . . 4 2 5 . . . . 16 1 7 3 4 4 1 Cave-ins Triggered 4 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . . Exploration Rate (%) 69 | 4 98 98 93 97 95 75 71 29 78 91 77 66 60 65 73 60 64 83 87 78 89 40 78 59 60 66 48 94 62 87 75 94 68 59 81 46 58 78 31 25 Regions Visited 40 Branch Regions 22 Pre-discovered Areas 10 | . 2 2 1 . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . Known Exits Taken 24 | . . . . . . . . 1 1 . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 44 | . . 2 . 2 . . . . 2 4 . . . . . 1 10 2 5 . . . 5 3 . 1 . . . 3 4 . . . . . . . . . Spaces Dug 948 | . 13 . 18 6 15 87 . 28 29 30 . 7 54 . 109 . 10 . 3 78 1 43 5 . . . 97 . 88 1 5 . 13 78 20 52 10 8 15 25 Terrain Destroyed 1241 | 2 46 . 18 24 135 91 . 28 29 30 . 7 55 . 109 . 10 . 3 78 1 43 5 . . 38 98 . 90 73 5 . 13 78 20 52 10 10 15 25 Melee 604 | . . . . . 3 73 . 25 26 9 . 7 51 . 73 . 1 . 2 60 1 37 1 . . . 68 . 51 1 1 . 4 41 12 17 10 8 15 7 Projectile 309 | . . . . . 12 10 . 3 3 21 . . 4 . 36 . 9 . 1 18 . 6 4 . . . 30 . 39 . 4 . 9 37 8 35 . 2 . 18 AOE 328 | 2 46 . 18 24 120 8 . . . . . . . . . . . . . . . . . . . 38 . . . 72 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 65958 | 64 1475 671 1744 545 2150 4481 91 1800 894 1548 122 770 3754 88 4328 415 446 934 725 4978 457 3482 1757 523 448 670 4340 329 4408 1133 715 865 775 3702 1759 2087 2225 1382 1375 1503 Wait 9860 | 3 195 17 207 11 221 414 13 344 31 201 4 184 509 1 372 . 11 . . 409 99 1494 955 22 . 99 1205 38 826 120 78 . 283 398 295 262 157 228 9 145 Move 52477 | 44 1100 640 1305 516 1532 3835 77 1382 819 1299 106 563 3031 86 3778 411 413 928 713 4354 353 1874 784 498 404 559 2895 266 3304 992 618 836 469 3089 1358 1662 2001 1043 1321 1219 Hop 83 | . . . . . . 7 . 5 1 . 1 . 3 . 1 . . . . 13 . 9 . . . . 4 2 4 . . . . 15 1 5 3 4 4 1 Pick Up 329 | 3 32 5 32 . 37 29 . 9 1 1 2 5 26 . 8 . 2 1 . 21 . 1 . 1 3 . 9 3 12 . 1 6 . 16 14 10 12 11 6 10 Fast Attach 157 | 8 1 . 3 1 13 10 . 4 . 1 . 1 18 . 4 . . 2 1 7 . 4 2 . 11 . 2 7 12 . 3 7 . 9 4 2 2 12 4 2 Attach 136 | . 3 . 4 . 19 13 . 3 . 3 3 1 9 . 3 1 1 . . 17 . . . . . . 6 1 5 . 1 2 . 5 3 8 5 4 4 12 Detach 84 | 1 1 . 2 . 11 7 . 2 . 3 1 . 6 . 2 . 1 . . 15 . . . . . . 3 1 3 . 1 2 . 4 2 1 1 3 1 10 Swap 667 | 1 33 1 56 5 67 18 1 11 6 3 . . 21 . 24 1 4 . 7 26 1 36 9 1 4 5 60 1 92 9 6 . 10 32 28 44 10 15 1 18 Drop 370 | . 22 5 29 2 71 24 . 5 1 . . 5 29 1 7 . 1 3 . 14 . 2 2 1 12 . 9 10 12 . 1 12 . 20 12 7 10 22 8 11 Fire 752 | 4 87 3 99 10 172 22 . 3 3 24 . . 12 . 37 . 9 . 2 21 . 6 4 . 12 4 45 . 45 4 4 . 9 38 8 38 1 8 . 18 Melee 1012 | . 1 . . . 6 102 . 32 32 12 5 11 90 . 91 2 4 . 2 73 4 56 1 . 2 3 102 . 82 7 2 . 4 76 34 48 23 32 17 56 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . 1 . . . . 1 . . . . 8 . . . . . . . . 11 1 . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / [*Arm] / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command 0b11 Command History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 4) 720 | -10/Materials | Discovered new exit (range 16) 879 | -10/Materials | Build established: Hauler-Mutant 1015 | -10/Materials | Discovered new exit (range 16) 1127 | -10/Materials | Discovered new exit (range 7) 1386 | -10/Materials | Repaired Lgt. Nuclear Core 1846 | -10/Materials | Entered Mines 1934 | -10/Mines | Discovered new exit (range 8) 2036 | -10/Mines | Learned location of Zion (-6) 2065 | -10/Mines | Discovered new exit (range 8) 2104 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2126 | -10/Mines | Learned Materials stockpile data 2198 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2328 | -10/Mines | Learned location of Storage (-7) 2414 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2646 | -10/Mines | Entered Materials 2646 | -9/Materials | Accompanied by 2 allies 2646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3004 | -9/Materials | Discovered new exit (range 14) 3851 | -9/Materials | Discovered new exit (range 10) 4246 | -9/Materials | First assault squad dispatched 4438 | -9/Materials | Discovered new exit (range 11) 4507 | -9/Materials | Repaired Hacking Suite? 4789 | -9/Materials | Repaired Plasma Cutter 5240 | -9/Materials | Entered Mines 5240 | -9/Mines | Accompanied by 1 ally 5255 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5286 | -9/Mines | Learned 2 Materials zone layouts 5316 | -9/Mines | Met a Derelict bent on vengeance 5334 | -9/Mines | Learned Materials trap positions 5598 | -9/Mines | Discovered new exit (range 10) 5783 | -9/Mines | Discovered new exit (range 6) 5957 | -9/Mines | Entered Materials 5957 | -8/Materials | Accompanied by 1 ally 5957 | -8/Materials | Evolved 2 slots: Utility x2 5959 | -8/Materials | Loaded intel: 22 trap records 6575 | -8/Materials | Repaired Imp. Ion Engine? 6640 | -8/Materials | Garrison activated, responded to threat 6693 | -8/Materials | Destroyed 9 combat bots 6780 | -8/Materials | Discovered new exit (range 16) 7566 | -8/Materials | Central database locked down 7617 | -8/Materials | Discovered new exit (range 3) 7932 | -8/Materials | Core integrity fell below 50% 7957 | -8/Materials | First assault squad dispatched 8455 | -8/Materials | Destroyed 7 combat bots 8722 | -8/Materials | Discovered new exit (range 14) 9189 | -8/Materials | Entered Factory 9189 | -7/Factory | Accompanied by 1 ally 9189 | -7/Factory | Evolved 2 slots: Utility x2 9460 | -7/Factory | Build established: Hacker-Sprinter 9750 | -7/Factory | Repaired Imp. Flight Unit 9802 | -7/Factory | Repaired Imp. Flight Unit 9841 | -7/Factory | Repaired Imp. Light Armor Plating 9927 | -7/Factory | Discovered new exit (range 7) 9929 | -7/Factory | Identified exit to Storage 9999 | -7/Factory | Discovered exit to Storage (range 15) 10048 | -7/Factory | Discovered new exit (range 6) 10050 | -7/Factory | Identified exit to Lower Caves 10300 | -7/Factory | Discovered new exit (range 14) 10326 | -7/Factory | Identified exit to Factory 10425 | -7/Factory | First assault squad dispatched 10508 | -7/Factory | Discovered exit to Lower Caves (range 7) 10586 | -7/Factory | Discovered exit to Factory (range 16) 10851 | -7/Factory | Hacking Suite fried by hacking feedback 11007 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 11075 | -7/Factory | Repaired Plasma Cutter? 11122 | -7/Factory | Fabricated Imp. Hacking Suite? 11155 | -7/Factory | Manually triggered Chute Trap 11155 | -7/Factory | Sucked down chute 11155 | -7/Factory | Entered Waste 11164 | -7/Waste | Spotted C-40 Crusher 11167 | -7/Waste | Spotted C-40 Crusher 11167 | -7/Waste | Spotted C-40 Crusher 11170 | -7/Waste | EMP discharged 11172 | -7/Waste | Spotted C-40 Crusher 11173 | -7/Waste | Discovered new exit (range 16) 11174 | -7/Waste | Spotted C-40 Crusher 11177 | -7/Waste | Identified exit to Factory 11192 | -7/Waste | Entered Factory 11444 | -7/Factory | Repaired Adv. Sensor Array 11496 | -7/Factory | Repaired Imp. Flight Unit 11548 | -7/Factory | Repaired Imp. Flight Unit 11594 | -7/Factory | Repaired Spear 11832 | -7/Factory | Discovered exit to Storage (range 16) 12064 | -7/Factory | Entered Lower Caves 12124 | -7/Lower Caves | Spotted B-75 Beast 12331 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12414 | -7/Lower Caves | Discovered new exit (range 5) 12416 | -7/Lower Caves | Identified exit to Lower Caves 12430 | -7/Lower Caves | Entered another Lower Caves area 12442 | -7/Lower Caves | Found Alien Artifact 12442 | -7/Lower Caves | Identified Core Expander 12442 | -7/Lower Caves | Installed Core Expander, added new Power slot 12458 | -7/Lower Caves | Encountered a Warlord checkpoint 12614 | -7/Lower Caves | Learned 4 Factory zone layouts 12733 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13043 | -7/Lower Caves | Crushed by falling debris 13044 | -7/Lower Caves | System corruption reached 10% 13114 | -7/Lower Caves | Discovered new exit (range 10) 13121 | -7/Lower Caves | Entered Data Miner 13121 | -7/Data Miner | Discovered new exit (range 6) 13127 | -7/Data Miner | Met Data Miner 13136 | -7/Data Miner | Learned location of Section 7 (-3) 13136 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13139 | -7/Data Miner | Received God Mode back door access code from Data Miner 13147 | -7/Data Miner | Destroyed Data Miner 13149 | -7/Data Miner | Found Prototype Hackware 13151 | -7/Data Miner | Found Prototype Hackware 13154 | -7/Data Miner | Data Conduit disabled 13175 | -7/Data Miner | Entered Proximity Caves 13617 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13639 | -6/Proximity Caves | Build established: Hacker-Mutant 13800 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13851 | -6/Proximity Caves | Learned Factory emergency access door positions 13882 | -6/Proximity Caves | Discovered exit to Factory (range 11) 13885 | -6/Proximity Caves | Entered Factory 13885 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13886 | -6/Factory | Identified exit to Lower Caves 13930 | -6/Factory | Identified System Mapper 13932 | -6/Factory | Identified Deep Network Scanner 13939 | -6/Factory | Discovered new exit (range 13) 13944 | -6/Factory | Identified exit to Factory 14134 | -6/Factory | Fabricated Biomechanical Wings (x1) 14234 | -6/Factory | Build established: Wizard-Sprinter 14254 | -6/Factory | Fabricated Mic. Fission Core? 14294 | -6/Factory | Fabricated Biomechanical Wings? 14471 | -6/Factory | Fabricated Biomechanical Wings (x1) 14485 | -6/Factory | Local fabrication network quarantined 14547 | -6/Factory | Fabricated Biomechanical Wings (x1) 15023 | -6/Factory | Repaired Spear 15104 | -6/Factory | Repaired Biomechanical Wings 15289 | -6/Factory | Repaired Biomechanical Wings? 15300 | -6/Factory | Repaired Biomechanical Wings 15330 | -6/Factory | Repaired Mic. Fission Core? 15382 | -6/Factory | Discovered exit to Factory (range 15) 15476 | -6/Factory | Repaired Biomechanical Wings? 15526 | -6/Factory | Central database locked down 15637 | -6/Factory | Sucked down chute 15637 | -6/Factory | Entered Waste 15640 | -6/Waste | Spotted C-40 Crusher 15640 | -6/Waste | Spotted C-40 Crusher 15651 | -6/Waste | Spotted C-40 Crusher 15655 | -6/Waste | Discovered new exit (range 13) 15656 | -6/Waste | Spotted C-40 Crusher 15656 | -6/Waste | Spotted C-40 Crusher 15664 | -6/Waste | Identified exit to Factory 15664 | -6/Waste | Entered Factory 15665 | -6/Factory | 1 allies followed down the chute 16050 | -6/Factory | Found Prototype Processor 16068 | -6/Factory | Identified Exp. Signal Interpreter 16224 | -6/Factory | Central database locked down 16293 | -6/Factory | Repaired Broken Exp. Signal Interpreter 16384 | -6/Factory | Discovered exit to Factory (range 5) 16626 | -6/Factory | Discovered exit to Factory (range 15) 16746 | -6/Factory | Discovered exit to Factory (range 6) 17096 | -6/Factory | Fabricated Biomechanical Wings (x1) 17225 | -6/Factory | Crushed by falling debris 17379 | -6/Factory | Crushed by falling debris 17387 | -6/Factory | Fabricated Biomechanical Wings? 17434 | -6/Factory | Fabricated Adv. Sensor Array (x1) 17508 | -6/Factory | Entered Lower Caves 17551 | -6/Lower Caves | Encountered a Warlord checkpoint 17628 | -6/Lower Caves | Discovered new exit (range 10) 17633 | -6/Lower Caves | Identified exit to Lower Caves 17643 | -6/Lower Caves | Entered another Lower Caves area 17644 | -6/Lower Caves | Encountered a Warlord checkpoint 17645 | -6/Lower Caves | Learned location of 1 exit from Factory 17647 | -6/Lower Caves | Learned Factory stockpile data 17718 | -6/Lower Caves | Spotted B-75 Beast 17796 | -6/Lower Caves | Discovered new exit (range 15) 17800 | -6/Lower Caves | Identified exit to Zion 17821 | -6/Lower Caves | Entered Zion 17832 | -6/Zion | System corruption cleaned by Quarantine Array 17842 | -6/Zion | Discovered new exit (range 13) 17911 | -6/Zion | Learned location of 1 exit from Factory 18010 | -6/Zion | Given A8's code to call for help 18057 | -6/Zion | Given the Hacking Drone Bay 18110 | -6/Zion | Found CR-A16's Pointy Stick 18114 | -6/Zion | Identified exit to Proximity Caves 18115 | -6/Zion | Entered Proximity Caves 18181 | -5/Proximity Caves | Learned Factory stockpile data 18309 | -5/Proximity Caves | Spotted B-75 Beast 18336 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18347 | -5/Proximity Caves | Discovered exit to Factory (range 7) 18351 | -5/Proximity Caves | Entered Factory 18351 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18352 | -5/Factory | Identified exit to Upper Caves 18353 | -5/Factory | Identified exit to Factory 18736 | -5/Factory | Repaired Cld. Cesium-ion Thruster 19032 | -5/Factory | Spotted B-75 Beast 19088 | -5/Factory | Repaired Biomechanical Wings? 19094 | -5/Factory | Lost 3 parts (1n1u1w) 19124 | -5/Factory | Repaired Adv. Sensor Array? 19139 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 19214 | -5/Factory | Repaired Lyr. Light Armor Plating? 19241 | -5/Factory | Repaired Mic. Fission Core 19889 | -5/Factory | Fabricated Adv. Hacking Suite? 19966 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 19992 | -5/Factory | Fabricated Adv. Hacking Suite? 19998 | -5/Factory | Fabricated Exp. Sensor Array? 20167 | -5/Factory | Local fabrication network quarantined 20184 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 20291 | -5/Factory | Sucked down chute 20291 | -5/Factory | Entered Waste 20302 | -5/Waste | Spotted C-40 Crusher 20306 | -5/Waste | EMP discharged 20312 | -5/Waste | Spotted C-40 Crusher 20313 | -5/Waste | Spotted C-40 Crusher 20315 | -5/Waste | Spotted C-40 Crusher 20332 | -5/Waste | Met Warlord forces unprepared to attack 20406 | -5/Waste | EMP discharged 20406 | -5/Waste | System corruption reached 10% 20414 | -5/Waste | Spotted C-40 Crusher 20418 | -5/Waste | Spotted C-40 Crusher 20439 | -5/Waste | Allies destroyed C-40 Crusher 20446 | -5/Waste | Discovered new exit (range 15) 20456 | -5/Waste | Identified exit to Factory 20496 | -5/Waste | Allies destroyed C-40 Crusher 20497 | -5/Waste | Entered Factory 22582 | -5/Factory | Discovered exit to Factory (range 10) 22697 | -5/Factory | Fabricated P-70 Sage (x2) 22717 | -5/Factory | Entered Upper Caves 22717 | -5/Upper Caves | Accompanied by 2 allies 23829 | -5/Upper Caves | Encountered a Warlord checkpoint 23857 | -5/Upper Caves | Discovered new exit (range 11) 23867 | -5/Upper Caves | Learned location of 1 exit from Factory 23886 | -5/Upper Caves | Learned Factory non-interactive machine intel 23910 | -5/Upper Caves | Identified exit to Upper Caves 23912 | -5/Upper Caves | Entered another Upper Caves area 23912 | -5/Upper Caves | Accompanied by 2 allies 23918 | -5/Upper Caves | Discovered exit to Factory (range 6) 23937 | -5/Upper Caves | Learned 4 Factory zone layouts 24020 | -5/Upper Caves | Discovered new exit (range 14) 24023 | -5/Upper Caves | Identified exit to Zhirov 24071 | -5/Upper Caves | Entered Zhirov 24071 | -5/Zhirov | Accompanied by 2 allies 24071 | -5/Zhirov | Discovered new exit (range 3) 24076 | -5/Zhirov | Met Zhirov 24081 | -5/Zhirov | Learned location of Testing (-2) 24081 | -5/Zhirov | Learned location of Command (-1) 24084 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24128 | -5/Zhirov | Found Alien Artifact 24128 | -5/Zhirov | Identified Integrated Reactor 24128 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24202 | -5/Zhirov | Identified exit to Proximity Caves 24215 | -5/Zhirov | Found Alien Artifact 24216 | -5/Zhirov | Identified Transdimensional Reconstructor 24216 | -5/Zhirov | Warped through subspace 24253 | -5/Zhirov | Entered Proximity Caves 24253 | -4/Proximity Caves | Accompanied by 2 allies 24272 | -4/Proximity Caves | Learned Research emergency access door positions 24498 | -4/Proximity Caves | Learned Research garrison access intel 24520 | -4/Proximity Caves | Discovered exit to Factory (range 6) 24527 | -4/Proximity Caves | Entered Factory 24527 | -4/Factory | Accompanied by 2 allies 24527 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24528 | -4/Factory | Identified exit to Extension 24529 | -4/Factory | Identified exit to Research 24531 | -4/Factory | Loaded intel: 192 non-interactive machine locations 24768 | -4/Factory | Spotted B-86 Titan 24768 | -4/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 25213 | -4/Factory | Identified exit to Upper Caves 26324 | -4/Factory | Central database locked down 26641 | -4/Factory | Fabricated Mni. Fusion Reactor? 26644 | -4/Factory | Fabricated Com. HERF Cannon (x1) 26670 | -4/Factory | Fabricated Lrg. Storage Unit? 26753 | -4/Factory | Fabricated Plasma Lance (x1) 26778 | -4/Factory | Fabricated Plasma Lance? 26895 | -4/Factory | Sucked down chute 26895 | -4/Factory | Entered Waste 26896 | -4/Waste | Joined by Warlord forces that had cleared the area 26924 | -4/Waste | Found Unknown Device 26924 | -4/Waste | Identified Adv. Force Booster 26977 | -4/Waste | Found Prototype Device 26977 | -4/Waste | Identified Exp. Actuator Array 26981 | -4/Waste | Found Prototype Device 26981 | -4/Waste | Identified Beam Splitter 26999 | -4/Waste | Discovered new exit (range 15) 27028 | -4/Waste | Identified exit to Factory 27028 | -4/Waste | Entered Factory 27174 | -4/Factory | Repaired Biomechanical Wings? 28120 | -4/Factory | Spotted B-86 Titan 28199 | -4/Factory | Repaired Broken Adv. Reaction Control System? 28528 | -4/Factory | Repaired Exp. Sensor Array? 28765 | -4/Factory | Repaired Mni. Fusion Reactor? 28817 | -4/Factory | Repaired Broken Adv. Force Booster? 28904 | -4/Factory | Repaired Field Propulsion Array 28930 | -4/Factory | Repaired Imp. Light Armor Plating 28971 | -4/Factory | Repaired Biomechanical Wings 29041 | -4/Factory | Fabricated Exp. Terrain Scanner? 29073 | -4/Factory | Fabricated Exp. Terrain Scan Processor? 29126 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster? 29204 | -4/Factory | Fabricated Exp. Actuator Array? 29238 | -4/Factory | Entered Upper Caves 29267 | -4/Upper Caves | Encountered a Warlord checkpoint 29600 | -4/Upper Caves | Crushed by falling debris 29606 | -4/Upper Caves | Discovered new exit (range 8) 29607 | -4/Upper Caves | Identified exit to Upper Caves 29631 | -4/Upper Caves | Learned Research non-interactive machine intel 29667 | -4/Upper Caves | Entered another Upper Caves area 29672 | -4/Upper Caves | Encountered a Warlord checkpoint 29767 | -4/Upper Caves | Discovered new exit (range 13) 29858 | -4/Upper Caves | Learned Research trap positions 29885 | -4/Upper Caves | Identified exit to Warlord 29942 | -4/Upper Caves | Entered Warlord 29952 | -4/Warlord | System corruption cleaned by Quarantine Array 30052 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 30080 | -4/Warlord | Learned Research stockpile data 30080 | -4/Warlord | Learned 4 Armory zone layouts 30080 | -4/Warlord | Learned 4 Testing zone layouts 30080 | -4/Warlord | Learned 4 Command zone layouts 30081 | -4/Warlord | Learned Factory terminal intel 30091 | -4/Warlord | Warlord's base attacked by MAIN.C 30124 | -4/Warlord | Met Warlord 30128 | -4/Warlord | Opened Warlord's prototype stash 30151 | -4/Warlord | Found Prototype Processor 30176 | -4/Warlord | Opened side exit 30190 | -4/Warlord | Discovered new exit (range 8) 30193 | -4/Warlord | Identified exit to Proximity Caves 30193 | -4/Warlord | Entered Proximity Caves 30608 | -3/Proximity Caves | Discovered exit to Research (range 30) 30627 | -3/Proximity Caves | Spotted B-86 Titan 30647 | -3/Proximity Caves | Entered Research 30647 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 30648 | -3/Research | Loaded intel: 89 trap records 30651 | -3/Research | Loaded intel: 57 non-interactive machine locations 30652 | -3/Research | Loaded intel: 4 garrison access locations 30655 | -3/Research | Identified Spectral Analyzer 30661 | -3/Research | Identified exit to Research 30738 | -3/Research | Build established: Wizard-Scout 30808 | -3/Research | Found Prototype Hackware 30808 | -3/Research | Identified Exp. System Shield 30861 | -3/Research | Found Prototype Device 30868 | -3/Research | Identified Exp. Shield Generator 30917 | -3/Research | Discovered new exit (range 28) 30971 | -3/Research | Discovered new exit (range 10) 30977 | -3/Research | Identified exit to Quarantine 31159 | -3/Research | Discovered exit to Quarantine (range 25) 31826 | -3/Research | Adv. System Shield fried by hacking feedback 31913 | -3/Research | Build established: Wizard-Sprinter 31934 | -3/Research | Fabricated Exp. Cloaking Device (x1) 32094 | -3/Research | Fabricated Exp. Armor Integrity Analyzer (x1) 32155 | -3/Research | Entered Quarantine 32155 | -3/Quarantine | Accompanied by 2 allies 32164 | -3/Quarantine | Found Alien Artifact 32204 | -3/Quarantine | Found Alien Artifact 32232 | -3/Quarantine | Identified Core Reset Matrix 32232 | -3/Quarantine | Identified Subatomic Replicator 32307 | -3/Quarantine | Found Alien Artifact 32313 | -3/Quarantine | Found Alien Artifact 32318 | -3/Quarantine | Identified Terrabomb (x2) 32507 | -3/Quarantine | Found Alien Artifact 32507 | -3/Quarantine | Identified Dimensional Node Initializer 32507 | -3/Quarantine | Initialized slip node 32509 | -3/Quarantine | Found Alien Artifact 32509 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 32509 | -3/Quarantine | Warped through subspace to slip node 32514 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 32516 | -3/Quarantine | Found Transdimensional Reconstructor 32738 | -3/Quarantine | Warped through subspace to slip node 32741 | -3/Quarantine | Found Transdimensional Reconstructor 32746 | -3/Quarantine | Found Dimensional Node Initializer 32814 | -3/Quarantine | Spotted Fortress 32839 | -3/Quarantine | Discovered new exit (range 6) 32840 | -3/Quarantine | Identified exit to Section 7 32951 | -3/Quarantine | Entered Section 7 32955 | -3/Section 7 | Found Alien Artifact 33294 | -3/Section 7 | Spotted S7 Guard 33300 | -3/Section 7 | Initialized slip node 33329 | -3/Section 7 | Found Alien Artifact 33336 | -3/Section 7 | Identified Integrated Singularity Reactor 33336 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 33337 | -3/Section 7 | Identified Integrated Dissipator 33337 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33393 | -3/Section 7 | Found Integrated Dissipator 33407 | -3/Section 7 | Found Integrated Dissipator 33407 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33408 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33421 | -3/Section 7 | Spotted S7 Guard 33421 | -3/Section 7 | Found Alien Artifact 33430 | -3/Section 7 | Identified Core Regenerator 33430 | -3/Section 7 | Used Core Regenerator, restored core integrity (+201) 33618 | -3/Section 7 | Spotted Alpha 7 33644 | -3/Section 7 | Spotted B-86 Titan 33644 | -3/Section 7 | Spotted S7 Guard 33657 | -3/Section 7 | Warped through subspace to slip node 33902 | -3/Section 7 | Entered Research 33902 | -2/Research | Warlord forces began assault on 0b10 33902 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 33903 | -2/Research | Identified exit to Access 33903 | -2/Research | Identified exit to Testing 33972 | -2/Research | Fabricated Femtoactuators? 34012 | -2/Research | Research machine network offline 34024 | -2/Research | Fabricated Exp. Utility Shielding (x1) 34199 | -2/Research | Local fabrication network quarantined 34211 | -2/Research | Met up with Warlord 34213 | -2/Research | Found Prototype Slashing Weapon 34213 | -2/Research | Identified Particle Cleaver 34319 | -2/Research | Borebot progress halted 34360 | -2/Research | Found Prototype Device 34390 | -2/Research | Borebot progress halted 34395 | -2/Research | Spotted B-90 Cyclops 34510 | -2/Research | Spotted Striker 34529 | -2/Research | Warlord destroyed during the assault 34530 | -2/Research | Spotted Executioner 34578 | -2/Research | Took control of God Mode 34578 | -2/Research | Attacked by Warlord forces 34579 | -2/Research | Spotted TI-F6W(L) 34581 | -2/Research | Entered Testing 34603 | -2/Testing | Spotted PP-35ZL7S1H1Z 34637 | -2/Testing | Destroyed PP-35ZL7S1H1Z 34689 | -2/Testing | Found Prototype Energy Cannon 34689 | -2/Testing | Identified Cld. Nova Cannon 34730 | -2/Testing | Repaired Impulse Thruster Array 34743 | -2/Testing | Found Prototype Ballistic Cannon 34743 | -2/Testing | Identified Perforator 34800 | -2/Testing | Identified Thermal Barrier 34805 | -2/Testing | Found Prototype Protection 34808 | -2/Testing | Identified Centrium Heavy Armor Plating 34902 | -2/Testing | Fabricated Plasma Lance (x1) 34996 | -2/Testing | Fabricated Plasma Lance (x1) 35076 | -2/Testing | Found Prototype Energy Gun 35076 | -2/Testing | Identified Warp Gun 35141 | -2/Testing | Scanned by Researcher 35157 | -2/Testing | Fabricated Mni. Fusion Reactor (x1) 35190 | -2/Testing | Entered Access 35190 | -1/Access | Evolved 2 slots: Weapon x2 35324 | -1/Access | Identified exit to Command 35372 | -1/Access | Discovered new exit (range 12) 35414 | -1/Access | Found Antimissile System 35432 | -1/Access | Fabricated Exp. Terrain Scan Processor (x1) 35476 | -1/Access | Fabricated Impulse Thruster Array (x1) 35507 | -1/Access | Entered Command 35552 | -1/Command | Repaired Exp. Propulsion Shielding? 35616 | -1/Command | Repaired Cld. Impulse Thruster? 35658 | -1/Command | Disengaged cave seal 35683 | -1/Command | Used Subatomic Replicator to replicate Exp. Energy Well 35850 | -1/Command | Spotted Combat Programmer 35875 | -1/Command | Spotted M Guard 35900 | -1/Command | Spotted Combat Programmer 35945 | -1/Command | Spotted M Guard 35957 | -1/Command | Destroyed Combat Programmer 35978 | -1/Command | Build established: Machinist-Sprinter 36003 | -1/Command | Destroyed Combat Programmer 36019 | -1/Command | Met MAIN.C 36026 | -1/Command | 0b10 Conduit disabled 36039 | -1/Command | Destroyed MAIN.C Shell 36040 | -1/Command | MAIN.C activated Command garrisons 36056 | -1/Command | Destroyed MAIN.C 36079 | -1/Command | Discovered new exit (range 8) 36080 | *** | Establishing 0b11! Last Messages --------------- 36042_ Exp. Utility Shielding destroyed. 36042_ Knocked back. 36044_ Plasma Lance follow-up attack on MAIN.C. 36045_ Knocked back. 36046_ System corrupted: Plasma Lance targeting data glitched. 36046_ Plasma Lance follow-up attack on MAIN.C. 36047_ Destroyed Prototype Device. 36047_ Plasma Lance follow-up attack on MAIN.C. 36047_ System corrupted: Plasma Lance targeting data glitched. 36048_ Knocked back. 36049_ JD9G JAYGPBU1TOYQWMW >RI5 I/EWGI0IG18B, 36051_ Knocked back. 36052_ System corrupted: Plasma Lance targeting data glitched. 36052_ Plasma Lance follow-up attack on MAIN.C. 36056_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 36056_ MAIN.C destroyed. 36058_ Acquired 10 matter. 36068_ Dropped Biomechanical Wings. 36069_ Acquired Biomechanical Wings. 36079_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# @ #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????### #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????+ ##???????????????????? | | ?????????????????????????# ;##??????????????????? | | ?????????????????????????# # ##?????????????????? | | ?????????????????????????# ## ##????????????????? | | ?????????????????????????# ###"########?????????? | | ????????????????????????? #?## #?????????? | | ???????????????????????? #??# #?????????? | | ???????????????????????+## #??# #?????????? | | ?????????????????????????# #??# #?????????? | | ?????????????????????????# ???# #?????" ? | | ????????????????????????? ???# #???#"""""? | | ?????????????????????????# ???# #????"""""" | | ?????????????????????????# ???# #???#" " | | ?????????????????????????? ???# #???#"" "" | | ?????????????????????????? ???# #???#"" "" | | ?????????????????????????? ???# #???# " "" | | ???????????????????????????????# #???# " | | ???????????????????????????????# #???# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 70 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 90 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 95 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 79 Defensive Hacking 44 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Mic. Fission Core | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Mni. Smartbomb Launcher | -6/Factory | Hacked Imp. Utility Shielding | -6/Factory | Scanalyzed Exp. Signal Interpreter | -6/Factory | Scanalyzed Adv. Shield Generator | -6/Factory | Hacked Nanoactuators | -6/Factory | Hacked Adv. Armor Integrity Analyzer | -6/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Adv. Actuator Array | -5/Factory | Hacked Imp. Propulsion Shielding | -5/Factory | Scanalyzed Adv. Transmission Jammer | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Field Propulsion Array | -4/Factory | Scanalyzed Adv. Reaction Control System | -4/Factory | Hacked Exp. Terrain Scanner | -4/Factory | Hacked Exp. Terrain Scan Processor | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Plasma Lance | -4/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked EM Disruption Field | -4/Factory | Hacked Imp. Cloaking Device | -4/Factory | Hacked Exp. Actuator Array | -4/Factory | Scanalyzed Adv. Force Booster | -4/Factory | Scanalyzed Com. HERF Cannon | -4/Factory | Scanalyzed Femtoactuators | -3/Research | Hacked Exp. Armor Integrity Analyzer | -3/Research | Hacked Exp. Cloaking Device | -3/Research | Hacked Prc. Energy Filter | -3/Research | Scanalyzed Impulse Thruster Array | -3/Quarantine | Hacked Diametric Drive | -1/Access | Scanalyzed Robot Schematics ------------------ P-70 Sage | -7/Data Miner | Free Y-54 Guardian | -6/Factory | Hacked O-24 Administrator | -6/Factory | Hacked S-43 Plague | -3/Quarantine | Hacked Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Biomechanical Wings | x1 | -6/Factory Mic. Fission Core | x2 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Adv. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory P-70 Sage | x2 | -5/Factory Mni. Fusion Reactor | x1 | -4/Factory Com. HERF Cannon | x1 | -4/Factory | Preloaded Lrg. Storage Unit | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Exp. Actuator Array | x1 | -4/Factory Exp. Cloaking Device | x1 | -3/Research Exp. Armor Integrity Analyzer | x1 | -3/Research Femtoactuators | x1 | -2/Research Exp. Utility Shielding | x1 | -2/Research Plasma Lance | x1 | -2/Testing Plasma Lance | x1 | -2/Testing Mni. Fusion Reactor | x1 | -2/Testing Exp. Terrain Scan Processor | x1 | -1/Access Impulse Thruster Array | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Integrated Singularity Reactor Integrated Dissipator Core Regenerator Subatomic Replicator Achievements -------------- Godhack Challenges ------------ None Game ------ Seed ComponentThiefChainsword Manual? 0 Play Time 13:35:46 Cumulative 431.3 hours Start 2021.10.02 @ 21:34:19 End 2021.10.04 @ 20:56:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 51 Adventurer 4 Explorer 32 Win Type 1 Total 33 Types 14/6/4/2/2/3/1/0/1 Lore% 92 Gallery% 90 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89dd7b70-03dd-4fb5-b9c4-1d208e22bc5c