Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 23:17:21 Player: cel Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (974) 974 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3414 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 137/300 Energy 99/100 System Corruption 7% Temperature Cool (18) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Airjet Small Storage Unit ECM Suite Medium Reflective Plating Recalibrator Improved Field Recycling Unit (0) Light Assault Rifle Minigun Gauss Rifle Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer ECM Suite Weapon Shielding > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Airjet Improved Heat Sink Small Storage Unit Improved Medium Armor Plating Medium Reflective Plating Improved Field Recycling Unit Heavy Particle Cannon Light Assault Rifle Minigun [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 40 | 6 2 4 24 4 Power 3 | 1 . 1 1 . Engine 2 | 1 . 1 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 20 | 2 . 1 16 1 Treads 1 | . . 1 . . Leg 12 | 2 . . 9 1 Wheel . | . . . . . Hover 7 | . . . 7 . Flight . | . . . . . Utility 9 | 1 1 . 4 3 Device 3 | . 1 . . 2 Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 8 | 2 1 2 3 . Energy Gun 1 | . . 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . . 3 12 10 Power 3 | . . 1 2 . Propulsion 11 | . . 1 6 4 Utility 6 | . . . 2 4 Weapon 5 | . . 1 2 2 Highest Loss Streak 9 | . . 2 7 9 To Critical Strikes . | . . . . . Average Backups 7 | 1 3 4 8 10 Power . | . 1 . . . Propulsion 1 | . . . 2 2 Utility 2 | . . 2 2 4 Weapon 2 | . 1 1 3 3 Tool/Special . | . . . . . Unused Backups 7 | . . . 2 5 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . . 3 Weapon 3 | . . . 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 98 73 83 74 Engine 5 | . 14 10 5 . Treads 1 | . . . 2 . Leg 21 | . 28 18 15 28 Hover 2 | . . . 7 . Device 10 | . 12 11 9 12 Storage 9 | . 14 11 9 7 Processor 1 | . . . 3 . Protection 8 | . . . 12 11 Energy Gun 1 | . . 5 . . Energy Cannon 2 | . . . 1 5 Ballistic Gun 7 | . 14 11 10 . Launcher 5 | . 13 5 3 6 Peak Build Rating 30 | 6 7 8 30 29 Average Rating 15 | 3 6 7 17 23 On Entrance 5 | . 6 7 8 8 Avg Prop Armor Cover (%) 14 | . . 7 4 18 Naked Turns . | . . . . . Heaviest Build 39 | 12 16 18 32 39 Greatest Support 72 | 20 20 20 72 15 Greatest Overweight (x) 12 | 3 . 1 7 12 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 7 8 8 9 15 Most Carried 14 | 3 4 8 14 13 Average Carried 7 | 1 3 4 8 10 Final Capacity 15 | 8 8 8 15 15 Final Carried 14 | 2 4 6 14 12 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 829 | 176 41 157 408 47 Remotely . | . . . . . Salvage Created 999 | . 41 248 498 212 Parts 60 | . 5 17 24 14 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 23 | . 3 6 13 1 Guns 14 | . 3 6 5 . Cannons 1 | . . . 1 . AOE 8 | . . . 7 1 Classes Destroyed 9 | . 1 1 5 2 Worker 2 | . . . . 2 Hauler 1 | . . . . 1 Recycler 2 | . . . 1 1 Swarmer 5 | . 3 2 . . Grunt 9 | . . . 9 . Brawler 1 | . . . 1 . Sentry 5 | . . 4 1 . Hunter 2 | . . . 1 1 Heavy 1 | . . . 1 . Best Kill Streak 4 | . 3 3 3 4 Combat Bots Only 3 | . 3 3 3 1 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 403 | . 25 41 100 237 Missed 136 | . 5 11 30 90 Hits 267 | . 20 30 70 147 Projectile 267 | . 20 30 70 147 AOE 1 | . . . 1 . Critical Strikes 7 | . . . 5 2 Part Disruptions 1 | . . . . 1 Damage Taken 3805 | . 164 382 1567 1692 Core 1159 | . 7 120 332 700 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . . 47 4 Core Remaining (%) 76 | 100 97 70 39 . Volleys Fired 111 | . 15 32 61 3 Largest 2 | . 1 2 2 2 Hottest 105 | . 20 63 100 105 Shots Fired 140 | . 15 45 74 6 Gun 108 | . 15 45 48 . Cannon 10 | . . . 7 3 Launcher 22 | . . . 19 3 Special . | . . . . . Kinetic 93 | . 15 32 46 . Thermal 10 | . . . 7 3 Explosive 22 | . . . 19 3 Electromagnetic 15 | . . 13 2 . Robot Hit Streak 7 | . 6 7 5 4 Robot Miss Streak 3 | . 1 3 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 90 | . 12 33 42 3 Core Hits 72 | . 4 12 39 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2222 | . 101 407 1453 261 Guns 934 | . 101 361 472 . Cannons 100 | . . . 75 25 Explosions 1188 | . . 46 906 236 Melee . | . . . . . Ramming . | . . . . . Kinetic 828 | . 101 270 457 . Thermal 157 | . . 46 75 36 Explosive 1003 | . . . 906 97 Electromagnetic 234 | . . 91 15 128 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 256 | . . . 66 190 Shots 8 | . . . 2 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 401 | . . 7 401 9 Average Temperature 149 | . . 3 189 5 Received Heat Transfer 822 | . . 99 459 264 Effects 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 248 | . . 50 111 87 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 1 . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 115 | . 60 70 115 74 Initial 44 | . . 16 12 44 Average 24 | . 12 24 38 13 Influence Increases 799 | . 70 176 425 128 Destroy 0b10 Robot/C 460 | . 60 120 260 20 Destroy 0b10 Robot/NC 25 | . . . 5 20 Destroy Leader 142 | . 10 50 70 12 Disable Machine 75 | . . . 15 60 Destroy Structure 97 | . . 6 75 16 Influence Decreases 799 | . 30 186 356 227 Entered New Map 97 | . . 24 18 55 Time Decay 522 | . 30 132 248 112 Lost Part 180 | . . 30 90 60 Squads Dispatched 6 | . . . 4 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . . . 4 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 4 12 21 5 Peak Tracking Total 5 | . 3 5 4 5 Tactical Retreats 4 | . . 2 2 . ECM-based Alert Blocks 7 | . . 5 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . . 1 4 Max in Single Turn 4 | . . . 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1150 | . 152 426 567 5 ECM 1150 | . 152 426 567 5 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1916 | 61 160 438 676 581 Spaces Moved 906 | 37 108 231 345 185 Core 43 | 11 . . 11 21 Treads 79 | . . 22 57 . Legs 705 | 26 108 209 198 164 Wheels . | . . . . . Hover 79 | . . . 79 . Flight . | . . . . . Fastest Speed 48 | 50 120 120 48 190 Average Speed 159 | 137 120 133 130 273 Slowest Speed 650 | 200 120 190 400 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 33 25 25 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 111 | . . 6 91 14 Melee . | . . . . . Projectile 4 | . . . 4 . AOE 107 | . . 6 87 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1249 | 45 126 319 503 256 Wait 143 | . . 44 45 54 Move 902 | 36 107 230 344 185 Hop . | . . . . . Pick Up 31 | 3 1 7 15 5 Fast Attach 13 | 5 2 . 6 . Attach 18 | 1 . 3 7 7 Detach 1 | . 1 . . . Swap 16 | . . 1 13 2 Drop 14 | . . 2 12 . Fire 111 | . 15 32 61 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 15) 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Propulsion x2 300 | -9/Materials | Build established: Mutant 636 | -9/Materials | Discovered new exit (range 15) 660 | -9/Materials | Entered another Materials area 660 | -8/Materials | Evolved 2 slots: Utility x2 1267 | -8/Materials | Discovered new exit (range 11) 1286 | -8/Materials | Core integrity fell below 50% 1316 | -8/Materials | Lost 7 parts (1p4n1u1w) 1336 | -8/Materials | Entered Factory 1336 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1653 | -7/Factory | Build established: Scavenger-Mutant 1905 | -7/Factory | Core integrity fell below 50% 1912 | -7/Factory | Core integrity fell below 20% 1917 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- U-05 Engineer builds a Wall. Carbon-fiber Leg destroyed. Aluminum Leg destroyed. Hvy. Particle Cannon destroyed. U-05 Engineer lays Concrete. ALERT: Cargo convoy en route, clear transfer corridor. U-05 Engineer lays Concrete. Adv. ECM Suite destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. System corrupted: Energy discharge (-38). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. U-05 Engineer builds a Wall. P-60 Hacker resets U-05 Engineer, system corruption cleaned. U-05 Engineer lays Concrete. 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