Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.21 @ 20:15:09 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (84) 420 Value Destroyed (2041) 2041 Prototype IDs (223) 4460 Alien Tech Used (2) 400 Bonus (4985) 4985 TOTAL SCORE: 19306 Bonus ------- Follower Combat Kills 115 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 500 Friendly Fire -230 Cogmind --------- Core Integrity 971/1150 Matter 280/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Flying (35) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Melee Analysis Suite Hacking Suite Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (5) ---- Field Propulsion Drive Makeshift Ablative Armor Improved System Restoration Module Heavy Plasma Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Hacking Suite Hacking Suite Ghost Barrier Quantum Router Mapping Drone Bay > --- WEAPON ----------- Advanced Datajack Plasma Lance > --- INVENTORY -------- Field Propulsion Drive Makeshift Ablative Armor Improved System Restoration Module Heavy Plasma Cannon Missile Launcher [Rating: 126] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Cooled VTOL Module Treads Improved Treads Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Datajack Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . . Utility 8 | . . . 1 2 1 . . . . 2 . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 153 | 6 12 11 15 29 24 1 . 7 2 8 7 . 3 2 6 5 2 7 . 6 Power 19 | 1 4 4 . 2 5 . . . . 2 . . . . 1 . . . . . Engine 11 | 1 4 4 . 1 1 . . . . . . . . . . . . . . . Core 7 | . . . . 1 4 . . . . 1 . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 34 | 2 1 3 9 6 6 . . . 1 1 . . . . 1 1 . 3 . . Treads 10 | 1 . 1 6 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 1 1 2 3 3 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . 1 6 . . . 1 1 . . . . 1 1 . 3 . . Utility 45 | 1 3 2 5 13 8 . . 2 1 3 . . 2 . 1 1 1 . . 2 Device 22 | . 2 2 3 8 2 . . 1 1 . . . . . . 1 1 . . 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . 2 2 . . . . 2 . . . . . . . . . 1 Hackware 6 | . . . . . 2 . . . . 1 . . 2 . 1 . . . . . Protection 8 | . . . 2 3 2 . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 4 2 1 8 5 1 . 5 . 2 7 . 1 2 3 3 1 4 . 4 Energy Gun 4 | . . . . 4 . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . . 1 3 . . 1 2 . 1 . . 1 Ballistic Gun 10 | 2 3 2 1 2 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . 1 . . . 2 . . 1 . . . . . . 1 . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 12 | . . . . . . 1 . 1 . 1 3 . 1 . 1 1 . 2 . 1 Special Melee Weapon 10 | . . . . . 3 . . 1 . . . . . 1 . 2 . 1 . 2 Unidentified Prototypes 11 | . . 1 . 2 2 . . 3 1 1 . . . . . . 1 . . . Parts Lost 17 | . 1 1 1 6 . . . . . . . . . . . . . . . 8 Power 2 | . . . . . . . . . . . . . . . . . . . . 2 Propulsion 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . Utility 11 | . . . 1 5 . . . . . . . . . . . . . . . 5 Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 8 | . 1 1 1 2 . . . . . . . . . . . . . . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 97 99 99 96 98 100 100 99 100 95 100 100 100 100 95 99 100 100 100 97 Engine 2 | . 14 14 11 1 . . . . . . . . . . . . . . . . Core 6 | . . . . 7 6 7 7 7 7 5 6 6 6 6 11 11 11 11 11 10 Treads 5 | . 14 14 20 17 . . . . . . . . . . . . . . . . Wheel 3 | . 13 14 11 9 . . . . . . . . . . . . . . . . Flight 20 | . . . . . 29 30 30 30 34 31 31 31 31 31 33 33 33 33 33 30 Device 10 | . 11 13 11 17 7 7 7 7 7 6 6 6 6 6 5 8 11 11 11 13 Storage 3 | . 14 14 11 9 . . . . . . . . . . . . . . . . Processor 10 | . . . . 9 14 15 15 15 14 14 18 18 18 18 11 11 11 11 11 14 Hackware 11 | . . . . . 13 15 15 15 14 18 18 18 18 18 22 22 22 22 22 19 Protection 4 | . . . 10 5 6 7 7 6 7 6 6 6 6 6 5 1 . . . . Ballistic Gun 6 | . 27 28 22 7 . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 5 7 7 7 5 4 . 5 6 3 4 4 3 5 1 Special Melee Weapon 3 | . . . . . 6 7 7 3 7 6 6 6 . 1 2 4 5 4 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 42 | 11 29 29 34 42 20 20 19 21 19 19 23 23 24 24 27 27 31 31 24 33 Greatest Support 46 | 16 16 16 23 46 21 21 21 21 26 26 26 26 26 26 31 32 32 34 29 34 Greatest Overweight (x) 4 | . 1 2 3 4 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 2 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 14 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 2 12 14 14 14 5 5 5 5 4 4 4 5 4 5 4 4 5 5 5 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 38% | Hacker-Scout 22% | Wizard-Scout 15% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 2670 | 236 266 194 279 655 386 10 . 100 30 30 172 . 30 46 . 110 20 106 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2887 | . 407 151 383 870 200 . . 46 . 350 58 . 30 51 . 134 . . 76 131 Parts 171 | . 33 21 27 56 . . . . . 16 2 . 4 6 . 2 . . 1 3 Haulers Intercepted 7 | . 1 . 1 2 2 . . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 2 . . 3 . . . . 8 . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 53 | . 14 6 5 19 . . . . . . 1 . . 5 . . . . 1 2 Melee 3 | . . . . . . . . . . . . . . . . . . . 1 2 Guns 31 | . 11 6 5 9 . . . . . . . . . . . . . . . . Cannons 7 | . . . . 7 . . . . . . . . . . . . . . . . AOE 12 | . 3 . . 3 . . . . . . 1 . . 5 . . . . . . Classes Destroyed 14 | . 4 1 4 2 2 . . . . . 1 . . . . . . . . . Worker 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 1 2 2 . . . . 1 . . . . . . . . . . Recycler 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . Mechanic 5 | . . . 1 2 1 . . . . 1 . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . Watcher 8 | . . . 2 5 . . . . . 1 . . . . . . . . . . Swarmer 26 | . 7 6 . 7 . . . . . . 1 . . 5 . . . . . . Grunt 16 | . 7 . 1 8 . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 7 | . . . 3 3 . . . . . . . . . . . . . . 1 . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . 2 Decomposer 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Best Kill Streak 6 | . 4 4 2 6 3 . . . . 1 1 . 1 5 . . . . 1 2 Combat Bots Only 5 | . 3 4 2 4 . . . . . . 1 . . 5 . . . . 1 2 Max Kills in Single Turn 3 | . 3 2 1 2 1 . . . . 1 1 . 1 3 . 1 . . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . 2 . . . . . . 1 . . 3 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Damage Taken 2956 | . 391 68 312 1199 40 29 . . . 53 . 39 . 31 . 20 . 89 . 685 Core 461 | . 34 6 40 109 5 . . . . . . 20 . 18 . . . 50 . 179 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2 | . . . . . . . . . . . . . . . . . . 2 . . Core Remaining (%) 91 | 100 . 84 90 80 . . . . 99 . . . . 95 . . . . 95 . Volleys Fired 239 | . 43 14 38 103 . . . 6 . 2 8 . . 4 4 . 3 2 . 12 Largest 2 | . 2 2 2 2 . . . 1 . 1 1 . . 1 1 . 1 1 . 1 Hottest 104 | . 40 40 43 104 . . . 5 . 90 90 . . 90 90 . 90 36 . 90 Shots Fired 395 | . 84 28 76 166 . . . 6 . 2 8 . . 4 4 . 3 2 . 12 Gun 290 | . 82 28 76 104 . . . . . . . . . . . . . . . . Cannon 87 | . . . . 60 . . . . . 2 4 . . 2 4 . 3 . . 12 Launcher 12 | . 2 . . 2 . . . . . . 4 . . 2 . . . 2 . . Special 6 | . . . . . . . . 6 . . . . . . . . . . . . Kinetic 292 | . 82 28 76 106 . . . . . . . . . . . . . . . . Thermal 85 | . . . . 58 . . . . . 2 4 . . 2 4 . 3 . . 12 Explosive 12 | . 2 . . 2 . . . . . . 4 . . 2 . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 9 7 13 21 . . . 1 . . . . . . . . . . . . Robot Miss Streak 6 | . 3 3 2 6 . . . 2 . . . . . 2 . . . 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 2 . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 281 | . 52 19 60 103 10 . . 4 . 6 4 . 2 . . 4 . 3 1 13 Core Hits 136 | . 26 11 23 47 . . . . . 3 7 . 1 5 . 3 . 3 1 6 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . Critical Strikes 13 | . 2 . . 8 1 . . 1 . . . . 1 . . . . . . . Burn 6 | . . . . 6 . . . . . . . . . . . . . . . . Destroy 3 | . 2 . . 1 . . . . . . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Melee Attacks 175 | . . . . . 37 17 9 8 5 26 13 . 23 2 3 8 2 4 3 15 Impact 35 | . . . . . 35 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 135 | . . . . . . 17 9 7 5 26 13 . 22 2 3 8 2 3 3 15 Sneak Attacks 18 | . . . . . 6 . . 1 . 3 2 . 2 . . 1 . 1 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6968 | . 739 182 661 2198 643 . . 65 . 349 383 . 64 486 . 248 . 189 81 680 Guns 2368 | . 546 182 661 979 . . . . . . . . . . . . . . . . Cannons 1068 | . . . . 1068 . . . . . . . . . . . . . . . . Explosions 1060 | . 193 . . 151 . . . . . . 150 . . 486 . . . 80 . . Melee 2472 | . . . . . 643 . . 65 . 349 233 . 64 . . 248 . 109 81 680 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2839 | . 546 182 661 1450 . . . . . . . . . . . . . . . . Thermal 597 | . . . . 597 . . . . . . . . . . . . . . . . Explosive 1060 | . 193 . . 151 . . . . . . 150 . . 486 . . . 80 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 643 | . . . . . 643 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 1829 | . . . . . . . . 65 . 349 233 . 64 . . 248 . 109 81 680 Highest Corruption 6 | . . . 3 . . . . . . . . . . . . . . . . 6 Average Corruption 3 | . . . 2 . . . . . . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . 2 . . . . . . . . . . . . . . . . . Message Errors 1 | . . . 1 . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 596 | . . . . 42 347 . . 112 . 52 16 . . . . . . . . 27 Projectiles 25 | . . . . 25 . . . . . . . . . . . . . . . . Explosions 17 | . . . . 17 . . . . . . . . . . . . . . . . Melee 554 | . . . . . 347 . . 112 . 52 16 . . . . . . . . 27 Knockbacks 20 | . . . . 19 1 . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . Kinetic 16 | . . . . 16 . . . . . . . . . . . . . . . . Secondary 3 | . . . . 3 . . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . 49 . . . . . . . . . . . . . . . . 35 . . Shots 3 | . 2 . . . . . . . . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 160 | . 6 . 17 12 1 . . . 3 72 72 13 . 80 160 69 96 114 1 . Average Temperature 28 | . 6 . 17 12 1 . . . 2 32 29 8 . 29 60 23 26 23 1 . Received Heat Transfer 867 | . 138 . 135 531 15 9 . . . 12 . 18 . . . 9 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . . . . . . . . . . . Impact Corruptions 9 | . . . . . 9 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 3 . . . . . . . . . . . . . . . . Heat Transferred 1961 | . . . . 1961 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 351 | . 226 219 185 351 180 . . . . 146 . . . . 133 . . . . 40 Initial 84 | . . 84 11 14 81 . . . . 31 . . . . 69 . . . . . Average 98 | . 115 176 74 129 74 . . . . 61 . . . . 119 . . . . 11 Maximum Alert Level 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . Low Security (%) 85 | 100 76 32 100 80 100 . . . . 100 . . . . 100 . . . . 100 Level 1 14 | . 23 67 . 19 . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . . 2 5 . . . . 2 . . . . . . . . . 3 Investigation 5 | . 2 . . . 3 . . . . . . . . . . . . . . . Extermination 3 | . . . . . 1 . . . . 2 . . . . . . . . . . Reinforcement 2 | . . . . 1 1 . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 7 | . 1 . 2 3 1 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 141 | . 23 6 11 31 16 7 . . . 7 1 4 4 5 2 3 . 17 . 4 Peak Tracking Total 6 | . 5 2 2 4 6 5 . . . 4 3 4 4 5 4 3 . 6 . 3 Tactical Retreats 16 | . 2 . . 3 5 2 . . . . 2 1 . . . 1 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . 10 . . . . . . . . . Triggered 14 | . . . . . . . . . . . 2 . . . . . . 12 . . Most Traps Carried 1 | . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 4 | . . . . 2 . 1 . . . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . 1 . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 43 | . 5 . 2 3 11 1 . . . 6 . 1 4 . 2 . 1 4 . 3 Terminals 22 | . 4 . 2 2 5 . . . . 5 . . . . 2 . . . . 2 Fabricators 5 | . . . . . 3 . . . . 1 . . . . . . . . . 1 Repair Stations 2 | . . . . 1 1 . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 151 | . 13 . 8 13 33 1 . . . 24 . 1 29 . 11 . 1 6 . 11 Successful 94 | . 8 . 1 4 12 1 . . . 17 . 1 29 . 7 . 1 6 . 7 Failed 57 | . 5 . 7 9 21 . . . . 7 . . . . 4 . . . . 4 Catastrophic 8 | . 1 . . 2 4 . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 12 . 8 5 18 . . . . 17 . . . . 11 . . 1 . 5 Terminals 86 | . 12 . 8 12 14 . . . . 21 . . . . 11 . . . . 8 Fabricators 18 | . . . . . 12 . . . . 3 . . . . . . . . . 3 Repair Stations 3 | . . . . 1 2 . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . . . . . . Terminal Hacks 63 | . 4 . . 2 2 1 . . . 10 . 1 29 . 4 . 1 6 . 3 Record 17 | . . . . . . . . . . . . . 11 . . . 1 5 . . Part Schematic 12 | . . . . . . . . . . . . . 12 . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . Robot Analysis 4 | . 1 . . . . . . . . 3 . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . . . . 1 . . 3 . . . . . . 1 Open Door 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . 1 . . . . . . . . . 1 Network Status 4 | . . . . . 2 . . . . 1 . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 4 . 1 2 4 . . . . 6 . . . . 3 . . . . 3 Terminals 18 | . 3 . 1 2 4 . . . . 4 . . . . 3 . . . . 1 Assimilate 8 | . 1 . . 1 3 . . . . 2 . . . . 1 . . . . . Botnet 8 | . 1 . 1 1 1 . . . . 2 . . . . 1 . . . . 1 Operators 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Fabricators 4 | . . . . . . . . . . 2 . . . . . . . . . 2 Fabnet 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Haulers 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . 2 3 9 . . . . 4 . . . . 1 . . . . 2 Full Trace Events 3 | . . . . . 3 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . 12 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 1 . . 3 . . . . 1 . . . . 1 . . Non-combat 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Combat 4 | . . . . . . . . 2 . . . . 1 . . . . 1 . . Robot Hacks Applied 6 | . . . . . 1 . . 3 . . . . 1 . . . . 1 . . parse_system 5 | . . . . . . . . 3 . . . . 1 . . . . 1 . . find_fabricator 1 | . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 3 1 1 Robots Rewired 5 | . . . . . . . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 14 | . 1 . . 1 2 . . 2 . 2 . . . . 1 . . 5 . . Largest Group 6 | . 1 . . 1 2 . . 2 2 2 1 1 . . 1 1 1 6 6 1 Highest-Rated Group 253 | . 10 . . 10 34 . . 45 45 20 10 10 . . 26 26 26 253 253 26 Highest-Rated Ally 49 | . 10 . . 10 26 . . 25 25 10 10 10 . . 26 26 26 49 49 26 Total Orders 35 | . . . . 2 . . . . . 4 4 . . . . 2 3 8 8 4 STAY 16 | . . . . 1 . . . . . 3 2 . . . . 1 1 3 3 2 FOLLOW 17 | . . . . 1 . . . . . 1 2 . . . . 1 1 5 4 2 RETURN 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Ally Attacks 22 | . . . . . . . . . 6 . . . . . . . . 6 10 . Total Damage 837 | . . . . . . . . . 211 . . . . . . . . 247 379 . Kills 8 | . . . . . . . . . 2 . . . . . . . . 1 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total 135 | . 1 . . . . . . . . 3 . . 131 . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . 1 1 2 2 . . 1 . 1 . . 2 . 1 . Drone Launches 6 | . . . . . . . . . . . . . . . . 1 2 . 3 . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . 3 . 3 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 8558 | 39 698 455 590 1083 1088 301 444 330 222 544 373 62 106 174 108 316 288 711 408 218 Spaces Moved 11407 | 28 443 344 330 517 2017 535 502 852 325 1050 721 248 135 409 208 515 448 893 419 468 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . Treads 9 | . . . 1 8 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 1650 | 25 443 344 329 509 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 9745 | . . . . . 2017 535 502 852 325 1050 721 248 135 409 208 515 448 893 419 468 Fastest Speed 20 | 50 100 110 95 125 26 27 27 27 24 24 24 24 24 24 20 20 21 21 23 20 Average Speed 38 | 94 114 114 124 125 26 27 27 27 25 25 25 24 24 24 20 20 21 21 23 20 Slowest Speed 240 | 100 115 115 240 160 27 27 27 27 27 26 26 24 24 24 20 21 21 23 23 20 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . 4 . . . . 12 . . . . 1 . . 1 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 62 52 27 43 39 63 69 83 47 22 65 54 82 58 8 64 72 93 54 14 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 32 | . 1 . . . . 1 . . 1 . . . 28 . . . 1 . . . Known Exits Taken 16 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . . . 3 1 4 1 . 2 4 . 3 . 3 1 . 1 . Spaces Dug 108 | . . . . 2 25 11 8 5 5 17 11 . . 2 3 3 1 . 2 13 Terrain Destroyed 212 | . 13 . . 43 25 11 8 5 5 19 18 . . 30 7 3 4 6 2 13 Melee 91 | . . . . . 25 11 8 5 5 17 8 . . 2 3 3 1 . 2 1 Projectile 43 | . . . . 16 . . . . . 2 4 . . 2 4 . 3 . . 12 AOE 78 | . 13 . . 27 . . . . . . 6 . . 26 . . . 6 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 14978 | 37 560 387 450 799 2506 673 800 942 456 1281 886 249 184 476 265 712 634 1402 725 554 Wait 2780 | . 33 5 45 99 402 120 290 61 122 197 120 2 20 60 42 178 178 449 304 53 Move 11347 | 27 442 343 329 516 2008 534 501 851 324 1025 720 247 134 408 205 514 447 890 418 464 Hop 20 | . . . . . 4 . . . . 12 . . . . 1 . . 1 . 2 Pick Up 74 | 4 17 3 7 19 6 . . 1 1 4 4 . 2 . 1 3 . 1 . 1 Fast Attach 48 | 6 2 2 1 10 9 1 . 6 2 4 . . . . 1 1 2 . . 1 Attach 23 | . 1 1 3 2 8 . . . 1 1 . . . . 3 2 . . . 1 Detach 5 | . 1 . . . 1 . . . . 1 . . . . 2 . . . . . Swap 84 | . 9 8 11 17 7 . . 1 . 3 7 . 3 2 2 2 1 7 . 4 Drop 129 | . 12 11 16 33 24 1 . 8 1 6 4 . 2 . 1 4 1 4 . 1 Fire 239 | . 43 14 38 103 . . . 6 . 2 8 . . 4 4 . 3 2 . 12 Melee 175 | . . . . . 37 17 9 8 5 26 13 . 23 2 3 8 2 4 3 15 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 44 | . . . . . . . . . . . . . . . . . . 44 . . Trap 10 | . . . . . . . . . . . 10 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 40 | -11/Junkyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 16) 337 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 8) 550 | -10/Materials | Discovered new exit (range 13) 738 | -10/Materials | Entered Mines 798 | -10/Mines | Learned Materials garrison access intel 800 | -10/Mines | Met a Derelict bent on vengeance 805 | -10/Mines | Discovered new exit (range 15) 980 | -10/Mines | Discovered new exit (range 10) 1043 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1047 | -10/Mines | Found Prototype Device 1047 | -10/Mines | Identified Exp. Sensor Array 1193 | -10/Mines | Entered Materials 1193 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1194 | -9/Materials | Identified exit to Mines 1571 | -9/Materials | Build established: Scavenger-Mutant 1638 | -9/Materials | Discovered new exit (range 11) 1783 | -9/Materials | Entered another Materials area 1783 | -8/Materials | Evolved 2 slots: Utility x2 1784 | -8/Materials | Loaded intel: 1 garrison access location 2461 | -8/Materials | Identified exit to Factory 2603 | -8/Materials | Garrison activated, responded to threat 2866 | -8/Materials | Entered Factory 2866 | -7/Factory | Accompanied by 1 ally 2866 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2944 | -7/Factory | Identified exit to Lower Caves 3128 | -7/Factory | Repaired Broken Cld. VTOL Module 3224 | -7/Factory | Discovered new exit (range 11) 3495 | -7/Factory | Build established: Hacker-Scout 3954 | -7/Factory | Entered Lower Caves 4060 | -7/Lower Caves | Discovered new exit (range 10) 4254 | -7/Lower Caves | Identified exit to Lower Caves 4255 | -7/Lower Caves | Entered another Lower Caves area 4271 | -7/Lower Caves | Encountered a Warlord checkpoint 4637 | -7/Lower Caves | Learned Factory garrison access intel 4695 | -7/Lower Caves | Discovered new exit (range 16) 4699 | -7/Lower Caves | Identified exit to Zion 4699 | -7/Lower Caves | Entered Zion 4739 | -7/Zion | Found Prototype Device 4739 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4808 | -7/Zion | Gained Derelict followers 4874 | -7/Zion | Found Prototype Launcher 4874 | -7/Zion | Identified Rocket Array 4877 | -7/Zion | Found Prototype Launcher 4877 | -7/Zion | Identified Gui. Missile Launcher 4939 | -7/Zion | Given the Hacking Drone Bay 4954 | -7/Zion | Discovered new exit (range 16) 4970 | -7/Zion | Given A8's code to call for help 4974 | -7/Zion | Identified exit to Proximity Caves 5029 | -7/Zion | Entered Proximity Caves 5029 | -6/Proximity Caves | Accompanied by 2 allies 5036 | -6/Proximity Caves | Learned location of 1 exit from Factory 5042 | -6/Proximity Caves | Found Alien Artifact 5042 | -6/Proximity Caves | Identified Core Expander 5042 | -6/Proximity Caves | Installed Core Expander, added new Propulsion slot 5244 | -6/Proximity Caves | Discovered new exit (range 16) 5245 | -6/Proximity Caves | Learned location of Extension (-5) 5251 | -6/Proximity Caves | Identified exit to Factory 5251 | -6/Proximity Caves | Entered Factory 5251 | -6/Factory | Evolved 2 slots: Utility x2 5252 | -6/Factory | Identified exit to Factory 5253 | -6/Factory | Loaded intel: 4 garrison access locations 5430 | -6/Factory | Identified exit to Lower Caves 5795 | -6/Factory | Entered Lower Caves 5795 | -6/Lower Caves | Accompanied by 1 ally 5964 | -6/Lower Caves | Discovered new exit (range 15) 6163 | -6/Lower Caves | Identified exit to Lower Caves 6168 | -6/Lower Caves | Entered another Lower Caves area 6168 | -6/Lower Caves | Accompanied by 1 ally 6220 | -6/Lower Caves | Discovered new exit (range 5) 6221 | -6/Lower Caves | Identified exit to Data Miner 6230 | -6/Lower Caves | Entered Data Miner 6230 | -6/Data Miner | Discovered new exit (range 6) 6234 | -6/Data Miner | Met Data Miner 6240 | -6/Data Miner | Learned location of Section 7 (-2) 6240 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6244 | -6/Data Miner | Received God Mode back door access code from Data Miner 6255 | -6/Data Miner | Destroyed Data Miner 6258 | -6/Data Miner | Found Quantum Router 6260 | -6/Data Miner | Found Ghost Barrier 6261 | -6/Data Miner | Interfaced with the Data Conduit 6336 | -6/Data Miner | Identified exit to Proximity Caves 6336 | -6/Data Miner | Entered Proximity Caves 6367 | -5/Proximity Caves | Learned location of 1 exit from Factory 6499 | -5/Proximity Caves | Discovered exit to Factory (range 18) 6510 | -5/Proximity Caves | Entered Factory 6510 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6511 | -5/Factory | Identified exit to Upper Caves 6511 | -5/Factory | Identified exit to Extension 6513 | -5/Factory | Loaded intel: 275 machine locations 6618 | -5/Factory | Entered Upper Caves 6618 | -5/Upper Caves | Accompanied by 1 ally 6623 | -5/Upper Caves | Spotted B-75 Beast 6819 | -5/Upper Caves | Build established: Wizard-Scout 6895 | -5/Upper Caves | Discovered new exit (range 11) 6921 | -5/Upper Caves | Identified exit to Upper Caves 6934 | -5/Upper Caves | Entered another Upper Caves area 6934 | -5/Upper Caves | Accompanied by 2 allies 6938 | -5/Upper Caves | Learned location of 1 exit from Factory 6974 | -5/Upper Caves | Found Alien Artifact 6974 | -5/Upper Caves | Identified Dimensional Node Initializer 6974 | -5/Upper Caves | Initialized slip node 7199 | -5/Upper Caves | Spotted B-75 Beast 7213 | -5/Upper Caves | Discovered new exit (range 13) 7217 | -5/Upper Caves | Identified exit to Warlord 7222 | -5/Upper Caves | Entered Warlord 7222 | -5/Warlord | Accompanied by 1 ally 7262 | -5/Warlord | Learned 4 Research zone layouts 7262 | -5/Warlord | Learned Quarantine security intel 7262 | -5/Warlord | Learned Armory recycling unit intel 7262 | -5/Warlord | Learned Armory garrison access intel 7295 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7437 | -5/Warlord | Visited the Vortex Lab 7437 | -5/Warlord | Warlord's base attacked by MAIN.C 7455 | -5/Warlord | Met Warlord 7458 | -5/Warlord | Opened Warlord's prototype stash 7752 | -5/Warlord | Spotted Striker 7787 | -5/Warlord | Warlord forces counterattacked 7887 | -5/Warlord | Discovered new exit (range 16) 7899 | -5/Warlord | Identified exit to Proximity Caves 7933 | -5/Warlord | Entered Proximity Caves 7933 | -4/Proximity Caves | Accompanied by 6 allies 7936 | -4/Proximity Caves | Spotted B-86 Titan 8244 | -4/Proximity Caves | Discovered new exit (range 15) 8246 | -4/Proximity Caves | Learned Research emergency access door positions 8335 | -4/Proximity Caves | Identified exit to Factory 8341 | -4/Proximity Caves | Entered Factory 8341 | -4/Factory | Accompanied by 1 ally 8341 | -4/Factory | Evolved 2 slots: Utility x2 8342 | -4/Factory | Identified exit to Upper Caves 8343 | -4/Factory | Loaded intel: 235 machine locations 8424 | -4/Factory | Identified exit to Armory 8488 | -4/Factory | Intercept squad dispatched 8518 | -4/Factory | Spotted Tracker 8528 | -4/Factory | Destroyed Tracker 8528 | -4/Factory | Spotted Tracker 8540 | -4/Factory | Destroyed Tracker 8549 | -4/Factory | Spotted Combat Programmer 8553 | -4/Factory | Spotted Combat Programmer 8559 | -4/Factory | Self-destructed Last Messages --------------- 08540_ K-01 Serf collects debris. 08540_ Tracker destroyed. 08540_ R-10 Processor collects Exp. Heat Sink. 08540_ R-10 Processor collects Prototype Energy Gun. 08543_ Sneak attack on R-10 Processor. 08543_ Destroyed Imp. Ion Engine. 08543_ K-01 Serf collects debris. 08545_ R-10 Processor collects Lrn. Sensor Array. 08547_ K-01 Serf collects debris. 08548_ Destroyed Hpw. Tractor Beam. 08551_ K-01 Serf collects debris. 08554_ Penetrated by EMDS Slug. 08554_ Enh. Nuclear Core destroyed. 08554_ Assembly Bed disabled. 08556_ Penetrated by EMDS Slug. 08556_ Enh. Optical Array destroyed. 08557_ K-01 Serf collects debris. 08558_ Penetrated by EMDS Slug. 08558_ Enh. Nuclear Core destroyed. 08558_ Adv. Datajack destroyed. Map ----- +----------------------------------------------------+ | ?????????########"" # ?????????????????? | | ?????????# # """ # #????????????????? | | ?????????# !! # """ # #????????????????? | | ?????????# ! # """ # ##???????????????? | | ?????????# # # ???????????????? | | ?????????# # """ # ???????????????? | | ?????????# """ # """ + ???????????????? | | ?????????# """ # """ # """""""""????????? | | ?????????# """ # # """""""""????????? | | ?????????# # ! # ^ = """""""""????????? | | ?????????#####+############ """""""""????????? | | ??????????# !% % """""""""????????? | | ??????????# * """""""""????????? | | ??????????# ???????????? | | ??????????# ???????????? | | ??????????# ??????????T? | | ???????#######+############ #### #????????###? | | ???????# #?????????# #??# #????#####"## | | ???????# """ #?????????# #??# #????# " | | ???????# """"" #?????????# #??# #????# " | | ???????# """"" #?????????# #??# #????# " " " | | ???????#[ ########### #??# #????# " " | | ???????# """ ## """ "" # ####+###### " " | | ???????# """"" ## """" " # # # " " | | ???????# """"" #" """"" # # * + " " | | ???????# ## """"""@# # # " " | | ???????########### kp% + # " " | | ?????????????????# [ #p # """""" # " " | | ?????????????????# # # """""" # " " | | ?????????????????# / # # """""" =# | | ?????????????????# # # """""" # | | ?????????????????########## R#########"######## | | ??????????????????????????# """" | | ??????????????????????????+ "F " | | ??????????????????????????# " m | | ??????????????????????????# " | | ??????????????????????????# "^ | | ??????????????????????????# " ###+##### | | ??????????????????????????# " #???????# | | ??????????????????????????# " ^ #???????# | | ??????????????????????????# " #???????# | | ??????????????????????????#^ " #???????# | | ??????????????????????????# ^" #???????# | | ??????????????????????????# #???????# | | ??????????????????????????# " " " #???????# | | ??????????????????????????# "A" " #??###### | | ????????????????""""?""""?# " " " | | ????????????????""""?""""?+ " " " | | ????????????????""""?""""?# " "^" | | ????????????????""""?""""?# " " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 66 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 45 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeNovaCoupler Manual? 0 Play Time 01:42:12 Cumulative 1185.9 hours Start 2023.04.21 @ 11:50:44 End 2023.04.21 @ 20:15:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 864 Rogue 824 Adventurer 40 Explorer 0 Win Type - Total 137 Types 66/5/42/2/1/4/14/2/1 Lore% 91 Gallery% 96 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e17d1760-8e05-4956-bd4a-a26958e29e18