Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 13:58:03 Player: simber Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (269) 269 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1454 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 245/300 Energy 25/100 System Corruption 7% Temperature Cool (6) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Great Maul > --- INVENTORY (8) ---- Improved Terrain Scanner Seismic Detector Hacking Suite Light EM Pulse Cannon Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink Small Matter Pod Seismic Detector Small Laser Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 33 | 7 14 5 7 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 6 2 . Treads . | . . . . Leg 4 | 2 2 . . Wheel . | . . . . Hover 2 | . 2 . . Flight 4 | . 2 2 . Utility 6 | 2 2 . 2 Device 3 | 1 2 . . Storage 3 | 1 . . 2 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 4 2 4 Energy Gun 2 | 1 1 . . Energy Cannon 4 | . 2 . 2 Ballistic Gun 4 | 1 1 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 1 9 Power 2 | . . . 2 Propulsion 3 | . . 1 2 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 100 95 56 Engine 13 | . 14 14 9 Leg 11 | . 19 . . Hover 9 | . 8 18 . Flight 4 | . . 6 14 Device 11 | . 14 13 . Storage 13 | . 14 14 13 Energy Gun 6 | . 10 . . Energy Cannon 7 | . 7 12 2 Ballistic Gun 12 | . 10 15 14 Naked Turns . | . . . . Heaviest Build 19 | 14 19 19 14 Greatest Support 20 | 20 20 14 8 Greatest Overweight (x) 4 | 2 1 3 4 Average Overweight (x) . | 1 . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 7 | 4 7 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 521 | 227 166 80 48 Remotely . | . . . . Salvage Created 384 | 78 166 92 48 Parts 33 | 14 11 7 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 13 | . 6 6 1 Guns 10 | . 6 4 . Cannons 2 | . . 2 . Classes Destroyed 4 | 1 2 . 1 Tunneler 4 | 4 . . . Swarmer 9 | . 3 6 . Grunt 3 | . 3 . . Brawler 1 | . . . 1 Best Kill Streak 3 | 2 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1537 | . 380 282 875 Core 476 | . 28 44 404 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 71 . Volleys Fired 56 | 8 26 17 5 Largest 2 | 2 2 2 1 Hottest 112 | 60 60 112 56 Shots Fired 107 | 16 52 34 5 Gun 90 | 16 52 19 3 Cannon 17 | . . 15 2 Launcher . | . . . . Special . | . . . . Kinetic 56 | 8 26 19 3 Thermal 34 | 8 26 . . Explosive . | . . . . Electromagnetic 17 | . . 15 2 Robot Hit Streak 18 | 4 18 5 3 Robot Miss Streak 6 | 4 6 3 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 64 | 9 29 20 6 Core Hits 24 | 4 10 9 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 817 | 109 292 269 147 Guns 528 | 109 292 114 13 Cannons 194 | . . 155 39 Explosions . | . . . . Melee 95 | . . . 95 Ramming . | . . . . Kinetic 269 | 46 96 114 13 Thermal 259 | 63 196 . . Explosive . | . . . . Electromagnetic 194 | . . 155 39 Impact 95 | . . . 95 Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 37 | . . . 37 Projectiles . | . . . . Explosions . | . . . . Melee 37 | . . . 37 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 153 | . 153 45 32 Average Temperature 47 | . 69 15 19 Received Heat Transfer 141 | . 93 . 48 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 600 | 150 450 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 213 | 20 213 164 63 Initial 63 | . 13 4 63 Average 97 | 8 138 101 44 Maximum Alert Level 1 | . 1 . . Low Security (%) 81 | 100 63 100 100 Level 1 18 | . 36 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 12 8 10 Peak Tracking Total 8 | . 4 3 8 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful . | . . . . Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 870 | 152 446 167 105 Spaces Moved 425 | 78 211 81 55 Core 60 | 58 . . 2 Treads . | . . . . Legs 121 | 20 101 . . Wheels . | . . . . Hover 158 | . 106 52 . Flight 86 | . 4 29 53 Fastest Speed 50 | 50 56 56 117 Average Speed 122 | 128 116 122 133 Slowest Speed 280 | 150 120 280 280 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 4 30 18 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 671 | 114 361 118 78 Wait 117 | 9 90 13 5 Move 422 | 77 210 80 55 Hop . | . . . . Pick Up 23 | 13 9 . 1 Fast Attach 3 | . . 2 1 Attach 16 | 7 3 . 6 Detach 5 | . 3 . 2 Swap 14 | . 11 3 . Drop 11 | . 8 3 . Fire 56 | 8 26 17 5 Melee 3 | . . . 3 Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 10) 599 | -10/Materials | Entered Mines 603 | -10/Mines | Met a Derelict bent on vengeance 682 | -10/Mines | Discovered new exit (range 15) 766 | -10/Mines | Entered Materials 766 | -9/Materials | Evolved 2 slots: Propulsion x2 857 | -9/Materials | Core integrity fell below 50% 866 | -9/Materials | Core integrity fell below 20% 871 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00842_ Flight Unit destroyed. 00842_ Lgt. Ion Engine destroyed. 00848_ Lgt. Assault Rifle destroyed. 00854_ Lgt. EM Pulse Cannon destroyed. 00855_ Med. Matter Pod destroyed. 00855_ System corrupted by crushing effect (+4). 00855_ Knocked back. 00856_ Ion Engine destroyed. 00861_ Acquired Hacking Suite. 00863_ Sml. Matter Pod destroyed. 00863_ System corrupted by crushing effect (+3). 00865_ B-36 Bruiser suffers critical hit (Smash). 00865_ Destroyed Lgt. Treads. 00865_ B-36 Bruiser system corrupted by crushing effect. 00867_ S-10 Pest destroyed. 00868_ Destroyed Lgt. Armor Plating. 00868_ B-36 Bruiser system corrupted by crushing effect. 00869_ B-36 Bruiser system terminally corrupted. [Achievement: Power Corrupts] 00871_ Acquired 48 matter. 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