Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.02 @ 13:18:19 Player: Owlsley Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (27) 5400 Robots Destroyed (213) 1065 Value Destroyed (8301) 8301 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (2515) 2515 TOTAL SCORE: 21441 Bonus ------- High Alert Combat Kills 302 Follower Combat Kills 366 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -53 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 37/160 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (3) --- Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (13) ----- Experimental Cooling System Medium Storage Unit Experimental Armor Integrity Analyzer Experimental Focal Shield Ghost Barrier Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Vortex Chain Reactor Experimental Myomer Leg Experimental Myomer Leg Advanced Thermal Shield Improved Energy Mantle Hacking Drone Bay (1/1) Matter Neutralizer Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Improved Weapon Cycler Improved Medium Armor Plating Thermal Defense Suite Advanced Hacking Suite Advanced System Shield Improved Corruption Screen > --- WEAPON ----------- Backup Laser I Heavy Plasma Cannon > --- INVENTORY -------- Flexi-carbon Leg Advanced Power Amplifier Improved Cryofiber Web EM Disruption Field Hacking Drone Bay Transdimensional Reconstructor Backup Laser I Dirty Datajack Power Maul [Rating: 91] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Core Analyzer Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Ghost Barrier Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Mace Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 2 . . . 1 2 . . . . 2 . . . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 283 | 3 9 1 12 2 . 1 50 26 5 12 11 . 37 4 2 . 14 43 1 4 4 11 13 4 2 10 2 Power 21 | . . . 2 . . . 3 1 1 . . . . . . . 1 4 . 1 2 1 2 . . 1 2 Engine 9 | . . . 2 . . . 2 1 . . . . . . . . 1 1 . . . . 2 . . . . Core 10 | . . . . . . . 1 . 1 . . . . . . . . 3 . 1 1 . . . . 1 2 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Propulsion 60 | 2 . . 1 . . . 15 6 . 2 3 . 6 2 . . 1 7 . 1 . 4 5 2 . 3 . Treads 16 | 2 . . 1 . . . 11 1 . . . . . . . . . . . . . . . 1 . . . Leg 34 | . . . . . . . 1 4 . 2 3 . 6 2 . . 1 7 . 1 . 4 1 1 . 1 . Wheel 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . 4 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . Utility 119 | . 5 1 3 . . . 17 13 . 7 4 . 25 2 2 . 5 19 1 . 2 2 4 . 1 6 . Device 54 | . 1 . 2 . . . 5 7 . 4 2 . 11 1 1 . 3 11 1 . 1 1 . . . 3 . Storage 6 | . 3 . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . Processor 20 | . . . . . . . 5 1 . . 1 . 4 1 1 . . 4 . . . . 2 . . 1 . Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Protection 36 | . 1 1 1 . . . 6 5 . 3 . . 10 . . . 2 4 . . 1 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 1 4 . 6 2 . 1 15 6 4 3 4 . 6 . . . 7 13 . 2 . 4 2 2 1 . . Energy Gun 18 | 1 2 . 2 . . . 4 1 1 1 2 . 1 . . . . 1 . 1 . . . 1 . . . Energy Cannon 50 | . 1 . 2 1 . . 7 5 3 1 1 . 5 . . . 7 12 . 1 . 2 1 . 1 . . Ballistic Gun 9 | . 1 . . 1 . 1 4 . . 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Unidentified Prototypes 17 | . . . . . . . 3 1 . . 1 . 1 . . . . . . . 3 . 1 . . 7 . Corrupted Parts 4 | . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . System Corruption 24 | . . . . . . . . . . . 15 . . . . . 9 . . . . . . . . . . Parts Lost 76 | . . 1 2 . . . 11 2 1 8 . . 1 . . . 1 19 . 2 . 9 12 4 3 . . Power 9 | . . . 1 . . . 1 . 1 . . . . . . . . 3 . . . 1 1 1 . . . Propulsion 27 | . . . 1 . . . 4 1 . 2 . . . . . . . 5 . 1 . 3 7 2 1 . . Utility 27 | . . 1 . . . . 5 1 . 4 . . . . . . 1 8 . . . 3 2 1 1 . . Weapon 13 | . . . . . . . 1 . . 2 . . 1 . . . . 3 . 1 . 2 2 . 1 . . Highest Loss Streak 10 | . . 1 1 . . . 3 2 1 6 . . 1 . . . 1 10 . 2 . 9 8 3 2 . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 94 | . 96 99 99 100 100 100 96 99 100 97 98 100 98 99 99 100 99 94 100 99 99 95 60 17 10 26 42 Engine 4 | . 14 14 10 11 11 11 6 7 . . . . . . . . 4 1 . . . . 1 2 . . . Core 3 | . . . . . . . 2 . 6 7 7 7 6 6 6 6 1 3 5 5 4 3 . . . . . Treads 8 | . 28 28 22 22 22 22 21 12 . . . . . . . . . . . . . . . 1 1 . . Leg 11 | . . . . . . . . 10 23 22 23 23 20 20 20 20 20 16 17 16 17 16 8 2 . . . Device 10 | . . . 16 22 22 22 11 9 7 12 6 7 12 13 12 13 13 14 19 23 19 15 6 . . 5 10 Storage 7 | . 15 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 3 . . 3 5 Processor 21 | . . . . . . . 15 30 30 23 28 30 30 32 33 33 33 31 38 35 35 35 20 7 5 7 10 Protection 6 | . 8 13 16 11 11 11 7 4 7 7 7 7 6 6 6 6 5 5 . . 2 4 2 . 1 . . Energy Gun 2 | . 9 . 10 1 . . 1 . . . 11 7 1 . . . . . . 4 5 3 2 . . . . Energy Cannon 10 | . 4 14 10 9 11 11 12 14 14 13 1 7 11 13 13 13 13 10 11 5 5 4 2 . . . . Ballistic Gun 2 | . 14 14 . 11 11 11 4 . . . . . . . . . . . . . . . . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Heaviest Build 71 | 11 36 31 41 40 40 40 50 47 44 48 44 44 58 55 55 55 58 71 51 60 58 60 61 9 3 20 20 Greatest Support 78 | 40 40 40 40 40 40 40 62 62 42 45 45 45 57 57 56 56 60 60 57 57 55 78 78 3 3 25 20 Greatest Overweight (x) 4 | . . . 1 . . . 3 4 1 1 . . 1 . . . 1 1 . 1 1 2 1 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 10 10 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 5 5 7 10 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 5 5 10 10 Average Carried 13 | 6 12 14 14 14 14 15 14 14 14 12 14 15 14 14 14 15 14 14 14 13 14 13 7 4 4 6 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 10 Final Carried 15 | 6 15 15 15 14 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 13 15 10 5 5 5 10 8 Class Distribution -------------------- 79% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 3418 | 187 156 82 131 48 . 10 809 257 107 139 50 66 365 30 28 . 127 395 25 35 . 141 50 55 3 112 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10176 | . 444 80 295 134 . . 2115 1504 214 519 . 220 1308 119 . . 358 1496 161 185 . 498 362 164 . . . Parts 447 | . 30 4 23 7 . . 112 78 7 24 . 16 43 4 . . 7 49 5 11 . 11 14 2 . . . Haulers Intercepted 8 | . 1 . 1 . . . 4 2 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . . 7 15 . 23 . 8 . . 14 . 4 10 . 12 . 1 . 11 . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 181 | . 7 7 7 3 . . 38 25 4 9 . 7 19 2 . . 6 22 3 5 . 10 7 . . . . Guns 34 | . 7 4 2 . . . 13 . . 2 . 4 . . . . . . . 1 . . 1 . . . . Cannons 132 | . . 3 5 3 . . 24 24 4 6 . 3 14 2 . . 6 20 3 4 . 8 3 . . . . AOE 5 | . . . . . . . . . . . . . 1 . . . . . . . . 1 3 . . . . Classes Destroyed 15 | . 6 2 2 1 . . 2 1 . 1 . . . . . . . . . . . . . . . . . Worker 8 | . 2 . . . . . 1 1 . . . . 2 . . . . 1 . . . . 1 . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 1 . . . 4 2 . . . . . . . . . . . . . . . . . . . Recycler 8 | . . . . . . . 3 4 . . . . 1 . . . . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . 2 . 1 . . . 2 1 . . . . . . . . . 1 . . . . . . . . . Swarmer 47 | . 1 3 3 . . . 10 12 . . . 6 . . . . . . 1 4 . 4 3 . . . . Grunt 73 | . 6 . 3 2 . . 19 7 4 4 . . 9 2 . . 2 9 1 . . 3 2 . . . . Brawler 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Duelist 4 | . . . . 1 . . . . . . . . 1 . . . 1 . . . . . 1 . . . . Sentry 27 | . . . 1 . . . 7 4 . . . 1 3 . . . 1 6 1 1 . 1 1 . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . . . 2 1 . . . . 2 . . . . 3 . . . 2 . . . . . Programmer 10 | . . . . . . . . 1 . . . . 4 . . . 2 3 . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 4 3 3 . . 9 4 4 4 . 3 3 2 . . 2 5 3 3 . 4 3 . . . . Combat Bots Only 5 | . 2 4 3 3 . . 4 4 4 4 . 3 3 2 . . 2 5 3 3 . 4 3 . . . . Max Kills in Single Turn 2 | . 1 2 1 1 . . 1 2 1 1 . 2 2 1 . . 1 1 1 1 . 1 2 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Damage Taken 14239 | . 285 515 136 127 . . 2089 1122 142 971 . 197 970 39 . . 563 2605 73 205 . 1325 1617 585 346 119 208 Core 2441 | . 88 73 24 7 . . 262 118 18 110 . 16 99 . . . 38 245 18 15 . 243 627 68 184 59 129 Absorbed by Shields 275 | . . . 40 54 . . 145 . . 36 . . . . . . . . . . . . . . . . . Redirected to Shielding 233 | . . . . . . . 81 . . . . . . . . . . . . . . 152 . . . . . Regen/Repaired (Parts) 548 | . . . . . . . . . . . 548 . . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 35 . . . 92 52 . . . . 62 . . . . 83 . . . . 47 . . . . . Volleys Fired 535 | . 36 16 20 6 . . 130 66 11 19 . 11 52 4 . . 20 66 4 7 . 35 20 11 1 . . Largest 2 | . 2 2 2 2 . . 2 2 2 2 . 2 2 2 . . 2 2 2 2 . 2 2 1 1 . . Hottest 180 | . 85 80 131 86 . . 136 150 150 155 . 135 170 170 . . 180 180 180 180 . 175 120 88 105 . . Shots Fired 999 | . 74 32 34 12 . . 251 133 22 38 . 22 101 8 . . 40 121 9 14 . 41 35 11 1 . . Gun 301 | . 73 16 14 7 . . 109 . . 14 . 11 21 . . . . . . 4 . 6 15 11 . . . Cannon 696 | . 1 16 18 5 . . 142 133 22 24 . 11 80 8 . . 40 121 9 10 . 35 20 . 1 . . Launcher 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 138 | . 36 16 . 6 . . 73 . . 7 . . . . . . . . . . . . . . . . . Thermal 795 | . 32 16 32 6 . . 142 131 22 24 . 22 96 8 . . 38 117 9 14 . 39 35 11 1 . . Explosive 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 64 | . 6 . . . . . 36 2 . 7 . . 5 . . . 2 4 . . . 2 . . . . . Robot Hit Streak 28 | . 14 8 9 4 . . 13 13 21 23 . 3 14 16 . . 10 28 19 21 . 17 14 8 . . . Robot Miss Streak 5 | . 2 3 4 1 . . 5 3 . 2 . 4 3 1 . . 2 2 . 2 . 3 1 1 . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 709 | . 54 20 18 7 . . 159 88 20 26 . 8 80 7 . . 27 97 7 8 . 42 31 10 . . . Core Hits 344 | . 24 10 11 4 . . 71 43 8 17 . 7 38 4 . . 11 46 4 6 . 18 18 4 . . . Critical Kills 8 | . . . . . . . . 2 . 1 . . 2 . . . . 2 . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 1 . 1 . . . 3 2 . 1 . . 4 . . . . 3 . 1 . 1 . . . . . Burn 5 | . 1 . 1 . . . . . . . . . 2 . . . . . . 1 . . . . . . . Meltdown 8 | . . . . . . . . 2 . 1 . . 2 . . . . 2 . . . 1 . . . . . Destroy 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 15 | . . . . . . . . . . . . . . . . . . . . . . 11 3 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . . . . . . . . . . 11 3 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17499 | . 600 326 425 141 . . 3263 2228 532 652 . 202 2365 204 . . 902 3233 230 213 . 1044 678 261 . . . Guns 3341 | . 582 110 179 49 . . 1287 . . 179 . 99 343 . . . . . . 54 . 90 108 261 . . . Cannons 13704 | . 18 216 181 92 . . 1976 2228 532 473 . 103 1824 204 . . 902 3087 230 159 . 938 541 . . . . Explosions 382 | . . . 65 . . . . . . . . . 198 . . . . 119 . . . . . . . . . Melee 20 | . . . . . . . . . . . . . . . . . . . . . . 16 4 . . . . Ramming 52 | . . . . . . . . . . . . . . . . . . 27 . . . . 25 . . . . Kinetic 1347 | . 178 110 . 32 . . 910 . . 117 . . . . . . . . . . . . . . . . . Thermal 15149 | . 360 216 360 109 . . 1976 2196 532 473 . 202 2231 204 . . 881 3101 230 213 . 955 649 261 . . . Explosive 65 | . . . 65 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 866 | . 62 . . . . . 377 32 . 62 . . 134 . . . 21 105 . . . 73 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . . . . . . . . . . . . 16 4 . . . . Highest Corruption 19 | . 1 1 . . . . 4 3 2 4 19 . 2 . . . 9 5 2 2 2 2 . . . . . Average Corruption 2 | . 1 1 . . . . 3 2 2 3 5 . 1 . . . 9 3 2 2 2 2 . . . . . Corruption Purged 8 | . . . . . . . . 3 . . . . 2 . . . . 3 . . . . . . . . . Corruption Blocked 29 | . . . . . . . . . . . . . . . . . . . . . . 10 3 . . 16 . Effects 141 | . 6 3 . . . . 40 14 6 16 3 . 8 . . . . 27 4 5 3 6 . . . . . Message Errors 35 | . . 1 . . . . 12 2 2 6 1 . 2 . . . . 6 . 1 . 2 . . . . . Matter Fused 34 | . . 2 . . . . 10 7 1 2 1 . . . . . . 6 1 2 . 2 . . . . . Heat Flow Errors 12 | . 1 . . . . . 2 . 2 2 1 . 1 . . . . 2 . . 1 . . . . . . Energy Discharges 13 | . 1 . . . . . 3 2 . 2 . . . . . . . 2 1 1 . 1 . . . . . Parts Rejected 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 23 | . 1 . . . . . 6 . . 3 . . 4 . . . . 6 1 . 2 . . . . . . Data Loss (major) 5 | . 1 . . . . . . . 1 . . . . . . . . 1 . 1 . 1 . . . . . Misfires 5 | . 2 . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . Alerts 4 | . . . . . . . 1 . . 1 . . 1 . . . . 1 . . . . . . . . . Weapon Failures 7 | . . . . . . . 5 . . . . . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 209 | . . . 12 . . . 12 13 . . . 13 9 . . . 21 61 21 . . 33 14 . . . . Projectiles 178 | . . . . . . . 12 13 . . . 13 9 . . . 21 42 21 . . 33 14 . . . . Explosions 31 | . . . 12 . . . . . . . . . . . . . . 19 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . . . 32 . . . . . . . . . . . . . . 40 . . . . 9 . . . . Shots 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Targets Rammed 10 | . . . . . . . . . . . . . . . . . . 3 . . . . 7 . . . . Kicked 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 370 | . 274 135 89 3 . . 195 273 200 370 134 72 217 126 . . 342 149 144 54 36 115 76 30 . . . Average Temperature 70 | . 85 61 26 2 . . 52 103 34 170 79 28 67 61 . . 98 34 74 40 36 32 25 23 . . . Received Heat Transfer 3386 | . 153 . 34 48 . . 945 222 81 359 . . 367 18 . . 174 445 36 . . 174 222 36 36 27 9 Effects 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . 1 2 . 1 . . 3 . . . . 2 . . . 1 . . . . . Combat Hostiles 9 | . . . . . . . 1 1 . 1 . . 3 . . . . 2 . . . 1 . . . . . Parts Melted 73 | . 2 . 2 1 . . 6 8 . 5 . 1 14 1 . . 6 18 . 2 . 2 5 . . . . Heat Transferred 25323 | . 1036 444 777 222 . . 3663 3293 740 705 . 385 3732 350 . . 1272 4590 350 500 . 1600 1294 370 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 660 | . 190 70 168 135 . . 544 660 . . . . 364 . . . . 334 . . . . 413 . . . . Initial 231 | . . . . 65 . . . 231 . . . . 160 . . . . 12 . . . . 12 . . . . Average 214 | . 43 20 88 123 . . 308 528 . . . . 126 . . . . 149 . . . . 152 . . . . Maximum Alert Level 2 | . . . . . . . 2 2 . . . . 1 . . . . 1 . . . . 2 . . . . Low Security (%) 58 | 100 100 100 100 100 . 100 26 . . . . . 75 . . . . 69 . . . . 74 . . . . Level 1 21 | . . . . . . . 40 24 . . . . 24 . . . . 30 . . . . 17 . . . . Level 2 19 | . . . . . . . 32 75 . . . . . . . . . . . . . . 8 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 2 . . . 7 5 . . . . 5 . . . . 6 . . . . 6 . . . . Investigation 9 | . . . 1 . . . 2 3 . . . . . . . . . 1 . . . . 2 . . . . Extermination 6 | . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . . Reinforcement 9 | . 1 . 1 . . . 2 . . . . . 1 . . . . 3 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . . . 3 1 . . . . . . . . . 1 . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 17 | . . . 3 . . . 3 1 . . . . 1 . . . . 3 . . . . 6 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 330 | . 16 6 16 3 . . 62 33 4 9 . 10 26 2 . . 8 40 3 5 . 12 37 12 7 9 10 Peak Tracking Total 10 | . 3 3 4 3 . . 4 4 4 4 . 4 4 2 . . 3 8 3 3 . 4 9 10 6 9 5 Tactical Retreats 16 | . 1 . . . . . . . . . . . 3 . . . . . . 1 . 1 5 2 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 13 | . 1 1 . . . . 4 5 . . . . . . . . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . 1 . . 2 . . 1 . . . . . . . . . . . . 8 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 11 | . . . . . . . 3 3 . . . . 2 . . . . 2 . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 53 | . 6 1 2 . . . 6 10 . 1 . . 6 2 2 4 . 4 . . 4 . 5 . . . . Terminals 25 | . 5 . 1 . . . 5 6 . 1 . . 3 . . . . 2 . . . . 2 . . . . Fabricators 5 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Recycling Units 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . Total Hacks 168 | . 22 1 7 . . . 16 31 . 1 . . 15 4 4 31 . 8 . . 17 . 11 . . . . Successful 111 | . 12 1 6 . . . 4 18 . 1 . . 6 4 4 31 . 3 . . 17 . 4 . . . . Failed 57 | . 10 . 1 . . . 12 13 . . . . 9 . . . . 5 . . . . 7 . . . . Catastrophic 14 | . . . . . . . 3 4 . . . . 2 . . . . 1 . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 17 . 6 . . . 8 13 . . . . 9 . . . . 2 . . . . 5 . . 1 . Terminals 79 | . 16 . 5 . . . 14 23 . 1 . . 10 . . . . 5 . . . . 5 . . . . Fabricators 9 | . . . . . . . . 4 . . . . 2 . . . . 2 . . . . 1 . . . . Repair Stations 6 | . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . Recycling Units 10 | . 6 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 2 . . . . . . . . . 1 . . . . 2 . . . . Terminal Hacks 87 | . 7 1 2 . . . 2 12 . 1 . . 3 4 4 31 . 2 . . 17 . 1 . . . . Record 24 | . . . 1 . . . . . . 1 . . . 3 3 11 . . . . 5 . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 9 | . 2 . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . . . . . . . 1 1 . . . . . . . 3 . . . . 4 . . . . . . Open Door 3 | . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 2 . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Scan Component 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 15 | . 4 . 3 . . . . 5 . . . . 2 . . . . . . . . . 1 . . . . Terminals 9 | . 2 . 2 . . . . 3 . . . . 2 . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . . . . 3 . . . . 1 . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 . 2 . . . 6 10 . . . . 6 . . . . 3 . . . . 4 . . . . Full Trace Events 4 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . 2 2 . . . 2 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . 2 2 . . . 2 . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . . Autooverrided 6 | . . . . . . . . . . . . . 2 2 . . . 2 . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 14 | . . . . . . . . . . . 3 . 2 2 . . 1 2 . . . 3 1 . . . . Largest Group 3 | . . . . . . . . . . . 3 3 1 1 . . 1 1 . . . 2 1 . . . . Highest-Rated Group 98 | . . . . . . . . . . . 65 65 29 47 . . 96 96 . . . 98 47 . . . . Highest-Rated Ally 96 | . . . . . . . . . . . 31 31 29 47 . . 96 96 . . . 56 47 . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 82 | . . . . . . . . . . . . 15 6 2 . . 18 29 . . . 7 5 . . . . Total Damage 2073 | . . . . . . . . . . . . 177 75 18 . . 547 831 . . . 253 172 . . . . Kills 10 | . . . . . . . . . . . . 4 . . . . 2 3 . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 9 | . 2 . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . . 1 1 1 1 . . . . 1 . . 1 . 1 . 1 1 . . Drone Launches 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 18966 | 5 1478 825 639 75 515 79 2391 1921 704 1007 838 360 2100 574 328 92 729 1534 350 558 180 479 433 200 158 284 130 Spaces Moved 12014 | 1 811 467 335 34 312 47 1016 1083 365 521 674 262 1293 457 269 77 395 677 268 398 144 316 354 327 305 456 350 Core 1044 | . . . . . . . . . . . . . . . . . . . . . . . 198 327 305 214 . Treads 3401 | 1 811 467 335 34 312 47 902 492 . . . . . . . . . . . . . . . . . . . Legs 6835 | . . . . . . . . 563 365 521 674 262 1293 457 269 77 395 677 268 398 144 316 155 . . 1 . Wheels 50 | . . . . . . . 21 28 . . . . . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 684 | . . . . . . . 93 . . . . . . . . . . . . . . . . . . 241 350 Fastest Speed 26 | 160 160 160 160 165 165 165 130 110 110 120 120 120 120 120 120 120 120 120 123 110 110 110 50 50 50 26 26 Average Speed 131 | 160 160 160 166 165 165 165 174 138 180 176 120 120 123 120 120 120 161 167 123 111 113 114 84 50 50 40 30 Slowest Speed 260 | 160 160 160 245 165 165 165 252 250 186 190 120 120 190 123 120 120 190 195 123 193 186 260 190 150 50 90 32 Overloaded Moves 134 | . . . . . . . . . . . . . . . . . . . . . . . . . . 38 96 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 50 | 2 81 95 33 11 69 16 79 33 52 63 83 42 29 59 58 72 70 17 50 62 60 61 13 52 53 62 48 Regions Visited 27 Branch Regions 20 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . . . . 1 . . . . 3 . . . . . . Known Exits Taken 8 | . 1 . . . . . . 1 1 . . . 1 . . . 1 1 . . . 1 1 . . . . Unknown Exits Taken 19 | 1 . 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 . . 1 1 1 . . 1 1 1 . Scrap Searched 27 | . . 1 . . . 1 . . 9 1 2 . . 2 3 . 1 . 2 3 . . . 1 . . 1 Spaces Dug 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Terrain Destroyed 57 | . . . 15 . . . . . . 1 . . 3 . . . 9 18 2 2 . 6 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 36 | . . . . . . . . . . 1 . . . . . . 9 15 2 2 . 6 1 . . . . AOE 21 | . . . 15 . . . . . . . . . 3 . . . . 3 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 14254 | 3 935 514 383 41 312 49 1382 1366 388 569 700 285 1703 474 274 76 443 954 283 504 160 411 466 349 308 547 375 Wait 1093 | . 36 24 5 . . . 128 166 6 5 8 13 272 5 . . 5 129 8 93 . 36 50 3 . 82 19 Move 11973 | . 810 466 334 33 311 46 1015 1082 364 520 673 261 1292 456 268 76 394 676 267 397 143 315 353 326 304 443 348 Hop 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Pick Up 158 | . 24 4 7 . 1 1 22 12 1 10 5 . 18 1 1 . 3 25 1 1 6 1 7 2 . 4 1 Fast Attach 89 | . 2 . 1 . . . 24 14 . 2 . . 8 1 2 . 4 7 1 1 3 1 6 2 1 9 . Attach 83 | . 2 1 4 1 . . 10 6 1 9 2 . 5 . . . . 19 . 2 . 8 7 2 1 1 2 Detach 18 | . 1 . . . . . 3 . . . . . 4 . . . . 1 . . . 2 3 . 1 1 2 Swap 113 | 3 5 . 7 1 . 1 16 6 4 1 9 . 24 3 . . 10 17 . 1 2 2 1 . . . . Drop 155 | . 19 3 5 . . 1 34 14 1 3 3 . 28 4 3 . 7 11 2 2 6 . 4 2 . 1 2 Fire 535 | . 36 16 20 6 . . 130 66 11 19 . 11 52 4 . . 20 66 4 7 . 35 20 11 1 . . Melee 15 | . . . . . . . . . . . . . . . . . . . . . . 11 3 1 . . . Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Kick 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Min] / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Identified exit to Mines 319 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 16) 923 | -10/Materials | Discovered new exit (range 10) 1484 | -10/Materials | Entered Mines 1491 | -10/Mines | Met a Derelict bent on vengeance 1492 | -10/Mines | Learned Materials security intel 1804 | -10/Mines | Assembled infested the area 1809 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1855 | -10/Mines | Core integrity fell below 50% 2010 | -10/Mines | Learned location of Zion (-7) 2123 | -10/Mines | Discovered new exit (range 11) 2246 | -10/Mines | Discovered new exit (range 11) 2270 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2309 | -10/Mines | Entered Materials 2309 | -9/Materials | Evolved 2 slots: Utility x2 2591 | -9/Materials | Discovered new exit (range 5) 2823 | -9/Materials | Discovered new exit (range 10) 2859 | -9/Materials | Discovered new exit (range 16) 2948 | -9/Materials | Entered Mines 3017 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3017 | -9/Mines | Discovered new exit (range 5) 3023 | -9/Mines | Entered Exiles 3066 | -9/Exiles | Met 8R-AWN 3093 | -9/Exiles | Met EX-HEX 3154 | -9/Exiles | Met EX-DEC 3294 | -9/Exiles | Met EX-BIN 3519 | -9/Exiles | Discovered new exit (range 14) 3538 | -9/Exiles | Entered Mines 3606 | -8/Mines | Discovered new exit (range 5) 3617 | -8/Mines | Entered Materials 3617 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4053 | -8/Materials | Lost 3 parts (1n2u) 4263 | -8/Materials | Garrison activated, responded to threat 4311 | -8/Materials | Build established: Scavenger-Mutant 4357 | -8/Materials | Lost 3 parts (1p1n1u) 4415 | -8/Materials | Discovered new exit (range 16) 4496 | -8/Materials | Identified exit to Garrison 4512 | -8/Materials | Lost 3 parts (1n1u1w) 4613 | -8/Materials | Build established: Mutant 4985 | -8/Materials | Discovered new exit (range 10) 5092 | -8/Materials | Build established: Scavenger-Mutant 5413 | -8/Materials | Build established: Mutant 6008 | -8/Materials | Entered Factory 6008 | -7/Factory | Evolved 2 slots: Utility x2 6415 | -7/Factory | Discovered new exit (range 17) 6432 | -7/Factory | Garrison activated, responded to threat 6922 | -7/Factory | Identified exit to Lower Caves 7929 | -7/Factory | Entered Lower Caves 8540 | -7/Lower Caves | Identified exit to Lower Caves 8633 | -7/Lower Caves | Entered another Lower Caves area 9181 | -7/Lower Caves | Learned Factory non-interactive machine intel 9497 | -7/Lower Caves | Ambushed by wild Derelicts 9548 | -7/Lower Caves | Lost 6 parts (1n3u2w) 9623 | -7/Lower Caves | Discovered new exit (range 5) 9640 | -7/Lower Caves | Entered Zion 9684 | -7/Zion | Found CR-A16's Pointy Stick 9727 | -7/Zion | System corruption reached 10% 9738 | -7/Zion | System corruption cleaned by Quarantine Array 9759 | -7/Zion | Given the Hacking Drone Bay 9759 | -7/Zion | Found Prototype Device 9760 | -7/Zion | Identified Hacking Drone Bay 9917 | -7/Zion | Gained Derelict followers 10038 | -7/Zion | Build established: Scavenger-Mutant 10108 | -7/Zion | Given A8's code to call for help 10117 | -7/Zion | Learned Factory stockpile data 10236 | -7/Zion | Visited the Megawrench Repair Shop 10241 | -7/Zion | Megawrench repaired 10 parts 10448 | -7/Zion | Discovered new exit (range 12) 10478 | -7/Zion | Entered Proximity Caves 10478 | -6/Proximity Caves | Accompanied by 3 allies 10533 | -6/Proximity Caves | Build established: Mutant 10609 | -6/Proximity Caves | Learned Factory trap positions 10628 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10808 | -6/Proximity Caves | Discovered new exit (range 16) 10838 | -6/Proximity Caves | Entered Factory 10838 | -6/Factory | Accompanied by 1 ally 10838 | -6/Factory | Evolved 2 slots: Utility x2 10839 | -6/Factory | Loaded intel: 95 trap records 10841 | -6/Factory | Loaded intel: 216 non-interactive machine locations 11317 | -6/Factory | Build established: Scavenger-Mutant 11886 | -6/Factory | Discovered new exit (range 8) 11896 | -6/Factory | Identified exit to Factory 11918 | -6/Factory | Build established: Mutant 12321 | -6/Factory | Discovered exit to Factory (range 17) 12801 | -6/Factory | Identified exit to Lower Caves 12938 | -6/Factory | Entered Lower Caves 13420 | -6/Lower Caves | Learned Factory stockpile data 13420 | -6/Lower Caves | Learned Factory garrison access intel 13501 | -6/Lower Caves | Discovered new exit (range 10) 13512 | -6/Lower Caves | Entered another Lower Caves area 13626 | -6/Lower Caves | Learned Research security intel 13626 | -6/Lower Caves | Learned Armory terminal intel 13819 | -6/Lower Caves | Discovered new exit (range 13) 13840 | -6/Lower Caves | Entered Data Miner 13840 | -6/Data Miner | Discovered new exit (range 6) 13858 | -6/Data Miner | Met Data Miner 13884 | -6/Data Miner | Learned location of Section 7 (-2) 13884 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13904 | -6/Data Miner | Received God Mode back door access code from Data Miner 13932 | -6/Data Miner | Entered Proximity Caves 13934 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14017 | -5/Proximity Caves | Escorted by Enhanced Grunt 14167 | -5/Proximity Caves | Spotted B-75 Beast 14185 | -5/Proximity Caves | Allies destroyed B-75 Beast 14255 | -5/Proximity Caves | Learned Factory emergency access door positions 14648 | -5/Proximity Caves | Discovered exit to Factory (range 7) 14661 | -5/Proximity Caves | Entered Factory 14661 | -5/Factory | Accompanied by 1 ally 14661 | -5/Factory | Evolved 2 slots: Utility x2 14664 | -5/Factory | Loaded intel: 4 garrison access locations 14903 | -5/Factory | Lost 10 parts (1p3n5u1w) 15226 | -5/Factory | Build established: Scavenger-Mutant 15397 | -5/Factory | Garrison activated, responded to threat 15557 | -5/Factory | Discovered new exit (range 18) 15670 | -5/Factory | Discovered new exit (range 8) 15738 | -5/Factory | Incoming investigation squad redirected 15971 | -5/Factory | Lost 3 parts (1n2u) 16149 | -5/Factory | Identified exit to Factory 16194 | -5/Factory | Identified exit to Upper Caves 16195 | -5/Factory | Entered Upper Caves 16456 | -5/Upper Caves | Build established: Mutant 16464 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16531 | -5/Upper Caves | Discovered new exit (range 9) 16545 | -5/Upper Caves | Entered another Upper Caves area 16547 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16648 | -5/Upper Caves | Learned Factory terminal intel 17085 | -5/Upper Caves | Discovered new exit (range 15) 17103 | -5/Upper Caves | Entered Zhirov 17103 | -5/Zhirov | Discovered new exit (range 3) 17123 | -5/Zhirov | Met Zhirov 17148 | -5/Zhirov | Found Alien Artifact 17148 | -5/Zhirov | Identified Integrated Dissipator 17148 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17164 | -5/Zhirov | Found Alien Artifact 17243 | -5/Zhirov | Learned location of Testing (-2) 17243 | -5/Zhirov | Learned location of Quarantine (-3) 17243 | -5/Zhirov | Learned location of Command (-1) 17253 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17283 | -5/Zhirov | Entered Proximity Caves 17446 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17643 | -4/Proximity Caves | Core integrity fell below 50% 17673 | -4/Proximity Caves | Lost 9 parts (1p3n3u2w) 17734 | -4/Proximity Caves | Discovered exit to Factory (range 9) 17749 | -4/Proximity Caves | Learned Research stockpile data 17762 | -4/Proximity Caves | Entered Factory 17762 | -4/Factory | Evolved 2 slots: Utility x2 17763 | -4/Factory | Loaded intel: 26 terminal locations 17915 | -4/Factory | Identified Transdimensional Reconstructor 17915 | -4/Factory | Warped through subspace 17957 | -4/Factory | Garrison activated, responded to threat 17994 | -4/Factory | Identified exit to Upper Caves 17994 | -4/Factory | Identified exit to Extension 17994 | -4/Factory | Identified exit to Armory 18042 | -4/Factory | Released all parts (10) 18073 | -4/Factory | Lost 8 parts (1p3n2u2w) 18087 | -4/Factory | Core integrity fell below 50% 18195 | -4/Factory | Entered Upper Caves 18196 | -4/Upper Caves | Encountered a Warlord checkpoint 18296 | -4/Upper Caves | Learned Research terminal intel 18307 | -4/Upper Caves | Lost 3 parts (1p1n1u) 18366 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18392 | -4/Upper Caves | Discovered new exit (range 8) 18395 | -4/Upper Caves | Entered another Upper Caves area 18442 | -4/Upper Caves | Spotted B-86 Titan 18490 | -4/Upper Caves | Identified exit to Research 18530 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 18532 | -4/Upper Caves | Core integrity fell below 20% 18546 | -4/Upper Caves | Discovered new exit (range 15) 18553 | -4/Upper Caves | Entered Warlord 18652 | -4/Warlord | Met Warlord 18656 | -4/Warlord | Opened Warlord's prototype stash 18672 | -4/Warlord | Found Prototype Hackware 18672 | -4/Warlord | Identified Ghost Barrier 18677 | -4/Warlord | Warlord's base attacked by MAIN.C 18688 | -4/Warlord | Found Prototype Processor 18688 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 18699 | -4/Warlord | Found Prototype Device 18699 | -4/Warlord | Identified Exp. Focal Shield 18708 | -4/Warlord | Found Prototype Reactor 18835 | -4/Warlord | Discovered new exit (range 12) 18837 | -4/Warlord | Entered Proximity Caves 18837 | -3/Proximity Caves | Spotted B-86 Titan 18954 | -3/Proximity Caves | Build established: Hacker-Sprinter 18967 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18829_ E-15 Imp destroyed. 18833_ Corrupted Coil Gun self-destruct mechanism malfunctions. 18835_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 18838_ Dropped Barrage Gun. 18841_ Slug penetrates Wall. 18899_ C-30 ARC bursts open, deploying its payload. 18899_ S-43 Plague unfolds itself. 18908_ C-30 ARC bursts open, deploying its payload. 18908_ H-77 Assassin unfolds itself. 18909_ Acquired 10 matter. 18915_ Slug penetrates Wall. 18932_ Searching scrap... 18932_ Found Adv. Thermal Shield. 18932_ Found 20 Matter. 18933_ Dropped Lyr. Heavy Armor Plating. 18933_ Acquired Adv. Thermal Shield. 18967_ C-30 ARC bursts open, deploying its payload. 18967_ S-43 Plague unfolds itself. Map ----- +----------------------------------------------------+ | ??## ## ##?### #??????????????????????? | | ???## ### ### ##?????????????????????? | | ????####### ## !##????????????????????? | | ??????## #????????????????????? | | ???#### ## % #????????????????????? | | ???# ### #????????????????????? | | ???## ##?# ##????????????????????? | | ????### ##??# #?????????????????????? | | ??????#### ##??# ##?????????????????????? | | ?????????# ##?###??????????????????????? | | ?????????## ### ## #??????????????????????????? | | ??????????##??## ### #??????????????????????????? | | ???????????????# #?# #??????????????????????????? | | ########## #?# #??????????????????????????? | | ### ##?????????????????????????? | | ## ##????????????????????????? | | ########### # #????????????????????????? | | ??????????## #????????????????????????? | | ?????????????# ##????????????????????????? | | ????????????????## # ##????????????????????????? | | ?????????????????#### ##???????????????????????? | | ????????????????????# # ###?????????????????????? | | ????????????????????# # ##????????????????????? | | ????????????????????# # #????????????????????? | | ????????????????????### ##????????????????????? | | ????????????????????## ##@ #?????????????????????? | | ????????????????????# ## #?????????????????????? | | ????????????????????# s #?????????????????????? | | ????????????????????### sss#?????????????????????? | | ??????????????????????## #?????????????????????? | | ????????? ??####??????# #?????????????????????? | | ????????# ## #?????# #?????????????????????? | | ????????# # ?????# ##?????????????????????? | | ????????# ?????## #??????????????????????? | | ????????# ##????# #??????????????????????? | | ????????+ # ###### ###????????????????????? | | ????????# # ?# #????????????????????? | | ????????# ## ?# ### #????????????????????? | | ????????# ## ### ### ## ### #??????? | | ????????# ?# ## ## #?????????? | | ????????# ??# ### #??????????? | | ######### #??## #?####### #??????????? | | #??# #??????????? #??????????? | | #??# #????????????????????????? | | ##### #### #????????????????????????? | | ##????????????????????????? | | """ ##?????????????????????????? | | """"" ### ####??????????????????????????? | | """"" ## ##?????????????????????????????? | | " " ## ## #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 50 Energy Generation 25 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Corruption Containment 24 Corruption Block 15 Armor Coverage 675 Resistance: KI 30 Resistance: TH 20 Resistance: EM 25 Propulsion Shielding 90 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 14 Target Analysis 5 Core Analysis 9 Armor Integrity Analysis 50 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Powered Armor | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ P-60 Hacker | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FluxSpliceMembrane Manual? 0 Play Time 02:16:13 Cumulative 182.0 hours Start 2022.04.02 @ 10:53:55 End 2022.04.02 @ 13:18:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 163 Adventurer 1 Explorer 8 Win Type - Total 24 Types 11/1/3/7/1/0/0/1/0 Lore% 63 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6077a8a1-e367-420e-8618-525278022025