Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 17:08:03 Player: jimmyl Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (175) 875 Value Destroyed (6142) 6142 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1549) 1549 TOTAL SCORE: 16406 Bonus ------- High Alert Combat Kills 676 Follower Combat Kills 777 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -404 Cogmind --------- Core Integrity 0/1450 Matter 12/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Faulty Long-range Phase Cannon Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Centrium Wheel Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Compact Battery Gravity Neutralizer Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Improved Transmission Jammer Cloaking Device Improved Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Compact Mass Driver Force Lance > --- INVENTORY -------- Light Antimatter Reactor Field Propulsion Array Compact Mass Driver Heavy Proton Missile Launcher [Rating: 128] Favorites ----------- Power Light Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Core Shielding Weapon Heavy Ion Cannon Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Fusion Bomb Launcher Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Was Fac Res Res Slots Evolved 16 | . . . . . 4 . . 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . . 1 1 1 1 . . . . Utility 11 | . . . . . 4 . . . 1 1 1 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 187 | . 11 4 . 10 4 23 24 20 17 9 12 . 9 17 27 Power 22 | . 2 . . 1 . 2 1 1 3 3 2 . . 2 5 Engine 11 | . 2 . . 1 . 2 . 1 3 1 . . . . 1 Core 3 | . . . . . . . 1 . . 2 . . . . . Reactor 8 | . . . . . . . . . . . 2 . . 2 4 Propulsion 48 | . 2 1 . . 1 5 7 5 5 1 5 . 3 4 9 Treads 14 | . 2 1 . . . 5 4 2 . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 9 | . . . . . 1 . 3 2 . . . . 1 1 1 Hover 7 | . . . . . . . . 1 . . . . . . 6 Flight 18 | . . . . . . . . . 5 1 5 . 2 3 2 Utility 47 | . 3 1 . 1 1 5 10 3 8 3 2 . 1 3 6 Device 21 | . 2 1 . 1 . 1 4 2 3 1 . . . 2 4 Storage 4 | . 1 . . . . . 1 . 1 1 . . . . . Processor 10 | . . . . . 1 3 . 1 3 . 1 . . . 1 Hackware 1 | . . . . . . . . . . . . . . 1 . Protection 11 | . . . . . . 1 5 . 1 1 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 70 | . 4 2 . 8 2 11 6 11 1 2 3 . 5 8 7 Energy Gun 9 | . 1 . . 1 . 3 1 1 1 1 . . . . . Energy Cannon 26 | . 2 . . 1 1 6 3 5 . 1 2 . 2 1 2 Ballistic Gun 7 | . . 2 . 4 . . . . . . 1 . . . . Ballistic Cannon 7 | . . . . . . . 1 1 . . . . . 3 2 Launcher 17 | . 1 . . 2 1 2 1 4 . . . . . 3 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . 3 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . 5 . 1 1 . 2 . . 5 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . . 6 . Parts Lost 69 | . 2 4 . . 1 2 10 14 . . . . 2 9 25 Power 9 | . . . . . . . 1 2 . . . . . 4 2 Propulsion 20 | . . 1 . . 1 . 3 4 . . . . 2 1 8 Utility 27 | . 1 1 . . . 1 4 5 . . . . . 4 11 Weapon 13 | . 1 2 . . . 1 2 3 . . . . . . 4 Highest Loss Streak 12 | . 1 4 . . 1 2 7 9 . . . . 1 5 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 96 71 100 63 92 87 69 68 82 85 89 87 83 52 Engine 5 | . 14 14 14 14 9 9 5 . 3 5 4 . . . . Core 1 | . . . . . . . 3 5 . 4 4 . . . . Reactor 1 | . . . . . . . . . . . 1 10 10 8 4 Treads 11 | . 8 27 28 28 15 15 13 18 . . . . . . . Leg 1 | . 19 . . . . . . . . . . . . . . Wheel 1 | . . . . . 2 2 2 . . . . . . 4 3 Flight 5 | . . . . . . . . . 25 29 26 26 24 15 5 Device 12 | . 10 12 14 14 9 11 9 12 4 16 15 15 15 21 12 Storage 7 | . 17 14 14 14 9 9 8 5 5 5 5 5 5 4 1 Processor 10 | . . . . . 1 19 17 1 15 11 12 15 15 14 7 Protection 5 | . . . . . . 7 9 9 5 5 9 10 10 5 1 Energy Gun 3 | . 4 1 . 5 9 8 5 . 3 . . . . . . Energy Cannon 6 | . 3 1 . 7 7 9 10 11 . . . . . . . Ballistic Gun 2 | . 19 23 . 14 . . . . . . 4 5 . . . Peak Build Rating 128 | . 7 8 11 25 28 36 65 58 61 76 101 94 103 128 114 Average Rating 46 | . 6 7 8 18 24 32 31 42 43 67 79 94 95 121 85 On Entrance 41 | 6 6 7 8 11 25 28 32 40 1 61 67 94 94 100 78 Naked Turns 21 | . . . . . . . . 15 6 . . . . . . Heaviest Build 98 | 11 31 31 26 43 43 51 98 80 27 34 39 39 43 46 47 Greatest Support 68 | 20 40 40 40 40 40 40 40 68 30 42 51 47 51 51 60 Greatest Overweight (x) 32 | . 1 1 . 1 2 3 32 26 . . . . 1 . 2 Average Overweight (x) . | . . . . . 1 1 1 1 . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 11 | . 14 15 15 15 15 15 14 13 5 5 5 5 5 5 5 Most Carried 15 | . 11 9 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Carried 10 | . 7 8 12 14 14 14 13 13 4 4 2 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 6 7 9 15 15 14 15 15 4 4 5 4 5 5 5 3 Class Distribution -------------------- 41% | Mutant 39% | Scavenger-Mutant 13% | Sprinter 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Infiltrator-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Was Fac Res Res Matter Collected 3182 | 181 167 106 . 215 . 448 295 270 143 . 139 . 359 258 601 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5824 | . 483 106 . 124 58 1417 764 1053 143 . . . 238 601 837 Parts 348 | . 39 6 . 14 6 75 40 67 5 . . . 12 26 58 Haulers Intercepted 6 | . 1 . . . . 5 . . . . . . . . . Recyclers Shooed 8 | . 2 . . . . 1 . 2 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Was Fac Res Res Combat Hostiles Destroyed 121 | . 13 2 . 10 . 21 18 23 1 . . . 2 10 21 Melee 2 | . . . . . . . . . . . . . 2 . . Guns 18 | . 5 2 . . . 6 4 . 1 . . . . . . Cannons 45 | . 2 . . 2 . 10 8 9 . . . . . 2 12 AOE 51 | . 6 . . 8 . 4 5 13 . . . . . 6 9 Classes Destroyed 15 | . 6 1 . . . 5 . 3 . . . . . . . Worker 12 | . 1 . . 1 . . . 5 3 . . . . . 2 Builder 3 | . . . . . . 1 . 2 . . . . . . . Tunneler 5 | . 1 . . 1 . . . . . . . . . 2 1 Hauler 6 | . 1 . . . . 5 . . . . . . . . . Recycler 7 | . . . . . . 2 . 4 . . . . . 1 . Mechanic 1 | . . . . . . 1 . . . . . . . . . Operator 4 | . . . . . . 1 . 1 1 . . . . . 1 Watcher 14 | . 3 . . . . 1 1 4 . . . . 3 1 1 Swarmer 45 | . 6 . . 8 . 4 4 7 . . . . . 10 6 Grunt 30 | . 7 . . 2 2 6 8 5 . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . Sentry 19 | . . 2 . . . 10 5 . . . . . . . 2 Specialist 2 | . . . . . . . . 2 . . . . . . . Hunter 10 | . . . . . . 1 1 5 . . . . . . 3 Programmer 16 | . . . . . . . . 3 1 . . . 2 . 10 Best Kill Streak 10 | . 9 2 . 5 . 5 5 10 2 . . . 2 7 6 Combat Bots Only 7 | . 6 2 . 4 . 4 5 7 1 . . . 1 5 5 Max Kills in Single Turn 3 | . 2 1 . 3 2 2 3 3 1 . . . 1 3 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . 3 . 2 3 3 . . . . . 3 2 Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Was Fac Res Res Hostile Shots Fired 964 | . 74 24 . 40 . 90 94 285 4 1 11 1 30 88 222 Missed 309 | . 19 3 . 15 . 23 22 100 . 1 5 1 13 32 75 Damage Taken 12980 | . 667 313 . 240 97 727 1523 3357 59 . 180 . 345 1443 4029 Core 3062 | . 82 30 . 67 75 88 329 605 15 . 18 . 14 254 1485 Absorbed by Shields 245 | . . . . . . 152 . . . . . . . 93 . Redirected to Shielding 122 | . . . . . . . 3 1 . . 15 . 7 96 . Ignored by Resistances 371 | . . . . . . . . 371 . . . . . . . Core Remaining (%) 65 | 100 . . . 28 . . 10 13 98 100 . . 97 80 . Volleys Fired 428 | . 51 7 . 18 6 69 67 59 24 . 6 . 10 27 84 Largest 2 | . 2 2 . 2 1 2 2 2 1 . 2 . 1 1 1 Hottest 155 | . 100 100 . 103 30 155 143 155 75 . 128 . 98 100 120 Shots Fired 634 | . 95 12 . 29 6 131 126 83 24 . 8 . 10 28 82 Gun 249 | . 78 10 . 12 . 64 52 3 24 . 5 . 1 . . Cannon 328 | . 10 2 . 10 . 63 72 65 . . 3 . 9 19 75 Launcher 57 | . 7 . . 7 6 4 2 15 . . . . . 9 7 Special . | . . . . . . . . . . . . . . . . Kinetic 181 | . 68 5 . 12 . . 1 13 . . 5 . 1 18 58 Thermal 392 | . 20 7 . 10 . 125 123 54 24 . 3 . 9 . 17 Explosive 48 | . 7 . . 7 6 4 2 15 . . . . . . 7 Electromagnetic 13 | . . . . . . 2 . 1 . . . . . 10 . Robot Hit Streak 26 | . 7 12 . 4 . 14 26 10 11 . 9 . 1 5 7 Robot Miss Streak 9 | . 4 . . 2 . 2 5 9 2 . . . 7 4 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 375 | . 51 11 . 15 . 83 57 49 19 . 6 . 17 16 51 Core Hits 280 | . 35 4 . 14 2 40 30 76 8 . 1 . 5 18 47 Critical Kills 1 | . . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 23 | . . . . . . 5 6 2 2 . . . 2 . 6 Burn 14 | . . . . . . 4 6 2 2 . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . Blast 6 | . . . . . . . . . . . . . . . 6 Impale 2 | . . . . . . . . . . . . . 2 . . Melee Attacks 31 | . . . . . . . . . . . . . 26 5 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 31 | . . . . . . . . . . . . . 26 5 . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16030 | . 878 135 . 976 172 2280 1526 2953 437 1 159 . 918 1383 4212 Guns 2894 | . 481 101 . 119 . 1056 537 70 437 . 93 . . . . Cannons 6117 | . 110 34 . 221 . 1002 703 1169 . . 66 . 99 366 2347 Explosions 6129 | . 271 . . 636 172 222 283 1690 . . . . . 1015 1840 Melee 819 | . . . . . . . . . . . . . 819 . . Ramming 71 | . 16 . . . . . 3 24 . 1 . . . 2 25 Kinetic 3067 | . 390 47 . 119 . . . 234 . . 93 . . 350 1834 Thermal 6234 | . 201 88 . 221 137 2023 1240 1005 437 . 66 . 99 204 513 Explosive 4977 | . 271 . . 636 35 222 283 1690 . . . . . . 1840 Electromagnetic 862 | . . . . . . 35 . . . . . . . 827 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 819 | . . . . . . . . . . . . . 819 . . Highest Corruption 14 | . 1 1 1 1 . 3 3 9 1 . . . 3 11 14 Average Corruption 3 | . 1 1 1 1 . 3 3 4 1 . . . 2 6 9 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . 11 Effects 135 | . 1 1 . 4 . 2 39 32 3 . . . 4 10 39 Message Errors 31 | . . . . . . . 12 6 1 . . . . 5 7 Matter Fused 33 | . . 1 . 1 . . 9 12 1 . . . . 1 8 Heat Flow Errors 12 | . . . . 1 . 1 2 3 1 . . . . 1 3 Energy Discharges 18 | . 1 . . 1 . . 5 4 . . . . 1 1 5 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . Parts Fused 4 | . . . . . . . 2 . . . . . . . 2 Data Loss (minor) 18 | . . . . 1 . 1 3 4 . . . . 3 . 6 Data Loss (major) 4 | . . . . . . . . 2 . . . . . 1 1 Misfires 6 | . . . . . . . 3 1 . . . . . 1 1 Alerts 2 | . . . . . . . 2 . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . . . . . . . . 3 Overload Shots 7 | . . . . . . . . 7 . . . . . . . Overflow Damage 704 | . 30 . . 13 5 59 4 138 . . 8 . 152 59 236 Projectiles 332 | . . . . . . 55 . 86 . . 8 . . 12 171 Explosions 220 | . 30 . . 13 5 4 4 52 . . . . . 47 65 Melee 152 | . . . . . . . . . . . . . 152 . . Knockbacks 28 | . . . . . . . . 6 . . . . . 3 19 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 26 | . . . . . . . . 6 . . . . . 3 17 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 387 | . 40 . . 5 97 . 1 151 . . . . . 17 76 Shots 12 | . 1 . . 1 2 . . 5 . . . . . 1 2 Rammed 10 | . . . . . . . 1 2 . 1 . . . 1 5 Targets Rammed 12 | . 2 . . . . . 1 2 . 1 . . . 1 5 Kicked 2 | . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 370 | . 280 72 . 147 . 185 231 217 120 159 167 42 331 205 370 Average Temperature 64 | . 130 48 . 51 . 31 42 49 53 72 68 22 145 135 119 Received Heat Transfer 2350 | . 297 126 . 66 . 321 363 645 . . 18 . 9 18 487 Effects 1 | . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . Parts Fried 4 | . . . . . . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 1 1 . . . . . . . Combat Hostiles 3 | . . . . . . 1 1 1 . . . . . . . Parts Melted 20 | . . . . 1 . 7 5 2 4 . . . . 1 . Heat Transferred 10834 | . 422 199 . 400 150 3909 2346 1451 1150 . 100 . 150 150 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Was Fac Res Res Peak Influence 1329 | . 340 148 . 233 94 362 1329 892 505 196 131 63 280 561 704 Initial 697 | . . 132 . . 33 39 235 697 427 151 95 33 44 73 287 Average 380 | . 95 146 . 140 56 217 713 539 427 158 22 39 124 319 362 Maximum Alert Level 4 | . 1 . . 1 . 1 4 3 2 . . . 1 2 3 Low Security (%) 31 | . 79 100 . 60 100 38 . . . 100 100 100 88 32 8 Level 1 29 | . 20 . . 39 . 61 13 31 15 . . . 11 30 63 Level 2 22 | . . . . . . . 32 47 84 . . . . 36 22 Level 3 13 | . . . . . . . 44 20 . . . . . . 5 Level 4 2 | . . . . . . . 9 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . . 1 . 1 . 9 1 3 3 . 3 6 4 Investigation 7 | . 1 . . 1 . 1 . . . 1 1 . 1 1 . Extermination 11 | . . . . . . . . 2 1 1 1 . 2 . 4 Reinforcement 11 | . 1 . . . . . . 4 . 1 1 . . 4 . Assault 2 | . . . . . . . . 1 . . . . . 1 . Garrison 2 | . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Was Fac Res Res Distress Signals 13 | . 2 . . . . 3 1 1 . . . . 1 1 4 Communications Jammed 74 | . . . . . . . . . . 3 3 . . 20 48 Distress Signals 73 | . . . . . . . . . . 3 3 . . 19 48 Times Spotted 277 | . 23 2 . 10 . 29 24 63 2 6 16 4 15 30 53 Peak Tracking Total 15 | . 9 2 . 4 . 6 5 11 1 4 7 4 5 6 15 Tactical Retreats 14 | . . . . . . . . 4 . . 2 . 2 4 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Was Fac Res Res Traps Triggered 14 | . . . . . . 1 4 2 . . 1 . . 4 2 Indirectly 1 | . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Was Fac Res Res Machines Disabled 20 | . 4 . . . 2 3 1 9 . . . . . 1 . Max in Single Turn 7 | . 2 . . . 2 1 1 7 . . . . . 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Was Fac Res Res Machines Accessed 40 | . 5 . 1 1 2 7 2 3 3 3 2 . 7 4 . Terminals 30 | . 5 . . . 2 6 2 2 2 2 1 . 4 4 . Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . 1 . . 1 . 2 . . Total Hacks 82 | . 14 . 1 1 4 14 2 6 5 8 11 . 11 5 . Successful 32 | . 2 . 1 1 2 9 1 3 3 2 3 . 3 2 . Failed 50 | . 12 . . . 2 5 1 3 2 6 8 . 8 3 . Catastrophic 12 | . . . . . . 1 1 2 1 . 1 . 3 3 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 30 | . 10 . 1 . . 7 . 5 1 3 2 . 1 . . Terminals 67 | . 14 . . . 4 12 2 5 4 5 9 . 7 5 . Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . 1 . . 2 . 3 . . Terminal Hacks 26 | . 2 . 1 1 2 8 1 2 2 1 2 . 2 2 . Record 1 | . . . . . . . . . . . . . 1 . . Robot Analysis 6 | . 2 . . . . 4 . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . . . . . . Open Door 3 | . . . . 1 . 1 . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . . . . 2 . . 1 . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . Zone Layout 3 | . . . . . . . . . 1 . 1 . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . 1 . 1 . . Terminals 2 | . . . . . . . . . . . 1 . 1 . . Assimilate 2 | . . . . . . . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 1 . . . . . 1 Used 1 | . . . . . . . . 1 . . . . . . . Hacking Detections 33 | . 5 . . . 2 6 2 2 2 3 2 . 6 3 . Full Trace Events 7 | . 2 . . . . 1 . . . 1 1 . 1 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 3 . . . . . . 4 Machine Destruction 3 | . . . . . . . . 3 . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Was Fac Res Res Total Allies 5 | . . . . 3 . . . . . . 1 . 1 . . Largest Group 3 | . . . . 3 3 1 . . . . 1 . 1 . . Highest-Rated Group 40 | . . . . 40 40 16 . . . . 10 . 26 . . Highest-Rated Ally 26 | . . . . 16 16 16 . . . . 10 . 26 . . Total Orders 3 | . . . . . . . 1 1 . . . . 1 . . STAY 1 | . . . . . . . . . . . . . 1 . . RETURN 2 | . . . . . . . 1 1 . . . . . . . Ally Attacks 218 | . . . . . . 8 63 147 . . . . . . . Total Damage 3569 | . . . . . . 127 1006 2436 . . . . . . . Kills 34 | . . . . . . 3 4 27 . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Was Fac Res Res Robot Analysis Total 5 | . 2 . . . . 3 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . Drone Launches 53 | . . . . . . . 25 28 . . . . . . . Drone Recoveries 23 | . . . . . . . 19 4 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Was Fac Res Res Turns Passed 12304 | . 723 370 328 729 274 1556 2616 1963 476 358 290 25 560 679 1357 Spaces Moved 9080 | 1 304 213 204 356 125 498 1056 635 603 872 621 114 1045 1180 1253 Core 116 | . . . . . . . 4 32 11 . . . . . 69 Treads 2481 | . 100 213 204 356 83 338 630 557 . . . . . . . Legs 205 | 1 204 . . . . . . . . . . . . . . Wheels 911 | . . . . . 42 160 422 43 . . . . . . 244 Hover 241 | . . . . . . . . 3 . . . . . . 238 Flight 5126 | . . . . . . . . . 592 872 621 114 1045 1180 702 Fastest Speed 6 | 120 120 160 160 160 130 130 115 50 21 6 6 13 20 32 36 Average Speed 94 | 120 178 161 160 186 202 195 196 248 24 19 19 19 22 36 58 Slowest Speed 1650 | 120 190 240 160 240 240 240 1650 1350 50 20 20 20 109 39 150 Overloaded Moves 117 | . . . . . . . . . . 31 39 4 27 16 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . . 1 1 7 6 11 13 6 Cave-ins Triggered 2 | . . . . . . . . 1 . . . . . . 1 Exploration Rate (%) 43 | 2 62 55 60 73 12 90 77 24 16 21 14 76 32 42 34 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . . 1 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . Spaces Dug 18 | . . . . . . 2 . 6 . . 1 . 4 3 2 Terrain Destroyed 439 | . 56 . . 51 55 30 5 87 . . 1 . 8 18 128 Melee 7 | . . . . . . . . . . . . . 4 3 . Projectile 63 | . . . . 1 . 15 . 7 . . 1 . 4 12 23 AOE 369 | . 56 . . 50 55 15 5 80 . . . . . 3 105 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Was Fac Res Res Total 12011 | . 393 226 208 390 138 948 1471 937 901 1061 779 109 1292 1374 1784 Wait 2133 | . 17 . . 1 4 337 289 210 252 164 138 1 205 114 401 Move 8983 | . 303 212 203 355 124 498 1055 635 600 869 607 104 1023 1154 1241 Hop 41 | . . . . . . . . . 1 1 7 3 10 13 6 Pick Up 47 | . 3 3 1 2 . 5 7 . 3 6 2 1 1 6 7 Fast Attach 93 | . 4 3 . 3 1 10 14 7 13 3 4 . 5 11 15 Attach 58 | . 4 1 . 2 1 4 7 6 4 4 6 . 4 4 11 Detach 29 | . 2 . 2 . . 2 4 3 2 3 3 . 2 2 4 Swap 36 | . 3 . . 5 2 9 3 7 . 2 2 . . 2 1 Drop 81 | . 4 . 2 4 . 14 10 7 2 8 4 . 6 11 9 Fire 428 | . 51 7 . 18 6 69 67 59 24 . 6 . 10 27 84 Melee 31 | . . . . . . . . . . . . . 26 5 . Ram 7 | . . . . . . . 1 . . 1 . . . . 5 Kick 2 | . 2 . . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . . . Escape Stasis 41 | . . . . . . . 14 2 . . . . . 25 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Ext) -4/Factory -4/Waste -4/Factory -3/Research (discovered 5 exits: *Res x3 / [*Arm] / *Tes) -2/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 700 | -10/Materials | Discovered new exit (range 16) 724 | -10/Materials | Entered Mines 731 | -10/Mines | Met a Derelict bent on vengeance 731 | -10/Mines | Learned location of Recycling (-8) 734 | -10/Mines | Learned Materials trap positions 809 | -10/Mines | Lost 4 parts (1n1u2w) 1011 | -10/Mines | Discovered new exit (range 10) 1086 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1088 | -10/Mines | Discovered new exit (range 5) 1089 | -10/Mines | Build established: Scavenger-Mutant 1094 | -10/Mines | Entered Exiles 1132 | -10/Exiles | Met 8R-AWN 1161 | -10/Exiles | Met EX-HEX 1206 | -10/Exiles | Met EX-BIN 1225 | -10/Exiles | Aligned with FarCom system 1227 | -10/Exiles | Given EX-Vault access code 1263 | -10/Exiles | Opened EX-Vault 1274 | -10/Exiles | Found Army-in-a-Box 1305 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1350 | -10/Exiles | Met EX-DEC 1405 | -10/Exiles | Build established: Mutant 1405 | -10/Exiles | Discovered new exit (range 14) 1422 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1422 | -10/Exiles | Entered Mines 1466 | -9/Mines | Core integrity fell below 50% 1708 | -9/Mines | Learned location of 1 exit from Materials 1731 | -9/Mines | Build established: Scavenger-Mutant 1765 | -9/Mines | Met a Derelict shopkeep closing up shop 1885 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2037 | -9/Mines | Build established: Mutant 2081 | -9/Mines | Discovered new exit (range 10) 2134 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2151 | -9/Mines | Entered Materials 2151 | -8/Materials | Accompanied by 3 allies 2151 | -8/Materials | Evolved 4 slots: Utility x4 2152 | -8/Materials | Identified exit to Storage 2153 | -8/Materials | Loaded intel: 18 trap records 2425 | -8/Materials | Entered Storage 2425 | -8/Storage | Accompanied by 1 ally 2729 | -8/Storage | Identified exit to Recycling 3112 | -8/Storage | Build established: Scavenger-Mutant 3960 | -8/Storage | Discovered new exit (range 16) 3981 | -8/Storage | Identified exit to Garrison 3981 | -8/Storage | Entered Garrison 4129 | -8/Garrison | Triggered checkpoint 4193 | -8/Garrison | Triggered checkpoint 4496 | -8/Garrison | Triggered checkpoint 4895 | -8/Garrison | Discovered new exit (range 14) 5085 | -8/Garrison | Triggered checkpoint 5193 | -8/Garrison | Triggered checkpoint 5261 | -8/Garrison | Discovered new exit (range 10) 5605 | -8/Garrison | Spotted B-75 Beast 5620 | -8/Garrison | Core integrity fell below 50% 5671 | -8/Garrison | Lost 7 parts (1p2n2u2w) 5687 | -8/Garrison | Core integrity fell below 20% 5713 | -8/Garrison | Allies destroyed B-75 Beast 5740 | -8/Garrison | Lost 6 allies 5904 | -8/Garrison | Build established: Mutant 6056 | -8/Garrison | Spotted B-75 Beast 6074 | -8/Garrison | Discovered new exit (range 7) 6401 | -8/Garrison | Found Hvy. Reactive Plating 6597 | -8/Garrison | Entered Factory 6597 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6618 | -7/Factory | Build established: Scavenger-Mutant 8134 | -7/Factory | Cargo convoy interrupted 8171 | -7/Factory | Crushed by falling debris 8183 | -7/Factory | Destroyed 7 combat bots 8197 | -7/Factory | First assault squad dispatched 8231 | -7/Factory | Lost 9 parts (2p1n4u2w) 8261 | -7/Factory | Core integrity fell below 50% 8285 | -7/Factory | Discovered new exit (range 13) 8351 | -7/Factory | Lost 5 allies 8458 | -7/Factory | Garrison activated, responded to threat 8460 | -7/Factory | Build established: Mutant 8520 | -7/Factory | Lost 18 allies 8556 | -7/Factory | Core integrity fell below 20% 8560 | -7/Factory | Entered another Factory area 8560 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8590 | -6/Factory | Lost 4 parts (2n1u1w) 8828 | -6/Factory | Build established: Sprinter 9025 | -6/Factory | Discovered new exit (range 11) 9027 | -6/Factory | Identified exit to Factory 9036 | -6/Factory | Entered another Factory area 9036 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9232 | -5/Factory | Discovered new exit (range 6) 9232 | -5/Factory | Identified exit to Extension 9258 | -5/Factory | Discovered new exit (range 11) 9261 | -5/Factory | Identified exit to Factory 9394 | -5/Factory | Entered another Factory area 9394 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9684 | -4/Factory | Sucked down chute 9684 | -4/Factory | Entered Waste 9685 | -4/Waste | Spotted C-40 Crusher 9686 | -4/Waste | Spotted C-40 Crusher 9699 | -4/Waste | Spotted C-40 Crusher 9704 | -4/Waste | Spotted C-40 Crusher 9704 | -4/Waste | Spotted C-40 Crusher 9706 | -4/Waste | Spotted C-40 Crusher 9706 | -4/Waste | Discovered new exit (range 13) 9708 | -4/Waste | Identified exit to Factory 9709 | -4/Waste | Entered Factory 9721 | -4/Factory | Identified exit to DSF 10262 | -4/Factory | Discovered new exit (range 17) 10268 | -4/Factory | Identified exit to Research 10269 | -4/Factory | Entered Research 10269 | -3/Research | Evolved 2 slots: Utility x2 10529 | -3/Research | Discovered new exit (range 8) 10531 | -3/Research | Identified exit to Testing 10718 | -3/Research | Build established: Infiltrator-Mutant 10857 | -3/Research | Identified exit to Research 10857 | -3/Research | Discovered new exit (range 16) 10943 | -3/Research | System corruption reached 10% 10948 | -3/Research | Entered another Research area 10948 | -2/Research | Evolved 2 slots: Utility x2 10978 | -2/Research | Lost 5 parts (2p1n2u) 11239 | -2/Research | Build established: Mutant 11328 | -2/Research | Discovered new exit (range 14) 11355 | -2/Research | Crushed by falling debris 11369 | -2/Research | Identified exit to Quarantine 11386 | -2/Research | Lost 3 parts (3u) 11446 | -2/Research | System corruption reached 10% 11501 | -2/Research | Found Prototype Device 11501 | -2/Research | Identified Exp. Force Field 11903 | -2/Research | Found Fusion Bomb Launcher 12215 | -2/Research | Spotted B-90 Cyclops 12263 | -2/Research | Core integrity fell below 50% 12269 | -2/Research | Found Fusion Bomb Launcher 12284 | -2/Research | Core integrity fell below 20% 12305 | -2/Research | Lost 12 parts (1p4n4u3w) 12305 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 12283_ Penetrated by Slug. 12283_ U-05 Engineer builds a Wall. 12283_ U-05 Engineer lays Concrete. 12283_ Penetrated by Slug. 12283_ U-05 Engineer lays Concrete. 12283_ U-05 Engineer builds a Wall. 12284_ U-05 Engineer lays Concrete. 12285_ U-05 Engineer builds a Wall. 12286_ The unstable cave ceiling collapses. 12286_ Biometal Leg crushed. 12286_ The unstable cave ceiling collapses. 12286_ U-05 Engineer lays Concrete. 12286_ Slug penetrates Wall. 12288_ Dropped Com. Mass Driver. 12289_ System corrupted: Heat flow error (+121). 12290_ Slug penetrates Wall. 12304_ C-30 ARC bursts open, deploying its payload. 12304_ H-88 Terminator unfolds itself. 12304_ Slug penetrates Wall. 12305_ Imp. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ??????????????????#?????? =#?????????????????????? | | ??????????????????# ????? #?????????????????????? | | ??????????????????# """" #?????????????????????? | | ??????????????????# """" #?????????????????????? | | ??????????????????# """" #?????????????????????? | | ??????????????????# """" #?????????????????????? | | ??????????????????? #?????????????????????? | | ???????????????????? " ??????????????????????? | | ?????###########????? h ???????????????????????? | | ?????# ! #?????##h##############???????????? | | ###### ####### % ????????? | | # """" /s @ ????????? | | # """" ####### ????????? | | # """" #?????# #####w#######???????????? | | ]# """" #?????# #???????????????????????? | | [ #! s #?????# #???????????????????????? | | # = #?????#H #???????????????????????? | | ###+######/#######???s ???????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #######+########;# #??????????????????????? | | ???????????????#### ##??????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 39 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 2 Additional Mass Support 12 Corruption Block 20 Armor Coverage 600 Resistance: KI 40 Core Shielding 20 Utility Shielding 66 Evasion (%) 66 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Speed Demon Whoosh! Challenges ------------ None Game ------ Seed AlphaKineticRifle Manual? 0 Play Time 01:45:09 Cumulative 104.4 hours Start 2024.08.21 @ 15:20:03 End 2024.08.21 @ 17:08:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 177 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d5485c0e-04c8-4697-9728-9dd54acdd86f