Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 14:42:37 Player: PieTheDye Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (203) 1015 Value Destroyed (6772) 6772 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1245) 1245 TOTAL SCORE: 14712 Bonus ------- High Alert Combat Kills 372 Follower Combat Kills 942 Friendly Fire -69 Cogmind --------- Core Integrity 0/1150 Matter 269/300 Energy 36/100 System Corruption 11% Temperature Cool (24) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Experimental Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Treads Improved Trap Scanner Advanced ECM Suite Makeshift Cloaking Device Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Machine Analyzer Advanced Signal Interpreter Advanced Transmission Jammer > --- WEAPON ----------- Heavy Laser Railgun Railgun Force Lance > --- INVENTORY -------- Improved Treads Improved Trap Scanner Advanced ECM Suite Makeshift Cloaking Device Improved Field Recycling Unit [Rating: 87] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Compact Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Ext Fac Slots Evolved 12 | . . . 2 . 2 2 2 . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 1 . . . 1 . . Utility 6 | . . . 1 . 1 . 1 . . 1 . 2 Weapon 2 | . . . 1 . . 1 . . . . . . Parts Attached 151 | 8 2 2 14 1 17 16 10 19 . 19 14 29 Power 22 | 1 . . 4 . 1 2 1 3 . 4 2 4 Engine 9 | 1 . . 4 . 1 . . 2 . . 1 . Core 12 | . . . . . . 2 1 1 . 4 1 3 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 44 | 2 . 2 2 . 8 5 3 3 . 3 7 9 Treads 11 | 2 . . . . . . . . . . 7 2 Leg 8 | . . . . . . . . 2 . 1 . 5 Wheel 21 | . . 2 2 . 8 5 3 1 . . . . Hover 4 | . . . . . . . . . . 2 . 2 Flight . | . . . . . . . . . . . . . Utility 36 | 2 2 . 2 . 2 3 4 4 . 5 4 8 Device 20 | 1 . . 1 . 1 2 1 4 . 4 1 5 Storage 3 | 1 2 . . . . . . . . . . . Processor 8 | . . . 1 . 1 1 3 . . . . 2 Hackware 2 | . . . . . . . . . . 1 . 1 Protection 3 | . . . . . . . . . . . 3 . Artifact . | . . . . . . . . . . . . . Weapon 49 | 3 . . 6 1 6 6 2 9 . 7 1 8 Energy Gun 18 | 2 . . 1 . . 4 1 4 . 3 . 3 Energy Cannon 3 | . . . . . . . 1 1 . . . 1 Ballistic Gun 14 | 1 . . 4 . 3 1 . . . 2 1 2 Ballistic Cannon 6 | . . . 1 . 2 . . 2 . 1 . . Launcher 4 | . . . . 1 1 . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 1 2 1 . . 1 . 1 Corrupted Parts 5 | . . . . . . . . 1 . . 3 1 System Corruption 14 | . . . . . . . . 6 . . 6 2 Parts Lost 81 | . 1 . 6 . 10 5 4 18 . 22 2 13 Power 12 | . . . 1 . 1 . . 3 . 4 1 2 Propulsion 28 | . . . 1 . 6 4 3 3 . 5 1 5 Utility 12 | . . . . . . . . 4 . 5 . 3 Weapon 29 | . 1 . 4 . 3 1 1 8 . 8 . 3 Highest Loss Streak 14 | . 1 . 3 . 4 2 3 11 . 14 1 3 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 13 | 4 12 19 19 19 17 17 17 8 10 8 5 4 Power 1 | . 1 1 2 3 3 3 3 . 1 . . . Propulsion 2 | 3 6 10 5 4 3 2 1 . . . . . Utility 4 | . 2 4 3 4 3 5 5 3 5 5 5 4 Weapon 4 | . 2 4 8 8 7 6 7 3 4 2 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 23 | . 1 1 4 3 . 9 1 . . 1 . 3 Power 2 | . . . . 1 . 1 . . . . . . Propulsion 9 | . 1 1 3 . . 4 . . . . . . Utility 8 | . . . . 1 . 2 1 . . 1 . 3 Weapon 3 | . . . 1 1 . 1 . . . . . . Tool/Special 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 83 | . 98 100 99 100 95 96 95 74 86 38 77 30 Engine 6 | . 14 14 10 11 9 6 . 4 6 2 3 . Core 2 | . . . . . . . 10 6 6 1 4 3 Treads 5 | . 28 25 . . . . . . . . 19 4 Leg 2 | . . . . . . . . 9 13 3 . 2 Wheel 12 | . . 2 22 22 23 27 24 3 6 2 . . Device 11 | . 14 14 12 11 9 14 13 16 20 8 9 3 Storage 6 | . 14 14 11 11 9 7 6 6 6 2 . . Processor 5 | . . . 9 11 17 7 12 . . . . 2 Protection 1 | . . . . . . . . . . . 9 1 Energy Gun 9 | . 13 14 10 11 1 21 6 11 6 3 11 1 Energy Cannon 1 | . . . . . . . 5 4 6 . . . Ballistic Gun 8 | . 12 14 19 21 12 . 6 3 6 4 9 2 Ballistic Cannon 2 | . . . 3 . 12 2 . 1 . . . . Impact Weapon 1 | . . . . . . 3 6 1 . . . . Peak Build Rating 87 | 7 9 9 21 22 27 40 64 64 61 64 75 87 Average Rating 33 | 5 7 9 17 21 22 32 54 50 61 37 59 31 On Entrance 32 | . 7 9 9 21 22 24 40 64 61 61 38 69 Naked Turns 169 | . . . . . . . . . . 85 . 84 Heaviest Build 94 | 15 49 49 58 59 61 65 76 94 91 91 67 53 Greatest Support 122 | 40 40 40 32 22 42 60 54 48 28 40 122 122 Greatest Overweight (x) 22 | 1 1 1 4 2 5 2 1 22 3 3 4 10 Average Overweight (x) 1 | . . 1 1 2 1 1 1 2 3 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 16 | 7 15 20 20 20 20 20 20 20 20 11 5 5 Most Carried 20 | 7 20 20 20 20 20 20 20 18 10 13 5 5 Average Carried 13 | 5 12 19 19 19 18 19 19 9 10 8 5 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 7 20 20 20 20 20 20 18 10 10 5 5 5 Class Distribution -------------------- 44% | Gunner 21% | Mutant 13% | Tank 8% | Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -5/Factory Scavenger-Tank | -5/Extension Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Ext Fac Matter Collected 4874 | 286 190 23 593 102 1212 360 193 542 . 630 430 313 Remotely 276 | 13 190 23 50 . . . . . . . . . Salvage Created 7875 | 86 327 . 1244 164 1652 1061 572 622 . 727 628 792 Parts 394 | 5 29 . 93 13 85 47 13 21 . 30 24 34 Haulers Intercepted 15 | . 2 . 5 . 4 3 1 . . . . . Recyclers Shooed 2 | . . . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 15 . . . . Prevented 5 | . . . . . . . . 5 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 140 | . 7 . 26 6 31 13 6 18 . 15 7 11 Melee 8 | . . . . . . . . . . 1 . 7 Guns 92 | . 7 . 24 6 11 12 3 8 . 12 7 2 Cannons 21 | . . . 2 . 13 1 1 4 . . . . AOE 16 | . . . . . 7 . . 5 . 2 . 2 Classes Destroyed 15 | 2 5 . 5 . 1 1 . 1 . . . . Worker 11 | . . . 2 . 3 3 . . . 2 . 1 Builder 6 | . . . 1 . 2 1 . . . . 2 . Tunneler 3 | 1 . . . . 1 . . . . 1 . . Hauler 15 | . 2 . 5 . 4 3 1 . . . . . Recycler 9 | 1 . . . . 4 2 1 . . . 1 . Mechanic 3 | . 1 . . . 1 . . . . . . 1 Operator 3 | . 1 . . . 1 . . . . . . 1 Watcher 13 | . 3 . 3 . 3 3 1 . . . . . Swarmer 34 | . 7 . 9 3 4 . . 8 . 2 . 1 Grunt 58 | . . . 10 3 17 9 . 3 . 5 5 6 Brawler 3 | . . . 1 . . . . 1 . . 1 . Duelist 3 | . . . . . . . . 2 . 1 . . Sentry 26 | . . . 6 . 6 1 4 2 . 5 . 2 Hunter 8 | . . . . . 4 . 1 2 . . 1 . Programmer 8 | . . . . . . 3 1 . . 2 . 2 Best Kill Streak 11 | 1 4 . 6 3 11 6 1 5 . 4 4 4 Combat Bots Only 7 | . 3 . 6 3 7 2 1 5 . 4 4 4 Max Kills in Single Turn 4 | 1 1 . 2 1 4 1 1 2 . 2 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 4 | . . . . . 4 . . 2 . 1 . 2 Melee 1 | . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Ext Fac Hostile Shots Fired 1181 | . 68 1 115 13 134 66 125 178 . 232 69 180 Missed 364 | . 24 . 33 2 37 23 47 38 . 80 22 58 Hits 817 | . 44 1 82 11 97 43 78 140 . 152 47 122 Melee 29 | . . . . . . . . 6 . 5 . 18 Projectile 788 | . 44 1 82 11 97 43 78 134 . 147 47 104 AOE 2 | . . . . . . . . . . 2 . . Critical Strikes 34 | . . . 3 . 7 4 1 . . 5 3 11 Part Disruptions 1 | . . . . . . . . . . 1 . . Damage Taken 14248 | . 429 8 893 105 1467 620 713 2307 . 3612 673 3421 Core 3129 | . 48 . 153 29 199 62 110 386 . 856 74 1212 Absorbed by Shields 591 | . . . . . . . . 207 . 48 336 . Regen/Repaired (Parts) 83 | . . . . . . . . 24 . 59 . . Core Remaining (%) 62 | 100 . 80 . 54 63 91 . . 41 . 7 . Volleys Fired 455 | 2 47 1 79 9 100 56 22 38 . 48 25 28 Largest 4 | 2 2 2 3 3 3 4 3 4 . 4 4 4 Hottest 274 | 60 60 60 106 112 102 201 193 274 . 176 206 206 Shots Fired 1237 | 4 88 2 236 27 299 170 65 108 . 110 83 45 Gun 985 | 4 88 2 207 25 172 167 45 71 . 81 83 40 Cannon 223 | . . . 29 . 117 3 20 27 . 22 . 5 Launcher 29 | . . . . 2 10 . . 10 . 7 . . Special . | . . . . . . . . . . . . . Kinetic 702 | 2 44 1 170 16 268 11 22 36 . 71 41 20 Thermal 425 | . 17 1 66 9 21 159 43 45 . 28 22 14 Explosive 29 | . . . . 2 10 . . 10 . 7 . . Electromagnetic 81 | 2 27 . . . . . . 17 . 4 20 11 Robot Hit Streak 38 | 2 9 . 11 4 11 17 38 11 . 7 8 9 Robot Miss Streak 7 | 1 7 2 5 2 7 3 2 4 . 5 6 4 Penetration Max 1 | . . . . . 1 . . . . 1 1 1 Secondary Targets 5 | . 1 . 1 . . 2 . . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . 1 . Shots Hit Robots 785 | 2 41 . 140 14 177 112 57 75 . 77 41 49 Core Hits 379 | 2 17 . 54 9 95 42 17 39 . 55 19 30 Critical Kills 4 | . . . . 1 1 . 1 . . . 1 . Critical Parts Destroyed 8 | . . . . . 3 . . . . 4 . 1 Critical Strikes 44 | . . . 3 3 8 9 4 6 . 5 2 4 Burn 25 | . . . 3 2 1 9 3 4 . 1 1 1 Meltdown 1 | . . . . . . . 1 . . . . . Destroy 12 | . . . . 1 4 . . 1 . 4 1 1 Blast 3 | . . . . . 3 . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . Impale 2 | . . . . . . . . . . . . 2 Melee Attacks 66 | . . . . . . 4 24 1 . 12 . 25 Impact 41 | . . . . . . 4 24 1 . 12 . . Slashing . | . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . . . 25 Sneak Attacks 4 | . . . . . . . 2 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19088 | 70 553 . 2024 310 3955 2012 1445 2564 . 2865 1163 2127 Guns 11250 | 42 553 . 1758 202 1670 1962 721 1162 . 1321 1096 763 Cannons 2839 | . . . 266 . 1327 41 494 431 . 273 . 7 Explosions 3470 | 28 . . . 108 958 . . 936 . 943 67 430 Melee 1446 | . . . . . . . 230 35 . 294 . 887 Ramming 83 | . . . . . . 9 . . . 34 . 40 Kinetic 7580 | 12 276 . 1329 115 2760 61 283 619 . 1087 613 425 Thermal 5965 | 28 156 . 695 87 237 1942 932 735 . 661 262 230 Explosive 3145 | . . . . 108 958 . . 936 . 713 . 430 Electromagnetic 869 | 30 121 . . . . . . 239 . 76 288 115 Impact 559 | . . . . . . . 230 35 . 294 . . Slashing . | . . . . . . . . . . . . . Piercing 887 | . . . . . . . . . . . . 887 Highest Corruption 15 | . 1 1 2 2 2 1 3 14 14 7 15 11 Average Corruption 6 | . 1 1 2 2 2 1 2 12 14 6 12 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 189 | . 9 1 9 5 1 5 9 62 1 19 47 21 Message Errors 41 | . 3 . 2 2 . . 2 17 . 4 8 3 Matter Fused 40 | . 1 . 2 . 1 1 3 13 . 5 9 5 Heat Flow Errors 24 | . . 1 2 1 . 1 1 6 . 4 7 1 Energy Discharges 27 | . 2 . 1 2 . . 1 6 1 2 8 4 Parts Rejected 2 | . . . . . . 1 . . . . 1 . Parts Fused 3 | . . . . . . . . . . . 1 2 Data Loss (minor) 26 | . . . 1 . . . 2 12 . 3 3 5 Data Loss (major) 10 | . 2 . . . . . . 3 . 1 4 . Misfires 4 | . . . 1 . . . . 3 . . . . Alerts 7 | . 1 . . . . 2 . 2 . . 2 . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 267 | . . . . . 5 . 53 11 . 139 . 59 Projectiles 26 | . . . . . . . 4 . . 22 . . Explosions 122 | . . . . . 5 . . 11 . 88 . 18 Melee 119 | . . . . . . . 49 . . 29 . 41 Knockbacks 18 | . . . . . 6 . 2 1 . 9 . . Impact 6 | . . . . . . . 2 . . 4 . . Kinetic 12 | . . . . . 6 . . 1 . 5 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 934 | . . . . . 7 4 . 129 . 410 . 384 Shots 16 | . . . . . 1 . . 5 . 6 . 4 Rammed 17 | . . . . . . 1 . . . 5 . 11 Targets Rammed 17 | . . . . . . 1 . . . 5 . 11 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 482 | . . 202 268 150 337 415 297 445 . 482 446 155 Average Temperature 95 | . . 102 59 55 59 89 116 156 . 125 151 52 Received Heat Transfer 2711 | . . . 270 36 522 327 132 246 . 676 196 306 Effects 26 | . . . . . . 1 . 15 . 4 6 . Shutdowns 8 | . . . . . . 1 . 3 . 2 2 . Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 9 | . . . . . . . . 6 . . 3 . Matter Decay 1 | . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . . 2 . . 1 . Damage (major) 3 | . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 4 | . . . . . . . 1 2 . . 1 . Impact Corruptions 2 | . . . . . . . 1 . . 1 . . Robots Melted 2 | . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . Parts Melted 29 | . . . 3 . 3 11 6 4 . 1 1 . Heat Transferred 13632 | . 350 . 1756 333 592 4773 1757 1998 . 1209 405 459 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | 1 . . . . . . . . . 1 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Ext Fac Maximum Alert Level 2 | . . . 1 1 2 1 . . . 2 2 2 Low Security (%) 60 | 100 100 100 45 49 17 95 100 . . 82 14 . Level 1 23 | . . . 54 50 34 4 . . . 11 73 5 Level 2 15 | . . . . . 48 . . . . 6 12 94 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 575 | 5 89 81 322 266 522 228 95 . . 471 575 528 Initial 281 | . 3 . 7 112 79 228 86 . . . 228 281 Average 178 | . 20 20 181 185 350 128 21 . . 123 278 459 Influence Increases 6244 | 10 228 111 780 234 1005 506 240 407 . 1022 1049 652 Destroy 0b10 Robot/C 3320 | . 140 60 520 120 620 280 120 360 . 300 580 220 Destroy 0b10 Robot/NC 335 | 10 35 . 55 . 95 60 15 . . 15 35 15 Destroy Leader 798 | . 30 10 156 20 164 92 64 30 . 90 92 50 Allied During Kill 199 | . . 11 . . . 2 . 2 . . 184 . Successful Hack 131 | . 8 . 26 . 8 36 21 . . 11 21 . Disable Machine 360 | . . . . . 60 15 . . . 165 15 105 Destroy Structure 456 | . . . 8 19 43 6 20 . . 156 62 142 Partial Spotted 45 | . . . . . 15 . . . . 15 15 . Lose Combat Pursuer 600 | . 15 30 15 75 . 15 . 15 . 270 45 120 Influence Decreases 5743 | 5 233 91 512 316 709 830 369 448 8 556 940 726 Entered New Map 1237 | . 2 . 13 176 127 274 92 19 2 . 238 294 Time Decay 3444 | 5 221 80 449 140 482 486 266 259 6 326 422 302 Lost Part 741 | . 10 . 50 . 100 50 11 150 . 220 20 130 Lost Ally 321 | . . 11 . . . 20 . 20 . 10 260 . Squads Dispatched 33 | . . . 3 . 7 5 3 . . 6 5 4 Investigation 5 | . . . . . . 2 . . . 1 2 . Extermination 8 | . . . . . . 2 3 . . 2 . 1 Reinforcement 13 | . . . 3 . 5 1 . . . . 2 2 Assault 1 | . . . . . . . . . . . 1 . Garrison 6 | . . . . . 2 . . . . 3 . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . . . . 2 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Ext Fac Distress Signals 14 | . 1 . 4 . 4 1 . . . 3 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 273 | . 17 5 40 10 39 24 10 24 . 40 38 26 Peak Tracking Total 9 | . 4 3 9 4 5 4 2 7 . 9 6 5 Tactical Retreats 23 | . 1 1 1 3 . 1 . 3 . 7 2 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Ext Fac Traps Triggered 12 | . 2 . 2 . 1 3 2 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Ext Fac Machines Disabled 26 | . . . . . 4 1 . 1 . 11 2 7 Max in Single Turn 6 | . . . . . 1 1 . 1 . 6 1 3 Garrison Access 4 | . . . . . 1 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Ext Fac Machines Accessed 53 | . 6 . 9 . 6 11 8 . . 3 6 4 Terminals 39 | . 4 . 9 . 5 6 4 . . 2 6 3 Fabricators 3 | . . . . . . 2 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 1 1 . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . . Garrison Access 5 | . . . . . 1 1 1 . . 1 . 1 Total Hacks 109 | . 15 . 21 . 12 22 15 . . 7 12 5 Successful 55 | . 10 . 12 . 5 6 11 . . 5 4 2 Failed 54 | . 5 . 9 . 7 16 4 . . 2 8 3 Catastrophic 12 | . 1 . 1 . 1 4 1 . . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 50 | . 9 . 17 . 9 7 4 . . 1 . 3 Terminals 76 | . 10 . 21 . 10 8 6 . . 5 12 4 Fabricators 7 | . . . . . . 6 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 12 | . 5 . . . . 2 5 . . . . . Scanalyzers 4 | . . . . . . 2 2 . . . . . Garrison Access 10 | . . . . . 2 4 1 . . 2 . 1 Terminal Hacks 22 | . 3 . 6 . . 1 3 . . 4 4 1 Record 4 | . . . . . . . 1 . . 3 . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 4 | . 1 . 3 . . . . . . . . . Open Door 5 | . . . . . . . . . . 1 4 . Open DSF 4 | . . . . . . 1 2 . . . . 1 Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 4 . . . . . 4 . . . . . Recycle Component 1 | . . . . . . . 1 . . . . . Process 2 | . . . . . . . 2 . . . . . Report Inventory 3 | . 2 . . . . . 1 . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . Scanalyzer 4 | . . . . . . 2 2 . . . . . Insert Component 2 | . . . . . . 1 1 . . . . . Analyze 2 | . . . . . . 1 1 . . . . . Garrison Access Hacks 4 | . . . . . 1 1 1 . . . . 1 Seal Access 4 | . . . . . 1 1 1 . . . . 1 Unauthorized Hacks 15 | . 3 . 6 . 4 1 . . . 1 . . Terminals 15 | . 3 . 6 . 4 1 . . . 1 . . Botnet 15 | . 3 . 6 . 4 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 5 . 7 . 3 8 3 . . 1 4 3 Full Trace Events 4 | . . . . . . 1 . . . 1 2 . Feedback Events 1 | . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 53 | . . . . . . . 53 . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . 1 . . . . . Recycled Matter 15 | . . . . . . . 15 . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 11 | . 11 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 1 . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . Programmers 4 | . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 1 . 2 . . 8 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Ext Fac Total Allies 20 | . . 3 . . . 1 . 2 . . 14 . Largest Group 9 | . . 3 . . . 1 . 2 . . 9 1 Highest-Rated Group 389 | . . 40 . . . 32 . 52 . . 389 159 Highest-Rated Ally 159 | . . 16 . . . 32 . 32 . . 159 159 Total Orders 2 | . . . . . . 1 . . . 1 . . AID 1 | . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . Ally Attacks 156 | . . 9 . . . 3 . 4 . . 140 . Total Damage 4385 | . . 115 . . . 157 . 80 . . 4033 . Kills 30 | . . 3 . . . 1 . . . . 26 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Ext Fac Active Infowar (turns) 5454 | . . . 1238 281 1250 1278 1023 125 . . . 259 Optics 1271 | . . . . . 1247 24 . . . . . . Sensors 47 | . . . . . . . . . . . . 47 Terrain 951 | . . . . . 1 . 910 9 . . . 31 Seismic 4160 | . . . 1238 281 1250 1278 113 . . . . . Machine Analysis 211 | . . . . . . . . . . . . 211 Jamming 36 | . . . . . . . . . . . . 36 ECM 116 | . . . . . . . . 116 . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 1 . . . Drone Launches 4 | . . . . . . . . . . 4 . . Drone Recoveries 3 | . . . . . . . . . . 3 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Ext Fac Turns Passed 10932 | 137 1053 346 1238 281 1250 1278 1029 1709 53 847 1039 672 Spaces Moved 6573 | 72 430 155 824 209 768 828 693 721 37 846 464 526 Core 593 | 2 . . . . . . . 2 . 342 21 226 Treads 1125 | 70 430 127 . . . . . . . . 391 107 Legs 402 | . . . . . . . . 354 . 6 . 42 Wheels 3949 | . . 28 824 209 768 828 693 365 37 197 . . Hover 504 | . . . . . . . . . . 301 52 151 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 110 115 98 102 101 101 145 50 60 50 Average Speed 127 | 157 204 217 114 115 109 106 107 208 145 74 160 88 Slowest Speed 1150 | 160 240 240 150 115 155 125 108 1150 145 145 250 550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 6 71 35 70 43 60 19 23 84 16 37 54 15 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 . . . 4 . . . . Spaces Dug 20 | . . . . . . 3 17 . . . . . Terrain Destroyed 326 | 2 . . . 24 39 3 19 76 . 72 18 73 Melee 20 | . . . . . . 3 17 . . . . . Projectile 30 | . . . . . 3 . 2 5 . 4 11 5 AOE 276 | 2 . . . 24 36 . . 71 . 68 7 68 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Ext Fac Total 8047 | 88 520 161 956 230 961 1093 882 834 36 952 693 641 Wait 488 | . 20 2 15 6 51 133 116 33 . 15 82 15 Move 6561 | 71 429 154 823 208 767 827 692 720 36 845 463 526 Hop . | . . . . . . . . . . . . . Pick Up 91 | 7 16 1 14 2 14 23 7 6 . 1 . . Fast Attach 84 | 7 1 . 2 . . 6 5 4 . 16 15 28 Attach 59 | . 2 . 8 . 15 9 5 14 . 5 . 1 Detach 6 | . . . . . 1 . 1 2 . 2 . . Swap 40 | 1 2 2 5 2 9 9 2 4 . 1 1 2 Drop 57 | . 3 1 10 3 4 20 8 . . 2 1 5 Fire 455 | 2 47 1 79 9 100 56 22 38 . 48 25 28 Melee 66 | . . . . . . 4 24 1 . 12 . 25 Ram 17 | . . . . . . 1 . . . 5 . 11 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 123 | . . . . . . 5 . 12 . . 106 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 9) 810 | -10/Materials | Discovered new exit (range 10) 1061 | -10/Materials | Discovered new exit (range 7) 1191 | -10/Materials | Entered Mines 1213 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1251 | -10/Mines | Discovered new exit (range 6) 1283 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1414 | -10/Mines | Learned 8 Materials zone layouts 1458 | -10/Mines | Assembled infested the area 1525 | -10/Mines | Lost 3 allies 1537 | -10/Mines | Entered Materials 1537 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1538 | -9/Materials | Identified exit to Mines 1749 | -9/Materials | Lost 3 parts (1p2w) 1832 | -9/Materials | Build established: Gunner 2203 | -9/Materials | Discovered new exit (range 13) 2213 | -9/Materials | Identified exit to Materials 2775 | -9/Materials | Entered Mines 2782 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2851 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3006 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3009 | -9/Mines | Found Scrap Suit 3041 | -9/Mines | Discovered exit to Materials (range 14) 3056 | -9/Mines | Entered Materials 3056 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3311 | -8/Materials | Discovered new exit (range 13) 3384 | -8/Materials | Garrison activated, responded to threat 3434 | -8/Materials | Destroyed 7 combat bots 3443 | -8/Materials | Lost 4 parts (3n1w) 4067 | -8/Materials | Discovered new exit (range 16) 4306 | -8/Materials | Entered Factory 4306 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4642 | -7/Factory | Discovered new exit (range 14) 4897 | -7/Factory | Discovered new exit (range 6) 5584 | -7/Factory | Entered another Factory area 5584 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5590 | -6/Factory | Identified exit to DSF 5662 | -6/Factory | Fabricated Disruptor Cannon? 5982 | -6/Factory | Build established: Skirmisher 6054 | -6/Factory | Found Prototype Processor 6054 | -6/Factory | Identified Exp. Targeting Computer 6059 | -6/Factory | Found Exp. Targeting Computer 6455 | -6/Factory | Lost 3 parts (2n1w) 6595 | -6/Factory | Discovered new exit (range 6) 6613 | -6/Factory | Entered Lower Caves 6653 | -6/Lower Caves | Lost 3 parts (2n1u) 6685 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6839 | -6/Lower Caves | Core integrity fell below 50% 6868 | -6/Lower Caves | System corruption reached 10% 6872 | -6/Lower Caves | Lost 11 parts (3p2n3u3w) 7175 | -6/Lower Caves | Build established: Gunner 7185 | -6/Lower Caves | Lost 3 parts (3w) 7539 | -6/Lower Caves | Build established: Tank 7786 | -6/Lower Caves | Learned Factory stockpile data 7874 | -6/Lower Caves | Encountered a Warlord checkpoint 7904 | -6/Lower Caves | Found DCF Scrap (11 items) 8236 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8305 | -6/Lower Caves | Discovered new exit (range 11) 8322 | -6/Lower Caves | Entered another Lower Caves area 8328 | -6/Lower Caves | Learned Factory terminal intel 8357 | -6/Lower Caves | Discovered new exit (range 14) 8375 | -6/Lower Caves | Entered Factory 8375 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8377 | -5/Factory | Loaded intel: 27 terminal locations 8766 | -5/Factory | Released all parts (2) 8795 | -5/Factory | Lost 14 parts (2p2n3u7w) 8879 | -5/Factory | Core integrity fell below 50% 8903 | -5/Factory | Core integrity fell below 20% 8940 | -5/Factory | Lost 3 parts (1n1u1w) 9019 | -5/Factory | Build established: Mutant 9217 | -5/Factory | Discovered new exit (range 10) 9222 | -5/Factory | Entered Extension 9252 | -5/Extension | Rescued a captive Derelict 9254 | -5/Extension | Rescued A7 9313 | -5/Extension | System corruption reached 10% 9351 | -5/Extension | Rescued a captive Derelict 9362 | -5/Extension | Rescued a captive Derelict 9679 | -5/Extension | Rescued a captive Derelict 9681 | -5/Extension | Rescued a captive Derelict 9789 | -5/Extension | Build established: Scavenger-Tank 9861 | -5/Extension | Spotted B-75 Beast 9904 | -5/Extension | Spotted B-75 Beast 9936 | -5/Extension | Allies destroyed B-75 Beast 9948 | -5/Extension | Allies destroyed B-75 Beast 9955 | -5/Extension | Lost 8 allies 10122 | -5/Extension | First assault squad dispatched 10233 | -5/Extension | Discovered new exit (range 16) 10233 | -5/Extension | Discovered new exit (range 16) 10259 | -5/Extension | Disrupted transfer network 10261 | -5/Extension | Entered Factory 10261 | -4/Factory | Accompanied by 1 ally (A7) 10261 | -4/Factory | Evolved 2 slots: Utility x2 10279 | -4/Factory | Garrison activated, responded to threat 10308 | -4/Factory | Released all parts (14) 10533 | -4/Factory | Core integrity fell below 50% 10563 | -4/Factory | System corruption reached 10% 10583 | -4/Factory | Lost 3 parts (1n1u1w) 10836 | -4/Factory | Core integrity fell below 20% 10848 | -4/Factory | Released all parts (8) 10878 | -4/Factory | Lost 3 parts (1p1n1w) 10908 | -4/Factory | Found Prototype Hackware 10908 | -4/Factory | Identified Exp. Hacking Suite 10933 | -4/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 10877_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2E. 10881_ Slammed into U-05 Engineer. 10884_ System corrupted: Component data lost. 10888_ Slammed into U-05 Engineer. 10890_ Slammed into R-10 Processor. 10902_ Acquired Lrn. Terrain Scanner. 10908_ Acquired Prototype Hackware. 10908_ Identified Exp. Hacking Suite. 10922_ NGL6KMDG 10933_ P-70 Sage destroyed. 10933_ Fusion Modulator explodes. 10933_ Matter Pump disabled. 10933_ Fusion Modulator explodes. 10933_ Lrn. Terrain Scanner destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????????????""F"??????????????????????? | | ???????????????????????""""??????????????????????? | | ????????????????????????"""??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????#???????? | | ??????????????? ????????" "?????? ??????????? | | ???????????????????????? ????? #??? #????? | | ????????????????????????" 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" " " " #????# #???# | | ??????????# """ # #??? " " " " " #????# #???### | | ??????????# """ + #????"?" " " " #????# #?????? | | ????????#?# """ ###??????" " " " #????# #?????? | | ########### #????????? " " " #????# #?????? | | + """ #????? ??? #???## #?????? | | ########### """ #??????? ? ? ?##### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 39 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Armor Coverage 675 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 11 Offensive Hacking 16 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -7/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Disruptor Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Just Browsing Omniscient Cartographer Prison Break Prolific Hacker Challenges ------------ None Game ------ Seed TiamatTerrorCoupler Manual? 0 Play Time 02:53:01 Cumulative 32.0 hours Start 2025.05.20 @ 05:05:40 End 2025.05.20 @ 14:42:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b9144d2-f734-487a-8421-62e6ded55a7e