Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 09:47:18 Player: Shrewd Result: Destroyed by PV-F1K(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (333) 333 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1798 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 78/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Scrapsphere Large Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Overtuned Flexi-carbon Leg Assembled Alloy Leg > --- UTILITY ---------- Scrap Suit > --- WEAPON ----------- Overtuned Pulse Rifle Overtuned Pulse Rifle > --- INVENTORY -------- Light Ion Engine Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Scrapsphere Large Storage Unit [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Autogun Energy Gun Overtuned Pulse Rifle Ballistic Gun Autogun Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 1 2 . 12 Power 2 | . . . 2 Engine 2 | . . . 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | . . . 5 Treads . | . . . . Leg 5 | . . . 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 . . 3 Device 4 | 1 . . 3 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | . 2 . 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | . 2 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 3 | . . . 3 Power 2 | . . . 2 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 7 | 6 7 8 7 Power . | 1 1 1 . Propulsion 2 | 4 3 3 2 Utility . | . . . . Weapon 2 | 1 3 4 2 Tool/Special . | . . . . Unused Backups 11 | . 2 . 9 Power . | . . . . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 5 | . 2 . 3 Tool/Special 2 | . . . 2 Average Slot Usage (%) 97 | . 100 100 96 Engine 13 | . 14 14 13 Leg 27 | . 28 28 27 Device 13 | . 14 14 13 Storage 12 | . 14 14 12 Energy Gun 2 | . 2 . 2 Ballistic Gun 25 | . 25 28 25 Peak Build Rating 34 | 7 10 10 34 Average Rating 12 | 6 9 10 12 On Entrance 8 | 6 7 10 10 Avg Prop Armor Cover (%) 7 | . . . 7 Naked Turns 3 | . . . 3 Heaviest Build 20 | 13 15 15 20 Greatest Support 53 | 20 20 20 53 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 8 8 8 7 Most Carried 8 | 7 8 8 8 Average Carried 7 | 6 7 8 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 7 8 8 4 Scrap Suit Usage (%) 10 | . . . 12 Parts Cannibalized 1 | . . . 1 Class Distribution -------------------- 88% | Mutant 11% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 483 | 209 70 . 204 Remotely . | . . . . Salvage Created 392 | 18 74 . 300 Parts 19 | 3 4 . 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 8 | . 2 . 6 Guns 8 | . 2 . 6 Classes Destroyed 5 | 1 1 . 3 Tunneler 1 | 1 . . . Grunt 2 | . 2 . . Explorer 3 | . . . 3 Guru 1 | . . . 1 Scrapper 2 | . . . 2 Best Kill Streak 3 | 1 2 . 3 Combat Bots Only 3 | . 2 . 3 Max Kills in Single Turn 2 | 1 1 . 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 63 | . 13 2 48 Missed 23 | . 8 1 14 Hits 40 | . 5 1 34 Melee 9 | . . . 9 Projectile 31 | . 5 1 25 Critical Strikes 2 | . . . 2 Damage Taken 797 | . 53 30 714 Core 256 | . 32 . 224 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 34 | . . . 34 Core Remaining (%) 100 | 100 . . . Volleys Fired 32 | 3 5 . 24 Largest 2 | 2 2 . 2 Hottest 160 | 70 46 . 160 Shots Fired 55 | 6 10 . 39 Gun 55 | 6 10 . 39 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 29 | 3 10 . 16 Thermal 26 | 3 . . 23 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 1 2 . 8 Robot Miss Streak 5 | 1 5 . 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 27 | 3 3 . 21 Core Hits 12 | 1 2 . 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Burn 4 | . . . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 498 | 52 49 . 397 Guns 498 | 52 49 . 397 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 193 | 40 49 . 104 Thermal 305 | 12 . . 293 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 502 | 27 18 . 502 Average Temperature 181 | 14 6 . 208 Received Heat Transfer 208 | . 30 9 169 Effects 8 | . . . 8 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . . 7 Heat Transferred 1072 | 37 . . 1035 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 41 | 5 41 . . Initial . | . . . . Average 7 | 1 8 . . Influence Increases 46 | 5 41 . . Destroy 0b10 Robot/C 40 | . 40 . . Destroy 0b10 Robot/NC 5 | 5 . . . Destroy Structure 1 | . 1 . . Influence Decreases 46 | 5 20 21 . Entered New Map 11 | . . 11 . Time Decay 35 | 5 20 10 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 2 1 13 Peak Tracking Total 4 | . 3 1 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 8 | . . . 8 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 55 | . . . 55 Successful 55 | . . . 55 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 55 | . . . 55 Record 55 | . . . 55 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 5 | . . . 5 Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 2155 | 6 101 128 1920 Seismic 2155 | 6 101 128 1920 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 2459 | 30 101 128 2200 Spaces Moved 1901 | 16 55 94 1736 Core 8 | . . . 8 Treads . | . . . . Legs 1893 | 16 55 94 1728 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 120 50 Average Speed 119 | 120 120 120 119 Slowest Speed 250 | 120 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 10 9 91 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 2 2 Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 2050 | 20 84 109 1837 Wait 61 | . 16 16 29 Move 1898 | 15 54 93 1736 Hop . | . . . . Pick Up 15 | 1 3 . 11 Fast Attach 6 | 1 1 . 4 Attach 2 | . . . 2 Detach 2 | . . . 2 Swap 9 | . 1 . 8 Drop 25 | . 4 . 21 Fire 32 | 3 5 . 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 31 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Met a group of wandering Federalists 129 | -10/Materials | Discovered new exit (range 5) 132 | -10/Materials | Entered Subcaves 133 | -10/Subcaves | Continued accompanying wandering Federalists (6) 133 | -10/Subcaves | Approached by a straggling Scientist 230 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 243 | -10/Subcaves | Lost 3 allies 260 | -10/Subcaves | Entered Scraptown 309 | -7/Scraptown | Build established: Mutant 684 | -7/Scraptown | Visited UFD Registry 702 | -7/Scraptown | Visited Symbiants 736 | -7/Scraptown | Visited Spacefarers 796 | -7/Scraptown | Visited Cyclists 1108 | -7/Scraptown | Discovered new exit (range 11) 1245 | -7/Scraptown | Visited SPCMW 1280 | -7/Scraptown | Visited Fellowship of the Rings 1320 | -7/Scraptown | Visited CR-KLE's Repair Center 1331 | -7/Scraptown | CR-KLE repaired 3 parts 1380 | -7/Scraptown | Visited Artisan Demo Area 1452 | -7/Scraptown | Registered with UFD as "Alphapod" 1508 | -7/Scraptown | Visited Modified Component R&D 1654 | -7/Scraptown | Visited Observation Area 1713 | -7/Scraptown | Visited Junk Repository 1800 | -7/Scraptown | Found Scrap Suit 1837 | -7/Scraptown | Discovered new exit (range 3) 2032 | -7/Scraptown | Met Optimus 2032 | -7/Scraptown | Accepted into 0bPrime 2106 | -7/Scraptown | Visited Research Penetration Think Tank 2125 | -7/Scraptown | Civil war broke out across Scraptown 2135 | -7/Scraptown | Visited Scrap Suit Storage 2334 | -7/Scraptown | Optimus destroyed in the chaos of civil war 2369 | -7/Scraptown | Found Scrap Suit 2389 | -7/Scraptown | Core integrity fell below 50% 2413 | -7/Scraptown | Found Scrap Suit 2457 | -7/Scraptown | Core integrity fell below 20% 2457 | -7/Scraptown | Released all parts (4) 2460 | -7/Scraptown | Destroyed by PV-F1K(j) with Overtuned Pulse Rifle Last Messages --------------- 02385_ I3-VFF(x) suffers critical hit (Burn). 02387_ Overheating: Energy bleed (-2). 02398_ System corrupted: Matter fused (-5). 02403_ Overheating: Ovr. Pulse Rifle damaged (-27). 02403_ Ovr. Pulse Rifle destroyed. 02403_ Lgt. Ion Engine destroyed. 02403_ I3-VFF(x) suffers critical hit (Burn). 02403_ Imp. Terrain Scanner melted. 02403_ Mak. Spear melted. 02403_ I3-VFF(x) destroyed. 02406_ Scrap Suit cannibalized VSS Leg to repair Ovr. Flexi-carbon Leg. 02409_ Discarded Scrap Suit. 02413_ Acquired Scrap Suit. 02441_ Critical hit (Burn: +50). 02442_ Acquired 10 matter. 02457_ Released Scrap Suit. 02457_ Released Ovr. Pulse Rifle. 02457_ Released Asb. Alloy Leg. 02457_ Released Ovr. Flexi-carbon Leg. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | " "???" "############ #?" ?????????????????????? | | " "???" 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" #### ???????????????????? | | ??????????????#"!=#"#??# ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Deductive Reasoning Link The Feds Nice Directions, Buddy Sprinter Strength In Numbers Challenges ------------ None Game ------ Seed TimingLinkedDesublimator Manual? 0 Play Time 00:32:14 Cumulative 20.5 hours Start 2025.10.29 @ 09:14:43 End 2025.10.29 @ 09:47:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 945927ad-bbec-4275-a053-f22d91bf0ee2