Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 21:25:30 Player: amhuman Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (353) 353 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 852 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 220/250 System Corruption 4% Temperature Cool (2) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Aluminum Leg Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (60) Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Shield Generator > --- WEAPON ----------- Light EM Pulse Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Heat Sink High-capacity Storage Unit Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 16 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 10 | 2 8 . Treads 8 | 2 6 . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 2 | . 2 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power . | . . . Propulsion 2 | . 2 . Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 87 100 Engine 13 | . 12 14 Treads 14 | . 21 . Leg 12 | . 3 28 Device 9 | . 7 14 Storage 14 | . 14 14 Energy Gun 2 | . 3 . Energy Cannon 3 | . 5 . Ballistic Gun 20 | . 17 26 Peak Build Rating 10 | 6 10 10 Average Rating 8 | 4 7 10 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 15 | 12 15 13 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | 2 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 2 7 8 Average Carried 5 | . 5 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 6 8 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 574 | 257 185 132 Remotely . | . . . Salvage Created 517 | . 457 60 Parts 31 | . 24 7 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 11 4 Guns 12 | . 8 4 Cannons 2 | . 2 . AOE 1 | . 1 . Classes Destroyed 4 | . 4 . Tunneler 1 | . 1 . Hauler 1 | . 1 . Swarmer 8 | . 4 4 Grunt 7 | . 7 . Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 96 | . 81 15 Missed 24 | . 20 4 Damage Taken 1061 | . 713 348 Core 297 | . 147 150 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 54 | . 39 15 Largest 2 | . 2 2 Hottest 100 | . 76 100 Shots Fired 100 | . 76 24 Gun 89 | . 71 18 Cannon 5 | . 5 . Launcher . | . . . Special 6 | . . 6 Kinetic 80 | . 62 18 Thermal 6 | . . 6 Explosive . | . . . Electromagnetic 14 | . 14 . Robot Hit Streak 8 | . 8 3 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 56 | . 48 8 Core Hits 30 | . 24 6 Critical Kills 2 | . 2 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 713 | . 651 62 Guns 502 | . 440 62 Cannons 112 | . 112 . Explosions 99 | . 99 . Melee . | . . . Ramming . | . . . Kinetic 427 | . 365 62 Thermal 99 | . 99 . Explosive . | . . . Electromagnetic 187 | . 187 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 120 | . 120 . Average Temperature 43 | . 43 . Received Heat Transfer 360 | . 360 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 182 | . 177 182 Initial 39 | . . 39 Average 93 | . 111 87 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 15 7 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 4 | . . 4 Total Damage 61 | . . 61 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 863 | 82 508 273 Spaces Moved 467 | 50 237 180 Core 18 | 13 5 . Treads 233 | 37 196 . Legs 216 | . 36 180 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 140 | 143 155 120 Slowest Speed 250 | 160 250 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 37 | 3 52 57 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 6 | . . 6 Terrain Destroyed 8 | . 2 6 Melee . | . . . Projectile 6 | . . 6 AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 565 | 57 304 204 Wait 12 | . 5 7 Move 464 | 49 236 179 Hop . | . . . Pick Up 12 | 2 8 2 Fast Attach 18 | 6 12 . Attach 4 | . 4 . Detach . | . . . Swap 1 | . . 1 Drop . | . . . Fire 54 | . 39 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 3) 507 | -10/Materials | Core integrity fell below 50% 579 | -10/Materials | Discovered new exit (range 11) 591 | -10/Materials | Entered Mines 621 | -10/Mines | Met a Derelict bent on vengeance 669 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 715 | -10/Mines | Learned location of Zion (-6) 715 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 816 | -10/Mines | Build established: Scavenger-Mutant 864 | -10/Mines | Crushed by falling debris 864 | -10/Mines | Smashed by cave-in Last Messages --------------- 00718_ Acquired Hcp. Matter Pod. 00759_ S-10 Pest destroyed. 00759_ Switching to secondary target: S-10 Pest. 00762_ S-10 Pest destroyed. 00767_ Acquired 11 matter. 00768_ Acquired 29 matter. 00774_ S-10 Pest destroyed. 00778_ Mercenary 1a destroyed. 00778_ Acquired 20 matter. 00781_ S-10 Pest destroyed. 00787_ Acquired 18 matter. 00788_ Acquired derelict log, extracted data. World map confirmed: -6/Zion. 00792_ T-07 Excavator is excavating. 00864_ The unstable cave ceiling collapses. 00864_ Crushed by falling debris. 00864_ Mining Laser destroyed. 00864_ System corrupted by crushing effect (+2). 00864_ Lgt. Assault Rifle destroyed. 00864_ System corrupted by crushing effect (+2). 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