Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 14:56:57 Player: jumpy Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (62) 310 Value Destroyed (1858) 1858 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (2148) 2148 TOTAL SCORE: 12516 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 1291 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -373 Cogmind --------- Core Integrity 0/1300 Matter 264/300 Energy 79/100 System Corruption 15% Temperature Cool (66) Movement Hovering (60) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Combat Linear Gravjet > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Medium Armor Plating System Restoration Module Advanced Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Makeshift Trap Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Propulsion Shielding Experimental System Shield Hacking Drone Bay > --- WEAPON ----------- Kinetic Spear Kinetic Spear Kinetic Spear > --- INVENTORY -------- Light Antimatter Reactor Antigrav System Linear Gravjet Linear Gravjet Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter System Restoration Module Advanced Datajack [Rating: 124] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Gravmag System Flight Unit Q-thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Dispersion Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Plasma Cutter Slashing Weapon Ripper Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . 2 . . . 6 . . . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . 1 . . . 3 . . . . . 1 . . . . . . Utility 7 | . . 1 . . . 3 . . . . 1 1 . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Parts Attached 89 | 8 2 6 2 2 2 14 . 4 . 1 16 3 2 1 5 3 2 16 Power 12 | 2 . . 1 . 2 1 . . . . 3 1 . . . . . 2 Engine 9 | 2 . . 1 . 2 1 . . . . 3 . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 1 . . . . . 2 Propulsion 29 | 2 . 1 . . . 6 . 1 . 1 7 1 1 . 3 . . 6 Treads 3 | 2 . 1 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . 6 . 1 . 1 7 1 1 . 3 . . 5 Flight 1 | . . . . . . . . . . . . . . . . . . 1 Utility 26 | 2 1 2 . 1 . 5 . 1 . . 5 1 1 . 1 3 2 1 Device 13 | 1 . 2 . 1 . 2 . 1 . . 2 1 . . . 2 1 . Storage 4 | 1 1 . . . . . . . . . 1 . . . . . . 1 Processor 3 | . . . . . . 2 . . . . . . 1 . . . . . Hackware 3 | . . . . . . . . . . . 1 . . . 1 . 1 . Protection 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 1 3 1 1 . 2 . 2 . . 1 . . 1 1 . . 7 Energy Gun 1 | . . . . . . . . . . . . . . . . . . 1 Energy Cannon 9 | . . 2 . . . 2 . 1 . . 1 . . 1 . . . 2 Ballistic Gun 4 | 2 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 2 . . . 1 . . . . 3 . . . 2 2 1 5 Corrupted Parts 2 | . . . . . 1 . . . . . . . . . . . . 1 System Corruption 4 | . . . . . 3 . . . . . . . . . . . . 1 Parts Lost 55 | . . . . . 2 1 . 1 . 8 6 . 2 . . 6 1 28 Power 6 | . . . . . . . . . . 1 . . . . . 1 . 4 Propulsion 24 | . . . . . 1 1 . 1 . 3 4 . 1 . . . . 13 Utility 17 | . . . . . . . . . . 3 1 . 1 . . 5 . 7 Weapon 8 | . . . . . 1 . . . . 1 1 . . . . . 1 4 Highest Loss Streak 25 | . . . . . 1 1 . 1 . 3 2 . 2 . . 5 1 25 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 8 | 4 8 8 10 9 9 7 9 8 8 7 8 7 8 9 10 7 6 6 Power . | . 1 1 1 1 1 . . . . . . . 1 1 1 . 1 . Propulsion 2 | 1 3 3 4 4 4 1 2 1 1 . 1 2 2 2 3 4 4 4 Utility 2 | . 2 1 2 2 3 3 4 4 4 4 5 3 2 3 3 1 . 1 Weapon 1 | . 2 3 2 1 . . 2 2 2 1 1 1 2 2 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 17 | 1 . 3 3 1 1 1 . . . . . 1 . . . . . 6 Power 2 | . . . 1 . 1 . . . . . . . . . . . . . Propulsion 6 | . . 1 . 1 . 1 . . . . . . . . . . . 3 Utility 3 | . . . . . . . . . . . . 1 . . . . . 2 Weapon 5 | 1 . 2 2 . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 99 100 100 99 88 93 92 93 72 63 98 99 100 100 85 83 56 Engine 7 | . 14 11 11 11 11 6 6 6 6 2 3 8 5 5 5 4 4 2 Treads 14 | . 28 33 33 33 32 1 . . . . . . . . . . . . Hover 17 | . . . . . . 29 33 32 33 26 28 35 35 36 36 36 33 20 Device 17 | . 14 21 22 22 22 15 13 13 13 12 5 20 20 21 21 8 14 6 Storage 8 | . 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 4 3 Processor 4 | . . . . . . 9 13 13 13 7 5 5 9 10 10 10 9 5 Protection 1 | . . . . . . 5 6 6 6 3 1 5 . . . 3 4 1 Energy Cannon 11 | . . 15 21 21 20 6 6 5 6 4 4 4 5 5 5 5 2 1 Ballistic Gun 1 | . 28 6 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 6 6 6 6 6 5 5 5 5 5 5 4 . Peak Build Rating 124 | 7 8 16 21 23 23 66 66 67 67 67 84 99 99 95 101 97 106 124 Average Rating 47 | 6 7 14 19 21 22 55 66 66 67 58 61 94 93 94 98 92 101 72 On Entrance 56 | . 7 8 16 21 22 21 66 66 67 67 40 81 99 94 95 101 97 106 Naked Turns 11 | . . . . . . . . . . . . . . . . . . 11 Heaviest Build 65 | 13 19 25 29 29 29 45 45 45 45 45 62 65 60 52 51 53 58 62 Greatest Support 89 | 40 40 60 60 60 60 55 55 55 54 58 79 83 85 85 89 89 89 89 Greatest Overweight (x) 4 | . . . . . . . . . . 4 . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 7 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 8 10 Average Carried 8 | 4 8 8 9 9 9 7 10 9 9 7 8 7 8 9 9 7 6 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 7 10 10 10 10 8 10 10 9 9 7 7 10 9 10 10 7 8 5 Class Distribution -------------------- 82% | Mutant 5% | Scout 5% | Scavenger-Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Matter Collected 1450 | 324 2 134 30 20 55 35 6 225 . 5 130 150 10 40 70 50 5 159 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3013 | 222 . 271 377 . 384 . . 356 . . 174 . 124 169 283 417 93 143 Parts 129 | 26 . 12 16 . 10 . . 14 . . 3 . 11 3 4 16 3 11 Haulers Intercepted 2 | . . 1 . . . . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . 39 . . 3 . 3 . . 11 1 4 7 . . Prevented 27 | . . . . . 10 . . 10 . . . . . . . 7 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 50 | . . 5 12 . 7 . . 7 . . 4 . 5 . . 7 . 3 Melee 9 | . . . . . . . . 2 . . 2 . 3 . . 1 . 1 Guns 2 | . . 2 . . . . . . . . . . . . . . . . Cannons 31 | . . 3 12 . 5 . . 1 . . 2 . 2 . . 4 . 2 AOE 2 | . . . . . . . . 2 . . . . . . . . . . Classes Destroyed 14 | 3 . 3 2 . 2 . . 1 . . 1 . . . . . . 2 Worker 1 | 1 . . . . . . . . . . . . . . . . . . Tunneler 6 | 6 . . . . . . . . . . . . . . . . . . Hauler 2 | . . 1 . . . . . . . . . . . . . . 1 . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . . . . . . Swarmer 26 | . . . 6 . . . . 3 . . 3 . 5 . . 7 . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 16 | . . 4 5 . 4 . . 2 . . 1 . . . . . . . Brawler 2 | . . . . . 1 . . 1 . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 Assembled 1 | . . . 1 . . . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 5 | 3 . 2 3 . 3 . . 2 . . 2 . 5 . . 3 1 2 Combat Bots Only 5 | . . 2 3 . 3 . . 2 . . 1 . 5 . . 3 . 2 Max Kills in Single Turn 2 | 1 . 1 1 . 2 . . 2 . . 1 . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . 1 . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Hostile Shots Fired 593 | . . 7 34 . 46 3 . 46 . 113 50 8 29 6 . 54 6 191 Missed 227 | . . 3 9 . 22 . . 15 . 61 20 3 9 5 . 21 4 55 Hits 366 | . . 4 25 . 24 3 . 31 . 52 30 5 20 1 . 33 2 136 Melee 3 | . . . . . . . . . . . . . . . . . . 3 Projectile 363 | . . 4 25 . 24 3 . 31 . 52 30 5 20 1 . 33 2 133 AOE 2 | . . . . . . . . . . . 2 . . . . . . . Critical Strikes 14 | . . . . . 3 . . . . 2 1 . . . . . . 8 Part Disruptions 4 | . . . . . 1 . . . . 1 . . . . . . . 2 Damage Taken 7791 | . . 49 272 . 521 50 . 461 . 951 971 92 296 20 . 745 44 3319 Core 1992 | . . . 19 . 81 14 . 83 . 162 49 . 43 . . 229 . 1312 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 70 | . . . . . . . . . . . . . . . . 13 15 42 Regen/Repaired (Parts) 161 | . . . . . . . . . . . . 161 . . . . . . Core Remaining (%) 84 | 100 100 . . . 75 . . . . 69 95 . . . . 66 . . Volleys Fired 186 | 22 1 13 37 4 27 . . 29 . . 6 . 3 1 . 18 . 25 Largest 2 | 2 2 2 2 1 2 . . 1 . . 1 . 1 1 . 1 . 1 Hottest 136 | 40 40 136 136 20 136 . . 81 . . 90 . 90 81 . 81 . 120 Shots Fired 272 | 44 2 26 74 4 40 . . 29 . . 6 . 3 1 . 18 . 25 Gun 60 | 44 2 14 . . . . . . . . . . . . . . . . Cannon 208 | . . 12 74 . 40 . . 29 . . 6 . 3 1 . 18 . 25 Launcher . | . . . . . . . . . . . . . . . . . . . Special 4 | . . . . 4 . . . . . . . . . . . . . . Kinetic 66 | 44 2 14 . . . . . 4 . . . . . . . . . 2 Thermal 162 | . . 12 74 4 40 . . . . . 6 . 3 . . . . 23 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 44 | . . . . . . . . 25 . . . . . 1 . 18 . . Robot Hit Streak 12 | 12 . 9 6 . 8 . . 10 . . 3 . 6 . . 7 . 11 Robot Miss Streak 4 | 2 2 2 4 . 4 . . 1 . . 1 . . . . 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 218 | 30 . 15 33 . 23 6 . 24 . 1 20 2 8 4 5 22 2 23 Core Hits 91 | 14 1 10 16 . 12 . . 7 . . 7 1 4 1 3 7 1 7 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . . . . . 2 2 . . . . 1 1 Sever 6 | . . . . . . . . . . . 2 2 . . . . 1 1 Melee Attacks 98 | . . . 2 1 . 10 . 5 . 4 23 4 7 8 5 12 4 13 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 89 | . . . 2 1 . 10 . 5 . 4 23 4 7 8 5 12 4 4 Piercing 9 | . . . . . . . . . . . . . . . . . . 9 Sneak Attacks 7 | . . . . . . 3 . 1 . . 1 . 1 . . . 1 . Combat Hostiles 2 | . . . . . . . . 1 . . . . 1 . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 7002 | 245 7 224 706 . 562 371 . 890 . 44 765 89 348 288 422 873 124 1044 Guns 346 | 245 . 101 . . . . . . . . . . . . . . . . Cannons 3535 | . . 123 696 . 562 . . 611 . . 128 . 97 . . 445 . 873 Explosions 132 | . . . . . . . . 132 . . . . . . . . . . Melee 2950 | . . . . . . 371 . 147 . 44 637 89 251 288 422 428 124 149 Ramming 39 | . 7 . 10 . . . . . . . . . . . . . . 22 Kinetic 502 | 245 . 101 . . . . . 123 . . . . . . . . . 33 Thermal 2578 | . . 123 696 . 562 . . 132 . . 128 . 97 . . . . 840 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 933 | . . . . . . . . 488 . . . . . . . 445 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2833 | . . . . . . 371 . 147 . 44 637 89 251 288 422 428 124 32 Piercing 117 | . . . . . . . . . . . . . . . . . . 117 Highest Corruption 15 | . . . . . 3 1 1 1 1 3 4 . . . . . . 15 Average Corruption 1 | . . . . . 3 1 1 1 1 1 3 . . . . . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 24 | . . . . . . 5 3 5 . 1 1 . . . . . . 9 Message Errors 6 | . . . . . . 1 2 . . . . . . . . . . 3 Matter Fused 7 | . . . . . . 2 . 4 . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . 1 . 1 . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . 1 . . . 1 . . . . . . 1 Parts Rejected 3 | . . . . . . . . . . 1 . . . . . . . 2 Data Loss (minor) 2 | . . . . . . 1 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 551 | . . . 4 . . 48 . 43 . . 49 . 36 101 149 119 . 2 Projectiles 39 | . . . 4 . . . . 9 . . . . 23 . . 1 . 2 Explosions . | . . . . . . . . . . . . . . . . . . . Melee 512 | . . . . . . 48 . 34 . . 49 . 13 101 149 118 . . Knockbacks 2 | . . . 1 . . . . . . . . . . . . . . 1 Impact 1 | . . . 1 . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . . . . . . . . . . . 11 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 5 | . 2 . 2 . . . . . . . . . . . . . . 1 Targets Rammed 5 | . 2 . 2 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 326 | . . 184 201 . 186 267 . 265 . 19 106 22 34 2 2 326 . 304 Average Temperature 61 | . . 75 71 . 54 138 . 36 . 19 41 6 5 2 2 87 . 149 Received Heat Transfer 804 | . . 21 111 . 224 9 . 24 . 190 66 9 . . . . 24 126 Effects 4 | . . . . . . . . 1 . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 4 | . . . . . . . . 2 . . . . . . . 2 . . Combat Hostiles 4 | . . . . . . . . 2 . . . . . . . 2 . . Parts Fried 4 | . . . . . . . . 2 . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . Parts Melted 6 | . . . 4 . 2 . . . . . . . . . . . . . Heat Transferred 3003 | . . 222 1258 . 1036 . . 100 . . 200 . 150 . . . . 37 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Maximum Alert Level 2 | . . . . . . 2 . . . . 2 1 . . . . . 1 Low Security (%) 58 | 100 100 100 100 . . . . . . . . . . . . . 100 65 Level 1 12 | . . . . . . 14 . . . . . 100 . . . . . 34 Level 2 29 | . . . . . . 85 . . . . 100 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 656 | 10 . 40 85 . . 645 . . . . 656 275 . . . . 107 292 Initial 656 | . . . . . . 645 . . . . 656 275 . . . . . 50 Average 199 | . . 10 18 . . 487 . . . . 577 248 . . . . 12 120 Influence Increases 4361 | 40 . 127 290 . 882 435 . 350 . 240 990 64 170 10 15 165 116 467 Destroy 0b10 Robot/C 1700 | . . 100 240 . 520 40 . 140 . . 180 . 100 . . 140 . 240 Destroy 0b10 Robot/NC 125 | 40 . 5 . . 10 20 . . . . 5 . . 10 15 5 5 10 Destroy Leader 242 | . . 22 30 . 40 14 . 30 . . 32 . 10 . . 20 2 42 Allied During Kill 403 | . . . 3 . 297 32 . . . . 22 . . . . . . 49 Successful Hack 12 | . . . . . . 12 . . . . . . . . . . . . Disable Machine 15 | . . . . . . 15 . . . . . . . . . . . . Destroy Structure 64 | . . . 2 . . 2 . . . . 16 4 . . . . 4 36 Advance Influence 900 | . . . . . . 300 . . . . 600 . . . . . . . Partial Spotted 60 | . . . . . . . . . . . 30 . . . . . . 30 Lose Combat Pursuer 840 | . . . 15 . 15 . . 180 . 240 105 60 60 . . . 105 60 Influence Decreases 4329 | 40 . 127 261 29 334 633 336 217 147 150 516 419 288 101 15 165 19 532 Entered New Map 980 | . . . . 29 . 203 130 4 147 . 34 289 78 19 . . . 47 Time Decay 2434 | 40 . 127 241 . 234 380 206 203 . 90 222 130 190 82 15 125 19 130 Search Patrol Dispatched 150 | . . . . . . . . . . . 150 . . . . . . . Lost Part 493 | . . . . . 20 10 . 10 . 60 60 . 20 . . 40 . 273 Lost Ally 272 | . . . 20 . 80 40 . . . . 50 . . . . . . 82 Squads Dispatched 17 | . . 1 1 . 1 2 . . . . 2 5 . . . . 2 3 Investigation 6 | . . . . . . . . . . . . 4 . . . . 2 . Extermination 6 | . . . . . . 2 . . . . 1 1 . . . . . 2 Reinforcement 3 | . . 1 . . . . . . . . 1 . . . . . . 1 Assault 2 | . . . 1 . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 2 . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Distress Signals 7 | . . . . . 1 2 . . . . 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 178 | . 4 6 12 . 28 4 . 12 . 24 22 8 6 2 . 7 10 33 Peak Tracking Total 15 | . 2 2 3 . 9 2 . 3 . 8 8 4 5 2 . 4 8 15 Tactical Retreats 26 | . . . 1 . 1 . . 9 . 6 3 3 1 . . . 1 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Traps Triggered 7 | . . 1 . . . . . . . 1 . 5 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Machines Disabled 1 | . . . . . . 1 . . . . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Machines Accessed 23 | . 2 . . . . 5 . 1 4 . 1 3 1 . 5 . 1 . Terminals 2 | . 2 . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 3 . . . . 1 1 . . . . . . Repair Stations 3 | . . . . . . . . . . . . 2 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 70 | . 5 . . . . 8 . 1 30 . 1 4 1 . 18 . 2 . Successful 57 | . 1 . . . . 5 . 1 30 . . 1 1 . 18 . . . Failed 13 | . 4 . . . . 3 . . . . 1 3 . . . . 2 . Catastrophic 3 | . . . . . . 1 . . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 38 | . 5 . . . . 5 . . . . 8 7 . . . . 5 8 Terminals 5 | . 5 . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 3 . . . . 1 1 . . . . . . Repair Stations 5 | . . . . . . . . . . . . 3 . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 50 | . . . . . . . . 1 30 . . . 1 . 18 . . . Record 17 | . . . . . . . . . 11 . . . . . 6 . . . Part Schematic 16 | . . . . . . . . . 12 . . . . . 4 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . 4 . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 5 . . . . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . 1 . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . . 5 . . . . 1 2 . . . . 1 . Full Trace Events 2 | . . . . . . . . . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 3 . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . 14 . 2 . . 12 . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Total Allies 23 | . . . 1 8 2 . . . . . 4 . . . . . . 8 Largest Group 8 | . . . 1 8 8 5 2 2 . . 3 . . . . . . 3 Highest-Rated Group 288 | . . . 31 271 271 181 76 76 . . 210 . . . . . . 288 Highest-Rated Ally 103 | . . . 31 40 40 40 39 39 . . 70 . . . . . . 103 Zionite Dispatches 5 | . . . . . . . . . . . 2 . . . . . . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Light 3 | . . . . . . . . . . . 1 . . . . . . 2 Resource Resupply 1 | . . . . . . . . . . . 1 . . . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . DROP 1 | . . . . . . . . . . . 1 . . . . . . . Ally Attacks 203 | . . . 12 . 102 18 . 9 . . 24 . . . . . . 38 Total Damage 5759 | . . . 105 . 2436 502 . 167 . . 497 . . . . . . 2052 Kills 47 | . . . 1 . 22 7 . . . . 6 . . . . . . 11 Allies Corrupted 3 | . . . . . 1 . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Active Infowar (turns) 7850 | 165 310 383 1155 1589 544 806 421 608 32 116 91 277 391 491 133 28 147 163 Sensors 3368 | . . . . . . 782 421 608 32 116 91 277 391 491 131 28 . . Terrain 1300 | . . 294 . . . . . . . . . . 359 491 133 23 . . Traps 310 | . . . . . . . . . . . . . . . . . 147 163 Seismic 4450 | 165 310 382 1155 1589 544 305 . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 8 | . . . 1 2 1 . 1 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . 1 . . . . . 1 . . . . . . Guard Positions 1 | . . . . . . . . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Turns Passed 8938 | 266 310 383 1155 1589 549 890 421 609 32 234 476 277 391 491 133 264 147 321 Spaces Moved 7497 | 120 186 203 339 968 277 853 458 727 79 382 469 451 324 465 226 319 269 382 Core 112 | 1 . . . . . . . . . 9 . . . . . . . 102 Treads 2133 | 119 186 203 339 968 277 41 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 5194 | . . . . . . 812 458 727 79 373 469 451 324 465 226 319 269 222 Flight 58 | . . . . . . . . . . . . . . . . . . 58 Fastest Speed 38 | 50 160 160 160 160 160 42 42 40 40 40 45 41 44 44 43 46 46 38 Average Speed 78 | 159 160 160 160 160 160 48 42 40 40 55 64 41 44 44 45 46 46 46 Slowest Speed 250 | 160 160 160 160 160 160 160 42 45 40 250 77 49 49 44 46 46 46 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 7 39 19 58 88 48 25 58 59 68 64 16 11 49 53 61 45 8 34 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 7 | . . . . 3 . . . . 1 . . . . . 3 . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 . 1 . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . . . 1 . 1 1 1 1 1 1 . Scrap Searched 8 | . . . 1 4 . . . 2 . . . . . 1 . . . . Spaces Dug 17 | . . . 2 . . 1 . . . 3 2 2 1 4 . . 2 . Terrain Destroyed 24 | . . . 2 . . 1 . 2 . 3 4 2 1 4 . . 2 3 Melee 17 | . . . 2 . . 1 . . . 3 2 2 1 4 . . 2 . Projectile 5 | . . . . . . . . . . . 2 . . . . . . 3 AOE 2 | . . . . . . . . 2 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Total 10112 | 157 196 235 877 998 345 1310 686 999 78 398 597 532 559 737 251 398 285 474 Wait 2102 | . 1 1 486 15 26 419 229 234 . 10 68 58 219 260 2 43 9 22 Move 7479 | 119 185 202 338 967 276 852 457 726 78 381 468 450 323 464 225 318 268 382 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 61 | 7 3 6 4 3 2 6 . . . 1 8 6 1 2 4 1 2 5 Fast Attach 49 | 7 . 2 . . . 5 . . . . 8 8 . . 2 1 1 15 Attach 38 | . . 2 . . 1 5 . 1 . 2 10 1 4 . . 4 1 7 Detach 4 | . . . . . . . . . . . 2 . 2 . . . . . Swap 41 | 1 2 5 3 5 2 5 . 4 . . 2 2 . 1 5 1 . 3 Drop 41 | 1 2 4 5 3 4 6 . . . . 2 3 . 1 8 . . 2 Fire 186 | 22 1 13 37 4 27 . . 29 . . 6 . 3 1 . 18 . 25 Melee 97 | . . . 2 1 . 10 . 5 . 4 23 4 7 8 5 12 4 12 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 4 | . 2 . 2 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . 7 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Armory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 267 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 10) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 776 | -9/Materials | Discovered new exit (range 11) 960 | -9/Materials | Entered Mines 998 | -9/Mines | Met a Derelict bent on vengeance 1137 | -9/Mines | Found DCF Scrap (13 items) 1279 | -9/Mines | Excavation squad dispatched 1279 | -9/Mines | A large section of the Mines collapsed 1529 | -9/Mines | Excavation squad dispatched 1779 | -9/Mines | Excavation squad dispatched 1868 | -9/Mines | Learned Materials terminal intel 1876 | -9/Mines | Met a Derelict testing a Signal Generator 1924 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1951 | -9/Mines | Found a hidden stash of uninstalled traps 2029 | -9/Mines | Excavation squad dispatched 2071 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2094 | -9/Mines | Discovered new exit (range 8) 2115 | -9/Mines | Entered Zion 2228 | -7/Zion | Discovered new exit (range 12) 2260 | -7/Zion | Gained Derelict followers 2281 | -7/Zion | Given the Hacking Drone Bay 2285 | -7/Zion | Found Prototype Device 2390 | -7/Zion | Learned Factory emergency access door positions 2655 | -7/Zion | Learned location of Warlord (-5) 2802 | -7/Zion | Met Imprinter 2831 | -7/Zion | Imprinted 2833 | -7/Zion | Declared Zion's savior 3025 | -7/Zion | Learned Factory trap positions 3704 | -7/Zion | Entered Proximity Caves 3704 | -6/Proximity Caves | Accompanied by 8 allies 3855 | -6/Proximity Caves | Spotter reported a threat 3899 | -6/Proximity Caves | Spotter reported a threat 3950 | -6/Proximity Caves | Learned Factory security intel 3992 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4213 | -6/Proximity Caves | Discovered new exit (range 12) 4253 | -6/Proximity Caves | Entered Factory 4253 | -6/Factory | Accompanied by 5 allies 4253 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 4254 | -6/Factory | Loaded intel: 86 trap records 5072 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 5117 | -6/Factory | Discovered new exit (range 16) 5129 | -6/Factory | Identified exit to Lower Caves 5143 | -6/Factory | Entered Lower Caves 5143 | -6/Lower Caves | Accompanied by 2 allies 5375 | -6/Lower Caves | Spotted B-75 Beast 5528 | -6/Lower Caves | Discovered new exit (range 15) 5540 | -6/Lower Caves | Identified exit to Lower Caves 5545 | -6/Lower Caves | Learned Factory interactive machine intel 5564 | -6/Lower Caves | Entered another Lower Caves area 5564 | -6/Lower Caves | Accompanied by 2 allies 5574 | -6/Lower Caves | Discovered new exit (range 10) 5672 | -6/Lower Caves | Spotted B-75 Beast 5760 | -6/Lower Caves | Destroyed B-75 Beast 6101 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6158 | -6/Lower Caves | Identified exit to Data Miner 6173 | -6/Lower Caves | Entered Data Miner 6173 | -6/Data Miner | Discovered new exit (range 6) 6181 | -6/Data Miner | Met Data Miner 6188 | -6/Data Miner | Learned location of Section 7 (-2) 6188 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6196 | -6/Data Miner | Received God Mode back door access code from Data Miner 6204 | -6/Data Miner | Identified exit to Proximity Caves 6205 | -6/Data Miner | Entered Proximity Caves 6213 | -5/Proximity Caves | Spotted B-75 Beast 6225 | -5/Proximity Caves | Attracted the attention of an 0b10 base 6279 | -5/Proximity Caves | Spotter reported a threat 6290 | -5/Proximity Caves | Lost 3 parts (2n1u) 6291 | -5/Proximity Caves | Learned location of 1 exit from Factory 6302 | -5/Proximity Caves | Spotter reported a threat 6364 | -5/Proximity Caves | Spotter reported a threat 6412 | -5/Proximity Caves | Spotter reported a threat 6431 | -5/Proximity Caves | Discovered new exit (range 16) 6439 | -5/Proximity Caves | Entered Factory 6439 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6440 | -5/Factory | Identified exit to Upper Caves 6441 | -5/Factory | Identified exit to Factory 6442 | -5/Factory | Loaded intel: 54 interactive machine locations 6647 | -5/Factory | Zion Resource Resupply teleported in 6711 | -5/Factory | Zion Light squad teleported in 6714 | -5/Factory | Spotted B-75 Beast 6733 | -5/Factory | Allies destroyed B-75 Beast 6739 | -5/Factory | Search patrols dispatched 6906 | -5/Factory | Discovered exit to Factory (range 14) 6915 | -5/Factory | Entered another Factory area 6915 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6986 | -4/Factory | Incoming investigation squad redirected 7061 | -4/Factory | Incoming investigation squad redirected 7113 | -4/Factory | Discovered new exit (range 9) 7116 | -4/Factory | Retrieved Zion intel report: Guard Positions 7190 | -4/Factory | Build established: Scavenger-Mutant 7192 | -4/Factory | Entered Upper Caves 7546 | -4/Upper Caves | Encountered a Warlord checkpoint 7562 | -4/Upper Caves | Build established: Scavenger-Scout 7579 | -4/Upper Caves | Discovered new exit (range 10) 7583 | -4/Upper Caves | Entered another Upper Caves area 7957 | -4/Upper Caves | Discovered new exit (range 8) 8032 | -4/Upper Caves | Build established: Scout 8074 | -4/Upper Caves | Entered Zhirov 8074 | -4/Zhirov | Discovered new exit (range 3) 8082 | -4/Zhirov | Met Zhirov 8095 | -4/Zhirov | Learned location of Command (-1) 8095 | -4/Zhirov | Learned location of Testing (-3) 8095 | -4/Zhirov | Learned location of Quarantine (-2) 8099 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8106 | -4/Zhirov | Found Alien Artifact 8106 | -4/Zhirov | Identified Integrated Reactor 8106 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8115 | -4/Zhirov | Found Alien Artifact 8207 | -4/Zhirov | Entered Proximity Caves 8207 | -3/Proximity Caves | Identified Transdimensional Reconstructor 8207 | -3/Proximity Caves | Warped through subspace 8258 | -3/Proximity Caves | Identified Hacking Drone Bay 8266 | -3/Proximity Caves | Lost 5 parts (1p4u) 8468 | -3/Proximity Caves | Discovered new exit (range 6) 8471 | -3/Proximity Caves | Entered Research 8471 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8530 | -3/Research | Build established: Mutant 8555 | -3/Research | Incoming investigation squad redirected 8614 | -3/Research | Discovered new exit (range 3) 8617 | -3/Research | Found Prototype Hackware 8617 | -3/Research | Identified Exp. System Shield 8618 | -3/Research | Entered Armory 8637 | -3/Armory | Zion Heavy squad teleported in 8702 | -3/Armory | Zion Light squad teleported in 8741 | -3/Armory | Spotted B-86 Titan 8792 | -3/Armory | Lost 3 allies 8852 | -3/Armory | System corruption reached 10% 8854 | -3/Armory | Core integrity fell below 50% 8865 | -3/Armory | Zion Light squad teleported in 8879 | -3/Armory | P-80 Master assimilated allied RP-SMP(z) 8889 | -3/Armory | Lost 25 parts (4p12n6u3w) 8935 | -3/Armory | Core integrity fell below 20% 8939 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08871_ ZA-11V(z) system terminally corrupted. 08875_ Detecting system override signal. 08879_ P-80 Master hacks RP-SMP(z), assimilated. 08880_ Acquired Imp. Medium Armor Plating. 08881_ System corrupted: Matter fused (-6). 08881_ Detecting system override signal. 08891_ Adv. Terrain Scan Processor blown off. 08891_ E-15 Imp destroyed. 08896_ Transfer Shaft disabled. 08896_ Acquired Q-thruster. 08899_ System corrupted: Q-thruster rejected. 08899_ Acquired Q-thruster. 08915_ EL#WW20DPDDBIZIVSU|%O/I5F0A%%7C