Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.07 @ 21:10:46 Player: Cracklepappy Result: Destroyed by CB-G11(z) with Makeshift Spear Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (231) 1155 Value Destroyed (6788) 6788 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2624) 2624 TOTAL SCORE: 15187 Bonus ------- High Alert Combat Kills 1011 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -87 Cogmind --------- Core Integrity 0/700 Matter 28/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Flying (29) Location -7/Zion Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Katana > --- INVENTORY (8) ---- Improved Deuterium Engine Improved Cesium-ion Thruster Makeshift Salvage Targeting Computer Improved Light Armor Plating System Backup Module Shock Bomb Launcher Remote Datajack Makeshift Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Hardened Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Battle Rifle Makeshift Shrapnel Gun Heavy Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Treads Medium Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Coolant Injector Medium Storage Unit Makeshift Salvage Targeting Computer Improved Light Armor Plating System Backup Module Flak Gun Shock Bomb Launcher Remote Datajack Katana [Rating: 48] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Heavy EM Shotgun Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Slots Evolved 6 | . . . . . 4 . . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 4 | . . . . . 2 . . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 194 | 7 11 9 1 . 39 9 8 12 51 13 7 27 Power 20 | 1 1 3 . . 4 1 2 1 5 . . 2 Engine 17 | 1 1 2 . . 3 1 2 1 5 . . 1 Core 3 | . . 1 . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 42 | 2 1 . . . 12 1 2 5 12 . . 7 Treads 34 | 1 1 . . . 9 1 2 5 11 . . 4 Leg . | . . . . . . . . . . . . . Wheel 3 | 1 . . . . 2 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . . . 1 . . . 1 . . 3 Utility 47 | 2 4 . 1 . 4 5 . 2 8 9 5 7 Device 10 | 1 . . . . . . . . . 5 3 1 Storage 10 | 1 4 . 1 . . 2 . . 1 . . 1 Processor 6 | . . . . . 1 . . . 3 1 1 . Hackware 2 | . . . . . . . . . 2 . . . Protection 19 | . . . . . 3 3 . 2 2 3 1 5 Artifact . | . . . . . . . . . . . . . Weapon 85 | 2 5 6 . . 19 2 4 4 26 4 2 11 Energy Gun 1 | . . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 54 | 2 3 3 . . 15 1 4 1 17 1 1 6 Ballistic Cannon 1 | . . . . . . . . . 1 . . . Launcher 19 | . 2 3 . . 1 . . 3 5 2 1 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . Slashing Weapon 7 | . . . . . . 1 . . 3 1 . 2 Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . 2 . . . Parts Lost 35 | . . 4 . . 3 2 2 3 9 . . 12 Power 5 | . . 2 . . . . 1 . 1 . . 1 Propulsion 9 | . . . . . 2 1 . . 5 . . 1 Utility 6 | . . . . . . 1 . 1 . . . 4 Weapon 15 | . . 2 . . 1 . 1 2 3 . . 6 Highest Loss Streak 7 | . . 3 . . 2 1 1 2 4 . . 7 Average Slot Usage (%) 96 | . 99 99 86 85 88 89 89 95 98 100 100 99 Engine 6 | . 13 9 . . 4 9 8 9 6 7 7 6 Core 1 | . . 3 14 14 4 . . . . . . . Treads 23 | . 23 28 28 28 26 26 27 27 22 23 23 22 Device 4 | . 4 . . . . . . . . 6 6 6 Storage 20 | . 23 28 15 14 9 9 18 18 22 23 23 22 Processor 11 | . . . . . 8 7 . . 12 15 15 14 Protection 2 | . . . . . 8 8 9 14 1 . . 1 Ballistic Gun 16 | . 27 20 . . 25 25 24 15 19 19 19 14 Launcher 3 | . . 7 28 28 1 . . 11 1 . 3 . Slashing Weapon 3 | . . . . . . 1 2 . . 2 . 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 109 | 12 39 43 91 91 103 109 80 80 99 101 101 95 Greatest Support 76 | 10 40 40 40 40 62 62 62 62 68 68 68 76 Greatest Overweight (x) 29 | 1 1 1 2 2 9 2 1 1 29 1 1 25 Average Overweight (x) 3 | . . . 1 2 1 1 1 1 1 1 1 14 Largest Inventory Capacity 38 | 6 16 16 24 24 24 38 18 18 18 18 18 18 Average Capacity 18 | 5 12 16 23 24 24 23 18 18 18 18 18 17 Most Carried 24 | 6 16 16 21 19 24 24 18 18 18 18 18 18 Average Carried 17 | 3 11 15 18 19 23 23 17 17 17 17 17 16 Final Capacity 24 | 6 16 16 24 24 24 18 18 18 18 18 18 8 Final Carried 24 | 6 16 13 19 19 24 18 18 17 18 17 17 8 Class Distribution -------------------- 54% | Scavenger-Mutant 10% | Hauler-Bomber 9% | Mutant 8% | Hauler-Mutant 6% | Scavenger-Bomber 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Bomber | -8/Materials Hauler-Bomber | -8/Garrison Scavenger-Bomber | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Bomber | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Matter Collected 6295 | 330 345 119 108 16 1564 377 191 462 1307 480 190 806 Remotely . | . . . . . . . . . . . . . Salvage Created 7740 | 113 431 111 . . 1486 567 385 681 2493 315 100 1058 Parts 452 | 5 35 16 . . 88 24 25 23 115 8 14 99 Haulers Intercepted 9 | . 2 . . . 5 . . . 2 . . . Recyclers Shooed 4 | . . . . . 1 . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 8 15 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Combat Hostiles Destroyed 153 | . 16 7 . . 34 12 7 15 46 6 5 5 Guns 96 | . 7 4 . . 27 12 7 8 27 . 1 3 Cannons 1 | . . . . . . . . . 1 . . . AOE 52 | . 9 3 . . 7 . . 6 15 6 4 2 Classes Destroyed 18 | 2 3 1 . . 5 1 . 1 1 . 1 3 Worker 9 | . . . . . 3 . . . 6 . . . Builder 5 | . . . . . 2 . 1 . 2 . . . Tunneler 3 | 2 . 1 . . . . . . . . . . Hauler 9 | . 2 . . . 5 . . . 2 . . . Recycler 4 | 1 . . . . 1 . . . 2 . . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 40 | . 9 3 . . 8 . . 3 7 6 4 . Grunt 68 | . 7 2 . . 18 4 . 10 27 . . . Brawler 4 | . . . . . . . . 1 3 . . . Duelist 7 | . . . . . . 5 . . 2 . . . Sentry 19 | . . . . . 7 2 5 1 4 . . . Demolisher 2 | . . 2 . . . . . . . . . . Hunter 5 | . . . . . 1 1 2 . 1 . . . Programmer 2 | . . . . . . . . . 2 . . . Behemoth 1 | . . . . . . . . . . . 1 . Zionite 47 | . . . . . . . . . . . . 47 Tinkerer 4 | . . . . . . . . . . . . 4 Wasp 1 | . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . 1 Marauder 1 | . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . 1 Best Kill Streak 14 | 3 6 4 . . 8 5 2 6 10 3 4 14 Combat Bots Only 9 | . 6 3 . . 8 5 2 6 9 3 4 4 Max Kills in Single Turn 8 | 1 3 2 . . 3 1 1 2 8 3 2 2 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 5 | . 3 2 . . 3 . . 2 5 3 2 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Damage Taken 10276 | . 317 538 39 . 2133 785 508 930 2801 207 337 1681 Core 1367 | . 60 57 13 . 237 180 63 35 410 18 105 189 Absorbed by Shields 4 | . . . . . . . . 4 . . . . Core Remaining (%) 51 | 100 . . . 48 . . . 6 . . . . Volleys Fired 418 | 10 39 12 2 . 90 31 17 34 87 7 8 81 Largest 3 | 2 2 2 1 . 3 3 3 3 3 1 3 3 Hottest 104 | 40 40 40 30 . 75 73 74 95 104 39 79 95 Shots Fired 1028 | 20 73 22 2 . 267 87 50 88 213 8 18 180 Gun 943 | 20 68 20 . . 263 87 50 79 174 1 15 166 Cannon 18 | . . . . . . . . . 18 . . . Launcher 67 | . 5 2 2 . 4 . . 9 21 7 3 14 Special . | . . . . . . . . . . . . . Kinetic 961 | 20 68 20 . . 263 87 50 79 192 1 15 166 Thermal . | . . . . . . . . . . . . . Explosive 41 | . 5 2 2 . 4 . . 1 3 7 3 14 Electromagnetic 26 | . . . . . . . . 8 18 . . . Robot Hit Streak 24 | 7 12 7 . . 14 13 15 11 24 2 17 15 Robot Miss Streak 19 | 2 2 4 . . 19 3 2 2 6 3 3 6 Penetration Max 1 | . . . . . . . . 1 1 . . . Secondary Targets 16 | . 1 . . . 3 1 . 1 4 . . 6 Max Gunslinging Chain 2 | . 1 . . . 1 1 . 1 2 . . 1 Shots Hit Robots 763 | 13 51 12 . . 179 67 36 66 172 11 13 143 Core Hits 550 | 4 27 11 . . 103 31 17 24 197 13 17 106 Critical Hits 4 | . . . . . 2 . 1 . 1 . . . Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . 2 . . . 1 . . . Melee Attacks 54 | . . . . . 2 1 . . 6 8 . 37 Impact 2 | . . . . . 2 . . . . . . . Slashing 30 | . . . . . . 1 . . 6 8 . 15 Piercing 22 | . . . . . . . . . . . . 22 Sneak Attacks 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19477 | 210 1106 469 . . 3148 938 678 1466 6178 1542 630 3112 Guns 11706 | 210 601 171 . . 2681 938 458 1001 3139 . 384 2123 Cannons 161 | . . . . . . . . . 161 . . . Explosions 6425 | . 505 298 . . 436 . 220 449 2866 838 246 567 Melee 1126 | . . . . . . . . . . 704 . 422 Ramming 59 | . . . . . 31 . . 16 12 . . . Kinetic 11867 | 210 601 171 . . 2681 938 458 1001 3300 . 384 2123 Thermal 1458 | . 88 . . . . . . 65 1305 . . . Explosive 3422 | . 417 298 . . 436 . 220 129 271 838 246 567 Electromagnetic 1545 | . . . . . . . . 255 1290 . . . Impact . | . . . . . . . . . . . . . Slashing 794 | . . . . . . . . . . 704 . 90 Piercing 332 | . . . . . . . . . . . . 332 Highest Corruption 6 | . 1 1 1 1 . . . . 6 6 . 4 Average Corruption 1 | . 1 1 1 1 . . . . 2 3 . 2 Corruption Purged 10 | . . . . . . . . . . 6 . 4 Effects 77 | . 4 2 6 3 . . . . 28 14 . 20 Message Errors 28 | . 2 2 3 1 . . . . 9 6 . 5 Matter Fused 8 | . . . . . . . . . 2 4 . 2 Heat Flow Errors 6 | . . . . . . . . . 3 . . 3 Energy Discharges 13 | . 2 . 2 1 . . . . 5 2 . 1 Data Loss (minor) 8 | . . . 1 1 . . . . 1 1 . 4 Misfires 1 | . . . . . . . . . . 1 . . Targeting Errors 9 | . . . . . . . . . 6 . . 3 Weapon Failures 4 | . . . . . . . . . 2 . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 832 | . 14 5 . . 10 . 7 13 351 411 . 21 Projectiles . | . . . . . . . . . . . . . Explosions 524 | . 14 5 . . 10 . 7 13 351 103 . 21 Melee 308 | . . . . . . . . . . 308 . . Knockbacks 5 | . . . . . . . . 1 4 . . . Impact 2 | . . . . . . . . 1 1 . . . Kinetic 2 | . . . . . . . . . 2 . . . Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 679 | . 48 21 . . 73 . 104 94 258 61 . 20 Shots 24 | . 1 2 . . 3 . 1 5 9 2 . 1 Rammed 11 | . . . . 1 3 . . 4 3 . . . Targets Rammed 12 | . . . . 1 4 . . 4 3 . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 415 | . 6 2 . . 310 77 60 277 415 . 66 210 Average Temperature 72 | . 5 2 . . 77 22 24 99 112 . 34 43 Received Heat Transfer 2595 | . 108 63 . . 873 108 27 474 783 . 36 123 Effects 5 | . . . . . . . . . 5 . . . Shutdowns 1 | . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Matter Decay 3 | . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 1 3 . . . Combat Hostiles 4 | . . . . . . . . 1 3 . . . Parts Fried 15 | . . . . . . . . 3 12 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 1 . . 1 Heat Transferred 1050 | . 50 . . . . . . 100 900 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 3 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Peak Influence 1218 | 15 180 194 . . 546 726 490 770 1218 . . . Initial 403 | . 9 59 . . . 326 353 251 403 . . . Average 323 | 4 103 109 . . 263 588 332 588 573 . . . Maximum Alert Level 4 | . . . . . 2 3 2 3 4 . . . Low Security (%) 44 | 100 100 100 . 100 46 . 11 . . . . . Level 1 21 | . . . . . 31 1 69 25 34 . . . Level 2 23 | . . . . . 22 72 19 35 39 . . . Level 3 7 | . . . . . . 26 . 38 12 . . . Level 4 3 | . . . . . . . . . 12 . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 5 . . . 4 . . . 12 . . . Investigation 6 | . 3 . . . 2 . . . 1 . . . Extermination 3 | . . . . . . . . . 3 . . . Reinforcement 9 | . 2 . . . 2 . . . 5 . . . Assault 3 | . . . . . . . . . 3 . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Distress Signals 8 | . . 1 . . 4 . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 303 | . 30 7 1 . 53 13 8 27 70 7 5 82 Peak Tracking Total 9 | . 3 3 9 . 7 5 4 7 8 4 4 6 Tactical Retreats 39 | . . . . . 1 1 . 12 1 1 . 23 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Traps Triggered 12 | . 2 . . . 1 . . 6 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Machines Disabled 18 | . 1 . 1 . 5 . 2 . 8 . . 1 Max in Single Turn 6 | . 1 . 1 . 2 . 2 . 6 . . 1 Garrison Access 3 | . . . . . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Machines Accessed 44 | . 8 . 2 . 14 . 5 . 13 1 1 . Terminals 24 | . 5 . . . 10 . 4 . 4 1 . . Fabricators 3 | . . . . . . . . . 3 . . . Repair Stations 3 | . 1 . . . 1 . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . 2 . . . Garrison Access 5 | . . . . . 1 . 1 . 3 . . . Total Hacks 152 | . 33 . 2 . 41 . 18 . 56 1 1 . Successful 77 | . 18 . 2 . 21 . 9 . 25 1 1 . Failed 75 | . 15 . . . 20 . 9 . 31 . . . Catastrophic 8 | . 1 . . . 3 . . . 4 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 54 | . 17 . 1 . 11 . 9 . 16 . . . Terminals 98 | . 24 . . . 26 . 17 . 30 1 . . Fabricators 13 | . . . . . . . . . 13 . . . Repair Stations 15 | . 6 . . . 7 . . . 2 . . . Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers 14 | . . . . . 7 . . . 7 . . . Garrison Access 6 | . . . . . 1 . 1 . 4 . . . Terminal Hacks 34 | . 8 . 2 . 9 . 7 . 6 1 1 . Record 2 | . . . 1 . . . . . . 1 . . Part Schematic 6 | . 2 . . . 1 . 1 . 2 . . . Robot Analysis 3 | . 1 . . . 1 . . . 1 . . . Prototype ID Bank 5 | . 2 . . . 2 . 1 . . . . . Open Door 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . 1 . 2 . . . . . Locate Traps 5 | . 2 . . . 2 . 1 . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . Load Schematic 2 | . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . 2 . . . Repair Station Hacks 10 | . 6 . . . 4 . . . . . . . Scan Component 6 | . 3 . . . 3 . . . . . . . Repair 4 | . 3 . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 7 . . . 7 . . . Insert Component 6 | . . . . . 3 . . . 3 . . . Analyze 8 | . . . . . 4 . . . 4 . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 4 . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . Seal Access 3 | . . . . . . . . . 3 . . . Coupler Status 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 9 | . 4 . . . . . 1 . 4 . . . Terminals 7 | . 2 . . . . . 1 . 4 . . . Track 5 | . 2 . . . . . 1 . 2 . . . Botnet 2 | . . . . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 4 . . . 14 . 4 . 7 . . . Full Trace Events 3 | . 1 . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . 2 . . . 4 . 1 . 4 . . . Parts Built 3 | . . . . . . . . . 3 . . . Matter 314 | . . . . . . . . . 314 . . . Time 78 | . . . . . . . . . 78 . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . Parts Repaired 4 | . 3 . . . 1 . . . . . . . Time 94 | . 78 . . . 16 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 3 . . . 3 . . . Part Schematics Acquired 5 | . . . . . 3 . . . 2 . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Used RIF Installer 2 | . . . . . . 1 . 1 . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Total Allies 3 | . . . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . . 3 Highest-Rated Group 65 | . . . . . . . . . . . . 65 Highest-Rated Ally 31 | . . . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Robot Analysis Total 3 | . 1 . . . 1 . . . 1 . . . Derelict Logs Recovered 7 | . . . . 2 . . . . . 2 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Turns Passed 27695 | 97 1472 493 1190 1014 2727 578 334 696 2433 2201 1374 13086 Spaces Moved 8067 | 59 787 242 589 504 1137 208 121 294 1074 819 701 1532 Core 839 | 2 . . . . . . . . 1 . . 836 Treads 6679 | . 454 242 589 504 1076 208 121 294 1073 819 701 598 Legs . | . . . . . . . . . . . . . Wheels 451 | 57 333 . . . 61 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 98 | . . . . . . . . . . . . 98 Fastest Speed 29 | 50 90 160 160 200 170 178 178 178 160 180 180 29 Average Speed 292 | 85 130 168 197 200 185 180 178 185 183 180 180 783 Slowest Speed 1500 | 90 160 180 200 200 240 197 178 186 1500 180 180 1300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 96 42 72 96 88 31 19 69 39 75 82 47 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 6 | . 2 . 1 1 . . . . . 1 1 . Known Exits Taken 5 | . . . . . 1 . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 5 | . . 1 . 1 . . . . . 1 1 1 Spaces Dug 59 | . . . . . 2 . . . 3 . 54 . Terrain Destroyed 384 | . 48 18 11 . 20 . 21 7 75 67 54 63 Melee 5 | . . . . . 2 . . . 3 . . . Projectile 5 | . . . . . . . . 3 2 . . . AOE 374 | . 48 18 11 . 18 . 21 4 70 67 54 63 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Total 11248 | 81 1161 306 621 510 1560 348 205 372 1354 1521 797 2412 Wait 2254 | . 298 38 . 6 205 89 48 14 92 675 79 710 Move 8055 | 58 786 241 588 503 1136 206 121 293 1073 818 700 1532 Hop . | . . . . . . . . . . . . . Pick Up 103 | 6 17 3 17 . 37 2 3 . 13 . 2 3 Fast Attach 63 | 7 2 . 1 . 18 3 4 2 19 . . 7 Attach 31 | . . 4 . . 5 4 1 4 6 . . 7 Detach 5 | . . . . . . . 1 . 3 . . 1 Swap 100 | . 9 5 . . 16 2 3 6 26 13 7 13 Drop 132 | . 10 3 13 . 47 10 7 3 24 . 1 14 Fire 418 | 10 39 12 2 . 90 31 17 34 87 7 8 81 Melee 54 | . . . . . 2 1 . . 6 8 . 37 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 12 | . . . . 1 4 . . 4 3 . . . Escape Stasis 14 | . . . . . . . . 12 2 . . . Rewire 7 | . . . . . . . . . . . . 7 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac x2] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 14) 792 | -10/Materials | Discovered new exit (range 4) 847 | -10/Materials | Repaired Lgt. Treads 874 | -10/Materials | Repaired Lgt. Ion Engine 901 | -10/Materials | Repaired Grenade Launcher 1087 | -10/Materials | Discovered new exit (range 8) 1514 | -10/Materials | Discovered new exit (range 4) 1570 | -10/Materials | Entered Mines 1627 | -10/Mines | Met a Derelict bent on vengeance 1795 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1880 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1901 | -10/Mines | Assembled infested the area 1911 | -10/Mines | Discovered new exit (range 8) 1948 | -10/Mines | Lost 3 parts (1p2w) 2056 | -10/Mines | Discovered new exit (range 5) 2063 | -10/Mines | Entered Exiles 2087 | -10/Exiles | Discovered new exit (range 15) 2108 | -10/Exiles | Met 8R-AWN 2139 | -10/Exiles | Met EX-HEX 2297 | -10/Exiles | Met EX-DEC 2349 | -10/Exiles | Learned location of Zion (-7) 2489 | -10/Exiles | Build established: Hauler-Mutant 2601 | -10/Exiles | Met EX-BIN 2892 | -10/Exiles | Aligned with FarCom system 2894 | -10/Exiles | Given EX-Vault access code 2942 | -10/Exiles | Opened EX-Vault 2986 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3114 | -10/Exiles | Discovered new exit (range 14) 3213 | -10/Exiles | Attacked by the Exiles 3241 | -10/Exiles | Core integrity fell below 50% 3253 | -10/Exiles | Entered Mines 3261 | -9/Mines | Learned 8 Materials zone layouts 3759 | -9/Mines | Discovered new exit (range 8) 3770 | -9/Mines | Learned location of Storage (-7) 3801 | -9/Mines | Discovered new exit (range 15) 4267 | -9/Mines | Entered Materials 4267 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4268 | -8/Materials | Identified exit to Factory 4602 | -8/Materials | Destroyed 8 combat bots 4723 | -8/Materials | Build established: Hauler-Bomber 5557 | -8/Materials | Repaired Hrd. Light Armor Plating 6993 | -8/Materials | Identified exit to Garrison 6994 | -8/Materials | Entered Garrison 7106 | -8/Garrison | Triggered checkpoint 7161 | -8/Garrison | Core integrity fell below 50% 7305 | -8/Garrison | Discovered new exit (range 17) 7454 | -8/Garrison | Installed Relay Interface Framework 7572 | -8/Garrison | Entered Materials 7823 | -8/Materials | Core integrity fell below 20% 7906 | -8/Materials | Identified exit to Garrison 7906 | -8/Materials | Entered Garrison 8070 | -8/Garrison | Triggered checkpoint 8090 | -8/Garrison | Build established: Scavenger-Bomber 8227 | -8/Garrison | Discovered exit to Factory (range 8) 8389 | -8/Garrison | Discovered exit to Factory (range 12) 8440 | -8/Garrison | Build established: Scavenger-Mutant 8484 | -8/Garrison | Triggered checkpoint 8572 | -8/Garrison | Discovered exit to Factory (range 8) 8595 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 8602 | -8/Garrison | Entered Factory 8602 | -7/Factory | Evolved 2 slots: Utility x2 8603 | -7/Factory | Identified exit to Lower Caves 9081 | -7/Factory | Build established: Hacker-Bomber 9465 | -7/Factory | Build established: Bomber 9862 | -7/Factory | Destroyed 7 combat bots 9951 | -7/Factory | Discovered new exit (range 15) 10042 | -7/Factory | Lost 4 parts (1p2n1w) 10046 | -7/Factory | Destroyed 7 combat bots 10202 | -7/Factory | First assault squad dispatched 10232 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 10337 | -7/Factory | Build established: Scavenger-Bomber 10634 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 10704 | -7/Factory | Core integrity fell below 50% 10758 | -7/Factory | Destroyed 9 combat bots 10760 | -7/Factory | Lost 4 parts (3n1w) 10959 | -7/Factory | Discovered new exit (range 8) 11035 | -7/Factory | Entered Lower Caves 12027 | -7/Lower Caves | Build established: Scavenger-Skirmisher 12488 | -7/Lower Caves | Build established: Scavenger-Mutant 12710 | -7/Lower Caves | Discovered new exit (range 5) 12715 | -7/Lower Caves | Encountered a Warlord checkpoint 12715 | -7/Lower Caves | Identified exit to Lower Caves 12802 | -7/Lower Caves | Learned Factory stockpile data 13236 | -7/Lower Caves | Entered another Lower Caves area 13391 | -7/Lower Caves | Discovered new exit (range 14) 13544 | -7/Lower Caves | Build established: Scavenger-Skirmisher 13571 | -7/Lower Caves | Encountered a Warlord checkpoint 13789 | -7/Lower Caves | Learned 4 Factory zone layouts 13854 | -7/Lower Caves | Spotted B-75 Beast 13869 | -7/Lower Caves | Destroyed B-75 Beast 14192 | -7/Lower Caves | Discovered new exit (range 9) 14216 | -7/Lower Caves | Identified exit to Zion 14267 | -7/Lower Caves | Build established: Scavenger-Mutant 14610 | -7/Lower Caves | Entered Zion 14817 | -7/Zion | Gained Derelict followers 14850 | -7/Zion | Discovered new exit (range 16) 26217 | -7/Zion | RIF detected upon attempting to enter Zion 26217 | -7/Zion | Attacked by Zionites 26219 | -7/Zion | Spotted 4Q-D87(B) 26248 | -7/Zion | Destroyed 4Q-D87(B) 26275 | -7/Zion | Lost 7 parts (1p1n2u3w) 27235 | -7/Zion | Core integrity fell below 20% 27369 | -7/Zion | Lost 4 parts (2u2w) 27696 | -7/Zion | Destroyed by CB-G11(z) with Makeshift Spear Last Messages --------------- 27614_ Dropped Mak. Shrapnel Gun. 27615_ Dropped Med. Treads. 27616_ Dropped Lgt. Treads. 27622_ Dropped Coolant Injector. 27623_ Dropped Arm. Treads. 27623_ Dropped Spk. Medium Treads. 27624_ Dropped Hcp. Storage Unit. 28-ICX(z) bursts out of the Twisted Machinery. 27626_ 28-ICX(z) pulls a Mak. Axe out of the Twisted Machinery. 27626_ Hrd. Medium Armor Plating severed. 27627_ 28-ICX(z) destroyed. 27629_ Dropped Lrg. Storage Unit. 27631_ Dropped Hrd. Light Armor Plating. 27633_ Dropped Lgt. Angular Momentum Engine. 27636_ CB-G11(z) pulls a Mak. Spear out of the Twisted Machinery. 27650_ 03-1WZ(z) pulls a Mak. Sword out of the Twisted Machinery. 27657_ Y3-5RT(z) pulls a Mak. Sword out of the Twisted Machinery. 27685_ System corrupted: Katana targeting data glitched. 27688_ Connecting with Deep Containment System... 27692_ XI-BA4(l) Carbon-fiber Leg severed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????##???????????###??##? | | ????????????????????????????#"########?###"###"## | | ????????????????????????????##"##""#"###""""""""" | | ??????????????????????????###""""""#""""""" """ | | ??????????????????????????#"" " "" | | ??????????????????????????#" """"" | | ??????????????????????????#"" ""#" | | ??????????????????????????#### """" | | ?????????????????????#####?#" "" " | | ??????????????????????"#"####" # "" " | | ??????????????????????#"""#""## """ | | ??????????????????????" X"#""""" """ | | ??????????????????????# """ """ | | ?????????????????????## """" """ """" | | ?????????????????????" l@zz M "" """"" | | ?????????????????????" z """""" """#"" | | ?????????????????????# """"""#"#""" """"" | | ???????????????????#"""""""###""#"#"" """""" | | ??????????????????#""#"#""##?#"###""" "" | | ??????????????????#######"#??###??#"" "" | | ????????????????????????###???????##""" "" | | ???????????????????????????????????#"""" "" | | ???????????????????????????????????##"#" "" | | ????????????????????????????????????##"" | | ???????????????????????????????????????" | | ???????????????????????????????????????"" ?? | | ???????????????????????????????????????"" ?? ? | | ?????????????????????????????????????????""???? ? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 3 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Shock Bomb Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceIntegrationWheel Manual? 0 Play Time 02:06:14 Cumulative 284.2 hours Start 2021.01.07 @ 16:21:24 End 2021.01.07 @ 21:10:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 288 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 057d71b2-1784-46f8-bc79-42bc98ebdf82