Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 10:59:03 Player: quak Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (448) 448 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1548 Bonus ------- None Cogmind --------- Core Integrity 394/400 Matter 281/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ High-capacity Storage Unit Sensor Array Seismic Detector > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (20) --- Improved Treads Hacking Suite Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Improved Treads Hacking Suite Assault Rifle Grenade Launcher Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 7 11 5 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 3 | . . 3 Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 3 | 1 1 1 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 5 | 1 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 7 | 3 8 7 Power . | . . . Propulsion 3 | 1 3 3 Utility 1 | . 1 1 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 9 | . 4 5 Power . | . . . Propulsion 3 | . 2 1 Utility 1 | . . 1 Weapon 5 | . 2 3 Tool/Special . | . . . Average Slot Usage (%) 93 | . 97 82 Engine 6 | . 9 . Core 6 | . 4 11 Treads 3 | . . 11 Leg 24 | . 27 14 Device 12 | . 12 13 Storage 13 | . 14 11 Ballistic Gun 25 | . 26 21 Peak Build Rating 14 | 7 10 14 Average Rating 8 | 5 8 11 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 51 | 13 20 51 Greatest Support 69 | 20 20 69 Greatest Overweight (x) 5 | . 5 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 10 20 Average Capacity 11 | 7 9 20 Most Carried 10 | 4 10 9 Average Carried 7 | 3 8 6 Final Capacity 20 | 8 10 20 Final Carried 9 | 4 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 873 | 320 310 243 Remotely . | . . . Salvage Created 874 | 232 494 148 Parts 69 | 12 47 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 12 3 Guns 15 | . 12 3 Classes Destroyed 8 | 3 5 . Worker 2 | 1 1 . Tunneler 7 | 5 1 1 Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 3 | . 2 1 Watcher 2 | . 2 . Swarmer 9 | . 8 1 Grunt 6 | . 4 2 Best Kill Streak 3 | 3 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 2 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 78 | . 53 25 Missed 24 | . 16 8 Hits 54 | . 37 17 Projectile 54 | . 37 17 Critical Strikes 1 | . 1 . Damage Taken 490 | . 345 145 Core 50 | . 44 6 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 90 | 25 55 10 Largest 2 | 2 2 2 Hottest 70 | 70 70 40 Shots Fired 168 | 50 98 20 Gun 168 | 50 98 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 139 | 25 94 20 Thermal 29 | 25 4 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 7 13 8 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 102 | 33 57 12 Core Hits 48 | 8 33 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | 2 . . Burn 2 | 2 . . Melee Attacks 1 | . 1 . Impact . | . . . Slashing 1 | . 1 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1302 | 404 720 178 Guns 1291 | 404 709 178 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 11 | . 11 . Kinetic 1104 | 243 683 178 Thermal 187 | 161 26 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 6 | . 6 . Kicked 6 | . 6 . Crushed . | . . . Highest Temperature 144 | 144 36 . Average Temperature 61 | 70 15 . Received Heat Transfer 114 | . 90 24 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 703 | 629 74 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 100 | 10 100 63 Initial 1 | . . 1 Average 21 | 1 31 4 Influence Increases 508 | 35 382 91 Destroy 0b10 Robot/C 300 | . 240 60 Destroy 0b10 Robot/NC 85 | 35 40 10 Destroy Leader 88 | . 68 20 Successful Hack 17 | . 17 . Destroy Structure 3 | . 2 1 Lose Combat Pursuer 15 | . 15 . Influence Decreases 455 | 35 377 43 Entered New Map 4 | . . 4 Time Decay 431 | 35 367 29 Lost Part 20 | . 10 10 Squads Dispatched 4 | . 3 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 21 10 Peak Tracking Total 7 | . 4 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 4 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 15 2 Successful 7 | . 7 . Failed 10 | . 8 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 16 | . 14 2 Terminals 17 | . 15 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1422 | 9 1001 412 Sensors 1323 | . 911 412 Seismic 195 | 9 90 96 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1717 | 193 1112 412 Spaces Moved 953 | 93 728 132 Core 13 | 11 2 . Treads 54 | . . 54 Legs 886 | 82 726 78 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 133 | 111 120 219 Slowest Speed 300 | 120 300 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 5 97 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee 1 | . 1 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1229 | 128 868 233 Wait 118 | . 34 84 Move 951 | 92 727 132 Hop . | . . . Pick Up 16 | 4 12 . Fast Attach 18 | 7 9 2 Attach 5 | . 2 3 Detach 1 | . 1 . Swap 8 | . 7 1 Drop 15 | . 14 1 Fire 90 | 25 55 10 Melee 1 | . 1 . Ram . | . . . Kick 6 | . 6 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 194 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 3) 493 | -10/Materials | Discovered new exit (range 7) 693 | -10/Materials | Discovered new exit (range 14) 1306 | -10/Materials | Entered another Materials area 1306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1718 | -9/Materials | Self-destructed Last Messages --------------- reinforcements to Terminal M008. 01637_ O-16 Technician destroyed. 01644_ Acquired 14 matter. 01648_ R-06 Scavenger collects Datajack. 01652_ R-06 Scavenger collects Hover Unit. 01660_ K-01 Serf cleans the TF Node. 01679_ G-34 Mercenary destroyed. 01691_ Acquired 39 matter. 01692_ U-05 Engineer builds a Door. 01695_ K-01 Serf collects debris. 01695_ R-06 Scavenger collects Heat Sink. 01696_ R-06 Scavenger collects Aluminum Leg. 01698_ Acquired 3 matter. 01703_ K-01 Serf collects debris. 01712_ S-10 Pest destroyed. 01712_ Switching to secondary target: G-34 Mercenary. 01715_ K-01 Serf collects debris. 01716_ Assault Rifle destroyed. 01718_ R-06 Scavenger collects Flight Unit. 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Y rs r #??????????? | | ?????????? k a"g % ##########?? | | ?????????? s @ k ^ #?? | | ????????????###+### #####/##### ? ^ #?? | | ??????????????????####### # ^ ### | | ????????????????????????# + | | ????????????????????????# ################ | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# * #???########???? | | ????????????????????????# #???# ##### | | ????????????????????????# #???# # # | | ????????????????????????###########???# """ + | | ??????????????????????????????????????# """ # # | | ??????????????????????????????????????#% """ ##### | | ??????????????????????????????????????# #???? | | ??????????????????????????????????????########???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveForceDrillbomb Manual? 0 Play Time 00:13:32 Cumulative 27.6 hours Start 2026.01.27 @ 10:47:10 End 2026.01.27 @ 10:59:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43b00d6e-c4a8-474d-bf50-9251bfd01a74