Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 14:15:54 Player: Miniluz Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (279) 1395 Value Destroyed (9286) 9286 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (5891) 5891 TOTAL SCORE: 25252 Bonus ------- High Alert Combat Kills 685 Follower Combat Kills 1528 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Win 3000 Friendly Fire -222 Cogmind --------- Core Integrity 1600/1600 Matter 198/300 Energy 194/200 System Corruption 0% Temperature Cool (12) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION (8) --- Diametric Drive Diametric Drive Q-thruster Impulse Thruster Array > --- UTILITY (12) ----- Spectral Analyzer Advanced Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Core Analyzer Stasis Canceller Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Particle Reactor Energy Well (350) Helical Railgun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Diametric Drive Diametric Drive Q-thruster Impulse Thruster Array > --- UTILITY ---------- Spectral Analyzer Advanced Signal Interpreter Advanced Signal Interpreter Seismic Detector Improved Targeting Computer Core Analyzer Improved Propulsion Shielding Hacking Suite Advanced System Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Particle Reactor Energy Well Stasis Canceller Hacking Suite Helical Railgun [Rating: 114] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Makeshift Light Armor Plating Weapon Particle Cannon Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . 1 . 1 . . . . . 1 . . . . 1 . 1 1 . Utility 10 | . . 1 . 1 2 . . . . 1 . . . . 1 . 1 1 2 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Attached 218 | 8 16 15 10 21 19 10 2 . 6 8 6 3 7 6 42 6 17 15 1 Power 26 | 1 2 2 . 3 2 2 . . 2 . 1 . . 1 3 2 2 3 . Engine 12 | 1 2 1 . . 1 2 . . 1 . 1 . . . 1 . 1 1 . Core 9 | . . 1 . 3 1 . . . 1 . . . . 1 2 . . . . Reactor 5 | . . . . . . . . . . . . . . . . 2 1 2 . Propulsion 69 | 2 2 5 8 7 4 4 2 . 1 3 2 2 . 4 15 . 3 5 . Treads 45 | 2 1 5 8 7 2 2 2 . . 2 . 2 . 4 8 . . . . Leg 6 | . . . . . . 2 . . . . . . . . 4 . . . . Wheel 7 | . 1 . . . 2 . . . 1 1 2 . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . 3 . 1 2 . Flight 5 | . . . . . . . . . . . . . . . . . 2 3 . Utility 88 | 2 6 6 1 10 8 3 . . 2 3 1 . 5 1 19 2 11 7 1 Device 40 | 1 3 3 1 5 4 . . . 2 1 1 . 2 . 8 2 7 . . Storage 7 | 1 3 . . 1 1 . . . . . . . . . 1 . . . . Processor 17 | . . 1 . 1 2 . . . . 1 . . 1 . 3 . 4 4 . Hackware 6 | . . . . . . . . . . . . . . . 3 . . 2 1 Protection 18 | . . 2 . 3 1 3 . . . 1 . . 2 1 4 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 35 | 3 6 2 1 1 5 1 . . 1 2 2 1 2 . 5 2 1 . . Energy Gun 7 | 2 . . . . . . . . 1 1 1 . 2 . . . . . . Energy Cannon 10 | . 4 2 . 1 1 1 . . . . . . . . 1 . . . . Ballistic Gun 9 | 1 2 . . . 1 . . . . . . 1 . . 3 . 1 . . Ballistic Cannon 3 | . . . . . 1 . . . . 1 . . . . . 1 . . . Launcher 4 | . . . 1 . 1 . . . . . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . . . . 1 . 1 . 1 1 . Corrupted Parts 4 | . . . . . . . . . . . . . . 3 . 1 . . . System Corruption 28 | . . . . . . . . . . . . . . 21 . 7 . . . Parts Lost 86 | . 4 . . 3 14 5 1 . 6 6 6 6 . 7 5 14 . 8 1 Power 8 | . 1 . . 1 . . . . 1 . 2 . . . . 2 . 1 . Propulsion 34 | . 1 . . 1 7 3 . . 3 2 2 3 . 3 2 3 . 4 . Utility 25 | . 1 . . 1 3 1 1 . . 2 1 2 . 2 2 5 . 3 1 Weapon 19 | . 1 . . . 4 1 . . 2 2 1 1 . 2 1 4 . . . Highest Loss Streak 7 | . 2 . . 2 5 3 1 . 5 3 3 6 . 7 4 7 . 3 4 To Critical Strikes 2 | . 1 . . 1 . . . . . . . . . . . . . . . Average Backups 20 | 2 13 23 24 24 22 23 24 25 24 22 24 21 24 21 4 4 4 4 3 Power 1 | . 1 2 1 . 1 2 2 2 1 . . . . . . 2 1 1 1 Propulsion 1 | . 1 3 3 3 2 . . . . . 1 . . . . . . . . Utility 14 | . 6 14 15 15 15 17 17 17 16 17 17 17 19 16 1 . . 2 1 Weapon 4 | . 3 3 5 4 2 3 5 6 5 4 4 3 5 4 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 72 | . 6 19 6 6 . 3 1 . 2 1 . . 5 15 3 . 3 . 2 Power 12 | . 2 7 . 1 . . . . . . . . . 1 . . . . 1 Propulsion 2 | . . . 1 . . . . . . 1 . . . . . . . . . Utility 34 | . 3 8 . 2 . 1 1 . 1 . . . 3 10 3 . 1 . 1 Weapon 22 | . 1 4 5 3 . 2 . . 1 . . . 2 4 . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . 2 . . Average Slot Usage (%) 86 | . 98 96 99 99 98 89 99 85 98 81 81 71 66 74 76 89 39 65 66 Engine 3 | . 14 7 . . 1 7 7 7 3 6 5 . . . 2 . 1 1 4 Core 2 | . . 3 11 8 5 . . . 3 . . . . 3 1 4 . . . Treads 19 | . 26 31 33 35 29 13 10 23 21 9 10 12 6 15 12 24 . . . Leg 1 | . . . . . . 4 11 . . . . . . . 8 3 . . . Wheel 3 | . . . . . . 6 7 7 6 6 6 10 6 3 . . . . . Device 11 | . 13 10 11 13 13 7 6 7 7 12 13 13 12 11 16 12 18 15 6 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 5 . 4 . . . Processor 8 | . . 4 . 3 15 15 15 15 15 13 13 8 5 5 3 1 6 18 20 Protection 10 | . . 5 10 10 6 9 15 15 15 11 10 6 19 17 8 12 . . . Energy Gun 2 | . . . . . . . . . . 7 11 5 5 4 . . . . . Energy Cannon 9 | . 23 20 21 17 9 14 14 1 12 . . . . . 2 . . . . Ballistic Gun 1 | . 3 . . . 3 . . . . . . 2 . 3 5 5 . . . Peak Build Rating 114 | 7 12 26 26 28 45 46 48 46 46 43 41 41 43 61 92 98 78 114 104 Average Rating 37 | 4 10 19 23 25 38 44 45 38 44 41 37 33 36 44 65 88 46 90 103 On Entrance 35 | . 7 10 26 22 28 39 46 46 46 42 41 31 28 40 1 87 2 74 97 Avg Prop Armor Cover (%) 11 | . 12 20 . . 19 11 16 23 18 12 14 19 9 12 3 2 7 10 . Naked Turns 208 | . . . . . . . . . . . . . . 99 63 32 14 . . Heaviest Build 124 | 12 92 103 99 102 105 124 112 112 112 112 108 97 124 119 78 111 23 24 25 Greatest Support 135 | 40 40 67 68 86 96 73 10 10 16 20 20 22 10 104 135 135 24 38 38 Greatest Overweight (x) 28 | . 9 28 1 1 10 12 11 11 11 10 10 9 12 11 3 . 1 1 . Average Overweight (x) 4 | . . 1 1 1 . 10 11 9 9 6 8 5 10 4 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 5 5 5 Average Capacity 22 | 6 14 25 25 25 25 25 25 25 25 25 25 25 25 22 6 19 5 5 5 Most Carried 25 | 3 15 25 25 25 25 25 25 25 25 25 25 22 25 25 6 5 5 5 4 Average Carried 20 | 2 13 23 24 24 22 23 24 25 24 22 24 21 24 22 4 4 4 4 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 20 5 5 5 5 Final Carried 25 | 3 15 25 25 25 22 25 25 25 21 25 21 20 25 5 6 5 4 5 3 Class Distribution -------------------- 36% | Mutant 31% | Scavenger-Mutant 19% | Derelict-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -4/Factory Ninja | -3/Research Scavenger-Mutant | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Matter Collected 6743 | 280 469 387 310 663 573 559 94 . 473 557 91 239 147 309 734 387 86 385 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10791 | 41 424 1341 1308 1903 1236 812 147 . 293 527 124 83 . 90 868 1316 20 258 . Parts 576 | 5 29 74 92 101 82 28 3 . 11 22 8 1 . 8 41 60 2 9 . Haulers Intercepted 18 | . 2 4 5 5 1 . . . . . . . . . 1 . . . . Recyclers Shooed 13 | . . 2 . . 3 . . . . 2 . 1 . . 2 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . 8 1 . 9 . 5 . . 11 . . . . . Prevented 6 | . . . . . . . . . 1 . . . . 5 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 189 | . 11 22 29 37 19 12 3 . 9 9 6 1 . 2 13 16 . . . Melee 7 | . . . . . . . . . . . . . . . 6 1 . . . Guns 19 | . 5 . . . 2 . . . . 3 1 1 . 2 2 3 . . . Cannons 93 | . 6 21 18 22 9 10 . . 4 3 . . . . . . . . . AOE 56 | . . . 11 14 8 2 2 . 3 3 5 . . . 5 3 . . . Classes Destroyed 24 | 1 5 5 1 4 3 1 1 . 1 . . 1 . . 1 . . . . Worker 19 | . . 3 2 2 3 . . . . 6 . . . . . 2 . 1 . Builder 16 | . . 1 3 4 3 . . . . 1 . . . . 1 3 . . . Tunneler 6 | 2 1 . . . . . . . . 1 . . . . 1 . 1 . . Hauler 18 | . 2 4 5 5 1 . . . . . . . . . 1 . . . . Recycler 14 | . . 3 1 1 6 . . . . 1 . . . . 1 . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . Operator 4 | . . 1 . 1 2 . . . . . . . . . . . . . . Watcher 11 | . 1 3 1 4 1 . . . . . . . . . 1 . . . . Swarmer 38 | . 6 7 7 4 . . . . . 3 3 . . . 6 2 . . . Grunt 78 | . 2 7 15 21 8 3 2 . 4 . 2 . . . 3 11 . . . Brawler 3 | . . . . 2 . . . . . . . . . . . 1 . . . Duelist 3 | . . . . 1 . . 1 . . . 1 . . . . . . . . Protector 4 | . . . . 2 1 . . . 1 . . . . . . . . . . Sentry 26 | . . 8 7 6 . 1 . . . 2 . . . . 2 . . . . Demolisher 4 | . . . . . . . . . 4 . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . Hunter 7 | . . . . 1 2 1 . . . . . . . . 1 2 . . . Programmer 11 | . . . . . 4 . . . . 4 . . . 2 1 . . . . Heavy 2 | . . . . . 2 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . Subdweller 3 | . 3 . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . 1 . Z-Light 1 | . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . Packrat 2 | . . . . . . 2 . . . . . . . . . . . . . Samaritan 2 | . . . . . . . 1 . . . . 1 . . . . . . . Thug 2 | . . . . . . 2 . . . . . . . . . . . . . Butcher 3 | . . . . . . 3 . . . . . . . . . . . . . Mutant 2 | . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 11 | 1 3 5 6 11 8 3 3 . 5 3 6 1 . 2 4 6 1 2 . Combat Bots Only 7 | . 3 4 4 7 4 3 3 . 5 3 6 1 . 2 4 4 . . . Max Kills in Single Turn 7 | 1 1 2 5 7 6 2 1 . 1 3 2 1 . 1 2 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 4 2 2 1 . 1 3 2 . . . 2 1 . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Hostile Shots Fired 1542 | . 116 90 82 156 99 103 5 . 41 124 37 45 . 188 155 242 . 50 9 Missed 485 | . 32 26 21 50 20 29 2 . 17 52 11 14 . 62 41 80 . 24 4 Hits 1057 | . 84 64 61 106 79 74 3 . 24 72 26 31 . 126 114 162 . 26 5 Melee 12 | . . . . 2 . 5 2 . . . 2 . . 1 . . . . . Projectile 1045 | . 84 64 61 104 79 69 1 . 24 72 24 31 . 125 114 162 . 26 5 AOE 15 | . . . . . . . . . 15 . . . . . . . . . . Critical Strikes 48 | . 2 3 1 6 4 3 1 . . 1 1 2 . 2 5 15 . 1 1 Actively Blocked 2 | . . . . . . . . . . . 1 . . . . . . 1 . Part Disruptions 1 | . . . . . 1 . . . . . . . . . . . . . . Damage Taken 19042 | . 937 736 769 1647 1914 1187 88 . 838 815 541 847 . 1662 2436 3792 . 736 97 Core 3033 | . 161 118 98 110 197 157 . . 80 82 87 196 . 439 843 357 . 108 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 177 | . . . . . . . . . . 26 31 . . . . . . 120 . Regen/Repaired (Parts) 928 | . 154 179 71 181 . . . . . 278 . . 65 . . . . . . Core Remaining (%) 61 | 100 35 . 46 80 . . . . 38 . . . . 5 15 68 100 92 100 Volleys Fired 596 | 2 48 63 51 92 68 41 8 . 45 45 12 18 . 9 28 50 . 16 . Largest 3 | 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 3 . 1 . Hottest 165 | 90 136 136 136 136 150 165 105 . 126 155 160 103 . 103 114 127 . 38 . Shots Fired 1017 | 4 93 112 94 169 115 85 14 . 74 73 16 26 . 18 46 62 . 16 . Gun 224 | 4 27 3 . . 29 . . . 7 48 5 22 . 18 27 18 . 16 . Cannon 683 | . 66 109 84 155 76 84 11 . 49 23 . 4 . . 10 12 . . . Launcher 110 | . . . 10 14 10 1 3 . 18 2 11 . . . 9 32 . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 197 | . 27 3 . . 46 . . . 3 23 . 14 . 8 27 30 . 16 . Thermal 700 | 4 66 109 84 155 59 84 11 . 53 48 5 12 . 10 . . . . . Explosive 78 | . . . 10 14 10 1 3 . 18 2 11 . . . 9 . . . . Electromagnetic 42 | . . . . . . . . . . . . . . . 10 32 . . . Robot Hit Streak 39 | 1 17 19 7 19 17 22 34 . 39 16 4 11 . 6 6 5 . 3 . Robot Miss Streak 6 | 1 6 2 2 3 3 2 . . 3 2 1 5 . 6 4 4 . 4 . Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 1 . . . Secondary Targets 1 | . . . . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . . . . Shots Hit Robots 673 | 2 54 80 53 120 78 55 12 . 42 48 7 22 . 12 42 28 1 17 . Core Hits 437 | 2 20 35 42 84 55 28 6 . 28 24 14 12 . 8 37 37 . 5 . Critical Kills 4 | . 1 1 . 1 . . . . 1 . . . . . . . . . . Critical Parts Destroyed 9 | . 1 . . . 2 . . . . . . . . . . 6 . . . Critical Strikes 27 | . 2 1 . 1 3 . . . 3 8 . . . 1 2 6 . . . Burn 6 | . . . . . . . . . 2 3 . . . 1 . . . . . Meltdown 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . Destroy 10 | . 2 . . . 2 . . . . . . . . . . 6 . . . Blast 6 | . . . . . 1 . . . . 5 . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 46 | . . . . . 2 . . . . . . . . . 30 2 2 10 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . 2 . . . . . . . . . . . . . . Piercing 44 | . . . . . . . . . . . . . . . 30 2 2 10 . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . 1 7 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25575 | 22 1161 1958 2171 4088 3930 1687 529 . 1565 1629 563 521 . 245 2030 2525 84 867 . Guns 3477 | 22 364 25 . . 400 . . . 99 775 57 469 . 245 447 370 . 204 . Cannons 10595 | . 744 1762 1098 2406 1353 1499 235 . 749 483 . 52 . . 93 121 . . . Explosions 9481 | . . . 986 1625 2121 188 294 . 717 310 506 . . . 745 1989 . . . Melee 1452 | . . . . . . . . . . . . . . . 706 . 84 662 . Ramming 570 | . 53 171 87 57 56 . . . . 61 . . . . 39 45 . 1 . Kinetic 3149 | . 364 25 . . 682 . . . 49 483 . 284 . 120 447 491 . 204 . Thermal 12280 | 22 744 1762 1098 2406 2116 1499 235 . 799 833 57 237 . 125 . 347 . . . Explosive 6389 | . . . 986 1625 1076 188 294 . 717 252 506 . . . 745 . . . . Electromagnetic 1735 | . . . . . . . . . . . . . . . 93 1642 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 1452 | . . . . . . . . . . . . . . . 706 . 84 662 . Highest Corruption 24 | . 3 . . . 5 5 5 5 5 5 5 5 5 24 2 18 . . . Average Corruption 5 | . 2 . . . 3 5 5 5 5 3 5 5 5 15 1 8 . . . Corruption Purged 2 | . . . . . . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 287 | . 9 . . . 38 60 18 5 40 23 23 26 4 19 4 18 . . . Message Errors 60 | . 3 . . . 10 16 . 1 9 6 4 3 . 4 1 3 . . . Matter Fused 72 | . 3 . . . 8 16 5 . 10 7 6 8 . 3 2 4 . . . Heat Flow Errors 39 | . . . . . 7 8 2 . 7 3 3 6 . 2 . 1 . . . Energy Discharges 36 | . . . . . 6 4 6 1 5 1 6 2 1 2 . 2 . . . Parts Rejected 3 | . . . . . . 1 . . . 1 . . . . . 1 . . . Parts Fused 5 | . 2 . . . . . . . . 1 1 . 1 . . . . . . Data Loss (minor) 29 | . 1 . . . 5 4 . 3 5 1 . 3 1 1 1 4 . . . Data Loss (major) 17 | . . . . . 2 3 3 . 1 1 2 3 1 1 . . . . . Misfires 11 | . . . . . . 5 1 . . 2 1 . . 1 . 1 . . . Alerts 6 | . . . . . . 1 1 . 2 . . . . 2 . . . . . Misdirections 3 | . . . . . . . . . . . . . . 3 . . . . . Weapon Failures 6 | . . . . . . 2 . . 1 . . 1 . . . 2 . . . Overload Shots 10 | . . . . . 2 6 . . 2 . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 592 | . . 25 26 17 253 48 34 . 12 18 . . . . 22 45 44 48 . Projectiles 172 | . . 21 18 17 46 48 21 . 1 . . . . . . . . . . Explosions 302 | . . . 8 . 207 . 13 . 11 18 . . . . . 45 . . . Melee 118 | . . 4 . . . . . . . . . . . . 22 . 44 48 . Knockbacks 14 | . . 1 1 2 5 . . . . 2 . . . . . 3 . . . Impact 5 | . . 1 1 2 1 . . . . . . . . . . . . . . Kinetic 7 | . . . . . 3 . . . . 2 . . . . . 2 . . . Secondary 2 | . . . . . 1 . . . . . . . . . . 1 . . . Self-Inflicted Damage 418 | . 4 . 40 . . . . . . 72 53 . . . 10 239 . . . Shots 11 | . . . 1 . . . . . . 1 2 . . . . 7 . . . Rammed 61 | . 10 15 6 9 9 . . . . 4 . . . . 4 3 . 1 . Targets Rammed 70 | . 10 18 8 10 10 . . . . 4 . . . . 5 4 . 1 . Kicked 1 | . . . . . . . . . . . . . . . 1 . . . . Crushed 8 | . . 3 2 1 1 . . . . . . . . . . 1 . . . Highest Temperature 693 | 30 484 297 384 410 340 693 189 . 262 309 225 332 . 610 . 501 . 4 . Average Temperature 106 | 18 139 99 91 101 94 124 62 . 79 66 72 93 . 205 . 127 . 4 . Received Heat Transfer 3768 | . 165 276 177 756 243 156 9 . 60 108 36 426 . 129 423 702 . 102 . Effects 43 | . 1 . 1 9 1 18 . . . . . 1 . 11 . 1 . . . Shutdowns 7 | . . . . 2 1 1 . . . . . . . 3 . . . . . Energy Bleed 5 | . 1 . . . . 2 . . . . . . . 2 . . . . . Interference 13 | . . . . 5 . 2 . . . . . . . 5 . 1 . . . Matter Decay 3 | . . . . 1 . 2 . . . . . . . . . . . . . Short Circuit 4 | . . . 1 1 . . . . . . . 1 . 1 . . . . . Damage (major) 10 | . . . . . . 10 . . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . . 9 . . . Combat Hostiles 9 | . . . . . . . . . . . . . . . . 9 . . . Parts Fried 13 | . . . . . . . . . . . . . . . 2 11 . . . Impact Corruptions 2 | . . 1 . . . . . . . . . . . . 1 . . . . Robots Melted 5 | . . 1 . 2 . . 1 . 1 . . . . . . . . . . Combat Hostiles 4 | . . 1 . 1 . . 1 . 1 . . . . . . . . . . Parts Melted 51 | . 2 13 4 15 1 5 1 . 4 4 . 2 . . . . . . . Heat Transferred 19092 | 50 1332 3071 1887 4366 2367 2074 333 . 886 1659 125 407 . 259 . 276 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . 5 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Maximum Alert Level 3 | . . 1 2 3 2 . . . . . . . . . 3 3 2 2 1 Low Security (%) 50 | 100 100 72 37 1 42 . . . . 100 . . . . 33 . . 1 . Level 1 24 | . . 27 31 40 34 . . . . . . . . . 26 42 . 56 100 Level 2 19 | . . . 31 38 23 . . . . . . . . . 14 37 100 42 . Level 3 5 | . . . . 19 . . . . . . . . . . 26 19 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 908 | 5 70 320 580 791 503 . . . . 157 . . . . 908 902 506 539 285 Initial 441 | . . 20 120 244 357 . . . . 37 . . . . 30 411 441 234 270 Average 242 | . 11 107 306 471 270 . . . . 37 . . . . 415 503 452 341 269 Influence Increases 8700 | 10 291 712 985 1192 984 145 74 . 196 449 140 30 . 170 1546 864 221 655 36 Destroy 0b10 Robot/C 4280 | . 160 440 580 700 400 120 60 . 180 180 120 20 . 80 720 320 40 160 . Destroy 0b10 Robot/NC 510 | 10 20 75 65 95 90 . . . 5 45 . . . . 30 25 10 40 . Destroy Leader 970 | . 36 134 142 168 116 20 10 . 10 70 20 10 . 20 124 30 10 50 . Allied During Kill 556 | . . . . . 10 5 4 . 1 . . . . 10 387 . 25 114 . Successful Hack 222 | . 26 30 31 33 42 . . . . 15 . . . . . . . 24 21 Disable Machine 780 | . 30 30 75 60 225 . . . . 90 . . . . 120 90 45 15 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 587 | . 4 3 77 46 56 . . . . 49 . . . . 90 144 16 102 . Partial Spotted 120 | . . . . 30 . . . . . . . . . . . . 15 60 15 Lose Combat Pursuer 525 | . 15 . 15 60 45 . . . . . . . . 60 75 105 60 90 . Influence Decreases 8424 | 10 241 477 691 985 1289 557 143 . 135 375 275 30 . 122 754 863 646 620 211 Entered New Map 2437 | . . 30 165 335 429 179 14 . . 24 51 . . . 18 429 400 182 181 Time Decay 4964 | 10 221 447 526 620 660 368 119 . 55 320 182 30 . 122 526 294 246 198 20 Lost Part 623 | . 20 . . 30 140 10 10 . 60 31 42 . . . 50 140 . 80 10 Lost Ally 400 | . . . . . 60 . . . 20 . . . . . 160 . . 160 . Squads Dispatched 51 | . . 2 4 9 11 . . . . 4 . . . . 7 8 1 5 . Investigation 9 | . . . 1 3 1 . . . . . . . . . 2 1 . 1 . Extermination 14 | . . . . . 4 . . . . 4 . . . . 2 1 1 2 . Reinforcement 18 | . . 2 2 2 6 . . . . . . . . . 3 2 . 1 . Assault 10 | . . . 1 4 . . . . . . . . . . . 4 . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . 1 . Construction Impeded 3 | . . . . 1 . . . . . . . . . . 1 1 . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Distress Signals 43 | . . 2 2 5 1 . . . 27 . . . . . 2 1 . 3 . Communications Jammed 52 | . . . . . 19 . . . . . . . . . . 33 . . . Distress Signals 47 | . . . . . 15 . . . . . . . . . . 32 . . . Times Spotted 346 | . 18 31 34 61 35 14 3 . 13 9 7 1 . 11 41 40 6 19 3 Peak Tracking Total 15 | . 3 5 5 7 5 4 3 . 4 3 5 1 . 7 5 15 4 5 3 Tactical Retreats 22 | . 1 . 1 4 3 . . . . . . . . 2 3 4 1 3 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Traps Triggered 16 | . 2 5 2 1 2 . . . . . . . . . 2 2 . . . Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Disabled 54 | . 2 2 5 4 15 1 . . . 6 . . . . 8 7 3 1 . Max in Single Turn 12 | . 1 1 1 2 12 1 . . . 3 . . . . 1 4 1 . . Garrison Access 4 | . . . 1 1 . . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Accessed 75 | . 10 10 7 9 12 2 . 4 . 7 . . . . 5 1 2 5 1 Terminals 35 | . 7 5 5 5 7 . . . . 4 . . . . 1 . . . 1 Fabricators 3 | . . . . . 2 . . . . . . . . . 1 . . . . Repair Stations 10 | . 1 1 1 2 1 . . . . 2 . . . . . . . 2 . Recycling Units 7 | . 2 2 . . 1 . . . . 1 . . . . 1 . . . . Scanalyzers 8 | . . 2 . 1 . . . . . . . . . . 1 1 1 2 . Garrison Access 6 | . . . 1 1 1 . . . . . . . . . 1 . 1 1 . Total Hacks 200 | . 21 37 15 24 23 4 . 32 . 18 . . . . 14 1 2 8 1 Successful 111 | . 11 19 6 14 7 4 . 32 . 9 . . . . 5 . . 3 1 Failed 87 | . 10 17 9 9 16 . . . . 9 . . . . 9 1 2 5 . Catastrophic 16 | . 3 1 2 . 2 . . . . 2 . . . . 3 1 1 1 . Database Lockouts 2 | . . 1 . 1 . . . . . . . . . . . . . . . Manual 71 | . 9 9 3 6 2 . . . . 4 . . 4 . 10 4 12 8 . Terminals 87 | . 10 22 10 16 15 . . . . 9 . . . . 4 . . . 1 Fabricators 8 | . . . . . 3 . . . . . . . . . 5 . . . . Repair Stations 29 | . 5 4 4 4 2 . . . . 7 . . . . . . . 3 . Recycling Units 15 | . 6 5 . . 1 . . . . 2 . . . . 1 . . . . Scanalyzers 16 | . . 6 . 2 . . . . . . . . . . 3 1 1 3 . Garrison Access 9 | . . . 1 2 2 . . . . . . . . . 1 . 1 2 . Terminal Hacks 69 | . 5 9 2 7 5 4 . 32 . 4 . . . . . . . . 1 Record 15 | . . . . . 1 3 . 11 . . . . . . . . . . . Part Schematic 11 | . . . . . . . . 11 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . 3 . . . . . . . . . . . Open Door 4 | . . . 2 . . 1 . . . . . . . . . . . . 1 Open DSF 2 | . . . . . 1 . . . . 1 . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 1 . . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . 1 . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 1 . 2 . . . . . . . . . . . . . . . Registered Components 2 | . . 1 . . . . . . . 1 . . . . . . . . . Zone Layout 8 | . . 1 . 4 1 . . . . 2 . . . . . . . . . Fabricator Hacks 7 | . . . . . 2 . . . . . . . . . 5 . . . . Network Status 2 | . . . . . 1 . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 2 . . . . Build 3 | . . . . . 1 . . . . . . . . . 2 . . . . Repair Station Hacks 16 | . 4 4 2 2 . . . . . 4 . . . . . . . . . Scan Component 8 | . 2 2 1 1 . . . . . 2 . . . . . . . . . Repair 8 | . 2 2 1 1 . . . . . 2 . . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 4 . 1 . . . . . . . . . . . . . 2 . Insert Component 2 | . . 1 . . . . . . . . . . . . . . . 1 . Retrieve Study 5 | . . 3 . 1 . . . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . 1 1 . . . . . . . . . . . . . 1 . Seal Access 3 | . . . 1 1 . . . . . . . . . . . . . 1 . Unauthorized Hacks 7 | . 1 1 1 3 . . . . . 1 . . . . . . . . . Terminals 3 | . . . 1 1 . . . . . 1 . . . . . . . . . Botnet 3 | . . . 1 1 . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . . . . . Patch 2 | . . . . 2 . . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . . . . Reject 2 | . 1 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 9 7 5 6 12 . . . . 7 . . . . 4 1 2 4 . Full Trace Events 2 | . . . 1 . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . Robots Built 10 | . . . . . 4 . . . . . . . . . 6 . . . . Authchips 2 | . . . . . . . . . . . . . . . 2 . . . . Time 366 | . . . . . 134 . . . . . . . . . 232 . . . . Total Robot Build Rating 34 | . . . . . 16 . . . . . . . . . 18 . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 3 . 1 . . . . . . . . . . . . . 1 . Parts Repaired 8 | . 2 2 1 1 . . . . . 2 . . . . . . . . . Time 225 | . 52 52 19 32 . . . . . 70 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 2 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Total Allies 32 | . . . . . 4 2 . . . . . . 4 . 12 . 5 5 . Largest Group 12 | . . . . . 3 2 1 1 1 . . . 4 4 12 1 5 6 . Highest-Rated Group 700 | . . . . . 36 62 31 31 31 . . . 154 154 516 16 449 700 . Highest-Rated Ally 269 | . . . . . 12 31 31 31 31 . . . 40 40 70 16 103 269 . Zionite Dispatches 7 | . . . . . . . . . . . . . . . 2 . 2 3 . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . Light 2 | . . . . . . . . . . . . . . . 2 . . . . Hacker 2 | . . . . . . . . . . . . . . . . . 1 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . 1 . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . Total Orders 3 | . . . . . . . . . . . . . . . 3 . . . . EXPLORE 3 | . . . . . . . . . . . . . . . 3 . . . . Ally Attacks 280 | . . . . . 31 8 8 . 3 . . . . 20 148 1 7 54 . Total Damage 8302 | . . . . . 288 84 109 . 20 . . . . 384 2700 . 524 4193 . Kills 49 | . . . . . 3 1 . . 1 . . . . 2 24 . 4 14 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Active Infowar (turns) 20140 | 56 1749 820 505 1437 2325 1630 715 201 1151 1780 1014 543 3667 472 526 575 513 412 49 Optics 635 | . 223 . . . . . . . . . . . . . . . . 363 49 Sensors 15556 | . . 382 . 261 2324 1630 715 201 854 1729 1014 543 3663 472 526 575 513 154 . Terrain 6918 | . 870 160 . 933 . . . . . . 711 543 3065 470 . . 1 165 . Structural 1136 | . . . . . . . . . 297 839 . . . . . . . . . Seismic 3034 | 56 656 278 505 767 . . . . . . . . . . . . 331 412 29 T.N.C. 283 | . . . . . 283 . . . . . . . . . . . . . . Jamming 2396 | . . . . . 2002 . . . . . . . . . . 394 . . . ECM 4 | . . . . . . . . . . . . . . . . . 4 . . Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 1 . . . 1 2 1 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . 3 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . 3 . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . 1 . . Main Access 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Turns Passed 26890 | 158 2047 2480 1478 2080 2494 2353 801 201 1420 1783 1014 876 3741 853 1464 654 532 412 49 Spaces Moved 13026 | 90 1053 933 506 750 974 881 326 96 533 772 487 538 1651 502 877 328 793 762 174 Core 687 | 5 . 1 . . . . . . . . . . . 200 126 65 290 . . Treads 4996 | 85 991 874 506 750 966 72 . . . 1 . 1 . 111 376 263 . . . Legs 351 | . . . . . . . . . . . . . . . 351 . . . . Wheels 5529 | . 62 58 . . 8 809 326 96 533 771 487 537 1651 191 . . . . . Hover 25 | . . . . . . . . . . . . . . . 24 . . 1 . Flight 1438 | . . . . . . . . . . . . . . . . . 503 761 174 Fastest Speed 27 | 50 160 200 208 200 156 220 235 205 190 190 130 130 205 50 50 50 39 27 27 Average Speed 177 | 153 163 219 227 208 217 243 235 207 221 196 200 150 222 160 130 146 47 38 27 Slowest Speed 1450 | 160 215 1450 235 220 312 480 235 235 235 360 220 465 250 320 250 170 100 120 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . 1 4 . Potential Cave-ins 3 | . . . . . . . . . 3 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 48 | 4 99 60 60 50 28 90 58 70 55 12 69 73 91 68 25 9 9 29 8 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . 1 . . . 1 3 . . . . . . Known Exits Taken 14 | . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 . . . . . . . . . . 1 1 . . 1 . . . Scrap Searched 13 | . . . . . . 2 2 . 2 . . 3 3 1 . . . . . Spaces Dug 10 | . . . . . 3 . . . 4 1 . . . . 1 1 . . . Terrain Destroyed 600 | . 2 2 92 37 65 11 19 . 113 54 78 3 . . 36 86 . 2 . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . Projectile 32 | . 2 2 . . 4 7 . . 4 6 . 3 . . 1 1 . 2 . AOE 567 | . . . 92 37 61 4 19 . 109 48 78 . . . 35 84 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Total 15559 | 102 1281 1240 729 1087 1210 1001 348 99 690 960 508 573 1719 532 1097 427 938 843 175 Wait 1042 | . 97 126 121 132 105 23 3 . 81 109 . 2 22 6 65 29 109 12 . Move 12997 | 89 1052 932 505 749 973 880 325 95 532 771 486 537 1650 501 876 327 790 754 173 Hop 5 | . . . . . . . . . . . . . . . . . 1 4 . Pick Up 175 | 2 25 37 9 27 10 11 2 . 5 11 . 2 14 2 4 3 4 7 . Fast Attach 143 | 8 7 11 1 2 2 5 2 2 . 6 . 3 10 7 44 2 14 17 . Attach 75 | . 3 7 . 5 14 5 1 . 6 5 4 3 1 . 7 6 5 1 2 Detach 37 | 1 2 2 . . 1 2 . . 2 . . 2 3 1 10 2 6 3 . Swap 188 | . 19 17 19 43 22 13 3 . 14 6 6 5 3 1 4 2 3 8 . Drop 166 | . 18 27 13 27 3 6 4 2 5 3 . 1 16 5 21 . 4 11 . Fire 596 | 2 48 63 51 92 68 41 8 . 45 45 12 18 . 9 28 50 . 16 . Melee 46 | . . . . . 2 . . . . . . . . . 30 2 2 10 . Ram 7 | . 1 . . . . . . . . 4 . . . . 2 . . . . Kick 1 | . . . . . . . . . . . . . . . 1 . . . . Crush 61 | . 9 18 8 10 10 . . . . . . . . . 2 4 . . . Escape Stasis 2 | . . . 2 . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . 15 . . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 6 exits: Mat x3 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 10) 759 | -10/Materials | Derelicts attacked the area 1094 | -10/Materials | Discovered new exit (range 17) 1354 | -10/Materials | Repaired Lgt. Treads 1381 | -10/Materials | Repaired Lgt. Treads 1468 | -10/Materials | Discovered new exit (range 13) 1870 | -10/Materials | Discovered new exit (range 16) 1981 | -10/Materials | Core integrity fell below 50% 2206 | -10/Materials | Entered another Materials area 2206 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2292 | -9/Materials | Identified exit to Materials 2879 | -9/Materials | Identified exit to Mines 2879 | -9/Materials | Identified exit to Storage 3418 | -9/Materials | Repaired Lgt. Treads+ 3449 | -9/Materials | Repaired Lgt. Treads+ 4010 | -9/Materials | Central database locked down 4686 | -9/Materials | Entered Storage 5454 | -9/Storage | Repaired Imp. Light Armor Plating 5886 | -9/Storage | First assault squad dispatched 5956 | -9/Storage | Discovered exit to Materials (range 15) 6121 | -9/Storage | Core integrity fell below 50% 6164 | -9/Storage | Entered Materials 6164 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6415 | -8/Materials | Central database locked down 6543 | -8/Materials | Repaired Particle Cannon+ 6789 | -8/Materials | Build established: Scavenger-Mutant 7055 | -8/Materials | Destroyed 7 combat bots 7276 | -8/Materials | Discovered new exit (range 17) 7364 | -8/Materials | First assault squad dispatched 7369 | -8/Materials | Identified exit to Factory 7916 | -8/Materials | Discovered exit to Factory (range 8) 8244 | -8/Materials | Entered Factory 8244 | -7/Factory | Evolved 2 slots: Utility x2 8251 | -7/Factory | Identified exit to DSF 8416 | -7/Factory | Fabricated S-27 Virus? 9087 | -7/Factory | Build established: Mutant 9556 | -7/Factory | Cargo convoy interrupted 10122 | -7/Factory | Lost 3 parts (2n1u) 10432 | -7/Factory | Identified exit to Lower Caves 10738 | -7/Factory | Entered Lower Caves 10740 | -7/Lower Caves | Lost 5 parts (3n1u1w) 10775 | -7/Lower Caves | Entered an active Warlord outpost 10832 | -7/Lower Caves | Learned Factory trap positions 10832 | -7/Lower Caves | Learned Armory emergency access door positions 11329 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11978 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12165 | -7/Lower Caves | Attacked by a faux Warlord 12237 | -7/Lower Caves | Lost 3 parts (2n1u) 12499 | -7/Lower Caves | Build established: Scavenger-Mutant 12771 | -7/Lower Caves | Learned Factory terminal intel 12820 | -7/Lower Caves | Core integrity fell below 50% 12892 | -7/Lower Caves | Discovered new exit (range 6) 12904 | -7/Lower Caves | Identified exit to Lower Caves 13091 | -7/Lower Caves | Entered another Lower Caves area 13091 | -7/Lower Caves | Accompanied by 1 ally 13394 | -7/Lower Caves | Encountered a Warlord checkpoint 13696 | -7/Lower Caves | Found DCF Scrap (16 items) 13821 | -7/Lower Caves | Discovered new exit (range 12) 13840 | -7/Lower Caves | Learned Factory terminal intel 13873 | -7/Lower Caves | Identified exit to Data Miner 13892 | -7/Lower Caves | Entered Data Miner 13892 | -7/Data Miner | Accompanied by 1 ally 13894 | -7/Data Miner | Discovered new exit (range 6) 13910 | -7/Data Miner | Identified exit to Proximity Caves 13939 | -7/Data Miner | Met Data Miner 13978 | -7/Data Miner | Learned location of Section 7 (-2) 13978 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14008 | -7/Data Miner | Received God Mode back door access code from Data Miner 14009 | -7/Data Miner | Build established: Derelict-Mutant 14093 | -7/Data Miner | Entered Proximity Caves 14093 | -6/Proximity Caves | Accompanied by 1 ally 14470 | -6/Proximity Caves | Spotted B-75 Beast 15420 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 15490 | -6/Proximity Caves | Discovered new exit (range 15) 15511 | -6/Proximity Caves | Identified exit to Factory 15513 | -6/Proximity Caves | Entered Factory 15513 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15514 | -6/Factory | Loaded intel: 105 trap records 15515 | -6/Factory | Loaded intel: 26 terminal locations 15801 | -6/Factory | Build established: Derelict-Skirmisher 16023 | -6/Factory | Identified exit to DSF 16138 | -6/Factory | Discovered new exit (range 8) 16150 | -6/Factory | Identified exit to Lower Caves 16385 | -6/Factory | Lost 3 parts (1n2u) 16470 | -6/Factory | Watched by a mysterious "MATRIX" hacker 16527 | -6/Factory | Repaired Lgt. Treads+ 16572 | -6/Factory | Repaired Mak. Light Armor Plating 16820 | -6/Factory | Build established: Scavenger-Mutant 17296 | -6/Factory | Entered Lower Caves 17357 | -6/Lower Caves | Identified exit to Lower Caves 17889 | -6/Lower Caves | Build established: Scavenger-Skirmisher 18038 | -6/Lower Caves | Lost 3 parts (1p1n1u) 18310 | -6/Lower Caves | Entered another Lower Caves area 18394 | -6/Lower Caves | Identified exit to Factory 18399 | -6/Lower Caves | Learned location of Extension (-5) 18637 | -6/Lower Caves | Spotted B-75 Beast 18886 | -6/Lower Caves | Destroyed B-75 Beast 18908 | -6/Lower Caves | Lost 6 parts (3n2u1w) 19157 | -6/Lower Caves | Build established: Scavenger-Mutant 19160 | -6/Lower Caves | Discovered new exit (range 13) 19186 | -6/Lower Caves | Entered Zion 19383 | -6/Zion | System corruption cleaned by Quarantine Array 19601 | -6/Zion | Loaded intel: 5 derelict terminal locations 19713 | -6/Zion | Build established: Derelict-Mutant 19819 | -6/Zion | Found Prototype Device 19819 | -6/Zion | Identified Bomb Factory No. 2 20184 | -6/Zion | Received a visual enhancement algorithm 20387 | -6/Zion | Found CR-A16's Pointy Stick 20478 | -6/Zion | Met Imprinter 20583 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 21265 | -6/Zion | Opened final containment barrier to the Deep Caves 21588 | -6/Zion | Discovered new exit (range 3) 21588 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21990 | -6/Zion | Discovered new exit (range 15) 22292 | -6/Zion | Learned location of Quarantine (-2) 22531 | -6/Zion | Imprinted 22534 | -6/Zion | Declared Zion's savior 22927 | -6/Zion | Entered Proximity Caves 22927 | -5/Proximity Caves | Accompanied by 4 allies 23401 | -5/Proximity Caves | System corruption reached 10% 23482 | -5/Proximity Caves | Build established: Scavenger-Mutant 23551 | -5/Proximity Caves | Spotted B-75 Beast 23643 | -5/Proximity Caves | Core integrity fell below 50% 23679 | -5/Proximity Caves | Released all parts (7) 23688 | -5/Proximity Caves | Learned location of 1 exit from Factory 23709 | -5/Proximity Caves | Lost 7 parts (3n2u2w) 23734 | -5/Proximity Caves | Core integrity fell below 20% 23778 | -5/Proximity Caves | Discovered exit to Factory (range 6) 23780 | -5/Proximity Caves | Entered Factory 23780 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23781 | -5/Factory | Identified exit to Factory 23782 | -5/Factory | Loaded intel: 28 terminal locations 23986 | -5/Factory | Build established: Mutant 24000 | -5/Factory | Core integrity fell below 50% 24079 | -5/Factory | Core integrity fell below 20% 24094 | -5/Factory | Lost 4 parts (2n2u) 24358 | -5/Factory | Zion Light squad teleported in 24383 | -5/Factory | Build established: Scavenger-Mutant 24393 | -5/Factory | Zion Light squad teleported in 24460 | -5/Factory | Fabricated G-47 Trooper (x3) 24583 | -5/Factory | Fabricated G-47 Trooper? 24863 | -5/Factory | P-70 Sage assimilated allied Trooper 6f 24981 | -5/Factory | Discovered new exit (range 12) 25025 | -5/Factory | Lost 3 allies 25057 | -5/Factory | Identified exit to Upper Caves 25208 | -5/Factory | Terminal network hard line cut 25244 | -5/Factory | Entered another Factory area 25244 | -4/Factory | Accompanied by 1 ally 25244 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 25389 | -4/Factory | Crushed by falling debris 25420 | -4/Factory | Lost 3 parts (2u1w) 25494 | -4/Factory | First assault squad dispatched 25512 | -4/Factory | Incoming assault squad redirected 25553 | -4/Factory | Build established: Scavenger-Tank 25809 | -4/Factory | System corruption reached 10% 25853 | -4/Factory | Lost 7 parts (1p1n3u2w) 25866 | -4/Factory | Released all parts (8) 25896 | -4/Factory | Lost 4 parts (1p2n1w) 25896 | -4/Factory | Discovered new exit (range 4) 25898 | -4/Factory | Entered Research 25898 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25916 | -3/Research | Zion Hacker squad teleported in 26236 | -3/Research | Retrieved Zion intel report: Main Access 26236 | -3/Research | Identified exit to Research 26237 | -3/Research | Zion Heavy squad teleported in 26378 | -3/Research | Build established: Ninja 26430 | -3/Research | Entered another Research area 26430 | -2/Research | Accompanied by 4 allies 26430 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26467 | -2/Research | Zion Experimental squad teleported in 26476 | -2/Research | Found Prototype Processor 26479 | -2/Research | Identified Spectral Analyzer 26522 | -2/Research | Zion Hacking Resupply teleported in 26609 | -2/Research | Spotted B-90 Cyclops 26634 | -2/Research | Allies destroyed B-90 Cyclops 26680 | -2/Research | First assault squad dispatched 26695 | -2/Research | Incoming assault squad redirected 26715 | -2/Research | Zion Hacker squad teleported in 26790 | -2/Research | Spotted B-90 Cyclops 26838 | -2/Research | Discovered new exit (range 9) 26841 | -2/Research | Identified exit to Access 26842 | -2/Research | Entered Access 26842 | -1/Access | Evolved 2 slots: Utility x2 26890 | -1/Access | Discovered new exit (range 5) 26891 | -1/Access | Identified exit to Surface 26891 | *** | Escaped! Last Messages --------------- 26841_ Knocked back. 26841_ Imp. Antigrav System+ destroyed. 26841_ EXIT=IDENTIFIED: ACCESS 26842_ Slammed into H-81 Overseer. PARAMETERS=UTILITY+2 LOCATION=ACCESS GOAL=ESCAPE 26871_ Slug penetrates Wall. 26871_ Seismic Detector destroyed. 26872_ Slug penetrates Wall. 26883_ Connecting with Repair Station... 26889_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 26890_ The Access Shell folds into the floor. 26890_ EXIT=FOUND 26891_ EXIT=IDENTIFIED: SURFACE [Achievement: 20k Club] [Achievement: Just Browsing] [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ?????????????????????????????############### | | ??????????????????# ####### | | ??????????????????# | | ??????????????????# #### | | ??????????????????# ####### """ #??####### | | ?????????????????????????????# """ #????????? | | ?????????????????????????????# R" #???###### | | ?????????????????????????????# """ #?? # | | ????????????????############## "" #?? # | | ?????????????# #?" # | | ?????????????# ^ #?"" # | | ?????????????# # """ # | | ?????????????# # " # | | ?????????????+ + # | | ?????????????##### ^ # # | | ?????????????????##################### # # | | ?????????????????????????????????????# #?######## | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 4 Item Schematics ----------------- Antigrav System | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Hacking Suite | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded G-47 Trooper | x3 | -5/Factory | Authchip G-47 Trooper | x3 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 25% | -10/Materials Lgt. Treads | 65% | -10/Materials Lgt. Treads | 37% | -9/Materials Lgt. Treads | 35% | -9/Materials Imp. Light Armor Plating | 60% | -9/Storage Particle Cannon | 11% | -8/Materials Lgt. Treads | 15% | -6/Factory Mak. Light Armor Plating | 47% | -6/Factory Studied --------- Particle Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Imp. Antigrav System | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Derelict Escape It Was An Accident, I Swear Just Browsing My Command Is Your Wish Overkill Streaker That Tickles Tune-up War Machine Challenges ------------ None Game ------ Seed OpticalAccelerationRouter Manual? 0 Play Time 04:14:27 Cumulative 24.6 hours Start 2026.09.29 @ 00:05:09 End 2026.09.29 @ 14:15:54 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 26 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b7c5901-36e1-48df-a536-9cb1bda53b31