Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 22:21:59 Player: Cinder Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3480) 3480 TOTAL SCORE: 9580 Bonus ------- Pacifist 2680 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Terrain Scan Processor Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Transmission Jammer Advanced Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ F-cell Engine Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Machine Analyzer Improved Terrain Scanner Improved Terrain Scan Processor Reaction Control System Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Fission Core Advanced Heat Sink High-capacity Matter Pod Transmission Jammer Jamming Amplifier ECM Suite Improved Light Armor Plating Advanced Hacking Suite Experimental Field Recycling Unit Improved Datajack [Rating: 51] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Device Reaction Control System Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mining Laser Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Arm Slots Evolved 12 | . . . . . 4 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . 2 . . 1 . . 1 . Utility 7 | . . . . . 4 . . . . . 2 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 37 | . 2 1 1 1 14 5 1 . . 1 5 6 . Power 5 | . . . . . . 2 . . . . 1 2 . Engine 3 | . . . . . . 2 . . . . 1 . . Core 2 | . . . . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 9 | . . . . . 4 3 1 . . . . 1 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 9 | . . . . . 4 3 1 . . . . 1 . Utility 20 | . 2 . 1 . 10 . . . . . 4 3 . Device 9 | . 2 . . . 5 . . . . . 1 1 . Storage 2 | . . . . . 1 . . . . . 1 . . Processor 3 | . . . 1 . 1 . . . . . 1 . . Hackware 5 | . . . . . 3 . . . . . . 2 . Protection 1 | . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 3 | . . 1 . 1 . . . . . 1 . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . . . . 1 . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 1 . Parts Lost 21 | . . 1 . . 7 1 1 . . . . 11 . Power . | . . . . . . . . . . . . . . Propulsion 8 | . . . . . 1 1 1 . . . . 5 . Utility 11 | . . . . . 5 . . . . . . 6 . Weapon 2 | . . 1 . . 1 . . . . . . . . Highest Loss Streak 8 | . . 1 . . 3 1 1 . . . . 8 . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 5 | . . 1 2 3 4 6 7 7 7 7 8 8 4 Power . | . . . . 1 . . 1 1 1 1 1 . . Propulsion . | . . . . . 1 1 . . . . . . . Utility 3 | . . 1 1 2 2 3 5 5 5 6 6 7 3 Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 9 | . . . . . 2 . . . . . . 4 3 Power 1 | . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 8 | . . . . . 1 . . . . . . 4 3 Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 50 | . 16 36 28 38 36 82 84 84 73 74 76 61 15 Engine 2 | . . . . . . 6 7 7 6 6 5 3 . Flight 11 | . . . . . 5 29 30 30 26 26 23 16 . Device 13 | . 16 28 20 14 8 15 15 15 13 13 14 10 . Storage 3 | . . . . . 2 7 7 7 6 6 5 4 . Processor 7 | . . . 7 14 7 7 7 7 6 6 11 9 5 Hackware 7 | . . . . . 7 15 15 15 13 13 11 13 10 Special Weapon 1 | . . . . 10 4 . . . . . . . . Peak Build Rating 51 | . 2 3 7 8 21 30 30 30 30 33 42 51 12 Average Rating 19 | . 1 2 4 7 11 28 29 30 30 30 36 37 12 On Entrance 17 | . . 2 2 7 8 21 30 30 30 30 33 39 12 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns 16 | . 11 . . . 5 . . . . . . . . Heaviest Build 33 | . 2 3 2 2 7 17 17 17 17 18 24 33 . Greatest Support 29 | 3 3 3 3 3 8 20 20 20 20 20 29 29 3 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 8 8 8 8 8 8 10 10 5 Average Capacity 6 | 5 5 5 5 5 5 8 8 8 8 8 9 9 5 Most Carried 10 | . 1 1 3 3 8 8 8 7 7 8 10 10 4 Average Carried 5 | . . 1 2 3 4 6 7 7 7 7 8 8 4 Final Capacity 10 | 5 5 5 5 5 8 8 8 8 8 8 10 5 5 Final Carried 10 | . 1 1 3 3 8 8 7 7 7 8 10 4 4 Class Distribution -------------------- 34% | Hacker-Scout 26% | Mutant 19% | Scout 7% | Hacker-Mutant 7% | Hacker-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -6/DSF Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Arm Matter Collected 619 | 200 . 78 143 . 98 12 63 . . 5 . 20 . Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . Parts Field Recycled 2 | . . . . . . . . . . . . 2 . Retrieved Matter 364 | . . . . . . . . . . . . 364 . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Arm Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Arm Hostile Shots Fired 344 | . 4 2 . . 81 52 8 1 . 1 6 187 2 Missed 187 | . 1 1 . . 37 43 5 . . . 4 95 1 Hits 157 | . 3 1 . . 44 9 3 1 . 1 2 92 1 Projectile 157 | . 3 1 . . 44 9 3 1 . 1 2 92 1 Critical Strikes 5 | . . . . . 2 . . . . . . 3 . Part Disruptions 1 | . . . . . . . . . . . 1 . . Damage Taken 2600 | . 42 25 . . 684 94 42 14 . 41 41 1596 21 Core 1648 | . 41 5 . . 383 16 17 . . . 18 1147 21 Absorbed by Shields 15 | . . . . . 15 . . . . . . . . Regen/Repaired (Parts) 29 | . . . . . . . . . . . 29 . . Core Remaining (%) 84 | 100 . . . 81 30 . . 95 . 100 98 . . Volleys Fired 5 | . . . . . 5 . . . . . . . . Largest 1 | . . . . . 1 . . . . . . . . Hottest 100 | . . . . . 100 . . . . . . . . Shots Fired 5 | . . . . . 5 . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 5 | . . . . . 5 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 5 | . . . . . 5 . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 1 | . . 1 . . . . . . . . . . . Core Hits 5 | . . . . . 4 . . . . . . 1 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 1 | . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 84 | . 9 6 . . 44 . . . . . . 25 . Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 84 | . 9 6 . . 44 . . . . . . 25 . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . 2 2 2 2 5 . . . . . . 3 3 Average Corruption 2 | . 2 2 2 2 4 . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 9 | . . 2 2 1 4 . . . . . . . . Message Errors 4 | . . 1 1 1 1 . . . . . . . . Matter Fused 1 | . . . . . 1 . . . . . . . . Energy Discharges 2 | . . 1 1 . . . . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . 4 2 . . 20 . . . . . . 12 . Shots . | . . . . . . . . . . . . . . Rammed 22 | . 2 2 . . 14 . . . . . . 4 . Targets Rammed 22 | . 2 2 . . 14 . . . . . . 4 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 5 | . . . . . . 5 . . . . . . . Average Temperature 5 | . . . . . . 5 . . . . . . . Received Heat Transfer 368 | . 21 9 . . 239 24 . . . . . 63 12 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Arm Maximum Alert Level 1 | . . . . . 1 . . . . . . . . Low Security (%) 98 | 100 100 100 . 100 95 100 . . 100 100 100 100 100 Level 1 1 | . . . . . 4 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 286 | . 14 50 . . 286 169 . . 84 73 49 75 14 Initial 129 | . . . . . . 129 . . 84 58 37 . 14 Average 43 | . 5 9 . . 71 139 . . 84 64 18 10 14 Influence Increases 955 | . 14 90 . . 455 90 90 . . 15 43 158 . Successful Hack 96 | . 14 . . . 16 15 . . . . 28 23 . Destroy Structure 4 | . . . . . 4 . . . . . . . . Partial Spotted 105 | . . . . . 90 . . . . . 15 . . Lose Combat Pursuer 750 | . . 90 . . 345 75 90 . . 15 . 135 . Influence Decreases 941 | . 14 40 50 . 169 207 93 32 50 26 116 128 16 Entered New Map 430 | . . . 50 . . 157 63 32 50 26 36 . 16 Time Decay 351 | . 14 30 . . 119 40 20 . . . 80 48 . Lost Part 160 | . . 10 . . 50 10 10 . . . . 80 . Squads Dispatched 7 | . . . . . 1 2 . . . 1 2 1 . Investigation 3 | . . . . . . 2 . . . . 1 . . Extermination 2 | . . . . . . . . . . . 1 1 . Reinforcement 2 | . . . . . 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Arm Distress Signals 9 | . . 1 . . 7 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 115 | . 3 4 . . 41 6 7 2 . . 2 47 3 Peak Tracking Total 31 | . 4 4 . . 18 5 7 3 . 1 2 31 3 Tactical Retreats 16 | . . 2 . . 6 2 2 . . 1 . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Arm Traps Triggered 4 | . . . . . . 1 . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Arm Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Arm Machines Accessed 25 | . 1 . 2 . 7 4 . . 1 . 4 6 . Terminals 15 | . 1 . . . 6 1 . . 1 . 2 4 . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 2 . Total Hacks 71 | . 1 . 2 . 21 16 . . 1 . 14 16 . Successful 33 | . 1 . 2 . 10 8 . . 1 . 5 6 . Failed 38 | . . . . . 11 8 . . . . 9 10 . Catastrophic 10 | . . . . . 2 5 . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 37 | . 1 . 1 . 13 10 . . . . 6 6 . Terminals 45 | . 1 . . . 20 4 . . 1 . 8 11 . Fabricators 6 | . . . . . . 6 . . . . . . . Repair Stations 3 | . . . . . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 6 . . . . . . . Garrison Access 8 | . . . . . . . . . . . 3 5 . Terminal Hacks 15 | . . . 2 . 6 1 . . 1 . 2 3 . Record 1 | . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . 1 . . . . . 1 . Branch Access Points 2 | . . . . . 1 . . . . . 1 . . Emergency Access Points 2 | . . . . . 2 . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . 1 . . Reinforcement Status 1 | . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . 2 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 1 6 . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . Retrieve Study 2 | . . . . . 1 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 8 | . 1 . . . 3 1 . . . . 1 2 . Terminals 7 | . 1 . . . 3 . . . . . 1 2 . Botnet 7 | . 1 . . . 3 . . . . . 1 2 . Fabricators 1 | . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 19 | . . . . . 6 3 . . . . 4 6 . Full Trace Events 3 | . . . . . 1 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 1 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . Time 19 | . . . . . . . . . . . 19 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 1 . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Arm Total Allies 3 | . . . . 3 . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . Highest-Rated Group 78 | . . . . 78 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Arm Active Infowar (turns) 1319 | . 38 152 144 61 298 87 56 13 1 43 199 227 . Sensors 226 | . 34 136 56 . . . . . . . . . . Terrain 566 | . . . . . 9 87 56 13 1 43 197 160 . Structural 622 | . 38 152 144 61 227 . . . . . . . . Traps 8 | . . . . . 8 . . . . . . . . T.N.C. 427 | . . . 85 61 281 . . . . . . . . Machine Analysis 426 | . . . . . . . . . . . 199 227 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Arm Turns Passed 1548 | 14 49 152 144 61 478 90 56 13 1 43 199 247 1 Spaces Moved 3483 | 27 87 288 279 119 778 286 208 50 3 91 615 651 1 Core 1280 | 27 87 288 279 119 405 . . . . . . 74 1 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2203 | . . . . . 373 286 208 50 3 91 615 577 . Fastest Speed 26 | 50 50 50 50 50 32 26 26 26 26 26 26 26 50 Average Speed 35 | 50 50 50 50 50 41 26 26 26 26 26 26 29 50 Slowest Speed 106 | 50 50 50 50 50 50 26 26 26 26 26 26 106 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . 15 4 2 . . . 5 9 . Potential Cave-ins 2 | . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 23 75 69 35 73 9 40 11 . 80 15 32 . Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . 1 1 . Scrap Searched 5 | . . 2 . . . . 3 . . . . . . Spaces Dug 5 | . . . . . 5 . . . . . . . . Terrain Destroyed 5 | . . . . . 5 . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile 5 | . . . . . 5 . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Arm Total 3722 | 26 91 294 283 119 899 296 207 49 2 110 650 695 1 Wait 150 | . . 3 . . 89 7 1 . . . 19 31 . Move 3404 | 26 87 287 278 118 751 277 203 49 2 90 604 631 1 Hop 31 | . . . . . 11 4 2 . . . 5 9 . Pick Up 26 | . 1 . 2 . 9 3 . . . 3 6 2 . Fast Attach 23 | . 2 1 1 1 12 . . . . . 3 3 . Attach 15 | . . . . . 2 4 1 . . 1 4 3 . Detach 7 | . . . 1 . 1 . . . . . 3 2 . Swap 7 | . . . . . 1 1 . . . . 1 4 . Drop 16 | . . . 1 . 4 . . . . 1 5 5 . Fire 5 | . . . . . 5 . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . . Ram 21 | . 1 2 . . 14 . . . . . . 4 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 15 . 1 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory (discovered 6 exits: Res x4 / [*Upp] / [*Arm]) -4/Armory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 12) 15 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 8) 64 | -10/Materials | Entered Mines 66 | -10/Mines | Discovered new exit (range 7) 99 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 214 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 214 | -10/Mines | Discovered new exit (range 5) 216 | -10/Mines | Entered Exiles 230 | -10/Exiles | Met 8R-AWN 238 | -10/Exiles | Met EX-HEX 252 | -10/Exiles | Met EX-BIN 258 | -10/Exiles | Aligned with FarCom system 258 | -10/Exiles | Given EX-Vault access code 270 | -10/Exiles | Opened EX-Vault 275 | -10/Exiles | Found Modified TNC 286 | -10/Exiles | Warned to stay clear of 0b10 Research branches 300 | -10/Exiles | Met EX-DEC 315 | -10/Exiles | Build established: Mutant 339 | -10/Exiles | Learned location of Zion (-7) 356 | -10/Exiles | Discovered new exit (range 11) 360 | -10/Exiles | Left Exiles lab with Modified TNC 360 | -10/Exiles | Entered Mines 363 | -9/Mines | Received a Mining Laser from a helpful Derelict 379 | -9/Mines | Learned Materials trap positions 383 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 415 | -9/Mines | Discovered new exit (range 15) 421 | -9/Mines | Entered Materials 421 | -8/Materials | Evolved 4 slots: Utility x4 422 | -8/Materials | Loaded intel: 23 trap records 727 | -8/Materials | Core integrity fell below 50% 733 | -8/Materials | Lost 3 parts (3u) 894 | -8/Materials | Discovered new exit (range 16) 899 | -8/Materials | Entered Factory 899 | -7/Factory | Evolved 2 slots: Propulsion x2 959 | -7/Factory | Discovered new exit (range 5) 985 | -7/Factory | Identified exit to Factory 989 | -7/Factory | Entered Lower Caves 1035 | -7/Lower Caves | Identified exit to Lower Caves 1045 | -7/Lower Caves | Entered another Lower Caves area 1056 | -7/Lower Caves | Discovered exit to Factory (range 11) 1058 | -7/Lower Caves | Entered Factory 1058 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1059 | -6/Factory | Identified exit to DSF 1059 | -6/Factory | Entered DSF 1083 | -6/DSF | Additional patrols routed to DSF 1089 | -6/DSF | Discovered new exit (range 12) 1102 | -6/DSF | Entered Factory 1102 | -5/Factory | Evolved 2 slots: Utility x2 1159 | -5/Factory | Repaired Reaction Control System 1242 | -5/Factory | Identified exit to Upper Caves 1242 | -5/Factory | Identified exit to Extension 1252 | -5/Factory | Discovered new exit (range 6) 1301 | -5/Factory | Entered another Factory area 1301 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1420 | -4/Factory | Identified exit to Research 1434 | -4/Factory | Discovered new exit (range 15) 1492 | -4/Factory | Lost 3 parts (1n2u) 1497 | -4/Factory | Spotted B-86 Titan 1537 | -4/Factory | Core integrity fell below 50% 1537 | -4/Factory | Discovered new exit (range 12) 1546 | -4/Factory | Core integrity fell below 20% 1548 | -4/Factory | Entered Armory 1549 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 01528_ Machine Analyzer destroyed. 01529_ Slammed into H-77 Assassin. 01529_ Slug penetrates Wall. 01533_ W-44 Eye sends out distress signal. 01537_ EXIT=FOUND 01539_ Slammed into R-10 Processor. 01539_ Destabilizing: System corrupted (+2). 01544_ Slug penetrates G-67 Veteran. 01544_ Slug penetrates Wall. 01545_ S-27 Virus destroyed. 01546_ Acquired VTOL Module+. 01547_ VTOL Module+ destroyed. 01547_ Slug penetrates Wall. LOCATION=UNKNOWN GOAL=ESCAPE 01548_ Receiving FarCom transmissions... 01548_ Triggered Ambush Trap. 01548_ B-60 Warrior emerges from a hatch in the floor. 01548_ G-67 Veteran emerges from a hatch in the floor. 01548_ S-27 Virus emerges from a hatch in the floor. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????####? | | ????????????????????????# #? | | ????????????????????????# b#? | | ???????????????o????????#@s#? | | ????????????????????????#g #? | | ????????????????????????# #? | | ????????????????????????+ #? | | ????????????????????????# #? | | ????????????????????????# #? | | ????????????????????????# #? | | ????????????????????????# #? | | ????????????????????????# #? | | ????????????????????????? #? | | ????????????????????????? #? | | ????????????????????????? #? | | ????????????????????????? #? | | ????????????????????????? ?? | | ????????????????????????? ?? | | ????????????????????????? ?? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 30 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 72 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Reaction Control System | 3% | -5/Factory Studied --------- Mining Laser | -8/Materials | Hacked VTOL Module | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingColdAxe Manual? 0 Play Time 00:40:10 Cumulative 215.1 hours Start 2026.07.27 @ 21:30:14 End 2026.07.27 @ 22:21:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54d69d1d-f948-46a0-8ee0-ad625d2c142e