Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 22:40:20 Player: Lazz Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (28) 140 Value Destroyed (804) 804 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (6495) 6495 TOTAL SCORE: 14659 Bonus ------- Entered DSFs 500 Win 3000 Win Speed 2995 Cogmind --------- Core Integrity 968/1600 Matter 32/300 Energy 188/190 System Corruption 4% Temperature Cool (6) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY (10) ----- Advanced Signal Interpreter Jamming Amplifier Hacking Suite System Guard > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Quantum Reactor Advanced Remote Force Field Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Cooled VTOL Module Field Propulsion Array > --- UTILITY ---------- Transmission Jammer Jamming Amplifier Hacking Suite System Shield System Guard > --- WEAPON ----------- Nova Cannon Enhanced Nova Cannon Force Lance > --- INVENTORY -------- System Restoration Module [Rating: 106] Favorites ----------- Power Improved Fusion Compressor Engine Ion Engine Power Core Improved Fusion Compressor Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Cooled VTOL Module Utility Jamming Amplifier Device Transmission Jammer Storage Small Storage Unit Processor Jamming Amplifier Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 . 2 2 . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 1 . 1 . . 1 1 1 1 Utility 8 | . . . 1 1 1 . 1 2 . . 1 1 . Weapon 3 | . . . 1 1 . . . . . . . . 1 Parts Attached 98 | 7 . . 3 12 23 2 5 1 . 13 7 10 15 Power 16 | 1 . . . 2 1 1 1 . . 2 1 2 5 Engine 7 | 1 . . . 2 . 1 1 . . 1 . . 1 Core 5 | . . . . . 1 . . . . 1 1 2 . Reactor 4 | . . . . . . . . . . . . . 4 Propulsion 30 | 2 . . 2 3 7 . 1 . . 3 2 4 6 Treads 5 | . . . 2 3 . . . . . . . . . Leg 9 | 2 . . . . 3 . . . . . . 4 . Wheel 1 | . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 15 | . . . . . 3 . 1 . . 3 2 . 6 Utility 30 | 2 . . . 2 9 . 3 1 . 4 3 2 4 Device 19 | 1 . . . 2 4 . 1 . . 4 2 2 3 Storage 2 | 1 . . . . 1 . . . . . . . . Processor 5 | . . . . . 2 . 1 1 . . . . 1 Hackware 2 | . . . . . . . 1 . . . 1 . . Protection 2 | . . . . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 . . 1 5 6 1 . . . 4 1 2 . Energy Gun 3 | 2 . . . . 1 . . . . . . . . Energy Cannon 5 | . . . . . 1 . . . . 2 . 2 . Ballistic Gun 3 | . . . 1 1 1 . . . . . . . . Ballistic Cannon 3 | . . . . . 2 . . . . 1 . . . Launcher 4 | . . . . 2 1 . . . . 1 . . . Special Weapon 1 | . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 . . . . 1 1 . 2 Parts Lost 60 | . . . 5 14 3 . . . . 11 . 13 14 Power 11 | . . . 1 2 1 . . . . 2 . 2 3 Propulsion 20 | . . . 1 4 . . . . . 4 . 4 7 Utility 17 | . . . 1 3 . . . . . 5 . 4 4 Weapon 12 | . . . 2 5 2 . . . . . . 3 . Highest Loss Streak 10 | . . . 4 7 2 . . . . 8 . 8 10 To Critical Strikes 3 | . . . . . . . . . . . . 1 2 Average Backups 3 | 3 5 8 7 4 4 4 3 4 4 3 2 1 2 Power . | . 2 3 3 1 1 . . . . . . . . Propulsion . | 2 2 3 2 . . 1 1 2 2 . . . . Utility . | . . . . 1 2 2 1 . . . . 1 1 Weapon . | . 1 2 1 . . . . 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 4 | . . . 1 . 1 . . . . 1 1 . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . Tool/Special 2 | . . . . . 1 . . . . 1 . . . Average Slot Usage (%) 64 | . 100 100 77 43 62 74 76 70 70 73 53 60 41 Engine 4 | . 14 14 9 3 4 6 6 5 5 4 . . . Core 1 | . . . . . 1 . . . . . 3 4 1 Treads 1 | . . . 1 11 . . . . . . . . . Leg 5 | . 28 28 19 . 7 . . . . . . 4 6 Flight 11 | . . . . . 1 23 26 23 23 25 14 13 12 Device 11 | . 14 14 9 6 11 15 10 5 5 12 13 13 3 Storage 2 | . 14 14 11 7 . . . . . . . . . Processor 10 | . . . . . 11 15 15 23 23 20 14 11 8 Hackware 3 | . . . . . . . 5 5 5 5 4 8 5 Protection 1 | . . . . . 4 7 4 5 5 . . . . Energy Gun 3 | . 28 28 19 . . . . . . . . . . Ballistic Gun 1 | . . . 6 2 3 . . . . . . . . Ballistic Cannon 1 | . . . . . 2 2 . . . 3 . . . Launcher 1 | . . . . 5 3 . . . . . . . . Peak Build Rating 106 | 9 9 9 10 16 50 39 51 53 53 82 90 106 106 Average Rating 46 | 5 9 9 8 10 27 35 44 53 53 62 67 88 75 On Entrance 32 | . 9 9 9 2 1 39 34 50 53 53 46 90 59 Avg Prop Armor Cover (%) 11 | . . . . . 4 . . . . . 3 4 16 Naked Turns 81 | . . . . 53 28 . . . . . . . . Heaviest Build 39 | 15 15 15 17 22 32 15 18 15 15 25 17 39 34 Greatest Support 120 | 20 20 20 40 44 52 15 20 20 20 25 51 120 90 Greatest Overweight (x) 10 | . . . . 2 10 . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 7 8 8 8 7 5 5 5 4 4 5 5 5 5 Average Carried 4 | 4 5 8 7 4 4 4 4 4 4 3 2 1 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 6 5 5 5 5 4 4 2 . 1 3 Class Distribution -------------------- 34% | Sprinter 30% | Mutant 9% | Skirmisher 8% | Hacker-Mutant 8% | Infiltrator-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Sprinter | -4/Factory Infiltrator-Mutant | -3/Research Hacker-Mutant | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac DSF Fac Res Res Acc Matter Collected 1049 | 270 . . 15 . 233 80 177 . . 24 116 89 45 Remotely . | . . . . . . . . . . . . . . Salvage Created 896 | 109 14 . 44 187 400 . . . . 61 . 81 . Parts 54 | 3 2 . 4 8 22 . . . . 9 . 6 . Haulers Intercepted 2 | . . . . 1 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 17 | . . . 3 3 5 . . . . 5 . 1 . Melee 1 | . . . . . . . . . . . . 1 . Guns 6 | . . . 3 1 2 . . . . . . . . Cannons 3 | . . . . . 2 . . . . 1 . . . AOE 7 | . . . . 2 1 . . . . 4 . . . Classes Destroyed 11 | 2 1 . 1 2 4 . . . . . . 1 . Builder 2 | . . . . . 2 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 2 | . . . . 1 1 . . . . . . . . Recycler 3 | 1 . . . 1 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 2 | . . . . 1 1 . . . . . . . . Swarmer 10 | . . . 3 3 . . . . . 4 . . . Grunt 1 | . . . . . . . . . . . . 1 . Sentry 2 | . . . . . 2 . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . Programmer 2 | . . . . . 1 . . . . 1 . . . Best Kill Streak 4 | 2 1 . 3 2 2 . . . . 4 . 1 . Combat Bots Only 4 | . . . 3 2 2 . . . . 4 . 1 . Max Kills in Single Turn 4 | 1 1 . 1 2 2 . . . . 4 . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . 2 1 . . . . 4 . . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac DSF Fac Res Res Acc Hostile Shots Fired 954 | . . . 141 155 77 120 8 . 9 85 40 134 185 Missed 409 | . . . 56 55 30 70 3 . 2 35 22 44 92 Hits 545 | . . . 85 100 47 50 5 . 7 50 18 90 93 Melee 7 | . . . 4 1 . . . . 2 . . . . Projectile 538 | . . . 81 99 47 50 5 . 5 50 18 90 93 AOE 4 | . . . . . . . . . 2 1 . . 1 Critical Strikes 18 | . . . 1 6 . 1 . . . 1 . 4 5 Part Disruptions 1 | . . . . . . . . . . . . 1 . Damage Taken 10202 | . . . 1004 1615 680 497 111 . 224 1163 412 2354 2142 Core 2375 | . . . 339 384 135 119 . . . 383 120 263 632 Absorbed by Shields 39 | . . . . . . . . . . . . . 39 Regen/Repaired (Parts) 298 | . . . . . . . 203 . . 43 52 . . Core Remaining (%) 73 | 100 . 100 15 30 . 63 100 . 100 66 90 81 60 Volleys Fired 54 | 6 3 . 6 12 17 5 . . . 3 . 2 . Largest 4 | 2 2 . 3 2 4 1 . . . 3 . 2 . Hottest 270 | 100 100 . 120 66 168 40 . . . 270 . 233 . Shots Fired 98 | 12 6 . 18 17 29 5 . . . 7 . 4 . Gun 58 | 12 6 . 18 7 15 . . . . . . . . Cannon 21 | . . . . . 6 5 . . . 6 . 4 . Launcher 19 | . . . . 10 8 . . . . 1 . . . Special . | . . . . . . . . . . . . . . Kinetic 36 | . . . 6 7 16 5 . . . 2 . . . Thermal 40 | 12 6 . 12 . 2 . . . . 4 . 4 . Explosive 9 | . . . . . 8 . . . . 1 . . . Electromagnetic 13 | . . . . 10 3 . . . . . . . . Robot Hit Streak 16 | 11 16 . 4 5 4 6 . . . 7 . 1 . Robot Miss Streak 3 | 1 1 . 3 2 1 . . . . 3 . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 65 | 11 5 . 8 10 14 6 2 . . 2 . 7 . Core Hits 46 | 3 3 . 5 9 18 . . . . 6 . 2 . Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | 1 . . 2 . . . . . . . . 1 . Burn 2 | 1 . . 1 . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . Impale 1 | . . . . . . . . . . . . 1 . Melee Attacks 21 | . . . . 1 . 8 4 . . . 1 7 . Impact . | . . . . . . . . . . . . . . Slashing 12 | . . . . . . 8 4 . . . . . . Piercing 8 | . . . . . . . . . . . 1 7 . Sneak Attacks 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2725 | 135 62 . 143 459 657 139 81 . . 697 . 352 . Guns 475 | 135 62 . 116 66 96 . . . . . . . . Cannons 351 | . . . . . 84 109 . . . 31 . 127 . Explosions 1500 | . . . . 357 477 . . . . 666 . . . Melee 334 | . . . . . . 30 81 . . . . 223 . Ramming 65 | . . . 27 36 . . . . . . . 2 . Kinetic 325 | . . . 28 66 91 109 . . . 31 . . . Thermal 940 | 135 62 . 88 9 216 . . . . 303 . 127 . Explosive 676 | . . . . . 314 . . . . 362 . . . Electromagnetic 385 | . . . . 348 36 . . . . 1 . . . Impact . | . . . . . . . . . . . . . . Slashing 111 | . . . . . . 30 81 . . . . . . Piercing 223 | . . . . . . . . . . . . 223 . Highest Corruption 14 | . . . 3 14 . . . . . . . . 4 Average Corruption 7 | . . . 3 10 . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 10 | . . . 1 8 . . . . . . . . 1 Message Errors 1 | . . . . 1 . . . . . . . . . Matter Fused 3 | . . . 1 2 . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . Misdirections 3 | . . . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 123 | . . . . 16 66 . . . . 33 . 8 . Projectiles . | . . . . . . . . . . . . . . Explosions 115 | . . . . 16 66 . . . . 33 . . . Melee 8 | . . . . . . . . . . . . 8 . Knockbacks 1 | . . . . 1 . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 368 | . . . . 15 210 . . . . 143 . . . Shots 9 | . . . . . 7 . . . . 2 . . . Rammed 8 | . . . . 8 . . . . . . . . . Targets Rammed 19 | . . . 10 8 . . . . . . . 1 . Kicked 11 | . . . 10 . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 348 | 162 78 . 283 29 93 14 . . . 348 . 215 109 Average Temperature 91 | 95 33 . 146 7 43 8 . . . 146 . 74 42 Received Heat Transfer 1642 | . . . 303 657 54 126 18 . . 66 54 288 76 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . 3 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | 1 1 . . . . . . . . . . . . Heat Transferred 1484 | 481 185 . 333 50 174 . . . . 150 . 111 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac DSF Fac Res Res Acc Maximum Alert Level 1 | . . . . 1 . 1 . . . 1 . . 1 Low Security (%) 96 | 100 100 100 100 80 100 72 100 100 100 97 100 100 98 Level 1 3 | . . . . 19 . 27 . . . 2 . . 1 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 308 | 5 5 . 88 308 188 267 119 14 9 294 148 51 209 Initial 148 | . . . . . 135 70 116 14 9 4 148 25 17 Average 60 | . . . 18 123 127 139 75 14 9 15 105 7 56 Influence Increases 2574 | 10 10 . 203 588 379 257 3 . . 453 96 134 441 Destroy 0b10 Robot/C 340 | . . . 60 60 100 . . . . 100 . 20 . Destroy 0b10 Robot/NC 55 | 10 5 . . 15 25 . . . . . . . . Destroy Leader 88 | . . . 10 14 54 . . . . 10 . . . Successful Hack 158 | . 5 . 13 . 40 . 3 . . 12 19 . 66 Disable Machine 165 | . . . . 30 60 30 . . . 45 . . . Destroy Structure 178 | . . . . 4 85 2 . . . 76 2 9 . Partial Spotted 120 | . . . . . 15 45 . . . 15 45 . . Lose Combat Pursuer 1470 | . . . 120 465 . 180 . . . 195 30 105 375 Influence Decreases 2365 | 10 10 . 203 290 522 155 231 15 5 178 334 150 262 Entered New Map 584 | . . . . . 163 85 141 15 5 5 136 21 13 Time Decay 1113 | 10 10 . 75 150 224 70 90 . . 88 198 79 119 Lost Part 470 | . . . 35 140 30 . . . . 85 . 50 130 Purge Threat 198 | . . . 93 . 105 . . . . . . . . Squads Dispatched 21 | . 2 . 1 2 3 . 1 . 1 4 2 2 3 Investigation 7 | . 1 . 1 1 1 . 1 . . . 1 1 . Extermination 6 | . . . . . 1 . . . . 2 1 1 1 Reinforcement 8 | . 1 . . 1 1 . . . 1 2 . . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac DSF Fac Res Res Acc Distress Signals 11 | . . . 3 3 . 1 . . . 1 1 1 1 Communications Jammed 17 | . . . . . . . . . . 5 . . 12 Distress Signals 17 | . . . . . . . . . . 5 . . 12 Times Spotted 190 | . 2 . 28 36 7 18 3 . 3 26 14 14 39 Peak Tracking Total 15 | . 1 . 13 13 2 11 3 . 4 7 15 8 15 Tactical Retreats 39 | . . . 3 11 . 5 . . . 7 2 4 7 ECM-based Alert Blocks 17 | . . . . . . . . . . . 12 5 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac DSF Fac Res Res Acc Traps Triggered 8 | . . . 2 4 . . . . . . . . 2 Indirectly 4 | . . . . 4 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac DSF Fac Res Res Acc Machines Disabled 11 | . . . . 2 4 2 . . . 3 . . . Max in Single Turn 4 | . . . . 1 4 1 . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac DSF Fac Res Res Acc Machines Accessed 40 | . 4 . 4 2 6 . 3 1 . 6 7 4 3 Terminals 24 | . 4 . 3 2 2 . 1 1 . 3 4 2 2 Fabricators 3 | . . . . . 1 . . . . 2 . . . Repair Stations 6 | . . . . . 2 . 1 . . 1 1 1 . Recycling Units 3 | . . . . . 1 . . . . . 1 1 . Scanalyzers 3 | . . . 1 . . . . . . . 1 . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 93 | . 8 . 11 7 13 . 6 1 . 8 19 14 6 Successful 45 | . 1 . 6 2 6 . 3 1 . 6 10 7 3 Failed 48 | . 7 . 5 5 7 . 3 . . 2 9 7 3 Catastrophic 9 | . 4 . . 2 1 . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 8 | . 7 . . . 1 . . . . . . . . Terminals 49 | . 8 . 8 7 3 . 2 1 . 4 10 3 3 Fabricators 3 | . . . . . 1 . . . . 2 . . . Repair Stations 16 | . . . . . 7 . 3 . . 2 3 1 . Recycling Units 16 | . . . . . 2 . . . . . 4 10 . Scanalyzers 8 | . . . 3 . . . . . . . 2 . 3 Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 17 | . 1 . 3 2 1 . . 1 . 3 4 1 1 Record 1 | . . . . . . . . . . . . 1 . Robot Analysis 1 | . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . 1 . 1 . . . Alert Level 2 | . . . . 1 . . . . . 1 . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . Locate Traps 2 | . . . . . . . . . . . 2 . . Maintenance Status 1 | . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . Zone Layout 4 | . 1 . 1 . . . . . . . 2 . . Fabricator Hacks 2 | . . . . . 1 . . . . 1 . . . Network Status 2 | . . . . . 1 . . . . 1 . . . Repair Station Hacks 10 | . . . . . 3 . 3 . . 2 2 . . Scan Component 6 | . . . . . 2 . 2 . . 1 1 . . Repair 3 | . . . . . . . 1 . . 1 1 . . Refit 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 11 | . . . . . 1 . . . . . 4 6 . Recycle Component 3 | . . . . . . . . . . . 1 2 . Process 3 | . . . . . . . . . . . 1 2 . Retrieve Matter 3 | . . . . . . . . . . . 2 1 . Retrieve Components 2 | . . . . . 1 . . . . . . 1 . Scanalyzer 5 | . . . 3 . . . . . . . . . 2 Retrieve Study 5 | . . . 3 . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . 3 2 6 . 3 . . 3 5 3 3 Full Trace Events 8 | . 2 . 1 1 1 . 1 . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 3 . . . . . . . . . 2 Parts Repaired 3 | . . . . . . . 1 . . 1 1 . . Time 114 | . . . . . . . 44 . . 35 35 . . Parts Recycled 3 | . . . . . . . . . . . 1 2 . Recycled Matter 279 | . . . . . . . . . . . 263 16 . Retrieved Matter 263 | . . . . . . . . . . . 263 . . Retrieved Components 2 | . . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac DSF Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac DSF Fac Res Res Acc Active Infowar (turns) 2602 | 36 169 41 270 159 417 143 192 4 9 732 170 122 138 Optics 727 | . . . . . . . . 4 9 714 . . . IFF 711 | . . . . . . . 27 4 9 671 . . . Terrain 1326 | 36 169 41 270 85 417 143 165 . . . . . . Structural 663 | . . . . . 394 143 126 . . . . . . Traps 159 | . . . . 159 . . . . . . . . . Jamming 920 | . . . . . . . . . . 491 169 122 138 ECM 175 | . . . . . . . . . . . 155 20 . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac DSF Fac Res Res Acc Turns Passed 3751 | 110 169 41 299 343 547 143 192 4 9 738 415 430 311 Spaces Moved 4423 | 72 131 35 231 249 413 333 456 9 33 856 509 410 686 Core 242 | 17 . . . 93 129 . . . . 1 . . 2 Treads 169 | . . . 13 156 . . . . . . . . . Legs 728 | 55 131 35 218 . 179 . . . . . . 80 30 Wheels 64 | . . . . . 64 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3220 | . . . . . 41 333 456 9 33 855 509 330 654 Fastest Speed 20 | 50 120 120 105 50 29 29 26 26 26 23 30 31 20 Average Speed 52 | 103 120 120 115 114 106 29 26 26 26 24 34 49 36 Slowest Speed 550 | 120 120 120 160 160 550 29 26 26 26 50 39 120 150 Overloaded Moves 62 | . . . . . . . . . . . 62 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . 9 4 . 1 3 5 5 13 Potential Cave-ins 3 | . . . . . . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 6 27 14 30 34 15 55 18 . 49 29 17 13 22 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 19 | . . . . . 11 5 . . . . 1 2 . Terrain Destroyed 148 | . . . . 4 93 5 . . . 42 1 3 . Melee 8 | . . . . . . 5 . . . . 1 2 . Projectile 6 | . . . . . 1 . . . . 4 . 1 . AOE 134 | . . . . 4 92 . . . . 38 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac DSF Fac Res Res Acc Total 5672 | 95 137 34 252 292 496 350 517 9 31 1378 741 612 728 Wait 979 | . . . . . 12 7 48 . . 491 215 178 28 Move 4332 | 71 130 34 230 248 412 316 447 8 30 849 499 398 660 Hop 36 | . . . . . . 7 4 . 1 3 4 5 12 Pick Up 76 | 11 4 . 2 11 11 2 4 . . 8 9 8 6 Fast Attach 31 | . . . . . 14 . 2 . . 3 1 3 8 Attach 73 | 7 . . 3 12 10 2 3 1 . 12 7 7 9 Detach 14 | . . . . . 2 . . . . 4 1 2 5 Swap 5 | . . . . . 3 . 1 . . 1 . . . Drop 31 | . . . 1 . 15 3 4 . . 4 4 . . Fire 54 | 6 3 . 6 12 17 5 . . . 3 . 2 . Melee 21 | . . . . 1 . 8 4 . . . 1 7 . Ram 7 | . . . . 7 . . . . . . . . . Kick 11 | . . . 10 . . . . . . . . 1 . Crush 1 | . . . . 1 . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 13) 280 | -10/Materials | Entered Mines 289 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Build established: Mutant 310 | -10/Mines | Discovered new exit (range 10) 321 | -10/Mines | Entered Materials 321 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 596 | -9/Materials | Discovered new exit (range 16) 607 | -9/Materials | Core integrity fell below 50% 620 | -9/Materials | Core integrity fell below 20% 620 | -9/Materials | Entered another Materials area 620 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 628 | -8/Materials | Lost 4 parts (1p1n1u1w) 799 | -8/Materials | Lost 7 parts (1p2n4w) 828 | -8/Materials | System corruption reached 10% 830 | -8/Materials | Core integrity fell below 50% 941 | -8/Materials | Lost 5 parts (1p2n1u1w) 960 | -8/Materials | Discovered new exit (range 5) 963 | -8/Materials | Entered Factory 963 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1500 | -7/Factory | Discovered new exit (range 11) 1510 | -7/Factory | Identified exit to Storage 1510 | -7/Factory | Entered Storage 1652 | -7/Storage | Discovered new exit (range 5) 1653 | -7/Storage | Identified exit to Factory 1653 | -7/Storage | Entered Factory 1653 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1710 | -6/Factory | Repaired Lyr. Light Armor Plating 1752 | -6/Factory | Build established: Sprinter 1806 | -6/Factory | Spotted B-75 Beast 1842 | -6/Factory | Discovered new exit (range 12) 1845 | -6/Factory | Identified exit to Factory 1845 | -6/Factory | Entered another Factory area 1845 | -5/Factory | Evolved 2 slots: Utility x2 1848 | -5/Factory | Identified exit to DSF 1849 | -5/Factory | Entered DSF 1852 | -5/DSF | Discovered new exit (range 19) 1858 | -5/DSF | Identified exit to Factory 1858 | -5/DSF | Entered Factory 1858 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1914 | -4/Factory | Discovered new exit (range 5) 1914 | -4/Factory | Identified exit to Upper Caves 1966 | -4/Factory | Repaired Cld. VTOL Module 2542 | -4/Factory | Discovered exit to Upper Caves (range 20) 2588 | -4/Factory | Discovered new exit (range 8) 2596 | -4/Factory | Identified exit to Research 2596 | -4/Factory | Entered Research 2596 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2624 | -3/Research | Lost 8 parts (2p3n3u) 2721 | -3/Research | Repaired Cld. VTOL Module 2800 | -3/Research | Spotted B-86 Titan 3007 | -3/Research | Discovered new exit (range 16) 3011 | -3/Research | Identified exit to Research 3011 | -3/Research | Entered another Research area 3011 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3084 | -2/Research | Spotted B-90 Cyclops 3357 | -2/Research | Lost 8 parts (2p2n4u) 3427 | -2/Research | Discovered new exit (range 11) 3428 | -2/Research | Lost 4 parts (1n3w) 3433 | -2/Research | Discovered new exit (range 5) 3441 | -2/Research | Entered Access 3441 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 3700 | -1/Access | Spotted B-99 Colossus 3701 | -1/Access | Spotted B-99 Colossus 3728 | -1/Access | Lost 10 parts (2p6n2u) 3751 | -1/Access | Discovered new exit (range 6) 3752 | -1/Access | Identified exit to Surface 3752 | *** | Escaped! Last Messages --------------- 03714_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03728_ Acquired Lgt. Quantum Reactor. 03730_ Connecting with Terminal... 03737_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A008. 03739_ TF Node disabled. 03739_ Adv. Sensor Array tumbles out of TF Node. 03739_ Adv. Signal Interpreter tumbles out of TF Node. 03739_ Acquired Adv. Signal Interpreter. 03742_ System Restoration Module destroyed. 03745_ Penetrated by Slug. 03750_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03751_ The Access Shell folds into the floor. 03751_ EXIT=FOUND 03752_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | # ?# #???????? # | | # ???# #?????????? ?# | | ####+#######+##########"#+##################+##### | | ?# | | ?# | | ## | | | | ########## ############ ####################### | | ?????????# #??????????# #?????????????????????? | | ?????????# #??????????" #?????????????????????? | | ????######/"????????? ????????????????????? | | ??? ??????? ???????????????????? | | ??? ??????# #??????????????????? | | ?? "" ??????# #??????????????????? | | ?? """ ??????# #??????????????????? | | ? "F ???????# #??????????????????? | | # """ ???????# ???????????????????? | | + """ ??????????""""""?????????????????????? | | # """ ! ?????????????????????????????????????? | | ? ??????????????????????????????????????? | | ?? ????????#""""""""""#??????????????????? | | ?? ! ???????# #??????????????????? | | ??? ??????# #??????????????????? | | #######+#"####?????# #??????????????????? | | #?????# "" #??????????????????? | | #?????# "@ #??????????????????? | | ########### #?????# #??????????????????? | | ??????????# #?????# #??????????????????? | | ??????????# #?????# #??????????????????? | | ?#######??# #????## ##?????????????????? | | ?# ?# #????# #?????????????????? | | ?# ?# #????##"" ##?????????????????? | | ?# # #?????#"" #??????????????????? | | ?# # #?????#"" #??????????????????? | | ?# + #?????#T #??????????????????? | | ?# # #?????#"" #??????????????????? | | ?# # #?????#"" #??????????????????? | | ?# ?# #######"" #??????????????????? | | ?# ! ?# ???????????? | | ?#######??# ???????????? | | ??????????#########################+#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 65 Energy Capacity 430 Matter Stores 300 Matter Capacity 400 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 150 Point Defense Rating 160 Evasion (%) 75 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lyr. Light Armor Plating | 15% | -6/Factory Cld. VTOL Module | 28% | -4/Factory Cld. VTOL Module | 13% | -3/Research Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Centrium Leg | -1/Access | Hacked Impulse Thruster Array | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Force Denied? Epsilon Run Fitting Room No Room For Error Challenges ------------ None Game ------ Seed TargetingRingMinigun Manual? 0 Play Time 01:33:33 Cumulative 56.3 hours Start 2025.11.08 @ 19:23:48 End 2025.11.08 @ 22:40:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 40f62501-2ec3-4dd4-a3ad-28a3171a2ada