Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.11 @ 14:03:58 Player: The Sun Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1982) 1982 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4842 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 184/300 Energy 290/290 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Cooling System Medium Storage Unit Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Lightning Gun Lightning Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Scrap Suit Improved Heat Sink Medium Storage Unit Weight Redist. System > --- WEAPON ----------- Particle Gun Heavy Ion Cannon Gauss Cannon > --- INVENTORY -------- Light Cannon Rocket Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Scrap Suit Device Scrap Suit Storage Medium Storage Unit Protection Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 1 1 1 Weapon 1 | . . . . . 1 Parts Attached 44 | 6 1 . 8 10 19 Power 8 | 1 . . 1 . 6 Engine 6 | 1 . . 1 . 4 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 14 | 2 . . 3 3 6 Treads . | . . . . . . Leg 11 | 2 . . 3 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 12 | 1 1 . 2 4 4 Device 8 | . . . 1 4 3 Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 10 | 2 . . 2 3 3 Energy Gun 5 | 1 . . . 3 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 2 . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 32 | . . . 2 6 24 Power 6 | . . . 1 . 5 Propulsion 11 | . . . 1 3 7 Utility 6 | . . . . 2 4 Weapon 9 | . . . . 1 8 Highest Loss Streak 9 | . . . 1 3 9 To Critical Strikes . | . . . . . . Average Backups 2 | 2 2 4 3 3 1 Power . | . 1 1 . . . Propulsion . | . . . . . . Utility . | . . 1 1 . . Weapon 1 | 1 1 2 2 2 1 Tool/Special . | . . . . . . Unused Backups 6 | . . . 2 3 1 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . . . 3 1 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 95 100 78 78 75 Engine 10 | . 14 14 12 9 8 Leg 21 | . 28 28 21 25 14 Flight 1 | . . . . . 3 Device 15 | . . . 10 19 20 Storage 5 | . 14 14 . . 6 Protection 5 | . 9 14 11 5 . Energy Gun 11 | . 14 14 7 15 9 Ballistic Gun 5 | . 14 14 14 2 . Ballistic Cannon 2 | . . . . . 5 Peak Build Rating 32 | 6 7 9 17 26 32 Average Rating 18 | 4 6 8 16 20 23 On Entrance 10 | . 6 7 9 16 22 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 43 | 14 15 15 20 17 43 Greatest Support 36 | 20 20 20 20 36 36 Greatest Overweight (x) 8 | . . . 1 . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 5 5 10 Average Capacity 7 | 7 8 8 5 5 9 Most Carried 7 | 5 4 7 5 5 4 Average Carried 2 | 1 2 5 3 3 1 Final Capacity 10 | 8 8 8 5 5 10 Final Carried 7 | 2 3 7 4 3 2 Scrap Suit Usage (%) 67 | . . . 96 99 70 Parts Cannibalized 25 | . . . 4 14 7 Class Distribution -------------------- 42% | Mutant 31% | Scavenger-Mutant 25% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1161 | 214 . 41 332 164 410 Remotely . | . . . . . . Salvage Created 2039 | . 26 41 505 709 758 Parts 134 | . 1 5 38 35 55 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 48 | . 2 3 11 12 20 Guns 30 | . 2 3 11 11 3 Cannons 12 | . . . . . 12 AOE 4 | . . . . . 4 Classes Destroyed 15 | . 1 . 4 5 5 Worker 7 | . . . . 1 6 Builder 2 | . . . . 1 1 Tunneler 1 | . . . . . 1 Hauler 1 | . . . . 1 . Recycler 2 | . . . . 2 . Mechanic 2 | . . . . 1 1 Watcher 1 | . . . . . 1 Swarmer 13 | . 2 3 . . 8 Grunt 22 | . . . 7 9 6 Brawler 2 | . . . 1 1 . Duelist 2 | . . . 1 1 . Sentry 3 | . . . 2 1 . Specialist 1 | . . . . . 1 Programmer 4 | . . . . . 4 Heavy 1 | . . . . . 1 Best Kill Streak 6 | . 2 3 4 4 6 Combat Bots Only 5 | . 2 3 4 3 5 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 336 | . 19 15 50 65 187 Missed 98 | . 13 6 13 16 50 Hits 238 | . 6 9 37 49 137 Melee 11 | . . . 6 5 . Projectile 227 | . 6 9 31 44 137 AOE 1 | . . . . 1 . Critical Strikes 12 | . . . 3 5 4 Actively Blocked 1 | . . . 1 . . Part Disruptions 1 | . . . . . 1 Damage Taken 4281 | . 45 76 569 915 2676 Core 943 | . 15 8 99 120 701 Absorbed by Shields . | . . . . . . Redirected to Shielding 76 | . . . 27 49 . Regen/Repaired (Parts) 389 | . . . 31 174 184 Core Remaining (%) 85 | 100 . 90 75 78 . Volleys Fired 187 | . 9 5 35 53 85 Largest 3 | . 2 2 2 2 3 Hottest 170 | . 70 70 73 128 170 Shots Fired 355 | . 18 10 70 106 151 Gun 269 | . 18 10 70 106 65 Cannon 82 | . . . . . 82 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 138 | . 9 5 49 15 60 Thermal 213 | . 9 5 21 91 87 Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 5 6 14 10 10 Robot Miss Streak 7 | . 5 4 2 2 7 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 217 | . 10 3 47 73 84 Core Hits 97 | . 3 3 20 31 40 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 1 . 1 3 5 Burn 6 | . 1 . 1 3 1 Meltdown 1 | . . . . . 1 Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4345 | . 126 40 635 1171 2373 Guns 2608 | . 126 37 632 1170 643 Cannons 1461 | . . . . . 1461 Explosions 269 | . . . . . 269 Melee . | . . . . . . Ramming 7 | . . 3 3 1 . Kinetic 1757 | . 75 . 460 141 1081 Thermal 2312 | . 51 37 172 1029 1023 Explosive 269 | . . . . . 269 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 50 | . . . . . 50 Projectiles 50 | . . . . . 50 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 14 | . . . . . 14 Impact . | . . . . . . Kinetic 12 | . . . . . 12 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 4 | . . 1 1 2 . Kicked 4 | . . 1 1 2 . Crushed . | . . . . . . Highest Temperature 374 | . 54 27 285 355 374 Average Temperature 99 | . 23 11 97 101 118 Received Heat Transfer 1038 | . . . 189 444 405 Effects 5 | . . . 3 . 2 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . 3 . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 10 | . . . . 6 4 Heat Transferred 5476 | . 222 111 592 2516 2035 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 89 | 100 100 100 100 100 73 Level 1 10 | . . . . . 26 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 245 | . 70 60 160 162 245 Initial 60 | . . 15 19 60 56 Average 68 | . 8 6 68 81 93 Influence Increases 1645 | . 72 70 312 486 705 Destroy 0b10 Robot/C 960 | . 40 60 220 240 400 Destroy 0b10 Robot/NC 80 | . . . . 30 50 Destroy Leader 204 | . . 10 50 42 102 Successful Hack 20 | . 2 . 10 5 3 Disable Machine 30 | . . . . 30 . Destroy Structure 36 | . . . 2 4 30 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 300 | . 30 . 30 135 105 Influence Decreases 1463 | . 32 60 218 506 647 Entered New Map 208 | . . 25 31 84 68 Time Decay 936 | . 32 35 158 362 349 Lost Part 310 | . . . 20 60 230 Purge Threat 9 | . . . 9 . . Squads Dispatched 13 | . 2 . 1 3 7 Investigation 2 | . 1 . . . 1 Extermination 2 | . . . . . 2 Reinforcement 9 | . 1 . 1 3 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 1 . . 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 6 3 14 23 38 Peak Tracking Total 5 | . 5 3 5 5 5 Tactical Retreats 11 | . 1 . 1 5 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 10 | . 4 . 2 1 3 Terminals 5 | . 4 . 1 . . Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . . 1 2 Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 31 | . 8 . 9 2 12 Successful 21 | . 6 . 6 2 7 Failed 9 | . 2 . 2 . 5 Catastrophic 2 | . 1 . . . 1 Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 11 | . 8 . 3 . . Fabricators 2 | . . . . . 2 Repair Stations 12 | . . . . 2 10 Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 6 . 3 . . Record 5 | . 5 . . . . Alert Level 3 | . 1 . 2 . . Unreport Threat 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . . . 2 7 Scan Component 5 | . . . . 1 4 Repair 4 | . . . . 1 3 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . . 1 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 4 | . . . . 1 3 Time 104 | . . . . 26 78 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 144 | . . . . 86 58 Sensors 86 | . . . . 86 . Jamming 58 | . . . . . 58 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3393 | 76 322 292 514 837 1352 Spaces Moved 2062 | 59 244 227 261 527 744 Core 49 | 11 . . . . 38 Treads . | . . . . . . Legs 1855 | 48 244 227 261 527 548 Wheels . | . . . . . . Hover . | . . . . . . Flight 158 | . . . . . 158 Fastest Speed 50 | 50 120 120 105 105 100 Average Speed 116 | 106 120 120 118 105 121 Slowest Speed 450 | 120 120 120 190 105 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 42 50 23 25 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . . . . 27 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 19 | . . . . . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2730 | 72 255 236 400 707 1060 Wait 356 | . . 1 83 88 184 Move 2057 | 58 243 226 260 526 744 Hop . | . . . . . . Pick Up 58 | 8 2 3 7 16 22 Fast Attach . | . . . . . . Attach 44 | 6 1 . 4 11 22 Detach 1 | . . . . . 1 Swap 9 | . . . 6 3 . Drop 14 | . . . 4 8 2 Fire 187 | . 9 5 35 53 85 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . 1 1 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 5) 399 | -10/Materials | Entered Mines 432 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 490 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 493 | -10/Mines | Found Scrap Suit 561 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 563 | -10/Mines | Found Prototype Device 674 | -10/Mines | Discovered new exit (range 10) 691 | -10/Mines | Entered Materials 691 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1150 | -9/Materials | Identified Exp. Sensor Array 1150 | -9/Materials | Central database locked down 1195 | -9/Materials | Discovered new exit (range 5) 1205 | -9/Materials | Entered another Materials area 1205 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1327 | -8/Materials | Lost 3 parts (1n1u1w) 1462 | -8/Materials | Repaired Utility Shielding 1628 | -8/Materials | Build established: Scavenger-Mutant 2019 | -8/Materials | Discovered new exit (range 15) 2042 | -8/Materials | Entered Factory 2042 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2329 | -7/Factory | Repaired Aluminum Leg+ 2357 | -7/Factory | Repaired Ion Engine 2385 | -7/Factory | Repaired Aluminum Leg+ 2407 | -7/Factory | Build established: Scavenger-Gunner 2907 | -7/Factory | Lost 4 parts (1p2n1w) 3030 | -7/Factory | Lost 8 parts (2p2n1u3w) 3265 | -7/Factory | Core integrity fell below 50% 3303 | -7/Factory | Lost 9 parts (1p3n3u2w) 3340 | -7/Factory | Core integrity fell below 20% 3394 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- R-06 Scavenger collects Cooling System. K-01 Serf collects debris. Acquired Rnf. Deuterium Engine. K-01 Serf collects debris. Acquired Transmission Jammer. Penetrated by Slug. X-62 Marksman destroyed. K-01 Serf collects debris. Field Laser destroyed. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1R. K-01 Serf collects debris. Acquired Imp. Carbon-fiber Leg. K-01 Serf collects debris. Acquired Imp. Carbon-fiber Leg. Acquired Imp. Cooling System. Penetrated by Slug. P-60 Hacker resets G-47 Trooper, system corruption cleaned. Acquired Lightning Gun. Map ----- +----------------------------------------------------+ | ????????????????????##??????# #??????????????? | | ???????????????????? ??????# #??????????????? | | ????????????????????# ??????# #??????????????? | | ????????????????????# ??????#### ##??????????????? | | ????????????????????# #????????# #???????????????? | | ????????????????????# #????????# #???????????????? | | ??????????? ? ??????# #????????# #???????????????? | | ?????????? 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Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Utility Shielding | 2% | -8/Materials Aluminum Leg | 32% | -7/Factory Ion Engine | 50% | -7/Factory Aluminum Leg | 64% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysNeutrinoExpander Manual? 0 Play Time 00:34:20 Cumulative 9.5 hours Start 2025.12.11 @ 13:24:34 End 2025.12.11 @ 14:03:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d8af0c5e-092c-4fb5-a44a-8ae67fb939ed