Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 16:19:51 Player: lazy_engineer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1402) 1402 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 4421 Bonus ------- High Alert Combat Kills 4 Aligned with FarCom 300 Cogmind --------- Core Integrity 240/550 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- Improved Datajack Katana > --- INVENTORY (10) --- Light Nuclear Core Cryofiber Web Weight Redist. System Improved Sensor Array Improved Terrain Scan Processor Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Hacking Suite Skeleton Box Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Airjet Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Signal Interpreter Melee Analysis Suite > --- WEAPON ----------- Improved Datajack Katana > --- INVENTORY -------- Light Nuclear Core Cryofiber Web Weight Redist. System Sensor Array Improved Terrain Scan Processor Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Hacking Suite Skeleton Box [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 57 | 7 16 . . 6 28 Power 6 | 1 2 . . 1 2 Engine 3 | 1 1 . . 1 . Core 3 | . 1 . . . 2 Reactor . | . . . . . . Propulsion 20 | 2 4 . . 2 12 Treads 6 | 1 1 . . . 4 Leg 1 | . . . . . 1 Wheel 8 | 1 3 . . 2 2 Hover 4 | . . . . . 4 Flight 1 | . . . . . 1 Utility 10 | 1 3 . . . 6 Device 3 | . 1 . . . 2 Storage 2 | 1 1 . . . . Processor 4 | . 1 . . . 3 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 21 | 3 7 . . 3 8 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 3 . . . . Ballistic Cannon 8 | . 4 . . 1 3 Launcher 2 | . . . . 2 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . . 2 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 7 | . 1 . . . 6 Power 3 | . 1 . . . 2 Propulsion 4 | . . . . . 4 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 2 | . 1 . . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 93 100 100 100 90 Engine 3 | . 10 . . 4 1 Core 4 | . 1 14 14 9 2 Treads 12 | . 9 . . . 16 Wheel 12 | . 18 28 28 28 5 Hover 4 | . . . . . 7 Device 2 | . . . . . 3 Storage 10 | . 14 14 14 14 9 Processor 17 | . 9 14 14 14 20 Protection 2 | . . . . . 3 Ballistic Gun 1 | . 11 . . . . Ballistic Cannon 13 | . 15 28 28 24 9 Slashing Weapon 3 | . . . . . 5 Special Melee Weapon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 29 | 11 23 23 23 23 29 Greatest Support 98 | 10 46 24 24 24 98 Greatest Overweight (x) 6 | 1 1 . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 Average Carried 8 | 2 6 10 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 3 10 10 10 10 10 Class Distribution -------------------- 79% | Mutant 10% | Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1292 | 223 378 . 78 163 450 Remotely . | . . . . . . Salvage Created 1485 | . 370 . . 175 940 Parts 96 | . 33 . . 19 44 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 39 | . 12 . . 9 18 Melee 14 | . . . . . 14 Guns 9 | . 9 . . . . Cannons 12 | . 3 . . 5 4 AOE 4 | . . . . 4 . Classes Destroyed 10 | . 4 . . 3 3 Tunneler 2 | . . . . 2 . Hauler 2 | . 1 . . . 1 Operator 1 | . . . . . 1 Watcher 3 | . 2 . . . 1 Swarmer 12 | . 6 . . 4 2 Grunt 16 | . 6 . . 2 8 Brawler 1 | . . . . 1 . Sentry 6 | . . . . . 6 Demolisher 2 | . . . . 2 . Hunter 2 | . . . . . 2 Best Kill Streak 4 | . 4 . . 3 3 Combat Bots Only 3 | . 3 . . 3 3 Max Kills in Single Turn 2 | . 1 . . 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 198 | . 70 . . 21 107 Missed 55 | . 16 . . 9 30 Damage Taken 1850 | . 573 . . 194 1083 Core 500 | . 108 . . 82 310 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 15 | . . . . . 15 Core Remaining (%) 62 | 100 . . . 24 . Volleys Fired 80 | . 45 1 . 18 16 Largest 2 | . 2 2 . 2 2 Hottest 100 | . 78 78 . 78 100 Shots Fired 159 | . 90 2 . 36 31 Gun 70 | . 70 . . . . Cannon 84 | . 20 2 . 32 30 Launcher 4 | . . . . 4 . Special 1 | . . . . . 1 Kinetic 145 | . 81 2 . 32 30 Thermal 10 | . 9 . . . 1 Explosive 4 | . . . . 4 . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 10 . . 2 4 Robot Miss Streak 5 | . 5 . . 4 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 137 | . 56 . . 12 69 Core Hits 65 | . 28 . . 12 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 1 . . . 8 Burn 1 | . 1 . . . . Sever 8 | . . . . . 8 Melee Attacks 74 | . . . . . 74 Impact . | . . . . . . Slashing 70 | . . . . . 70 Piercing . | . . . . . . Sneak Attacks 9 | . . . . . 9 Combat Hostiles 2 | . . . . . 2 Follow-up Attacks . | . . . . . . Damage Inflicted 3175 | . 629 . . 426 2120 Guns 403 | . 403 . . . . Cannons 766 | . 226 . . 231 309 Explosions 195 | . . . . 195 . Melee 1811 | . . . . . 1811 Ramming . | . . . . . . Kinetic 1131 | . 591 . . 231 309 Thermal 38 | . 38 . . . . Explosive 195 | . . . . 195 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1811 | . . . . . 1811 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 94 | . 3 . . . 91 Projectiles 3 | . 3 . . . . Explosions . | . . . . . . Melee 91 | . . . . . 91 Knockbacks 8 | . 4 . . 1 3 Impact . | . . . . . . Kinetic 8 | . 4 . . 1 3 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 333 | . 100 24 . 96 333 Average Temperature 49 | . 30 13 . 33 88 Received Heat Transfer 600 | . 225 . . 6 369 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 185 | . 185 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 472 | . 330 61 . 158 472 Initial 61 | . . 61 . . 61 Average 102 | . 152 61 . 69 100 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 87 | 100 85 100 . 100 85 Level 1 6 | . 14 . . . 7 Level 2 5 | . . . . . 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . 2 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 20 . . 12 36 Peak Tracking Total 7 | . 6 . . 4 7 Tactical Retreats 10 | . 1 . . 2 7 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 3 . 1 . 10 Terminals 10 | . 3 . . . 7 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 36 | . 6 . 1 . 29 Successful 17 | . 3 . 1 . 13 Failed 19 | . 3 . . . 16 Catastrophic 4 | . . . . . 4 Database Lockouts . | . . . . . . Manual 20 | . 4 . 1 . 15 Terminals 29 | . 6 . . . 23 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 10 | . 2 . 1 . 7 Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Locate Traps 2 | . . . . . 2 Hauler Manifests 2 | . . . . . 2 Registered Components 1 | . . . . . 1 Zone Layout 2 | . 1 . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 3 | . 1 . . . 2 Terminals 2 | . 1 . . . 1 Assimilate 1 | . . . . . 1 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Reject 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . . . 7 Full Trace Events 3 | . . . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . . 9 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . . 3 Non-combat 3 | . . . . . 3 Combat . | . . . . . . Robot Hacks Applied 3 | . . . . . 3 no_distress 1 | . . . . . 1 find_recycling 2 | . . . . . 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4563 | 59 678 35 214 647 2930 Spaces Moved 2160 | 51 485 36 231 574 783 Core 6 | 3 . . . . 3 Treads 390 | . 63 . . . 327 Legs . | . . . . . . Wheels 1325 | 48 422 36 231 574 14 Hover 371 | . . . . . 371 Flight 68 | . . . . . 68 Fastest Speed 50 | 50 80 90 90 90 52 Average Speed 103 | 85 99 90 90 90 122 Slowest Speed 350 | 95 160 90 90 90 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 3 57 9 63 100 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 47 | . 1 . . 37 9 Melee 5 | . . . . . 5 Projectile 8 | . 1 . . 3 4 AOE 34 | . . . . 34 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 4220 | 64 601 36 237 666 2616 Wait 1764 | . 29 . 3 63 1669 Move 2155 | 50 484 35 230 573 783 Hop . | . . . . . . Pick Up 49 | 7 14 . 2 3 23 Fast Attach 17 | 2 10 . . . 5 Attach 20 | 4 3 . . . 13 Detach 1 | . 1 . . . . Swap 20 | 1 3 . . 6 10 Drop 40 | . 12 . 2 3 23 Fire 80 | . 45 1 . 18 16 Melee 74 | . . . . . 74 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 550 | -10/Materials | Identified exit to Mines 738 | -10/Materials | Entered Mines 746 | -10/Mines | Learned location of Storage (-8) 769 | -10/Mines | Discovered new exit (range 3) 773 | -10/Mines | Entered Exiles 795 | -10/Exiles | Met 8R-AWN 810 | -10/Exiles | Met EX-HEX 837 | -10/Exiles | Met EX-BIN 847 | -10/Exiles | Aligned with FarCom system 848 | -10/Exiles | Given EX-Vault access code 871 | -10/Exiles | Opened EX-Vault 878 | -10/Exiles | Found Skeleton Box 898 | -10/Exiles | Warned to stay clear of 0b10 Research branches 921 | -10/Exiles | Met EX-DEC 978 | -10/Exiles | Discovered new exit (range 12) 987 | -10/Exiles | Left Exiles lab with Skeleton Box 987 | -10/Exiles | Entered Mines 1157 | -9/Mines | Core integrity fell below 50% 1303 | -9/Mines | Assembled infested the area 1308 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1432 | -9/Mines | Discovered new exit (range 5) 1512 | -9/Mines | Learned Materials terminal intel 1621 | -9/Mines | Discovered new exit (range 7) 1634 | -9/Mines | Entered Materials 1634 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1635 | -8/Materials | Identified exit to Factory 1636 | -8/Materials | Loaded intel: 12 terminal locations 1935 | -8/Materials | Build established: Skirmisher 2481 | -8/Materials | Build established: Mutant 2700 | -8/Materials | Discovered new exit (range 7) 2754 | -8/Materials | Identified exit to Storage 3052 | -8/Materials | Discovered exit to Factory (range 10) 3790 | -8/Materials | Build established: Scavenger-Mutant 3925 | -8/Materials | Repaired Katana 4174 | -8/Materials | Build established: Mutant 4337 | -8/Materials | Core integrity fell below 50% 4434 | -8/Materials | First assault squad dispatched 4564 | -8/Materials | Self-destructed Last Messages --------------- 04266_ Imp. Hover Unit destroyed. 04268_ G-47 Trooper destroyed. 04271_ G-50 Soldier Hvy. Laser severed. 04272_ Imp. Hover Unit destroyed. 04274_ Y-45 Defender destroyed. 04325_ S-10 Pest Lgt. Assault Rifle severed. 04335_ S-10 Pest destroyed. 04338_ Airjet destroyed. 04343_ S-10 Pest destroyed. 04350_ Acquired Flight Unit. 04378_ Sneak attack on A-02 Transporter. 04416_ K-01 Serf cleans the Terminal. 04434_ ALERT: Significant disruption in Zone 3J, assault force dispatched. 04445_ K-01 Serf cleans the Terminal. 04561_ C-30 ARC bursts open, deploying its payload. 04561_ G-50 Soldier unfolds itself. 04561_ B-36 Bruiser unfolds itself. 04561_ G-47 Trooper unfolds itself. 04561_ I-25 Savior unfolds itself. 04561_ Flight Unit destroyed. 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" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 54 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelSupercompositeStick Manual? 0 Play Time 00:34:31 Cumulative 36.2 hours Start 2024.04.22 @ 15:46:26 End 2024.04.22 @ 16:19:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d7a43a1-5a6f-419c-9156-166a7cd08e03