Cogmind - Beta 16 --- EXPLORER MODE // 2026.02.01 @ 19:45:48 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (146) 730 Value Destroyed (5533) 5533 Prototype IDs (58) 1160 Alien Tech Used (1) 200 Bonus (5165) 5165 TOTAL SCORE: 22088 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Friendly Fire -31 Cogmind --------- Core Integrity 1600/1600 Matter 244/300 Energy 427/430 System Corruption 0% Temperature Cool (6) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (10) -- Field Propulsion Array Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY (12) ----- Triangulator Advanced Melee Analysis Suite Advanced ECM Suite Improved Hacking Suite Improved Dynamic Insulation System Improved Corruption Screen > --- WEAPON (2) ------- Great Maul Force Lance > --- INVENTORY (5) ---- Field Propulsion Array Q-thruster Q-thruster Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Triangulator Advanced Melee Analysis Suite Advanced ECM Suite Improved Hacking Suite Improved Dynamic Insulation System Improved Corruption Screen > --- WEAPON ----------- Great Maul Force Lance > --- INVENTORY -------- Field Propulsion Array Q-thruster Q-thruster Force Lance [Rating: 142] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Proton Cannon Energy Gun Lightning Gun Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Great Maul Slashing Weapon Dual-blade Saw Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 19 | . 1 . . . 4 . . 2 . . 2 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 8 | . . . . . 2 . . . . . 1 2 . . . . 1 . . . . 2 . . Utility 10 | . 1 . . . 2 . . 2 . . 1 . . . . . . . . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 147 | 7 2 . 1 1 16 19 11 13 4 1 13 5 2 4 5 2 4 1 4 . 3 12 10 7 Power 15 | 1 1 . . . 2 2 1 2 . . 1 . . . 1 . 1 1 . . . . 1 1 Engine 7 | 1 1 . . . 2 2 . 1 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . 1 . . . 1 . 1 1 . . . . 1 1 Propulsion 51 | 2 1 . . . 5 8 5 4 1 . 5 2 . . 3 . 1 . 1 . 1 5 7 . Treads 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Leg 34 | 2 1 . . . 4 8 4 4 1 . 5 2 . . . . 1 . 1 . 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 1 . . . . . . . . . 3 . . . . . . 5 7 . Utility 46 | 2 . . . 1 3 4 1 6 . 1 6 1 1 3 1 1 2 . 3 . . 5 1 4 Device 22 | . . . . 1 1 4 1 2 . 1 1 . 1 . . 1 2 . 3 . . 1 1 2 Storage 3 | 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . Processor 10 | 1 . . . . 1 . . 2 . . 1 . . 1 . . . . . . . 3 . 1 Hackware 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 Protection 8 | . . . . . 1 . . 2 . . 3 . . 1 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 . . 1 . 6 5 4 1 3 . 1 2 1 1 . 1 . . . . 2 2 1 2 Energy Gun 15 | 2 . . 1 . 6 1 1 . . . . . 1 . . . . . . . 2 . 1 . Energy Cannon 8 | . . . . . . . . . 3 . 1 2 . 1 . 1 . . . . . . . . Ballistic Gun 8 | . . . . . . 4 3 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 . . . 1 . 1 . . . 3 . . . . . 1 2 4 . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . Parts Lost 49 | . . . . . . 14 4 1 2 1 . 3 3 . . 2 . 2 . 2 . 14 . 1 Power 4 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . . Propulsion 17 | . . . . . . 5 3 . . . . 1 . . . . . . . 1 . 6 . 1 Utility 19 | . . . . . . 3 . . 2 1 . 2 2 . . 1 . 2 . . . 6 . . Weapon 9 | . . . . . . 3 1 1 . . . . 1 . . 1 . . . 1 . 1 . . Highest Loss Streak 12 | . . . . . . 5 2 1 2 1 . 3 2 . . 2 . 2 . 2 . 12 . 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Backups 7 | . 3 4 4 4 8 8 9 9 10 10 10 9 10 7 8 9 9 9 9 9 9 5 3 3 Power 1 | . 1 2 2 2 2 . . 1 1 1 1 1 1 1 1 2 2 2 2 2 2 . . . Propulsion 2 | . . 1 1 1 1 1 2 3 4 4 4 3 4 4 4 5 4 4 4 4 4 . 1 3 Utility 1 | . . . . . 2 4 4 2 3 3 3 2 3 . . 1 1 1 1 1 1 3 . . Weapon 1 | . 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 1 1 2 2 2 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . . . . 1 4 . . . 1 . . 2 . . . . . . . . . 1 . 3 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon 7 | . . . . 1 3 . . . 1 . . 1 . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 87 87 83 82 90 86 98 99 95 86 95 92 71 86 89 97 96 93 95 98 98 66 49 55 Engine 4 | . 12 12 12 12 8 7 3 . 7 7 3 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 2 5 5 5 4 5 8 10 10 10 10 3 6 7 Leg 25 | . 25 25 25 25 22 22 31 28 28 28 30 37 33 33 29 22 24 25 25 24 24 7 . . Flight 5 | . . . . . 6 . . . . . . . . . 5 16 15 15 15 15 15 24 28 25 Device 13 | . . . . 7 8 16 25 21 18 17 18 10 5 11 11 15 19 18 20 25 25 10 3 7 Storage 8 | . 12 12 12 12 8 8 8 7 7 7 6 5 5 10 11 11 10 10 10 10 10 . . . Processor 8 | . 12 12 12 12 15 12 8 7 7 7 10 1 . 4 5 5 5 5 5 5 5 9 4 6 Protection 4 | . . . . . 7 . . 13 12 5 8 10 5 9 11 8 4 . . . . 1 . . Energy Gun 6 | . 25 25 20 12 12 7 5 . . . . . . 2 . . . . . . 4 1 2 . Energy Cannon 4 | . . . . . . . . . 10 14 12 10 9 8 11 11 10 10 10 9 5 1 . . Ballistic Gun 2 | . . . . . . 7 10 14 3 . . . . . . . . . . . . . . . Peak Build Rating 142 | 7 7 7 21 22 37 32 28 45 46 44 64 75 68 71 85 90 106 106 112 111 113 125 129 142 Average Rating 49 | 5 6 7 11 21 28 24 25 41 44 41 60 71 60 68 75 88 100 102 105 108 110 86 108 127 On Entrance 55 | . 7 7 7 21 22 32 26 25 45 41 41 64 64 54 71 85 87 106 100 111 102 112 50 112 Avg Prop Armor Cover (%) 4 | . . . . . 2 2 16 . . . . 6 8 6 4 2 2 2 3 3 3 14 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 18 18 18 23 24 30 30 27 45 50 43 52 55 48 62 68 69 76 70 76 76 73 37 39 50 Greatest Support 132 | 20 20 20 20 20 38 40 45 72 72 72 93 132 69 69 74 74 99 99 99 99 101 52 77 77 Greatest Overweight (x) 6 | . . . 1 1 1 6 1 . . . . . . . 4 . . . . . . 1 . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Most Carried 10 | 2 4 4 6 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 9 5 5 Average Carried 8 | 1 3 4 4 7 9 8 9 9 9 10 10 9 10 7 8 9 9 9 10 10 9 5 3 4 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 2 4 4 6 8 10 10 10 10 10 10 10 10 10 7 10 9 10 10 10 10 10 5 5 5 Class Distribution -------------------- 69% | Hacker-Mutant 12% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Hacker-Skirmisher 3% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Hacker-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Derelict-Mutant | -3/Proximity Caves Hacker-Gladiator | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 2832 | 223 79 17 . 37 181 519 349 330 58 10 130 70 20 50 . 325 75 20 30 . 30 142 70 67 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6448 | . 130 165 . 11 935 1631 654 325 238 377 269 301 402 221 . 133 . 239 141 . 62 214 . . Parts 306 | . 5 7 . 3 46 90 47 18 10 18 15 8 6 14 . . . 5 4 . 4 6 . . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 125 | . 2 6 . 1 15 32 12 6 4 13 4 6 6 5 . 2 . 3 2 . 2 4 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 67 | . 2 6 . 1 14 24 12 6 . . . . . 1 . . . . . . . 1 . . Cannons 42 | . . . . . . . . . 4 13 4 6 3 4 . 1 . 2 1 . 2 2 . . AOE 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Classes Destroyed 14 | . 2 1 . . 6 1 2 2 . . . . . . . . . . . . . . . . Worker 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Builder 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Tunneler 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 11 | . 2 . . . 5 . 1 . . . 1 . . . . . . . . . . 2 . . Swarmer 41 | . . 4 . 1 4 6 2 . . 11 . 3 1 3 . . . . . . 2 4 . . Grunt 37 | . 2 2 . . 6 11 3 2 . 2 . 2 3 . . 1 . 2 1 . . . . . Brawler 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . Duelist 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Sentry 32 | . . . . . 4 14 7 1 1 . 2 1 1 1 . . . . . . . . . . Hunter 6 | . . . . . . 1 . . 2 . 1 . . 1 . . . . 1 . . . . . Programmer 4 | . . . . . . . . 2 1 . 1 . . . . . . . . . . . . . Best Kill Streak 6 | . 2 2 . 1 2 6 6 1 3 4 1 3 2 4 . 2 . 3 1 . 2 3 . . Combat Bots Only 6 | . 1 2 . 1 2 6 6 1 2 4 1 3 2 4 . 2 . 3 1 . 2 3 . . Max Kills in Single Turn 2 | . 1 1 . 1 1 1 2 1 2 1 1 1 1 1 . 1 . 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1112 | . 7 15 . . 42 214 104 105 54 73 60 123 36 14 . 15 2 23 16 39 11 139 16 4 Missed 396 | . 1 4 . . 15 65 24 30 23 28 27 48 11 4 . 4 . 8 4 21 3 67 7 2 Hits 716 | . 6 11 . . 27 149 80 75 31 45 33 75 25 10 . 11 2 15 12 18 8 72 9 2 Melee 5 | . . . . . . . . 2 . . . . . . . 3 . . . . . . . . Projectile 711 | . 6 11 . . 27 149 80 73 31 45 33 75 25 10 . 8 2 15 12 18 8 72 9 2 AOE 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Critical Strikes 35 | . 1 . . . 1 5 4 5 . 1 1 5 1 2 . 1 . . 1 1 . 4 . 2 Actively Blocked 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 8032 | . 75 69 . . 289 1345 739 540 200 416 230 866 308 121 . 174 75 199 173 221 82 1630 131 149 Core 1155 | . 22 22 . . 55 203 131 12 20 44 6 32 21 . . 28 . 14 78 22 14 402 29 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 202 | . . . . . 70 30 . . . . . . . . . . . . . . . 102 . . Ignored by Resistances 4794 | . 45 49 . . 174 817 450 345 132 252 146 801 184 72 . 102 42 121 102 135 50 617 76 82 Core Remaining (%) 84 | 100 . . . 82 . . 29 . . 89 99 . . . . 91 . . . . 88 69 98 100 Volleys Fired 375 | . 10 11 . . 33 104 52 33 16 27 13 16 15 9 . 7 2 11 6 . 3 7 . . Largest 2 | . 2 2 . . 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 . 1 2 . . Hottest 180 | . 90 90 . . 126 110 88 46 136 133 133 150 150 180 . 180 180 180 180 . 105 170 . . Shots Fired 762 | . 20 22 . 1 100 196 99 66 32 54 26 32 26 18 . 14 4 22 12 . 3 14 1 . Gun 515 | . 20 22 . 1 100 196 99 66 . . . . . 3 . . . . . . . 7 1 . Cannon 247 | . . . . . . . . . 32 54 26 32 26 15 . 14 4 22 12 . 3 7 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 212 | . . . . . . 83 63 66 . . . . . . . . . . . . . . . . Thermal 321 | . 20 22 . 1 70 . 36 . 32 54 26 14 . 9 . 7 2 11 6 . 3 7 1 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 229 | . . . . . 30 113 . . . . . 18 26 9 . 7 2 11 6 . . 7 . . Robot Hit Streak 49 | . 6 20 . 21 42 33 32 49 19 35 21 30 32 13 . 12 . 17 9 . 3 8 . . Robot Miss Streak 4 | . 3 . . . 1 4 1 3 1 1 1 . 1 1 . 1 . 1 2 . . 4 . . Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . 5 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Autonomous 43 | . . . . 1 42 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 631 | . 13 19 . 1 84 158 85 58 22 42 20 29 23 14 . 12 . 17 9 . 3 21 1 . Core Hits 236 | . 7 9 . 1 38 51 32 17 9 16 9 13 7 8 . 3 . 4 4 . 2 6 . . Critical Kills 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Critical Parts Destroyed 6 | . . . . . . 1 2 2 . . . . . . . . . . . . . 1 . . Critical Strikes 20 | . . 1 . . 3 4 5 2 . . . . . . . 1 . . 2 . . 2 . . Burn 6 | . . 1 . . 3 . 2 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 6 | . . . . . . 1 3 2 . . . . . . . . . . . . . . . . Corrupt 5 | . . . . . . 3 . . . . . . . . . 1 . . 1 . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 83 | . . . . . . . . . . . . . . . . . . . . . . 61 17 5 Impact 66 | . . . . . . . . . . . . . . . . . . . . . . 47 17 2 Slashing 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 13909 | . 158 228 . 29 1887 2944 1397 911 575 1025 493 636 697 411 . 393 . 644 337 . 107 960 77 . Guns 7605 | . 158 228 . 29 1840 2861 1397 908 . . . . . 56 . . . . . . . 128 . . Cannons 5391 | . . . . . . . . . 575 1025 493 636 640 355 . 393 . 644 337 . 107 186 . . Explosions 187 | . . . . . 47 83 . . . . . . 57 . . . . . . . . . . . Melee 709 | . . . . . . . . . . . . . . . . . . . . . . 632 77 . Ramming 17 | . . . . . . . . 3 . . . . . . . . . . . . . 14 . . Kinetic 2811 | . . . . . . 1020 883 908 . . . . . . . . . . . . . . . . Thermal 6183 | . 158 228 . 29 1507 83 514 . 575 1025 493 306 57 203 . 223 . 306 183 . 107 186 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 4189 | . . . . . 380 1841 . . . . . 330 640 208 . 170 . 338 154 . . 128 . . Impact 585 | . . . . . . . . . . . . . . . . . . . . . . 508 77 . Slashing 124 | . . . . . . . . . . . . . . . . . . . . . . 124 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 1 1 1 1 . 5 5 . . . . 3 3 . . . . . . . . 15 6 . Average Corruption 3 | . 1 1 1 1 . 5 5 . . . . 2 1 . . . . . . . . 11 4 . Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 101 | . 3 2 6 7 . 42 20 . . . . 2 1 . . . . . . . . 12 6 . Message Errors 21 | . 1 . . . . 12 4 . . . . . 1 . . . . . . . . 3 . . Matter Fused 24 | . 1 1 1 4 . 8 4 . . . . 1 . . . . . . . . . 3 1 . Heat Flow Errors 10 | . . . 2 1 . 4 . . . . . . . . . . . . . . . 1 2 . Energy Discharges 11 | . 1 . . 1 . 8 . . . . . . . . . . . . . . . 1 . . Parts Rejected 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . . 1 . 1 5 . . . . . . . . . . . . . . 3 1 . Data Loss (major) 5 | . . 1 1 . . 3 . . . . . . . . . . . . . . . . . . Misfires 5 | . . . . . . 2 2 . . . . . . . . . . . . . . . 1 . Alerts 8 | . . . 2 . . 2 2 . . . . 1 . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 362 | . . . . . . . . . . 41 13 . . . . 5 . 51 . . . 196 56 . Projectiles 118 | . . . . . . . . . . 41 13 . . . . 5 . 51 . . . 8 . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 244 | . . . . . . . . . . . . . . . . . . . . . . 188 56 . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . . . . 26 36 . . . . . . . . . . . . . . . 7 . 73 Shots 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | . 252 234 230 209 63 229 . . 15 12 . 24 39 . . 15 . 118 6 . 215 315 182 18 Average Temperature 53 | . 101 82 117 105 27 34 . . 9 7 . 14 6 . . 9 . 75 3 . 144 152 37 7 Received Heat Transfer 2493 | . 72 54 . . 135 837 468 201 48 36 18 84 207 18 . 48 . 105 9 27 . 90 36 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . 1 8 . . . . . . 2 . . 1 . 1 . . . 1 . . Combat Hostiles 13 | . . . . . 1 8 . . . . . . 2 . . 1 . 1 . . . . . . Parts Fried 30 | . . . . . 3 15 . . . . . 1 3 2 . 1 . 2 . . . 3 . . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . . . . 7 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 20 | . . 2 . . 4 . 1 . 4 1 1 2 . . . . . 1 3 . 1 . . . Heat Transferred 9973 | . 409 645 . 37 2529 50 1369 . 851 1554 740 481 50 259 . 222 . 296 185 . 111 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 3 | . . . . . . 3 1 . . 1 . . . . . . . . . . . 1 . . Low Security (%) 75 | 100 100 100 . 100 100 11 13 100 100 34 100 100 . . . . 100 . . . . 98 100 100 Level 1 15 | . . . . . . 41 86 . . 65 . . . . . . . . . . . 1 . . Level 2 5 | . . . . . . 32 . . . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . 14 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 968 | . 35 75 . 30 66 968 351 70 79 336 130 60 . . . . 2 . . . . 226 176 140 Initial 345 | . . . . . . 17 345 70 . 31 130 . . . . . . . . . . . 46 79 Average 118 | . 3 16 . . 9 474 257 5 10 198 21 13 . . . . . . . . . 36 47 93 Influence Increases 4675 | . 68 150 . 30 532 1091 385 175 135 315 128 194 145 120 . 80 4 70 50 . 50 549 250 154 Destroy 0b10 Robot/C 2520 | . 40 120 . 20 300 660 240 120 80 260 80 120 120 100 . 40 . 60 40 . 40 80 . . Destroy 0b10 Robot/NC 105 | . 10 . . . 45 . 30 . 5 . 5 . . . . . . . . . . 10 . . Destroy Leader 514 | . 14 30 . 10 90 20 94 40 30 30 42 30 10 20 . 10 . 10 10 . 10 14 . . Allied During Kill 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Successful Hack 89 | . 4 . . . 13 10 6 . 10 . . 14 . . . . . . . . . 7 7 18 Disable Machine 12 | . . . . . . . . . 8 . . . . . . . . . . . . . . 4 Anti-Garrison Action 300 | . . . . . . 300 . . . . . . . . . . . . . . . . . . Destroy Structure 217 | . . . . . 9 38 . . 2 10 1 . . . . . 4 . . . . 48 48 57 Partial Spotted 90 | . . . . . . . . . . . . . . . . . . . . . . 15 75 . Lose Combat Pursuer 825 | . . . . . 75 60 15 15 . 15 . 30 15 . . 30 . . . . . 375 120 75 Influence Decreases 4542 | . 68 150 . 30 497 158 1138 390 71 43 464 194 145 65 55 80 4 70 50 . 50 439 184 197 Entered New Map 1241 | . . . . . . 18 623 145 . 33 206 . . . 55 . . . . . . . 64 97 Time Decay 2780 | . 64 150 . 30 492 . 435 245 59 . 258 174 120 65 . 70 4 50 50 . 50 254 120 90 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . 100 . . Lost Part 372 | . . . . . . 140 40 . 12 10 . 20 25 . . 10 . 20 . . . 85 . 10 Lost Ally 40 | . . . . . . . 40 . . . . . . . . . . . . . . . . . Purge Threat 9 | . 4 . . . 5 . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . . . 1 . 5 2 1 . . 3 . . . . 1 . . . . 4 2 2 Investigation 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Extermination 8 | . . . . . . . . 2 . . . 1 . . . . 1 . . . . 2 1 1 Reinforcement 8 | . . . . . 1 . 3 . . . . . . . . . . . . . . 2 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 10 | . 1 . . . 3 . 1 . . . . 1 . . . . 1 . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 5 6 . . 25 37 29 8 4 14 5 16 7 4 . 4 4 3 5 4 3 36 9 7 Peak Tracking Total 14 | . 3 2 . . 3 7 5 3 2 4 2 7 3 2 . 2 2 3 3 4 2 14 9 5 Tactical Retreats 24 | . . . . . 4 3 1 1 . 1 . 1 1 . . 1 . . . . . 8 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 12 | . 2 . . . 1 3 . 1 . 2 . . . . . . 1 . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . . 1 . . . 2 . . . . . . . . . . 1 . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 46 | . 3 1 5 . 8 3 2 . 3 . 2 2 . . 6 . 2 2 . . . 3 2 2 Terminals 27 | . 3 1 . . 7 3 1 . 2 . . 2 . . . . 2 . . . . 2 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . 2 . . . . . . . . . . 1 . . Total Hacks 98 | . 10 1 5 . 23 6 4 . 5 . 2 4 . . 19 . 4 2 . . . 5 5 3 Successful 60 | . 5 1 5 . 10 2 3 . 4 . 2 1 . . 19 . . 2 . . . 3 2 1 Failed 38 | . 5 . . . 13 4 1 . 1 . . 3 . . . . 4 . . . . 2 3 2 Catastrophic 13 | . 1 . . . 2 1 . . . . . 2 . . . . 3 . . . . 1 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 7 . 1 . 12 . 2 . 3 . . 4 . . . . 4 . . . . 4 3 2 Terminals 66 | . 10 1 . . 22 6 3 . 4 . . 4 . . . . 4 . . . . 4 5 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . 2 . . . . . . . . . . 1 . . Terminal Hacks 54 | . 5 1 5 . 9 2 2 . 3 . . 1 . . 19 . . 2 . . . 2 2 1 Record 12 | . . . 4 . . . . . . . . . . . 7 . . 1 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 8 | . 2 . . . . . . . 2 . . . . . 4 . . . . . . . . . Prototype ID Bank 11 | . 1 . . . 5 . 1 . . . . . . . 4 . . . . . . . . . Open Door 4 | . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 5 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 1 . 2 . . . . . . . . . . 1 . . Unlock Access 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . 1 . . . 2 . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . . . 7 3 1 . 2 . . 2 . . . . 2 . . . . 1 1 2 Full Trace Events 5 | . . . . . 1 2 . . 1 . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Largest Group 2 | . . 1 1 . . 2 2 . . . . . . . . . . . . . . . . . Highest-Rated Group 50 | . . 31 31 . . 50 50 . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . 25 25 . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . 5 4 . . . . . . . . . . . . . . . . . Total Damage 245 | . . . . . . 133 112 . . . . . . . . . . . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 8849 | . . . . . 1453 1986 598 1164 177 . 247 . . . . 367 518 553 547 191 361 407 148 132 Optics 4062 | . . . . . 1453 1986 598 25 . . . . . . . . . . . . . . . . IFF 247 | . . . . . . . . . . . 247 . . . . . . . . . . . . . Terrain 1341 | . . . . . . . . 1164 177 . . . . . . . . . . . . . . . Traps 649 | . . . . . . . . . . . . . . . . . . . 93 191 361 4 . . Triangulation 2396 | . . . . . . . . . . . . . . . . . 57 553 547 191 361 407 148 132 Cloaking 2662 | . . . . . . . . . . . . . . . . 367 518 553 547 191 361 125 . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 8 | . 2 . . . . . . . 2 . . . . . 4 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . . 2 . 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 14980 | 64 464 408 601 1263 1630 1986 598 1164 251 641 738 523 381 620 198 389 518 553 547 191 361 590 169 132 Spaces Moved 10557 | 47 355 290 445 451 950 1182 293 713 154 401 498 291 273 521 158 300 398 423 428 157 280 674 372 503 Core 9 | 6 . . . . . 3 . . . . . . . . . . . . . . . . . . Treads 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . Legs 8987 | 41 355 290 445 451 950 1179 281 713 154 401 498 291 273 521 158 300 398 423 428 157 280 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1549 | . . . . . . . . . . . . . . . . . . . . . . 674 372 503 Fastest Speed 16 | 50 120 120 120 190 120 120 120 120 127 127 116 112 112 112 112 122 122 122 122 122 122 29 16 20 Average Speed 112 | 111 120 120 134 190 135 127 124 126 127 127 116 117 112 112 117 122 122 122 122 122 125 39 20 20 Slowest Speed 450 | 120 120 120 190 190 190 350 240 127 127 127 127 120 112 112 450 122 122 122 122 122 126 117 29 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . 7 1 . Potential Cave-ins 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 45 | 3 59 69 90 91 76 87 38 24 29 54 17 13 39 63 62 55 14 62 57 19 50 35 15 18 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 6 | . . . 1 . . . . . . . . . . . 3 1 . 1 . . . . . . Known Exits Taken 22 | 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 1 . 1 . . . . . . . . 2 . . 3 . 2 1 . 1 . . . Spaces Dug 59 | . . . . . . . . . . . . . . . . . 2 . . . . 39 16 2 Terrain Destroyed 125 | . . . . . 10 12 . . 1 . 1 . 4 2 . 1 2 2 1 . . 41 16 32 Melee 57 | . . . . . . . . . . . . . . . . . . . . . . 39 16 2 Projectile 17 | . . . . . 4 1 . . 1 . 1 . . 2 . 1 2 2 1 . . 2 . . AOE 51 | . . . . . 6 11 . . . . . . 4 . . . . . . . . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Sto Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 12725 | 55 371 328 447 859 1238 1466 426 906 179 479 630 442 321 538 169 308 426 439 440 156 286 865 429 522 Wait 1424 | . 4 28 . 400 207 141 62 138 . 50 98 120 32 4 . . 18 2 1 . . 97 16 6 Move 10512 | 46 354 289 444 450 949 1178 292 712 153 398 497 290 272 520 157 299 397 422 427 156 279 660 369 502 Hop 7 | . . . . . . . . . . . . . . . . . . . . . . 6 1 . Pick Up 34 | 2 . . . 5 10 5 . . 1 . . 3 . . . . 2 1 . . . 1 3 1 Fast Attach 90 | 7 1 . 1 1 8 9 3 3 2 1 7 2 2 1 7 1 4 . 3 . 2 11 10 4 Attach 28 | . . . . . . 6 4 3 . . . 2 . 3 . 1 . . . . 1 5 2 1 Detach 19 | . . . 2 . . . . 1 . . . 2 . . 3 . . . . . 1 8 2 . Swap 49 | . 2 . . . 8 6 8 9 2 . 6 3 . 1 . . . 1 1 . . . . 2 Drop 88 | . . . . 3 19 5 5 6 5 . 9 4 . . 2 . 3 2 2 . . 12 9 2 Fire 375 | . 10 11 . . 33 104 52 33 16 27 13 16 15 9 . 7 2 11 6 . 3 7 . . Melee 78 | . . . . . . . . . . . . . . . . . . . . . . 57 17 4 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 10 . . . 3 . . . . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: Fac / *Sto) -7/Storage -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 13) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Evolved 1 slot: Utility x1 273 | -10/Materials | Identified exit to Mines 273 | -10/Materials | Discovered exit to Mines (range 15) 301 | -10/Materials | Build established: Hacker-Mutant 354 | -10/Materials | Identified exit to Materials 354 | -10/Materials | Discovered exit to Materials (range 16) 435 | -10/Materials | Discovered exit to Materials (range 13) 529 | -10/Materials | Entered Mines 549 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 568 | -10/Mines | Discovered exit to Materials (range 5) 644 | -10/Mines | Discovered exit to Materials (range 4) 919 | -10/Mines | Received a Mining Laser from a helpful Derelict 932 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 932 | -10/Mines | Identified exit to Exiles 932 | -10/Mines | Discovered exit to Exiles (range 5) 937 | -10/Mines | Entered Exiles 937 | -10/Exiles | Accompanied by 1 ally 965 | -10/Exiles | Met 8R-AWN 984 | -10/Exiles | Met EX-HEX 1051 | -10/Exiles | Met EX-DEC 1073 | -10/Exiles | Visited The Gauntlet 1215 | -10/Exiles | Learned location of Zion (-7) 1242 | -10/Exiles | Met EX-BIN 1321 | -10/Exiles | Aligned with FarCom system 1323 | -10/Exiles | Given EX-Vault access code 1351 | -10/Exiles | Opened EX-Vault 1360 | -10/Exiles | Found AWS/Thermal 1399 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1517 | -10/Exiles | Identified exit to Mines 1517 | -10/Exiles | Discovered exit to Mines (range 14) 1538 | -10/Exiles | Left Exiles lab with AWS/Thermal 1538 | -10/Exiles | Entered Mines 1632 | -9/Mines | Identified exit to Materials 1632 | -9/Mines | Discovered exit to Materials (range 11) 1757 | -9/Mines | Found a hidden stash of uninstalled traps 1919 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2758 | -9/Mines | Discovered exit to Materials (range 13) 2801 | -9/Mines | Entered Materials 2801 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3526 | -8/Materials | AWS/Thermal suddenly broke down 3626 | -8/Materials | Identified exit to Factory 3626 | -8/Materials | Discovered exit to Factory (range 18) 4430 | -8/Materials | Identified exit to Garrison 4431 | -8/Materials | Entered Garrison 4523 | -8/Garrison | Installed Relay Interface Framework 4625 | -8/Garrison | Triggered checkpoint 4737 | -8/Garrison | Lost 3 parts (1p1n1w) 4773 | -8/Garrison | Triggered checkpoint 4832 | -8/Garrison | Identified exit to Materials 4832 | -8/Garrison | Discovered exit to Materials (range 11) 4867 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 4988 | -8/Garrison | Discovered exit to Materials (range 16) 5189 | -8/Garrison | Triggered checkpoint 5244 | -8/Garrison | Garrison Relay disabled 5467 | -8/Garrison | Triggered checkpoint 5519 | -8/Garrison | Lost 5 parts (1p2n1u1w) 5610 | -8/Garrison | Discovered exit to Materials (range 11) 5645 | -8/Garrison | Triggered checkpoint 5775 | -8/Garrison | Build established: Scavenger-Mutant 5839 | -8/Garrison | Triggered checkpoint 6107 | -8/Garrison | Triggered checkpoint 6303 | -8/Garrison | Triggered checkpoint 6417 | -8/Garrison | Entered Materials 6417 | -8/Materials | Accompanied by 2 allies 6540 | -8/Materials | Garrison activated, responded to threat 6583 | -8/Materials | Met 7R-MNS 6583 | -8/Materials | Core integrity fell below 50% 6955 | -8/Materials | Discovered exit to Factory (range 7) 7015 | -8/Materials | Entered Factory 7015 | -7/Factory | Evolved 2 slots: Utility x2 7016 | -7/Factory | Caught up to 7R-MNS 7313 | -7/Factory | Build established: Scavenger-Skirmisher 7956 | -7/Factory | Build established: Hacker-Skirmisher 8111 | -7/Factory | Identified exit to Storage 8111 | -7/Factory | Discovered exit to Storage (range 13) 8152 | -7/Factory | Identified exit to Factory 8152 | -7/Factory | Discovered exit to Factory (range 16) 8179 | -7/Factory | Entered Storage 8397 | -7/Storage | Identified exit to Garrison 8430 | -7/Storage | Entered Garrison 8458 | -7/Garrison | Triggered checkpoint 8616 | -7/Garrison | Triggered checkpoint 8656 | -7/Garrison | Build established: Hacker-Mutant 8708 | -7/Garrison | Discovered exit to Factory (range 9) 8778 | -7/Garrison | Triggered checkpoint 8922 | -7/Garrison | Triggered checkpoint 9057 | -7/Garrison | Discovered exit to Factory (range 11) 9071 | -7/Garrison | Entered Factory 9071 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9071 | -6/Factory | Identified exit to Factory 9071 | -6/Factory | Discovered exit to Factory (range 9) 9784 | -6/Factory | Discovered exit to Factory (range 16) 9809 | -6/Factory | Entered another Factory area 9809 | -5/Factory | Evolved 2 slots: Propulsion x2 10051 | -5/Factory | Garrison activated, responded to threat 10082 | -5/Factory | Identified exit to Upper Caves 10332 | -5/Factory | Entered Upper Caves 10362 | -5/Upper Caves | Lost 3 parts (1n2u) 10390 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10590 | -5/Upper Caves | Identified exit to Upper Caves 10590 | -5/Upper Caves | Discovered exit to Upper Caves (range 10) 10713 | -5/Upper Caves | Entered another Upper Caves area 10762 | -5/Upper Caves | Learned Factory emergency access door positions 10884 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11127 | -5/Upper Caves | Learned location of 1 exit from Factory 11306 | -5/Upper Caves | Identified exit to Zhirov 11306 | -5/Upper Caves | Discovered exit to Zhirov (range 13) 11333 | -5/Upper Caves | Entered Zhirov 11333 | -5/Zhirov | Identified exit to Proximity Caves 11333 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 11354 | -5/Zhirov | Met Zhirov 11375 | -5/Zhirov | Learned location of Quarantine (-2) 11375 | -5/Zhirov | Learned location of Testing (-3) 11375 | -5/Zhirov | Learned location of Command (-1) 11398 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11428 | -5/Zhirov | Found Alien Artifact 11428 | -5/Zhirov | Identified Integrated Dissipator 11428 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11531 | -5/Zhirov | Entered Proximity Caves 11906 | -4/Proximity Caves | Identified exit to Factory 11906 | -4/Proximity Caves | Discovered exit to Factory (range 13) 11920 | -4/Proximity Caves | Entered Factory 11920 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11921 | -4/Factory | Identified exit to Upper Caves 12438 | -4/Factory | Entered Upper Caves 12765 | -4/Upper Caves | Identified exit to Upper Caves 12765 | -4/Upper Caves | Discovered exit to Upper Caves (range 7) 12830 | -4/Upper Caves | Entered an active Warlord outpost 12991 | -4/Upper Caves | Entered another Upper Caves area 12992 | -4/Upper Caves | Encountered a Warlord checkpoint 13002 | -4/Upper Caves | Identified exit to Research 13002 | -4/Upper Caves | Discovered exit to Research (range 9) 13216 | -4/Upper Caves | Learned Research security intel 13411 | -4/Upper Caves | Identified exit to Warlord 13411 | -4/Upper Caves | Discovered exit to Warlord (range 8) 13538 | -4/Upper Caves | Entered Warlord 13602 | -4/Warlord | Identified exit to Proximity Caves 13602 | -4/Warlord | Discovered exit to Proximity Caves (range 14) 13654 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 13654 | -4/Warlord | Attacked by Warlord forces 13669 | -4/Warlord | Spotted R9-LRG(B) 13669 | -4/Warlord | Spotted MB-12I(B) 13729 | -4/Warlord | Entered Proximity Caves 14069 | -3/Proximity Caves | Spotted B-86 Titan 14077 | -3/Proximity Caves | Discovered exit to Research (range 10) 14082 | -3/Proximity Caves | Build established: Derelict-Mutant 14090 | -3/Proximity Caves | Entered Research 14090 | -3/Research | Evolved 2 slots: Propulsion x2 14472 | -3/Research | Crushed by falling debris 14475 | -3/Research | Crushed by falling debris 14475 | -3/Research | System corruption reached 10% 14551 | -3/Research | Lost 12 parts (1p6n4u1w) 14590 | -3/Research | Search patrols dispatched 14590 | -3/Research | Identified exit to Testing 14590 | -3/Research | Identified exit to Research 14656 | -3/Research | Spotted B-86 Titan 14680 | -3/Research | Entered another Research area 14680 | -2/Research | Evolved 2 slots: Utility x2 14684 | -2/Research | Identified exit to Quarantine 14757 | -2/Research | Identified exit to Access 14782 | -2/Research | Spotted B-90 Cyclops 14791 | -2/Research | Build established: Hacker-Sprinter 14830 | -2/Research | Found Prototype Device 14830 | -2/Research | Identified Exp. Phase Shifter 14849 | -2/Research | Entered Access 14849 | -1/Access | Evolved 2 slots: Utility x2 14885 | -1/Access | Energy Cycler disabled 14972 | -1/Access | Identified exit to Surface 14972 | -1/Access | Discovered exit to Surface (range 6) 14981 | *** | Escaped! Last Messages --------------- 14885_ ALERT: Power surge detected, dispatching additional patrols. 14885_ Energy Cycler explodes. 14898_ Dropped Lgt. Antimatter Reactor. 14908_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1P. 14914_ Acquired Unknown Device. 14914_ Identified Imp. Dynamic Insulation System. 14915_ Acquired Adv. ECM Suite. 14932_ Dropped Lance. 14932_ Acquired Force Lance. 14937_ Acquired Imp. Hacking Suite. 14964_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 14964_ Critical hit (Destroy). 14964_ Impulse Thruster destroyed. 14967_ Knocked back. 14967_ Acquired 9 matter. 14972_ Connecting with Terminal... 14972_ The Access Shell folds into the floor. 14972_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | #???????????????????????????????????? | | #???????????????????????????????????? | | ####### #???????????????????????????????????? | | ??????### ###???????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# Y#?????????????????????????????????????? | | ???????## ##????????????????????????????????????? | | ???#+### ###########################??????????? | | H ?????????? | | w ?????????? | | ####+### ######### ""#####+????????????? | | ???????######???????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 43 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 EM Shielding 3 Corruption Block 15 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 55 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Evasion (%) 70 Targeting Accuracy 5 Melee Accuracy 24 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 44 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Drive-By You Again You Will Be Upgraded Challenges ------------ None Game ------ Seed ArmageddonHeartPendant Manual? 0 Play Time 01:38:38 Cumulative 170.6 hours Start 2026.02.01 @ 18:05:12 End 2026.02.01 @ 19:45:48 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 310 Rogue 216 Adventurer 15 Explorer 79 Win Type 0 Total 12 Types 12/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae2f8606-5cb2-415c-b048-b5ca10c98548