Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.18 @ 12:41:04 Player: Diabeastly Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (3595) 3595 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (741) 741 TOTAL SCORE: 7421 Bonus ------- High Alert Combat Kills 541 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 274/300 Energy 91/100 System Corruption 5% Temperature Hot (267) Movement Core (150) Ox2 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- Beam Rifle Autogun Improved Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Machine Analyzer Advanced Visual Processing Unit Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Gatling Laser Heavy Particle Cannon Minigun > --- INVENTORY -------- Carbon-fiber Leg Beam Rifle Particle Gun Advanced Beam Cannon Improved Datajack [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Improved Shield Generator Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . 1 . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 2 . Weapon 1 | . . 1 . . . Parts Attached 77 | 5 . 27 21 18 6 Power 16 | 1 . 7 3 5 . Engine 12 | 1 . 7 . 4 . Core 4 | . . . 3 1 . Reactor . | . . . . . . Propulsion 19 | 2 . 7 3 6 1 Treads . | . . . . . . Leg 17 | 2 . 6 3 5 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . 1 . 1 . Utility 13 | . . 4 5 4 . Device 5 | . . 1 1 3 . Storage . | . . . . . . Processor 3 | . . 1 1 1 . Hackware 1 | . . . 1 . . Protection 4 | . . 2 2 . . Artifact . | . . . . . . Weapon 29 | 2 . 9 10 3 5 Energy Gun 12 | 1 . 2 6 1 2 Energy Cannon 4 | . . . 2 1 1 Ballistic Gun 4 | 1 . 1 . 1 1 Ballistic Cannon 4 | . . 4 . . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . 2 . . 1 Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 19 | . . . 4 2 13 Power 4 | . . . 1 1 2 Propulsion 4 | . . . 1 . 3 Utility 5 | . . . 1 . 4 Weapon 6 | . . . 1 1 4 Highest Loss Streak 5 | . . . 2 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 71 96 95 92 85 Engine 12 | . 14 20 1 11 15 Core 4 | . . . 14 1 . Leg 22 | . 28 21 25 21 19 Device 10 | . . 8 6 14 16 Processor 11 | . . 10 9 14 12 Protection 3 | . . 2 7 5 . Energy Gun 9 | . 14 6 16 6 6 Energy Cannon 5 | . . . 8 9 7 Ballistic Gun 3 | . 14 2 . 5 5 Ballistic Cannon 6 | . . 19 . . . Special Melee Weapon 1 | . . 3 . . . Naked Turns . | . . . . . . Heaviest Build 46 | 6 6 21 27 46 46 Greatest Support 45 | 20 20 26 39 45 45 Greatest Overweight (x) 4 | . . 4 . 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 1 1 5 5 5 5 Average Carried 3 | . 1 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 1 5 5 5 . Class Distribution -------------------- 50% | Tank 22% | Mutant 20% | Scavenger-Tank 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2182 | 252 15 535 638 422 320 Remotely . | . . . . . . Salvage Created 3517 | 48 158 698 934 1037 642 Parts 187 | 1 5 58 56 46 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 88 | 1 3 19 26 21 18 Guns 34 | 1 . 5 11 7 10 Cannons 41 | . . 14 8 11 8 AOE 13 | . 3 . 7 3 . Classes Destroyed 11 | 1 1 7 1 1 . Worker 5 | . . 2 3 . . Builder 1 | . . 1 . . . Recycler 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 9 | . 1 4 . 4 . Swarmer 29 | . . 9 8 4 8 Grunt 31 | 1 3 3 9 8 7 Brawler 3 | . . 1 . 1 1 Sentry 19 | . . 6 8 4 1 Hunter 1 | . . . 1 . . Programmer 5 | . . . . 4 1 Best Kill Streak 11 | 1 3 6 11 8 6 Combat Bots Only 8 | 1 2 6 8 7 6 Max Kills in Single Turn 5 | 1 1 2 5 3 1 Gunslinging . | . . . . . . Exploded 3 | . 1 . 3 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 411 | 2 11 69 72 110 147 Missed 111 | . 3 16 17 34 41 Damage Taken 3196 | 17 99 341 596 640 1503 Core 925 | . 16 42 163 84 620 Absorbed by Shields 573 | . . 96 92 104 281 Ignored by Resistances 952 | 5 30 133 178 228 378 Regen/Repaired (Parts) 48 | . . . 48 . . Core Remaining (%) 88 | 100 93 89 70 . . Volleys Fired 247 | 2 19 50 49 57 70 Largest 3 | 2 2 3 3 3 3 Hottest 223 | 60 60 115 208 208 223 Shots Fired 587 | 4 38 119 122 149 155 Gun 335 | 4 38 33 81 88 91 Cannon 247 | . . 86 36 61 64 Launcher 5 | . . . 5 . . Special . | . . . . . . Kinetic 218 | 2 19 98 10 53 36 Thermal 299 | . . . 84 96 119 Explosive 5 | . . . 5 . . Electromagnetic 65 | 2 19 21 23 . . Robot Hit Streak 27 | 3 16 11 27 14 24 Robot Miss Streak 4 | . 2 2 4 4 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 411 | 3 26 75 88 97 122 Core Hits 218 | 2 8 37 50 57 64 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . . 1 1 1 1 Burn 1 | . . . 1 . . Destroy 2 | . . . . 1 1 Corrupt 1 | . . 1 . . . Melee Attacks 1 | . . 1 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9319 | 36 413 1250 1994 2776 2850 Guns 4531 | 36 284 347 914 1227 1723 Cannons 3417 | . . 856 566 868 1127 Explosions 1313 | . 129 21 494 669 . Melee . | . . . . . . Ramming 58 | . . 26 20 12 . Kinetic 2154 | 9 98 934 158 566 389 Thermal 5949 | . 129 21 1140 2198 2461 Explosive 494 | . . . 494 . . Electromagnetic 664 | 27 186 269 182 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 3 3 5 Average Corruption 3 | . . . 3 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 56 | . . . 20 19 17 Message Errors 15 | . . . 6 5 4 Matter Fused 5 | . . . 3 1 1 Heat Flow Errors 11 | . . . 5 4 2 Energy Discharges 3 | . . . . 2 1 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 8 | . . . 2 2 4 Data Loss (major) 1 | . . . . 1 . Misfires 7 | . . . 3 2 2 Alerts 2 | . . . 1 1 . Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 109 | . . 20 11 78 . Projectiles 33 | . . 20 . 13 . Explosions 76 | . . . 11 65 . Melee . | . . . . . . Knockbacks 6 | . . 6 . . . Impact . | . . . . . . Kinetic 5 | . . 5 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 49 | . 16 . 33 . . Shots 3 | . 1 . 2 . . Rammed . | . . . . . . Targets Rammed 9 | . . 4 3 2 . Kicked 9 | . . 4 3 2 . Crushed . | . . . . . . Highest Temperature 679 | 32 88 233 578 581 679 Average Temperature 171 | 20 27 61 221 135 229 Received Heat Transfer 885 | 12 60 93 236 215 269 Effects 129 | . . . 54 15 60 Shutdowns 31 | . . . 14 2 15 Energy Bleed 8 | . . . 2 1 5 Interference 32 | . . . 16 4 12 Matter Decay 12 | . . . 6 1 5 Short Circuit 8 | . . . 2 1 5 Damage (minor) 5 | . . . 3 . 2 Damage (major) 27 | . . . 10 6 11 Damage (core) 6 | . . . 1 . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 2 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 16 | . . . 5 8 3 Heat Transferred 9359 | . 150 50 2553 3217 3389 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 3 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 802 | 20 119 334 586 687 802 Initial 422 | . 11 42 63 209 422 Average 359 | 3 80 161 447 456 612 Maximum Alert Level 3 | . . 1 2 2 3 Low Security (%) 26 | 100 100 61 4 . . Level 1 24 | . . 38 13 43 . Level 2 43 | . . . 82 56 64 Level 3 5 | . . . . . 35 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 1 4 7 . Investigation 6 | . 2 1 1 2 . Extermination 2 | . . . . 2 . Reinforcement 4 | . . . 1 3 . Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 4 | . . 3 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | 1 6 29 28 32 25 Peak Tracking Total 6 | 1 2 6 6 5 5 Tactical Retreats 8 | . . 1 2 3 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 11 | . 1 5 . 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 12 | . . . 2 10 . Max in Single Turn 9 | . . . 1 9 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 7 | . . 2 2 3 . Terminals 4 | . . 1 1 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 16 | . . 4 7 5 . Successful 11 | . . 4 4 3 . Failed 5 | . . . 3 2 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . . 2 2 3 . Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . . 2 1 1 . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Alert Level 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Refit 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 5 | . . 1 2 2 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat 1 | . . 1 . . . Combat . | . . . . . . Robot Hacks Applied 1 | . . 1 . . . parse_system 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 4737 | 99 210 1461 1189 1084 694 Spaces Moved 2866 | 78 129 1021 781 614 243 Core 19 | 16 . 3 . . . Treads . | . . . . . . Legs 2847 | 62 129 1018 781 614 243 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 129 | 105 120 120 120 141 178 Slowest Speed 260 | 120 120 250 120 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 6 34 79 52 19 30 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 83 | . 7 3 44 29 . Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 81 | . 7 3 42 29 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 3404 | 88 150 1148 936 712 370 Wait 120 | 3 3 20 56 4 34 Move 2862 | 77 128 1020 780 614 243 Hop . | . . . . . . Pick Up 24 | 1 . 12 9 2 . Fast Attach 47 | 5 . 17 9 15 1 Attach 27 | . . 10 10 2 5 Detach 4 | . . 2 2 . . Swap 3 | . . . 2 1 . Drop 40 | . . 12 16 10 2 Fire 247 | 2 19 50 49 57 70 Melee 1 | . . 1 . . . Ram . | . . . . . . Kick 9 | . . 4 3 2 . Crush . | . . . . . . Escape Stasis 20 | . . . . 5 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 760 | -9/Materials | Discovered new exit (range 10) 1290 | -9/Materials | Build established: Tank 1550 | -9/Materials | Discovered new exit (range 3) 1771 | -9/Materials | Entered another Materials area 1771 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1864 | -8/Materials | Destroyed 7 combat bots 1995 | -8/Materials | Destroyed 8 combat bots 2168 | -8/Materials | Repaired Lgt. Nuclear Core 2367 | -8/Materials | Identified exit to Storage 2401 | -8/Materials | Discovered new exit (range 10) 2556 | -8/Materials | Garrison activated, responded to threat 2563 | -8/Materials | Build established: Scavenger-Tank 2915 | -8/Materials | Garrison activated, responded to threat 2937 | -8/Materials | Discovered new exit (range 19) 2960 | -8/Materials | Entered Factory 2960 | -7/Factory | Evolved 2 slots: Utility x2 3586 | -7/Factory | Build established: Tank 3604 | -7/Factory | Destroyed 7 combat bots 4044 | -7/Factory | Identified exit to Garrison 4044 | -7/Factory | Entered Garrison 4110 | -7/Garrison | Triggered checkpoint 4362 | -7/Garrison | Triggered checkpoint 4513 | -7/Garrison | Core integrity fell below 50% 4542 | -7/Garrison | Triggered checkpoint 4581 | -7/Garrison | Core integrity fell below 20% 4636 | -7/Garrison | Lost 4 parts (1n1u2w) 4672 | -7/Garrison | Triggered checkpoint 4738 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Broken Carbon-fiber Leg destroyed. B%/2#7OFOE>DVJVE/ 22SK1PWWH72ZM&H Beams of light sweep through the air. An alarm sounds. System corrupted: Heat flow error (+200). Particle Gun destroyed. G-47 Trooper destroyed. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Power failure, Rnf. Deuterium Engine shutdown. S-27 Virus destroyed. Hvy. Particle Cannon destroyed. Acquired Autogun. Carbon-fiber Leg destroyed. Destroyed VTOL Module. Rnf. Deuterium Engine destroyed. S-27 Virus destroyed. Switching to secondary target: G-47 Trooper. Deuterium Engine destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ??????????????????????????##?????? ??????????????? | | ??????????????????????????r ?????? ??????????????? | | ?????????????????????????? ?????# #?????????????? | | ?????????????????????????? ?????# #?????????????? | | ?????????????????????????? #?????# #?????????????? | | ?????????????????????????# #????? #?????????????? | | ?????????????????????????#= ????? #?????????????? | | ??????????????????########;#????? #?????????????? | | ??????????????????? %#?????# #?????????????? | | ?????????????????????? #?????# #?????????????? | | ????????????????????????#^^####### #?????????????? | | ????????????????????????# g #?????????##### | | ????????????????????????# s#########?????????# | | ????????????????????????# #?????????????????# | | ????????????????????????#==#?????????????????# ## | | ????????????????????????#%*#?????????????????# #? | | ????????????????????????#@%#### ##???????????# #? | | ??????????????????????? s %[g #???????# #? | | ??????????????????????### =#### ##???????????# #? | | ???????????????########## #???????????####### #? | | ???????????# #???????????# ## =#? | | ???????????????########## #??????###### ##=%## | | ????????????????????????# ########%[* * # | | ????????????????????????# %% = [ # | | ????????????????????????#=%* [= = = * / # | | ????????????????????????########### ## ## %# | | ??????????????????????????????????# ## ## # | | ??????????????????????????????????" | | ??????????????????????????????????" | | ??????????????????????????????????" | | ??????????????????????????????????" | | ??????????????????????????????????# ## ## # | | ??????????????????????????????????# ## ## # | | ????????????????????????????????? # | | ???????????????????????????????? ^^ # | | ???????????????????????????????#### ^ # | | ??????????????????????????????????######""""## ## | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Troublemaker Challenges ------------ None Game ------ Seed FissionAbsorptionBlade Manual? 0 Play Time 00:54:42 Cumulative 1.7 hours Start 2024.06.18 @ 11:42:26 End 2024.06.18 @ 12:41:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 26% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 55584e57-67c8-4d78-b027-98c1e10b0c7f