Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 23:59:38 Player: J1ang-5h1 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (285) 1425 Value Destroyed (13383) 13383 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (6204) 6204 TOTAL SCORE: 30612 Bonus ------- High Alert Combat Kills 1422 Follower Combat Kills 1262 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2442 Friendly Fire -822 Cogmind --------- Core Integrity 0/1300 Matter 278/300 Energy 100/100 System Corruption 23% Temperature Hot (271) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Energy Mantle Antimissile System Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Energy Well Spectral Analyzer Targeting Computer Improved Target Analyzer Particle Accelerator Graphene Brace Advanced Hardlight Generator > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Medium Treads Armored Heavy Treads Enhanced Biometal Leg Advanced Cryofiber Web Medium Matter Pod Advanced Terrain Scanner Improved Force Booster Improved Energy Mantle Antimissile System Dynamic Insulation System Phasing AFG Long-range Proton Cannon Matter Neutralizer Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Mass Driver Heavy Missile Launcher Fusion Bomb Launcher Lance Enhanced Force Lance [Rating: 173] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . 2 . . . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . Utility 8 | . . . . . 2 2 . . . . . . . . 1 . . . . . . 1 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 427 | . 7 . 3 . 18 12 17 13 6 9 45 9 . 9 34 21 44 22 13 21 21 24 22 57 Power 31 | . 1 . . . 2 1 1 . . . 1 2 . 1 3 3 4 . . 1 . 4 1 6 Engine 11 | . 1 . . . 2 1 1 . . . 1 1 . 1 2 . . . . . . 1 . . Core 8 | . . . . . . . . . . . . . . . 1 1 4 . . . . 2 . . Reactor 12 | . . . . . . . . . . . . 1 . . . 2 . . . 1 . 1 1 6 Propulsion 91 | . 2 . 1 . 7 3 4 2 . 1 11 1 . 4 5 1 18 4 1 8 2 6 6 4 Treads 35 | . 2 . . . 7 3 3 . . . 2 1 . 4 5 . 1 3 . . . . . 4 Leg 16 | . . . . . . . . 1 . 1 . . . . . . 3 . . 1 2 3 5 . Wheel 19 | . . . 1 . . . 1 1 . . 6 . . . . 1 6 . 1 . . 2 . . Hover 19 | . . . . . . . . . . . 3 . . . . . 7 1 . 6 . 1 1 . Flight 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Utility 144 | . 3 . . . 5 4 5 6 2 4 9 5 . . 14 9 11 6 8 4 7 3 9 30 Device 79 | . . . . . . . 2 3 1 1 4 3 . . 5 4 5 3 5 2 4 2 7 28 Storage 11 | . 1 . . . . 1 . . . . . 1 . . . . 2 . 1 1 . 1 1 2 Processor 11 | . . . . . 3 . . . . 1 2 . . . . 1 2 1 . 1 . . . . Hackware 5 | . . . . . . 2 . . . . 1 . . . 1 . 1 . . . . . . . Protection 38 | . 2 . . . 2 1 3 3 1 2 2 1 . . 8 4 1 2 2 . 3 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 161 | . 1 . 2 . 4 4 7 5 4 4 24 1 . 4 12 8 11 12 4 8 12 11 6 17 Energy Gun 10 | . . . . . . . . . . 1 1 . . . 5 3 . . . . . . . . Energy Cannon 38 | . . . . . 2 1 5 3 . 1 1 . . 1 . . 1 3 . 2 2 4 2 10 Ballistic Gun 29 | . 1 . . . . 2 . 1 . 1 4 . . . 1 1 5 . . 2 6 3 . 2 Ballistic Cannon 33 | . . . 2 . 1 . . . 3 1 9 . . 2 5 . 2 5 2 . . 1 . . Launcher 34 | . . . . . . . . 1 . . 3 . . 1 1 4 3 3 2 4 4 2 2 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . 1 1 2 . . . . . . . . . . 1 . . . 1 1 . Slashing Weapon 8 | . . . . . . . . . 1 . 6 1 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 . . . 1 . 1 1 . . . 1 1 1 . 8 . . . 1 Corrupted Parts 7 | . . . . . . . . 1 . . . . . 1 . . . 2 . 2 . . 1 . System Corruption 28 | . . . . . . . . 8 . . . . . 10 . . . 4 . 3 . . 3 . Parts Lost 123 | . 4 . . . 1 1 5 6 . 9 6 1 . 1 8 3 8 10 2 . 11 4 9 34 Power 12 | . 1 . . . . . 1 . . . . . . . 1 . 2 . . . 1 . 2 4 Propulsion 42 | . 1 . . . . . 2 3 . 4 2 . . 1 2 1 3 4 1 . 6 3 1 8 Utility 49 | . 1 . . . 1 1 1 2 . 3 3 . . . 4 1 3 5 1 . 3 1 5 14 Weapon 20 | . 1 . . . . . 1 1 . 2 1 1 . . 1 1 . 1 . . 1 . 1 8 Highest Loss Streak 19 | . 3 . . . 1 1 2 2 . 3 3 1 . 1 4 3 3 5 2 . 5 3 7 19 To Critical Strikes 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . Average Slot Usage (%) 84 | . 94 100 100 100 99 99 96 92 91 76 76 72 66 67 73 33 80 88 92 92 80 88 75 81 Engine 5 | . 12 14 14 14 9 7 5 7 7 7 6 3 6 5 6 . . . . . . 1 . . Core 1 | . . . . . . . . . . . . . . . 1 3 8 11 11 5 . 1 3 . Treads 12 | . 11 28 14 14 35 29 28 15 7 2 7 13 13 19 20 2 . 9 12 10 . . . 9 Leg 3 | . 15 . . . . . . 5 7 4 . . . . . . 2 . . . 9 17 14 7 Wheel 3 | . . . 14 14 . . . 1 7 . 6 6 6 . . 2 14 2 2 4 . 5 . . Hover 2 | . . . . . . . . . . . 2 . . . . . 7 14 11 13 13 1 1 . Device 7 | . . . . . . . . 7 7 6 8 5 6 6 7 7 26 10 5 3 6 10 9 21 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 5 . 3 5 5 7 5 7 12 6 Processor 10 | . . . . . 15 15 15 15 15 15 12 8 6 6 5 . 3 7 11 13 17 15 14 14 Hackware 5 | . . . . . . 14 12 7 7 7 7 9 6 6 5 1 . 5 5 5 2 . . . Protection 6 | . 12 14 14 14 11 7 9 6 6 6 3 . . . 6 8 1 5 9 8 5 6 3 . Energy Gun 1 | . . . . . . . . . . 2 3 . . . 6 3 2 . . . . . . . Energy Cannon 2 | . . . . . 2 8 9 11 . . . . . . . . . 3 . . 4 7 6 12 Ballistic Gun 4 | . 26 28 14 . . 5 3 1 . 2 4 . . . . . 3 . . . 5 6 . . Ballistic Cannon 4 | . . . 13 28 15 . . . 9 9 2 . . 8 3 . . 6 8 9 . . . . Slashing Weapon 1 | . . . . . . . . . 2 . 1 12 13 1 . . . . . . . . . . Naked Turns 198 | . . . . . . . . . . . . . . . . 195 . . . . . . . 3 Heaviest Build 173 | 11 90 90 95 95 104 104 109 121 122 130 120 109 106 119 131 121 130 131 137 158 155 136 151 173 Greatest Support 240 | 20 40 40 16 16 80 80 82 82 16 20 140 70 70 196 210 196 96 74 74 72 72 120 170 240 Greatest Overweight (x) 55 | . 8 2 5 5 5 1 6 6 7 43 39 3 1 1 4 7 10 7 8 52 2 10 1 55 Average Overweight (x) 2 | . 2 2 5 5 1 1 1 3 6 10 4 1 1 . . 1 1 4 5 8 1 1 . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 7 18 25 25 25 25 25 25 24 Most Carried 25 | . 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 21 25 24 24 24 24 23 22 24 23 24 24 25 22 24 6 15 23 24 24 23 24 22 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 25 25 25 25 25 25 25 5 Final Carried 25 | 6 25 25 25 25 25 25 22 23 25 22 25 25 25 24 25 5 25 24 25 25 23 25 21 5 Class Distribution -------------------- 49% | Mutant 27% | Scavenger-Mutant 11% | Hacker-Mutant 6% | Scavenger-Gunner 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Matter Collected 12026 | 174 431 . 30 . 573 160 195 157 82 363 934 1127 . 960 1336 406 1014 796 448 506 348 696 185 1105 Remotely 182 | . . . . . . . . . . . . . . . . . . . . . . . 182 . Salvage Created 11562 | . 467 . . . 481 350 192 349 . 347 868 369 . 625 815 192 621 966 127 438 491 920 498 2446 Parts 497 | . 28 . . . 32 20 4 14 . 11 54 13 . 24 28 . 31 35 3 17 15 32 16 120 Haulers Intercepted 9 | . 2 . . . 3 . . . . . . . . 1 . . . . . . 1 1 1 . Recyclers Shooed 11 | . . . . . 3 . . . . . 2 . . . 2 . 3 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . 4 12 . 18 . 17 . 16 . . . 21 4 . 13 . . . Prevented 27 | . . . . . . . . 1 . . . 1 . 10 . . . 15 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Combat Hostiles Destroyed 234 | . 10 . . . 8 5 3 13 . 7 18 6 . 10 14 1 7 22 3 22 17 10 15 43 Melee 8 | . . . . . . . . . . . . 6 . . . . . . . . . . 1 1 Guns 34 | . 10 . . . . 2 . . . . 7 . . . 5 . 3 . . 1 4 . . 2 Cannons 89 | . . . . . 8 3 2 6 . 6 5 . . 4 1 . . 13 3 . 1 7 1 29 AOE 86 | . . . . . . . . 4 . . 6 . . 2 4 1 4 7 . 21 12 3 13 9 Classes Destroyed 20 | . 5 . . . 4 1 2 . . 1 . 2 . 1 . 1 1 . 1 1 . . . . Worker 11 | . 1 . . . 2 1 . . . . 2 . . . 1 . 3 . . . . . 1 . Builder 7 | . . . . . 2 . . . . . 2 . . . 1 . 1 . . . . . 1 . Hauler 9 | . 2 . . . 3 . . . . . . . . 1 . . . . . . 1 1 1 . Recycler 10 | . . . . . 2 1 . . . . 2 . . . 1 . 1 . . . . 2 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Drone 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Watcher 10 | . 2 . . . 4 . . . . . . . . . . . 1 . . . . 1 . 2 Swarmer 52 | . 6 . . . . . . 10 . 1 3 . . . 5 . . 5 2 . 6 . 5 9 Grunt 99 | . 4 . . . 4 3 . 1 . 2 5 4 . 3 5 . 4 14 . 17 9 4 6 14 Brawler 7 | . . . . . . 1 . . . . . . . 1 1 . 1 1 . 2 . . . . Duelist 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 13 | . . . . . 2 1 1 1 . 1 . . . . . . . 2 . . . 2 . 3 Specialist 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 Hunter 14 | . . . . . 2 . . . . 1 2 . . 4 . . . . 1 . . . 2 2 Programmer 35 | . . . . . . . 1 1 . . 8 . . 1 3 . 2 . . . . 4 2 13 Behemoth 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Wasp 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 17 | . 4 . . . 3 3 1 4 . 1 4 2 . 5 6 1 6 9 2 12 5 4 17 8 Combat Bots Only 13 | . 3 . . . 3 3 1 4 . 1 4 2 . 5 5 1 4 9 2 12 5 4 13 8 Max Kills in Single Turn 5 | . 2 . . . 2 1 1 2 . 1 2 1 . 2 4 1 3 2 1 4 5 3 4 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 2 . . 2 . . 1 4 1 2 2 . 4 5 3 3 3 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Hostile Shots Fired 2263 | . 84 . . . 87 67 79 109 . 181 151 70 . 136 186 5 73 161 22 17 154 65 71 545 Missed 618 | . 15 . . . 27 29 20 36 . 58 44 16 . 53 18 . 14 42 2 7 39 21 16 161 Damage Taken 29816 | . 637 . . . 985 397 978 896 . 1366 1626 1104 . 1498 3492 209 1297 2182 249 94 2011 935 1235 8625 Core 3393 | . 139 . . . 106 25 109 170 . 149 237 118 . 113 213 44 44 259 9 20 262 59 282 1035 Absorbed by Shields 1018 | . . . . . . . . . . 64 128 . . . . . 20 181 72 91 187 . 107 168 Reduced by Siege Mode 1496 | . . . . . . . . . . . . . . . 315 . . . . . . . . 1181 Redirected to Shielding 127 | . . . . . . . . . . . . . . . . 15 . . . . 23 44 45 . Ignored by Resistances 484 | . . . . . . . . . . . . . . . 256 . . . . . 36 42 150 . Regen/Repaired (Parts) 768 | . . . . . . 269 . . . . . . . . 325 . . . . 174 . . . . Core Remaining (%) 58 | 100 . . . 44 80 . . . . 35 . . . 44 . . . . . . 14 94 . . Volleys Fired 770 | . 81 . . . 53 19 17 28 1 25 80 1 . 30 91 22 44 48 18 10 39 24 20 119 Largest 3 | . 2 . . . 2 2 2 2 1 2 2 1 . 2 2 1 2 2 2 2 2 3 3 3 Hottest 360 | . 40 . . . 107 91 250 250 57 250 134 81 . 250 150 75 86 114 114 86 180 270 270 360 Shots Fired 1347 | . 139 . . . 106 37 33 50 1 48 140 1 . 53 117 23 82 75 39 20 76 70 33 204 Gun 531 | . 139 . . . . 19 5 7 . 3 78 1 . . 112 7 75 . . 4 52 21 . 8 Cannon 713 | . . . . . 106 18 28 40 1 45 52 . . 48 4 . 3 67 39 . 12 47 21 182 Launcher 103 | . . . . . . . . 3 . . 10 . . 5 1 16 4 8 . 16 12 2 12 14 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 700 | . 139 . . . 104 19 5 7 1 44 94 . . 46 4 . 69 42 39 4 52 23 . 8 Thermal 530 | . . . . . 2 18 28 40 . 4 36 1 . 2 112 7 6 14 . . 12 45 21 182 Explosive 93 | . . . . . . . . 3 . . 10 . . . 1 16 4 3 . 16 12 2 12 14 Electromagnetic 24 | . . . . . . . . . . . . . . 5 . . 3 16 . . . . . . Robot Hit Streak 19 | . 14 . . . 10 11 7 9 . 7 12 13 . 13 19 11 15 9 5 14 15 9 4 19 Robot Miss Streak 9 | . 9 . . . 4 1 3 3 . 5 5 . . 3 2 1 3 4 4 . 7 4 2 5 Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 816 | . 65 . . . 64 29 21 31 . 23 86 23 . 35 65 21 36 47 19 14 39 48 23 127 Core Hits 558 | . 27 . . . 31 11 5 14 . 14 46 8 . 28 26 15 29 47 9 55 37 25 37 94 Critical Kills 14 | . . . . . . . . 1 . 7 3 . . . . . . . . . . 1 . 2 Critical Parts Destroyed 22 | . . . . . . . . . . 8 10 . . . . . 1 . . . 2 . 1 . Critical Strikes 61 | . . . . . 3 . . 1 . 15 15 5 . 3 2 . 1 5 5 . 2 1 1 2 Burn 4 | . . . . . . . . . . . 2 . . . 2 . . . . . . . . . Meltdown 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Destroy 32 | . . . . . . . . . . 15 13 . . . . . 1 . . . 2 1 . . Blast 16 | . . . . . 3 . . . . . . . . 3 . . . 5 5 . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Melee Attacks 91 | . . . . . 2 1 21 . 1 . 22 26 . 2 . . . . . . . 2 10 4 Impact 27 | . . . . . 2 1 21 . . . . . . . . . . . . . . 2 1 . Slashing 51 | . . . . . . . . . 1 . 22 26 . 2 . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . . . . . . . . . . 9 4 Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage Inflicted 43229 | . 704 . . . 1376 525 559 919 . 774 3301 907 . 1815 2031 2628 1986 2458 656 4505 2957 2261 3651 9216 Guns 6551 | . 704 . . . . 216 40 84 . 23 1331 23 . . 1679 125 1023 . . 79 647 400 . 177 Cannons 14801 | . . . . . 1340 309 433 469 . 679 869 . . 832 32 . . 1339 656 . 219 1365 625 5634 Explosions 20486 | . . . . . 36 . 86 366 . 72 932 . . 917 318 2503 963 1119 . 4426 2091 494 2847 3316 Melee 1387 | . . . . . . . . . . . 169 884 . 66 . . . . . . . . 179 89 Ramming 4 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . . Kinetic 9192 | . 704 . . . 1317 216 40 84 . 621 1597 . . 710 32 . 945 889 656 79 647 478 . 177 Thermal 12915 | . . . . . 23 309 519 534 . 153 603 23 . 656 1679 125 78 448 . . 219 1287 625 5634 Explosive 18516 | . . . . . . . . 301 . . 932 . . . 318 2503 963 325 . 4426 2091 494 2847 3316 Electromagnetic 1215 | . . . . . 36 . . . . . . . . 383 . . . 796 . . . . . . Impact 46 | . . . . . . . . . . . . . . . . . . . . . . . 46 . Slashing 1119 | . . . . . . . . . . . 169 884 . 66 . . . . . . . . . . Piercing 222 | . . . . . . . . . . . . . . . . . . . . . . . 133 89 Highest Corruption 25 | . . . . . . . 2 8 6 . 8 5 5 17 13 13 17 17 17 17 . 1 13 25 Average Corruption 10 | . . . . . . . 1 2 6 . 4 4 5 11 11 13 14 13 17 12 . 1 11 19 Corruption Purged 28 | . . . . . . . 2 3 . . 7 . . . . . . 6 . . . . . 10 Corruption Blocked 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . . Effects 529 | . . . . . . . . 8 2 . 84 33 5 52 32 23 91 47 42 5 . 2 14 89 Message Errors 134 | . . . . . . . . 1 . . 22 9 1 15 7 5 24 13 12 3 . . 2 20 Matter Fused 135 | . . . . . . . . . 1 . 25 8 2 16 5 8 22 14 6 2 . . 2 24 Heat Flow Errors 62 | . . . . . . . . 1 1 . 8 4 2 3 3 4 8 5 7 . . 1 3 12 Energy Discharges 62 | . . . . . . . . 1 . . 6 6 . 8 7 2 11 4 4 . . . 1 12 Parts Rejected 7 | . . . . . . . . . . . 3 . . 1 . . 2 . . . . . 1 . Parts Fused 5 | . . . . . . . . . . . . 2 . 1 1 . . 1 . . . . . . Data Loss (minor) 50 | . . . . . . . . 2 . . 9 4 . 4 2 2 9 3 6 . . 1 1 7 Data Loss (major) 19 | . . . . . . . . 2 . . 4 . . 3 1 . 3 . 4 . . . . 2 Misfires 25 | . . . . . . . . 1 . . 5 . . . . 1 5 3 3 . . . 2 5 Alerts 13 | . . . . . . . . . . . 1 . . 1 2 1 2 3 . . . . 1 2 Misdirections 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . . Weapon Failures 13 | . . . . . . . . . . . 1 . . . 4 . 2 . . . . . 1 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1018 | . . . . . 6 . 13 21 . . 92 . . . 51 . 77 22 57 121 91 20 122 325 Projectiles 399 | . . . . . 6 . 13 5 . . 25 . . . . . . 11 57 . 8 20 51 203 Explosions 529 | . . . . . . . . 16 . . 23 . . . 51 . 77 11 . 121 83 . 25 122 Melee 90 | . . . . . . . . . . . 44 . . . . . . . . . . . 46 . Knockbacks 44 | . . . . . 9 . . . . 8 10 . . 6 . . . 7 2 . . 1 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 39 | . . . . . 9 . . . . 6 10 . . 6 . . . 5 2 . . 1 . . Secondary 4 | . . . . . . . . . . 2 . . . . . . . 2 . . . . . . Self-Inflicted Damage 615 | . . . . . 20 . . 19 . . . . . 76 . . 146 110 . . 59 1 74 110 Shots 29 | . . . . . 1 . . 3 . . . . . 8 . . 3 9 . . 2 . 1 2 Rammed 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 547 | . 29 . . . 216 179 228 375 149 214 270 270 225 382 288 250 263 323 265 97 385 482 547 526 Average Temperature 112 | . 5 . . . 60 76 87 132 62 101 71 80 117 121 135 120 96 111 103 29 153 177 214 166 Received Heat Transfer 5211 | . 159 . . . 270 132 42 141 . 345 134 523 . 66 828 . 330 423 . 33 463 171 . 1151 Effects 33 | . . . . . . . 1 2 . . . . . . 3 . . 2 . . 4 4 6 11 Shutdowns 8 | . . . . . . . . . . . . . . . . . . . . . 1 3 2 2 Energy Bleed 5 | . . . . . . . 1 . . . . . . . . . . 1 . . 1 1 1 . Interference 13 | . . . . . . . . 2 . . . . . . 3 . . 1 . . . . . 7 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 9 | . . . . . . . . . . . . . . . 2 . . . . . . . . 7 Total Turns 310 | . . . . . . . . . . . . . . . 120 . . . . . . . . 190 Longest Duration 72 | . . . . . . . . . . . . . . . 72 . . . . . . . . 71 Robots Corrupted 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 14 | . . . . . . . 1 3 . 1 . . . 2 4 . . 1 . . . . . 2 Combat Hostiles 14 | . . . . . . . 1 3 . 1 . . . 2 4 . . 1 . . . . . 2 Parts Melted 61 | . . . . . . . 8 6 . 3 3 . . 9 15 . . 1 . . . . . 16 Heat Transferred 14019 | . . . . . 37 555 1029 1251 . 677 962 37 . 1694 3171 222 111 610 . . . . . 3663 Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Peak Influence 1045 | . 170 31 . . 179 110 . . . . 300 . . . 247 160 891 . . . . 719 567 1045 Initial 675 | . . 31 . . . 49 . . . . 300 . . . . 86 . . . . . 675 270 297 Average 221 | . 31 31 . . 66 45 . . . . 137 . . . 37 75 557 . . . . 604 313 700 Maximum Alert Level 3 | . . . . . . . . . . . 1 . . . 1 . 3 . . . . 3 2 3 Low Security (%) 63 | . 100 100 . 100 100 100 . . . . 60 . . . 96 100 11 . . . . . 18 . Level 1 14 | . . . . . . . . . . . 39 . . . 3 . 14 . . . . 6 63 3 Level 2 12 | . . . . . . . . . . . . . . . . . 36 . . . . 81 18 41 Level 3 10 | . . . . . . . . . . . . . . . . . 37 . . . . 12 . 54 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 5 . . . 1 2 . . . 1 16 . . . 4 . 9 . . . . 3 4 11 Investigation 15 | . 2 . . . 1 . . . . . 4 . . . 2 . 3 . . . . . . 3 Extermination 23 | . . . . . . 2 . . . . 8 . . . 2 . 3 . . . . 2 1 5 Reinforcement 16 | . 3 . . . . . . . . . 4 . . . . . 2 . . . . 1 3 3 Assault 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . Haulers Reinforced 4 | . . . . . . . . . . . 3 . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Distress Signals 8 | . . . . . 2 . . . . . . . . . 1 . . . . . 1 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 367 | . 35 . . . 15 8 4 13 . 17 26 11 . 18 15 6 34 26 6 18 22 19 17 57 Peak Tracking Total 11 | . 3 . . . 3 4 1 4 . 6 4 3 . 8 5 6 4 9 3 10 5 4 7 11 Tactical Retreats 24 | . 1 . . . . . 2 . . . 2 5 . 1 1 . 2 2 3 . 3 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Traps Triggered 4 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . 1 2 . . . . 2 . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . 1 2 . . . . 2 . . . . . . 1 . . . . . . Triggered 21 | . . . . . 1 2 . 2 . 1 2 . . . 1 . . 3 . 9 . . . . Most Traps Carried 4 | . . . . 3 3 2 . 4 4 2 2 . . . . . . 2 1 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Machines Disabled 44 | . . . . . 3 . . . . . 2 . . . 6 . 13 7 . . 1 5 1 6 Max in Single Turn 5 | . . . . . 1 . . . . . 1 . . . 5 . 4 5 . . 1 5 1 2 Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Machines Accessed 64 | . 4 . 2 . 6 7 . . . . 12 1 4 1 7 . 7 . 1 1 1 2 3 5 Terminals 29 | . 2 . . . 5 3 . . . . 6 . . 1 4 . 2 . . . 1 1 1 3 Fabricators 9 | . . . . . . 1 . . . . 4 . . . 1 . 1 . . . . . . 2 Repair Stations 5 | . . . . . . 1 . . . . . . . . 1 . 1 . . . . . 2 . Recycling Units 8 | . 2 . . . 1 1 . . . . 1 . . . 1 . 1 . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Total Hacks 194 | . 8 . 6 . 14 24 . . . . 33 1 34 1 22 . 22 . 1 5 2 3 10 8 Successful 112 | . 5 . 6 . 5 11 . . . . 14 1 34 1 11 . 11 . 1 5 2 . 1 4 Failed 82 | . 3 . . . 9 13 . . . . 19 . . . 11 . 11 . . . . 3 9 4 Catastrophic 17 | . 1 . . . 1 2 . . . . 4 . . . 3 . 2 . . . . 1 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 4 . 1 . 8 11 . . 1 . 8 . . . . . 6 . . 1 1 . . 5 Terminals 80 | . 6 . . . 13 11 . . . . 20 . . 1 12 . 5 . . . 2 2 3 5 Fabricators 18 | . . . . . . 2 . . . . 10 . . . 2 . 1 . . . . . . 3 Repair Stations 18 | . . . . . . 5 . . . . . . . . 4 . 2 . . . . . 7 . Recycling Units 15 | . 2 . . . 1 4 . . . . 1 . . . 4 . 2 . . . . 1 . . Scanalyzers 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Terminal Hacks 70 | . 3 . 6 . 3 4 . . . . 6 1 34 1 2 . 1 . 1 5 2 . . 1 Record 20 | . . . 5 . . . . . . . . . 11 1 . . 1 . . . 2 . . . Part Schematic 14 | . . . . . . . . . . . 1 . 13 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 12 | . 1 . . . 1 1 . . . . 1 . 3 . . . . . . 5 . . . . Open Door 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . 5 . . . 2 . . . . . . . . 2 Load Schematic 5 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . 1 Build 4 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . 1 Repair Station Hacks 9 | . . . . . . 4 . . . . . . . . 4 . . . . . . . 1 . Scan Component 5 | . . . . . . 2 . . . . . . . . 2 . . . . . . . 1 . Repair 4 | . . . . . . 2 . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 1 . . . . 1 . . . 3 . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . Insert Component 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Analyze 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . 2 1 . . . . 1 . . . . . 1 . . . . . . 1 Terminals 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . Botnet 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . Tunnel 4 | . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 . . . 5 6 . . . . 10 . . . 6 . 6 . . . . 2 3 3 Full Trace Events 8 | . . . . . . . . . . . 4 . . . 2 . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . 7 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . . 14 . 1 . 13 . . . 4 . . . . . . . Parts Built 8 | . . . . . . . . . . . 4 . . . 2 . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 307 | . . . . . . . . . . . 159 . . . 106 . . . . . . . . 42 Total Part Build Rating 44 | . . . . . . . . . . . 24 . . . 12 . . . . . . . . 8 Parts Repaired 4 | . . . . . . 2 . . . . . . . . 2 . . . . . . . . . Time 189 | . . . . . . 89 . . . . . . . . 100 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 28 | . . . . . . . . . . . . . . . 28 . . . . . . . . . Retrieved Matter 28 | . . . . . . . . . . . . . . . 28 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Total Allies 28 | . . . . . . . . . 5 1 . . . . 1 18 2 1 . . . . . . Largest Group 18 | . . . . . . . . . 5 5 . . . . 1 18 9 . . . . . . . Highest-Rated Group 656 | . . . . . . . . . 132 129 . . . . 99 656 510 . . . . . . . Highest-Rated Ally 99 | . . . . . . . . . 31 32 . . . . 99 50 96 . . . . . . . Total Orders 6 | . . . . . . . . . . . . 4 . . . . . . 2 . . . . . EXPLORE 5 | . . . . . . . . . . . . 3 . . . . . . 2 . . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 204 | . . . . . . . . . . 38 . . . . 3 81 81 1 . . . . . . Total Damage 8970 | . . . . . . . . . . 1220 . . . . 295 4188 3216 51 . . . . . . Kills 47 | . . . . . . . . . . 10 . . . . 1 12 24 . . . . . . . Allies Corrupted 4 | . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Robot Analysis Total 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . 2 . 2 . . 2 . 2 . . . 2 . . 2 . . . Drone Launches 6 | . . . . . . . . . . . . 4 . . . . . . 2 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Turns Passed 38005 | . 3117 64 474 220 1943 1333 3344 1309 1972 3171 4927 1812 202 1559 1771 727 2057 1121 1073 1446 869 850 643 2001 Spaces Moved 15265 | 1 823 21 264 124 716 497 1345 471 956 472 2059 688 85 884 761 729 1164 419 377 561 322 304 235 987 Core 715 | . . . . . . . . . . 56 61 . . . . 484 106 . . 5 . . . 3 Treads 6862 | . 392 21 . . 645 497 1314 319 . 101 130 682 85 884 761 29 39 178 160 . . . . 625 Legs 1775 | 1 431 . . . . . . . . 164 . . . . . . 46 . . . 267 272 235 359 Wheels 5482 | . . . 264 124 71 . 31 152 956 151 1840 6 . . . 216 706 236 217 505 . 7 . . Hover 431 | . . . . . . . . . . . 28 . . . . . 267 5 . 51 55 25 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 320 175 175 175 240 190 190 190 205 130 145 240 160 160 50 95 205 205 168 107 145 108 50 Average Speed 221 | 120 348 320 175 175 235 241 237 256 202 656 208 239 240 162 176 88 152 225 249 243 220 225 167 145 Slowest Speed 2800 | 120 680 320 175 175 242 242 242 570 205 2200 2000 240 240 240 480 400 550 427 320 2650 240 690 176 2800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 48 | 2 95 4 60 27 43 8 80 62 84 65 36 94 74 73 13 97 18 51 53 68 54 11 10 28 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 7 | . 2 . 1 . 1 . . . . . . 1 1 . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . 1 . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 . . . 1 1 1 . 1 . . Scrap Searched 21 | . . . . . . . 4 3 1 2 . 3 . 3 . . . 2 1 . 2 . . . Spaces Dug 80 | . . . . . 2 1 21 . . . 20 . . . 5 . 5 . . . 5 2 2 17 Terrain Destroyed 1073 | . . . . . 5 1 21 12 . 20 70 . . 22 16 102 101 58 26 102 122 78 133 184 Melee 48 | . . . . . 2 1 21 . . . 20 . . . . . . . . . . 2 2 . Projectile 217 | . . . . . 3 . . . . 19 14 . . 16 5 1 7 17 26 . 35 12 5 57 AOE 807 | . . . . . . . . 12 . 1 36 . . 6 11 101 93 41 . 102 87 64 126 127 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Total 18059 | . 956 20 279 129 875 592 1420 524 992 519 2514 820 84 949 1063 785 1364 523 470 617 394 390 436 1344 Wait 949 | . 9 . . . 34 39 13 1 9 . 251 79 . 6 139 . 38 . 51 1 1 23 136 119 Move 15242 | . 822 20 263 123 715 496 1344 470 955 471 2058 687 84 883 761 728 1163 418 376 560 321 303 234 987 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 300 | . 30 . 6 3 24 12 4 9 10 7 30 8 . 11 23 2 37 17 8 11 8 6 8 26 Fast Attach 101 | . . . . . 5 2 . . . 1 10 2 . . 6 17 20 1 1 4 . 12 2 18 Attach 172 | . 6 . 2 . 6 3 8 9 3 8 14 5 . 9 17 2 14 11 4 5 8 3 14 21 Detach 21 | . . . . . . . 2 1 2 . . 1 . 1 . 3 3 1 . 1 . . 4 2 Swap 154 | . 1 . 1 . 7 7 9 4 3 . 21 2 . . 11 2 10 10 8 12 13 9 6 18 Drop 229 | . 7 . 7 3 28 11 2 2 8 5 26 10 . 7 14 9 20 10 4 13 4 7 2 30 Fire 770 | . 81 . . . 53 19 17 28 1 25 80 1 . 30 91 22 44 48 18 10 39 24 20 119 Melee 90 | . . . . . 2 1 21 . 1 . 22 25 . 2 . . . . . . . 2 10 4 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . 13 . . . . . . . Rewire 10 | . . . . . . . . . . 2 . . . . . . 2 6 . . . . . . Trap 6 | . . . . . 1 2 . . . . 2 . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 1556 | -10/Materials | Lost 3 parts (1p1u1w) 1570 | -10/Materials | Core integrity fell below 50% 1882 | -10/Materials | Discovered new exit (range 16) 2055 | -10/Materials | Discovered new exit (range 15) 2683 | -10/Materials | Discovered new exit (range 14) 3118 | -10/Materials | Entered Mines 3160 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3163 | -10/Mines | Discovered new exit (range 5) 3182 | -10/Mines | Entered Exiles 3238 | -10/Exiles | Discovered new exit (range 15) 3257 | -10/Exiles | Met 8R-AWN 3290 | -10/Exiles | Met EX-HEX 3338 | -10/Exiles | Met EX-BIN 3362 | -10/Exiles | Aligned with FarCom system 3364 | -10/Exiles | Given EX-Vault access code 3409 | -10/Exiles | Opened EX-Vault 3428 | -10/Exiles | Found Firepult 3469 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3528 | -10/Exiles | Met EX-DEC 3540 | -10/Exiles | Learned location of Zion (-7) 3633 | -10/Exiles | Discovered new exit (range 14) 3656 | -10/Exiles | Left Exiles lab with Firepult 3656 | -10/Exiles | Entered Mines 3747 | -9/Mines | Found a hidden stash of uninstalled traps 3771 | -9/Mines | Discovered new exit (range 7) 3876 | -9/Mines | Entered Materials 3876 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4587 | -8/Materials | Identified exit to Factory 5819 | -8/Materials | Entered Factory 5819 | -7/Factory | Evolved 2 slots: Utility x2 6131 | -7/Factory | Build established: Hacker-Mutant 6204 | -7/Factory | Identified exit to Lower Caves 6729 | -7/Factory | Build established: Scavenger-Mutant 6868 | -7/Factory | Repaired Arm. Treads? 6946 | -7/Factory | Repaired Adv. Beam Cannon 7152 | -7/Factory | Entered Lower Caves 7417 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7764 | -7/Lower Caves | Encountered a Warlord checkpoint 7832 | -7/Lower Caves | Build established: Hacker-Mutant 8056 | -7/Lower Caves | Learned 4 Factory zone layouts 8201 | -7/Lower Caves | Spotted B-75 Beast 9524 | -7/Lower Caves | Destroyed B-75 Beast 9587 | -7/Lower Caves | Build established: Scavenger-Mutant 9659 | -7/Lower Caves | Learned Factory trap positions 10479 | -7/Lower Caves | Discovered new exit (range 6) 10496 | -7/Lower Caves | Entered another Lower Caves area 10841 | -7/Lower Caves | Discovered new exit (range 8) 11137 | -7/Lower Caves | Build established: Mutant 11477 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11796 | -7/Lower Caves | Discovered new exit (range 5) 11805 | -7/Lower Caves | Entered Zion 11887 | -7/Zion | System corruption cleaned by Quarantine Array 11938 | -7/Zion | Found Prototype Device 11968 | -7/Zion | Identified Phasing AFG 12193 | -7/Zion | Discovered new exit (range 18) 12378 | -7/Zion | Learned 8 Factory zone layouts 12384 | -7/Zion | Build established: Derelict-Mutant 12704 | -7/Zion | Rebuked by Imprinter 12917 | -7/Zion | Identified exit to Deep Caves 13130 | -7/Zion | Received a hallucinogenic algorithm 13221 | -7/Zion | Given A8's code to call for help 13383 | -7/Zion | Gained Derelict followers 13777 | -7/Zion | Entered Proximity Caves 13777 | -6/Proximity Caves | Accompanied by 5 allies 13779 | -6/Proximity Caves | Spotter reported a threat 13780 | -6/Proximity Caves | Spotter reported a threat 14038 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14078 | -6/Proximity Caves | Lost 3 allies 14170 | -6/Proximity Caves | Lost 3 parts (2n1u) 14436 | -6/Proximity Caves | Build established: Mutant 14855 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14884 | -6/Proximity Caves | Core integrity fell below 50% 15305 | -6/Proximity Caves | Discovered new exit (range 7) 15786 | -6/Proximity Caves | Spotted B-75 Beast 15822 | -6/Proximity Caves | Destroyed B-75 Beast 15835 | -6/Proximity Caves | Lost 3 parts (2u1w) 16948 | -6/Proximity Caves | Entered Factory 16948 | -6/Factory | Evolved 2 slots: Propulsion x2 16950 | -6/Factory | Loaded intel: 82 trap records 18552 | -6/Factory | Lost 3 parts (2n1u) 18734 | -6/Factory | Build established: Scavenger-Mutant 18838 | -6/Factory | Fabricated Hvy. Treads? 19296 | -6/Factory | Build established: Mutant 19549 | -6/Factory | Spotted B-75 Beast 19849 | -6/Factory | Fabricated Hvy. Treads? 21165 | -6/Factory | Identified exit to Lower Caves 21446 | -6/Factory | Build established: Hacker-Mutant 21875 | -6/Factory | Entered Lower Caves 22032 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 22272 | -6/Lower Caves | Found Prototype Device 22757 | -6/Lower Caves | Attacked by a faux Warlord 22783 | -6/Lower Caves | Identified Heart of Steel 22984 | -6/Lower Caves | Learned Factory emergency access door positions 23084 | -6/Lower Caves | Build established: Mutant 23687 | -6/Lower Caves | Entered Data Miner 23687 | -6/Data Miner | Discovered new exit (range 8) 23723 | -6/Data Miner | Met Data Miner 23793 | -6/Data Miner | Learned location of Section 7 (-2) 23793 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23834 | -6/Data Miner | Received God Mode back door access code from Data Miner 23889 | -6/Data Miner | Entered Proximity Caves 23891 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 24032 | -5/Proximity Caves | Core integrity fell below 50% 24118 | -5/Proximity Caves | Encountered a Derelict guarding a broken Freighter 24630 | -5/Proximity Caves | Learned 8 Factory zone layouts 24731 | -5/Proximity Caves | Learned Factory terminal intel 24774 | -5/Proximity Caves | System corruption reached 10% 25198 | -5/Proximity Caves | Discovered new exit (range 9) 25326 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25448 | -5/Proximity Caves | Entered Factory 25448 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 25449 | -5/Factory | Identified exit to Upper Caves 25449 | -5/Factory | Identified exit to Factory 25451 | -5/Factory | Loaded intel: 28 terminal locations 25562 | -5/Factory | Identified exit to DSF 25661 | -5/Factory | Incoming investigation squad redirected 26019 | -5/Factory | Fabricated Hvy. Treads? 26031 | -5/Factory | Lost 4 parts (1p2n1u) 26231 | -5/Factory | Discovered exit to Factory (range 14) 26311 | -5/Factory | Repaired Magnetic Acceleration Cannon 26362 | -5/Factory | Repaired Lyr. Medium Armor Plating 26457 | -5/Factory | System corruption reached 10% 26614 | -5/Factory | Heart of Steel transformed into Warbot 27042 | -5/Factory | Crushed by falling debris 27167 | -5/Factory | Cargo convoy interrupted 27219 | -5/Factory | Sucked down chute 27219 | -5/Factory | Entered Waste 27239 | -5/Waste | Spotted C-40 Crusher 27282 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 27288 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 27291 | -5/Waste | Crushed by Compactor (1 part destroyed) 27292 | -5/Waste | Released all parts (8) 27322 | -5/Waste | Lost 3 parts (1n1u1w) 27323 | -5/Waste | Spotted C-40 Crusher 27323 | -5/Waste | Spotted C-40 Crusher 27324 | -5/Waste | Spotted C-40 Crusher 27353 | -5/Waste | Spotted C-40 Crusher 27371 | -5/Waste | Spotted C-40 Crusher 27380 | -5/Waste | Warlord forces began an assault 27385 | -5/Waste | Allies destroyed C-40 Crusher 27400 | -5/Waste | Allies destroyed C-40 Crusher 27402 | -5/Waste | Allies destroyed C-40 Crusher 27403 | -5/Waste | Destroyed C-40 Crusher 27411 | -5/Waste | Allies destroyed C-40 Crusher 27422 | -5/Waste | Allies destroyed C-40 Crusher 27446 | -5/Waste | Lost 11 allies 27585 | -5/Waste | Found Prototype Processor 27585 | -5/Waste | Identified Exp. Melee Analysis Suite 27818 | -5/Waste | Found Gamma Bomb Array 27876 | -5/Waste | Discovered new exit (range 12) 27936 | -5/Waste | Build established: Scavenger-Mutant 27946 | -5/Waste | Entered Factory 27946 | -5/Factory | Accompanied by 7 allies 28059 | -5/Factory | Incoming investigation squad redirected 28066 | -5/Factory | Enhanced Grunt warped into view, answering call for help 28068 | -5/Factory | Enhanced Grunt warped into view, answering call for help 28215 | -5/Factory | Lost 5 allies 28846 | -5/Factory | First assault squad dispatched 28896 | -5/Factory | Found Corrupted Prototype Device 29064 | -5/Factory | Lost 3 parts (1n2u) 29506 | -5/Factory | Lost 3 parts (2p1u) 29762 | -5/Factory | Discovered exit to Upper Caves (range 16) 30003 | -5/Factory | Entered Upper Caves 30472 | -5/Upper Caves | Learned Factory security intel 30518 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30524 | -5/Upper Caves | Attracted the attention of an 0b10 base 30610 | -5/Upper Caves | Destroyed 9 combat bots 30616 | -5/Upper Caves | Core integrity fell below 50% 30637 | -5/Upper Caves | Lost 5 parts (4n1u) 30747 | -5/Upper Caves | Lost 4 parts (4u) 31054 | -5/Upper Caves | Discovered new exit (range 6) 31124 | -5/Upper Caves | Entered another Upper Caves area 31228 | -5/Upper Caves | Discovered exit to Factory (range 13) 32131 | -5/Upper Caves | Discovered new exit (range 8) 32197 | -5/Upper Caves | Entered Warlord 32307 | -5/Warlord | System corruption cleaned by Quarantine Array 32503 | -5/Warlord | Identified Exp. Thermal Shield 32563 | -5/Warlord | System corruption cleaned by Quarantine Array 32924 | -5/Warlord | Met Warlord 32949 | -5/Warlord | Warlord's base attacked by MAIN.C 32959 | -5/Warlord | Opened Warlord's prototype stash 32968 | -5/Warlord | Found Prototype Reactor 32970 | -5/Warlord | Identified Vortex Chain Reactor 33134 | -5/Warlord | Found Prototype Processor 33135 | -5/Warlord | Identified Spectral Analyzer 33299 | -5/Warlord | Warlord forces counterattacked 33550 | -5/Warlord | Destroyed 10 combat bots 33599 | -5/Warlord | Destroyed 12 combat bots 33624 | -5/Warlord | Warlord base infiltrated, sounded retreat 33627 | -5/Warlord | Discovered new exit (range 12) 33643 | -5/Warlord | Entered Proximity Caves 33790 | -4/Proximity Caves | Lost 4 parts (2n2u) 33810 | -4/Proximity Caves | Spotter reported a threat 33863 | -4/Proximity Caves | Spotter reported a threat 34079 | -4/Proximity Caves | Spotter reported a threat 34093 | -4/Proximity Caves | Attracted the attention of an 0b10 base 34131 | -4/Proximity Caves | Lost 5 parts (4n1u) 34162 | -4/Proximity Caves | Core integrity fell below 20% 34166 | -4/Proximity Caves | Spotter reported a threat 34225 | -4/Proximity Caves | Learned Research trap positions 34225 | -4/Proximity Caves | Learned Extension terminal intel 34359 | -4/Proximity Caves | Learned Research interactive machine intel 34395 | -4/Proximity Caves | Build established: Mutant 34512 | -4/Proximity Caves | Entered Factory 34512 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 34762 | -4/Factory | Search patrols dispatched 34951 | -4/Factory | Build established: Scavenger-Gunner 35043 | -4/Factory | Search patrols dispatched 35267 | -4/Factory | Discovered new exit (range 17) 35340 | -4/Factory | Lost 3 parts (3n) 35362 | -4/Factory | Entered Research 35362 | -3/Research | Evolved 2 slots: Utility x2 35363 | -3/Research | Identified exit to Armory 35364 | -3/Research | Loaded intel: 80 trap records 35365 | -3/Research | Loaded intel: 42 interactive machine locations 35529 | -3/Research | Found Fusion Bomb Launcher 35624 | -3/Research | System corruption reached 10% 35645 | -3/Research | Lost 7 parts (2p4u1w) 35870 | -3/Research | Build established: Scavenger-Mutant 35924 | -3/Research | Destroyed 13 combat bots 36005 | -3/Research | Entered Armory 36113 | -3/Armory | Destroyed 8 combat bots 36124 | -3/Armory | Found Enh. Force Lance 36244 | -3/Armory | Lost 3 parts (1p1n1u) 36607 | -3/Armory | Lost 4 parts (3n1u) 36941 | -3/Armory | Build established: Scavenger-Gunner 36954 | -3/Armory | Found Adv. Force Booster 37105 | -3/Armory | Destroyed 7 combat bots 37109 | -3/Armory | Lost 3 parts (2u1w) 37173 | -3/Armory | Found Adv. Force Booster 37183 | -3/Armory | Found Adv. Force Booster 37374 | -3/Armory | Fabricated System Restoration Module? 37580 | -3/Armory | Core integrity fell below 50% 38000 | -3/Armory | Core integrity fell below 20% 38003 | -3/Armory | Released all parts (8) 38006 | -3/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 38000_ Slug penetrates Wall. 38002_ Slug penetrates Extraspacial Lockers. 38002_ Penetrated by Slug. 38002_ Targeting Computer destroyed. 38002_ H-77 Assassin destroyed. 38002_ Penetrated by Slug. 38002_ Knocked back. 38003_ Power failure averted by Adv. Cryofiber Web. 38003_ Acquired 19 matter. 38003_ Released Spectral Analyzer. 38003_ Released Imp. Target Analyzer. 38003_ Released Huge Storage Unit. 38003_ Released Adv. Cryofiber Web. 38003_ Released Mic. Antimatter Reactor. 38003_ Released Adv. Energy Well. 38003_ Released Enh. Nova Cannon. 38003_ Dropped Matter Neutralizer. 38005_ Acquired Enh. Force Lance. 38005_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????###############??????????????????## | | ??????????????? #??????????????????#" | | ??????????????? #??????????????????## | | ????????????????"" """ """ #???????????????????# | | ????????????????"" """ """]!]###############"##### | | ????????????????"" """ " *!!!! """"" !|%" | | ????????????????"" """ ""@]!%% """"" ####" | | ???????????????""" """ """]!] F" # | | ???????????????""" """ %]%% | | ????????????# % % | | ????????????####+####+####### gh g ## =# | | ??????????Y???????????????? !%= ### ## | | ??????????????????????????### # H ## #? | | ???????????????????????????? # # "## #? | | ????????????????????????????# Y ### #? | | ????????????????????????????# g g #?# #? | | ????????????????????????????# Y" #?# #? | | ????????????????????????????##Y #?# ## | | ?????????????????????????????? " # ####?# | | ?????????????????????????????? # # #????# | | ??????????????????????????????# ##?### ????#?? ? | | ??????????????????????????????? ?????? ?????? | | ??????????????????????????????? ?????? ? ????? | | ?????????????????????Y?????????+#?????? ??#????? | | ???????????????????????????????????????#+????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 65 Energy Generation 55 Energy Capacity 1200 Matter Stores 400 Matter Capacity 400 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 3 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 900 Resistance: TH 30 Resistance: EM 20 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 6 Recoil Reduction 8 Energy Filtering 50 Particle Charging 30 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Recalibrator | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Mak. Ablative Armor | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Hvy. Treads | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Gamma Bomb Array | -5/Factory | Scanalyzed Huge Storage Unit | -5/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Cloaking Device | -5/Factory | Scanalyzed Robot Schematics ------------------ C-17 Slicer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Hvy. Treads | x2 | -6/Factory Hvy. Treads | x2 | -6/Factory Hvy. Treads | x2 | -5/Factory System Restoration Module | x2 | -3/Armory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingUltimateInsulator Manual? 0 Play Time 05:05:57 Cumulative 209.6 hours Start 2024.04.05 @ 18:45:09 End 2024.04.05 @ 23:59:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 144 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 71 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccf87f85-fa25-48c5-a286-6bcdf8b76ad1