Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.30 @ 13:49:35 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (418) 2090 Value Destroyed (16000) 16000 Prototype IDs (196) 3920 Alien Tech Used (12) 2400 Bonus (48419) 48419 TOTAL SCORE: 85529 Bonus ------- High Alert Combat Kills 519 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Recovered Sigix Corpse 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 1503/1850 Matter 215/300 Energy 1128/1130 System Corruption 0% Temperature Cool (2) Movement Flying (10) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (2) --- Experimental Q-thruster Experimental Q-thruster > --- UTILITY (19) ----- Improved Fusion Compressor Large Storage Unit Large Storage Unit Experimental Energy Well Quantum Shading Machine Dimensional Manipulator Dimensional Manipulator ST Field Compressor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Powered Armor Experimental Powered Armor Architect God Chip A Architect God Chip A > --- WEAPON (3) ------- Plasma Lance Plasma Lance CR-A16's Behemoth Slayer > --- INVENTORY (18) --- Zero-point Reactor Zero-point Reactor Electron Diverter Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Power Amplifier Experimental Energy Well (1000) Dimensional Manipulator Femtoactuators Advanced Reaction Control System Centrium Linked Plating Experimental Powered Armor Advanced Force Field A3's Sniper Rifle Plasma Lance Plasma Lance Sigix Corpse Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Large Storage Unit Large Storage Unit Experimental Energy Well Quantum Shading Machine Dimensional Manipulator Dimensional Manipulator ST Field Compressor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Powered Armor Experimental Powered Armor Architect God Chip A Architect God Chip A > --- WEAPON ----------- A3's Sniper Rifle Plasma Lance Plasma Lance > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Electron Diverter Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Power Amplifier Experimental Energy Well Dimensional Manipulator Femtoactuators Advanced Reaction Control System Centrium Linked Plating Experimental Powered Armor Advanced Force Field High-powered Transdimensional Reconstructor Plasma Lance Plasma Lance Sigix Corpse [Rating: 239] Favorites ----------- Power Mini Fusion Reactor Engine Improved Ion Engine Power Core Backup Power VII Reactor Mini Fusion Reactor Propulsion Improved Q-thruster Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Backup Propulsion VII Flight Unit Improved Q-thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Plasma Lance Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . 2 . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 573 | 6 19 5 33 4 53 18 . 1 . 1 4 4 16 . 1 1 . 4 2 13 . 12 . . 5 1 3 1 10 . . 9 . 14 9 15 16 22 21 124 126 Power 36 | 1 2 . 3 . 9 3 . . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . 2 . . . 1 . 9 2 Engine 7 | 1 2 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 14 | . . . . . 8 3 . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 1 . 9 2 Propulsion 75 | 2 1 1 8 3 18 5 . . . . . . . . . . . . . 2 . . . . 2 . . . 1 . . 1 . . 1 . 7 4 1 1 17 Treads 13 | 1 . 1 4 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 19 | 1 1 . 3 2 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 41 | . . . 1 . 1 5 . . . . . . . . . . . . . 2 . . . . 2 . . . 1 . . 1 . . 1 . 7 4 1 1 14 Utility 331 | 1 3 . 8 1 15 8 . . . 1 1 3 13 . . . . 2 1 6 . 4 . . 2 . 2 1 8 . . 6 . 8 4 11 9 13 19 109 72 Device 191 | . 1 . 5 . 7 2 . . . . . 2 4 . . . . 2 1 1 . 1 . . 1 . 1 1 3 . . 3 . 4 1 4 7 7 9 86 38 Storage 25 | 1 2 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . 3 . . . . 1 1 2 1 . . 5 6 Processor 31 | . . . . . 3 . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . 1 . 1 . 3 . . 6 8 4 Hackware 23 | . . . . . 1 5 . . . 1 . . 6 . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . 1 1 . 5 Protection 61 | . . . 3 1 4 . . . . . 1 1 . . . . . . . 1 . 2 . . 1 . . . 1 . . 2 . 2 2 2 1 5 3 10 19 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 131 | 2 13 4 14 . 11 2 . 1 . . 2 . 3 . 1 1 . 2 1 3 . 8 . . 1 1 1 . 1 . . 2 . 4 4 4 . 4 1 5 35 Energy Gun 15 | 2 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Energy Cannon 16 | . . . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . 3 Ballistic Gun 14 | . 1 1 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon 12 | . 6 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Launcher 21 | . 4 2 2 . . . . 1 . . 1 . . . 1 . . 1 . . . 2 . . 1 . . . 1 . . 1 . . . 2 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 9 | . . . . . . 1 . . . . . . 2 . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 1 Piercing Weapon 33 | . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . . . 1 . . . . . . . 3 2 2 . 2 1 4 14 Special Melee Weapon 10 | . . . . . . 1 . . . . . . 1 . . . . 1 1 1 . 2 . . . . 1 . . . . 1 . 1 . . . . . . . Unidentified Prototypes 79 | . . . 2 . 2 1 . . . . . . 1 . . . . 1 . . . . . . 4 . . . . . . 5 . . 1 1 2 . 1 8 50 Parts Lost 26 | . 1 . 2 . 13 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 7 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 1 . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 7 Weapon 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 1 . 1 . 6 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 3 Average Slot Usage (%) 99 | . 98 100 99 100 99 99 100 100 100 100 100 100 99 100 100 100 100 100 100 99 100 99 100 100 99 100 99 100 99 100 100 99 100 99 99 98 99 99 99 99 99 Engine 1 | . 13 14 11 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 8 7 7 7 7 7 7 7 6 6 6 6 6 6 6 4 . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Treads 2 | . 14 14 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 14 10 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . 14 15 15 15 15 15 15 13 13 13 13 13 13 13 9 11 11 11 11 11 11 10 10 10 10 10 10 10 9 9 8 8 8 8 8 7 Device 14 | . 3 . 11 11 10 15 15 15 15 15 9 14 13 13 13 13 13 13 13 11 11 11 11 11 10 11 14 15 11 10 10 10 10 17 19 17 16 16 16 30 30 Storage 10 | . 23 28 22 22 18 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 7 10 10 10 10 9 9 8 8 8 8 11 12 Processor 9 | . . . . . 15 7 7 7 7 7 7 7 6 6 6 6 6 6 6 7 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 11 17 17 19 24 24 Hackware 24 | . . . . . 2 29 30 30 30 30 30 30 39 40 40 40 40 40 40 38 41 41 41 41 41 41 42 42 42 42 42 42 42 38 38 33 30 30 27 1 . Protection 4 | . . . 10 11 7 . . . . . 5 . . . . . . . . 4 5 4 5 5 5 5 5 5 5 5 5 4 5 3 3 3 3 3 4 8 8 Energy Cannon 1 | . . . 9 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 9 14 10 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 6 7 7 7 7 7 7 5 6 6 6 6 6 6 4 5 2 . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 6 . . . . . . . . . . 2 5 5 5 9 5 5 5 5 5 5 5 7 8 7 8 7 12 11 11 Special Melee Weapon 1 | . . . . . . 6 7 7 . . . . 5 6 6 . . 3 . 4 5 4 5 5 2 . 5 5 4 . . 4 . 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 13 77 74 85 85 83 83 18 18 18 18 20 20 20 16 19 19 19 19 19 28 28 30 29 29 32 32 30 32 37 32 32 32 32 43 53 56 60 61 79 91 94 Greatest Support 99 | 16 16 10 10 20 23 20 20 20 20 20 20 20 20 20 20 20 20 20 23 30 30 30 30 30 34 34 34 34 45 45 45 45 45 50 57 57 72 55 95 97 99 Greatest Overweight (x) 8 | . 7 7 8 8 8 6 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . . 1 Average Overweight (x) . | . 2 7 7 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 20 20 20 20 20 24 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 18 12 12 12 12 14 16 22 16 18 18 22 18 Average Capacity 13 | 5 15 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 11 12 12 12 12 13 14 16 16 16 18 18 18 Most Carried 20 | 6 20 20 20 20 20 19 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 12 12 12 12 12 14 16 16 16 18 18 18 18 Average Carried 13 | 3 11 19 19 20 19 8 8 7 8 8 8 8 7 7 7 7 8 8 7 8 10 9 10 10 10 10 9 10 11 12 12 12 12 13 14 15 15 16 17 17 17 Final Capacity 20 | 6 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 12 12 12 12 12 14 16 16 16 18 18 18 18 Final Carried 20 | 6 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 7 10 10 10 10 10 10 10 10 10 12 12 12 12 12 14 16 16 16 18 16 18 18 Class Distribution -------------------- 50% | Wizard-Sprinter 20% | Hauler-Mutant 10% | Hacker-Sprinter 7% | Machinist-Sprinter 4% | Wizard-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Machinist-Sprinter | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 10117 | 260 473 186 789 90 995 32 151 . 10 20 . 60 220 . 10 20 80 20 85 153 . 214 . . 70 30 30 . 124 330 . 90 . 140 90 260 120 380 126 2305 2154 Remotely 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 . Salvage Created 22507 | 76 840 147 1664 469 2656 32 . 104 . 10 . 14 398 . 140 . 241 . . 397 . 583 . . 95 81 468 . 1280 212 . . . 1161 720 846 157 998 906 3086 4726 Parts 1112 | 3 61 10 108 37 133 . . 6 . 2 . 1 17 . 5 . 5 . . 27 . 34 . . 1 . 11 . 38 5 . . . 40 32 52 9 41 42 107 285 Haulers Intercepted 40 | . 2 . 4 . 5 . . 2 . . . . 1 . 1 . . . . 2 . 2 . . . . 3 . . . . . . 6 2 2 . 3 5 . . Recyclers Shooed 11 | . 6 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 229 | . 16 10 36 13 37 . . . . . . 3 . . . . 3 . 1 1 . 6 . . . . . . . 6 . . . 3 5 12 . 3 1 23 50 Melee 88 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 5 3 . 3 1 22 50 Guns 42 | . 4 . 10 3 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 47 | . 3 2 20 10 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 49 | . 9 8 6 . . . . . . . . 3 . . . . 3 . 1 . . 5 . . . . . . . 5 . . . . . 9 . . . . . Classes Destroyed 20 | 1 8 . 2 . 1 1 . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . 3 . Worker 26 | . 7 . 2 2 6 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 2 . 1 . 3 . Builder 12 | . 1 . 4 . 1 . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . 2 . . . Tunneler 8 | . 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Hauler 40 | . 2 . 4 . 5 . . 2 . . . . 1 . 1 . . . . 2 . 2 . . . . 3 . . . . . . 6 2 2 . 3 5 . . Recycler 31 | 1 5 . 2 2 6 . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 8 . . . . . 1 . . 1 . 2 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 17 | . 1 . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 1 4 2 2 . Drone 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Watcher 52 | . 3 . 4 . 4 . . 1 . . . . 4 . 1 . . . . 2 . 4 . . . . . . 5 . . . . 5 2 4 3 3 5 2 . Swarmer 69 | . 9 8 13 11 7 . . . . . . 3 . . . . 3 . . . . 5 . . . . . . . . . . . . . 10 . . . . . Grunt 59 | . 7 2 13 . 17 . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 3 . . 1 . 9 . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 28 | . . . 9 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 1 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . Enhanced Grunt 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 1 15 3 6 6 5 1 . 1 . . . 3 1 . 1 . 3 . 1 1 . 6 . . . . 2 . 5 4 . . . 2 3 7 1 2 5 6 7 Combat Bots Only 7 | . 3 3 4 4 3 . . . . . . 3 . . . . 3 . 1 1 . 4 . . . . . . . 4 . . . 1 2 5 . 1 1 5 7 Max Kills in Single Turn 5 | 1 5 3 3 3 2 1 . 1 . 1 . 1 1 . 1 . 3 . 1 1 . 3 . . . . 1 . 1 1 . . . 1 1 3 1 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 3 . . . . . . . . 1 . . . . 2 . 1 . . 3 . . . . . . . 1 . . . . . 3 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 9737 | . 403 112 1061 224 2548 . . . . . 48 55 33 . . 20 . . 54 232 . . . 60 . . . . . 22 . . . 57 81 165 46 554 24 876 3062 Core 1598 | . 85 27 138 9 439 . . . . . . 28 . . . 20 . . . 83 . . . 45 . . . . . . . . . . 23 115 . 123 . 50 413 Absorbed by Shields 3712 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 190 . 668 2806 Core Remaining (%) 79 | 100 . 55 . 63 20 . . . . . . 96 . . . . . . 97 . . . . . . 81 . . . . . . 100 . 98 . . 83 . . 81 Volleys Fired 442 | 3 75 11 109 22 171 . . . . 1 . 5 . . . . 4 . 3 . . 4 . . . 1 . . . 16 . . . . 2 6 . 3 . . 6 Largest 2 | 2 2 2 2 2 2 . . . . 1 . 1 . . . . 1 . 1 . . 1 . . . 1 . . . 1 . . . . 1 1 . 1 . . 1 Hottest 130 | 90 90 59 91 91 91 . . . . 30 . 30 . . . . 80 . 80 . . 80 . . . 80 . . . 80 . . . . 130 80 . 130 . . 110 Shots Fired 806 | 6 134 19 212 42 342 . . . . 1 . 5 . . . . 4 . 3 . . 4 . . . 1 . . . 16 . . . . 2 6 . 3 . . 6 Gun 477 | 6 70 8 103 20 266 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cannon 268 | . 54 7 103 22 76 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . 1 Launcher 61 | . 10 4 6 . . . . . . 1 . 5 . . . . 4 . 3 . . 4 . . . 1 . . . 16 . . . . . 6 . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 445 | . 95 15 141 20 171 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Thermal 282 | 3 14 . 65 22 171 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . 2 Explosive 61 | . 10 4 6 . . . . . . 1 . 5 . . . . 4 . 3 . . 4 . . . 1 . . . 16 . . . . . 6 . . . . 1 Electromagnetic 18 | 3 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | 5 12 9 11 9 41 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 3 | . 3 2 3 2 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1143 | 5 87 15 138 22 251 5 . 9 . 1 2 3 11 . 15 . 4 1 . 17 . 19 . . 5 2 12 . 28 2 . 9 . 27 27 17 7 34 22 94 252 Core Hits 638 | 2 54 14 69 19 97 . . 3 . 1 . 4 6 . 3 . 9 . . 7 . 21 . . 1 1 5 . 16 17 . . . 16 13 26 4 17 14 48 151 Critical Hits 97 | . . . 5 . 12 . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . 1 1 2 . . 1 16 56 Critical Kills 34 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 5 19 Critical Parts Destroyed 49 | . . . 3 . 6 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . . 9 27 Melee Attacks 1636 | . . . . . . 17 . 43 7 17 13 8 68 . 36 3 17 1 16 61 . 131 . 9 5 6 50 . 80 17 10 12 . 117 96 106 48 120 93 130 299 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 348 | . . . . . . 14 . 42 7 17 10 8 66 . 36 3 17 . 16 55 . 57 . . . . . . . . . . . . . . . . . . . Piercing 1264 | . . . . . . . . . . . 3 . . . . . . . . 4 . 71 . 9 2 6 50 . 80 17 10 3 . 117 96 106 48 120 93 130 299 Sneak Attacks 121 | . . . . . . 3 . 3 . 1 2 . 5 . 4 . . 1 . 4 . 10 . . 3 . 5 . 11 . . 9 . 13 5 7 1 11 11 9 3 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 1 3 3 Follow-up Attacks 98 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 3 3 1 5 5 16 60 Damage Inflicted 65871 | 68 2349 568 2821 652 4184 167 . 412 . 108 184 372 536 . 803 . 894 . 178 790 . 2067 . . 275 286 1028 . 2411 1694 . . . 2675 1969 3132 554 3313 2616 8430 20335 Guns 4503 | 68 573 54 700 137 2971 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4139 | . 708 133 1757 328 1213 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 6504 | . 1068 381 364 187 . . . . . 9 . 372 . . . . 477 . 178 . . 511 . . . 60 . . . 1477 . . . . . 1420 . . . . . Melee 50725 | . . . . . . 167 . 412 . 99 184 . 536 . 803 . 417 . . 790 . 1556 . . 275 226 1028 . 2411 217 . . . 2675 1969 1712 554 3313 2616 8430 20335 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4235 | . 959 187 1328 137 1624 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4179 | 25 137 . 1129 328 2560 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 6504 | . 1068 381 364 187 . . . . . 9 . 372 . . . . 477 . 178 . . 511 . . . 60 . . . 1477 . . . . . 1420 . . . . . Electromagnetic 228 | 43 185 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3549 | . . . . . . 167 . 412 . 99 87 . 536 . 803 . 417 . . 751 . 277 . . . . . . . . . . . . . . . . . . . Piercing 47176 | . . . . . . . . . . . 97 . . . . . . . . 39 . 1279 . . 275 226 1028 . 2411 217 . . . 2675 1969 1712 554 3313 2616 8430 20335 Highest Corruption 9 | . . . . . . . . . . . . . . . . . . . . . 9 9 . . . . . 7 7 . . 5 1 . 1 2 . . . . . Average Corruption 3 | . . . . . . . . . . . . . . . . . . . . . 9 6 . . . . . 7 4 . . 2 1 . 1 1 . . . . . Corruption Purged 19 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . 7 . . . . . 1 2 . . . . . Effects 21 | . . . . . . . . . . . . . . . . . . . . . 2 8 . . . . . . 5 . . 2 . . . 4 . . . . . Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 3 . . . . . . . . . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 2 . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . Targeting Errors 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5234 | . 142 . 53 1 . 89 . 16 . . 27 11 78 . 128 . 59 . 103 7 . 165 . . 156 84 188 . 391 139 . . . 188 309 338 53 738 354 806 611 Projectiles 115 | . 72 . 42 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 443 | . 70 . 11 . . . . . . . . 11 . . . . 5 . 103 . . 6 . . . . . . . 139 . . . . . 98 . . . . . Melee 4676 | . . . . . . 89 . 16 . . 27 . 78 . 128 . 54 . . 7 . 159 . . 156 84 188 . 391 . . . . 188 309 240 53 738 354 806 611 Knockbacks 13 | . 6 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . 6 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . 9 24 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 218 | 90 162 47 55 4 12 . . . . . . . . . . . 50 . 28 . . 218 . . 2 30 . . . 173 . 4 . 8 160 72 . 74 . . . Average Temperature 42 | 46 29 20 16 4 5 . . . . . . . . . . . 27 . 16 . . 82 . . 2 16 . . . 72 . 3 . 4 84 36 . 39 . . . Received Heat Transfer 1803 | . 132 33 363 27 909 . . . . . 6 . . . . . . . . 36 . . . . . . . . . 12 . . . 18 9 9 4 36 . 48 161 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 1 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 8165 | 74 395 . 1998 592 5106 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 471 | 5 212 143 403 279 262 400 42 471 . . . . 449 15 400 . . . . 438 126 205 . . . . 104 12 92 . . . . 446 332 251 132 261 424 372 . Average Influence 91 | 2 101 63 243 164 100 90 42 170 . . . . 68 8 26 . . . . 66 108 71 . . . . 36 12 34 . . . . 71 52 78 46 86 53 205 . Maximum Alert Level 3 | . 1 . 2 1 1 2 . 2 . . . . 2 . 2 . . . . 2 . 1 . . . . . . . . . . . 2 2 1 . 1 2 3 . Low Security (%) 81 | 100 84 100 23 70 92 99 100 52 . . . . 91 100 95 . . . . 86 100 99 . . . . 100 100 100 . . . . 92 95 90 100 87 99 7 . Level 1 11 | . 15 . 75 29 7 . . 36 . . . . . . . . . . . 8 . . . . . . . . . . . . . . 4 9 . 12 . 7 . Level 2 3 | . . . 1 . . . . 11 . . . . 8 . 4 . . . . 4 . . . . . . . . . . . . . 7 . . . . . 23 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 2 . 1 . 6 2 . 2 . . . . 2 . . . . . . 1 . 6 . 1 . . 2 . 3 . . . . 4 7 5 2 8 3 . . Investigation 10 | . 1 . . . 1 1 . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . 2 1 . 1 . . . Extermination 31 | . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 5 . . . . 2 . 2 . . . . 2 3 3 2 5 3 . . Reinforcement 11 | . 1 . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 2 . . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 28 | . 2 . 3 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 1 . 17 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 471 | . 25 11 51 13 59 3 . 7 . 4 4 2 19 4 4 1 2 . 2 18 6 18 . 4 . . 3 6 11 5 . . . 12 9 13 6 20 9 36 84 Peak Tracking Total 18 | . 4 3 4 4 7 1 . 1 . 3 4 2 5 4 2 1 3 . 2 4 6 5 . 10 . 1 1 6 5 4 . . . 3 2 5 4 5 3 5 18 Tactical Retreats 71 | . 1 1 1 1 7 . . . . 2 . . 7 . . 1 2 . 3 2 . 6 . 3 . 1 . . 2 3 . . . 3 1 3 3 5 2 4 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 23 | . 1 . . . . 1 . . . . . . 3 . . . . . . 1 . . . . . . 2 . 1 . . . . . 3 2 1 1 3 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 17 | . . . . . . . . . . . . . 2 . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 28 | . . . . . . . . . . . . . 6 . . . . . . . . 1 . . . . . . . . . . . . 4 5 6 6 . . . Reprogrammed 29 | . 4 . . . . . . . . . . . 1 . . . . . . . . 11 . . . . . . . . . . . 4 6 . . . 3 . . Reused 10 | . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 1 . . . 3 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . 1 . . . 1 . . . 1 1 . . . 3 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 33 | . 1 1 2 . 4 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 4 . 2 6 . 1 10 Max in Single Turn 1 | . 1 1 1 . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . 1 1 Garrison Access 15 | . . . . . 1 1 . . . . . . 1 . 1 . . . . 2 . 2 . . . . . . 2 . . . . . 1 2 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 8 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 1 . . . 1 . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 274 | . 7 . 14 1 15 12 . 8 2 1 2 . 20 . 12 1 . . . 29 . 22 . . 2 . 8 . 15 . . 4 . 16 11 16 18 15 17 4 2 Terminals 178 | . 6 . 11 1 10 7 . 6 . . . . 12 . 6 . . . . 19 . 13 . . . . 7 . 9 . . . . 10 8 12 13 12 13 3 . Fabricators 27 | . . . . . . 3 . 1 . . . . 4 . 3 . . . . 4 . 3 . . . . . . 3 . . . . 2 1 2 . . 1 . . Repair Stations 23 | . 1 . 2 . 2 1 . 1 . . . . 3 . 1 . . . . 1 . 2 . . . . . . . . . . . 3 1 . 2 2 1 . . Recycling Units 9 | . . . . . 1 . . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . 1 . . . . 1 1 . Scanalyzers 8 | . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . 2 1 . . . Garrison Access 15 | . . . . . 1 1 . . . . . . 1 . 1 . . . . 2 . 2 . . . . . . 2 . . . . . 1 2 1 . 1 . . Total Hacks 1086 | . 31 . 47 1 37 50 . 20 5 1 7 . 87 . 62 1 . . . 108 . 90 . . 9 . 28 . 58 . . 10 . 77 60 66 83 62 59 9 18 Successful 910 | . 18 . 30 . 20 42 . 13 5 1 7 . 64 . 60 1 . . . 101 . 79 . . 9 . 27 . 53 . . 10 . 65 49 62 70 55 45 6 18 Failed 173 | . 13 . 17 1 16 8 . 7 . . . . 23 . 2 . . . . 7 . 11 . . . . 1 . 4 . . . . 12 11 4 13 6 14 3 . Catastrophic 16 | . . . 1 . 3 2 . 1 . . . . 3 . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 3 . . Database Lockouts 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Manual 702 | . 24 . 28 1 22 31 . 13 . . . . 50 . 45 . . . . 72 . 68 . . . . 21 . 36 . . 1 . 53 44 47 64 45 34 3 . Terminals 786 | . 29 . 39 1 25 31 . 15 . . . . 59 . 47 . . . . 77 . 65 . . . . 27 . 35 . . . . 54 53 53 65 55 48 8 . Fabricators 136 | . . . . . . 14 . 3 . . . . 18 . 11 . . . . 23 . 14 . . . . . . 18 . . . . 14 4 11 . . 6 . . Repair Stations 58 | . 2 . 4 . 4 4 . 2 . . . . 9 . 1 . . . . 3 . 7 . . . . . . . . . . . 8 2 . 4 6 2 . . Recycling Units 9 | . . . . . 1 . . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . 1 . . . . 1 1 . Scanalyzers 29 | . . . 4 . 5 . . . . . . . . . 2 . . . . 1 . . . . . . . . 3 . . . . . . . 13 1 . . . Garrison Access 17 | . . . . . 2 1 . . . . . . 1 . 1 . . . . 2 . 2 . . . . . . 2 . . . . . 1 2 1 . 2 . . Terminal Hacks 538 | . 12 . 14 . 8 16 . 5 5 1 7 . 29 . 40 1 . . . 53 . 42 . . 9 . 19 . 23 . . 10 . 33 36 40 43 41 30 3 18 Record 31 | . . . . . . . . . 4 . 1 . . . . . . . . . . . . . 1 . . . . . . 9 . . . . . . . . 16 Part Schematic 34 | . . . . . 1 3 . . . . 3 . 3 . 1 . . . . 4 . . . . . . 1 . 3 . . . . 9 . . 6 . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 25 | . 1 . 1 . . 1 . . . . . . 1 . . . . . . 1 . 2 . . 4 . . . 2 . . . . 3 1 2 1 2 3 . . Prototype ID Bank 95 | . 3 . 3 . 1 3 . . . . 3 . 2 . 27 . . . . 6 . 3 . . 4 . 3 . 3 . . . . 2 6 4 11 4 6 1 . Open Door 12 | . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . 4 3 . . Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . Branch Access Points 10 | . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Machine Index 13 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 1 2 1 . . . Terminal Index 4 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 13 | . 1 . 1 . 1 . . . . . . . 2 . . . . . . 1 . 2 . . . . 1 . . . . . . . . 2 . 1 1 . . Unreport Threat 59 | . 2 . 2 . 3 2 . 2 . . . . 4 . 5 . . . . 6 . 5 . . . . . . 1 . . . . 7 6 5 2 3 4 . . Locate Traps 91 | . 4 . 4 . 1 1 . 1 . . . . 8 . 1 . . . . 15 . 10 . . . . 5 . 3 . . . . 1 5 11 9 8 3 1 . Disarm Traps 8 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 2 2 1 . . . Reprogram Traps 5 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 . . . Recall Extermination 28 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . 5 . . . . 2 . 2 . . . . 2 2 3 1 5 3 . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 19 | . . . 1 . . 1 . . . . . . 2 . 2 . . . . 2 . 2 . . . . 1 . 1 . . . . 1 1 1 1 1 2 . . Registered Prototypes 11 | . . . . . . . . . . . . . 2 . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . 1 . 1 . . . Zone Layout 55 | . . . 1 . . . . . . . . . . . 1 . . . . 11 . 9 . . . . 2 . 4 . . . . 3 6 5 6 6 1 . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 77 | . . . . . . 8 . 2 . . . . 10 . 6 . . . . 13 . 6 . . . . . . 10 . . . . 10 2 7 . . 3 . . Network Status 11 | . . . . . . 1 . . . . . . 2 . 2 . . . . 4 . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 28 | . . . . . . 3 . 1 . . . . 3 . 2 . . . . 4 . 3 . . . . . . 3 . . . . 4 1 3 . . 1 . . Build 38 | . . . . . . 4 . 1 . . . . 5 . 2 . . . . 5 . 3 . . . . . . 5 . . . . 6 1 4 . . 2 . . Repair Station Hacks 57 | . 2 . 4 . 3 4 . 2 . . . . 9 . 1 . . . . 3 . 7 . . . . . . . . . . . 8 2 . 4 6 2 . . Scan Component 29 | . 1 . 2 . 2 2 . 1 . . . . 5 . . . . . . 1 . 4 . . . . . . . . . . . 4 1 . 2 3 1 . . Repair 24 | . 1 . 2 . 1 2 . 1 . . . . 2 . . . . . . 1 . 3 . . . . . . . . . . . 4 1 . 2 3 1 . . Refit 4 | . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . 1 . . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . 1 . . . . 1 1 . Retrieve Components 9 | . . . . . 1 . . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . 1 . . . . 1 1 . Scanalyzer 28 | . . . 4 . 4 . . . . . . . . . 2 . . . . 1 . . . . . . . . 3 . . . . . . . 13 1 . . . Insert Component 12 | . . . 2 . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . 3 1 . . . Analyze 16 | . . . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 10 . . . . Garrison Access Hacks 15 | . . . . . 1 1 . . . . . . 1 . 1 . . . . 2 . 2 . . . . . . 2 . . . . . 1 2 1 . 1 . . Seal Access 15 | . . . . . 1 1 . . . . . . 1 . 1 . . . . 2 . 2 . . . . . . 2 . . . . . 1 2 1 . 1 . . Unauthorized Hacks 185 | . 4 . 8 . 3 13 . 4 . . . . 15 . 10 . . . . 27 . 20 . . . . 7 . 15 . . . . 13 7 13 9 7 8 2 . Terminals 128 | . 4 . 8 . 3 8 . 4 . . . . 7 . 5 . . . . 17 . 12 . . . . 7 . 7 . . . . 9 5 9 9 7 5 2 . Track 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Assimilate 15 | . . . 1 . . 1 . 3 . . . . 1 . 1 . . . . 3 . 4 . . . . . . 1 . . . . . . . . . . . . Botnet 103 | . 4 . 5 . 2 7 . 1 . . . . 6 . 4 . . . . 14 . 7 . . . . 6 . 6 . . . . 9 5 9 7 6 4 1 . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Operators 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 57 | . . . . . . 5 . . . . . . 8 . 5 . . . . 10 . 8 . . . . . . 8 . . . . 4 2 4 . . 3 . . Report 10 | . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 2 . . . . 1 . 1 . . 1 . . Prioritize 19 | . . . . . . 1 . . . . . . 3 . 2 . . . . 4 . 3 . . . . . . 2 . . . . 1 1 1 . . 1 . . Siphon 24 | . . . . . . 3 . . . . . . 3 . 2 . . . . 4 . 3 . . . . . . 3 . . . . 2 1 2 . . 1 . . Haulers 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 3 2 1 . Used 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . Hacking Detections 168 | . 6 . 12 1 13 10 . 7 . . . . 14 . 8 . . . . 16 . 9 . . . . 2 . 5 . . . . 14 9 10 11 6 12 3 . Full Trace Events 5 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . 2 . 3 3 . . . . 3 . 3 . 2 . . . . 4 . . . . . . 1 . 4 . . . . 9 . . 9 . . . . Parts Built 36 | . . . . . . 4 . 1 . . . . 5 . 2 . . . . 5 . 3 . . . . . . 5 . . . . 4 1 4 . . 2 . . Matter 8686 | . . . . . . 640 . 252 . . . . 798 . 451 . . . . 1107 . 789 . . . . . . 1413 . . . . 1248 312 1150 . . 526 . . Time 2385 | . . . . . . 218 . 67 . . . . 301 . 219 . . . . 266 . 279 . . . . . . 430 . . . . 222 37 253 . . 93 . . Total Part Build Rating 246 | . . . . . . 20 . 4 . . . . 27 . 11 . . . . 33 . 21 . . . . . . 39 . . . . 36 9 32 . . 14 . . Parts Repaired 24 | . 1 . 2 . 1 2 . 1 . . . . 2 . . . . . . 1 . 3 . . . . . . . . . . . 4 1 . 2 3 1 . . Time 879 | . 26 . 89 . 80 70 . 28 . . . . 38 . . . . . . 20 . 191 . . . . . . . . . . . 118 26 . 52 115 26 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . . . . . 10 . . . . . . . . . . . . . . 4 . 12 . . . . . . . . . . . 9 . . . . . 3 . Parts Scanalyzed 9 | . . . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . Part Schematics Acquired 9 | . . . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . 2 . 1 . . . . 2 . . . . 1 . 1 . 2 . . 3 . . . . . . . . . . . . . . . . Non-combat 8 | . . . . . . 2 . 1 . . . . 2 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Robot Hacks Applied 12 | . . . . . . 2 . 1 . . . . 2 . . . . 1 . 1 . 2 . . 3 . . . . . . . . . . . . . . . . parse_system 5 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 3 . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 5 | . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 40 | . . 1 1 . . 1 20 2 . . . . 1 1 1 . . . . 3 1 3 . . . . . . 1 . . 4 . . . . . . . . . Largest Group 21 | . . 1 1 1 . 1 21 1 . . . . 1 2 2 2 1 . . 1 2 1 1 1 . . . . 1 . . 4 . . . . . . . . . Highest-Rated Group 586 | . . 31 10 10 . 10 586 26 . . . . 26 57 36 36 26 . . 26 57 26 26 26 . . . . 10 . . 207 . . . . . . . . . Highest-Rated Ally 56 | . . 31 10 10 . 10 35 26 . . . . 26 31 26 26 26 . . 26 31 26 26 26 . . . . 10 . . 56 . . . . . . . . . Total Orders 11 | . . . . . . 2 2 . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . STAY 5 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . ROAM 6 | . . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . . . . 11 . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Total Damage 383 | . . . . . . . . . . . . . . 212 . . . . . . 171 . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 25 | . 1 . 1 . . 1 . . . . . . 1 . . . . . . 1 . 2 . . 4 . . . 2 . . . . 3 1 2 1 2 3 . . Derelict Logs Recovered 18 | . . 3 . 2 . . . . 1 1 . . . . . 1 1 2 2 . . . . 1 . 1 . . . 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 39423 | 68 1568 717 2473 1010 3512 1122 213 870 556 440 76 585 2096 40 646 291 490 239 408 1525 52 2744 166 189 136 214 1174 40 1862 465 253 514 327 1595 1172 1871 1052 1683 1293 2019 1657 Spaces Moved 50132 | 43 897 420 1078 543 1664 1491 346 1395 723 662 92 468 2649 87 874 536 783 636 585 2528 107 3131 405 328 226 384 1489 106 2446 847 530 885 437 2397 1592 2611 1954 2410 1597 3322 4428 Core 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 102 | . . . . 38 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4548 | 42 897 420 1078 505 1600 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 45479 | . . . . . . 1485 346 1395 723 662 92 468 2649 87 874 536 783 636 585 2528 107 3131 405 328 226 384 1489 106 2446 847 530 885 437 2397 1592 2611 1954 2410 1597 3322 4426 Fastest Speed 10 | 50 100 150 150 150 110 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 29 29 29 29 32 29 29 29 29 10 Average Speed 41 | 98 125 150 158 159 153 32 32 32 32 32 32 32 32 32 32 32 32 32 32 34 32 32 32 32 32 32 32 32 32 32 32 30 29 29 29 32 31 30 29 29 21 Slowest Speed 240 | 100 150 150 160 240 220 150 32 32 32 32 32 32 32 32 32 32 32 32 32 35 32 32 32 32 32 32 32 32 102 32 32 32 29 29 94 32 95 86 29 29 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 88 | . . . . . . . 1 3 . 2 . . 3 . . . . . . 17 . 4 . . . . 5 . 1 . . . . 11 14 7 13 . 1 . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 68 | 3 99 96 90 83 98 25 92 30 86 77 76 64 52 67 24 73 79 80 64 53 79 68 65 46 60 67 28 87 48 78 65 86 67 67 92 50 93 72 41 89 98 Regions Visited 41 Branch Regions 23 Pre-discovered Areas 10 | . . 3 . 1 . . . . 1 . . . . . . . . 2 1 . . . . . . . . . . . . 2 . . . . . . . . . Known Exits Taken 27 | . . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 31 | . . 2 . 2 . . . . 2 4 . 2 . . . 2 2 1 4 . . . . 1 . 2 . . . 3 3 . 1 . . . . . . . . Spaces Dug 784 | . 8 . . . . 10 . 31 6 15 6 8 54 . 13 3 13 . 16 31 . 100 . 9 . 4 36 . 45 15 10 3 . 71 47 64 34 62 47 18 5 Terrain Destroyed 1310 | . 41 27 32 22 . 10 . 31 6 23 6 32 54 . 13 3 66 . 54 31 . 122 . 9 . 12 36 . 45 158 10 3 . 71 48 134 34 63 47 18 49 Melee 775 | . . . . . . 10 . 31 6 15 6 8 54 . 13 3 13 . 16 31 . 100 . 9 . 4 36 . 45 15 10 3 . 71 47 64 34 62 47 18 4 Projectile 14 | . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 6 AOE 521 | . 36 27 31 22 . . . . . 8 . 24 . . . . 53 . 38 . . 22 . . . 8 . . . 143 . . . . . 70 . . . . 39 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 66822 | 60 1213 491 1657 647 2303 2117 447 1752 1036 860 120 883 3794 98 1187 650 999 669 785 3103 124 4699 440 397 288 463 2105 111 3397 995 597 1126 636 3231 2249 3604 2352 3334 2408 4357 5038 Wait 13439 | 1 192 46 367 67 333 558 101 312 305 182 15 399 1046 10 272 108 196 25 180 497 18 1400 36 61 43 72 549 3 826 116 58 212 200 714 545 882 329 747 663 627 126 Move 49930 | 42 896 419 1077 542 1663 1491 343 1388 722 657 91 467 2643 86 873 535 782 635 584 2497 106 3122 404 327 225 383 1481 105 2443 846 529 884 436 2374 1566 2597 1930 2409 1594 3320 4416 Hop 75 | . . . . . . . 1 3 . 2 . . 3 . . . . . . 14 . 4 . . . . 3 . 1 . . . . 11 11 6 10 . 1 . 5 Pick Up 229 | 7 20 4 28 2 32 10 1 3 1 . . . 3 1 2 1 . 1 . 8 . 5 . . 2 . 1 1 7 . . 1 . 9 5 4 3 15 5 27 20 Fast Attach 337 | 6 6 . 5 . 17 4 . . . . . . 10 . . 1 . 2 . 6 . 2 . . 5 . 1 . 3 . . 7 . 4 3 6 7 17 13 110 102 Attach 65 | . 1 . 4 . 11 10 . . . . . . 1 . . . . . 1 3 . . . . . . 1 . . . . . . 3 . 1 . 4 8 8 9 Detach 39 | . 1 . . . 2 1 . . . . . . 4 . . . . . . 4 . . . . . . . . . . . 1 . . . . . . 7 13 6 Swap 189 | . 12 5 24 4 25 4 . 1 . 1 4 4 5 . 1 . . 2 1 4 . 10 . . 2 1 1 1 7 . . 2 . 7 6 8 10 11 . 8 18 Drop 498 | 1 10 6 43 5 49 22 1 2 1 . . . 9 1 3 2 . 3 . 9 . 6 . . 6 . . 1 12 . . 7 . 7 6 8 8 18 13 127 112 Fire 442 | 3 75 11 109 22 171 . . . . 1 . 5 . . . . 4 . 3 . . 4 . . . 1 . . . 16 . . . . 2 6 . 3 . . 6 Melee 1417 | . . . . . . 17 . 43 7 17 10 8 68 . 36 3 17 1 16 61 . 131 . 9 5 6 50 . 80 17 10 12 . 102 79 86 42 99 68 99 218 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 18 . . . . . 26 . 13 11 36 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 22 | . . . . 5 . . . . . . . . 2 . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 14) 875 | -10/Materials | Build established: Hauler-Mutant 924 | -10/Materials | Repaired Ion Engine 1027 | -10/Materials | Discovered new exit (range 16) 1293 | -10/Materials | Discovered new exit (range 3) 1637 | -10/Materials | Entered Mines 1645 | -10/Mines | Discovered new exit (range 9) 1672 | -10/Mines | Learned 2 Materials zone layouts 1678 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1685 | -10/Mines | Found Prototype Device 1760 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1885 | -10/Mines | Escorted by a lone wolf Derelict 1905 | -10/Mines | Learned location of Storage (-9) 2305 | -10/Mines | Discovered new exit (range 9) 2354 | -10/Mines | Entered Materials 2354 | -9/Materials | Evolved 2 slots: Utility x2 2421 | -9/Materials | Discovered new exit (range 8) 2596 | -9/Materials | Discovered new exit (range 16) 2799 | -9/Materials | Build established: Scavenger-Mutant 3015 | -9/Materials | Discovered new exit (range 11) 3163 | -9/Materials | Build established: Hauler-Mutant 3351 | -9/Materials | Identified Exp. Sensor Array 3587 | -9/Materials | Repaired Lgt. Nuclear Core 3613 | -9/Materials | Discovered new exit (range 10) 3980 | -9/Materials | Discovered new exit (range 15) 4143 | -9/Materials | Discovered new exit (range 16) 4434 | -9/Materials | Repaired Imp. Assault Rifle 4827 | -9/Materials | Entered Mines 4827 | -9/Mines | Accompanied by 1 ally 4855 | -9/Mines | Found a hidden stash of uninstalled traps 5319 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5460 | -9/Mines | Learned location of Zion (-6) 5471 | -9/Mines | Discovered new exit (range 5) 5612 | -9/Mines | Discovered new exit (range 15) 5837 | -9/Mines | Entered Materials 5837 | -8/Materials | Evolved 2 slots: Utility x2 5838 | -8/Materials | Identified exit to Factory 6012 | -8/Materials | Lost 6 parts (2n2u2w) 6492 | -8/Materials | Garrison activated, responded to threat 6572 | -8/Materials | Core integrity fell below 50% 6599 | -8/Materials | Lost 3 parts (1p1u1w) 7225 | -8/Materials | Discovered exit to Factory (range 15) 8599 | -8/Materials | Discovered exit to Factory (range 16) 8721 | -8/Materials | Repaired Exp. Sensor Array 8750 | -8/Materials | Central database locked down 9349 | -8/Materials | Entered Factory 9349 | -7/Factory | Evolved 2 slots: Utility x2 9417 | -7/Factory | Repaired Lgt. Nuclear Core 9454 | -7/Factory | Repaired Hrd. Light Armor Plating 9538 | -7/Factory | Identified exit to Lower Caves 9600 | -7/Factory | Fabricated Hacking Suite (x1) 9634 | -7/Factory | Fabricated Adv. System Shield (x1) 9656 | -7/Factory | Build established: Hacker-Sprinter 9686 | -7/Factory | Fabricated Adv. System Shield (x1) 9798 | -7/Factory | Fabricated Exp. Sensor Array (x1) 9874 | -7/Factory | Discovered new exit (range 5) 10156 | -7/Factory | Local fabrication network quarantined 10276 | -7/Factory | Identified exit to Factory 10471 | -7/Factory | Manually triggered Chute Trap 10471 | -7/Factory | Sucked down chute 10471 | -7/Factory | Entered Waste 10472 | -7/Waste | Joined by Warlord forces that had cleared the area 10500 | -7/Waste | 1 allies followed down the chute 10559 | -7/Waste | Discovered new exit (range 12) 10564 | -7/Waste | Identified exit to Factory 10684 | -7/Waste | Entered Factory 10684 | -7/Factory | Accompanied by 1 ally 10968 | -7/Factory | Discovered exit to Lower Caves (range 5) 10985 | -7/Factory | Local fabrication network quarantined 10987 | -7/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 11014 | -7/Factory | Discovered exit to Factory (range 15) 11145 | -7/Factory | Discovered exit to Lower Caves (range 9) 11426 | -7/Factory | Repaired System Restoration Module 11554 | -7/Factory | Entered Lower Caves 11579 | -7/Lower Caves | Encountered a Warlord checkpoint 11614 | -7/Lower Caves | Learned Factory emergency access door positions 11614 | -7/Lower Caves | Learned Factory security intel 11614 | -7/Lower Caves | Learned Factory terminal intel 11614 | -7/Lower Caves | Learned Extension garrison access intel 12076 | -7/Lower Caves | Discovered new exit (range 6) 12077 | -7/Lower Caves | Identified exit to Lower Caves 12110 | -7/Lower Caves | Entered another Lower Caves area 12119 | -7/Lower Caves | Encountered a Warlord checkpoint 12384 | -7/Lower Caves | Spotted B-75 Beast 12517 | -7/Lower Caves | Learned Factory emergency access door positions 12536 | -7/Lower Caves | Discovered new exit (range 6) 12550 | -7/Lower Caves | Identified exit to Data Miner 12550 | -7/Lower Caves | Entered Data Miner 12550 | -7/Data Miner | Discovered new exit (range 6) 12557 | -7/Data Miner | Met Data Miner 12562 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12566 | -7/Data Miner | Received God Mode back door access code from Data Miner 12595 | -7/Data Miner | Data Conduit disabled 12625 | -7/Data Miner | Identified exit to Proximity Caves 12626 | -7/Data Miner | Entered Proximity Caves 12763 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12999 | -6/Proximity Caves | Spotted B-75 Beast 13202 | -6/Proximity Caves | Discovered exit to Factory (range 13) 13211 | -6/Proximity Caves | Entered Factory 13211 | -6/Factory | Evolved 2 slots: Utility x2 13214 | -6/Factory | Loaded intel: 20 terminal locations 13338 | -6/Factory | Fabricated Hacking Suite (x1) 13512 | -6/Factory | Repaired Katana 13609 | -6/Factory | Build established: Wizard-Sprinter 13905 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13924 | -6/Factory | Fabricated Adv. Hacking Suite? 13960 | -6/Factory | Fabricated Adv. Hacking Suite? 14155 | -6/Factory | Fabricated Adv. Hacking Suite? 14229 | -6/Factory | Local fabrication network quarantined 14445 | -6/Factory | Identified exit to Lower Caves 14576 | -6/Factory | Found Prototype Processor 14576 | -6/Factory | Identified Exp. Signal Interpreter 14580 | -6/Factory | Found Exp. Signal Interpreter 15145 | -6/Factory | Repaired Katana 15307 | -6/Factory | Manually triggered Chute Trap 15307 | -6/Factory | Sucked down chute 15307 | -6/Factory | Entered Waste 15308 | -6/Waste | Met a frightened Derelict 15310 | -6/Waste | 2 allies followed down the chute 15310 | -6/Waste | Spotted C-40 Crusher 15316 | -6/Waste | Spotted C-40 Crusher 15325 | -6/Waste | Spotted C-40 Crusher 15325 | -6/Waste | Spotted C-40 Crusher 15335 | -6/Waste | Spotted C-40 Crusher 15336 | -6/Waste | Discovered new exit (range 12) 15342 | -6/Waste | Found Broken Adv. Powered Armor 15343 | -6/Waste | Identified exit to Factory 15347 | -6/Waste | Entered Factory 15347 | -6/Factory | Accompanied by 1 ally 15453 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 15740 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 15750 | -6/Factory | Local fabrication network quarantined 15993 | -6/Factory | Entered Lower Caves 15993 | -6/Lower Caves | Accompanied by 2 allies 16238 | -6/Lower Caves | Learned location of 1 exit from Factory 16269 | -6/Lower Caves | Discovered new exit (range 16) 16274 | -6/Lower Caves | Identified exit to Lower Caves 16284 | -6/Lower Caves | Entered another Lower Caves area 16284 | -6/Lower Caves | Accompanied by 1 ally 16435 | -6/Lower Caves | Encountered a Warlord checkpoint 16746 | -6/Lower Caves | Learned 4 Factory zone layouts 16748 | -6/Lower Caves | Discovered new exit (range 10) 16750 | -6/Lower Caves | Identified exit to Zion 16774 | -6/Lower Caves | Entered Zion 16804 | -6/Zion | Learned 4 Factory zone layouts 16819 | -6/Zion | Found Prototype Device 16819 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 16876 | -6/Zion | Given A8's code to call for help 16882 | -6/Zion | Learned location of Armory (-4) 16901 | -6/Zion | Learned Factory terminal intel 16932 | -6/Zion | Found CR-A16's Pointy Stick 17007 | -6/Zion | Discovered new exit (range 13) 17011 | -6/Zion | Identified exit to Proximity Caves 17013 | -6/Zion | Entered Proximity Caves 17386 | -5/Proximity Caves | Learned location of 1 exit from Factory 17400 | -5/Proximity Caves | Discovered new exit (range 5) 17401 | -5/Proximity Caves | Identified exit to Factory 17421 | -5/Proximity Caves | Entered Factory 17421 | -5/Factory | Evolved 2 slots: Utility x2 17422 | -5/Factory | Identified exit to Upper Caves 17422 | -5/Factory | Identified exit to Factory 17424 | -5/Factory | Loaded intel: 22 terminal locations 17455 | -5/Factory | Repaired Imp. VTOL Module 17525 | -5/Factory | Identified exit to Extension 17814 | -5/Factory | Build established: Wizard-Scout 18123 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 18221 | -5/Factory | Spotted B-75 Beast 18228 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 18231 | -5/Factory | Destroyed B-75 Beast 18409 | -5/Factory | Build established: Wizard-Mutant 18598 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 18621 | -5/Factory | Fabricated Inertial Stasis Machine (x1) 18634 | -5/Factory | Fabricated Mni. Fusion Reactor? 18640 | -5/Factory | Fabricated Plasma Lance? 18745 | -5/Factory | Local fabrication network quarantined 18946 | -5/Factory | Manually triggered Chute Trap 18946 | -5/Factory | Sucked down chute 18946 | -5/Factory | Entered Waste 18947 | -5/Waste | Met a frightened Derelict 18953 | -5/Waste | Spotted C-40 Crusher 18957 | -5/Waste | Spotted C-40 Crusher 18958 | -5/Waste | Spotted C-40 Crusher 18961 | -5/Waste | EMP discharged 18970 | -5/Waste | 3 allies followed down the chute 18989 | -5/Waste | Spotted C-40 Crusher 18992 | -5/Waste | Spotted C-40 Crusher 18993 | -5/Waste | Discovered new exit (range 16) 18993 | -5/Waste | Spotted C-40 Crusher 18998 | -5/Waste | Identified exit to Factory 18998 | -5/Waste | Entered Factory 19095 | -5/Factory | Build established: Wizard-Sprinter 19557 | -5/Factory | Repaired Adv. Datajack 19638 | -5/Factory | Repaired Exp. Utility Shielding 20455 | -5/Factory | Discovered exit to Factory (range 10) 20552 | -5/Factory | Fabricated Mni. Fusion Reactor? 20902 | -5/Factory | Repaired Imp. Fusion Compressor 21303 | -5/Factory | Fabricated Plasma Lance (x1) 21557 | -5/Factory | Discovered exit to Factory (range 15) 21654 | -5/Factory | Fabricated Inertial Stasis Machine? 21742 | -5/Factory | Entered Upper Caves 21742 | -5/Upper Caves | Accompanied by 1 ally 21882 | -5/Upper Caves | Discovered new exit (range 12) 21885 | -5/Upper Caves | Identified exit to Upper Caves 21908 | -5/Upper Caves | Entered another Upper Caves area 21908 | -5/Upper Caves | Accompanied by 1 ally 21925 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21966 | -5/Upper Caves | Encountered a Warlord checkpoint 21969 | -5/Upper Caves | Learned Factory interactive machine intel 22092 | -5/Upper Caves | Discovered new exit (range 15) 22096 | -5/Upper Caves | Identified exit to Zhirov 22097 | -5/Upper Caves | Entered Zhirov 22097 | -5/Zhirov | Discovered new exit (range 3) 22103 | -5/Zhirov | Met Zhirov 22116 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22122 | -5/Zhirov | Found Alien Artifact 22122 | -5/Zhirov | Identified Integrated Reactor 22122 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22127 | -5/Zhirov | Found Alien Artifact 22127 | -5/Zhirov | Identified Transdimensional Reconstructor 22127 | -5/Zhirov | Warped through subspace 22227 | -5/Zhirov | Identified exit to Proximity Caves 22233 | -5/Zhirov | Entered Proximity Caves 22239 | -4/Proximity Caves | Spotted B-86 Titan 22357 | -4/Proximity Caves | Learned Research trap positions 22444 | -4/Proximity Caves | Discovered exit to Factory (range 7) 22447 | -4/Proximity Caves | Entered Factory 22447 | -4/Factory | Evolved 2 slots: Utility x2 22448 | -4/Factory | Loaded intel: 46 interactive machine locations 22462 | -4/Factory | Identified exit to Upper Caves 22462 | -4/Factory | Identified exit to Armory 23621 | -4/Factory | Manually triggered Chute Trap 23621 | -4/Factory | Sucked down chute 23621 | -4/Factory | Entered Waste 23635 | -4/Waste | Spotted C-40 Crusher 23636 | -4/Waste | EMP discharged 23645 | -4/Waste | Spotted C-40 Crusher 23647 | -4/Waste | Discovered new exit (range 16) 23648 | -4/Waste | Spotted C-40 Crusher 23648 | -4/Waste | Spotted C-40 Crusher 23648 | -4/Waste | Spotted C-40 Crusher 23648 | -4/Waste | Spotted C-40 Crusher 23661 | -4/Waste | Identified exit to Factory 23661 | -4/Waste | Entered Factory 24001 | -4/Factory | Fabricated Exp. Utility Shielding? 24057 | -4/Factory | Discovered new exit (range 4) 24059 | -4/Factory | Identified exit to Research 24783 | -4/Factory | Central database locked down 24858 | -4/Factory | Fabricated Imp. Q-thruster (x1) 24896 | -4/Factory | Fabricated Imp. Q-thruster (x1) 24932 | -4/Factory | Discovered exit to Research (range 16) 24999 | -4/Factory | Found Exp. System Shield 25090 | -4/Factory | Fabricated Quantum Shading Machine (x1) 25306 | -4/Factory | Fabricated Quantum Shading Machine (x1) 25479 | -4/Factory | Build established: Wizard-Mutant 25523 | -4/Factory | Entered Upper Caves 25523 | -4/Upper Caves | Accompanied by 1 ally 25709 | -4/Upper Caves | Identified exit to Upper Caves 25825 | -4/Upper Caves | Build established: Wizard-Sprinter 25988 | -4/Upper Caves | Entered another Upper Caves area 25995 | -4/Upper Caves | Discovered exit to Research (range 6) 26071 | -4/Upper Caves | Learned Research machine intel 26075 | -4/Upper Caves | Encountered a Warlord checkpoint 26212 | -4/Upper Caves | Learned Research stockpile data 26240 | -4/Upper Caves | Discovered new exit (range 3) 26240 | -4/Upper Caves | Identified exit to Warlord 26241 | -4/Upper Caves | Entered Warlord 26291 | -4/Warlord | Learned location of Quarantine (-2) 26291 | -4/Warlord | Learned Armory emergency access door positions 26291 | -4/Warlord | Learned 4 Access zone layouts 26292 | -4/Warlord | Learned Testing security intel 26292 | -4/Warlord | Learned Factory fabricator intel 26292 | -4/Warlord | Learned Armory fabricator intel 26292 | -4/Warlord | Learned Armory garrison access intel 26292 | -4/Warlord | Learned Research garrison access intel 26368 | -4/Warlord | Opened Warlord's prototype stash 26373 | -4/Warlord | Found Prototype Device 26373 | -4/Warlord | Identified System Purifier 26386 | -4/Warlord | Found Prototype Processor 26386 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 26633 | -4/Warlord | Opened side exit 26639 | -4/Warlord | Discovered new exit (range 9) 26640 | -4/Warlord | Identified exit to Proximity Caves 26702 | -4/Warlord | System corruption cleaned by Quarantine Array 26753 | -4/Warlord | Warlord's base attacked by MAIN.C 26755 | -4/Warlord | Entered Proximity Caves 27079 | -3/Proximity Caves | Discovered exit to Research (range 10) 27082 | -3/Proximity Caves | Entered Research 27082 | -3/Research | Evolved 2 slots: Utility x2 27083 | -3/Research | Loaded intel: 69 trap records 27085 | -3/Research | Loaded intel: 80 machine locations 27086 | -3/Research | Loaded intel: 3 garrison access locations 27114 | -3/Research | Repaired Exp. Utility Shielding 27166 | -3/Research | Identified exit to Testing 27279 | -3/Research | Spotted B-86 Titan 27279 | -3/Research | Destroyed B-86 Titan 27630 | -3/Research | Fabricated Femtoactuators (x1) 27706 | -3/Research | Fabricated Dimensional Manipulator (x1) 28024 | -3/Research | Repaired Mni. Fusion Reactor 28051 | -3/Research | Repaired Exp. Utility Shielding 28124 | -3/Research | Fabricated Exp. Force Field? 28183 | -3/Research | Fabricated Dimensional Manipulator (x1) 28365 | -3/Research | Discovered new exit (range 5) 28452 | -3/Research | Repaired Mni. Fusion Reactor 28455 | -3/Research | Found Adv. Powered Armor 28486 | -3/Research | Local fabrication network quarantined 28582 | -3/Research | First assault squad dispatched 28677 | -3/Research | Entered Testing 28680 | -3/Testing | Spotted PD-YBXQY67HET 28690 | -3/Testing | Identified exit to Research 28896 | -3/Testing | Found Prototype Energy Cannon 28896 | -3/Testing | Identified Null Cannon 28923 | -3/Testing | Spotted PG-JJMOPYNWW4 29216 | -3/Testing | Fabricated Cld. Q-thruster? 29401 | -3/Testing | Spotted Striker 29476 | -3/Testing | Local fabrication network quarantined 29548 | -3/Testing | Repaired Exp. Utility Shielding 29849 | -3/Testing | Entered Research 29849 | -2/Research | Evolved 2 slots: Utility x2 29875 | -2/Research | Identified exit to Quarantine 30138 | -2/Research | Fabricated Exp. Armor Integrity Analyzer (x1) 30202 | -2/Research | Fabricated Exp. Melee Analysis Suite (x1) 30794 | -2/Research | Fabricated Exp. Phase Shifter (x1) 30818 | -2/Research | Spotted B-90 Cyclops 31148 | -2/Research | Discovered new exit (range 12) 31219 | -2/Research | Identified exit to Access 31587 | -2/Research | Adv. Hacking Suite fried by hacking feedback 31649 | -2/Research | Fabricated Exp. Melee Analysis Suite? 31720 | -2/Research | Entered Quarantine 31741 | -2/Quarantine | Spotted Alpha 7 31777 | -2/Quarantine | Repaired Exp. Utility Shielding 32187 | -2/Quarantine | Found Alien Artifact 32187 | -2/Quarantine | Identified Core Reset Matrix 32187 | -2/Quarantine | Used Core Reset Matrix 32191 | -2/Quarantine | Detected hypermatrix surge 32191 | -2/Quarantine | Sensed 15 artifacts in vicinity 32227 | -2/Quarantine | Cryocooling Duct disabled 32242 | -2/Quarantine | Ambient heat levels rising (+20) 32242 | -2/Quarantine | Non-combat units ordered to evacuate 32273 | -2/Quarantine | Found Subatomic Replicator 32563 | -2/Quarantine | Repaired Exp. Sensor Array 32673 | -2/Quarantine | Spotted Fortress 32696 | -2/Quarantine | Discovered new exit (range 5) 32697 | -2/Quarantine | Identified exit to Section 7 32772 | -2/Quarantine | Entered Section 7 32773 | -2/Section 7 | Sensed 23 artifacts in vicinity 32798 | -2/Section 7 | Build established: Wizard-Mutant 32828 | -2/Section 7 | Spotted S7 Guard 32883 | -2/Section 7 | Found Core Membrane 32883 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 33041 | -2/Section 7 | Repaired Mni. Fusion Reactor? 33095 | -2/Section 7 | Repaired Exp. Utility Shielding 33109 | -2/Section 7 | Found Integrated Dissipator 33109 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33148 | -2/Section 7 | Spotted S7 Guard 33159 | -2/Section 7 | Found Integrated Singularity Reactor 33165 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 33167 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 33169 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 33418 | -2/Section 7 | Repaired Exp. Utility Shielding 33442 | -2/Section 7 | Found Integrity Redistributor 33500 | -2/Section 7 | Build established: Wizard-Sprinter 33614 | -2/Section 7 | Found Exp. System Shield 33675 | -2/Section 7 | Found Integrated Dissipator 33675 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33806 | -2/Section 7 | Spotted B-99 Colossus 33835 | -2/Section 7 | Found Integrity Redistributor 33835 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-46) 33850 | -2/Section 7 | Found LRC Armor 33850 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 33852 | -2/Section 7 | Found LRC Storage 33852 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 33869 | -2/Section 7 | Found Integrated Reactor 33869 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 33933 | -2/Section 7 | Found Transdimensional Reconstructor 34037 | -2/Section 7 | Central database locked down 34455 | -2/Section 7 | Entered Access 34455 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 34828 | -1/Access | Repaired Exp. Utility Shielding 34974 | -1/Access | Identified exit to Command 34998 | -1/Access | Fabricated Exp. Melee Analysis Suite? 35173 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 35267 | -1/Access | Local fabrication network quarantined 35748 | -1/Access | Entered Command 35841 | -1/Command | Spotted B-99 Colossus 35844 | -1/Command | Build established: Machinist-Sprinter 35976 | -1/Command | Spotted Combat Programmer 36010 | -1/Command | Met MAIN.C 36031 | -1/Command | Destroyed MAIN.C Shell 36031 | -1/Command | 0b10 Conduit disabled 36032 | -1/Command | MAIN.C activated Command garrisons 36052 | -1/Command | Spotted Combat Programmer 36058 | -1/Command | Destroyed MAIN.C 36060 | -1/Command | Spotted M Guard 36060 | -1/Command | Found Zero-point Reactor 36065 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-70) 36088 | -1/Command | Spotted B-99 Colossus 36094 | -1/Command | Destroyed B-99 Colossus 36123 | -1/Command | Discovered new exit (range 14) 36156 | -1/Command | Found Exp. Target Analyzer 36161 | -1/Command | Found Unknown Device 36161 | -1/Command | Identified Antimissile System 36178 | -1/Command | Destroyed all MAIN.C guards 36341 | -1/Command | Found Unknown Device 36341 | -1/Command | Identified Quantum Capacitor 36745 | -1/Command | Spotted Alpha 7 36754 | -1/Command | Destroyed Alpha 7 36757 | -1/Command | Found Prototype Device 36757 | -1/Command | Identified Exp. ECM Suite 36793 | -1/Command | Found Prototype Processor 36793 | -1/Command | Identified Exp. Targeting Computer 37365 | -1/Command | Discovered new exit (range 9) 37759 | -1/Command | Warped through subspace to slip node 37759 | -1/Command | Discovered new exit (range 4) 37767 | -1/Command | Entered Access_0 37768 | -1/Access_0 | Sensed 3 artifacts in vicinity 37768 | -1/Access_0 | Met Architect 37800 | -1/Access_0 | Destroyed A8 37820 | -1/Access_0 | Architect warped through subspace 37860 | -1/Access_0 | Architect warped through subspace 37865 | -1/Access_0 | Subspace Access Node disabled 37883 | -1/Access_0 | Found Prototype Protection 37883 | -1/Access_0 | Identified Exp. Powered Armor 37888 | -1/Access_0 | Found Exp. Powered Armor 37894 | -1/Access_0 | Architect warped through subspace 37933 | -1/Access_0 | Architect warped through subspace 37943 | -1/Access_0 | Found Exp. Target Analyzer 37957 | -1/Access_0 | A6 warped into view 37970 | -1/Access_0 | Architect warped through subspace 37980 | -1/Access_0 | Destroyed A6 37999 | -1/Access_0 | Found Prototype Protection 37999 | -1/Access_0 | Identified Med. Regenerative Plating 38008 | -1/Access_0 | Architect warped through subspace 38061 | -1/Access_0 | Architect warped through subspace 38075 | -1/Access_0 | A5 warped into view 38080 | -1/Access_0 | Destroyed A5 38096 | -1/Access_0 | Found Integrated Dissipator 38098 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38103 | -1/Access_0 | Architect warped through subspace 38124 | -1/Access_0 | Architect warped through subspace 38167 | -1/Access_0 | Architect warped through subspace 38220 | -1/Access_0 | Singularity Gate disabled 38221 | -1/Access_0 | Architect warped through subspace 38223 | -1/Access_0 | A4 warped into view 38224 | -1/Access_0 | Singularity Gate disabled 38250 | -1/Access_0 | Found Exp. Phase Shifter 38264 | -1/Access_0 | Architect warped through subspace 38277 | -1/Access_0 | Destroyed A4 38308 | -1/Access_0 | Architect warped through subspace 38340 | -1/Access_0 | Architect warped through subspace 38356 | -1/Access_0 | Architect warped through subspace 38369 | -1/Access_0 | Found Core Regenerator 38379 | -1/Access_0 | Architect warped through subspace 38394 | -1/Access_0 | Subspace Access Node disabled 38403 | -1/Access_0 | Architect warped through subspace 38442 | -1/Access_0 | Architect warped through subspace 38484 | -1/Access_0 | Architect warped through subspace 38494 | -1/Access_0 | Destroyed A2 38495 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 38496 | -1/Access_0 | Found Exp. Phase Shifter 38519 | -1/Access_0 | Used Core Regenerator, restored core integrity (+462) 38522 | -1/Access_0 | Found Exp. Powered Armor 38548 | -1/Access_0 | A3 warped into view 38555 | -1/Access_0 | Destroyed 7 combat bots 38558 | -1/Access_0 | Destroyed A3 38579 | -1/Access_0 | Lost 3 parts (3u) 38580 | -1/Access_0 | Architect warped through subspace 38626 | -1/Access_0 | Architect warped through subspace 38647 | -1/Access_0 | Subspace Access Node disabled 38661 | -1/Access_0 | Architect warped through subspace 38662 | -1/Access_0 | Found Exp. Powered Armor 38704 | -1/Access_0 | Found Femtoactuators 38709 | -1/Access_0 | Subspace Access Node disabled 38768 | -1/Access_0 | Destroyed Architect 38770 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 38770 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 38771 | -1/Access_0 | Found Zero-point Reactor 38774 | -1/Access_0 | Found Prototype Protection 38774 | -1/Access_0 | Identified Centrium Linked Plating 38780 | -1/Access_0 | Found Exp. Target Analyzer 38801 | -1/Access_0 | Build established: Alien-Sprinter 38808 | -1/Access_0 | Found Exp. Core Analyzer 38827 | -1/Access_0 | Destroyed 7 combat bots 38901 | -1/Access_0 | Found Prototype Slashing Weapon 38901 | -1/Access_0 | Identified Centrium Greatsword 38934 | -1/Access_0 | Found Prototype Device 38934 | -1/Access_0 | Identified Desublimator 38943 | -1/Access_0 | Found Prototype Protection 38943 | -1/Access_0 | Identified Hvy. Regenerative Plating 38971 | -1/Access_0 | Found Sigix Corpse 39107 | -1/Access_0 | Found Prototype Hackware 39107 | -1/Access_0 | Identified Exp. Hacking Suite 39197 | -1/Access_0 | Found Prototype Device 39197 | -1/Access_0 | Identified ST Field Compressor 39202 | -1/Access_0 | Found Prototype Hackware 39202 | -1/Access_0 | Identified Deep Network Scanner 39221 | -1/Access_0 | Found Prototype Hackware 39221 | -1/Access_0 | Identified Architect God Chip A 39223 | -1/Access_0 | Found Architect God Chip A 39363 | -1/Access_0 | Found Prototype Processor 39363 | -1/Access_0 | Identified Exp. Terrain Scan Processor 39402 | -1/Access_0 | Found Prototype Protection 39402 | -1/Access_0 | Identified Lgt. Regenerative Plating 39406 | -1/Access_0 | Found Prototype Hackware 39406 | -1/Access_0 | Identified Quantum Router 39411 | -1/Access_0 | Found Prototype Ballistic Gun 39411 | -1/Access_0 | Identified A3's Sniper Rifle 39417 | -1/Access_0 | Warped through subspace to slip node 39417 | -1/Access_0 | Discovered new exit (range 8) 39424 | *** | Heading to fleet! Last Messages --------------- 39401_ Dropped Exp. Powered Armor. 39402_ Acquired Prototype Protection. 39402_ Identified Lgt. Regenerative Plating. 39403_ Dropped Lgt. Regenerative Plating. 39404_ Acquired Exp. Powered Armor. 39406_ Dropped Exp. Powered Armor. 39406_ Acquired Prototype Hackware. 39406_ Identified Quantum Router. 39408_ Discarded Quantum Router. 39408_ Acquired Exp. Powered Armor. 39410_ Dropped CR-A16's Behemoth Slayer. 39411_ Acquired Prototype Ballistic Gun. 39411_ Identified A3's Sniper Rifle. 39412_ HV Slug penetrates Wall. 39412_ HV Slug penetrates Earth. 39415_ Dropped A3's Sniper Rifle. 39416_ Acquired CR-A16's Behemoth Slayer. 39417_ Warped through subspace, drawn to slip node. 39417_ EXIT=FOUND 39420_ Acquired A3's Sniper Rifle. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Energy Generation 89 Energy Capacity 1730 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 70 Base Temperature (-) 200 EM Shielding 3 Corruption Prevention 20 Armor Coverage 800 Resistance: KI 25 Resistance: EX 50 Core Shielding 40 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 99 Targeting Accuracy 6 Melee Accuracy 48 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 1 Particle Charging 30 Stasis Canceling 1 Offensive Hacking 200 Defensive Hacking 32 Item Schematics ----------------- Exp. Actuator Array | -2/Quarantine | Hacked Adv. Reaction Control System | -2/Quarantine | Hacked Adv. Powered Armor | -2/Quarantine | Hacked Exp. Melee Analysis Suite | -2/Quarantine | Hacked Plasma Lance | -2/Quarantine | Hacked Exp. Utility Shielding | -2/Quarantine | Hacked Cld. Q-thruster | -2/Quarantine | Scanalyzed Exp. Q-thruster | -2/Quarantine | Scanalyzed Imp. Q-thruster | -2/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Adv. System Shield | x1 | -7/Factory Adv. System Shield | x1 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Inertial Stasis Machine | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Inertial Stasis Machine | x1 | -5/Factory Exp. Utility Shielding | x1 | -4/Factory Imp. Q-thruster | x1 | -4/Factory Imp. Q-thruster | x1 | -4/Factory Quantum Shading Machine | x1 | -4/Factory Quantum Shading Machine | x1 | -4/Factory Femtoactuators | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Exp. Force Field | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Cld. Q-thruster | x1 | -3/Testing Exp. Armor Integrity Analyzer | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -2/Research Exp. Phase Shifter | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Membrane Integrated Dissipator Subatomic Replicator Integrated Singularity Reactor Integrity Redistributor LRC Armor LRC Storage Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterTeslaStripper Manual? 0 Play Time 06:46:39 Cumulative 913.7 hours Start 2020.06.29 @ 20:56:32 End 2020.06.30 @ 13:49:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 744 Rogue 704 Adventurer 40 Explorer 0 Win Type 2 Total 97 Types 56/2/25/2/1/4/7 Lore% 93 Gallery% 97 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 308cbbde-2384-42fd-964b-3e8f2589683a