Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.17 @ 06:55:41 Player: Byrnorthil Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (344) 1720 Value Destroyed (14048) 14048 Prototype IDs (266) 5320 Alien Tech Used (5) 1000 Bonus (13781) 13781 TOTAL SCORE: 46569 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 449 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 500 Win 3000 Friendly Fire -1510 Cogmind --------- Core Integrity 1600/1600 Matter 790/800 Energy 579/600 System Corruption 3% Temperature Cool (24) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Experimental Matter Compressor Experimental Optical Array Advanced Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Cloaking Device (fused) Layered Medium Armor Plating Medium Regenerative Plating Hacking Drone Bay (0/1) > --- WEAPON (6) ------- Phase Gun Quantum Rifle Enhanced Nova Cannon Warp Cannon Micro-nuke Launcher Fusion Bomb Launcher > --- INVENTORY (5) ---- Advanced Heavy Siege Treads Long-range Tractor Beam Enhanced Nova Cannon Guided Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Matter Compressor Experimental Optical Array Advanced Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Cloaking Device Layered Medium Armor Plating Medium Regenerative Plating Hacking Drone Bay > --- WEAPON ----------- Phase Gun Quantum Rifle Enhanced Nova Cannon Warp Cannon Micro-nuke Launcher Fusion Bomb Launcher > --- INVENTORY -------- Advanced Heavy Siege Treads Long-range Tractor Beam Enhanced Nova Cannon Guided Remote Datajack [Rating: 210] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Deep Network Scanner Protection Improved Heavy Armor Plating Artifact LC Capacitor Weapon Enhanced Autogun Energy Gun Improved Spread Laser Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon AWS/Autocannon Launcher Fusion Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Utility 9 | . . . . . 2 . 2 . . . . . . . . . 2 . . . . . . . . . . . . 1 2 Weapon 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Parts Attached 275 | 7 7 8 . 4 26 14 11 1 10 30 1 16 3 1 4 1 10 3 4 11 1 17 3 4 4 4 22 9 7 30 2 Power 36 | 1 1 1 . . 2 1 . . 1 3 1 1 1 . . 1 1 . . 2 1 7 . . . . 2 . . 9 . Engine 10 | 1 1 1 . . . . . . 1 3 . 1 . . . . 1 . . . . . . . . . . . . 1 . Core 13 | . . . . . 2 1 . . . . 1 . 1 . . . . . . 2 . 6 . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 2 . . 8 . Propulsion 62 | 2 . 1 . 1 2 7 2 . 5 4 . 1 1 . . . 5 . 2 4 . 3 . . . 1 12 6 . 3 . Treads 45 | 2 . 1 . 1 2 7 2 . 2 3 . 1 1 . . . 5 . 2 4 . 3 . . . 1 2 3 . 3 . Leg 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . Utility 95 | 2 3 2 . 2 9 2 7 . 2 15 . 6 1 . 3 . 4 2 2 . . 5 2 2 1 . 4 1 3 13 2 Device 51 | 1 1 2 . . 2 2 4 . 1 9 . 4 1 . 1 . 4 1 1 . . 4 1 2 1 . . 1 . 7 1 Storage 6 | 1 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Processor 17 | . . . . . 2 . 2 . . 5 . . . . 1 . . . 1 . . . 1 . . . 1 . . 3 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 19 | . . . . 1 4 . 1 . 1 1 . 2 . . 1 . . 1 . . . 1 . . . . 3 . 1 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 82 | 2 3 4 . 1 13 4 2 1 2 8 . 8 . 1 1 . . 1 . 5 . 2 1 2 3 3 4 2 4 5 . Energy Gun 28 | . 2 1 . 1 3 1 . . . 4 . 5 . . 1 . . . . 3 . 1 . 1 . . . 1 1 3 . Energy Cannon 9 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 . 1 1 . 1 . 1 1 . Ballistic Gun 23 | 2 1 2 . . 7 1 1 . 2 2 . . . . . . . . . . . . . . . 3 2 . . . . Ballistic Cannon 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . 1 . 1 . . . 1 . . . . . . . 1 . . 1 . . . . 1 1 1 . Special Weapon 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 2 2 . . 1 . . 3 . . . . . . . 2 . 1 . . 1 . . 1 6 2 . Corrupted Parts 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . System Corruption 12 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . 7 . . Parts Lost 67 | . 3 . . . 2 . . . 4 11 . 1 . . . . 1 1 . . 2 3 4 7 . 2 25 . . 1 . Power 11 | . . . . . 1 . . . 1 2 . . . . . . 1 . . . . 1 . 1 . . 3 . . 1 . Propulsion 19 | . . . . . . . . . 2 1 . . . . . . . . . . 1 . 2 3 . 1 9 . . . . Utility 22 | . 1 . . . 1 . . . . 6 . 1 . . . . . 1 . . 1 2 2 2 . . 5 . . . . Weapon 15 | . 2 . . . . . . . 1 2 . . . . . . . . . . . . . 1 . 1 8 . . . . Highest Loss Streak 11 | . 1 . . . 1 . . . 2 2 . 1 . . . . 1 1 . . 1 2 3 7 . 1 11 . . 1 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 15 | 1 7 14 13 13 15 17 17 18 17 16 17 15 15 14 13 17 17 17 18 15 13 17 19 16 18 18 16 4 3 3 4 Power 1 | . 1 2 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 3 4 3 3 3 1 . . . . Propulsion 1 | . . 1 1 1 . 2 2 2 . 1 1 . . 1 1 4 2 2 4 3 3 2 2 1 . 3 2 . 1 1 1 Utility 7 | . 2 3 5 5 5 9 9 11 10 10 11 11 10 8 7 6 6 8 8 7 6 7 7 6 7 7 8 1 . 1 1 Weapon 4 | . 2 6 5 5 7 4 4 4 5 4 4 3 3 4 3 5 5 4 4 2 2 3 4 4 6 3 2 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 1 2 2 1 9 3 3 . 1 3 . 3 1 1 . 2 4 2 . 5 . 3 1 . 1 2 8 . . . 2 Power 13 | . 1 1 1 . 2 . . . . 1 . 1 . . . . 3 . . . . 2 . . 1 . . . . . . Propulsion 7 | . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . 2 . . . 1 Utility 21 | . . . . 1 . 1 3 . 1 2 . 1 1 1 . . 1 . . 2 . . 1 . . 1 5 . . . . Weapon 16 | . . . 1 . 7 1 . . . . . 1 . . . . . 1 . 2 . . . . . 1 1 . . . 1 Tool/Special 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 100 99 99 100 99 100 80 83 100 96 99 99 82 72 75 76 75 79 75 70 70 73 65 90 80 32 47 78 82 Engine 3 | . 14 14 14 14 1 . . . 1 7 4 4 . . . . 2 5 5 3 . . . . . . . . . . . Core 2 | . . . . . 7 9 7 7 1 . 2 1 5 6 6 . . . . 1 1 7 10 9 10 9 2 . . . . Treads 19 | . 27 28 28 28 26 27 23 23 16 3 23 26 25 26 26 26 23 23 23 23 22 21 16 13 10 11 4 1 14 13 12 Leg 1 | . . . . . . . . . 6 10 . . . . . . . . . . . . . . . . . . . . . Device 14 | . 13 14 14 14 12 9 20 15 7 13 15 9 19 18 15 13 22 23 20 17 16 13 16 20 21 26 13 1 7 13 13 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 . . . 4 Processor 10 | . . . . . 5 9 14 15 15 12 23 13 13 13 8 6 5 5 7 11 11 10 13 13 10 10 13 9 9 8 13 Protection 3 | . . . . . 9 8 1 7 . 1 . 5 . . 3 6 5 5 5 5 5 4 1 . . . 1 . 2 5 8 Energy Gun 6 | . 5 4 . 1 7 6 . . . 2 22 22 24 23 11 5 4 4 4 4 4 4 5 6 . 1 . . 1 8 8 Energy Cannon 1 | . . . . . . . . . . . . 1 1 2 2 . . . . 1 . . . 4 . 15 1 3 3 7 8 Ballistic Gun 8 | . 22 19 20 25 18 18 17 17 20 12 . . . . . . . . . . . . . . . 4 12 . . . . Impact Weapon 1 | . . . . . . 1 4 5 2 3 . 1 . . . . . . . . . . . . . . . . . . . Peak Build Rating 210 | 7 10 16 18 25 36 42 51 46 68 69 67 82 82 81 82 81 92 88 88 101 102 136 133 136 118 125 152 111 157 195 210 Average Rating 74 | 5 9 14 16 17 29 40 47 46 60 60 66 75 81 80 78 78 89 83 84 88 100 127 127 119 91 118 121 78 115 175 200 On Entrance 72 | . 7 10 14 17 17 35 41 46 46 67 66 67 79 79 81 78 81 88 83 88 101 72 133 125 83 118 116 22 110 141 195 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 15 30 30 30 33 63 61 64 59 70 121 62 92 87 87 92 93 95 92 92 99 92 124 111 112 124 130 119 22 53 124 119 Greatest Support 240 | 40 40 40 40 40 60 63 62 62 71 76 68 104 104 96 96 96 103 98 98 114 114 115 112 112 54 82 80 80 80 240 240 Greatest Overweight (x) 5 | . . . . . 1 1 1 . 4 4 . . 1 . . . . . . 1 . 1 1 2 2 2 5 2 . . . Average Overweight (x) . | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 18 | 7 13 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 5 Most Carried 20 | 3 14 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Carried 17 | 1 7 14 14 14 17 19 19 20 19 18 20 19 19 19 16 18 19 19 19 19 19 17 19 16 18 18 17 4 4 4 5 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 3 13 14 15 15 20 20 20 20 20 20 20 20 20 20 16 20 20 18 20 20 20 20 20 19 16 20 5 4 5 5 5 Class Distribution -------------------- 26% | Scavenger-Gunner 23% | Mutant 23% | Scavenger-Skirmisher 6% | Gunner 4% | Skirmisher 3% | Scavenger-Tank 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Assassin | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Assassin | -3/Research Mutant | -3/Armory Mutant | -3/Lab Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 18153 | 268 464 242 . 352 1147 1107 458 329 2086 4448 688 548 724 273 70 60 218 40 161 180 48 572 466 189 126 523 970 86 . 1290 20 Remotely 2348 | . . . . . . . 43 . . 1002 . . . . . . . . . . . . . . . . . . . 1283 20 Salvage Created 16740 | 39 657 199 . 151 1189 1317 458 147 1054 1427 493 769 422 231 369 524 1099 469 424 . 1000 1793 196 438 126 465 536 . . 626 122 Parts 696 | 5 38 13 . 7 53 70 19 9 37 116 7 25 11 4 5 13 38 11 20 . 24 82 6 7 1 14 34 . . 17 10 Haulers Intercepted 14 | . 1 . . . 2 4 1 . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . Recyclers Shooed 11 | . 2 . . . 4 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 139 | . . . . . . . . 7 26 5 3 . 5 3 . 34 . 8 10 . 23 . 6 4 . 5 . . . . . Prevented 11 | . . . . . . . . . . . . . . . . 4 . . . . 2 . . 3 . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 263 | . 15 6 . 6 18 21 7 6 15 10 2 15 6 3 4 10 13 7 11 . 17 22 7 7 . 8 15 . . 10 2 Guns 142 | . 15 6 . 6 17 20 5 3 11 1 2 7 3 3 . 10 11 6 2 . 9 1 . 1 . . 3 . . . . Cannons 15 | . . . . . 1 . . . . 7 . . . . . . . . . . . . . 1 . 2 1 . . 1 2 AOE 88 | . . . . . . . . 3 4 . . 7 3 . . . 2 . 8 . 7 21 7 5 . 5 10 . . 6 . Classes Destroyed 27 | 1 4 1 . 2 4 4 . 1 2 4 . . 1 . . . . . . . . . . . . . 1 . . 2 . Worker 14 | . . . . . . 3 . . . . . 2 . . . . 1 . . . . 3 . . . . 2 . . 3 . Builder 12 | . . . . . 1 . . . . . . . . . . . . . . . . 8 . . . . 3 . . . . Tunneler 4 | 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hauler 14 | . 1 . . . 2 4 1 . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . Recycler 6 | . . . . . 2 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Minesweeper 4 | . . . . . . . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Drone 5 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Watcher 5 | . 1 . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Swarmer 56 | . . 6 . . . 3 . 4 . . . 7 3 . . . . 4 9 . 2 9 5 . . 3 1 . . . . Grunt 101 | . 14 . . 3 12 8 3 . 8 . . 6 2 2 . 6 9 1 . . 10 5 . 3 . 3 3 . . 3 . Brawler 5 | . . . . . 1 . . . 1 . . . 1 . . . 1 . . . . 1 . . . . . . . . . Duelist 7 | . . . . . . 2 1 . . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . Sentry 27 | . . . . . 5 7 1 . 1 . . 2 . . . 1 1 1 1 . 2 1 . 1 . . 2 . . 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 22 | . . . . . . 1 2 1 . . . . . . . . . . . . 2 2 2 1 . 2 5 . . 4 . Programmer 14 | . . . . . . . . 1 . . . . . . . . 2 . . . 1 4 . . . . 4 . . . 2 Behemoth 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 78 | . . . . . . . . . . 78 . . . . . . . . . . . . . . . . . . . . . Decomposer 11 | . . . . . . . . 2 3 . . . 3 2 . . . . . . . . . . . 1 . . . . . Packrat 6 | . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . Samaritan 8 | . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . 3 . . . . . Tinkerer 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 7 | . . . . . . . . . . 5 . . 1 . . . . 1 . . . . . . . . . . . . . Best Kill Streak 21 | 1 3 3 . 3 5 7 2 4 4 21 1 9 3 2 2 5 4 2 5 . 4 10 5 4 . 3 15 . . 10 2 Combat Bots Only 10 | . 3 3 . 3 5 5 2 4 4 4 1 8 3 2 2 5 4 2 5 . 4 9 5 4 . 3 10 . . 8 2 Max Kills in Single Turn 6 | 1 1 1 . 1 1 2 1 2 3 1 1 4 2 1 1 1 2 2 4 . 2 6 3 1 . 2 3 . . 4 1 Gunslinging 1 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 2 3 . . 4 2 . . . 2 . 4 . 2 4 3 1 . 2 3 . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . YI-UF0 (-10/Mines) A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Hostile Shots Fired 1686 | . 79 23 . 31 62 45 26 29 98 219 . 76 18 6 11 29 36 15 33 . 110 74 19 90 . 51 433 . 3 66 4 Missed 525 | . 22 5 . 7 10 13 7 5 36 88 . 24 3 . 3 9 10 2 14 . 46 18 5 34 . 17 136 . . 11 . Damage Taken 21942 | . 775 152 . 361 753 427 229 397 1310 1689 . 601 233 84 272 408 489 210 361 . 1227 1697 502 1374 . 698 6141 . 107 1351 94 Core 2366 | . 71 19 . 74 18 27 18 69 103 130 . 31 6 14 . 33 119 35 . . 166 100 . 326 . 23 893 . 27 64 . Absorbed by Shields 664 | . . . . . 61 . . . . 492 . 25 . . . . . . . . 86 . . . . . . . . . . Reduced by Siege Mode 376 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 243 . . 133 . Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 . . . . Ignored by Resistances 454 | . . . . . . . . 12 . . . 63 60 30 97 43 137 12 . . . . . . . . . . . . . Regen/Repaired (Parts) 696 | . 120 . . . 253 . 58 . . . . . . . . . . . . 17 . . . . . . . . . 248 . Core Remaining (%) 73 | 100 . . . 34 . 91 . . . . 54 . . . . 90 . . . . 68 . . . . 60 . . 52 86 100 Volleys Fired 867 | 4 70 21 . 23 76 55 22 16 49 119 19 40 45 16 13 14 29 13 8 5 27 46 5 19 5 14 48 11 8 22 5 Largest 4 | 2 2 2 . 2 3 3 3 3 3 3 3 4 4 4 1 1 1 1 1 1 1 1 1 3 1 4 4 1 1 1 3 Hottest 365 | 40 70 40 . 40 117 108 110 75 81 150 150 300 300 300 250 250 250 250 250 90 250 300 300 300 7 365 255 98 100 100 302 Shots Fired 1835 | 8 141 33 . 46 204 165 62 37 140 387 35 106 54 28 13 14 29 13 8 5 27 46 7 42 5 32 98 11 7 23 9 Gun 1439 | 8 141 33 . 46 188 165 62 35 137 233 34 91 42 23 13 13 21 12 5 . 20 23 5 21 . 5 59 . . . 4 Cannon 298 | . . . . . 16 . . . . 124 . 9 6 5 . 1 6 1 . 1 . 23 . 21 . 20 27 11 5 17 5 Launcher 85 | . . . . . . . . 2 3 30 1 6 6 . . . 2 . 3 . 7 . 2 . . 7 12 . . 4 . Special 13 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 5 . . . 2 2 . Kinetic 1049 | 8 123 24 . 46 145 120 59 35 137 292 . . . . . . . . . . . . . . . 1 59 . . . . Thermal 614 | . 18 . . . 59 . . . . 65 34 100 48 28 13 14 27 13 5 1 19 44 5 32 . 20 27 11 5 17 9 Explosive 85 | . . . . . . . . 2 3 30 1 6 6 . . . 2 . 3 . 7 . 2 . . 7 12 . . 4 . Electromagnetic 61 | . . 9 . . . 45 3 . . . . . . . . . . . . . . . . . . 4 . . . . . Entropic 13 | . . . . . . . . . . . . . . . . . . . . . 1 2 . 10 . . . . . . . Robot Hit Streak 50 | 6 12 7 . 8 33 27 11 15 16 23 11 14 14 16 11 14 15 17 13 14 10 33 11 50 6 9 12 . . 8 7 Robot Miss Streak 13 | . 3 3 . 5 2 2 4 1 3 6 2 4 3 3 3 13 4 4 2 1 5 2 2 5 2 3 4 . . 2 1 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 23 | . 2 1 . 1 3 5 1 . 5 1 . 1 2 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 1 . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . Autonomous 125 | . . . . . . . . . . 125 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1278 | 6 88 21 4 24 146 117 48 30 111 267 25 67 44 21 9 13 23 12 8 3 27 22 5 33 7 23 58 . . 14 2 Core Hits 916 | 2 35 9 . 10 55 48 18 10 73 121 11 56 29 23 23 27 51 25 17 . 51 76 13 23 1 17 65 . . 25 2 Critical Kills 9 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . 1 2 . . 3 . Critical Parts Destroyed 7 | . 1 . . . . 3 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . Critical Strikes 45 | . 2 1 . . 2 4 2 . 1 10 5 6 2 1 . . . . . . 1 . . . . 2 3 . . 3 . Burn 22 | . 1 . . . 2 . . . . 6 5 5 2 1 . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . Destroy 9 | . 1 . . . . 3 2 . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Blast 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Smash 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 94 | . . 2 4 . 1 7 14 12 18 5 . 9 . . . . . . . . . . . . 4 5 13 . . . . Impact 66 | . . . . . 1 7 14 12 18 5 . 9 . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 13 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . 2 4 . . 1 1 2 3 1 . 2 . . . . . . . . . . . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52061 | 79 1146 251 . 326 2369 2568 896 951 2786 10671 425 2165 1290 459 718 1362 2528 1282 1294 . 3039 3615 924 2077 322 1659 4699 . . 1847 313 Guns 24970 | 79 1142 238 . 326 2288 2464 760 432 2068 2447 425 1347 821 428 718 1362 2174 1282 600 . 2075 163 7 369 . 109 809 . . . 37 Cannons 9717 | . . . . . 69 . . . . 7475 . . 126 31 . . . . . . . 42 . 638 . 272 232 . . 583 249 Explosions 15022 | . . . . . . . . 324 469 614 . 546 343 . . . 333 . 694 . 964 3363 917 1070 . 874 3247 . . 1264 . Melee 2159 | . . . . . . 96 136 195 249 135 . 231 . . . . . . . . . . . . 322 384 411 . . . . Ramming 193 | . 4 13 . . 12 8 . . . . . 41 . . . . 21 . . . . 47 . . . 20 . . . . 27 Kinetic 17825 | 79 1020 146 . 326 1530 1469 682 432 2068 9264 . . . . . . . . . . . . . . . . 809 . . . . Thermal 20165 | . 122 . . . 827 . . . . 658 425 1347 947 459 718 1362 2174 1282 600 . 2197 3466 460 1748 . 272 232 . . 583 286 Explosive 10039 | . . . . . . . . 324 469 614 . 546 343 . . . 297 . 694 . 801 102 464 . . 874 3247 . . 1264 . Electromagnetic 1310 | . . 92 . . . 995 78 . . . . . . . . . 36 . . . . . . . . 109 . . . . . Impact 1042 | . . . . . . 96 136 195 249 135 . 231 . . . . . . . . . . . . . . . . . . . Slashing 1117 | . . . . . . . . . . . . . . . . . . . . . . . . . 322 384 411 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 370 | . . . . . . . . . . . . . . . . . . . . . 41 . . 329 . . . . . . . Highest Corruption 33 | . 1 1 1 2 . . . . . 5 . . . . . . 1 1 1 . 1 10 10 10 10 14 20 20 29 33 3 Average Corruption 7 | . 1 1 1 1 . . . . . 1 . . . . . . 1 1 1 . 1 8 10 10 10 10 16 20 22 33 2 Corruption Purged 7 | . . . . . . . . . . 6 . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Effects 243 | . 4 5 3 2 . . . . . 12 . . . . . . 2 3 5 . 2 30 18 19 18 28 9 16 29 35 3 Message Errors 61 | . 1 2 . 1 . . . . . 4 . . . . . . . 3 1 . . 7 9 2 8 7 1 2 6 6 1 Matter Fused 56 | . 1 2 2 . . . . . . 1 . . . . . . 1 . 2 . 1 12 4 3 2 3 2 5 6 9 . Heat Flow Errors 28 | . . . . . . . . . . 1 . . . . . . . . 1 . . 4 1 3 4 6 1 3 1 3 . Energy Discharges 33 | . . . 1 1 . . . . . 3 . . . . . . . . . . 1 3 . 3 1 7 1 1 6 4 1 Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Data Loss (minor) 28 | . . 1 . . . . . . . . . . . . . . . . 1 . . 3 1 1 . 3 2 2 5 8 1 Data Loss (major) 11 | . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 2 . . . 3 2 . Misfires 10 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 3 . 2 . 1 . 1 . Alerts 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 1 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Weapon Failures 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3028 | . . . . . . 96 15 181 180 1432 . 228 81 . . . . . 19 . 95 84 24 56 30 234 199 . . 74 . Projectiles 1495 | . . . . . . . . . . 1347 . . 45 . . . . . . . . . . 42 . . 10 . . 51 . Explosions 460 | . . . . . . . . . . . . 37 36 . . . . . 19 . 95 84 24 14 . 8 120 . . 23 . Melee 1073 | . . . . . . 96 15 181 180 85 . 191 . . . . . . . . . . . . 30 226 69 . . . . Knockbacks 32 | . . . . . . . 1 . . 28 . 1 . . . . . . . . . 1 . . . . . . . . 1 Impact 5 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 Kinetic 26 | . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1336 | . . . . . . . . 39 . 43 . 20 13 . . . 82 . . . 138 605 201 67 . 44 . . . 84 . Shots 55 | . . . . . . . . 1 . 2 . 1 1 . . . 2 . . . 4 26 10 3 . 1 . . . 4 . Rammed 19 | . 2 1 . . 2 . 1 . . . . 2 . . . . 1 . . . . 6 . . . 1 . . . . 3 Targets Rammed 21 | . 2 1 . . 2 2 1 . . . . 2 . . . . 1 . . . . 6 . . . 1 . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 525 | . 11 10 . . 64 117 96 107 76 174 288 525 339 364 . . . 40 40 . . 410 168 259 73 199 126 204 92 236 186 Average Temperature 67 | . 3 5 . . 16 35 29 33 17 33 115 134 183 169 . . . 19 20 . . 129 80 108 41 91 44 94 63 63 105 Received Heat Transfer 3077 | . 417 . . 75 342 216 36 . 315 183 . 213 126 54 . 72 180 30 33 . 85 60 . 141 . 72 364 . . 63 . Effects 5 | . . . . . . . . . . . . 1 3 . . . . . . . . 1 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Total Turns 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . 10 . Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . 10 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . 2 . . . 2 2 . . . . . . . . . . 1 . . . . . . . 1 . . . . . Impact Corruptions 21 | . . . . . . 1 1 7 4 2 . 5 . . . . . . . . . . . . . 1 . . . . . Robots Melted 16 | . . . . . . . . . . 2 . 1 . . 4 . . 1 1 . 1 1 . . . 1 1 . . 3 . Combat Hostiles 15 | . . . . . . . . . . 2 . 1 . . 4 . . 1 1 . 1 . . . . 1 1 . . 3 . Parts Melted 107 | . 1 . . . 3 . . . . 9 . 4 4 . 25 5 5 5 4 . 9 15 2 6 . 3 1 . . 6 . Heat Transferred 31291 | . 432 . . . 2035 . . . . 1961 1295 2449 2005 820 1575 1875 2950 1775 800 . 2826 5066 574 1841 . 222 161 . . 444 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Maximum Alert Level 2 | . . . . . 1 2 1 . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . 1 . Low Security (%) 68 | 100 100 100 . 100 69 11 94 . . . . 70 . . . . . . . . . 42 . . . . 83 100 . 67 100 Level 1 27 | . . . . . 30 71 5 . . . . 29 . . . . 72 . . . . 49 . . . . 16 . . 32 . Level 2 3 | . . . . . . 16 . . . . . . . . . . 27 . . . . 7 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 502 | 5 155 82 . 50 252 495 221 . . . . 300 . . . . 502 . . . . 422 . . . . 314 118 . 305 56 Initial 300 | . . 12 . . 3 85 221 . . . . 300 . . . . 300 . . . . 93 . . . . 27 113 . . 28 Average 120 | 1 48 15 . 10 99 269 36 . . . . 128 . . . . 322 . . . . 231 . . . . 50 68 . 131 21 Influence Increases 8266 | 10 467 140 . 90 622 894 268 150 270 . 20 736 145 85 . 240 750 232 255 25 422 777 160 160 5 190 617 78 . 402 56 Destroy 0b10 Robot/C 4920 | . 280 120 . 80 360 500 140 120 220 . . 300 120 60 . 160 260 160 220 20 360 440 140 140 . 160 300 20 . 200 40 Destroy 0b10 Robot/NC 345 | 10 10 . . . 35 40 10 . 10 . 20 20 5 . . 10 30 5 5 . . 80 . . 5 . 30 . . 20 . Destroy Leader 968 | . 74 20 . 10 98 148 44 30 40 . . 52 20 10 . 10 56 10 30 . 50 66 20 20 . 30 60 10 . 50 10 Allied During Kill 77 | . . . . . . 23 . . . . . . . . . . . 27 . 5 12 . . . . . . 10 . . . Trap Triggered on 0b10 30 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 145 | . 42 . . . 15 38 32 . . . . 15 . . . . . . . . . . . . . . 3 . . . . Select Force Hacks 60 | . 30 . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 195 | . . . . . 45 30 . . . . . . . . . . 30 . . . . 30 . . . . 15 30 . 15 . Destroy Structure 551 | . 1 . . . 9 10 12 . . . . 49 . . . . 74 . . . . 146 . . . . 134 8 . 102 6 Advance Influence 600 | . . . . . . . . . . . . 300 . . . . 300 . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 360 | . 30 . . . 60 75 . . . . . . . 15 . 60 . 30 . . . 15 . . . . 75 . . . . Influence Decreases 7213 | 10 434 152 . 80 423 490 470 161 270 . 20 485 302 85 . 240 280 452 316 25 274 542 270 237 5 150 428 191 . 353 68 Time Decay 6432 | 10 414 152 . 80 403 440 358 161 255 . 20 475 302 85 . 240 270 382 316 25 225 502 230 210 5 130 186 140 . 348 68 Lost Part 467 | . 20 . . . 20 . . . 15 . . 10 . . . . 10 10 . . 20 30 40 27 . 20 240 . . 5 . Lost Ally 314 | . . . . . . 50 112 . . . . . . . . . . 60 . . 29 10 . . . . 2 51 . . . Squads Dispatched 38 | . 5 1 . . 2 4 2 . . . . 2 . . . . 1 . . . . 6 . . . . 9 1 . 5 . Investigation 8 | . 3 1 . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Extermination 10 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 4 . . . . 2 1 . . . Reinforcement 13 | . 2 . . . 1 1 1 . . . . 1 . . . . . . . . . 1 . . . . 3 . . 3 . Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 25 | . 2 . . 1 3 5 . . . . . . . . . . 1 . . . . 3 . . . . 2 . . 8 . Communications Jammed 28 | . . . . . . . . . . . . . . . . . 20 . . . . . . . . . 8 . . . . Distress Signals 28 | . . . . . . . . . . . . . . . . . 20 . . . . . . . . . 8 . . . . Times Spotted 435 | . 22 6 . 7 27 33 11 5 15 83 3 16 3 4 4 23 19 11 11 . 23 25 8 7 . 9 41 . 1 17 1 Peak Tracking Total 15 | . 4 3 . 2 6 6 2 3 4 14 2 4 3 3 2 7 5 3 5 . 5 5 2 4 . 3 15 . 1 8 1 Tactical Retreats 19 | . 1 . . . 3 3 . . . 3 . . . 1 . 3 . 1 . . . 1 . . . . 3 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 6 | . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 21 | . . . . . 3 2 . . . 1 . . . . . 1 2 1 . 1 . 2 . 1 . . 1 2 3 1 . Max in Single Turn 1 | . . . . . 1 1 . . . 1 . . . . . 1 1 1 . . . 1 . 1 . . 1 1 1 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 74 | . 8 1 2 . 12 12 7 . 1 . . 6 1 2 3 . 1 . . 2 . 1 . 1 4 1 4 1 3 1 . Terminals 35 | . 6 . . . 8 9 3 . . . . 2 . 1 . . . . . . . 1 . 1 . 1 3 . . . . Fabricators 5 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 1 . . . Repair Stations 4 | . 1 . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 2 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Scanalyzers 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 225 | . 34 1 2 . 42 32 15 . 1 . . 11 1 2 23 . 3 . . 5 . 4 . 1 10 2 8 1 25 2 . Successful 157 | . 23 1 2 . 23 18 8 . 1 . . 5 1 2 23 . 1 . . 5 . . . 1 10 2 4 . 25 2 . Failed 67 | . 10 . . . 19 14 7 . . . . 6 . . . . 2 . . . . 4 . . . . 4 1 . . . Catastrophic 6 | . . . . . 1 1 . . . . . 2 . . . . . . . . . 1 . . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 106 | . 27 . 1 . 26 22 6 . . 9 . 4 . . . . 1 . . 1 . 3 . . . . 6 . . . . Terminals 96 | . 29 . . . 23 23 5 . . . . 2 . 1 . . . . . . . 4 . 1 . 2 6 . . . . Fabricators 11 | . . . . . . . 5 . . . . 5 . . . . . . . . . . . . . . . 1 . . . Repair Stations 15 | . 3 . . . 6 . 3 . . . . . . . . . 3 . . . . . . . . . . . . . . Recycling Units 25 | . 2 . . . 9 8 . . . . . 2 . . . . . . . . . . . . . . 2 . . 2 . Scanalyzers 8 | . . . . . 4 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 88 | . 7 1 2 . 3 3 1 . 1 . . . 1 2 23 . . . . 5 . . . 1 10 2 1 . 25 . . Record 37 | . . . 1 . . . . . . . . . . 1 2 . . . . 4 . . . 1 2 2 . . 24 . . Part Schematic 17 | . . . . . . . . . . . . . . . 13 . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . . . 1 1 . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 7 | . . 1 . . . 2 . . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Network Status 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 2 . . . 4 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Scan Component 5 | . 1 . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 4 | . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . . 3 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . Report Inventory 8 | . 1 . . . 2 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Retrieve Components 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 4 | . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 13 . . . 11 12 3 . . . . 1 . . . . . . . . . . . . . . 2 . . . . Terminals 30 | . 12 . . . 7 7 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Track 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . . . 2 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 17 | . 6 . . . 5 5 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . . . 3 5 . . . . . . . . . . . . . . . . . . . . 1 . . . . Monitor 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 47 | . 7 . . . 12 7 6 . . . . 5 . . . . 1 . . . . 1 . 1 . 1 4 1 . 1 . Full Trace Events 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . 1 . . . . 15 . . . . 13 . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 120 | . 26 . . . 64 . 30 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Scanalyzed 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . 1 4 . . . . . . . . . . . . . . . . 4 . . . . 3 . . . 1 1 . Non-combat 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat 10 | . . 1 1 . . . . . . . . . . . . . . . . 4 . . . . 3 . . . 1 . . Robot Hacks Applied 15 | . . 1 4 . . . . . . . . . . . . . . . . 4 . . . . 3 . . . 1 2 . parse_system 14 | . . 1 4 . . . . . . . . . . . . . . . . 4 . . . . 3 . . . 1 1 . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . . 4 . 5 1 . . . . . . 3 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 25 | . . . . . . 2 . . . 8 . 1 . . . . . 4 . 5 1 . . . . . 1 3 . . . Largest Group 8 | . . . . . . 2 . . . 8 . 1 1 1 1 . . 4 . 5 3 . . . . . 1 3 . . . Highest-Rated Group 403 | . . . . . . 62 . . . 403 . 26 26 26 20 . . 95 . 274 182 . . . . . 45 163 . . . Highest-Rated Ally 99 | . . . . . . 31 . . . 99 . 26 26 26 20 . . 25 . 68 68 . . . . . 45 68 . . . Total Orders 52 | . . . . . . 1 14 . . . . 6 2 . 1 . . . . . . 20 . . . . 5 3 . . . STAY 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . FOLLOW 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . 3 . . . . . . . . . EXPLORE 19 | . . . . . . . 12 . . . . . . . . . . . . . . 7 . . . . . . . . . RETURN 26 | . . . . . . 1 1 . . . . 6 . . . . . . . . . 10 . . . . 5 3 . . . Ally Attacks 63 | . . . . . . 30 . . . 12 . . . . . . . 10 . 3 4 . . . . . . 4 . . . Total Damage 2278 | . . . . . . 396 . . . 725 . . . . . . . 289 . 253 330 . . . . . . 285 . . . Kills 13 | . . . . . . 4 . . . 4 . . . . . . . 2 . 1 1 . . . . . . 1 . . . Allies Corrupted 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . Allies Melted 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Active Infowar (turns) 21210 | 14 120 394 467 70 . . 1162 1250 200 700 1570 1049 1563 1103 182 . 408 1054 941 1295 1254 1022 497 552 393 883 763 297 586 1248 173 Optics 5255 | . . . . . . . . . . . . . . . . . . . . . . . 360 552 393 883 763 297 586 1248 173 Sensors 4999 | . . . . . . . . . . 560 1570 24 1562 1101 182 . . . . . . . . . . . . . . . . Terrain 9524 | . . . . . . . 1162 1250 200 110 1570 1046 1559 1102 179 . . . . . . . . . 2 883 461 . . . . Seismic 6294 | 14 120 394 467 70 . . . . . . . . . . . . . 1025 941 1295 1254 . . . . . . . . 714 . Decoding 649 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 649 . . . . Cloaking 503 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 330 173 Jamming 8272 | . . . . . . . 243 1250 199 42 . 579 . . . . 408 958 588 . . 1022 497 552 393 883 658 . . . . Robot Analysis Total 149 | . 2 . . . 1 . . . . . . . . . 146 . . . . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 1 . 1 . . . 2 1 2 2 . 1 2 . 1 . 1 3 . 2 . . 1 . . . . . . . Drone Launches 67 | . . . . . . 20 20 . . . . 6 . . . . . . . . . 13 . . . . 5 2 . . 1 Drone Recoveries 50 | . . . . . . 4 22 . . . . 6 . . . . . . . . . 11 . . . . 5 2 . . . Decoded 0b10 Intel 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . Items 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 36458 | 114 1387 730 467 367 1689 1085 1162 1250 2842 4934 1570 1365 1611 1188 520 2151 583 1054 941 1295 1403 1358 497 552 393 883 763 297 586 1248 173 Spaces Moved 18366 | 54 611 392 278 162 672 469 544 757 1381 2711 872 665 846 663 211 1189 207 553 560 725 724 549 214 177 143 283 428 240 303 692 91 Core 100 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 46 53 . . . Treads 15146 | 53 611 392 278 162 672 469 544 757 1131 372 872 665 846 663 211 1189 207 553 560 725 724 549 214 177 143 283 36 2 303 692 91 Legs 1056 | . . . . . . . . . 250 806 . . . . . . . . . . . . . . . . . . . . . Wheels 1816 | . . . . . . . . . . 1533 . . . . . . . . . . . . . . . . 283 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 248 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 185 . . . Fastest Speed 34 | 50 160 160 165 165 163 155 155 155 155 115 166 162 162 165 165 165 156 156 156 156 165 162 165 165 250 246 50 34 160 160 160 Average Speed 165 | 157 160 164 165 165 163 164 174 155 187 155 166 164 163 165 165 165 161 156 156 169 165 175 219 261 250 281 109 43 160 160 160 Slowest Speed 410 | 160 160 165 165 165 243 243 235 155 410 410 166 165 243 165 165 165 165 156 156 236 166 252 249 330 330 330 410 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 60 | 5 97 88 61 46 51 64 29 87 98 89 93 30 92 76 81 98 8 68 75 86 80 36 50 46 61 58 20 13 99 37 5 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 32 | . 1 1 1 . 1 3 . . . 2 . . . . 19 . . . 2 . 1 . . 1 . . . . . . . Known Exits Taken 16 | . . . . . . 1 1 1 . 1 1 1 1 1 . 1 1 1 . . 1 1 . . . 1 1 . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . . 1 . . . . . 1 . . . 1 1 . . 1 1 1 . . 1 . 1 . Scrap Searched 45 | . . 3 . . . . . 4 4 3 4 . 2 5 . 5 . 2 4 . 1 . 3 3 . 2 . . . . . Spaces Dug 148 | . . . . . 5 5 11 8 14 13 . 22 2 4 . . 6 . . 1 . 30 . . . . 17 6 . 4 . Terrain Destroyed 900 | . . . . . 6 5 11 31 57 98 18 62 116 4 . . 35 . 34 1 89 78 46 12 . 76 81 6 . 33 1 Melee 52 | . . . . . 1 5 11 8 14 . . 7 . . . . . . . . . . . . . . 6 . . . . Projectile 118 | . . . . . 5 . . 1 2 1 . 9 2 4 . . 6 . . 1 2 30 . 12 . 12 20 6 . 4 1 AOE 730 | . . . . . . . . 22 41 97 18 46 114 . . . 29 . 34 . 87 48 46 . . 64 55 . . 29 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 22734 | 71 878 447 286 216 1109 657 698 790 1529 3197 965 834 1028 738 358 1342 392 710 609 802 869 883 236 227 172 336 625 419 396 807 108 Wait 2053 | 4 171 4 . 19 268 66 67 1 28 255 71 51 107 40 106 118 109 58 24 1 92 136 4 13 2 13 43 77 60 38 7 Move 18332 | 53 610 391 277 161 671 468 543 756 1380 2710 871 664 845 662 210 1188 206 552 559 724 723 549 213 176 142 282 428 235 302 691 90 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Pick Up 240 | 3 13 8 1 3 29 7 12 . 13 24 . 10 7 7 7 8 9 4 1 5 1 21 5 4 6 8 18 3 2 1 . Fast Attach 142 | 7 2 . . 1 6 3 1 . 6 15 1 3 2 . . 1 6 1 3 6 . 19 1 2 1 1 8 7 12 25 2 Attach 176 | . 2 1 . . 8 2 3 . 6 17 . 6 6 5 7 4 10 2 3 6 3 36 4 8 6 2 21 6 1 1 . Detach 90 | . . . . . 2 1 1 . 2 9 . 1 1 . 6 3 4 1 3 4 3 29 1 4 . 1 8 1 3 2 . Swap 207 | . 4 8 2 4 19 14 21 5 8 23 2 33 6 1 1 . 2 1 4 4 1 13 . . 3 6 13 . . 8 1 Drop 301 | . 4 11 2 5 27 16 12 . 16 20 1 15 9 7 8 5 16 5 4 21 3 29 3 1 3 3 25 3 8 19 . Fire 867 | 4 70 21 . 23 76 55 22 16 49 119 19 40 45 16 13 14 29 13 8 5 27 46 5 19 5 14 48 11 8 22 5 Melee 94 | . . 2 4 . 1 7 14 12 18 5 . 9 . . . . . . . . . . . . 4 5 13 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 2 1 . . 2 2 1 . . . . 2 . . . . 1 . . . . 5 . . . 1 . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 192 | . . . . . . . . . 3 . . . . . . . . 73 . 26 16 . . . . . . 74 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 18 | . . . . . . 16 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 2 exits: [*Acc] / Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 15) 681 | -10/Materials | Discovered new exit (range 14) 716 | -10/Materials | Repaired Lgt. Treads 815 | -10/Materials | Derelicts attacked the area 825 | -10/Materials | Discovered new exit (range 5) 940 | -10/Materials | Discovered new exit (range 7) 1092 | -10/Materials | Discovered new exit (range 11) 1101 | -10/Materials | Discovered new exit (range 4) 1170 | -10/Materials | Central database locked down 1239 | -10/Materials | Learned 4 Recycling zone layouts 1296 | -10/Materials | Learned 4 Recycling zone layouts 1379 | -10/Materials | Learned Storage trap positions 1407 | -10/Materials | Learned Recycling recycling unit intel 1443 | -10/Materials | Loaded intel: 10 trap records 1502 | -10/Materials | Entered Mines 1503 | -10/Mines | Identified exit to Materials 1563 | -10/Mines | Met a Derelict shopkeep closing up shop 1647 | -10/Mines | Learned location of Mines (-9) 1952 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1993 | -10/Mines | Murdered YI-UF0 2002 | -10/Mines | Found Corrupted YI-UF0's Bottomless Matter Pit 2224 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2225 | -10/Mines | Discovered new exit (range 5) 2232 | -10/Mines | Entered Exiles 2272 | -10/Exiles | Met 8R-AWN 2301 | -10/Exiles | Met EX-HEX 2365 | -10/Exiles | Met EX-DEC 2414 | -10/Exiles | Learned location of Zion (-7) 2455 | -10/Exiles | Met EX-BIN 2477 | -10/Exiles | Aligned with FarCom system 2479 | -10/Exiles | Given EX-Vault access code 2517 | -10/Exiles | Opened EX-Vault 2528 | -10/Exiles | Found AWS/Autocannon 2563 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2677 | -10/Exiles | Discovered new exit (range 14) 2699 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2699 | -10/Exiles | Entered Mines 2762 | -9/Mines | Assembled infested the area 2845 | -9/Mines | Core integrity fell below 50% 2911 | -9/Mines | Learned Materials terminal intel 3049 | -9/Mines | Discovered new exit (range 9) 3066 | -9/Mines | Entered Materials 3066 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3067 | -8/Materials | Loaded intel: 12 terminal locations 3161 | -8/Materials | Repaired Lgt. Treads 3201 | -8/Materials | Repaired Arm. Treads 3463 | -8/Materials | Build established: Scavenger-Tank 3488 | -8/Materials | Discovered new exit (range 3) 3950 | -8/Materials | Discovered new exit (range 16) 4065 | -8/Materials | Build established: Scavenger-Skirmisher 4119 | -8/Materials | Discovered new exit (range 16) 4538 | -8/Materials | Learned Storage terminal intel 4569 | -8/Materials | Learned location of 1 exit from Lower Caves 4588 | -8/Materials | Learned location of 1 exit from Storage 4600 | -8/Materials | Learned Storage emergency access door positions 4602 | -8/Materials | Learned Storage emergency access door positions 4603 | -8/Materials | Learned 4 Recycling zone layouts 4613 | -8/Materials | Learned 4 Factory zone layouts 4755 | -8/Materials | Entered Storage 4756 | -8/Storage | Identified exit to Recycling 4757 | -8/Storage | Identified exit to Factory 4758 | -8/Storage | Loaded intel: 11 trap records 4760 | -8/Storage | Loaded intel: 14 terminal locations 4762 | -8/Storage | Met a pair of Derelict thieves 5634 | -8/Storage | Learned 2 Lower Caves zone layouts 5652 | -8/Storage | Learned location of 2 exits from Factory 5660 | -8/Storage | Learned location of 1 exit from Storage 5661 | -8/Storage | Learned Storage trap positions 5663 | -8/Storage | Learned location of Recycling (-8) 5703 | -8/Storage | Learned Factory trap positions 5840 | -8/Storage | Entered Factory 5840 | -7/Factory | Accompanied by 14 allies 5840 | -7/Factory | Evolved 2 slots: Utility x2 5841 | -7/Factory | Identified exit to Factory 5842 | -7/Factory | Identified exit to Lower Caves 5844 | -7/Factory | Loaded intel: 72 trap records 6915 | -7/Factory | Repaired Enh. Autogun 7002 | -7/Factory | Entered Lower Caves 7003 | -7/Lower Caves | Identified exit to Lower Caves 7192 | -7/Lower Caves | Encountered a Warlord checkpoint 7254 | -7/Lower Caves | Learned 4 Factory zone layouts 7311 | -7/Lower Caves | Build established: Mutant 7708 | -7/Lower Caves | Build established: Skirmisher 7885 | -7/Lower Caves | Learned Factory trap positions 8061 | -7/Lower Caves | Build established: Mutant 8252 | -7/Lower Caves | Entered another Lower Caves area 8254 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8315 | -7/Lower Caves | Encountered a Warlord checkpoint 8432 | -7/Lower Caves | Found Prototype Device 8453 | -7/Lower Caves | Identified Heart of Steel 8566 | -7/Lower Caves | Discovered exit to Factory (range 15) 8743 | -7/Lower Caves | Learned Factory security intel 8803 | -7/Lower Caves | Spotted B-75 Beast 8851 | -7/Lower Caves | Destroyed B-75 Beast 9120 | -7/Lower Caves | Build established: Gunner 9612 | -7/Lower Caves | Discovered new exit (range 14) 10464 | -7/Lower Caves | Ambushed by wild Derelicts 10823 | -7/Lower Caves | Build established: Mutant 11094 | -7/Lower Caves | Entered Zion 11139 | -7/Zion | Received a visual enhancement algorithm 11280 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11373 | -7/Zion | Discovered new exit (range 8) 11659 | -7/Zion | Learned Factory emergency access door positions 11728 | -7/Zion | Given the Hacking Drone Bay 12049 | -7/Zion | Opened final containment barrier to the Deep Caves 12080 | -7/Zion | Discovered new exit (range 3) 12080 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12128 | -7/Zion | Given A8's code to call for help 12413 | -7/Zion | Learned location of Warlord (-5) 12651 | -7/Zion | Gained Derelict followers 13178 | -7/Zion | Heart of Steel transformed into Warbot 13338 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13343 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13516 | -7/Zion | Rebuked by Imprinter 13583 | -7/Zion | Attacked by Zionites 13633 | -7/Zion | Lost 3 allies 13975 | -7/Zion | AWS/Autocannon suddenly broke down 14440 | -7/Zion | Found Prototype Hackware 14442 | -7/Zion | Found Prototype Processor 14444 | -7/Zion | Found Prototype Processor 14461 | -7/Zion | Identified Exp. System Shield 14476 | -7/Zion | Identified Exp. Armor Integrity Analyzer 14482 | -7/Zion | Identified Exp. Signal Interpreter 14569 | -7/Zion | Found Prototype Device 14576 | -7/Zion | Build established: Scavenger-Gunner 14597 | -7/Zion | Found Prototype Energy Gun 14618 | -7/Zion | Identified Storm Laser 14633 | -7/Zion | Identified Hacking Drone Bay 14736 | -7/Zion | Found Prototype Device 14756 | -7/Zion | Identified Bomb Factory No. 2 14790 | -7/Zion | Found Exp. Core Analyzer 14792 | -7/Zion | Found Exp. Targeting Computer 15644 | -7/Zion | Spotted MO-TI9(B) 15664 | -7/Zion | Destroyed MO-TI9(B) 15679 | -7/Zion | Spotted NM-6FP(B) 15699 | -7/Zion | Destroyed NM-6FP(B) 16026 | -7/Zion | Identified exit to Proximity Caves 16028 | -7/Zion | Entered Proximity Caves 16031 | -6/Proximity Caves | Spotter reported a threat 16031 | -6/Proximity Caves | Spotter reported a threat 16322 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 17598 | -6/Proximity Caves | Entered Factory 17598 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17599 | -6/Factory | Identified exit to Lower Caves 17601 | -6/Factory | Loaded intel: 104 trap records 18244 | -6/Factory | Found Hvy. Reflective Plating 18248 | -6/Factory | Found Hvy. Reflective Plating 18255 | -6/Factory | Discovered new exit (range 18) 18460 | -6/Factory | Identified exit to Factory 18700 | -6/Factory | Destroyed 8 combat bots 18710 | -6/Factory | Build established: Skirmisher 18800 | -6/Factory | Found Hvy. Reflective Plating 18963 | -6/Factory | Entered Lower Caves 18963 | -6/Lower Caves | Accompanied by 1 ally 19238 | -6/Lower Caves | Build established: Scavenger-Skirmisher 19624 | -6/Lower Caves | Found DCF Scrap (13 items) 19872 | -6/Lower Caves | Learned Factory stockpile data 20072 | -6/Lower Caves | Encountered a Warlord checkpoint 20429 | -6/Lower Caves | Discovered new exit (range 13) 20567 | -6/Lower Caves | Identified exit to Lower Caves 20574 | -6/Lower Caves | Entered another Lower Caves area 20574 | -6/Lower Caves | Accompanied by 1 ally 20597 | -6/Lower Caves | Discovered exit to Factory (range 18) 21359 | -6/Lower Caves | Found DRS Beacon 21518 | -6/Lower Caves | Discovered new exit (range 8) 21759 | -6/Lower Caves | Identified exit to Data Miner 21762 | -6/Lower Caves | Entered Data Miner 21762 | -6/Data Miner | Accompanied by 1 ally 21762 | -6/Data Miner | Discovered new exit (range 6) 21794 | -6/Data Miner | Met Data Miner 21828 | -6/Data Miner | Learned location of Section 7 (-2) 21828 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21855 | -6/Data Miner | Received God Mode back door access code from Data Miner 21964 | -6/Data Miner | Interfaced with the Data Conduit 22238 | -6/Data Miner | Build established: Scavenger-Gunner 22282 | -6/Data Miner | Entered Proximity Caves 22410 | -5/Proximity Caves | Spotter reported a threat 22448 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22486 | -5/Proximity Caves | Spotter reported a threat 22764 | -5/Proximity Caves | Learned location of 1 exit from Factory 22805 | -5/Proximity Caves | Spotted B-75 Beast 23134 | -5/Proximity Caves | Activated DRS Beacon 23469 | -5/Proximity Caves | Discovered exit to Factory (range 13) 23930 | -5/Proximity Caves | Attracted the attention of an 0b10 base 24433 | -5/Proximity Caves | Entered Factory 24433 | -5/Factory | Evolved 2 slots: Utility x2 24434 | -5/Factory | Identified exit to Upper Caves 24434 | -5/Factory | Identified exit to Extension 24435 | -5/Factory | Identified exit to Factory 24437 | -5/Factory | Loaded intel: 280 machine locations 24727 | -5/Factory | Build established: Scavenger-Skirmisher 25016 | -5/Factory | Entered Upper Caves 25017 | -5/Upper Caves | Identified exit to Upper Caves 25295 | -5/Upper Caves | Build established: Scavenger-Gunner 25571 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 26046 | -5/Upper Caves | Spotted B-75 Beast 26070 | -5/Upper Caves | Entered another Upper Caves area 26385 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26674 | -5/Upper Caves | Spotted B-75 Beast 26682 | -5/Upper Caves | Destroyed B-75 Beast 26764 | -5/Upper Caves | Discovered new exit (range 5) 26798 | -5/Upper Caves | Learned 12 Factory zone layouts 27011 | -5/Upper Caves | Entered Warlord 27397 | -5/Warlord | Met Warlord 27422 | -5/Warlord | Warlord's base attacked by MAIN.C 27675 | -5/Warlord | Found Prototype Energy Gun 27772 | -5/Warlord | Warlord forces counterattacked 27878 | -5/Warlord | Found Prototype Energy Gun 27878 | -5/Warlord | Identified Vortex Shotgun 27881 | -5/Warlord | Found Vortex Shotgun 27887 | -5/Warlord | Found Prototype Energy Gun 27887 | -5/Warlord | Identified Vortex Rail 28095 | -5/Warlord | Build established: Commander-Gunner 28097 | -5/Warlord | Warlord base infiltrated, sounded retreat 28136 | -5/Warlord | Lost 3 allies 28285 | -5/Warlord | Discovered new exit (range 15) 28306 | -5/Warlord | Entered Proximity Caves 28306 | -4/Proximity Caves | Accompanied by 3 allies 28366 | -4/Proximity Caves | Spotted B-86 Titan 28398 | -4/Proximity Caves | Build established: Scavenger-Gunner 28426 | -4/Proximity Caves | Allies destroyed B-86 Titan 28609 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 29250 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 29610 | -4/Proximity Caves | Discovered exit to Factory (range 15) 29631 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29709 | -4/Proximity Caves | Entered Factory 29709 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 29710 | -4/Factory | Identified exit to Research 29711 | -4/Factory | Loaded intel: 236 machine locations 29711 | -4/Factory | Identified Plasma Storm 30329 | -4/Factory | Destroyed 9 combat bots 30361 | -4/Factory | Discovered exit to Research (range 74) 30598 | -4/Factory | System corruption reached 10% 30986 | -4/Factory | Identified exit to Upper Caves 31067 | -4/Factory | Entered Upper Caves 31225 | -4/Upper Caves | Lost 3 parts (2n1u) 31455 | -4/Upper Caves | Encountered a Warlord checkpoint 31549 | -4/Upper Caves | Discovered new exit (range 7) 31564 | -4/Upper Caves | Entered another Upper Caves area 31569 | -4/Upper Caves | Discovered exit to Research (range 8) 31847 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31882 | -4/Upper Caves | Spotted B-86 Titan 31912 | -4/Upper Caves | Destroyed B-86 Titan 31942 | -4/Upper Caves | Lost 7 parts (1p3n2u1w) 32065 | -4/Upper Caves | Discovered new exit (range 12) 32116 | -4/Upper Caves | Entered Zhirov 32117 | -4/Zhirov | Discovered new exit (range 3) 32162 | -4/Zhirov | Met Zhirov 32241 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32278 | -4/Zhirov | Found Alien Artifact 32278 | -4/Zhirov | Identified Integrated Dissipator 32278 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32307 | -4/Zhirov | Found Alien Artifact 32412 | -4/Zhirov | Build established: Mutant 32509 | -4/Zhirov | Entered Proximity Caves 32946 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 33172 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 33369 | -3/Proximity Caves | Discovered exit to Research (range 7) 33392 | -3/Proximity Caves | Entered Research 33392 | -3/Research | Evolved 2 slots: Propulsion x2 33393 | -3/Research | Identified exit to Armory 33394 | -3/Research | Loaded intel: 121 machine locations 33543 | -3/Research | Lost 3 parts (1n2w) 33924 | -3/Research | Cargo convoy interrupted 34011 | -3/Research | System corruption reached 10% 34024 | -3/Research | Spotted B-86 Titan 34058 | -3/Research | Destroyed 10 combat bots 34095 | -3/Research | Lost 11 parts (1p2n4u4w) 34153 | -3/Research | Core integrity fell below 50% 34155 | -3/Research | Entered Armory 34156 | -3/Armory | Loaded intel: 92 machine locations 34180 | -3/Armory | Lost 11 parts (2p6n1u2w) 34195 | -3/Armory | Found Unknown Launcher 34195 | -3/Armory | Identified Fusion Bomb Launcher 34197 | -3/Armory | Found Fusion Bomb Launcher 34311 | -3/Armory | Build established: Mutant 34325 | -3/Armory | Identified exit to Research 34451 | -3/Armory | Identified Transdimensional Reconstructor 34451 | -3/Armory | Warped through subspace to slip node 34451 | -3/Armory | Discovered new exit (range 1) 34452 | -3/Armory | Entered Lab 34454 | -3/Lab | Discovered exit to Research (range 9) 34472 | -3/Lab | Hidden lab's door opened automatically 34472 | -3/Lab | Sensor layout match revealed 34473 | -3/Lab | Gained access to the hidden lab's interior 34477 | -3/Lab | Lost 3 allies 34600 | -3/Lab | Found Prototype Special Weapon 34600 | -3/Lab | Identified Gui. Remote Datajack 34605 | -3/Lab | Detected by scanners 34620 | -3/Lab | Confronted by A5 34621 | -3/Lab | Hacked A5 with code downloaded from Data Conduit 34624 | -3/Lab | Destroyed A5 34651 | -3/Lab | Decrypted terminal 34689 | -3/Lab | Decrypted terminal 34689 | -3/Lab | Acquired modification code for an L2 power cell 34710 | -3/Lab | Found Prototype Energy Gun 34710 | -3/Lab | Identified Hyp. EM Gauss Rifle 34715 | -3/Lab | Found Prototype Energy Cannon 34715 | -3/Lab | Identified Warp Cannon 34720 | -3/Lab | Found Med. Regenerative Plating 34725 | -3/Lab | Found Deep Network Scanner 34767 | -3/Lab | Found Alien Artifact 34767 | -3/Lab | Identified Integrated Reactor 34767 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 34786 | -3/Lab | Found Alien Artifact 34786 | -3/Lab | Identified Core Regenerator 34786 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 34853 | -3/Lab | Decrypted terminal 34853 | -3/Lab | Found Alien Artifact 34853 | -3/Lab | Identified LC Capacitor 34972 | -3/Lab | Found Transdimensional Reconstructor 35034 | -3/Lab | Disabled Active System Cloaker 35038 | -3/Lab | Entered Research 35038 | -2/Research | Warlord forces began assault on 0b10 35038 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 35039 | -2/Research | Identified exit to Quarantine 35040 | -2/Research | Loaded intel: 118 machine locations 35066 | -2/Research | Spotted B-90 Cyclops 35148 | -2/Research | Research machine network offline 35310 | -2/Research | Build established: Hacker-Executioner 35322 | -2/Research | Spotted Striker 35347 | -2/Research | Spotted Executioner 35354 | -2/Research | Spotted Striker 35361 | -2/Research | Warped through subspace 35397 | -2/Research | Destroyed 8 combat bots 35503 | -2/Research | Borebot progress halted 35525 | -2/Research | Borebot progress halted 35627 | -2/Research | Warlord destroyed during the assault 35634 | -2/Research | Spotted Striker 35635 | -2/Research | Spotted Striker 35641 | -2/Research | Destroyed Striker 35657 | -2/Research | System corruption reached 10% 35657 | -2/Research | System corruption reached 30% 35751 | -2/Research | Borebot progress halted 35857 | -2/Research | Build established: Scavenger-Executioner 36192 | -2/Research | Lost 4 allies 36207 | -2/Research | Spotted Executioner 36247 | -2/Research | Discovered new exit (range 15) 36257 | -2/Research | Found Exp. Core Analyzer 36286 | -2/Research | Entered Access 36286 | -1/Access | Evolved 2 slots: Utility x2 36287 | -1/Access | Loaded intel: 121 machine locations 36294 | -1/Access | Lost 6 allies 36451 | -1/Access | Discovered new exit (range 6) 36459 | *** | Escaped! Last Messages --------------- 36390_ Acquired Adv. Heat Sink. 36391_ Acquired 10 matter. 36391_ U-05 Engineer builds a Door. 36393_ R-10 Processor collects Unknown Storage. 36393_ Acquired Adv. Target Analyzer. 36394_ Acquired 10 matter. 36396_ R-10 Processor collects Adv. Remote Datajack. 36396_ Slammed into R-10 Processor. 36396_ R-10 Processor knocked back. 36398_ Slammed into R-10 Processor. 36402_ System corrupted: Energy discharge (-228). 36436_ B>WVH0 VR0&W=QGXGLVBOX QTP3ECNW 36442_ Hacking Drone released from Hacking Drone Bay. 36445_ Hacking Drone attempts to hack Terminal... >>Open(Door) Sealed Barrier opened. 36446_ Hacking Drone unable to find more targets on Terminal. 36451_ The Access Shell folds into the floor. 36451_ EXIT=FOUND [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????"??????????????????????????????? | | ?????????????????"""?????????????????????????????? | | ????????????????"""??????????????????????????????? | | ?????????????????"???????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????""""T""""??????? | | ?????????????????????????????????"""""""""""?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????""???????? | | ???????????????????????????????????????"""???????? | | ?????????????????????BB????BB??????????"R????????? | | ?????????????????????BB????BB??????????"""???????? | | ???????????????????????????????????????"""???????? | | ????????????????????""""""""""???????????????????? | | ????????????????????""""""""""???????????????????? | | ????????????????????""""""""""???????????????????? | | ????"??????????????#""""""""""#??????????????????? | | ???"""?????????????# #??????????????????? | | ????"""????????????# #??????????????????? | | ?????"?????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# #?????????????????? | | ??????????#???????##"" n ##?????????????????? | | ??????????# ???????#"" #??????????????????? | | ??????????# ???????#"" #??????????????????? | | ??????????# ???????#T #??????????????????? | | ??????????# ??????#"" #??????????????????? | | ??????????# ??????#"" #??????????????????? | | ??????????# #######"" #####??????????????? | | ??????????# k ?????? | | ??????????# A ?????? | | ????##########+####################+#######??????? | | ????# #????????????###????????????????? | | ????# #??????????? #????????????????? | | ????# #??????????? #???????????????"" | | ????# " #????"""""? #????????????????" | | ????# """" #????"""""? #????????????????" | | ????# ] """"" #????""""" #????????????????? | | ????# """""#????""""" #????????????????? | | ????# * """" #????""""" #????????????????? | | ????# " #???????? #???"""?"""??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 100 Energy Generation 59 Energy Capacity 600 Matter Stores 800 Matter Capacity 800 Sight Range 23 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 200 Corruption Block 14 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 15 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 25 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Imp. Cryofiber Web | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Wave Gun | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Railgun | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive I-36 Angel | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 14% | -10/Materials Lgt. Treads | 26% | -8/Materials Arm. Treads | 50% | -8/Materials Enh. Autogun | 63% | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Regenerator LC Capacitor Achievements -------------- Data Run Decrypted! Monster Challenges ------------ None Game ------ Seed BlastSwarmGuard Manual? 0 Play Time 07:31:51 Cumulative 314.7 hours Start 2025.02.14 @ 04:45:44 End 2025.02.17 @ 06:55:41 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 4/0/2/1/0/0/1/0/0 Lore% 84 Gallery% 86 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28c46508-71d4-4d01-9c9d-6a7674fd5653