Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 02:39:45 Player: BEEEEES Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1577) 1577 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6287 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Gravmag System > --- UTILITY ---------- Triangulator Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner ECM Suite Improved Power Shielding Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Plasma Rifle Greatsword > --- INVENTORY -------- Advanced Sensor Array High-powered Shotgun [Rating: 65] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Power Shielding Weapon High-powered Shotgun Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . Utility 8 | . . 2 1 2 . 2 1 Weapon 1 | . . . . . . . 1 Parts Attached 123 | . 6 19 30 34 23 7 4 Power 11 | . . 1 3 5 1 1 . Engine 7 | . . 1 3 3 . . . Core 4 | . . . . 2 1 1 . Reactor . | . . . . . . . . Propulsion 21 | . 4 5 4 4 4 . . Treads 7 | . 3 . 1 2 1 . . Leg 1 | . . . . . 1 . . Wheel 10 | . 1 5 3 1 . . . Hover 2 | . . . . . 2 . . Flight 1 | . . . . 1 . . . Utility 30 | . 1 4 2 9 9 4 1 Device 7 | . . 1 1 1 3 1 . Storage . | . . . . . . . . Processor 14 | . 1 2 1 5 4 1 . Hackware 4 | . . . . . 1 2 1 Protection 5 | . . 1 . 3 1 . . Artifact . | . . . . . . . . Weapon 61 | . 1 9 21 16 9 2 3 Energy Gun 12 | . . 1 8 2 . . 1 Energy Cannon 3 | . . . . 3 . . . Ballistic Gun 17 | . . 3 4 3 6 . 1 Ballistic Cannon . | . . . . . . . . Launcher 8 | . 1 1 4 2 . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . Slashing Weapon 16 | . . 4 3 3 3 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . 1 2 . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 42 | . . 3 6 13 7 . 13 Power 5 | . . . 1 2 . . 2 Propulsion 11 | . . . 3 3 4 . 1 Utility 14 | . . 2 1 1 3 . 7 Weapon 12 | . . 1 1 7 . . 3 Highest Loss Streak 13 | . . 2 2 8 4 . 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 90 97 77 87 93 74 70 Engine 6 | . 14 11 8 6 6 4 . Core 3 | . . . . . 5 5 9 Treads 7 | . 22 3 2 11 7 . . Leg 1 | . 5 . . . 1 . . Wheel 5 | . . 18 21 4 . . . Hover 3 | . . . . . 7 5 4 Flight 2 | . . . . 4 4 . . Device 8 | . . 11 5 1 9 19 19 Storage 6 | . 14 11 9 7 5 . . Processor 14 | . 5 14 13 25 11 11 5 Hackware 3 | . . . . . 4 11 18 Protection 7 | . . 5 . 8 12 5 4 Energy Gun 2 | . . 5 8 3 . . 4 Energy Cannon 1 | . . . . 3 1 . . Ballistic Gun 6 | . 22 8 3 3 8 1 . Slashing Weapon 2 | . . 6 2 . 1 4 4 Peak Build Rating 65 | . 8 12 20 35 60 62 65 Average Rating 34 | . 6 10 14 27 48 57 58 On Entrance 24 | 6 6 8 9 20 33 53 58 Naked Turns . | . . . . . . . . Heaviest Build 31 | 14 15 19 20 25 31 23 27 Greatest Support 40 | 20 40 40 36 40 40 9 9 Greatest Overweight (x) 6 | . . . 1 6 3 2 6 Average Overweight (x) . | . . . . . . 2 2 Largest Inventory Capacity 8 | . 8 8 8 8 8 5 5 Average Capacity 7 | . 8 8 8 8 7 5 5 Most Carried 8 | . 8 8 7 8 8 5 4 Average Carried 5 | . 5 7 5 6 5 4 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 7 7 5 4 1 Class Distribution -------------------- 37% | Scavenger-Mutant 20% | Mutant 16% | Scavenger-Skirmisher 11% | Hacker-Assassin 8% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Hacker-Assassin | -5/Factory Hacker-Assassin | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 2065 | 200 168 298 464 448 144 343 . Remotely . | . . . . . . . . Salvage Created 1843 | . 308 333 446 580 105 24 47 Parts 124 | . 16 36 31 30 6 2 3 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 9 | . . 1 2 4 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 38 | . 7 7 7 12 4 . 1 Guns 26 | . 7 7 3 4 4 . 1 Cannons 4 | . . . . 4 . . . AOE 8 | . . . 4 4 . . . Classes Destroyed 12 | . 2 4 4 2 . . . Worker 3 | . . . 1 1 . 1 . Builder 3 | . . 2 1 . . . . Hauler 2 | . . . 2 . . . . Recycler 4 | . . 1 1 2 . . . Mechanic 1 | . . . . 1 . . . Operator 1 | . . . 1 . . . . Watcher 2 | . 1 1 . . . . . Swarmer 13 | . . 4 3 6 . . . Grunt 11 | . 7 2 1 . 1 . . Sentry 6 | . . 1 2 3 . . . Hunter 1 | . . . 1 . . . . Programmer 7 | . . . . 3 3 . 1 Best Kill Streak 6 | . 3 4 3 6 1 1 1 Combat Bots Only 5 | . 3 4 3 5 1 . 1 Max Kills in Single Turn 3 | . 1 1 3 3 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 696 | . 31 43 68 321 50 . 183 Missed 233 | . 4 10 26 117 8 . 68 Damage Taken 6125 | . 352 469 642 2006 823 . 1833 Core 2390 | . 110 150 168 652 142 . 1168 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 204 | . . . . 107 57 . 40 Regen/Repaired (Parts) 187 | . . 10 56 . . 121 . Core Remaining (%) 68 | 100 56 62 69 6 83 100 . Volleys Fired 149 | . 19 28 36 41 22 . 3 Largest 2 | . 2 2 2 2 2 . 2 Hottest 144 | . 50 40 110 144 58 . 100 Shots Fired 258 | . 38 45 69 57 45 . 4 Gun 216 | . 36 39 60 32 45 . 4 Cannon 20 | . . . . 20 . . . Launcher 22 | . 2 6 9 5 . . . Special . | . . . . . . . . Kinetic 160 | . 36 39 21 18 45 . 1 Thermal 35 | . . . . 32 . . 3 Explosive 22 | . 2 6 9 5 . . . Electromagnetic 41 | . . . 39 2 . . . Robot Hit Streak 23 | . 10 22 10 23 9 . 5 Robot Miss Streak 5 | . 1 5 3 2 4 . 1 Penetration Max 1 | . . . . 1 . . . Secondary Targets 3 | . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 206 | . 33 25 51 52 40 1 4 Core Hits 126 | . 16 15 28 31 34 . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . Critical Strikes 2 | . . . . 2 . . . Destroy 1 | . . . . 1 . . . Smash 1 | . . . . 1 . . . Melee Attacks 99 | . . 49 16 16 11 4 3 Impact 10 | . . . 2 8 . . . Slashing 84 | . . 49 12 5 11 4 3 Piercing . | . . . . . . . . Sneak Attacks 9 | . . 3 2 3 . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4651 | . 510 440 862 1721 849 119 150 Guns 2685 | . 401 286 475 587 847 . 89 Cannons 387 | . . . . 387 . . . Explosions 996 | . 109 55 381 451 . . . Melee 575 | . . 99 . 296 . 119 61 Ramming 8 | . . . 6 . 2 . . Kinetic 2060 | . 401 286 164 327 847 . 35 Thermal 685 | . . . . 631 . . 54 Explosive 996 | . 109 55 381 451 . . . Electromagnetic 327 | . . . 311 16 . . . Impact 296 | . . . . 296 . . . Slashing 279 | . . 99 . . . 119 61 Piercing . | . . . . . . . . Highest Corruption 6 | . . 3 5 3 2 1 6 Average Corruption 2 | . . 3 3 2 1 1 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . . 1 8 10 18 4 4 Message Errors 11 | . . . 2 3 4 2 . Matter Fused 8 | . . 1 . 2 2 1 2 Heat Flow Errors 8 | . . . 4 1 1 . 2 Energy Discharges 6 | . . . 1 1 4 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 7 | . . . 1 1 4 1 . Data Loss (major) 1 | . . . . . 1 . . Misfires 2 | . . . . 1 1 . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 463 | . 26 39 9 304 . 79 6 Projectiles . | . . . . . . . . Explosions 113 | . 26 . 9 78 . . . Melee 350 | . . 39 . 226 . 79 6 Knockbacks 2 | . . . . 2 . . . Impact 2 | . . . . 2 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 202 | . 16 29 103 54 . . . Shots 9 | . 1 1 5 2 . . . Rammed 3 | . . . 2 . 1 . . Targets Rammed 3 | . . . 2 . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 440 | . 2 2 302 440 143 . 183 Average Temperature 85 | . 2 2 82 111 35 . 61 Received Heat Transfer 744 | . 186 63 99 288 72 . 36 Effects 4 | . . . . 4 . . . Shutdowns 1 | . . . . 1 . . . Interference 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions 8 | . . . . 8 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 3 . . 1 Heat Transferred 1099 | . . . . 999 . . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 289 | . 239 223 289 140 47 19 30 Initial 70 | . . 16 . 70 21 . . Average 51 | . 85 86 164 57 14 6 2 Maximum Alert Level 1 | . 1 1 1 . . . . Low Security (%) 94 | . 82 84 76 100 100 100 100 Level 1 5 | . 17 15 23 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . 1 1 5 9 7 4 1 Investigation 4 | . 1 . 1 1 . 1 . Extermination 8 | . . . . 4 3 . 1 Reinforcement 12 | . . 1 4 1 3 3 . Assault 1 | . . . . . 1 . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 5 | . . . 2 2 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 13 8 10 18 5 . 8 Peak Tracking Total 6 | . 3 4 5 6 2 . 5 Tactical Retreats 4 | . . . 2 1 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 4 | . 1 . . 1 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 4 | . . . 2 2 . . . Max in Single Turn 1 | . . . 1 1 . . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 26 | . 4 3 4 5 7 1 2 Terminals 19 | . 4 2 3 3 5 . 2 Fabricators . | . . . . . . . . Repair Stations 5 | . . 1 1 1 1 1 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . Garrison Access . | . . . . . . . . Total Hacks 62 | . 9 8 10 9 19 2 5 Successful 35 | . 5 6 6 5 9 2 2 Failed 27 | . 4 2 4 4 10 . 3 Catastrophic 2 | . . . . . 1 . 1 Database Lockouts . | . . . . . . . . Manual 31 | . 8 3 4 3 11 . 2 Terminals 45 | . 9 4 8 4 15 . 5 Fabricators . | . . . . . . . . Repair Stations 13 | . . 4 2 3 2 2 . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . 2 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 2 1 2 1 4 . 1 Record 1 | . . . . . 1 . . Robot Analysis 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . Scanalyzer Index 1 | . 1 . . . . . . Alert Level 1 | . . . . . 1 . . Locate Traps 4 | . . 1 . 1 1 . 1 Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . 3 2 1 . 2 . Scan Component 5 | . . 2 1 1 . 1 . Repair 3 | . . 1 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . 2 2 . . Insert Component 2 | . . . . 1 1 . . Analyze 2 | . . . . 1 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 3 2 2 1 3 . 1 Terminals 12 | . 3 2 2 1 3 . 1 Botnet 12 | . 3 2 2 1 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 3 2 4 4 4 . 1 Full Trace Events 3 | . . 1 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 1 1 . . 1 . Time 92 | . . 26 44 . . 22 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . 1 1 . . . Non-combat 1 | . . . 1 . . . . Combat 1 | . . . . 1 . . . Robot Hacks Applied 3 | . . . 2 1 . . . parse_system 2 | . . . 1 1 . . . no_distress 1 | . . . 1 . . . . Relay Couplers Released 1 | . . . . . 1 . . Machine Destruction 1 | . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 7641 | . 563 820 776 1789 2466 570 657 Spaces Moved 3733 | 1 293 388 439 877 1196 286 253 Core 16 | . . . . 10 . . 6 Treads 1429 | . 227 63 . 467 672 . . Legs 126 | 1 66 . . . 59 . . Wheels 1164 | . . 325 439 400 . . . Hover 998 | . . . . . 465 286 247 Flight . | . . . . . . . . Fastest Speed 86 | 120 120 90 86 90 146 180 180 Average Speed 153 | 120 150 101 89 160 176 180 182 Slowest Speed 350 | 120 160 160 115 350 240 180 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . 2 . . . . . Exploration Rate (%) 20 | 2 44 27 31 24 24 5 7 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 51 | . . 24 10 4 8 3 2 Terrain Destroyed 171 | . 13 62 69 14 8 3 2 Melee 51 | . . 24 10 4 8 3 2 Projectile . | . . . . . . . . AOE 120 | . 13 38 59 10 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 5198 | . 375 668 715 1174 1494 334 438 Wait 998 | . 52 173 183 172 213 31 174 Move 3726 | . 292 387 438 876 1195 285 253 Hop . | . . . . . . . . Pick Up 38 | . 3 6 5 15 7 2 . Fast Attach 35 | . 2 2 4 11 11 5 . Attach 42 | . 2 4 7 11 12 2 4 Detach 12 | . 1 . 1 1 8 . 1 Swap 46 | . 2 13 19 12 . . . Drop 42 | . 2 6 4 11 14 5 . Fire 149 | . 19 28 36 41 22 . 3 Melee 99 | . . 49 16 16 11 4 3 Ram 2 | . . . 2 . . . . Kick . | . . . . . . . . Crush 1 | . . . . . 1 . . Escape Stasis 8 | . . . . 8 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 11) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Utility x2 1256 | -9/Materials | Crushed by falling debris 1276 | -9/Materials | Crushed by falling debris 1293 | -9/Materials | Build established: Scavenger-Mutant 1340 | -9/Materials | Discovered new exit (range 11) 1378 | -9/Materials | Repaired Com. Wheel 1383 | -9/Materials | Identified exit to Materials 1384 | -9/Materials | Entered another Materials area 1384 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1718 | -8/Materials | Met 7R-MNS 1724 | -8/Materials | Build established: Mutant 1921 | -8/Materials | Repaired Arc Projector 2155 | -8/Materials | Discovered new exit (range 3) 2159 | -8/Materials | Identified exit to Factory 2160 | -8/Materials | Entered Factory 2160 | -7/Factory | Evolved 2 slots: Utility x2 2161 | -7/Factory | Caught up to 7R-MNS 2673 | -7/Factory | Garrison activated, responded to threat 2697 | -7/Factory | Core integrity fell below 50% 2743 | -7/Factory | Lost 8 parts (1p3n4w) 3028 | -7/Factory | Core integrity fell below 20% 3086 | -7/Factory | Build established: Scavenger-Mutant 3638 | -7/Factory | Discovered new exit (range 13) 3946 | -7/Factory | Identified exit to Factory 3949 | -7/Factory | Entered another Factory area 3949 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3950 | -6/Factory | Caught up to 7R-MNS 4709 | -6/Factory | Lost 3 parts (1n2u) 5464 | -6/Factory | Build established: Scavenger-Skirmisher 5770 | -6/Factory | Discovered new exit (range 11) 5861 | -6/Factory | Found Prototype Processor 5968 | -6/Factory | Discovered new exit (range 5) 5974 | -6/Factory | Identified exit to Lower Caves 6318 | -6/Factory | Discovered new exit (range 16) 6361 | -6/Factory | Identified Exp. Targeting Computer 6375 | -6/Factory | Lost 4 parts (3n1u) 6413 | -6/Factory | Identified exit to Factory 6415 | -6/Factory | Entered another Factory area 6415 | -5/Factory | Evolved 2 slots: Utility x2 6416 | -5/Factory | Caught up to 7R-MNS 6705 | -5/Factory | Repaired Greatsword 6892 | -5/Factory | Discovered new exit (range 16) 6984 | -5/Factory | Identified exit to Factory 6985 | -5/Factory | Entered another Factory area 6985 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6986 | -4/Factory | Caught up to 7R-MNS 7013 | -4/Factory | Build established: Hacker-Assassin 7513 | -4/Factory | 7R-MNS successfully reached the Upper Caves 7623 | -4/Factory | Core integrity fell below 50% 7633 | -4/Factory | Core integrity fell below 20% 7642 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07631_ U-05 Engineer lays Concrete. 07632_ K-01 Serf collects debris. 07632_ U-05 Engineer lays Concrete. 07632_ Penetrated by Slug. 07633_ U-05 Engineer builds a Wall. 07633_ U-05 Engineer lays Concrete. 07633_ K-01 Serf collects debris. 07634_ U-05 Engineer lays Concrete. 07635_ K-01 Serf collects debris. 07635_ Slug penetrates Wall. 07636_ U-05 Engineer lays Concrete. 07637_ K-01 Serf collects debris. 07638_ U-05 Engineer lays Concrete. 07638_ K-01 Serf destroyed. 07639_ Slug penetrates Wall. 07639_ K-01 Serf collects debris. 07639_ U-05 Engineer lays Concrete. 07640_ K-01 Serf collects debris. 07642_ U-05 Engineer lays Concrete. 07642_ Penetrated by Slug. 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"???"?????????????? | | ????????????+??????"?"?? # " "?? ????#???????? | | ????????????????? #???? # ???????????????? | | ?????????"??#? ???????? # ?????????#????? | | ???????????????????????? # ????? ????? ? | | ???????????????????????? # ? #?????"""?? | | ????????????# ?????????? # ???????????? | | ????????????# ?????? ; ??????????? | | ?????????#??# ????????#;; ???? ?? ??? | | ????????????# ???????# h ? ????????# | | ????????????# ???#?? #?????? ?? | | ???????????## #######; % ;??? ?? ??? | | ????????? ;???####### | | ?????????? ss ;#??# | | ??????? ? s ;#??#""" | | ???????? %@ ;#??#"T | | ????????? =%t #???#""" | | ?????? ????####+#######+### k k ;#??# | | ?????????????# [# = ;#??# | | ?????????????# # *%= ##?# | | ???????????#?# # u! #?# | | ?????????? ?## ??# | | ???????????#?#"" ! ??# | | ?????#???? ??#"" #??# | | ??????????????"" #?## | | ????????????#?G ########### | | ?????????? ?##"" " | | ?????#???????#"" " k | | ???????????#??"" # | | ?? ?? ?????? # | | ?????? ???##? ############ " " | | ?????? ???#??##?##?#?##### " " " ####+##### | | ??????????????????#????#??# # # | | ????????? ??????#??##?????# + # | | ???? ???????#??????????#??# ###### # | | ??#??? ????###########???## ###??# # | | ????#??????# ###### ##???# # | | ????#??????# + #???## # | | ?????# ????# ########+####+##???# # | | ??#??# # """" !#?# #???# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Imp. Terrain Scanner | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed FieldMeleeChronowheel Manual? 0 Play Time 01:50:19 Cumulative 20.4 hours Start 2024.11.17 @ 00:46:08 End 2024.11.17 @ 02:39:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 36 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66716484-7716-4461-9d87-32909250730c