Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 21:22:24 Player: Holy_Ghost Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (2717) 2717 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-252) -252 TOTAL SCORE: 6485 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 338 Entered DSFs 500 Friendly Fire -1112 Cogmind --------- Core Integrity 569/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1500) Ox29 Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (7) ------ Huge Storage Unit Targeting Computer Armor Integrity Analyzer Improved Utility Shielding 01-MTF's Autohacker Long-range Tractor Beam > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (25) --- Light Nuclear Core Large Storage Unit High-capacity Matter Pod (200) Advanced Visual Processing Unit Improved Targeting Computer Core Analyzer Armor Integrity Analyzer Recoil Stabilizer Kinecellerator Weapon Cycler Improved Utility Shielding Focal Shield Long-range Tractor Beam Flak Gun Magnetic Acceleration Cannon Mini Grenade Launcher Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer Core Shielding Heavy Armor Plating 01-MTF's Autohacker Long-range Tractor Beam > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Large Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Armor Integrity Analyzer Recoil Stabilizer Kinecellerator Weapon Cycler Improved Utility Shielding Improved Utility Shielding Focal Shield Long-range Tractor Beam Barrage Gun Gauss Rifle Flak Gun Magnetic Acceleration Cannon Mini Grenade Launcher Makeshift Hammer [Rating: 56] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Long-range Tractor Beam Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Makeshift Hammer Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Fac DSF Slots Evolved 8 | . . . 4 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 5 | . . . 2 . 1 2 . Weapon 1 | . . . . . 1 . . Parts Attached 102 | . 8 12 11 39 22 1 9 Power 11 | . . 1 2 5 1 . 2 Engine 6 | . . 1 1 2 1 . 1 Core 5 | . . . 1 3 . . 1 Reactor . | . . . . . . . . Propulsion 21 | . 2 2 4 10 2 . 1 Treads 9 | . 2 . . 6 . . 1 Leg 4 | . . . 4 . . . . Wheel 8 | . . 2 . 4 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | . 4 2 1 9 10 1 2 Device 7 | . . 1 . 3 3 . . Storage 8 | . 3 . . 4 1 . . Processor 4 | . 1 . . 1 1 . 1 Hackware . | . . . . . . . . Protection 10 | . . 1 1 1 5 1 1 Artifact . | . . . . . . . . Weapon 41 | . 2 7 4 15 9 . 4 Energy Gun 3 | . . . . 2 1 . . Energy Cannon 5 | . . . 2 3 . . . Ballistic Gun 17 | . 1 4 1 5 2 . 4 Ballistic Cannon 8 | . . 2 1 . 5 . . Launcher 5 | . 1 1 . 2 1 . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . 3 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . . 7 1 . . Corrupted Parts 1 | . . . . 1 . . . System Corruption 1 | . . . . 1 . . . Parts Lost 26 | . . 6 2 5 3 . 10 Power 6 | . . 2 . 2 . . 2 Propulsion 7 | . . 3 . 2 . . 2 Utility 6 | . . . . 1 3 . 2 Weapon 7 | . . 1 2 . . . 4 Highest Loss Streak 6 | . . 4 2 3 2 . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 99 95 70 94 91 80 74 Engine 5 | . 14 11 . 1 6 6 4 Core 2 | . . . . 7 . . 1 Treads 18 | . 27 8 . 26 19 . 2 Leg 3 | . . . 21 5 . . . Wheel 5 | . . 18 4 3 5 13 8 Device 6 | . . 9 . 8 8 13 13 Storage 9 | . 16 14 9 9 7 6 6 Processor 4 | . 11 2 . 1 4 6 10 Protection 10 | . . 1 16 16 13 13 10 Energy Cannon 1 | . . . 5 3 . . . Ballistic Gun 10 | . 27 10 1 3 11 . 7 Ballistic Cannon 4 | . . 16 10 . 5 20 8 Impact Weapon 3 | . . . . 7 4 . . Naked Turns . | . . . . . . . . Heaviest Build 128 | 13 33 33 38 48 119 128 128 Greatest Support 80 | 20 40 40 54 80 80 56 56 Greatest Overweight (x) 3 | . . 2 2 3 2 2 3 Average Overweight (x) . | . . . . . . 2 2 Largest Inventory Capacity 25 | . 25 15 15 25 25 25 25 Average Capacity 17 | . 14 15 15 15 20 25 25 Most Carried 21 | . 14 15 15 15 17 16 21 Average Carried 13 | . 9 12 14 14 14 15 18 Final Capacity 25 | 8 15 15 15 15 25 25 25 Final Carried 18 | 6 14 12 15 15 16 16 18 Class Distribution -------------------- 46% | Mutant 42% | Scavenger-Mutant 6% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Tank | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Fac Fac DSF Matter Collected 2530 | 200 144 216 248 677 323 . 722 Remotely 921 | . . . . 63 136 . 722 Salvage Created 2620 | . 238 171 219 938 668 . 386 Parts 170 | . 28 14 6 51 54 . 17 Haulers Intercepted 5 | . . . . 3 2 . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Fac DSF Combat Hostiles Destroyed 61 | . 10 7 4 15 16 . 9 Melee 5 | . . . . 2 3 . . Guns 18 | . 7 2 1 4 . . 4 Cannons 21 | . . 3 3 3 7 . 5 AOE 14 | . 3 2 . 5 4 . . Classes Destroyed 16 | . 3 1 2 6 2 . 2 Worker 2 | . . . . 2 . . . Builder 6 | . . . . 1 5 . . Hauler 5 | . . . . 3 2 . . Recycler 2 | . . . 1 1 . . . Operator 2 | . . . . 2 . . . Watcher 5 | . 2 . . 1 2 . . Swarmer 14 | . 6 . . 4 4 . . Grunt 20 | . 4 . 3 4 7 . 2 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . 1 . . . Sentry 9 | . . . 1 5 2 . 1 Specialist 4 | . . . . . . . 4 Hunter 1 | . . . . 1 . . . Programmer 3 | . . . . . 2 . 1 Heavy 1 | . . . . . . . 1 Subdweller 7 | . . 7 . . . . . Best Kill Streak 10 | . 3 2 4 10 8 . 3 Combat Bots Only 8 | . 3 2 4 8 5 . 3 Max Kills in Single Turn 6 | . 3 1 1 5 6 . 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . 3 1 . 3 3 . . Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Fac DSF Hostile Shots Fired 423 | . 24 52 20 90 90 . 147 Missed 121 | . 5 14 5 18 36 . 43 Damage Taken 5547 | . 174 1060 249 1162 815 . 2087 Core 815 | . 54 181 24 137 138 . 281 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 205 | . . 4 15 54 31 . 101 Ignored by Resistances 50 | . . . . 50 . . . Core Remaining (%) 64 | 100 . 6 . 70 80 . . Volleys Fired 146 | . 17 32 12 31 22 . 32 Largest 3 | . 2 2 2 2 3 . 3 Hottest 144 | . 50 78 112 112 144 . 144 Shots Fired 316 | . 34 63 22 61 52 . 84 Gun 142 | . 33 39 2 36 4 . 28 Cannon 163 | . . 19 20 23 45 . 56 Launcher 11 | . 1 5 . 2 3 . . Special . | . . . . . . . . Kinetic 278 | . 33 58 18 36 49 . 84 Thermal . | . . . . . . . . Explosive 11 | . 1 5 . 2 3 . . Electromagnetic 27 | . . . 4 23 . . . Robot Hit Streak 16 | . 16 14 16 13 14 . 9 Robot Miss Streak 6 | . 2 2 3 3 6 . 4 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 245 | . 23 47 16 59 50 . 50 Core Hits 121 | . 15 16 10 31 29 . 20 Critical Kills 5 | . 1 1 . 1 2 . . Critical Parts Destroyed 5 | . . . . 2 2 . 1 Critical Strikes 14 | . 1 2 1 3 4 . 3 Destroy 4 | . 1 2 . . . . 1 Blast 3 | . . . 1 . . . 2 Smash 7 | . . . . 3 4 . . Melee Attacks 67 | . . . . 33 34 . . Impact 67 | . . . . 33 34 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . 7 . . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7547 | . 407 968 355 2279 2038 . 1500 Guns 1565 | . 272 372 29 476 45 . 371 Cannons 2981 | . . 243 326 387 896 . 1129 Explosions 1364 | . 135 353 . 532 344 . . Melee 1637 | . . . . 884 753 . . Ramming . | . . . . . . . . Kinetic 4092 | . 272 615 288 476 941 . 1500 Thermal 183 | . . . . 183 . . . Explosive 1181 | . 135 353 . 349 344 . . Electromagnetic 454 | . . . 67 387 . . . Impact 1637 | . . . . 884 753 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 4 . . . Average Corruption 2 | . . . . 2 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 24 | . . . . 24 . . . Message Errors 5 | . . . . 5 . . . Matter Fused 3 | . . . . 3 . . . Heat Flow Errors 3 | . . . . 3 . . . Energy Discharges 5 | . . . . 5 . . . Data Loss (minor) 2 | . . . . 2 . . . Data Loss (major) 4 | . . . . 4 . . . Misfires 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 418 | . . 12 1 238 164 . 3 Projectiles 4 | . . . 1 . . . 3 Explosions 39 | . . 12 . 17 10 . . Melee 375 | . . . . 221 154 . . Knockbacks 29 | . . 4 4 3 15 . 3 Impact 7 | . . . . 3 4 . . Kinetic 19 | . . 4 3 . 9 . 3 Secondary 3 | . . . 1 . 2 . . Self-Inflicted Damage 169 | . . 31 . 89 49 . . Shots 6 | . . 3 . 2 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 283 | . . . 19 283 195 . 54 Average Temperature 78 | . . . 9 94 91 . 18 Received Heat Transfer 1047 | . 42 219 135 378 174 . 99 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 13 | . . . . 9 4 . . Impact Corruptions 13 | . . . . 5 8 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 200 | . . . . 200 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . Alert | -11 -10 -10 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Fac DSF Peak Influence 487 | . 232 . 81 487 357 174 261 Initial 174 | . . . . 1 160 174 121 Average 160 | . 117 . 20 251 121 174 207 Maximum Alert Level 2 | . 1 . . 2 1 . 1 Low Security (%) 56 | . 72 . 100 28 66 100 32 Level 1 42 | . 27 . . 69 33 . 67 Level 2 . | . . . . 2 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 14 | . 2 . . 4 6 . 2 Investigation 2 | . . . . 2 . . . Extermination 2 | . . . . . 2 . . Reinforcement 7 | . 2 . . 2 1 . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Fac DSF Distress Signals 4 | . 1 . . 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 18 8 7 22 19 . 15 Peak Tracking Total 8 | . 4 3 4 8 6 . 4 Tactical Retreats 2 | . 1 . . . . . 1 Traps | -11 -10 -10 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Fac DSF Traps Triggered 6 | . . 3 . 1 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Fac Fac DSF Machines Disabled 5 | . . . . 4 1 . . Max in Single Turn 1 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Fac DSF Machines Accessed 18 | . 3 . . 7 7 1 . Terminals 15 | . 3 . . 6 5 1 . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 41 | . 9 . . 20 11 1 . Successful 16 | . 6 . . 5 4 1 . Failed 25 | . 3 . . 15 7 . . Catastrophic 5 | . . . . 3 2 . . Database Lockouts . | . . . . . . . . Manual 3 | . 3 . . . . . . Terminals 35 | . 9 . . 17 8 1 . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 13 | . 6 . . 3 3 1 . Record 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Open DSF 4 | . . . . . 3 1 . Level Access Points 2 | . 1 . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Matter 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 2 . . 6 5 1 . Full Trace Events 2 | . . . . 2 . . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 132 | . . . . 132 . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Fac DSF Total Allies 4 | . . . . 4 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 131 | . . . . 131 . . . Highest-Rated Ally 100 | . . . . 100 . . . Total Orders 4 | . . . . 4 . . . ROAM 1 | . . . . 1 . . . EXPLORE 3 | . . . . 3 . . . Ally Attacks 37 | . . . . 37 . . . Total Damage 943 | . . . . 943 . . . Kills 14 | . . . . 14 . . . Allies Corrupted 2 | . . . . 2 . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 15 | . . . . 15 . . . Drone Recoveries 3 | . . . . 3 . . . Exploration | -11 -10 -10 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Fac Fac DSF Turns Passed 5660 | . 962 571 556 1745 1457 77 292 Spaces Moved 2818 | 1 362 384 304 833 754 57 123 Core . | . . . . . . . . Treads 1489 | . 343 63 . 669 414 . . Legs 292 | 1 19 . 173 99 . . . Wheels 1037 | . . 321 131 65 340 57 123 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 95 | 120 120 105 110 95 115 130 115 Average Speed 144 | 120 157 114 125 152 155 130 139 Slowest Speed 240 | 120 160 240 200 240 240 130 145 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 2 52 33 19 97 23 3 88 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 81 | . 8 17 . 30 25 . 1 Melee . | . . . . . . . . Projectile 16 | . . 1 . 2 12 . 1 AOE 65 | . 8 16 . 28 13 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Fac DSF Total 4035 | . 719 446 458 1216 962 60 174 Wait 792 | . 319 12 117 236 104 1 3 Move 2811 | . 361 383 303 832 753 56 123 Hop . | . . . . . . . . Pick Up 49 | . 10 3 7 11 9 2 7 Fast Attach 42 | . 2 2 8 20 10 . . Attach 28 | . 2 6 2 5 6 1 6 Detach 4 | . . . 2 1 1 . . Swap 32 | . 4 4 1 14 6 . 3 Drop 58 | . 4 4 6 27 17 . . Fire 146 | . 17 32 12 31 22 . 32 Melee 67 | . . . . 33 34 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 6 | . . . . 6 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Subcaves -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Identified exit to Mines 239 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 938 | -10/Materials | Discovered new exit (range 5) 963 | -10/Materials | Entered Subcaves 991 | -10/Subcaves | Learned Materials stockpile data 1116 | -10/Subcaves | Core integrity fell below 50% 1132 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1159 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1163 | -10/Subcaves | Lost 4 parts (1p2n1w) 1210 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1211 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1488 | -10/Subcaves | Core integrity fell below 20% 1522 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1522 | -10/Subcaves | Discovered new exit (range 9) 1534 | -10/Subcaves | Entered Materials 1534 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1766 | -8/Materials | Discovered new exit (range 14) 2090 | -8/Materials | Entered Storage 2336 | -8/Storage | Destroyed 8 combat bots 2337 | -8/Storage | Lost 3 parts (1p2n) 2649 | -8/Storage | Build established: Scavenger-Mutant 2954 | -8/Storage | Met 01-MTF 3255 | -8/Storage | Discovered new exit (range 8) 3271 | -8/Storage | Identified exit to Recycling 3523 | -8/Storage | Identified exit to Factory 3774 | -8/Storage | Murdered 01-MTF 3774 | -8/Storage | Destroyed 01-MTF 3777 | -8/Storage | Found Corrupted Prototype Device 3779 | -8/Storage | Identified 01-MTF's Autohacker 3835 | -8/Storage | Entered Factory 3835 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3848 | -7/Factory | Identified exit to DSF 5067 | -7/Factory | Garrison activated, responded to threat 5231 | -7/Factory | Discovered new exit (range 10) 5243 | -7/Factory | Discovered new exit (range 12) 5292 | -7/Factory | Entered another Factory area 5292 | -6/Factory | Evolved 2 slots: Utility x2 5368 | -6/Factory | Identified exit to DSF 5369 | -6/Factory | Entered DSF 5387 | -6/DSF | Additional patrols routed to DSF 5535 | -6/DSF | Lost 6 parts (1p1n1u3w) 5581 | -6/DSF | Sterilization system engaged 5601 | -6/DSF | Ambient heat levels rising (+10) 5616 | -6/DSF | Ambient heat levels rising (+10) 5631 | -6/DSF | Ambient heat levels rising (+10) 5645 | -6/DSF | Discovered new exit (range 16) 5646 | -6/DSF | Ambient heat levels rising (+10) 5661 | -6/DSF | Ambient heat levels rising (+10) 5661 | -6/DSF | Self-destructed Last Messages --------------- 05654_ S-27 Virus overheating. 05656_ X-62 Marksman springs to life. 05657_ S-27 Virus heat damages core (-4). 05657_ S-27 Virus heat damages Broken Lgt. Nuclear Core, VTOL Module, Broken Autogun. 05657_ S-27 Virus heat damages Broken Autogun. 05657_ S-27 Virus overheating. 05658_ S-27 Virus heat short circuits Lgt. Nuclear Core. 05658_ S-27 Virus heat damages Broken Autogun, VTOL Module, Broken Lgt. Nuclear Core. 05658_ S-27 Virus overheating. 05658_ Penetrated by Slug. 05658_ Arm. Huge Wheel destroyed. 05658_ S-27 Virus overheating. 05660_ S-27 Virus heat damages VTOL Module. 05660_ S-27 Virus overheating. 05661_ ALERT: Ambient heat levels +10. 05661_ S-27 Virus overheating. 05661_ Penetrated by Slug. 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"????????? | | !!# ### ###????????#x #????????? | | #######** !!#??????### ##???????? | | ??????#** !!#??????#== =#???????? | | ??????#* !!#???????==s =????????? | | ??????### ###??????###s ##???????? | | ??????#== !!#??????#== @=#???????? | | ??????#== !!#??????#== =#???????? | | ??????#== !!#??????#== =#???????? | | ######### [*############ ###??????? | | !!#!!!### =###!!!#///## #??????? | | !!#!!!## * ##!!!#///##s #??????? | | % //#??????? | | //#??????? | | //#??????? | | %#!!!## ##!!!# ## #??????? | | %%#!!!### ###!!!# ## #??????? | | ######### ############ ###??????? | | ??????#!! ||#??????#// #???????? | | ??????#!! ||#??????#// #???????? | | ??????#!! ||#???????//[= #???????? | | ??????### "##??????### !##???????? | | ??????# #??????# =! #???????? | | ??????# #??????# /#???????? | | ??????# " ########## ##???????? | | ??????### "%"##///# ### ###??????? | | ??????### ""##///# ## ""###????? | | ??????# [ """""#???? | | ??????# ""##"#???? | | ??????# ! # # ##"""""#??????? | | ??????# !!#########"""""#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Collateral Damage Use The Force Challenges ------------ None Game ------ Seed ProcessingSchematicDatajack Manual? 0 Play Time 01:44:13 Cumulative 27.7 hours Start 2024.05.23 @ 08:11:21 End 2024.05.23 @ 21:22:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7d0e412-9fe7-4723-bcc8-42df0e169da6