Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.11 @ 19:59:03 Player: Ari Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (1108) 1108 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5323 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 243/300 Energy 90/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Recoil Stabilizer Matter Filter Lightning Gun Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Salvage Targeting Computer Cloak of Protection Medium Armor Plating > --- WEAPON ----------- Electrolaser Ion Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Treads Improved VTOL Module Improved Heat Sink Advanced Visual Processing Unit Recoil Stabilizer Matter Filter Improved ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Improved Shield Generator EM Shotgun Pulse Rifle EM Pulse Cannon EM Pulse Cannon Ion Cannon Grenade Launcher Plasma Flamer Heavy Flail [Rating: 40] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 3 1 . . Weapon . | . . . . . . . . . Parts Attached 57 | 6 5 1 . 9 22 5 . 9 Power 7 | 1 . . . 2 2 1 . 1 Engine 6 | 1 . . . 1 2 1 . 1 Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . 1 . . 5 1 . 3 Treads 9 | 2 . 1 . . 5 1 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . . . 3 Utility 18 | 1 3 . . 1 10 2 . 1 Device 3 | . . . . . 1 2 . . Storage 8 | 1 2 . . 1 4 . . . Processor 1 | . . . . . 1 . . . Hackware 1 | . . . . . . . . 1 Protection 5 | . 1 . . . 4 . . . Artifact . | . . . . . . . . . Weapon 20 | 2 2 . . 6 5 1 . 4 Energy Gun 6 | . 2 . . 3 . 1 . . Energy Cannon 2 | . . . . . 1 . . 1 Ballistic Gun 8 | 2 . . . 1 3 . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . 2 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 27 | . . 1 . 5 9 1 6 5 Power 3 | . . . . 1 1 . . 1 Propulsion 8 | . . 1 . 1 3 . 1 2 Utility 7 | . . . . 1 3 . 3 . Weapon 9 | . . . . 2 2 1 2 2 Highest Loss Streak 6 | . . 1 . 3 4 1 6 4 Average Slot Usage (%) 90 | . 96 100 100 82 87 100 54 8 Engine 11 | . 14 14 14 7 9 15 8 . Treads 22 | . 28 28 28 15 17 23 11 . Device 1 | . . . . . . 7 4 . Storage 19 | . 14 14 14 27 27 23 12 . Processor 1 | . . . . . 2 7 4 . Protection 10 | . 11 14 14 . 13 7 3 . Energy Gun 13 | . 24 28 28 18 1 3 3 . Energy Cannon 1 | . . . . . 2 7 3 . Ballistic Gun 5 | . 3 . . 1 14 3 . 1 Naked Turns 200 | . . . . . . . 34 166 Heaviest Build 90 | 11 30 30 30 48 76 90 85 14 Greatest Support 60 | 40 40 40 40 40 60 60 60 21 Greatest Overweight (x) 17 | . . . . 2 16 1 17 . Average Overweight (x) . | . . . . 1 1 1 . . Largest Inventory Capacity 22 | 6 10 10 10 16 22 22 22 4 Average Capacity 14 | 5 7 10 10 15 20 22 13 4 Most Carried 22 | 6 10 10 10 11 22 22 22 4 Average Carried 13 | 4 7 9 10 9 18 21 13 3 Final Capacity 22 | 6 10 10 10 16 22 22 4 4 Final Carried 22 | 6 10 10 10 10 19 22 4 4 Class Distribution -------------------- 53% | Mutant 46% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 1065 | 263 70 10 . 96 548 50 . 28 Remotely . | . . . . . . . . . Salvage Created 1746 | 81 396 259 . 224 641 145 . . Parts 125 | 3 32 19 . 14 49 8 . . Haulers Intercepted 2 | . 1 . . . 1 . . . Recyclers Shooed 2 | . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 53 | . 11 7 . 13 20 2 . . Guns 37 | . 8 6 . 3 18 2 . . Cannons 2 | . . . . . 2 . . . AOE 13 | . 3 . . 10 . . . . Classes Destroyed 10 | 1 4 1 . 1 1 2 . . Worker 5 | . . 1 . 1 3 . . . Builder 3 | . 2 . . 1 . . . . Hauler 2 | . 1 . . . 1 . . . Recycler 4 | 1 . . . 2 . 1 . . Swarmer 25 | . 6 3 . 3 13 . . . Grunt 12 | . 5 4 . 1 2 . . . Sentry 5 | . . . . . 5 . . . Hunter 1 | . . . . . . 1 . . Programmer 1 | . . . . . . 1 . . Assembled 9 | . . . . 9 . . . . Best Kill Streak 7 | 1 4 3 . 7 4 2 . . Combat Bots Only 7 | . 3 3 . 7 4 1 . . Max Kills in Single Turn 2 | 1 2 2 . 2 1 1 . . Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . 2 . . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 4211 | . 222 343 . 404 1863 213 348 818 Core 1115 | . 31 61 . 127 188 15 247 446 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 59 | 100 . . . 12 65 . . . Volleys Fired 179 | 4 25 16 . 26 95 11 . 2 Largest 2 | 2 2 2 . 2 2 2 . 2 Hottest 123 | 40 90 90 . 90 80 123 . 86 Shots Fired 342 | 8 50 32 . 36 190 22 . 4 Gun 305 | 8 50 32 . 23 178 11 . 3 Cannon 24 | . . . . . 12 11 . 1 Launcher 13 | . . . . 13 . . . . Special . | . . . . . . . . . Kinetic 212 | 8 20 . . . 172 9 . 3 Thermal 25 | . . . . . 12 13 . . Explosive 13 | . . . . 13 . . . . Electromagnetic 92 | . 30 32 . 23 6 . . 1 Robot Hit Streak 17 | 8 13 7 . 7 17 7 . . Robot Miss Streak 6 | . 2 3 . 3 6 3 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 229 | 8 37 29 . 22 120 13 . . Core Hits 123 | 2 23 15 . 30 46 7 . . Critical Hits 3 | . . . . . 3 . . . Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Melee Attacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3514 | 74 530 322 . 988 1322 260 . 18 Guns 2122 | 71 404 300 . 166 1087 94 . . Cannons 315 | . . . . . 163 152 . . Explosions 930 | . 108 . . 822 . . . . Melee . | . . . . . . . . . Ramming 147 | 3 18 22 . . 72 14 . 18 Kinetic 1199 | 71 78 . . . 997 53 . . Thermal 464 | . 108 . . . 163 193 . . Explosive 822 | . . . . 822 . . . . Electromagnetic 882 | . 326 300 . 166 90 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 23 | . . . . . . 3 13 23 Average Corruption 10 | . . . . . . 2 11 23 Corruption Purged . | . . . . . . . . . Effects 38 | . . . . . . 6 6 26 Message Errors 6 | . . . . . . . 2 4 Matter Fused 3 | . . . . . . . 1 2 Heat Flow Errors 2 | . . . . . . 1 . 1 Energy Discharges 4 | . . . . . . 1 . 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 4 1 1 Data Loss (major) 1 | . . . . . . . . 1 Misdirections 15 | . . . . . . . 2 13 Overload Shots . | . . . . . . . . . Overflow Damage 16 | . . . . 16 . . . . Projectiles . | . . . . . . . . . Explosions 16 | . . . . 16 . . . . Melee . | . . . . . . . . . Knockbacks 2 | . 1 . . . . 1 . . Impact 2 | . 1 . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 63 | . 24 . . 31 . . . 8 Shots 2 | . 1 . . 1 . . . . Rammed 21 | 1 4 4 . 1 5 2 . 4 Targets Rammed 24 | 1 5 4 . 1 7 2 . 4 Kicked . | . . . . . . . . . Crushed 3 | . 1 . . . 2 . . . Highest Temperature 443 | . 240 253 . 99 171 443 . 152 Average Temperature 70 | . 86 116 . 47 30 154 . 61 Received Heat Transfer 711 | . 36 153 . 12 396 . . 114 Effects 2 | . . . . . . 2 . . Damage (minor) 1 | . . . . . . 1 . . Damage (major) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 4 | . . 2 . . 2 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 605 | . 50 . . . 259 296 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 304 | 5 193 143 . 115 304 93 15 16 Average Influence 63 | 1 59 40 . 52 119 27 . 4 Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 96 | 100 100 100 . 100 88 100 100 100 Level 1 3 | . . . . . 11 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 3 . . 1 1 1 . 2 Investigation 5 | . 3 . . . 1 . . 1 Extermination 2 | . . . . . . 1 . 1 Reinforcement 1 | . . . . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 14 7 . 24 34 3 6 6 Peak Tracking Total 13 | . 3 3 . 13 5 1 6 7 Tactical Retreats 4 | . . 1 . . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 4 | . 2 . . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 22 | . 6 1 1 . 8 2 . 4 Terminals 19 | . 6 1 . . 7 2 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 64 | . 28 1 1 . 25 2 . 7 Successful 32 | . 16 . 1 . 15 . . . Failed 30 | . 11 1 . . 9 2 . 7 Catastrophic 5 | . 1 . . . . 2 . 2 Database Lockouts 4 | . 2 . . . 2 . . . Manual 59 | . 29 1 1 . 22 2 . 4 Terminals 56 | . 28 1 . . 21 2 . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 8 | . 3 . 1 . 4 . . . Part Schematic 3 | . 1 . . . 2 . . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . Insert Component 2 | . . . . . 2 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 20 | . 13 . . . 7 . . . Terminals 20 | . 13 . . . 7 . . . Track 2 | . 2 . . . . . . . Assimilate 4 | . 4 . . . . . . . Botnet 12 | . 5 . . . 7 . . . Disrupt 1 | . 1 . . . . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 5 . . . 7 2 . 4 Full Trace Events 2 | . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . 4 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 7002 | 219 1037 1363 541 262 2038 1127 115 300 Spaces Moved 4057 | 126 583 811 338 96 856 585 127 535 Core 427 | 8 . . . . 3 . 94 322 Treads 3417 | 118 583 811 338 96 853 585 33 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 213 | . . . . . . . . 213 Fastest Speed 34 | 50 160 160 160 160 180 183 50 34 Average Speed 154 | 153 160 160 160 192 197 183 90 45 Slowest Speed 900 | 160 160 160 160 200 850 183 900 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 8 86 98 69 21 44 11 72 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 3 . . . . . . Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 80 | . 7 . . 69 3 . . 1 Melee 1 | . . . . . . . . 1 Projectile 3 | . . . . . 3 . . . AOE 76 | . 7 . . 69 . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 4468 | 143 642 843 339 135 1042 621 126 577 Wait 41 | . 9 9 . . 5 6 . 12 Move 4042 | 125 582 810 337 95 855 585 126 527 Hop 4 | . . . . . . . . 4 Pick Up 70 | 7 8 2 1 4 37 9 . 2 Fast Attach 17 | 5 3 . . . 3 . . 6 Attach 24 | 1 . 1 . 4 13 3 . 2 Detach 1 | . . . . . 1 . . . Swap 16 | . 2 . . 5 6 2 . 1 Drop 34 | . 8 1 1 . 20 3 . 1 Fire 179 | 4 25 16 . 26 95 11 . 2 Melee 1 | . . . . . . . . 1 Ram 4 | . . . . . . . . 4 Kick . | . . . . . . . . . Crush 20 | 1 5 4 . 1 7 2 . . Escape Stasis 15 | . . . . . . . . 15 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 220 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 460 | -10/Materials | Central database locked down 544 | -10/Materials | Discovered new exit (range 15) 802 | -10/Materials | Discovered new exit (range 12) 993 | -10/Materials | Discovered new exit (range 10) 1192 | -10/Materials | Discovered new exit (range 16) 1257 | -10/Materials | Entered Mines 1514 | -10/Mines | Received a Mining Laser from a helpful Derelict 1896 | -10/Mines | Learned location of Recycling (-9) 2313 | -10/Mines | Discovered new exit (range 8) 2339 | -10/Mines | Learned Materials trap positions 2361 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2513 | -10/Mines | Discovered new exit (range 4) 2609 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2611 | -10/Mines | Discovered new exit (range 5) 2620 | -10/Mines | Entered Exiles 2660 | -10/Exiles | Discovered new exit (range 15) 2680 | -10/Exiles | Met 8R-AWN 2708 | -10/Exiles | Met EX-HEX 2784 | -10/Exiles | Met EX-DEC 2841 | -10/Exiles | Met EX-BIN 2876 | -10/Exiles | Aligned with FarCom system 2878 | -10/Exiles | Given EX-Vault access code 2929 | -10/Exiles | Opened EX-Vault 2947 | -10/Exiles | Found Cloak of Protection 2979 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3126 | -10/Exiles | Discovered new exit (range 11) 3161 | -10/Exiles | Left Exiles lab with Cloak of Protection 3161 | -10/Exiles | Entered Mines 3164 | -9/Mines | Assembled infested the area 3169 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3172 | -9/Mines | Met a Derelict bent on vengeance 3190 | -9/Mines | Core integrity fell below 50% 3202 | -9/Mines | Destroyed 7 combat bots 3227 | -9/Mines | Lost 3 parts (1n1u1w) 3350 | -9/Mines | Core integrity fell below 20% 3411 | -9/Mines | Discovered new exit (range 5) 3423 | -9/Mines | Entered Materials 3423 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3424 | -8/Materials | Loaded intel: 20 trap records 3735 | -8/Materials | Build established: Hauler-Mutant 4585 | -8/Materials | Central database locked down 4933 | -8/Materials | Lost 4 parts (1p2n1u) 5282 | -8/Materials | Discovered new exit (range 9) 5461 | -8/Materials | Entered Factory 5461 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6588 | -7/Factory | Sucked down chute 6588 | -7/Factory | Entered Waste 6603 | -7/Waste | EMP discharged 6603 | -7/Waste | System corruption reached 10% 6638 | -7/Waste | Spotted C-40 Crusher 6642 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6643 | -7/Waste | Spotted C-40 Crusher 6647 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6648 | -7/Waste | Spotted C-40 Crusher 6654 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6657 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6669 | -7/Waste | Crushed by Compactor (1 part destroyed) 6674 | -7/Waste | Spotted C-40 Crusher 6674 | -7/Waste | Spotted C-40 Crusher 6682 | -7/Waste | Spotted C-40 Crusher 6696 | -7/Waste | Discovered new exit (range 12) 6700 | -7/Waste | Lost 6 parts (1n3u2w) 6703 | -7/Waste | EMP discharged 6703 | -7/Waste | Entered Factory 6887 | -7/Factory | Core integrity fell below 50% 6954 | -7/Factory | Build established: Mutant 6967 | -7/Factory | Lost 4 parts (1p2n1w) 6997 | -7/Factory | Core integrity fell below 20% 7003 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06932_ Acquired Autogun. 06933_ Fusion Modulator explodes. 06933_ Xenon Bombardment Thruster destroyed. 06933_ Fusion Modulator explodes. 06936_ Autogun destroyed. 06936_ Lgt. Deuterium Engine destroyed. 06939_ System corrupted: Energy discharge (-14). 06939_ U-05 Engineer builds a Wall. 06950_ Acquired Lightning Gun. 06953_ ALERT: Rogue bot located, Programmers report to Factory Zone 6J. 06958_ System corrupted: Energy discharge (-20). 06970_ Acquired System Shield. 06979_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 06988_ System corrupted: Xenon Bombardment Thruster rejected. 06988_ Slammed into S-27 Virus. 06990_ Chain reaction triggered in Lgt. Nuclear Core. 06990_ S-27 Virus destroyed. 06991_ Acquired 28 matter. 06994_ Autogun destroyed. 06995_ Slammed into S-27 Virus. 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""T"" !! +???????????????? | | ???????????????? !! #???????????????? | | ????????Y???????? #???????????????? | | ?????????????????""" """ #???????????????? | | ???????????????? """ """ @ #???????????????? | | ??????????????# """ """ #######?????????? | | ??????????????# // ???????? | | ??????????????# """ """ // ???????? | | ???????????????? """ """ // ???????? | | ??????????????# """ """ ????????? | | ??????????????# ????????? | | ??????????????# """ """ss ????????? | | ??????????????# """ """ ????????? | | ??????????????# """ """ ##############?????????? | | ?????????????## s ####################???? | | ?????????????# """ """ !# # #??? | | ?????????????# """ """ """= #??? | | ?????????????# """ """p[ "=""" """ """ """????? | | ?????????????# """ """ """ """????????? | | ?????????????# # # """ """ ""?????????? | | ?????????????# ######## ?????????? | | ?????????????# #??????# ! ?????????? | | ?????????????# ###################?????????? | | ?????????????+ # #????????????????? | | ?????????????# # = #????????????????? | | ?????????????# # #????????????????? | | ???????????### # """" ?????????????????? | | ???????????# # """" ?????????????????? | | ??????###### # """" #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 450 Resistance: TH 15 Evasion (%) 62 Recoil Reduction 3 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked VTOL Module | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftLinearInterpreter Manual? 0 Play Time 00:38:15 Cumulative 25.9 hours Start 2020.06.11 @ 19:19:51 End 2020.06.11 @ 19:59:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 58 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8fd8fc3-29e0-4d4a-bd8e-cbbc3bd8895e